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- Mono path[0] = 'E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 750 (ID=0x1381)
- Vendor: NVIDIA
- VRAM: 2006 MB
- Driver: 31.0.15.4601
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.827 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.561800 ms
- 2023-11-02T20:40:38 0.049 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
- 2023-11-02T20:40:38 0.051 INF System information:
- 2023-11-02T20:40:38 0.051 INF OS: Windows 10 (10.0.19045) 64bit
- 2023-11-02T20:40:38 0.052 INF CPU: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz (cores: 4)
- 2023-11-02T20:40:38 0.052 INF RAM: 16271 MB
- 2023-11-02T20:40:38 0.052 INF GPU: NVIDIA GeForce GTX 750 (2006 MB)
- 2023-11-02T20:40:38 0.061 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5,0)
- 2023-11-02T20:40:38 0.159 INF Last played version: Alpha 21.1
- 2023-11-02T20:40:38 0.162 INF Local UTC offset: 1 hours
- 2023-11-02T20:40:38 0.203 INF Command line arguments: E:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -force-d3d11 -nogs -logfile C:\Users\folle\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-11-02__20-39-48.txt
- 2023-11-02T20:40:38 0.244 INF [Platform] Init
- 2023-11-02T20:40:38 0.404 INF [Platform] Using native platform: Steam
- 2023-11-02T20:40:38 0.410 INF [Platform] Using cross platform: EOS
- 2023-11-02T20:40:38 0.411 INF [Platform] Using server platform: Steam
- 2023-11-02T20:40:38 0.411 INF [Platform] Using server platform: XBL
- 2023-11-02T20:40:38 0.424 INF Starting PlayerInputManager...
- 2023-11-02T20:40:39 0.841 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-11-02T20:40:39 0.871 INF [Platform] Initializing Steam
- 2023-11-02T20:40:41 3.250 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-11-02T20:40:41 3.252 INF [Steamworks.NET] Registering auth callbacks
- 2023-11-02T20:40:41 3.255 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-11-02T20:40:41 3.256 INF [Platform] Initializing EOS
- 2023-11-02T20:40:42 3.958 INF [EOS] Initialize: Success
- 2023-11-02T20:40:42 4.364 INF [Platform] Initializing XBL
- 2023-11-02T20:40:43 4.715 INF Localization language from platform: french
- 2023-11-02T20:40:43 4.718 INF Texture quality is set to 2
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.028100 ms
- Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000002DDD08DB0F0.dll
- 2023-11-02T20:40:52 13.914 INF Awake IsFocused: True
- 2023-11-02T20:40:52 13.914 INF Awake
- 2023-11-02T20:40:52 14.285 INF Occlusion: Awake
- 2023-11-02T20:40:52 14.298 WRN Device name for flag StandaloneWindows is unknown
- 2023-11-02T20:40:52 14.301 INF ApplyAllOptions streaming budget 1805.4 MB
- 2023-11-02T20:40:52 14.302 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2023-11-02T20:40:52 14.303 INF Texture quality is set to 2
- 2023-11-02T20:40:52 14.304 INF ApplyTextureFilter 0, AF Disable
- 2023-11-02T20:40:52 14.306 INF ApplyTerrainOptions 1
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
- Total: 14.715700 ms (FindLiveObjects: 0.467200 ms CreateObjectMapping: 0.435300 ms MarkObjects: 13.756100 ms DeleteObjects: 0.056400 ms)
- 2023-11-02T20:40:54 16.265 INF [MODS] No mods folder found
- 2023-11-02T20:40:54 16.267 INF [MODS] Initializing mod code
- 2023-11-02T20:40:54 16.267 INF [MODS] Loading done
- 2023-11-02T20:40:54 16.300 INF Loading permissions file at 'C:\Users\folle\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-11-02T20:40:54 16.344 INF Loading permissions file done.
- 2023-11-02T20:40:54 16.520 INF GameSense server not found (no props file), disabling
- 2023-11-02T20:40:54 16.521 INF [PartyQuests] Initialized
- 2023-11-02T20:40:54 16.522 INF Awake done in 2607 ms
- 2023-11-02T20:40:55 16.891 INF [XUi] Instantiating XUi from default prefab.
- 2023-11-02T20:40:55 16.908 INF [XUi] XUi instantiation completed in 15 ms
- 2023-11-02T20:40:55 17.002 WRN [Steam] Tick took exceptionally long: 38 ms
- 2023-11-02T20:40:55 17.057 INF Reloading serveradmin.xml
- 2023-11-02T20:40:55 17.058 INF Loading permissions file at 'C:\Users\folle\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-11-02T20:40:55 17.157 INF [XUi] Loading XUi asynchronously
- 2023-11-02T20:40:55 17.160 INF Loading permissions file done.
- 2023-11-02T20:40:55 17.191 INF Updated culture for display texts
- 2023-11-02T20:40:56 18.434 INF [XUi] Parsing all window groups completed in 1217 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-11-02T20:41:00 22.175 INF [XUi] Initialized all window groups completed in 1653 ms total.
- 2023-11-02T20:41:01 23.360 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2023-11-02T20:41:09 31.309 INF LoadTextureArraysForQuality took 7.949
- 2023-11-02T20:41:09 31.366 INF Loaded (local): rwgmixer in 0.05
- 2023-11-02T20:41:09 31.476 INF Loaded (local): archetypes in 0.11
- 2023-11-02T20:41:09 31.509 INF Loaded (local): loadingscreen in 0.03
- 2023-11-02T20:41:09 31.510 INF WorldStaticData.Init() needed 12.000s
- 2023-11-02T20:41:09 31.528 INF [Steamworks.NET] Login ok.
