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Velvetisis

SS Idealist Sucess 4

Jan 21st, 2019
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  1. GameView Start
  2. Possible achievement: Base_CumulativeDamage, progress: 42.8181818181818
  3. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  4. Possible achievement: Base_LastHeroStanding
  5. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  6. Possible achievement: Base_NoCards
  7. Possible achievement: Base_NoPowers
  8. Possible achievement: Base_RedirectMany
  9. GameController puts Reactive Plating into play.
  10. GameController puts Sonic Mine into play.
  11. GameController puts Custom Hand-Cannon into play.
  12. GameController puts Explosive Launcher into play.
  13. Ambuscade shuffles their the villain deck.
  14. Monster of Id puts Monster of Id into play.
  15. Went to Ambuscade's Start phase.
  16. Went from Ambuscade's Start phase to PlayCard phase.
  17. GameController plays Snatch and Grab.
  18. Ambuscade initiates 3 Melee damage to Freedom Five Legacy.
  19. Ambuscade deals Freedom Five Legacy 3 Melee damage.
  20. Freedom Five Legacy is now at 29 HP.
  21. Ambuscade initiates 4 Energy damage to Freedom Five Legacy.
  22. Ambuscade deals Freedom Five Legacy 4 Energy damage.
  23. Freedom Five Legacy is now at 25 HP.
  24. GameController moved Snatch and Grab to the villain trash.
  25. Went from Ambuscade's PlayCard phase to End phase.
  26. Ambuscade initiates 4 Projectile damage to Fanatic.
  27. Ambuscade deals Fanatic 4 Projectile damage.
  28. Fanatic is now at 26 HP.
  29. Ambuscade initiates 2 Projectile damage to The Idealist.
  30. Ambuscade deals The Idealist 2 Projectile damage.
  31. The Idealist is now at 22 HP.
  32. Ambuscade initiates 3 Fire damage to Freedom Five Legacy.
  33. Ambuscade deals Freedom Five Legacy 3 Fire damage.
  34. Freedom Five Legacy is now at 22 HP.
  35. Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
  36. Ambuscade deals Freedom Six Tachyon 3 Fire damage.
  37. Freedom Six Tachyon is now at 25 HP.
  38. Ambuscade initiates 3 Fire damage to Tempest.
  39. Ambuscade deals Tempest 3 Fire damage.
  40. Tempest is now at 23 HP.
  41. Ambuscade initiates 3 Fire damage to The Idealist.
  42. Ambuscade deals The Idealist 3 Fire damage.
  43. The Idealist is now at 19 HP.
  44. Ambuscade initiates 3 Fire damage to Fanatic.
  45. Ambuscade deals Fanatic 3 Fire damage.
  46. Fanatic is now at 23 HP.
  47. Went from Ambuscade's End phase to Legacy's Start phase.
  48. Went from Legacy's Start phase to PlayCard phase.
  49. GameController plays Lead from the Front.
  50. Went from Legacy's PlayCard phase to UsePower phase.
  51. Legacy uses the power on Freedom Five Legacy.
  52. Freedom Five Legacy's Overwatch plays Next Evolution.
  53. Went from Legacy's UsePower phase to DrawCard phase.
  54. Legacy draws Surge of Strength.
  55. Went from Legacy's DrawCard phase to End phase.
  56. Went from Legacy's End phase to Tachyon's Start phase.
  57. Went from Tachyon's Start phase to PlayCard phase.
  58. GameController plays Supersonic Response.
  59. Freedom Six Tachyon initiates 2 Melee damage to Explosive Launcher.
  60. Freedom Six Tachyon deals Explosive Launcher 2 Melee damage.
  61. Explosive Launcher is now at 4 HP.
  62. GameController moved Supersonic Response to Tachyon's trash.
  63. Went from Tachyon's PlayCard phase to UsePower phase.
  64. Tachyon uses the power on Freedom Six Tachyon.
  65. Legacy draws Fortitude.
  66. Tachyon draws Accelerated Assault.
  67. Tempest draws Lightning Slash.
  68. Void Guard The Idealist draws Focusing Tiara.
  69. Fanatic draws Brutal Censure.
  70. Went from Tachyon's UsePower phase to DrawCard phase.
  71. Tachyon draws Lightspeed Barrage.
  72. Went from Tachyon's DrawCard phase to End phase.
  73. Went from Tachyon's End phase to Tempest's Start phase.
  74. Went from Tempest's Start phase to PlayCard phase.
  75. GameController plays Shielding Winds.
  76. Went from Tempest's PlayCard phase to UsePower phase.
  77. Went from Tempest's UsePower phase to DrawCard phase.
  78. Tempest draws Flash Flood.
  79. Went from Tempest's DrawCard phase to End phase.
  80. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  81. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  82. GameController plays Focusing Tiara.
  83. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  84. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  85. Void Guard The Idealist draws Vivid Thoughts.
  86. Went from Void Guard The Idealist's DrawCard phase to End phase.
  87. The Idealist initiates 1 Psychic damage to The Idealist.
  88. Monster of Id increases the damage dealt by The Idealist by 1.
  89. The Idealist deals The Idealist 2 Psychic damage.
  90. The Idealist is now at 17 HP.
  91. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  92. Went from Fanatic's Start phase to PlayCard phase.
  93. GameController plays Brutal Censure.
  94. Fanatic initiates 2 Radiant damage to Explosive Launcher.
  95. Fanatic deals Explosive Launcher 2 Radiant damage.
  96. Explosive Launcher is now at 2 HP.
  97. Fanatic draws End of Days.
  98. GameController moved Brutal Censure to Fanatic's trash.
  99. Went from Fanatic's PlayCard phase to UsePower phase.
  100. Fanatic uses the power on Fanatic.
  101. Fanatic initiates 1 Melee damage to Explosive Launcher.
  102. Fanatic deals Explosive Launcher 1 Melee damage.
  103. Explosive Launcher is now at 1 HP.
  104. Fanatic initiates 1 Radiant damage to Explosive Launcher.
  105. Fanatic deals Explosive Launcher 1 Radiant damage.
  106. Explosive Launcher is now at 0 HP.
  107. Fanatic's Exorcism destroys Explosive Launcher!
  108. GameController moved Explosive Launcher to the villain trash.
  109. Went from Fanatic's UsePower phase to DrawCard phase.
  110. Fanatic draws Undaunted.
  111. Went from Fanatic's DrawCard phase to End phase.
  112. Went from Fanatic's End phase to Insula Primalis's Start phase.
  113. Went from Insula Primalis's Start phase to PlayCard phase.
  114. GameController plays Pterodactyl Thief.
  115. Went from Insula Primalis's PlayCard phase to End phase.
  116. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  117. Went from Ambuscade's Start phase to PlayCard phase.
  118. GameController plays Rigged to Detonate.
  119. Rigged to Detonate was moved to the bottom of the villain deck.
  120. Ambuscade shuffles their the villain deck.
  121. Went from Ambuscade's PlayCard phase to End phase.
  122. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  123. Ambuscade deals Freedom Six Tachyon 4 Projectile damage.
  124. Freedom Six Tachyon is now at 21 HP.
  125. Ambuscade initiates 2 Projectile damage to Freedom Five Legacy.
  126. Ambuscade deals Freedom Five Legacy 2 Projectile damage.
  127. Freedom Five Legacy is now at 20 HP.
  128. Went from Ambuscade's End phase to Legacy's Start phase.
  129. Went from Legacy's Start phase to PlayCard phase.
  130. GameController plays Fortitude.
  131. Went from Legacy's PlayCard phase to UsePower phase.
  132. Legacy uses the power on Next Evolution.
  133. Applying ongoing effect: Freedom Five Legacy is immune to Projectile damage.
  134. Went from Legacy's UsePower phase to DrawCard phase.
  135. Legacy draws Bolster Allies.
  136. Went from Legacy's DrawCard phase to End phase.
  137. ***** LOADED UNDO FILE: undo-37-Legacy-UsePower *****
  138. Possible achievement: Base_CumulativeDamage, progress: 43.0909090909091
  139. Possible achievement: Base_CumulativeHeal, progress: 176.5
  140. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  141. Possible achievement: Base_LargeAttack
  142. Possible achievement: Base_LastHeroStanding
  143. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  144. Possible achievement: Base_NoCards
