Advertisement
Guest User

Untitled

a guest
Nov 26th, 2017
137
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.30 KB | None | 0 0
  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
  5. Renderer: NVIDIA GeForce Titan Xp
  6. Vendor: NVIDIA
  7. VRAM: 11998 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
  39. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
  40. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  41. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  42. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  43. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  44. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  45. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  46. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  47. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  48. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  49. Loading D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  50. - Completed reload, in 0.064 seconds
  51. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  53. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  54. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  55. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. desktop: 3840x2160 120Hz; virtual: 3840x2160 at 0,0
  61. <RI> Initialized touch support.
  62.  
  63. UnloadTime: 0.519359 ms
  64. 2017-11-26T17:26:20 0.002 INF [Steamworks.NET] SteamAPI_Init() ok
  65. 2017-11-26T17:26:20 0.021 INF NET: InitCallbacks
  66. 2017-11-26T17:26:20 0.025 INF Texture quality is set to 0
  67. 2017-11-26T17:26:20 0.026 INF Precaching...
  68. 2017-11-26T17:26:20 0.029 INF Precaching file: 7DaysToDie_Data/resources.assets
  69. 2017-11-26T17:26:20 0.085 INF [EAC] Not loading, not started from launcher
  70. 2017-11-26T17:26:20 0.287 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  71. 2017-11-26T17:26:20 0.295 INF Precaching file: Data/Bundles/BlockTextureAtlases
  72. 2017-11-26T17:26:20 0.318 INF Precaching file: Data/Bundles/TerrainTextures
  73. 2017-11-26T17:26:20 0.328 INF Precaching done
  74. 2017-11-26T17:26:22 1.948 INF Loading main scene
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  76. UnloadTime: 1.626878 ms
  77. 2017-11-26T17:26:22 2.089 INF Awake
  78. Unable to add 'pouredConcreteQuarter' to the Localization dictionary.
  79. An element with the same key already exists in the dictionary.
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  82.  
  83. Localization language: english
  84.  
  85. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  86.  
  87. 2017-11-26T17:26:22 2.123 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
  88. 2017-11-26T17:26:22 2.124 INF System information:
  89. 2017-11-26T17:26:22 2.124 INF OS: Windows 10 (10.0.0) 64bit
  90. 2017-11-26T17:26:22 2.124 INF CPU: Intel(R) Core(TM) i7-6950X CPU @ 3.00GHz (cores: 20)
  91. 2017-11-26T17:26:22 2.124 INF RAM: 32679 MB
  92. 2017-11-26T17:26:22 2.125 INF GPU: NVIDIA Geforce Titan Xp (11998 MB)
  93. 2017-11-26T17:26:22 2.125 INF Graphics API: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813] (shader level 3.0)
  94. 2017-11-26T17:26:22 2.125 INF Last played version: Alpha 16.4
  95. 2017-11-26T17:26:22 2.125 INF Local UTC offset: 11 hours
  96. 2017-11-26T17:26:22 2.127 INF Command line arguments: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie.exe
  97. 2017-11-26T17:26:22 2.129 INF Not running in Big Picture Mode, no on-screen keyboard available
  98. 2017-11-26T17:26:22 2.130 INF Starting PlayerInputManager...
  99. 2017-11-26T17:26:22 2.140 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
  100. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/XInputInterface32
  101. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/.\XInputInterface32
  102. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/XInputInterface32
  103. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/libXInputInterface32
  104. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/.\libXInputInterface32
  105. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/libXInputInterface32
  106. 2017-11-26T17:26:22 2.212 INF Device 1 matching profile XboxOneWin10AEProfile (XBox One Controller) is hidden and will not be attached.
  107. 2017-11-26T17:26:22 2.220 INF Starting UserProfileManager...
