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- local p = game.Players.LocalPlayer
- local c = p.Character
- local ch = c.Humanoid
- local db = true
- local sound = Instance.new("Sound", c)
- sound.SoundId = "rbxassetid://132476475"
- sound:Play()
- local sound2 = Instance.new("Sound", c)
- sound2.SoundId = "rbxassetid://132820284"
- local sound3 = Instance.new("Sound", c)
- sound3.SoundId = "rbxassetid://343430735"
- h.WalkSpeed = 2
- h.JumpPower = 140
- c.Head.BrickColor = BrickColor.new("White")
- c.Torso.BrickColor = BrickColor.new("White")
- c["Left Arm"].BrickColor = BrickColor.new("White")
- c["Left Leg"].BrickColor = BrickColor.new("White")
- c["Right Arm"].BrickColor = BrickColor.new("White")
- c["Right Leg"].BrickColor = BrickColor.new("White")
- c.Torso.Touched:connect(function(hit)
- if db == true then
- db = false
- ch.WalkSpeed = 0
- sound:Stop()
- sound2:Play()
- wait(10)
- sound3:Play()
- c.Torso.Touched:connect(function(hit)
- hit.Parent:BreakJoints()
- end)
- end
- end)
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