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CursedExploits

Updated version of stand script

Jun 16th, 2022
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  1. --[[ For any template shares, please make sure to include a list of the abilities inside the template as follows :
  2. Summon stand = Summon! /e s
  3. Desummon stand = Vanish! /e v
  4. Rejoin! / Rejoins
  5. Leave! / Leaves
  6. Barrage! / barrages infront of you
  7. Aura! / goes below u and begins hitting in a circle
  8. Bring user / Brings person
  9. Kill user / Loopkills the person
  10. Stab! / kills nearby players
  11. Save! / Saves the owner
  12. Mimic! / mimics the owner's movements [Block, punch, etc]
  13. ]]--
  14. --/ Beginner links are provided in-case your unsure what you're doing. / Please refer to template sharing & ability sharing in https://discord.com/invite/jojoW for already made templates and abilities.
  15. getgenv().Settings = {
  16. ['Made By JoJo#2494'] = {
  17. CHECK = {OWNER = "genarac5", STAND = "cweaminmepwes"}, --/ Do not use UserId & Make sure your executing on the correct account.
  18. FPS = 60, --/ Will control FPS can improve the overall performance on both instances when set to lower.
  19. PERFORMANCE = false, --/ If set to true it'll significantly improve your overall FPS if you're struggling with performance.
  20. NOCLIP = {SynapseX = false, Offset = -3.05}, --/ Offset will control the height of normal noclip (keep unchanged unless you're using titan with a big character / SynapseX option).
  21. FACELESS = true, --/ If you want to remove your face.
  22. TRAILS = true, --/ If you want to remove the white trail when charge attacking.
  23. LEGS = false, --/ If set to true it'll remove your legs.
  24. ANTIFLING = true, --/ If set to true you can't get flinged nor can you fling anyone.
  25. TELEPORTMAIN = true, --/ Teleports to the stand user
  26. RANGE = 50, --/ Controls the melee reach range (50 is max).
  27. TITAN = {ENABLED = true, DEFAULT = false, TALL = false, WIDE = true, GODV3 = false}, --/ If enabled you will become a titan stand depending which settings you choose, if you enable god you need to execute before load for it to work (also can be used with titan disabled).
  28. FOLLOWANIM = {true, ID = 3541044388, SPEED = 0.25}, --/ If set to true will play the desired animation when moving (DEFAULT ANIMATION IS SUGGESTED), SPEED will control the speed (Recommended is 0.25).
  29. AUTOPICKUPCASH = true, --/ If set to true will automatically pick up cash when you're near it & should not be used if your dropping cash.
  30. }
  31. }
  32. --[[
  33. Developer notes :
  34. - I will not provide template abilities for this current release and probably not for foreseeable future, so it is a MUST that you somewhat read this tutorial / guide regarding this stand creator.
  35. - You are directly responsible and held accountable for any clips/bans/etc.. You are advised to not use this script on accounts that you care about.
  36. - If you have any questions or concerns regarding this script, please contact me (https://discord.com/invite/jojoW) at #support.
  37. ]]--
  38.  
  39. --/ DOCUMENTATION OF THE FUNCTIONS \--
  40.  
  41. --/ 1. Create('COMMANDNAMEHERE', function() --/ This will create an chat command / replace COMMANDNAME inside the brackets with your desired command name.
  42. --/ 2. CreateAction('LOOPNAMEHERE', function() --/ This will create an action this should be placed before (1).
  43. --/ 3. CreateKeybind('KEYBINDHERE', function() --/ This will create a keybind command, it'll only work on the stand (Refer to "https://developer.roblox.com/en-us/api-reference/enum/KeyCode") for keybinds.
  44. --/ 4. CreateTargetAbility("COMMANDNAMEHERE", function() --/ This will use an command on a target you choose / eg..(Attack! Bacon)
  45. --/ 5. CreateLoop("LOOPNAMEHERE", function() --/ This will begin looping the arguments specified until stopped (5).
  46. --/ 6. StopLoop("LOOPNAMEHERE") --/ This will stop the specified loop (4).
  47. --/ 7. Stand.Action = "LOOPNAMEHERE" --/ This will begin the specified loop/action that you have created (Refer to 2). Stand.Action = "" will essentially stop the action.
  48. --/ 8. Play(ID, true) --/ This will begin playing the specified audio in the first argument, The second argument true/false + If the second argument is set to false it'll begin looping the audio.
