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City Bag Checks Readme

Feb 18th, 2024 (edited)
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  1. *****************************************************************
  2.  
  3.  
  4. THE ELDER SCROLLS V: SKYRIM
  5. CITY BAG CHECKS
  6. Version 1.0.4
  7.  
  8.  
  9. *****************************************************************
  10.  
  11. Index:
  12. 1. Installation
  13. 2. Description
  14. 3. Configuration
  15. 4. Change List
  16. 5. F.A.Q.
  17. 6. Uninstallation
  18.  
  19.  
  20. *****************************************************************
  21.  
  22. 1. Manual Installation
  23.  
  24. *****************************************************************
  25.  
  26. 1. Unzip the contents of the mod to your Skyrim Data folder. Below is a list of the default
  27. Skyrim installation locations:
  28.  
  29. C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data
  30.  
  31. For Special Edition Edition:
  32.  
  33. C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data
  34.  
  35. 2. Confirm you have the following files in your Skyrim data folder:
  36.  
  37. City Bag Checks.esp
  38. City Bag Checks.bsa
  39. City Bag Checks - Textures.bsa (Skyrim Special Edition only)
  40.  
  41. 3. Run the Skyrim Launcher. Go to Data Files and make sure City Bag Checks.esp is loaded
  42. after your master files.
  43.  
  44. For Special Edition, open %userprofile%\AppData\Local\Skyrim Special Edition\plugins.txt
  45. and add *City Bag Checks.esp after your master files.
  46.  
  47. 4. Save.
  48.  
  49. 5. Launch the game.
  50.  
  51.  
  52. *****************************************************************
  53.  
  54. 2. Description
  55.  
  56. *****************************************************************
  57.  
  58. City Bag Checks gives guards the job of randomly checking bags for illicit goods when approaching
  59. a major city.
  60.  
  61. Key Features:
  62.  
  63. Randomized Bag Inspections: Upon approaching the gates of a major city, guards may perform a bag
  64. check on you and your companion for stolen items and narcotics such as: Moon Sugar, Skooma,
  65. Sleeping Tree Sap, Balmora Blue and Double Distilled Skooma. Seized items will be taken to the
  66. stolen items evidence chest at the local jail.
  67.  
  68. Options for Passing a Check: There are numerous ways to try to avoid a bag check, such as Persuasion,
  69. Bribery, or reminding the guard that you're Thane of the Hold.
  70.  
  71. Commentary on Questionable Items: Items such as Human Hearts, Human Flesh, Black Soul Gems, and certain
  72. books, though not expressly illegal, may prompt a reaction from the guards during a bag check.
  73.  
  74. Seamless Integration: City Bag Checks integrates seamlessly with the existing crime system. If you're
  75. caught with stolen items or narcotics, or threaten a guard with physical violence, you will receive a
  76. bounty and the bag check will become an arrest. The new lines of dialogue included in this mod have
  77. been generated using Tortoise TTS and RVC and should be almost indistinguishable from the original voice
  78. acting.
  79.  
  80. An MCM is included to allow you to adjust how frequently bag checks occur. When the bag check event
  81. occurs, a random guard closest to the main external gate is chosen to do the check. If you fast travel
  82. directly into the city, a check will not occur.
  83.  
  84.  
  85. *****************************************************************
  86.  
  87. 3. Configuration
  88.  
  89. *****************************************************************
  90.  
  91. You can use the following console command to manually adjust bag check chance, if you don't want
  92. to install SKSE and SkyUI:
  93.  
  94. set CBC_LocationEncounterChance to # (0 - 100%)
  95.  
  96.  
  97. *****************************************************************
  98.  
  99. 4. Change List
  100.  
  101. *****************************************************************
  102.  
  103. 1.0.0 - Initial Release on Nexus Mods and Steam.
  104.  
  105. 1.0.1 - Fixed issue with bag check not completing when a companion was present.
  106.  
  107. 1.0.2 - Renamed the script fragments, adding the CBC extension to avoid any conflicts with other mods.
  108.  
  109. A huge thanks to St1ck2k22 for the following:
  110.  
  111. - Prevented comments about questionable items from taking precedent over a contraband detection.
  112. - Walking away from a bag check now triggers resist arrest behaviour.
  113. - Bag checks shouldn't trigger again if the player pays the fine or goes to prison.
  114. - Removed some redundant dialogue.
  115. - Updated the CurrentFollower alias just before the check in case the player hires or dismisses
  116. their companion after the bag check event starts.
  117. - Added a check for stolen goods (For SSE only! LE lacks the functions for this feature).
  118.  
  119. 1.0.3 - Added a condition to the forcegreet package and guard dialogue to only trigger if the player
  120. is in the Tamriel worldspace.
  121.  
  122. 1.0.4 - The player is no longer flagged as 'Protected' when a bag check is active and has no
  123. companion.
  124. - Fixed an issue that caused the dialogue to quit out if the player had multiple kinds of
  125. contraband in their inventory.
  126.  
  127.  
  128. *****************************************************************
  129.  
  130. 5. F.A.Q
  131.  
  132. *****************************************************************
  133.  
  134. Q. What patch level is required?
  135. A. None.
  136.  
  137. Q. Do I need Dawnguard, Hearthfire or Dragonborn or additional plugins like SKSE?
  138. A. You'll need SKSE and SkyUI in order to adjust mod settings, but it's not required for the mod to
  139. function. The % chance of a bag check can still be controlled via console commands.
  140.  
  141. Q. Why am I not encountering a bag check?
  142. A. Bag checks may not occur if all the guards standing near the gate (in the Tamriel worldspace) are
  143. dead.
  144.  
  145. Bag checks are not meant to occur in the city world spaces. If you fast travel into a city you
  146. will skip a potential bag check.
  147.  
  148. The game checks for guards standing near the gate with the following Ref Type: CWMainGateExterior.
  149. If you have a mod installed that removes this keyword from the gate, it will prevent a guard from
  150. being picked.
  151.  
  152. Some cities have secondary gates. Bag checks will not happen at these gates.
  153.  
  154. Lastly, only one bag check event can occur at a time. Bag check events only end when you walk into
  155. a wilderness cell to help prevent multiple events from occurring as you enter/leave houses.
  156.  
  157. Q. Why is Balmora Blue or Double Distilled Skooma not getting removed from my inventory?
  158. A. They're quest items, so for the sake of not potentially breaking quests I've excluded them from
  159. removal. You'll still get in trouble if you're caught with them in your inventory.
  160.  
  161.  
  162. *****************************************************************
  163.  
  164. 6. Uninstallation
  165.  
  166. *****************************************************************
  167.  
  168. The easiest way to disable the mod is to untick Toggle Bag Checks in the MCM. But if you want to
  169. remove the mod permanently:
  170.  
  171. 1. Close the game.
  172.  
  173. 2. Remove the City Bag Checks.esp and City Bag Checks.bsa files from your Skyrim data
  174. folder. By default this should be either of the following locations:
  175.  
  176. C:\Program Files\Steam\steamapps\common\skyrim\data
  177.  
  178. or for 64-bit Windows:
  179.  
  180. C:\Program Files (x86)\Steam\steamapps\common\skyrim\data
  181.  
  182. 3. Refer to SuperSajuuk's document on manually removing any left-over CBC_* script files from
  183. your save file:
  184.  
  185. https://www.dropbox.com/s/lj6d98yy8ohcoh3/Uninstalling%20Skyrim%20Mods.pdf?dl=0
  186.  
  187. Note: You should not experience any problems with stability if you do not clean these script
  188. files from your save.
  189.  
  190.  
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