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a guest Dec 25th, 2012 1,369 Never
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  1. // Weapon Switching
  2. r_drawviewmodel 1
  3. viewmodel_fov 100
  4. alias w1 "slot1; cl_crosshair_red 255; cl_crosshair_blue 255; cl_crosshair_green 255; r_drawviewmodel 1;alias QW w2;alias MW w3;alias LW w1;hud_achievement_tracker 0;viewmodel_fov 100;cl_interp 0.0152"
  5. alias w2 "slot2; cl_crosshair_red 0; cl_crosshair_blue 255; cl_crosshair_green 255; r_drawviewmodel 1;alias QW w1;alias MW w3;alias LW w2;hud_achievement_tracker 1;viewmodel_fov 100;cl_interp 0.0152"
  6. alias w3 "slot3; cl_crosshair_red 255; cl_crosshair_blue 255; cl_crosshair_green 0; r_drawviewmodel 1;alias QW w1;alias MW w1;alias LW w1;hud_achievement_tracker 0;viewmodel_fov 100;cl_interp 0.0152"
  7. w1
  8. bind ' "QW"
  9. bind . "MW"
  10. bind mwheelup "w1"
  11. bind mwheeldown "w2"
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