  49. --/ 9. Stop() --/ This will stop any audios from playing.
  50. --/ 10. AnimPlay(ID,SPEED) --/ This will begin playing the specified animation (ONLY DH / ROBLOX ANIMATIONS), SPEED will control the animationspeed (Default is 1).
  51. --/ 11. AnimStop(ID,SPEED) --/ This will stop playing the specified animation, SPEED will control the stopping speed (Default is 1).
  52. --/ 12. Chat("TEXTGOESHERE") --/ Will chat the specified text in the first argument (stand cry / eg.. following you master).
  53. --/ 13. Buy.Item() --/ Will buy the specified melee (make sure you have enough cash). eg.. Buy.Knife(), Buy.Bat(), Buy.StopSign(), Buy.Shovel(), Buy.Pencil(), Buy.Nunchucks(), Buy.SledgeHammer(), Buy.Grenade(), Buy.Flashbang(), Buy.Boxing(), Buy.Default().
  54. --/ 14. Hit(true) --/ If the first argument is set to true it'll do a charge attack + If the first argument is set to false it'll do a quick punch.
  55. --/ 15. Crew(true,ID) --/ If the first argument is set true it'll join the crew specified(ID) + If the first argument is set to false it'll leave any current crew.
  56. --/ 16. DropMoney(Amount) --/ This will drop the amount of money specified.
  57. --/ 17. GetNearest() --/ This will get the nearest enemy player.
  58. --/ 18. Equip(Tool) --/ This will equip the specific tool eg.. "Combat", "Wallet", [Knife], [Bat], [StopSign], [Shovel], [Pencil], [Nunchucks], [SledgeHammer], [Grenade], [Flashbang] --/ In-case your item is not on this list use darkdex.
  59. --/ 19. Unequip() --/ This will unequip any currently equipped tools.
  60.  
  61. --[[ -- IGNORE THIS LINE
  62.  
  63. --/ DOCUMENTATION OF EXAMPLES \--
  64.  
  65. --/ 1. This will print the username of the target nearest to the owner.
  66. Create("test", function() --/ This will create an command.
  67. local Target = GetNearest() --/ Have an local Target = GetNearest()
  68. print(Target.Name) --/ This will print the nearest player relative to you.
  69. end) --/ Always remember end) on every command.
  70.  
  71. --/ 2. This will create an summon action / we will detail in this part what we during while it's summoned.
  72. CreateAction("Summoned", function() --/ It's good practise to name the action in relation to what it is doing.
  73. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(1,1.85,2.5) --/ This is the position of your stand relative to the owner. (xyz + edit the numbers)
  74. end) --/ Always remember end)
  75.  
  76. --/ 2,5. This is a chat command same as in (1), we will use this to trigger Summoned. (2)
  77. Create("Summon!", function()
  78. Stand.Action = "Summoned" --/ This is where we choose the action, we have made "Summoned" so we'll pick that.
  79. end)
  80.  
  81. --/ 3. This is a command to stop the action. (2)
  82. Create("Desummon!", function()
  83. Stand.Action = "" --/ We leave it as blank to stop the action. / You should not make a action with a blank name.
  84. end)
  85.  
  86. --/ 4. This will make the stand teleport the target.
  87. CreateTargetAbility("Goto!", function()
  88. Stand.Action = "" -- We will stop any current actions from interfering with this command.
  89. local Target = Stand.Target
  90. STAND.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame
  91. end)
  92.  
  93. --/ 5. This will make the stand constantly attack around the player, Remember to always create the action before command (Refer to 2).
  94. CreateAction("Aura", function()
  95. local RANDOM = math.random(-10,10)
  96. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X + RANDOM, StandUser.Character.UpperTorso.Position.Y + RANDOM, OWNER.Character.UpperTorso.Position.Z + RANDOM)
  97. Hit(false)
  98. end)
  99.  
  100. --/ 5.5. Same as in (2.5).
  101. Create("/e aura", function()
  102. Stand.Action = "Aura"
  103. end)
  104.  
  105. --/ 6. This will purchase an item utilizing the buy function.
  106. Create("Knife!", function()
  107. Buy.Knife() -- Refer to (10)
  108. end)
  109.  
  110. ]]-- IGNORE THIS LINE
  111.  
  112. --/ STAND NAME & ABILITY IDEAS : \--
  113. -- https://jojowiki.com/List_of_Stands
  114.  