  145. Possible achievement: Base_NoPowers
  146. Possible achievement: Base_RedirectMany
  147. Possible achievement: Base_WinFullHP
  148. Possible achievement: Base_WinGame
  149. Legacy uses the power on Next Evolution.
  150. Applying ongoing effect: Freedom Five Legacy is immune to Sonic damage.
  151. Went from Legacy's UsePower phase to DrawCard phase.
  152. Legacy draws Bolster Allies.
  153. Went from Legacy's DrawCard phase to End phase.
  154. Went from Legacy's End phase to Tachyon's Start phase.
  155. Went from Tachyon's Start phase to PlayCard phase.
  156. GameController plays Nimble Strike.
  157. Freedom Six Tachyon initiates 1 Melee damage to Sonic Mine.
  158. Freedom Six Tachyon deals Sonic Mine 1 Melee damage.
  159. Sonic Mine is now at 0 HP.
  160. Sonic Mine initiates 2 Sonic damage to Freedom Five Legacy.
  161. Next Evolution made Freedom Five Legacy immune to damage.
  162. Damage amount was 0, so no damage was dealt.
  163. Sonic Mine initiates 2 Sonic damage to Freedom Six Tachyon.
  164. Lead from the Front redirects the damage dealt from Freedom Six Tachyon to Freedom Five Legacy.
  165. Next Evolution made Freedom Five Legacy immune to damage.
  166. Damage amount was 0, so no damage was dealt.
  167. Sonic Mine initiates 2 Sonic damage to Tempest.
  168. Lead from the Front redirects the damage dealt from Tempest to Freedom Five Legacy.
  169. Next Evolution made Freedom Five Legacy immune to damage.
  170. Damage amount was 0, so no damage was dealt.
  171. Sonic Mine initiates 2 Sonic damage to The Idealist.
  172. Lead from the Front redirects the damage dealt from The Idealist to Freedom Five Legacy.
  173. Next Evolution made Freedom Five Legacy immune to damage.
  174. Damage amount was 0, so no damage was dealt.
  175. Sonic Mine initiates 2 Sonic damage to Fanatic.
  176. Lead from the Front redirects the damage dealt from Fanatic to Freedom Five Legacy.
  177. Next Evolution made Freedom Five Legacy immune to damage.
  178. Damage amount was 0, so no damage was dealt.
  179. Freedom Six Tachyon's Team Leader destroys Sonic Mine!
  180. GameController moved Sonic Mine to the villain trash.
  181. Tachyon draws Pushing The Limits.
  182. GameController moved Nimble Strike to Tachyon's trash.
  183. Went from Tachyon's PlayCard phase to UsePower phase.
  184. Tachyon uses the power on Freedom Six Tachyon.
  185. Legacy draws Inspiring Presence.
  186. Tachyon draws Synaptic Interruption.
  187. Tempest draws Shielding Winds.
  188. Void Guard The Idealist draws Vivid Thoughts.
  189. Fanatic draws Sanctifying Strike.
  190. Went from Tachyon's UsePower phase to DrawCard phase.
  191. Tachyon draws Pushing The Limits.
  192. Went from Tachyon's DrawCard phase to End phase.
  193. Went from Tachyon's End phase to Tempest's Start phase.
  194. Went from Tempest's Start phase to PlayCard phase.
  195. GameController plays Lightning Slash.
  196. Tempest initiates 5 Lightning damage to Pterodactyl Thief.
  197. Tempest deals Pterodactyl Thief 5 Lightning damage.
  198. Pterodactyl Thief is now at 0 HP.
  199. Tempest's Squall destroys Pterodactyl Thief!
  200. GameController moved Pterodactyl Thief to the environment trash.
  201. GameController moved Lightning Slash to Tempest's trash.
  202. Went from Tempest's PlayCard phase to UsePower phase.
  203. Went from Tempest's UsePower phase to DrawCard phase.
  204. Tempest draws Reclaim from the Deep.
  205. Went from Tempest's DrawCard phase to End phase.
  206. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  207. Void Guard The Idealist draws Strained Superego.
  208. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  209. GameController plays Vivid Thoughts.
  210. Revealed card: Sound Beating
  211. Revealed card: Bored Now
  212. Revealed card: Better Punching!
  213. Vivid Thoughts puts Sound Beating into play.
  214. The Idealist initiates 3 Sonic damage to Reactive Plating.
  215. Monster of Id increases the damage dealt by The Idealist by 1.
  216. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  217. The Idealist deals Reactive Plating 3 Sonic damage.
  218. Reactive Plating is now at 7 HP.
  219. Sound Beating was moved under Monster of Id.
  220. Vivid Thoughts puts Better Punching! into play.
  221. The Idealist initiates 1 Melee damage to Reactive Plating.
  222. Monster of Id increases the damage dealt by The Idealist by 1.
  223. Reactive Plating cannot reduce the damage, because it is irreducible.
  224. The Idealist deals Reactive Plating 2 Melee damage.
  225. Reactive Plating is now at 5 HP.
  226. Void Guard The Idealist uses the power on The Idealist.
  227. Void Guard The Idealist draws Making Things Up.
  228. The Idealist moved Spark of Inspiration from Void Guard The Idealist's hand under Monster of Id.
  229. Better Punching! was moved under Monster of Id.
  230. Vivid Thoughts moved Bored Now from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
  231. GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
  232. Went from Void Guard The Idealist's PlayCard phase to DrawCard phase.
  233. Void Guard The Idealist draws Karate Robot.
  234. Went from Void Guard The Idealist's DrawCard phase to End phase.
  235. The Idealist initiates 4 Psychic damage to The Idealist.
  236. Monster of Id increases the damage dealt by The Idealist by 1.
  237. Shielding Winds reduces the damage dealt to The Idealist by The Idealist by 2.
  238. The Idealist deals The Idealist 3 Psychic damage.
  239. The Idealist is now at 14 HP.
  240. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  241. Went from Fanatic's Start phase to PlayCard phase.
  242. GameController plays Undaunted.
  243. Went from Fanatic's PlayCard phase to UsePower phase.
  244. Fanatic uses the power on Fanatic.
  245. Fanatic initiates 1 Melee damage to Custom Hand-Cannon.
  246. Fanatic deals Custom Hand-Cannon 1 Melee damage.
  247. Custom Hand-Cannon is now at 4 HP.
  248. Fanatic initiates 1 Radiant damage to Custom Hand-Cannon.
  249. Fanatic deals Custom Hand-Cannon 1 Radiant damage.
  250. Custom Hand-Cannon is now at 3 HP.
  251. Went from Fanatic's UsePower phase to DrawCard phase.
  252. Fanatic draws Aegis of Resurrection.
  253. Went from Fanatic's DrawCard phase to End phase.
  254. Went from Fanatic's End phase to Insula Primalis's Start phase.
  255. Went from Insula Primalis's Start phase to PlayCard phase.
  256. GameController plays Primordial Plant Life.
  257. Primordial Plant Life will destroy 1 ongoing cards owned by Legacy.
  258. Primordial Plant Life will destroy 1 ongoing cards owned by Tempest.
  259. Primordial Plant Life will destroy 1 ongoing cards owned by Fanatic.
  260. Primordial Plant Life initiates 4 Toxic damage to Freedom Five Legacy.
  261. Fortitude reduces the damage dealt to Freedom Five Legacy by Primordial Plant Life by 1.
  262. Primordial Plant Life deals Freedom Five Legacy 3 Toxic damage.
  263. Freedom Five Legacy is now at 17 HP.
  264. Primordial Plant Life initiates 4 Toxic damage to Freedom Six Tachyon.
  265. Primordial Plant Life deals Freedom Six Tachyon 4 Toxic damage.
  266. Freedom Six Tachyon is now at 17 HP.
  267. Primordial Plant Life initiates 4 Toxic damage to Tempest.
  268. Primordial Plant Life deals Tempest 4 Toxic damage.
  269. Tempest is now at 19 HP.
  270. Primordial Plant Life initiates 4 Toxic damage to The Idealist.
  271. Primordial Plant Life deals The Idealist 4 Toxic damage.
  272. The Idealist is now at 10 HP.
  273. Primordial Plant Life initiates 4 Toxic damage to Fanatic.
  274. Primordial Plant Life deals Fanatic 4 Toxic damage.
  275. Fanatic is now at 19 HP.
  276. Went from Insula Primalis's PlayCard phase to End phase.
  277. Primordial Plant Life destroys itself!
  278. GameController moved Primordial Plant Life to the environment trash.
  279. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  280. Went from Ambuscade's Start phase to PlayCard phase.
  281. GameController plays Unavoidable Explosive.
  282. Unavoidable Explosive was moved to the bottom of the villain deck.
  283. Ambuscade shuffles their the villain deck.
  284. Ambuscade initiates 5 Energy damage to Tempest.
  285. Lead from the Front redirects the damage dealt from Tempest to Freedom Five Legacy.
  286. Shielding Winds reduces the damage dealt to Freedom Five Legacy by Ambuscade by 2.
  287. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  288. Ambuscade deals Freedom Five Legacy 2 Energy damage.
  289. Freedom Five Legacy is now at 15 HP.
  290. Rigged to Detonate was moved from the villain deck to the villain trash.
  291. Went from Ambuscade's PlayCard phase to End phase.
  292. Ambuscade initiates 4 Projectile damage to Tempest.
  293. Ambuscade deals Tempest 4 Projectile damage.
  294. Tempest is now at 15 HP.
  295. Ambuscade initiates 2 Projectile damage to The Idealist.
  296. Lead from the Front redirects the damage dealt from The Idealist to Freedom Five Legacy.
  297. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  298. Ambuscade deals Freedom Five Legacy 1 Projectile damage.
  299. Freedom Five Legacy is now at 14 HP.
  300. Went from Ambuscade's End phase to Legacy's Start phase.
  301. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Sonic damage.
  302. Went from Legacy's Start phase to PlayCard phase.
  303. GameController plays Inspiring Presence.
  304. Inspiring Presence caused Freedom Five Legacy to regain 1 HP. HP is now 15.
  305. Inspiring Presence caused Freedom Six Tachyon to regain 1 HP. HP is now 18.
  306. Inspiring Presence caused Tempest to regain 1 HP. HP is now 16.
  307. Inspiring Presence caused The Idealist to regain 1 HP. HP is now 11.
  308. Inspiring Presence caused Fanatic to regain 1 HP. HP is now 20.
  309. Went from Legacy's PlayCard phase to UsePower phase.
  310. Legacy uses the power on Next Evolution.
  311. Applying ongoing effect: Freedom Five Legacy is immune to Projectile damage.
  312. Went from Legacy's UsePower phase to DrawCard phase.
  313. Legacy draws Surge of Strength.
  314. Went from Legacy's DrawCard phase to End phase.
  315. Went from Legacy's End phase to Tachyon's Start phase.
  316. Went from Tachyon's Start phase to PlayCard phase.
  317. GameController plays Pushing The Limits.
  318. Pushing The Limits increased the action count of PlayCard by 1.
  319. GameController plays Synaptic Interruption.
  320. Went from Tachyon's PlayCard phase to UsePower phase.
  321. Tachyon uses the power on Freedom Six Tachyon.
  322. Legacy draws "Thokk!".
  323. Tachyon draws Sucker Punch.
  324. Tempest draws Reclaim from the Deep.
  325. Void Guard The Idealist draws Hedgy Hogs.
  326. Fanatic draws Prayer of Desperation.
  327. Pushing The Limits increased the action count of DrawCard by 1.
  328. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  329. Tachyon draws Hypersonic Assault.
