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- # COPYRIGHT MCSKRIPTS.DK ALLE RETTIGHEDER FORBEHOLDT #
- # DETTE SKRIPT MÅ IKKE VIDERESÆLGES #
- options:
- prefix: &8&l| &f&lISOLATION &8&l|
- command /ej [<offline player>] [<text>]:
- aliases: /iso, /jail
- permission: rank.vagt
- trigger:
- if {jailc.%arg 1%} is greater than 1:
- message "{@prefix} &e%arg 1% &7Er i jail!"
- stop
- if arg 1 is not set:
- send "{@prefix} &fJail grunde&8:"
- send " "
- send "{@prefix} &cSlag &7= &cS"
- send "{@prefix} &cSlagvagt &7= &cSV"
- send "{@prefix} &cVåben &7= &cV"
- send "{@prefix} &cVåben+Armor &7= &cV+A"
- send "{@prefix} &cArmor &7= &cA"
- send "{@prefix} &cProvo &7= &cP"
- send "{@prefix} &cHakkebombe &7= &cHB"
- send "{@prefix} &cNopvp &7= &cNP"
- send "{@prefix} &cNarko &7= &cN"
- send "{@prefix} &cJaillog &7= &cJL"
- send " "
- send "{@prefix} &fJail grunde&8:"
- stop
- if arg 2 is not "Slag","Slagvagt","Våben","Våben+Armor","Armor","Provo","Hakkebombe","Nopvp","Narko","Jaillog","S","SV","V","V+A","A","P","HB","NP","N" or "JL":
- send "{@prefix} &fJail grunde&8:"
- send " "
- send "{@prefix} &cSlag &7= &cS"
- send "{@prefix} &cSlagvagt &7= &cSV"
- send "{@prefix} &cVåben &7= &cV"
- send "{@prefix} &cVåben+Armor &7= &cV+A"
- send "{@prefix} &cArmor &7= &cA"
- send "{@prefix} &cProvo &7= &cP"
- send "{@prefix} &cHakkebombe &7= &cHB"
- send "{@prefix} &cNopvp &7= &cNP"
- send "{@prefix} &cNarko &7= &cN"
- send "{@prefix} &cJaillog &7= &cJL"
- send " "
- send "{@prefix} &fJail grunde&8:"
- stop
- arg 1 have permission "rank.vagt":
- message "{@prefix} &7Du kan ikke jaile &a%arg 1%!"
- stop
- if arg 2 is "Slag" or "S":
- if arg 1 have permission "Rank.c":
- broadcast "{@prefix} &c%arg-1% &7er blevet sat i isolation af &4%player% &7i &c3 &7minutter med grunden: &cSlag på fange &8(&ci C&8)"
- teleport arg 1 to {jail::C}
- set {jailc.%arg 1%} to 180
- set {pris.%arg 1%} to 2500
- if arg 1 have permission "Rank.b":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 5 minutter med grunden: Slag p� fange &8(&7i B&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::B}
- set {jailb.%arg 1%} to 300
- set {pris.%arg 1%} to 5000
- make console execute command "/kill %arg 1%"
- if arg 1 have permission "Rank.a":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 7 minutter med grunden: Slag p� fange &8(&7i A&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::A}
- set {jaila.%arg 1%} to 420
- set {pris.%arg 1%} to 50000
- make console execute command "/kill %arg 1%"
- if arg 2 is "Slagvagt" or "SV":
- if arg 1 have permission "Rank.c":
- broadcast "{@prefix} &c%arg-1% &7er blevet sat i isolation af &4%player% &7i &c5 &7minutter med grunden: &cSlag på vagt &8(&ci C&8)"
- teleport arg 1 to {jail::C}
- set {jailc.%arg 1%} to 300
- set {pris.%arg 1%} to 2500
- if arg 1 have permission "Rank.b":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 7 minutter med grunden: Slag p� vagt &8(&7i B&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::B}
- set {jailb.%arg 1%} to 420
- set {pris.%arg 1%} to 7000
- make console execute command "/kill %arg 1%"
- if arg 1 have permission "Rank.a":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 10 minutter med grunden: Slag p� vagt &8(&7i A&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::A}
- set {jaila.%arg 1%} to 500
- set {pris.%arg 1%} to 7000
- make console execute command "/kill %arg 1%"
- if arg 2 is "Narko" or "N":
- if arg 1 have permission "Rank.c":
- broadcast "{@prefix} &c%arg-1% &7er blevet sat i isolation af &4%player% &7i &c10 &7minutter med grunden: &cNarkobesiddelse &8(&ci C&8)"
- teleport arg 1 to {jail::C}
- set {jailc.%arg 1%} to 600
- set {pris.%arg 1%} to 3000
- if arg 1 have permission "Rank.b":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 15 minutter med grunden: Narkobesiddelse &8(&7i B&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::B}
- set {jailb.%arg 1%} to 900
- set {pris.%arg 1%} to 10000
- make console execute command "/kill %arg 1%"
- if arg 1 have permission "Rank.a":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 15 minutter med grunden: Narkobesiddelse &8(&7i A&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::A}
- set {jaila.%arg 1%} to 900
- set {pris.%arg 1%} to 10000
- make console execute command "/kill %arg 1%"
- if arg 2 is "Nopvp" or "NP":
- if arg 1 have permission "Rank.c":
- broadcast "{@prefix} &c%arg-1% &7er blevet sat i isolation af &4%player% &7i &c10 &7minutter med grunden: &cNopvp -abuse &8(&ci C&8)"
- teleport arg 1 to {jail::C}
- set {jailc.%arg 1%} to 600
- set {pris.%arg 1%} to 3000
- if arg 1 have permission "Rank.b":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 15 minutter med grunden: NoPvP Abuse &8(&7i B&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::B}
- set {jailb.%arg 1%} to 900
- set {pris.%arg 1%} to 15000
- make console execute command "/kill %arg 1%"
- if arg 1 have permission "Rank.a":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 15 minutter med grunden: NoPvP Abuse &8(&7i A&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::A}
- set {jaila.%arg 1%} to 900
- set {pris.%arg 1%} to 15000
- make console execute command "/kill %arg 1%"
- if arg 2 is "Armor" or "A":
- if arg 1 have permission "Rank.c":
- broadcast "{@prefix} &c%arg-1% &7er blevet sat i isolation af &4%player% &7i &c7 &7minutter med grunden: &cArmorbesiddelse &8(&ci C&8)"
- teleport arg 1 to {jail::C}
- set {jailc.%arg 1%} to 420
- set {pris.%arg 1%} to 3000
- if arg 1 have permission "Rank.b":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 10 minutter med grunden: Armorbesiddelse &8(&7i B&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::B}
- set {jailb.%arg 1%} to 600
- set {pris.%arg 1%} to 10000
- make console execute command "/kill %arg 1%"
- if arg 1 have permission "Rank.a":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 10 minutter med grunden: Armorbesiddelse &8(&7i A&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::A}
- set {jaila.%arg 1%} to 600
- set {pris.%arg 1%} to 10000
- make console execute command "/kill %arg 1%"
- if arg 2 is "Våben" or "V":
- if arg 1 have permission "Rank.c":
- broadcast "{@prefix} &c%arg-1% &7er blevet sat i isolation af &4%player% &7i &c7 &7minutter med grunden: &cVåbenbesiddelse &8(&ci C&8)"
- teleport arg 1 to {jail::C}
- set {jailc.%arg 1%} to 420
- set {pris.%arg 1%} to 3000
- if arg 1 have permission "Rank.b":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 10 minutter med grunden: V�benbesiddelse &8(&7i B&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::B}
- set {jailb.%arg 1%} to 600
- set {pris.%arg 1%} to 10000
- make console execute command "/kill %arg 1%"
- if arg 1 have permission "Rank.a":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 10 minutter med grunden: V�benbesiddelse &8(&7i A&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::A}
- set {jaila.%arg 1%} to 600
- set {pris.%arg 1%} to 10000
- make console execute command "/kill %arg 1%"
- if arg 2 is "Provo" or "P":
- if arg 1 have permission "Rank.c":
- broadcast "{@prefix} &c%arg-1% &7er blevet sat i isolation af &4%player% &7i &c5 &7minutter med grunden: &cProvokerende adfærd! &8(&ci C&8)"
- teleport arg 1 to {jail::C}
- set {jailc.%arg 1%} to 300
- set {pris.%arg 1%} to 1500
- if arg 1 have permission "Rank.b":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 5 minutter med grunden: Provokerende adf�rd &8(&7i B&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::B}
- set {jailb.%arg 1%} to 300
- set {pris.%arg 1%} to 5000
- make console execute command "/kill %arg 1%"
- if arg 1 have permission "Rank.a":
- broadcast "{@prefix} &c%player% &7har jailet &c%arg 1% &7i 5 minutter med grunden: Provokerende adf�rd &8(&7i A&8)"
- make console execute command "/tm amsg &c%arg 1% &c&LDu er blevet sat &7i jail vent til du bliver unjailet"
- teleport arg 1 to {jail::A}
- set {jaila.%arg 1%} to 300
- set {pris.%arg 1%} to 5000
- make console execute command "/kill %arg 1%"
- if arg 2 is "Hakkebombe" or "HB":
- if arg 1 have permission "Rank.c":
- broadcast "{@prefix} &c%arg-1% &7er blevet sat i isolation af &4%player% &7i &c15 &7minutter med grunden: &cHakkebombe &8(&ci C&8)"
- teleport arg 1 to {jail::C}
- set {jailc.%arg 1%} to 900
- set {pris.%arg 1%} to 4000
- if arg 2 is "Våben+Armor" or "V+A":
- if arg 1 have permission "Rank.c":
- broadcast "{@prefix} &c%arg-1% &7er blevet sat i isolation af &4%player% &7i &c12 &7minutter med grunden: &cVåben + Armorbesiddelse &8(&ci C&8)"
- teleport arg 1 to {jail::C}
- set {jailc.%arg 1%} to 720
- set {pris.%arg 1%} to 1200
- if arg 2 is "Jaillog" or "JL":
- broadcast "{@prefix} &c%arg-1% &7er blevet banned af &4%player% &7i &c30 &7minutter med grunden: &cJaillog -abuse &8(&ci C&8)"
- execute console command "/etempban %arg-1% 30m &7Du er banned af &e%player% &7med grunden: &eJaillog -abuse&7."
- command /setjailc:
- permission: *
- trigger:
- set {jail::C} to location at player
- message "{@prefix} &7C jail sat"
- command /setjailb:
- permission: *
- trigger:
- set {jail::B} to location at player
- message "{@prefix} &7B jail sat"
- command /setjaila:
- permission: *
- trigger:
- set {jail::A} to location at player
- message "{@prefix} &7A jail sat"
- every second:
- loop all players:
- if {jailc.%loop-player%} is greater than 0:
- set action bar of loop-player to "&7Du bliver løstladt om &c&l%{jailc.%loop-player%}% &7sekunder"
- remove 1 from {jailc.%loop-player%}
- if {jailc.%loop-player%} is 1:
- make console execute command "/espawn %loop-player%"
- delete {jailc.%loop-player%}
- if {jailb.%loop-player%} is greater than 0:
- set action bar of loop-player to "&7Du bliver løstladt om &c&l%{jailb.%loop-player%}% &7sekunder"
- remove 1 from {jailb.%loop-player%}
- if {jaila.%loop-player%} is greater than 0:
- set action bar of loop-player to "&7Du bliver løstladt om &c&l%{jaila.%loop-player%}% &7sekunder"
- remove 1 from {jaila.%loop-player%}
- if {jaila.%loop-player%} is 2:
- make console execute command "/espawn %loop-player%"
- delete {jaila.%loop-player%}
- if {jailb.%loop-player%} is 2:
- make console execute command "/espawn %loop-player%"
- delete {jailb.%loop-player%}
- if {jailc.%loop-player%} is greater than 0:
- remove 1 from {pris.%loop-player%}
- if {jailb.%loop-player%} is greater than 0:
- remove 2 from {pris.%loop-player%}
- if {jaila.%loop-player%} is greater than 0:
- remove 3 from {pris.%loop-player%}
- on respawn:
- if {jailc.%player%} is greater than 0:
- teleport player to {jail::C}
- stop
- if {jailb.%player%} is greater than 0:
- teleport player to {jail::B}
- stop
- if {jaila.%player%} is greater than 0:
- teleport player to {jail::A}
- stop
- command /unjail [<player>]:
- permission: iso.unjail
- trigger:
- if {jailb.%arg 1%} is 0:
- message "{@prefix} &e%arg 1% &7er ikke i jail"
- stop
- if {jailc.%arg 1%} is 0:
- message "{@prefix} &e%arg 1% &7er ikke i jail"
- stop
- delete {jailc.%arg 1%}
- delete {jailb.%arg 1%}
- delete {jaila.%arg 1%}
- delete {pris.%arg 1%}
- broadcast "{@prefix} &e%player% &7har unjailet &e%arg 1%"
- make console execute command "/espawn %arg 1%"
- stop
- command /setspawnc:
- permission: *
- trigger:
- set {spawn::c} to location at player
- command /setspawnb:
- permission: *
- trigger:
- set {spawn::b} to location at player
- command /setspawna:
- permission: *
- trigger:
- set {spawn::a} to location at player
- #Den kommende del af script er copyright DKPeak 2016-2017 og udgivet under GPLv3
- #Du må bruge scriptet, redigere i det og videregive det til andre, men du må ikke fjerne denne besked
- command /staffkaution [<text>]:
- trigger:
- if player has permission "*":
- if arg 1 is "blockc":
- wait 3 ticks
- open chest with 6 rows named "&r&c&lKAUTION C" to player
- wait 2 tick
- format slot 53 of player with green stained glass pane named "&a&lOpdater &f&l>" with lore "&eOpdater menuen for priser!" to close then run [execute player command "/k"]
- set {_temp} to 0
- loop all players:
- if {jailc.%loop-player%} is more than 0:
- wait 1 ticks
- set {_player} to "%loop-player%" parsed as an offline player
- format slot {_temp} of player with skull of {_player} named "&c&l%loop-player%" with lore "&8&m-----------------------------------||||&7Tid:|| &c%{jailc.%loop-player%}% sek||||&7Koster:|| &c%{pris.%loop-player%}%$||||&8&m-----------------------------------" to close then run [Make player execute command "k %{_player}%"]
- wait 1 ticks
- add 1 to {_temp}
- if arg 1 is "blockb":
- wait 3 ticks
- open chest with 6 rows named "&r&c&lKAUTION B" to player
- wait 2 tick
- format slot 53 of player with green stained glass pane named "&a&lOpdater &f&l>" with lore "&eOpdater menuen for priser!" to close then run [execute player command "/k"]
- set {_temp} to 0
- loop all players:
- if {jailb.%loop-player%} is more than 0:
- wait 1 ticks
- set {_player} to "%loop-player%" parsed as an offline player
- format slot {_temp} of player with skull of {_player} named "&c&l%loop-player%" with lore "&8&m-----------------------------------||||&7Tid:|| &c%{jailb.%loop-player%}%||||&7Koster:|| &c%{pris.%loop-player%}%$||||&8&m-----------------------------------" to close then run [Make player execute command "k %{_player}%"]
- wait 1 ticks
- add 1 to {_temp}
- if arg 1 is "blocka":
- wait 3 ticks
- open chest with 6 rows named "&r&c&lKAUTION A" to player
- wait 2 tick
- format slot 53 of player with green stained glass pane named "&a&lOpdater &f&l>" with lore "&eOpdater menuen for priser!" to close then run [execute player command "/k"]
- set {_temp} to 0
- loop all players:
- if {jaila.%loop-player%} is more than 0:
- wait 1 ticks
- set {_player} to "%loop-player%" parsed as an offline player
- format slot {_temp} of player with skull of {_player} named "&c&l%loop-player%" with lore "&8&m-----------------------------------||||&7Tid:|| &c%{jaila.%loop-player%}%||||&7Koster:|| &c%{pris.%loop-player%}%$||||&8&m-----------------------------------" to close then run [Make player execute command "k %{_player}%"]
- wait 1 ticks
- add 1 to {_temp}
- else:
- message "&cIngen adgang!"
- stop
- Command /k [<offline player>]:
- aliases: /kaution
- trigger:
- if arg 1 is not set:
- if player has permission "rank.Mod":
- wait 2 ticks
- open chest with 3 rows named "&c&lVÆLG BLOCK" to player
- format slot 11 of player with green stained glass pane named "&c&lC" to close then run [execute player command "/staffkaution blockc"]
- format slot 13 of player with yellow stained glass pane named "&c&lB" to close then run [execute player command "/staffkaution blockB"]
- format slot 15 of player with red stained glass pane named "&c&lA" to close then run [execute player command "/staffkaution blockA"]
- else if player has permission "Rank.c":
- wait 3 ticks
- open chest with 6 rows named "&r&c&lKAUTION C" to player
- wait 2 tick
- format slot 53 of player with green stained glass pane named "&a&lOpdater &f&l>" with lore "&eOpdater menuen for priser!" to close then run [execute player command "/k"]
- set {_temp} to 0
- loop all players:
- if {jailc.%loop-player%} is more than 0:
- wait 1 ticks
- set {_player} to "%loop-player%" parsed as an offline player
- format slot {_temp} of player with skull of {_player} named "&c&l%loop-player%" with lore "&8&m-----------------------------------||||&7Tid:|| &c%{jailc.%loop-player%}%||||&7Koster:|| &c%{pris.%loop-player%}%$||||&8&m-----------------------------------" to close then run [Make player execute command "k %{_player}%"]
- wait 1 ticks
- add 1 to {_temp}
- else if player has permission "Rank.b":
- wait 3 ticks
- open chest with 6 rows named "&r&c&lKAUTION B" to player
- wait 2 tick
- format slot 53 of player with green stained glass pane named "&a&lOpdater &f&l>" with lore "&eOpdater menuen for priser!" to close then run [execute player command "/k"]
- set {_temp} to 0
- loop all players:
- if {jailb.%loop-player%} is more than 0:
- wait 1 ticks
- set {_player} to "%loop-player%" parsed as an offline player
