Kundello

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Mar 21st, 2018
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  1. ##########################################################################################################
  2. # difficulty scaling
  3. #--------------------------------------------------------------------------------------------------------#
  4. # Options to scale the difficulty of certain elements based on game difficulty
  5. ##########################################################################################################
  6.  
  7. "difficulty scaling" {
  8. # Enable/Disable all difficulty scaling effect in one setting [vanilla: false] [default: true]
  9. B:difficultyScaling=true
  10.  
  11. # Effects of bone meal dependant of difficulty ('difficultyScaling' and 'modifyBonemealGrowth' must be true) [vanilla: false] [default: true]
  12. B:difficultyScalingBoneMeal=true
  13.  
  14. # Negative effects on low health/hunger scale by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true]
  15. B:difficultyScalingEffects=true
  16.  
  17. # Healing rate scales by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true]
  18. B:difficultyScalingHealing=true
  19.  
  20. # Hunger loss rate scales by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true]
  21. B:difficultyScalingHunger=true
  22.  
  23. # Hunger value after respawn is affected by difficulty ('difficultyScaling' must be true) [vanilla: false] [default: true]
  24. B:difficultyScalingRespawnHunger=true
  25. }
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