  330. Tachyon draws Quick Insight.
  331. Went from Tachyon's DrawCard phase to End phase.
  332. Went from Tachyon's End phase to Tempest's Start phase.
  333. Went from Tempest's Start phase to PlayCard phase.
  334. GameController plays Otherworldly Resilience.
  335. Went from Tempest's PlayCard phase to UsePower phase.
  336. Went from Tempest's UsePower phase to DrawCard phase.
  337. Tempest draws Aquatic Correspondence.
  338. Went from Tempest's DrawCard phase to End phase.
  339. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  340. Void Guard The Idealist draws Flying Stabby Knives.
  341. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  342. GameController plays Making Things Up.
  343. Void Guard The Idealist draws Bored Now.
  344. Void Guard The Idealist draws Focusing Tiara.
  345. Void Guard The Idealist draws Karate Robot.
  346. Void Guard The Idealist discards Hedgy Hogs.
  347. Making Things Up moved Hedgy Hogs from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  348. Void Guard The Idealist discards Focusing Tiara.
  349. Making Things Up moved Focusing Tiara from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  350. Making Things Up plays Karate Robot.
  351. Making Things Up plays Karate Robot.
  352. Making Things Up plays Flying Stabby Knives.
  353. Making Things Up plays Sound Beating.
  354. The Idealist initiates 3 Sonic damage to Reactive Plating.
  355. Monster of Id increases the damage dealt by The Idealist by 1.
  356. Inspiring Presence increases the damage dealt by The Idealist by 1.
  357. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  358. The Idealist deals Reactive Plating 4 Sonic damage.
  359. Reactive Plating is now at 1 HP.
  360. Sound Beating was moved under Karate Robot.
  361. GameController moved Making Things Up to Void Guard The Idealist's trash.
  362. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  363. Void Guard The Idealist uses the power on The Idealist.
  364. Void Guard The Idealist draws Focusing Tiara.
  365. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Karate Robot.
  366. Focusing Tiara moved Hedgy Hogs from Void Guard The Idealist's trash under Flying Stabby Knives.
  367. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  368. Void Guard The Idealist draws Conceptualize.
  369. Went from Void Guard The Idealist's DrawCard phase to End phase.
  370. Monster of Id moved Hedgy Hogs from under Flying Stabby Knives under Monster of Id.
  371. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  372. Went from Fanatic's Start phase to PlayCard phase.
  373. GameController plays Sanctifying Strike.
  374. Fanatic initiates 1 Melee damage to Reactive Plating.
  375. Inspiring Presence increases the damage dealt by Fanatic by 1.
  376. Reactive Plating reduces the damage dealt to Reactive Plating by Fanatic by 1.
  377. Fanatic deals Reactive Plating 1 Melee damage.
  378. Reactive Plating is now at 0 HP.
  379. Fanatic's Exorcism destroys Reactive Plating!
  380. GameController moved Reactive Plating to the villain trash.
  381. Fanatic draws Final Dive.
  382. Sanctifying Strike caused Fanatic to regain 1 HP. HP is now 21.
  383. GameController moved Sanctifying Strike to Fanatic's trash.
  384. Went from Fanatic's PlayCard phase to UsePower phase.
  385. Fanatic uses the power on Fanatic.
  386. Fanatic initiates 1 Melee damage to Custom Hand-Cannon.
  387. Inspiring Presence increases the damage dealt by Fanatic by 1.
  388. Fanatic deals Custom Hand-Cannon 2 Melee damage.
  389. Custom Hand-Cannon is now at 1 HP.
  390. Fanatic initiates 1 Radiant damage to Custom Hand-Cannon.
  391. Inspiring Presence increases the damage dealt by Fanatic by 1.
  392. Fanatic deals Custom Hand-Cannon 2 Radiant damage.
  393. Custom Hand-Cannon is now at -1 HP.
  394. Fanatic's Exorcism destroys Custom Hand-Cannon!
  395. GameController moved Custom Hand-Cannon to the villain trash.
  396. Went from Fanatic's UsePower phase to DrawCard phase.
  397. Fanatic draws Divine Sacrifice.
  398. Went from Fanatic's DrawCard phase to End phase.
  399. Went from Fanatic's End phase to Insula Primalis's Start phase.
  400. Went from Insula Primalis's Start phase to PlayCard phase.
  401. GameController plays Velociraptor Pack.
  402. Went from Insula Primalis's PlayCard phase to End phase.
  403. Velociraptor Pack initiates 2 Melee damage to The Idealist.
  404. Velociraptor Pack deals The Idealist 2 Melee damage.
  405. The Idealist is now at 9 HP.
  406. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  407. Went from Ambuscade's Start phase to PlayCard phase.
  408. GameController plays Rigged to Detonate.
  409. Rigged to Detonate was moved to the bottom of the villain deck.
  410. Ambuscade shuffles their the villain deck.
  411. Ambuscade initiates 4 Energy damage to Freedom Five Legacy.
  412. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  413. Ambuscade deals Freedom Five Legacy 3 Energy damage.
  414. Freedom Five Legacy is now at 12 HP.
  415. Ambuscade initiates 4 Energy damage to Freedom Six Tachyon.
  416. Synaptic Interruption redirects the damage dealt from Freedom Six Tachyon to Velociraptor Pack.
  417. Synaptic Interruption destroys itself!
  418. GameController moved Synaptic Interruption to Tachyon's trash.
  419. Ambuscade deals Velociraptor Pack 4 Energy damage.
  420. Velociraptor Pack is now at 1 HP.
  421. Ambuscade initiates 4 Energy damage to Tempest.
  422. Otherworldly Resilience reduces the damage dealt to Tempest by Ambuscade by 1.
  423. Ambuscade deals Tempest 3 Energy damage.
  424. Tempest is now at 13 HP.
  425. Ambuscade initiates 4 Energy damage to The Idealist.
  426. Lead from the Front redirects the damage dealt from The Idealist to Freedom Five Legacy.
  427. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  428. Ambuscade deals Freedom Five Legacy 3 Energy damage.
  429. Freedom Five Legacy is now at 9 HP.
  430. Ambuscade initiates 4 Energy damage to Fanatic.
  431. Ambuscade deals Fanatic 4 Energy damage.
  432. Fanatic is now at 17 HP.
  433. Unavoidable Explosive was moved from the villain deck to the villain trash.
  434. Went from Ambuscade's PlayCard phase to End phase.
  435. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  436. Lead from the Front redirects the damage dealt from Freedom Six Tachyon to Freedom Five Legacy.
  437. Next Evolution made Freedom Five Legacy immune to damage.
  438. Damage amount was 0, so no damage was dealt.
  439. Went from Ambuscade's End phase to Legacy's Start phase.
  440. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Projectile damage.
  441. Went from Legacy's Start phase to PlayCard phase.
  442. GameController plays "Thokk!".
  443. Freedom Five Legacy initiates 3 Melee damage to Velociraptor Pack.
  444. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  445. Freedom Five Legacy deals Velociraptor Pack 4 Melee damage.
  446. Velociraptor Pack is now at -3 HP.
  447. Freedom Five Legacy's Overwatch destroys Velociraptor Pack!
  448. GameController moved Velociraptor Pack to the environment trash.
  449. Legacy draws Lead from the Front.
  450. GameController moved "Thokk!" to Legacy's trash.
  451. Went from Legacy's PlayCard phase to UsePower phase.
  452. Legacy uses the power on Next Evolution.
  453. Applying ongoing effect: Freedom Five Legacy is immune to Projectile damage.
  454. Went from Legacy's UsePower phase to DrawCard phase.
  455. Legacy draws Heroic Interception.
  456. Went from Legacy's DrawCard phase to End phase.
  457. Went from Legacy's End phase to Tachyon's Start phase.
  458. Pushing The Limits destroys itself!
  459. GameController moved Pushing The Limits to Tachyon's trash.
  460. Went from Tachyon's Start phase to PlayCard phase.
  461. GameController plays Quick Insight.
  462. Tachyon draws Research Grant.
  463. Tachyon draws Sonic Vortex.
  464. Tachyon draws Synaptic Interruption.
  465. Tachyon discards Accelerated Assault.
  466. Quick Insight moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  467. Tachyon discards Sucker Punch.
  468. Quick Insight moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  469. GameController moved Quick Insight to Tachyon's trash.
  470. Went from Tachyon's PlayCard phase to UsePower phase.
  471. Tachyon uses the power on Freedom Six Tachyon.
  472. Legacy draws "Thokk!".
  473. Tachyon draws Accelerated Assault.
  474. Tempest draws Shielding Winds.
  475. Void Guard The Idealist draws Making Things Up.
  476. Fanatic draws Brutal Censure.
  477. Went from Tachyon's UsePower phase to DrawCard phase.
  478. Tachyon draws Fleet of Foot.
  479. Went from Tachyon's DrawCard phase to End phase.
  480. Went from Tachyon's End phase to Tempest's Start phase.
  481. Went from Tempest's Start phase to PlayCard phase.
  482. GameController plays Gene-Bound Shackles.
  483. Went from Tempest's PlayCard phase to UsePower phase.
  484. Tempest uses the power on Tempest.
  485. Tempest initiates 1 Projectile damage to Ambuscade.
  486. Inspiring Presence increases the damage dealt by Tempest by 1.
  487. Gene-Bound Shackles increases the damage dealt by Tempest by 2.
  488. Tempest deals Ambuscade 4 Projectile damage.
  489. Ambuscade is now at 46 HP.
  490. Went from Tempest's UsePower phase to DrawCard phase.
  491. Tempest draws Chain Lightning.
  492. Went from Tempest's DrawCard phase to End phase.
  493. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  494. Focusing Tiara moved Bored Now from Void Guard The Idealist's hand under Flying Stabby Knives.
  495. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  496. GameController plays Strained Superego.
  497. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  498. Void Guard The Idealist uses the power on The Idealist.
  499. Void Guard The Idealist draws Giant Floaty Head.
  500. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Karate Robot.
  501. Focusing Tiara moved Focusing Tiara from Void Guard The Idealist's trash under Karate Robot.
  502. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  503. Void Guard The Idealist draws Better Punching!.
  504. Went from Void Guard The Idealist's DrawCard phase to End phase.
  505. Monster of Id moved Focusing Tiara from under Karate Robot under Monster of Id.
  506. Strained Superego moved Sound Beating from under Monster of Id under Karate Robot.
  507. Void Guard The Idealist draws Making Things Up.
  508. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  509. Went from Fanatic's Start phase to PlayCard phase.
  510. GameController plays Aegis of Resurrection.
  511. Went from Fanatic's PlayCard phase to UsePower phase.
  512. Fanatic uses the power on Fanatic.
  513. Fanatic initiates 1 Melee damage to Ambuscade.
  514. Inspiring Presence increases the damage dealt by Fanatic by 1.
  515. Fanatic deals Ambuscade 2 Melee damage.
  516. Ambuscade is now at 44 HP.
  517. Fanatic initiates 1 Radiant damage to Ambuscade.
  518. Inspiring Presence increases the damage dealt by Fanatic by 1.
  519. Fanatic deals Ambuscade 2 Radiant damage.
  520. Ambuscade is now at 42 HP.
  521. Went from Fanatic's UsePower phase to DrawCard phase.
  522. Fanatic draws Undaunted.
  523. Went from Fanatic's DrawCard phase to End phase.
  524. Went from Fanatic's End phase to Insula Primalis's Start phase.
  525. Went from Insula Primalis's Start phase to PlayCard phase.
  526. GameController plays Obsidian Field.
  527. Went from Insula Primalis's PlayCard phase to End phase.
  528. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  529. Went from Ambuscade's Start phase to PlayCard phase.
  530. GameController plays Armed and Dangerous.
  531. Revealed card: Quick Stim-Patch
  532. Revealed card: Quick Stim-Patch
  533. Revealed card: Unavoidable Explosive
  534. Revealed matching card: Sonic Mine
  535. Armed and Dangerous puts Sonic Mine into play.
  536. Armed and Dangerous moves 3 cards to the top of Ambuscade's Deck.
  537. Ambuscade shuffles their the villain deck.
  538. Armed and Dangerous plays Snatch and Grab.
  539. Ambuscade initiates 3 Melee damage to Freedom Six Tachyon.
  540. Obsidian Field increases the damage dealt by Ambuscade by 1.
  541. Ambuscade deals Freedom Six Tachyon 4 Melee damage.
  542. Freedom Six Tachyon is now at 14 HP.
  543. Ambuscade initiates 4 Energy damage to Freedom Six Tachyon.
  544. Obsidian Field increases the damage dealt by Ambuscade by 1.
  545. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Ambuscade by 2.
  546. Ambuscade deals Freedom Six Tachyon 3 Energy damage.
  547. Freedom Six Tachyon is now at 11 HP.
  548. GameController moved Snatch and Grab to the villain trash.
  549. GameController moved Armed and Dangerous to the villain trash.
  550. Went from Ambuscade's PlayCard phase to End phase.
  551. Ambuscade initiates 4 Projectile damage to Fanatic.
  552. Lead from the Front redirects the damage dealt from Fanatic to Freedom Five Legacy.
  553. Next Evolution made Freedom Five Legacy immune to damage.
  554. Damage amount was 0, so no damage was dealt.
  555. Went from Ambuscade's End phase to Legacy's Start phase.
  556. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Projectile damage.
  557. Went from Legacy's Start phase to PlayCard phase.
  558. GameController plays Bolster Allies.
  559. Legacy draws Fortitude.
  560. Tachyon draws Sucker Punch.
  561. Tempest draws Lightning Slash.
  562. Void Guard The Idealist draws Hedgy Hogs.
  563. Fanatic draws Divine Focus.
  564. GameController moved Bolster Allies to Legacy's trash.
  565. Went from Legacy's PlayCard phase to UsePower phase.
  566. Legacy uses the power on Next Evolution.
  567. Applying ongoing effect: Freedom Five Legacy is immune to Projectile damage.
  568. Went from Legacy's UsePower phase to DrawCard phase.
  569. Legacy draws Bolster Allies.
  570. Went from Legacy's DrawCard phase to End phase.
  571. Went from Legacy's End phase to Tachyon's Start phase.
  572. Went from Tachyon's Start phase to PlayCard phase.
  573. GameController plays Fleet of Foot.
  574. Legacy draws Superhuman Durability.
  575. Tachyon draws Quick Insight.
  576. Tempest draws Elemental Subwave Inducer.
  577. Void Guard The Idealist draws Strained Superego.
  578. Fanatic draws Zealous Offense.
  579. Fleet of Foot plays Pushing The Limits.
  580. Pushing The Limits increased the action count of PlayCard by 1.
  581. GameController moved Fleet of Foot to Tachyon's trash.
  582. GameController plays Hypersonic Assault.
  583. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  584. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  585. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  586. Freedom Six Tachyon deals Ambuscade 3 Sonic damage.
  587. Ambuscade is now at 39 HP.
  588. Applying ongoing effect: Ambuscade cannot deal damage.
  589. Freedom Six Tachyon initiates 1 Sonic damage to Sonic Mine.
  590. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  591. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  592. Freedom Six Tachyon deals Sonic Mine 3 Sonic damage.
  593. Sonic Mine is now at -2 HP.
  594. Applying ongoing effect: Sonic Mine cannot deal damage.
  595. Freedom Six Tachyon's Team Leader destroys Sonic Mine!
  596. GameController moved Sonic Mine to the villain trash.
  597. GameController moved Hypersonic Assault to Tachyon's trash.
  598. Went from Tachyon's PlayCard phase to UsePower phase.
  599. Tachyon uses the power on Freedom Six Tachyon.
  600. Legacy draws Inspiring Presence.
  601. Tachyon draws Lightning Reflexes.
  602. Tempest draws Grievous Hail Storm.
  603. Void Guard The Idealist draws Hedgy Hogs.
  604. Fanatic draws Aegis of Resurrection.
  605. Pushing The Limits increased the action count of DrawCard by 1.
  606. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  607. Tachyon draws Fleet of Foot.
  608. Tachyon draws Blinding Speed.
  609. Went from Tachyon's DrawCard phase to End phase.
  610. Went from Tachyon's End phase to Tempest's Start phase.
  611. Went from Tempest's Start phase to PlayCard phase.
  612. GameController plays Elemental Subwave Inducer.
  613. Went from Tempest's PlayCard phase to UsePower phase.
  614. Went from Tempest's UsePower phase to DrawCard phase.
  615. Tempest draws Electrical Storm.
  616. Went from Tempest's DrawCard phase to End phase.
  617. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  618. Focusing Tiara moved Better Punching! from Void Guard The Idealist's hand under Flying Stabby Knives.
  619. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  620. GameController plays Giant Floaty Head.
  621. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  622. Void Guard The Idealist uses the power on The Idealist.
  623. Void Guard The Idealist draws Vivid Thoughts.
  624. The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Giant Floaty Head.
  625. Focusing Tiara moved Making Things Up from Void Guard The Idealist's trash under Giant Floaty Head.
  626. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  627. Void Guard The Idealist draws Bored Now.
  628. Went from Void Guard The Idealist's DrawCard phase to End phase.
  629. Monster of Id moved Hedgy Hogs from under Giant Floaty Head under Monster of Id.
  630. Strained Superego moved Spark of Inspiration from under Monster of Id under Giant Floaty Head.
  631. Void Guard The Idealist draws Better Punching!.
  632. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  633. Went from Fanatic's Start phase to PlayCard phase.
  634. GameController plays Final Dive.
  635. ***** LOADED UNDO FILE: undo-148-Fanatic-PlayCard *****
  636. Possible achievement: Base_CumulativeDamage, progress: 44
  637. Possible achievement: Base_CumulativeHeal, progress: 179.5
  638. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  639. Possible achievement: Base_LargeAttack
  640. Possible achievement: Base_LastHeroStanding
  641. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  642. Possible achievement: Base_NoCards
  643. Possible achievement: Base_NoPowers
  644. Possible achievement: Base_RedirectMany
  645. Possible achievement: Base_WinFullHP
  646. Possible achievement: Base_WinGame
  647. GameController plays End of Days.
  648. Went from Fanatic's PlayCard phase to UsePower phase.
  649. Went from Fanatic's UsePower phase to DrawCard phase.
  650. Fanatic draws Final Dive.
  651. Went from Fanatic's DrawCard phase to End phase.
  652. Went from Fanatic's End phase to Insula Primalis's Start phase.
  653. End of Days destroys Sound Beating!
  654. GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
  655. End of Days destroys Better Punching!!
  656. GameController moved Better Punching! from under Monster of Id to Void Guard The Idealist's trash.
  657. End of Days destroys Spark of Inspiration!
  658. GameController moved Spark of Inspiration from under Giant Floaty Head to Void Guard The Idealist's trash.
  659. End of Days destroys Sound Beating!
  660. GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
  661. End of Days destroys Bright Idea!
  662. GameController moved Bright Idea from under Karate Robot to Void Guard The Idealist's trash.
  663. End of Days destroys Focusing Tiara!
  664. GameController moved Focusing Tiara from under Monster of Id to Void Guard The Idealist's trash.
  665. End of Days destroys Hedgy Hogs!
  666. GameController moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's trash.
  667. End of Days destroys Bored Now!
  668. GameController moved Bored Now from under Flying Stabby Knives to Void Guard The Idealist's trash.
  669. End of Days destroys Conceptualize!
  670. GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
  671. End of Days destroys Better Punching!!
  672. GameController moved Better Punching! from under Flying Stabby Knives to Void Guard The Idealist's trash.
  673. End of Days destroys Hedgy Hogs!
  674. GameController moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's trash.
  675. End of Days destroys Making Things Up!
  676. GameController moved Making Things Up from under Giant Floaty Head to Void Guard The Idealist's trash.
  677. End of Days destroys Fortitude!
  678. GameController moved Fortitude to Legacy's trash.
  679. End of Days destroys Inspiring Presence!
  680. GameController moved Inspiring Presence to Legacy's trash.
  681. End of Days destroys Lead from the Front!
  682. GameController moved Lead from the Front to Legacy's trash.
  683. End of Days destroys Next Evolution!
  684. GameController moved Next Evolution to Legacy's trash.
  685. End of Days destroys Pushing The Limits!
  686. GameController moved Pushing The Limits to Tachyon's trash.
  687. End of Days destroys Elemental Subwave Inducer!
  688. GameController moved Elemental Subwave Inducer to Tempest's trash.
  689. End of Days destroys Gene-Bound Shackles!
  690. GameController moved Gene-Bound Shackles to Tempest's trash.
  691. End of Days destroys Otherworldly Resilience!
  692. GameController moved Otherworldly Resilience to Tempest's trash.
  693. End of Days destroys Shielding Winds!
  694. GameController moved Shielding Winds to Tempest's trash.
  695. End of Days destroys Flying Stabby Knives!
  696. GameController moved Flying Stabby Knives to Void Guard The Idealist's trash.
  697. End of Days destroys Focusing Tiara!
  698. GameController moved Focusing Tiara to Void Guard The Idealist's trash.
  699. End of Days destroys Giant Floaty Head!
  700. GameController moved Giant Floaty Head to Void Guard The Idealist's trash.
  701. End of Days destroys Karate Robot!
  702. GameController moved Karate Robot to Void Guard The Idealist's trash.
  703. End of Days destroys Karate Robot!
  704. GameController moved Karate Robot to Void Guard The Idealist's trash.
  705. End of Days destroys Monster of Id!
  706. GameController moved Monster of Id to Void Guard The Idealist's trash.
  707. End of Days destroys Strained Superego!
  708. GameController moved Strained Superego to Void Guard The Idealist's trash.
  709. End of Days destroys Undaunted!
  710. GameController moved Undaunted to Fanatic's trash.
  711. End of Days destroys Obsidian Field!
  712. GameController moved Obsidian Field to the environment trash.
  713. End of Days destroys itself!
  714. GameController moved End of Days to Fanatic's trash.
  715. Went from Insula Primalis's Start phase to PlayCard phase.
  716. ***** LOADED UNDO FILE: undo-148-Fanatic-PlayCard *****
  717. Possible achievement: Base_CumulativeDamage, progress: 44
  718. Possible achievement: Base_CumulativeHeal, progress: 179.5
  719. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  720. Possible achievement: Base_LargeAttack
  721. Possible achievement: Base_LastHeroStanding
  722. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  723. Possible achievement: Base_NoCards
  724. Possible achievement: Base_NoPowers
  725. Possible achievement: Base_RedirectMany
  726. Possible achievement: Base_WinFullHP
  727. Possible achievement: Base_WinGame
  728. Went from Fanatic's PlayCard phase to UsePower phase.
  729. Fanatic did not play a card or use a power this turn. Increasing draw count by 1.
  730. Went from Fanatic's UsePower phase to DrawCard phase. (Count: 2)
  731. Fanatic draws Final Dive.
  732. Fanatic draws "Absolution".
  733. Went from Fanatic's DrawCard phase to End phase.
  734. Went from Fanatic's End phase to Insula Primalis's Start phase.
  735. Went from Insula Primalis's Start phase to PlayCard phase.
  736. GameController plays Obsidian Field.
  737. Went from Insula Primalis's PlayCard phase to End phase.
  738. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  739. Went from Ambuscade's Start phase to PlayCard phase.
  740. GameController plays Vanish.
  741. Vanish puts Personal Cloaking Device into play.
  742. Ambuscade was flipped to its back side.
  743. Ambuscade shuffles their the villain deck.
  744. GameController moved Vanish to the villain trash.
  745. Went from Ambuscade's PlayCard phase to End phase.
  746. Ambuscade initiates 4 Energy damage to Freedom Five Legacy.
  747. Obsidian Field increases the damage dealt by Ambuscade by 1.
  748. Obsidian Field increases the damage dealt by Ambuscade by 1.
  749. Shielding Winds reduces the damage dealt to Freedom Five Legacy by Ambuscade by 2.
  750. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  751. Action of Ambuscade was cancelled by Hypersonic Assault.
  752. Went from Ambuscade's End phase to Legacy's Start phase.
  753. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Projectile damage.
  754. Went from Legacy's Start phase to PlayCard phase.
  755. GameController plays Superhuman Durability.
  756. Went from Legacy's PlayCard phase to UsePower phase.
  757. Legacy uses the power on Next Evolution.
  758. Applying ongoing effect: Freedom Five Legacy is immune to Energy damage.
  759. Went from Legacy's UsePower phase to DrawCard phase.
  760. Legacy draws Inspiring Presence.
  761. Went from Legacy's DrawCard phase to End phase.
  762. Went from Legacy's End phase to Tachyon's Start phase.
  763. Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
  764. Pushing The Limits destroys itself!
  765. GameController moved Pushing The Limits to Tachyon's trash.
  766. Went from Tachyon's Start phase to PlayCard phase.
  767. GameController plays Fleet of Foot.
  768. Legacy draws Motivational Charge.
  769. Tachyon draws Lightspeed Barrage.
  770. Tempest draws Vicious Cyclone.
  771. Void Guard The Idealist draws Spark of Inspiration.
  772. Fanatic draws "Absolution".
  773. Fleet of Foot plays Blinding Speed.
  774. Blinding Speed destroys Obsidian Field!
  775. GameController moved Obsidian Field to the environment trash.
  776. GameController moved Blinding Speed to Tachyon's trash.
  777. GameController moved Fleet of Foot to Tachyon's trash.
  778. Went from Tachyon's PlayCard phase to UsePower phase.
  779. Tachyon uses the power on Freedom Six Tachyon.
  780. Legacy draws Flying Smash.
  781. Tachyon draws HUD Goggles.
  782. Tempest draws Grievous Hail Storm.
  783. Void Guard The Idealist draws Sound Beating.
  784. Fanatic draws Sacrosanct Martyr.
  785. Went from Tachyon's UsePower phase to DrawCard phase.
  786. Tachyon draws Nimble Strike.
  787. Went from Tachyon's DrawCard phase to End phase.
  788. Went from Tachyon's End phase to Tempest's Start phase.
  789. Applying ongoing effect: damage dealt by Tempest is changed to Energy.
  790. Applying ongoing effect: Reduce Energy damage dealt to Tempest by 1.
  791. Went from Tempest's Start phase to PlayCard phase.
  792. GameController plays Grievous Hail Storm.
  793. Went from Tempest's PlayCard phase to UsePower phase.
  794. ***** LOADED UNDO FILE: undo-169-Tempest-PlayCard *****
  795. Possible achievement: Base_CumulativeDamage, progress: 44
  796. Possible achievement: Base_CumulativeHeal, progress: 179.5
  797. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  798. Possible achievement: Base_LargeAttack
  799. Possible achievement: Base_LastHeroStanding
  800. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  801. Possible achievement: Base_NoCards
  802. Possible achievement: Base_NoPowers
  803. Possible achievement: Base_RedirectMany
  804. Possible achievement: Base_WinFullHP
  805. Possible achievement: Base_WinGame
  806. Went from Tempest's PlayCard phase to UsePower phase.
  807. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  808. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  809. Tempest draws Grievous Hail Storm.
  810. Tempest draws Chain Lightning.
  811. Went from Tempest's DrawCard phase to End phase.
  812. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  813. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Energy.
  814. Focusing Tiara moved Better Punching! from Void Guard The Idealist's hand under Karate Robot.
  815. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  816. GameController plays Spark of Inspiration.
  817. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 10.
  818. The Idealist initiates 1 Psychic damage to Personal Cloaking Device.
  819. Monster of Id increases the damage dealt by The Idealist by 1.
  820. Inspiring Presence increases the damage dealt by The Idealist by 1.
  821. Obsidian Field increases the damage dealt by The Idealist by 1.
  822. The Idealist deals Personal Cloaking Device 4 Psychic damage.
  823. Personal Cloaking Device is now at 5 HP.
  824. The Idealist initiates 1 Psychic damage to Ambuscade.
  825. Ambuscade made Ambuscade immune to damage.
  826. Damage amount was 0, so no damage was dealt.
  827. Void Guard The Idealist draws Bright Idea.
  828. Spark of Inspiration was moved under Karate Robot.
  829. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  830. Void Guard The Idealist uses the power on The Idealist.
  831. Void Guard The Idealist draws Conceptualize.
  832. The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Flying Stabby Knives.
  833. Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's trash under Giant Floaty Head.
  834. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  835. Void Guard The Idealist draws Flying Stabby Knives.
  836. Went from Void Guard The Idealist's DrawCard phase to End phase.
  837. Monster of Id moved Better Punching! from under Karate Robot under Monster of Id.
  838. Strained Superego moved Hedgy Hogs from under Monster of Id under Karate Robot.
  839. Void Guard The Idealist draws Giant Floaty Head.
  840. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  841. Went from Fanatic's Start phase to PlayCard phase.
  842. GameController plays "Absolution".
  843. "Absolution" caused Fanatic to regain 1 HP. HP is now 18.
  844. Went from Fanatic's PlayCard phase to UsePower phase.
  845. Went from Fanatic's UsePower phase to DrawCard phase.
  846. Fanatic draws Zealous Offense.
  847. Went from Fanatic's DrawCard phase to End phase.
  848. ***** LOADED UNDO FILE: undo-179-Fanatic-PlayCard *****
  849. Possible achievement: Base_CumulativeDamage, progress: 44
  850. Possible achievement: Base_CumulativeHeal, progress: 180.5
  851. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  852. Possible achievement: Base_LargeAttack
  853. Possible achievement: Base_LastHeroStanding
  854. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  855. Possible achievement: Base_NoCards
  856. Possible achievement: Base_NoPowers
  857. Possible achievement: Base_RedirectMany
  858. Possible achievement: Base_WinFullHP
  859. Possible achievement: Base_WinGame
  860. GameController plays End of Days.
  861. Went from Fanatic's PlayCard phase to UsePower phase.
  862. Went from Fanatic's UsePower phase to DrawCard phase.
  863. Fanatic draws Zealous Offense.
  864. Went from Fanatic's DrawCard phase to End phase.
  865. Went from Fanatic's End phase to Insula Primalis's Start phase.
  866. End of Days destroys Personal Cloaking Device!
  867. GameController moved Personal Cloaking Device to the villain trash.
  868. End of Days destroys Fortitude!
  869. GameController moved Fortitude to Legacy's trash.
  870. End of Days destroys Inspiring Presence!
  871. GameController moved Inspiring Presence to Legacy's trash.
  872. End of Days destroys Lead from the Front!
  873. ***** LOADED UNDO FILE: undo-183-InsulaPrimalis-Start *****
  874. Possible achievement: Base_CumulativeDamage, progress: 44
  875. Possible achievement: Base_CumulativeHeal, progress: 180.5
  876. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  877. Possible achievement: Base_LargeAttack
  878. Possible achievement: Base_LastHeroStanding
  879. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  880. Possible achievement: Base_NoCards
  881. Possible achievement: Base_NoPowers
  882. Possible achievement: Base_RedirectMany
  883. Possible achievement: Base_WinFullHP
  884. Possible achievement: Base_WinGame
  885. Went from Fanatic's End phase to Insula Primalis's Start phase.
  886. End of Days destroys Sound Beating!
  887. GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
  888. End of Days destroys Better Punching!!
  889. GameController moved Better Punching! from under Monster of Id to Void Guard The Idealist's trash.
  890. End of Days destroys Spark of Inspiration!
  891. GameController moved Spark of Inspiration from under Giant Floaty Head to Void Guard The Idealist's trash.
  892. End of Days destroys Sound Beating!
  893. GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
  894. End of Days destroys Bright Idea!
  895. GameController moved Bright Idea from under Karate Robot to Void Guard The Idealist's trash.
  896. End of Days destroys Hedgy Hogs!
  897. GameController moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's trash.
  898. End of Days destroys Bored Now!
  899. GameController moved Bored Now from under Flying Stabby Knives to Void Guard The Idealist's trash.
  900. End of Days destroys Conceptualize!
  901. GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
  902. End of Days destroys Focusing Tiara!
  903. GameController moved Focusing Tiara from under Monster of Id to Void Guard The Idealist's trash.
  904. End of Days destroys Better Punching!!
  905. GameController moved Better Punching! from under Flying Stabby Knives to Void Guard The Idealist's trash.
  906. End of Days destroys Hedgy Hogs!
  907. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  908. End of Days destroys Making Things Up!
  909. GameController moved Making Things Up from under Giant Floaty Head to Void Guard The Idealist's trash.
  910. End of Days destroys Better Punching!!
  911. GameController moved Better Punching! from under Monster of Id to Void Guard The Idealist's trash.
  912. End of Days destroys Spark of Inspiration!
  913. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  914. End of Days destroys Hedgy Hogs!
  915. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  916. End of Days destroys Vivid Thoughts!
  917. GameController moved Vivid Thoughts from under Giant Floaty Head to Void Guard The Idealist's trash.
  918. End of Days destroys Personal Cloaking Device!
  919. GameController moved Personal Cloaking Device to the villain trash.
  920. End of Days destroys Fortitude!
  921. GameController moved Fortitude to Legacy's trash.
  922. End of Days destroys Inspiring Presence!
  923. GameController moved Inspiring Presence to Legacy's trash.
  924. End of Days destroys Lead from the Front!
  925. GameController moved Lead from the Front to Legacy's trash.
  926. End of Days destroys Next Evolution!
  927. GameController moved Next Evolution to Legacy's trash.
  928. End of Days destroys Superhuman Durability!
  929. GameController moved Superhuman Durability to Legacy's trash.
  930. End of Days destroys Elemental Subwave Inducer!
  931. GameController moved Elemental Subwave Inducer to Tempest's trash.
  932. End of Days destroys Gene-Bound Shackles!
  933. GameController moved Gene-Bound Shackles to Tempest's trash.
  934. End of Days destroys Otherworldly Resilience!
  935. GameController moved Otherworldly Resilience to Tempest's trash.
  936. End of Days destroys Shielding Winds!
  937. GameController moved Shielding Winds to Tempest's trash.
  938. End of Days destroys Flying Stabby Knives!
  939. GameController moved Flying Stabby Knives to Void Guard The Idealist's trash.
  940. End of Days destroys Focusing Tiara!
  941. GameController moved Focusing Tiara to Void Guard The Idealist's trash.
  942. End of Days destroys Giant Floaty Head!
  943. GameController moved Giant Floaty Head to Void Guard The Idealist's trash.
  944. End of Days destroys Karate Robot!
  945. GameController moved Karate Robot to Void Guard The Idealist's trash.
  946. End of Days destroys Karate Robot!
  947. GameController moved Karate Robot to Void Guard The Idealist's trash.
  948. End of Days destroys Monster of Id!
  949. GameController moved Monster of Id to Void Guard The Idealist's trash.
  950. End of Days destroys Strained Superego!
  951. GameController moved Strained Superego to Void Guard The Idealist's trash.
  952. End of Days destroys Undaunted!
  953. GameController moved Undaunted to Fanatic's trash.
  954. End of Days destroys Obsidian Field!
  955. GameController moved Obsidian Field to the environment trash.
  956. End of Days destroys itself!
  957. GameController moved End of Days to Fanatic's trash.
  958. ***** LOADED UNDO FILE: undo-179-Fanatic-PlayCard *****
  959. Possible achievement: Base_CumulativeDamage, progress: 44
  960. Possible achievement: Base_CumulativeHeal, progress: 180.5
  961. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  962. Possible achievement: Base_LargeAttack
  963. Possible achievement: Base_LastHeroStanding
  964. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  965. Possible achievement: Base_NoCards
  966. Possible achievement: Base_NoPowers
  967. Possible achievement: Base_RedirectMany
  968. Possible achievement: Base_WinFullHP
  969. Possible achievement: Base_WinGame
  970. GameController plays "Absolution".
  971. "Absolution" caused Fanatic to regain 1 HP. HP is now 18.
  972. Went from Fanatic's PlayCard phase to UsePower phase.
  973. Went from Fanatic's UsePower phase to DrawCard phase.
  974. Fanatic draws Zealous Offense.
  975. Went from Fanatic's DrawCard phase to End phase.
  976. Went from Fanatic's End phase to Insula Primalis's Start phase.
  977. Went from Insula Primalis's Start phase to PlayCard phase.
  978. GameController plays River of Lava.
  979. Went from Insula Primalis's PlayCard phase to End phase.
  980. River of Lava initiates 5 Fire damage to Freedom Five Legacy.
  981. Obsidian Field increases the damage dealt by River of Lava by 1.
  982. Superhuman Durability reduces the damage dealt to Freedom Five Legacy by River of Lava by 3.
  983. Fortitude reduces the damage dealt to Freedom Five Legacy by River of Lava by 1.
  984. River of Lava deals Freedom Five Legacy 2 Fire damage.
  985. Freedom Five Legacy is now at 7 HP.
  986. River of Lava initiates 5 Fire damage to Freedom Six Tachyon.
  987. Obsidian Field increases the damage dealt by River of Lava by 1.
  988. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by River of Lava by 2.
  989. River of Lava deals Freedom Six Tachyon 4 Fire damage.
  990. Freedom Six Tachyon is now at 7 HP.
  991. River of Lava initiates 5 Fire damage to Tempest.
  992. Obsidian Field increases the damage dealt by River of Lava by 1.
  993. Shielding Winds reduces the damage dealt to Tempest by River of Lava by 2.
  994. Otherworldly Resilience reduces the damage dealt to Tempest by River of Lava by 1.
  995. River of Lava deals Tempest 3 Fire damage.
  996. Tempest is now at 10 HP.
  997. River of Lava initiates 5 Fire damage to The Idealist.
  998. Obsidian Field increases the damage dealt by River of Lava by 1.
  999. Shielding Winds reduces the damage dealt to The Idealist by River of Lava by 2.
  1000. River of Lava deals The Idealist 4 Fire damage.
  1001. The Idealist is now at 6 HP.
  1002. River of Lava initiates 5 Fire damage to Fanatic.
  1003. Obsidian Field increases the damage dealt by River of Lava by 1.
  1004. Undaunted reduces the damage dealt to Fanatic by River of Lava by 2.
  1005. River of Lava deals Fanatic 4 Fire damage.
  1006. Fanatic is now at 14 HP.
  1007. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1008. Went from Ambuscade's Start phase to PlayCard phase.
  1009. GameController plays Run and Gun.
  1010. Ambuscade initiates 2 Projectile damage to Fanatic.
  1011. Obsidian Field increases the damage dealt by Ambuscade by 1.
  1012. Ambuscade deals Fanatic 3 Projectile damage.
  1013. Fanatic is now at 11 HP.
  1014. Run and Gun moves 11 cards to the top of Ambuscade's Deck.
  1015. Ambuscade shuffles their the villain deck.
  1016. Run and Gun plays Explosive Launcher.
  1017. GameController moved Run and Gun to the villain trash.
  1018. Went from Ambuscade's PlayCard phase to End phase.
  1019. Ambuscade initiates 4 Energy damage to The Idealist.
  1020. Lead from the Front redirects the damage dealt from The Idealist to Freedom Five Legacy.
  1021. Next Evolution made Freedom Five Legacy immune to damage.
  1022. Damage amount was 0, so no damage was dealt.
  1023. Ambuscade initiates 3 Fire damage to Freedom Five Legacy.
  1024. Obsidian Field increases the damage dealt by Ambuscade by 1.
  1025. Fortitude reduces the damage dealt to Freedom Five Legacy by Ambuscade by 1.
  1026. Ambuscade deals Freedom Five Legacy 3 Fire damage.
  1027. Freedom Five Legacy is now at 4 HP.
  1028. Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
  1029. Obsidian Field increases the damage dealt by Ambuscade by 1.
  1030. Ambuscade deals Freedom Six Tachyon 4 Fire damage.
  1031. Freedom Six Tachyon is now at 3 HP.
  1032. Ambuscade initiates 3 Fire damage to Tempest.
  1033. Obsidian Field increases the damage dealt by Ambuscade by 1.
  1034. Otherworldly Resilience reduces the damage dealt to Tempest by Ambuscade by 1.
  1035. Ambuscade deals Tempest 3 Fire damage.
  1036. Tempest is now at 7 HP.
  1037. Ambuscade initiates 3 Fire damage to The Idealist.
  1038. Obsidian Field increases the damage dealt by Ambuscade by 1.
  1039. Ambuscade deals The Idealist 4 Fire damage.
  1040. The Idealist is now at 2 HP.
  1041. Ambuscade initiates 3 Fire damage to Fanatic.
  1042. Obsidian Field increases the damage dealt by Ambuscade by 1.
  1043. Ambuscade deals Fanatic 4 Fire damage.
  1044. Fanatic is now at 7 HP.
  1045. Went from Ambuscade's End phase to Legacy's Start phase.
  1046. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Energy damage.
  1047. Went from Legacy's Start phase to PlayCard phase.
  1048. GameController plays Motivational Charge.
  1049. Went from Legacy's PlayCard phase to UsePower phase.
  1050. Legacy uses the power on Motivational Charge.
  1051. Freedom Five Legacy initiates 2 Melee damage to Explosive Launcher.
  1052. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1053. Obsidian Field increases the damage dealt by Freedom Five Legacy by 1.
  1054. Freedom Five Legacy deals Explosive Launcher 4 Melee damage.
  1055. Explosive Launcher is now at 2 HP.
  1056. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 5.
  1057. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 4.
  1058. Motivational Charge caused Tempest to regain 1 HP. HP is now 8.
  1059. Motivational Charge caused The Idealist to regain 1 HP. HP is now 3.
  1060. Motivational Charge caused Fanatic to regain 1 HP. HP is now 8.
  1061. Went from Legacy's UsePower phase to DrawCard phase.
  1062. Legacy draws Motivational Charge.
  1063. Went from Legacy's DrawCard phase to End phase.
  1064. Went from Legacy's End phase to Tachyon's Start phase.
  1065. Went from Tachyon's Start phase to PlayCard phase.
  1066. GameController plays HUD Goggles.
  1067. HUD Goggles increased the action count of PlayCard by 1.
  1068. GameController plays Accelerated Assault.
  1069. Freedom Six Tachyon initiates 1 Melee damage to Ambuscade.
  1070. Ambuscade made Ambuscade immune to damage.
  1071. Damage amount was 0, so no damage was dealt.
  1072. Freedom Six Tachyon initiates 1 Melee damage to Explosive Launcher.
  1073. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1074. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  1075. Freedom Six Tachyon deals Explosive Launcher 3 Melee damage.
  1076. Explosive Launcher is now at -1 HP.
  1077. Freedom Six Tachyon's Team Leader destroys Explosive Launcher!
  1078. GameController moved Explosive Launcher to the villain trash.
  1079. Freedom Six Tachyon initiates 1 Melee damage to Personal Cloaking Device.
  1080. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1081. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  1082. Freedom Six Tachyon deals Personal Cloaking Device 3 Melee damage.
  1083. Personal Cloaking Device is now at 2 HP.
  1084. GameController moved Accelerated Assault to Tachyon's trash.
  1085. Went from Tachyon's PlayCard phase to UsePower phase.
  1086. Tachyon uses the power on Freedom Six Tachyon.
  1087. Legacy draws Danger Sense.
  1088. Tachyon draws HUD Goggles.
  1089. Tempest draws Electrical Storm.
  1090. Void Guard The Idealist draws Conceptualize.
  1091. Fanatic draws Chastise.
  1092. Went from Tachyon's UsePower phase to DrawCard phase.
  1093. Tachyon draws Hypersonic Assault.
  1094. Went from Tachyon's DrawCard phase to End phase.
  1095. Went from Tachyon's End phase to Tempest's Start phase.
  1096. Notice: an ongoing effect just expired: Reduce Energy damage dealt to Tempest by 1.
  1097. Applying ongoing effect: damage dealt by Tempest is changed to Energy.
  1098. Applying ongoing effect: Reduce Energy damage dealt to Tempest by 1.
  1099. Went from Tempest's Start phase to PlayCard phase.
  1100. GameController plays Flash Flood.
  1101. Flash Flood will destroy 2 environment cards.
  1102. Flash Flood destroys Obsidian Field!
  1103. GameController moved Obsidian Field to the environment trash.
  1104. Flash Flood destroys River of Lava!
  1105. GameController moved River of Lava to the environment trash.
  1106. GameController moved Flash Flood to Tempest's trash.
  1107. Went from Tempest's PlayCard phase to UsePower phase.
  1108. Went from Tempest's UsePower phase to DrawCard phase.
  1109. Tempest draws Aquatic Correspondence.
  1110. Went from Tempest's DrawCard phase to End phase.
  1111. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  1112. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Energy.
  1113. Focusing Tiara moved Making Things Up from Void Guard The Idealist's hand under Karate Robot.
  1114. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1115. GameController plays Flying Stabby Knives.
  1116. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1117. Void Guard The Idealist uses the power on The Idealist.
  1118. Void Guard The Idealist draws Strained Superego.
  1119. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Flying Stabby Knives.
  1120. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  1121. Void Guard The Idealist draws Bright Idea.
  1122. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1123. Monster of Id moved Bright Idea from under Karate Robot under Monster of Id.
  1124. Strained Superego moved Conceptualize from under Flying Stabby Knives under Karate Robot.
  1125. Void Guard The Idealist uses the power on Strained Superego.
  1126. Strained Superego plays Sound Beating.
  1127. The Idealist initiates 3 Sonic damage to Ambuscade.
  1128. Ambuscade made Ambuscade immune to damage.
  1129. Damage amount was 0, so no damage was dealt.
  1130. Sound Beating was moved under Flying Stabby Knives.
  1131. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  1132. Went from Fanatic's Start phase to PlayCard phase.
  1133. GameController plays End of Days.
  1134. Went from Fanatic's PlayCard phase to UsePower phase.
  1135. Went from Fanatic's UsePower phase to DrawCard phase.
  1136. Fanatic draws Final Dive.
  1137. Went from Fanatic's DrawCard phase to End phase.
  1138. Went from Fanatic's End phase to Insula Primalis's Start phase.
  1139. End of Days destroys Sound Beating!
  1140. GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
  1141. End of Days destroys Better Punching!!
  1142. GameController moved Better Punching! from under Monster of Id to Void Guard The Idealist's trash.
  1143. End of Days destroys Spark of Inspiration!
  1144. GameController moved Spark of Inspiration from under Giant Floaty Head to Void Guard The Idealist's trash.
  1145. End of Days destroys Bright Idea!
  1146. GameController moved Bright Idea from under Monster of Id to Void Guard The Idealist's trash.
  1147. End of Days destroys Conceptualize!
  1148. GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
  1149. End of Days destroys Sound Beating!
  1150. GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
  1151. End of Days destroys Bored Now!
  1152. GameController moved Bored Now from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1153. End of Days destroys Hedgy Hogs!
  1154. GameController moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's trash.
  1155. End of Days destroys Focusing Tiara!
  1156. GameController moved Focusing Tiara from under Monster of Id to Void Guard The Idealist's trash.
  1157. End of Days destroys Better Punching!!
  1158. GameController moved Better Punching! from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1159. End of Days destroys Hedgy Hogs!
  1160. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  1161. End of Days destroys Making Things Up!
  1162. GameController moved Making Things Up from under Giant Floaty Head to Void Guard The Idealist's trash.
  1163. End of Days destroys Better Punching!!
  1164. GameController moved Better Punching! from under Monster of Id to Void Guard The Idealist's trash.
  1165. End of Days destroys Spark of Inspiration!
  1166. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  1167. End of Days destroys Hedgy Hogs!
  1168. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1169. End of Days destroys Vivid Thoughts!
  1170. GameController moved Vivid Thoughts from under Giant Floaty Head to Void Guard The Idealist's trash.
  1171. End of Days destroys Conceptualize!
  1172. GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
  1173. End of Days destroys Making Things Up!
  1174. GameController moved Making Things Up from under Karate Robot to Void Guard The Idealist's trash.
  1175. End of Days destroys Sound Beating!
  1176. GameController moved Sound Beating from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1177. You just unlocked the promo card: Super Sentai Idealist!
  1178. End of Days destroys Personal Cloaking Device!
  1179. GameController moved Personal Cloaking Device to the villain trash.
  1180. End of Days destroys Fortitude!
  1181. GameController moved Fortitude to Legacy's trash.
  1182. End of Days destroys Inspiring Presence!
  1183. GameController moved Inspiring Presence to Legacy's trash.
  1184. End of Days destroys Lead from the Front!
  1185. GameController moved Lead from the Front to Legacy's trash.
  1186. End of Days destroys Motivational Charge!
  1187. GameController moved Motivational Charge to Legacy's trash.
  1188. End of Days destroys Next Evolution!
  1189. GameController moved Next Evolution to Legacy's trash.
  1190. End of Days destroys Superhuman Durability!
  1191. GameController moved Superhuman Durability to Legacy's trash.
  1192. End of Days destroys HUD Goggles!
  1193. GameController moved HUD Goggles to Tachyon's trash.
  1194. End of Days destroys Elemental Subwave Inducer!
  1195. GameController moved Elemental Subwave Inducer to Tempest's trash.
  1196. End of Days destroys Gene-Bound Shackles!
  1197. GameController moved Gene-Bound Shackles to Tempest's trash.
  1198. End of Days destroys Otherworldly Resilience!
  1199. GameController moved Otherworldly Resilience to Tempest's trash.
  1200. End of Days destroys Shielding Winds!
  1201. GameController moved Shielding Winds to Tempest's trash.
  1202. End of Days destroys Flying Stabby Knives!
  1203. GameController moved Flying Stabby Knives to Void Guard The Idealist's trash.
  1204. End of Days destroys Flying Stabby Knives!
  1205. GameController moved Flying Stabby Knives to Void Guard The Idealist's trash.
  1206. End of Days destroys Focusing Tiara!
  1207. GameController moved Focusing Tiara to Void Guard The Idealist's trash.
  1208. End of Days destroys Giant Floaty Head!
  1209. GameController moved Giant Floaty Head to Void Guard The Idealist's trash.
  1210. End of Days destroys Karate Robot!
  1211. GameController moved Karate Robot to Void Guard The Idealist's trash.
  1212. End of Days destroys Karate Robot!
  1213. GameController moved Karate Robot to Void Guard The Idealist's trash.
  1214. End of Days destroys Monster of Id!
  1215. GameController moved Monster of Id to Void Guard The Idealist's trash.
  1216. End of Days destroys Strained Superego!
  1217. GameController moved Strained Superego to Void Guard The Idealist's trash.
  1218. End of Days destroys Undaunted!
  1219. GameController moved Undaunted to Fanatic's trash.
  1220. End of Days destroys itself!
  1221. GameController moved End of Days to Fanatic's trash.
  1222. Went from Insula Primalis's Start phase to PlayCard phase.
  1223. GameController plays Primordial Plant Life.
  1224. Primordial Plant Life initiates 4 Toxic damage to Freedom Five Legacy.
  1225. Primordial Plant Life deals Freedom Five Legacy 4 Toxic damage.
  1226. Freedom Five Legacy is now at 1 HP.
  1227. Primordial Plant Life initiates 4 Toxic damage to Freedom Six Tachyon.
  1228. Primordial Plant Life deals Freedom Six Tachyon 4 Toxic damage.
  1229. Freedom Six Tachyon is now at 0 HP.
  1230. Freedom Six Tachyon is no longer a target.
  1231. All of Tachyon's cards are removed from the game.
  1232. GameController moves 40 cards to the top of Tachyon's OutOfGame.
  1233. Freedom Six Tachyon was flipped to its back side.
  1234. Primordial Plant Life initiates 4 Toxic damage to Tempest.
  1235. Primordial Plant Life deals Tempest 4 Toxic damage.
  1236. Tempest is now at 4 HP.
  1237. Primordial Plant Life initiates 4 Toxic damage to The Idealist.
  1238. Primordial Plant Life deals The Idealist 4 Toxic damage.
  1239. The Idealist is now at -1 HP.
  1240. The Idealist is no longer a target.
  1241. All of Void Guard The Idealist's cards are removed from the game.
  1242. GameController moves 40 cards to the top of Void Guard The Idealist's OutOfGame.
  1243. The Idealist was flipped to its back side.
  1244. Primordial Plant Life initiates 4 Toxic damage to Fanatic.
  1245. Primordial Plant Life deals Fanatic 4 Toxic damage.
  1246. Fanatic is now at 4 HP.
  1247. Went from Insula Primalis's PlayCard phase to End phase.
  1248. Primordial Plant Life destroys itself!
  1249. GameController moved Primordial Plant Life to the environment trash.
  1250. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1251. Ambuscade was flipped to its front side.
  1252. Went from Ambuscade's Start phase to PlayCard phase.
  1253. GameController plays Armed and Dangerous.
  1254. Revealed matching card: Sonic Mine
  1255. Armed and Dangerous puts Sonic Mine into play.
  1256. Armed and Dangerous moves 0 cards to the top of Ambuscade's Deck.
  1257. Ambuscade shuffles their the villain deck.
  1258. Armed and Dangerous plays Run and Gun.
  1259. Ambuscade initiates 2 Projectile damage to Tempest.
  1260. Ambuscade deals Tempest 2 Projectile damage.
  1261. Tempest is now at 2 HP.
  1262. Run and Gun moves 3 cards to the top of Ambuscade's Deck.
  1263. Ambuscade shuffles their the villain deck.
  1264. Run and Gun plays Vanish.
  1265. Vanish puts Personal Cloaking Device into play.
  1266. Ambuscade was flipped to its back side.
  1267. Ambuscade shuffles their the villain deck.
  1268. GameController moved Vanish to the villain trash.
  1269. GameController moved Run and Gun to the villain trash.
  1270. GameController moved Armed and Dangerous to the villain trash.
  1271. Went from Ambuscade's PlayCard phase to End phase.
  1272. Ambuscade initiates 4 Energy damage to Freedom Five Legacy.
  1273. Ambuscade deals Freedom Five Legacy 4 Energy damage.
  1274. Freedom Five Legacy is now at -3 HP.
  1275. Freedom Five Legacy is no longer a target.
  1276. All of Legacy's cards are removed from the game.
  1277. GameController moves 40 cards to the top of Legacy's OutOfGame.
  1278. Freedom Five Legacy was flipped to its back side.
  1279. Went from Ambuscade's End phase to Legacy's Start phase.
  1280. Went from Legacy's Start phase to UseIncapacitatedAbility phase.
  1281. Went from Legacy's UseIncapacitatedAbility phase to End phase.
  1282. Went from Legacy's End phase to Tachyon's Start phase.
  1283. Went from Tachyon's Start phase to UseIncapacitatedAbility phase.
  1284. Went from Tachyon's UseIncapacitatedAbility phase to End phase.
  1285. Went from Tachyon's End phase to Tempest's Start phase.
  1286. Notice: an ongoing effect just expired: Reduce Energy damage dealt to Tempest by 1.
  1287. Went from Tempest's Start phase to PlayCard phase.
  1288. GameController plays Chain Lightning.
  1289. Tempest initiates 4 Lightning damage to Fanatic.
  1290. Tempest deals Fanatic 4 Lightning damage.
  1291. Fanatic is now at 0 HP.
  1292. Aegis of Resurrection prevented Fanatic from flipping.
  1293. Aegis of Resurrection caused Fanatic's HP to be set to 10.
  1294. Aegis of Resurrection destroys itself!
  1295. GameController moved Aegis of Resurrection to Fanatic's trash.
  1296. Tempest initiates 3 Lightning damage to Tempest.
  1297. Tempest deals Tempest 3 Lightning damage.
  1298. Tempest is now at -1 HP.
  1299. Tempest is no longer a target.
  1300. All of Tempest's cards are removed from the game.
  1301. GameController moves 40 cards to the top of Tempest's OutOfGame.
  1302. GameController sets the action count of PlayCard to 0.
  1303. Tempest was flipped to its back side.
  1304. Chain Lightning cannot do anything else: Handelabra.Sentinels.Engine.Controller.MessageAction
  1305. GameController moved Chain Lightning from out of game to out of game.
  1306. Went from Tempest's PlayCard phase to End phase.
  1307. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  1308. Went from Void Guard The Idealist's Start phase to UseIncapacitatedAbility phase.
  1309. Went from Void Guard The Idealist's UseIncapacitatedAbility phase to End phase.
  1310. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  1311. Went from Fanatic's Start phase to PlayCard phase.
  1312. GameController plays Smite the Transgressor.
  1313. Fanatic initiates 2 Melee damage to Fanatic.
  1314. Fanatic deals Fanatic 2 Melee damage.
  1315. Fanatic is now at 8 HP.
  1316. Applying ongoing effect: Fanatic may use an extra power this turn.
  1317. GameController moved Smite the Transgressor to Fanatic's trash.
  1318. Smite the Transgressor increased the action count of UsePower by 1.
  1319. Went from Fanatic's PlayCard phase to UsePower phase. (Count: 2)
  1320. Fanatic uses the power on "Absolution".
  1321. Fanatic initiates 3 Radiant damage to Fanatic.
  1322. Fanatic deals Fanatic 3 Radiant damage.
  1323. Fanatic is now at 5 HP.
  1324. Fanatic uses the power on Fanatic.
  1325. Fanatic initiates 1 Melee damage to Fanatic.
  1326. Fanatic deals Fanatic 1 Melee damage.
  1327. Fanatic is now at 4 HP.
  1328. Fanatic initiates 1 Radiant damage to Fanatic.
  1329. Fanatic deals Fanatic 1 Radiant damage.
  1330. Fanatic is now at 3 HP.
  1331. Went from Fanatic's UsePower phase to DrawCard phase.
  1332. Fanatic draws Sanctifying Strike.
  1333. Went from Fanatic's DrawCard phase to End phase.
  1334. Went from Fanatic's End phase to Insula Primalis's Start phase.
  1335. Went from Insula Primalis's Start phase to PlayCard phase.
  1336. GameController plays River of Lava.
  1337. Went from Insula Primalis's PlayCard phase to End phase.
  1338. River of Lava initiates 5 Fire damage to Fanatic.
  1339. River of Lava deals Fanatic 5 Fire damage.
  1340. Fanatic is now at -2 HP.
  1341. Fanatic is no longer a target.
  1342. All of Fanatic's cards are removed from the game.
  1343. GameController moves 40 cards to the top of Fanatic's OutOfGame.
  1344. Fanatic was flipped to its back side.
  1345. All heroes have been defeated.
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