  108. 2017-11-26T17:26:22 2.234 INF Texture quality is set to 0
  109. 2017-11-26T17:26:22 2.283 INF [MODS] Start loading
  110. 2017-11-26T17:26:22 2.284 INF [MODS] Trying to load from SDX
  111. 2017-11-26T17:26:22 2.306 INF [MODS] Loaded Mod: SDX (1)
  112. 2017-11-26T17:26:22 2.306 INF [MODS] Trying to load from SMX
  113. 2017-11-26T17:26:22 2.307 INF [MODS] Loaded Mod: SMX (A16.4B8R1)
  114. 2017-11-26T17:26:22 2.307 INF [MODS] Loading done
  115. 2017-11-26T17:26:22 2.315 INF Loading permissions file at 'C:\Users\Administrator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  116. 2017-11-26T17:26:22 2.336 INF Loading permissions file done.
  117. 2017-11-26T17:26:22 2.363 INF Awake done
  118. 2017-11-26T17:26:22 2.487 INF Atlas reset took 83 ms
  119. 2017-11-26T17:26:22 2.488 INF Atlas load took 124 ms
  120. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  121. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/libc
  122. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/.\libc
  123. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/libc
  124.  
  125. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19087.
  126. Total: 10.455029 ms (FindLiveObjects: 0.431999 ms CreateObjectMapping: 0.231359 ms MarkObjects: 9.774070 ms DeleteObjects: 0.015999 ms)
  127.  
  128. 2017-11-26T17:26:22 2.608 INF User joined: 정윤 (장난 꾸러기 공주~♪)󠀡󠀡󠀡󠀡󠀡󠀡
  129. 2017-11-26T17:26:22 2.632 INF Texture quality is set to 0
  130. Setting up 4 worker threads for Enlighten.
  131. Thread -> id: a70 -> priority: 1
  132. Thread -> id: d50 -> priority: 1
  133. Thread -> id: 2aa0 -> priority: 1
  134. Thread -> id: 2d30 -> priority: 1
  135. Platform assembly: D:\Program_Files_(x86)\7DTD_Mods\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX_Single_Player\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  136. 2017-11-26T17:26:23 3.072 INF Reloading serveradmin.xml
  137. 2017-11-26T17:26:23 3.072 INF Loading permissions file at 'C:\Users\Administrator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  138. 2017-11-26T17:26:23 3.073 INF Loading permissions file done.
  139. UMA Overlay loading took 599 ms
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  142.  
  143. UMA Slot loading took 2 ms
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  146.  
  147. d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  148. d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  149. d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  150. 2017-11-26T17:26:29 9.804 ERR Loading and parsing 'blocks.xml' (Model '#composterEmpty?composterEmptyPrefab' not found on block with id 1989)
  151. 2017-11-26T17:26:30 9.804 ERR Loading of blocks aborted due to errors!
  152. 2017-11-26T17:26:30 9.805 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
  153. at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
  154. 2017-11-26T17:26:30 10.009 ERR Loading and parsing items xml file (Unknown block name 'workingCabinetSink' in use_action!/ at ItemActionExchangeItem.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  155. at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )
  156. 2017-11-26T17:26:30 10.010 ERR Loading of items aborted due to errors!
  157. 2017-11-26T17:26:30 10.010 ERR at ItemActionExchangeItem.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  158. at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  159. Exception: Block with name 'cntworkingOven' not found in block id 311
  160. at Block.LateInit () [0x00000] in <filename unknown>:0
  161. at Block.LateInitAll () [0x00000] in <filename unknown>:0
  162. at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  163. at WorldStaticData+NN.MoveNext () [0x00000] in <filename unknown>:0
  164. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
  165.  
  166. (Filename: Line: -1)
  167.  
  168. 2017-11-26T17:26:44 24.345 INF OnApplicationQuit
  169. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/XInputInterface32
  170. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/.\XInputInterface32
  171. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/XInputInterface32
  172. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/libXInputInterface32
  173. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/.\libXInputInterface32
  174. Fallback handler could not load library D:/Program_Files_(x86)/7DTD_Mods/Dawn_of_the_New_Apocalypse/Ravenhearst_SDX_Single_Player/7DaysToDie_Data/Mono/libXInputInterface32
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement