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- local player = game.Players.LocalPlayer
- local char = player.Character
- local tool
- for i,v in player:GetDescendants() do
- if v.Name == "SyncAPI" then
- tool = v.Parent
- end
- end
- for i,v in game.ReplicatedStorage:GetDescendants() do
- if v.Name == "SyncAPI" then
- tool = v.Parent
- end
- end
- --craaa
- remote = tool.SyncAPI.ServerEndpoint
- function _(args)
- remote:InvokeServer(unpack(args))
- end
- function SetCollision(part,boolean)
- local args = {
- [1] = "SyncCollision",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["CanCollide"] = boolean
- }
- }
- }
- _(args)
- end
- function SetAnchor(boolean,part)
- local args = {
- [1] = "SyncAnchor",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Anchored"] = boolean
- }
- }
- }
- _(args)
- end
- function CreatePart(cf,parent)
- local args = {
- [1] = "CreatePart",
- [2] = "Normal",
- [3] = cf,
- [4] = parent
- }
- _(args)
- end
- function DestroyPart(part)
- local args = {
- [1] = "Remove",
- [2] = {
- [1] = part
- }
- }
- _(args)
- end
- function MovePart(part,cf)
- local args = {
- [1] = "SyncMove",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["CFrame"] = cf
- }
- }
- }
- _(args)
- end
- function Resize(part,size,cf)
- local args = {
- [1] = "SyncResize",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["CFrame"] = cf,
- ["Size"] = size
- }
- }
- }
- _(args)
- end
- function AddMesh(part)
- local args = {
- [1] = "CreateMeshes",
- [2] = {
- [1] = {
- ["Part"] = part
- }
- }
- }
- _(args)
- end
- function SetMesh(part,meshid)
- local args = {
- [1] = "SyncMesh",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["MeshId"] = "rbxassetid://"..meshid
- }
- }
- }
- _(args)
- end
- function SetTexture(part, texid)
- local args = {
- [1] = "SyncMesh",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["TextureId"] = "rbxassetid://"..texid
- }
- }
- }
- _(args)
- end
- function SetName(part, stringg)
- local args = {
- [1] = "SetName",
- [2] = {
- [1] = part
- },
- [3] = stringg
- }
- _(args)
- end
- function MeshResize(part,size)
- local args = {
- [1] = "SyncMesh",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Scale"] = size
- }
- }
- }
- _(args)
- end
- function Weld(part1, part2,lead)
- local args = {
- [1] = "CreateWelds",
- [2] = {
- [1] = part1,
- [2] = part2
- },
- [3] = lead
- }
- _(args)
- end
- function SetLocked(part,boolean)
- local args = {
- [1] = "SetLocked",
- [2] = {
- [1] = part
- },
- [3] = boolean
- }
- _(args)
- end
- function SetTrans(part,int)
- local args = {
- [1] = "SyncMaterial",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Transparency"] = int
- }
- }
- }
- _(args)
- end
- function CreateSpotlight(part)
- local args = {
- [1] = "CreateLights",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["LightType"] = "SpotLight"
- }
- }
- }
- _(args)
- end
- function SyncLighting(part,brightness)
- local args = {
- [1] = "SyncLighting",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["LightType"] = "SpotLight",
- ["Brightness"] = brightness
- }
- }
- }
- _(args)
- end
- function Color(part,color)
- local args = {
- [1] = "SyncColor",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Color"] = color --[[Color3]],
- ["UnionColoring"] = false
- }
- }
- }
- _(args)
- end
- function SpawnDecal(part,side)
- local args = {
- [1] = "CreateTextures",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Face"] = side,
- ["TextureType"] = "Decal"
- }
- }
- }
- _(args)
- end
- function AddDecal(part,asset,side)
- local args = {
- [1] = "SyncTexture",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Face"] = side,
- ["TextureType"] = "Decal",
- ["Texture"] = "rbxassetid://".. asset
- }
- }
- }
- _(args)
- end
- function Sky(id)
- e = char.HumanoidRootPart.CFrame.x
- f = char.HumanoidRootPart.CFrame.y
- g = char.HumanoidRootPart.CFrame.z
- CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
- for i,v in game.Workspace:GetDescendants() do
- if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
- --spawn(function()
- SetName(v,"Sky")
- AddMesh(v)
- --end)
- --spawn(function()
- SetMesh(v,"111891702759441")
- SetTexture(v,id)
- --end)
- MeshResize(v,Vector3.new(5100,5100,5100))
- SetLocked(v,true)
- end
- end
- end
- Sky("91787283602219")
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