- 2023-11-02T20:41:09 31.529 INF [EOS] Login
- 2023-11-02T20:41:10 31.891 INF AchievementManager: Received stats and achievements from Steam
- 2023-11-02T20:41:10 31.925 WRN [Steam] Tick took exceptionally long: 34 ms
- 2023-11-02T20:41:11 33.428 INF [EOS] Login succeeded, PUID: 0002a8170a004e8ea96290d41489251a
- 2023-11-02T20:41:11 33.429 INF [EOS] Getting native user for 0002a8170a004e8ea96290d41489251a
- 2023-11-02T20:41:11 33.433 INF [EOS] CopyIdToken result: Success
- 2023-11-02T20:41:12 34.645 INF [EOS] TransferProgress: News.xml, 4380 / 4380
- 2023-11-02T20:41:13 34.891 INF [EOS] Read (News.xml) completed: Success, received 4322 bytes
- 2023-11-02T20:41:13 35.259 INF Preparing quit
- 2023-11-02T20:41:13 35.264 INF Persistent GamePrefs saved
- 2023-11-02T20:41:13 35.264 INF Cleanup
- 2023-11-02T20:41:14 35.871 INF AchievementManager.Cleanup
- 2023-11-02T20:41:14 36.008 INF Terminating threads
- 2023-11-02T20:41:14 36.008 INF OnApplicationQuit
- 2023-11-02T20:41:14 36.009 INF Terminating threads
- 2023-11-02T20:41:14 36.009 INF OnApplicationQuit
- Setting up 2 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 3677 frames, [8.0 KB-16.0 KB]: 1157 frames, [16.0 KB-32.0 KB]: 9 frames, [32.0 KB-64.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 10 frames, [256.0 KB-0.5 MB]: 2 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.4 MB
- Peak Allocated Bytes 6.9 MB
- Overflow Count 3
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 127.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 484.0 KB
- Peak Allocated Bytes 482.9 KB
- Overflow Count 8
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 17.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 2
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 53.2 KB
- Overflow Count 12
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 3
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 49.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 452 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 48597
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 213403
- 32B: 15 Subsections = 7680 buckets. Failed count: 127978
- 48B: 53 Subsections = 18090 buckets. Failed count: 59943
- 64B: 29 Subsections = 7424 buckets. Failed count: 32461
- 80B: 152 Subsections = 31129 buckets. Failed count: 34857
- 96B: 3 Subsections = 512 buckets. Failed count: 20397
- 112B: 2 Subsections = 292 buckets. Failed count: 12683
- 128B: 1 Subsections = 128 buckets. Failed count: 16064
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 4147 frames, [32.0 MB-64.0 MB]: 714 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 54.9 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 6 frames, [8.0 MB-16.0 MB]: 715 frames, [16.0 MB-32.0 MB]: 10 frames, [128.0 MB-256.0 MB]: 4130 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.6 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 2
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 7
- Overflow Count (too large) 10
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 6
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 213403
- 32B: 15 Subsections = 7680 buckets. Failed count: 127978
- 48B: 53 Subsections = 18090 buckets. Failed count: 59943
- 64B: 29 Subsections = 7424 buckets. Failed count: 32461
- 80B: 152 Subsections = 31129 buckets. Failed count: 34857
- 96B: 3 Subsections = 512 buckets. Failed count: 20397
- 112B: 2 Subsections = 292 buckets. Failed count: 12683
- 128B: 1 Subsections = 128 buckets. Failed count: 16064
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 4139 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 711 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 3.6 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 4129 frames, [64.0 KB-128.0 KB]: 718 frames, [128.0 KB-256.0 KB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 10 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 9.1 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 1616
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 213403
- 32B: 15 Subsections = 7680 buckets. Failed count: 127978
- 48B: 53 Subsections = 18090 buckets. Failed count: 59943
- 64B: 29 Subsections = 7424 buckets. Failed count: 32461
- 80B: 152 Subsections = 31129 buckets. Failed count: 34857
- 96B: 3 Subsections = 512 buckets. Failed count: 20397
- 112B: 2 Subsections = 292 buckets. Failed count: 12683
- 128B: 1 Subsections = 128 buckets. Failed count: 16064
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 4135 frames, [64.0 MB-128.0 MB]: 724 frames, [128.0 MB-256.0 MB]: 2 frames
- Requested Block Size 4.0 MB
- Peak Block count 32
- Peak Allocated memory 138.6 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 4136 frames, [32.0 MB-64.0 MB]: 8 frames, [64.0 MB-128.0 MB]: 717 frames
- Requested Block Size 4.0 MB
- Peak Block count 16
- Peak Allocated memory 78.8 MB
- Peak Large allocation bytes 15.7 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 213403
- 32B: 15 Subsections = 7680 buckets. Failed count: 127978
- 48B: 53 Subsections = 18090 buckets. Failed count: 59943
- 64B: 29 Subsections = 7424 buckets. Failed count: 32461
- 80B: 152 Subsections = 31129 buckets. Failed count: 34857
- 96B: 3 Subsections = 512 buckets. Failed count: 20397
- 112B: 2 Subsections = 292 buckets. Failed count: 12683
- 128B: 1 Subsections = 128 buckets. Failed count: 16064
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 4129 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 731 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 119.3 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 4129 frames, [256.0 KB-0.5 MB]: 489 frames, [0.5 MB-1.0 MB]: 243 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 0.6 MB
- Peak Large allocation bytes 0 B
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