  115. --/ STAND OUTFIT IDEAS : \--
  116. -- https://www.roblox.com/games/9714571746/JoJos-Bizarre-Collection
  117.  
  118. --/ JOJO SOUND EFFECTS : \--
  119. -- https://www.roblox.com/develop/library?CatalogContext=2&Subcategory=16&CreatorName=jojoaudio&SortAggregation=5&LegendExpanded=true&Category=9
  120. -- https://www.roblox.com/develop/library?CatalogContext=2&Subcategory=16&CreatorName=Tsuagon&SortAggregation=5&LegendExpanded=true&Category=9
  121.  
  122. --/ USEFUL SOURCES FOR BEGINNERS \--
  123. -- https://developer.roblox.com/en-us/articles/Understanding-CFrame
  124. -- https://developer.roblox.com/en-us/learn-roblox/coding-scripts
  125. -- https://scriptinghelpers.org/
  126. -- https://youtube.com/playlist?list=PLw1uWqQBDcgjKqFjPNgtVtBNx3xTGz-l7
  127. --/---------------------------------------------------------------------------------------------\--
  128. loadstring(game:HttpGet("https://raw.githubusercontent.com/JOJOGIO/STAND-FRAMEWORK/main/v1.0.6"))()
  129. --/---------------------------------------------------------------------------------------------\--/ CreateAction goes below this :
  130. CreateAction("Summoned", function()
  131. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(1,1.85,2.5)
  132. end)
  133.  
  134. CreateAction("Barrage", function()
  135. if STAND.Character.HumanoidRootPart then
  136. if OWNER.Character.HumanoidRootPart then
  137. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,0.85,-4.85)
  138. if STAND.Character:FindFirstChild("Combat") then
  139. Hit(false)
  140. else
  141. Equip("Combat")
  142. Hit(false)
  143. end
  144. end
  145. end
  146. end)
  147.  
  148. CreateAction("Aura", function()
  149. wait()
  150. if OWNER.Character.Humanoid.FloorMaterial == Enum.Material.Air then
  151. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-20,0)
  152. Hit(false)
  153. elseif OWNER.Character.Humanoid.FloorMaterial ~= Enum.Material.Air then
  154. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0 + math.random(-8.5,8.5),-10,0 + math.random(-8.5,8.5))
  155. Hit(false)
  156. else
  157. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-25,0)
  158. end
  159. end)
  160.  
  161. CreateAction("poof", function()
  162. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(-10,-10,-10)
  163. Hit(true)
  164. end)
  165.  
  166. CreateAction("Sa1ve", function()
  167. Chat("OWNERRR")
  168. Stand.Action = ""
  169. repeat wait()
  170. if OWNER.Character.BodyEffects["K.O"].Value == false then
  171. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame
  172. elseif OWNER.Character.BodyEffects["K.O"].Value == true then
  173. wait(0.5)
  174. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z )
  175. wait(0.5)
  176. if STAND.Character.BodyEffects["Grabbed"].Value == nil then
  177. wait(0.9)
  178. game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false)
  179. end
  180. end
  181. until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil
  182. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(-205.789703, 160.413025, 1.48631835)
  183. wait(1)
  184. game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false)
  185. wait(2)
  186. Stand.Action = "Summoned"
  187. end)
  188. --/---------------------------------------------------------------------------------------------\--/ Create & CreateTargetAbility goes below this :
  189. Create("Appear!", function()
  190. Chat("I'm here, master.")
  191. pcall(function()
  192. game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL")
  193. game:GetService("RunService"):UnbindFromRenderStep("GRAB")
  194. Stop()
  195. end)
  196. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  197. wait(0.07)
  198. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  199. wait(0.07)
  200. Stand.Action = "Summoned"
  201. end)
  202.  
  203. Create("Vanish!", function()
  204. Chat("I will be back, master.")
  205. pcall(function()
  206. Stop()
  207. end)
  208. Stand.Action = ""
  209. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  210. wait(0.09)
  211. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-100,0)
  212. end)
  213.  
  214. Create("/e q", function()
  215. Chat("I'm here, master.")
  216. pcall(function()
  217. game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL")
  218. game:GetService("RunService"):UnbindFromRenderStep("GRAB")
  219. Stop()
  220. end)
  221. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  222. wait(0.07)
  223. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  224. wait(0.07)
  225. Stand.Action = "Summoned"
  226. end)
  227.  