- format slot {_temp} of player with skull of {_player} named "&c&l%loop-player%" with lore "&8&m-----------------------------------||||&7Tid:|| &c%{jailb.%loop-player%}%||||&7Koster:|| &c%{pris.%loop-player%}%$||||&8&m-----------------------------------" to close then run [Make player execute command "k %{_player}%"]
- wait 1 ticks
- add 1 to {_temp}
- else if player has permission "Rank.a":
- wait 3 ticks
- open chest with 6 rows named "&r&c&lKAUTION A" to player
- wait 2 tick
- format slot 53 of player with green stained glass pane named "&a&lOpdater &f&l>" with lore "&eOpdater menuen for priser!" to close then run [execute player command "/k"]
- set {_temp} to 0
- loop all players:
- if {jaila.%loop-player%} is more than 0:
- wait 1 ticks
- set {_player} to "%loop-player%" parsed as an offline player
- format slot {_temp} of player with skull of {_player} named "&c&l%loop-player%" with lore "&8&m-----------------------------------||||&7Tid:|| &c%{jaila.%loop-player%}%||||&7Koster:|| &c%{pris.%loop-player%}%$||||&8&m-----------------------------------" to close then run [Make player execute command "k %{_player}%"]
- wait 1 ticks
- add 1 to {_temp}
- if player's money is between -9999999 and {pris.%arg 1%}:
- message "{@prefix} &7Du mangler &c%{pris.%arg 1%} - player's money%"
- stop
- if arg 1 have permission "Rank.c":
- if {jailc.%arg 1%} is less than 2:
- message "{@prefix} &c%arg 1% &7Er ikke i jail"
- stop
- if {jailc.%arg 1%} is not set:
- message "{@prefix} &c%arg 1% &7Er ikke i jail"
- stop
- if player does not have permission "Rank.c":
- message "{@prefix} Du er ikke i C"
- stop
- execute console command "espawn %arg 1%"
- remove {pris.%arg 1%} from player's money
- broadcast "{@prefix} &c%player% &7har købt &c%arg 1% &7ud af jail for &c%{pris.%arg 1%}%&7$"
- delete {jailc.%arg 1%}
- delete {jailb.%arg 1%}
- delete {pris.%arg 1%}
- send arg 1 title "&c&lJAIL" with subtitle "&7Du er blevet købt ud af &c%player%" for 5 seconds
- else if arg 1 have permission "Rank.b":
- if {jailb.%arg 1%} is less than 2:
- message "{@prefix} &c%arg 1% &7Er ikke i jail"
- stop
- if {jailb.%arg 1%} is not set:
- message "{@prefix} &c%arg 1% &7Er ikke i jail"
- stop
- if player does not have permission "Rank.b":
- message "{@prefix} Du er ikke i B"
- stop
- delete {jailc.%arg 1%}
- delete {jailb.%arg 1%}
- delete {jaila.%arg 1%}
- remove {pris.%arg 1%} from player's money
- broadcast "{@prefix} &c%player% &7har købt &c%arg 1% &7ud af jail for &c%{pris.%arg 1%}%&7$"
- delete {pris.%arg 1%}
- execute console command "espawn %arg 1%"
- send arg 1 title "&c&lJAIL" with subtitle "&7Du er blevet køb ud af &c%player%" for 5 seconds
- on inventory click:
- if inventory name of player's current inventory contains "&r&c&lKAUTION":
- cancel event
- message "&cDu kan ikke bugge kaution"
- if inventory name of player's current inventory contains "&c&lVÆLG BLOCK":
- cancel event
- message "&cDu kan ikke bugge kaution"
- On command:
- if {jailc.%player%} is greater than 0:
- command is not "msg", "on", "spawn", "k", "kit", "kaution" or "r"
- message "{@prefix} Desværre... Du er i jail, og kan ikke bruge sådan nogen kommandoer!"
- cancel event
- On command:
- if {jailb.%player%} is greater than 0:
- command is not "msg", "on", "spawn", "k", "kit", "kaution" or "r"
- message "{@prefix} Desværre... Du er i jail, og kan ikke bruge sådan nogen kommandoer!"
- cancel event
- On command:
- if {jaila.%player%} is greater than 0:
- command is not "msg", "on", "spawn", "k", "kit", "kaution" or "r"
- message "{@prefix} Desværre... Du er i jail, og kan ikke bruge sådan nogen kommandoer!"
- cancel event
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