  228.  
  229. Create("/e v!", function()
  230. Chat("I will be back, master.")
  231. pcall(function()
  232. Stop()
  233. end)
  234. Stand.Action = ""
  235. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  236. wait(0.09)
  237. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-100,0)
  238. end)
  239.  
  240. Create("Rejoin!", function()
  241. game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, game.JobId, STAND)
  242. end)
  243.  
  244.  
  245. CreateTargetAbility("Bring!", function()
  246. Chat("UR COMIN WITH ME HEHE")
  247. local Target = Stand.Target
  248. if Target then
  249. Stand.Action = ""
  250. game:GetService("RunService"):BindToRenderStep("GRAB", -1 , function()
  251. if Target and Target.Character and Target.Character:FindFirstChild("BodyEffects") and Target.Character.BodyEffects:FindFirstChild("K.O") then
  252. if Target.Character.BodyEffects["K.O"].Value == true then
  253. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(Target.Character.UpperTorso.Position.X , Target.Character.UpperTorso.Position.Y + 1, Target.Character.UpperTorso.Position.Z )
  254. if STAND.Character.BodyEffects["Grabbed"].Value == nil then
  255. game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game)
  256. end
  257. end
  258. if Target.Character.BodyEffects["K.O"].Value == false then
  259. STAND.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame*CFrame.new(0,-6,0)
  260. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  261. Hit(true)
  262. else
  263. Equip("Combat")
  264. Hit(true)
  265. end
  266. end
  267. if Target == nil or STAND.Character.BodyEffects["Grabbed"].Value ~= nil then
  268. game:GetService("RunService"):UnbindFromRenderStep("GRAB")
  269. Stand.Action = "Summoned"
  270. end
  271. end
  272. end)
  273. end
  274. end)
  275.  
  276. CreateTargetAbility("SHINEI", function()
  277. local Target = Stand.Target
  278. if Target then
  279. Stand.Action = ""
  280. game:GetService("RunService"):BindToRenderStep("TARGETKILL", -1 , function()
  281. if Target and Target.Character and Target.Character:FindFirstChild("BodyEffects") and Target.Character.BodyEffects:FindFirstChild("K.O") then
  282. if Target.Character.BodyEffects["K.O"].Value == true then
  283. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(Target.Character.UpperTorso.Position.X , Target.Character.UpperTorso.Position.Y + 1, Target.Character.UpperTorso.Position.Z )
  284. game:GetService("ReplicatedStorage").MainEvent:FireServer("Stomp")
  285. else
  286. STAND.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame*CFrame.new(0,-10,0)
  287. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  288. Hit(true)
  289. else
  290. Equip("Combat")
  291. Hit(true)
  292. end
  293. end
  294. end
  295. end)
  296. end
  297. end)
  298.  
  299.  
  300. CreateAction("aura1", function()
  301. Target = GetNearest()
  302. Range = 25
  303. local x = math.random(-5,5)
  304. local b = (OWNER.Character.UpperTorso.Position - Target.Character.UpperTorso.Position).Magnitude
  305. if Target and Target.Character and Target.Character:FindFirstChild("UpperTorso") and b < Range and Target.Character:FindFirstChild("BodyEffects") and Target.Character.BodyEffects:FindFirstChild("Defense") and Target.Character.BodyEffects:FindFirstChild("K.O") and Target.Character.BodyEffects.Attacking.Value == false and Target.Character.BodyEffects["K.O"].Value == false then
  306. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(Target.Character.UpperTorso.Position.X + x, Target.Character.UpperTorso.Position.Y + x, Target.Character.UpperTorso.Position.Z + x)
  307. Hit(true) -- if true will charge
  308. else
  309. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(1,1.85,2.5)
  310. end
  311. end)
  312.  
  313. ----Save function work in process
  314. CreateAction("Save", function()
  315. Stand.Action = ""
  316. repeat wait()
  317. if OWNER.Character.BodyEffects["K.O"].Value == false then
  318. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame
  319. elseif OWNER.Character.BodyEffects["K.O"].Value == true then
  320. wait(0.5)
  321. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z )
  322. wait(0.5)
  323. if STAND.Character.BodyEffects["Grabbed"].Value == nil then
  324. wait(0.9)
  325. game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", true)
  326. end
  327. end
  328. until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil
  329. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(-205.789703, 160.413025, 1.48631835)
  330. wait(1)
  331. game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false)
  332. wait(2)
  333. Stand.Action = "Summoned"
  334. end)
  335.  
  336.  
  337. CreateAction("S", function()
  338. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(-2,4,3)
  339. end)
  340.  
  341. CreateAction("SR", function()
  342. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(2,4,3)
  343. end)
  344.  
  345. CreateTargetAbility("Goto!", function()
  346. local Target = Stand.Target
  347. STAND.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame
  348. end)
  349.  
  350. CreateTargetAbility("jump!", function()
  351. Chat("watch out")
  352. local Target = Stand.Target
  353. if Target then
  354. Hit(false)
  355. wait(0.7)
  356. Stand.Action = ""
  357. repeat wait()
  358. if Target.Character.BodyEffects["K.O"].Value == false then
  359. Hit(false)
  360. STAND.Character.HumanoidRootPart.CFrame = Target.Character.UpperTorso.CFrame
  361. elseif Target.Character.BodyEffects["K.O"].Value == true then
  362. wait(0.7)
  363. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(Target.Character.UpperTorso.Position.X , Target.Character.UpperTorso.Position.Y +0.5, Target.Character.UpperTorso.Position.Z )
  364. wait(1)
  365. game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", true)
  366. wait(1.5)
  367. for i,v in pairs(STAND.Character:GetChildren()) do
  368. if v:IsA("BasePart") then v:Destroy() end end
  369. end
  370. until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense")
  371. Stand.Action = "Summoned"
  372. wait(1)
  373. end
  374. end)
  375.  
  376. CreateAction("Fro2nt Stab12", function()
  377. if STAND.Character.HumanoidRootPart then
  378. if OWNER.Character.HumanoidRootPart then
  379. Hit(false)
  380. wait(1)
  381. Stand.Action = "Summoned"
  382. end
  383. end
  384. end)
  385.  
  386. CreateAction("Mimic1", function()
  387. local Block = OWNER.Character.BodyEffects:FindFirstChild('Block')
  388. if OWNER.Character.BodyEffects.Attacking.Value == true then
  389. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-6)
  390. if STAND.Character:FindFirstChild('Combat') then
  391. STAND.Character:FindFirstChild('Combat'):Activate()
  392. wait()
  393. STAND.Character:FindFirstChild('Combat'):Deactivate()
  394. else
  395. STAND.Backpack:FindFirstChild('Combat').Parent = STAND.Character
  396. end
  397. elseif Block then
  398. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-6)
  399. if not STAND.Character.BodyEffects:FindFirstChild('Block') then
  400. game:GetService("ReplicatedStorage").MainEvent:FireServer("Block", true)
  401. end
  402. else
  403. if STAND.Character.BodyEffects:FindFirstChild('Block') then
  404. STAND.Character.BodyEffects:FindFirstChild('Block'):Destroy()
  405. end
  406. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(1,1.85,2.5)
  407. end
  408. end)
  409.  
  410. CreateAction("Mimic", function()
  411. local Block = OWNER.Character.BodyEffects:FindFirstChild('Block')
  412. if OWNER.Character.BodyEffects.Attacking.Value == true then
  413. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-6)
  414. if STAND.Character:FindFirstChild('Combat') then
  415. STAND.Character:FindFirstChild('Combat'):Activate()
  416. else
  417. STAND.Backpack:FindFirstChild('Combat').Parent = STAND.Character
  418. end
  419. elseif Block then
  420. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-6)
  421. if not STAND.Character.BodyEffects:FindFirstChild('Block') then
  422. game:GetService("ReplicatedStorage").MainEvent:FireServer("Block", true)
  423. end
  424. else
  425. if STAND.Character.BodyEffects:FindFirstChild('Block') then
  426. STAND.Character.BodyEffects:FindFirstChild('Block'):Destroy()
  427. end
  428. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(1,1.85,2.5)
  429. end
  430. end)
  431.  
  432. --/---------------------------------------------------------------------------------------------\--/ Create & CreateTargetAbility & CreateLoop goes below this :
  433. Create("Save!", function ()
  434. Stand.Action = "Save"
  435. end)
  436.  
  437. Create("Stab!", function()
  438. Stand.Action = "aura1"
  439. end)
  440.  
  441. Create("Leave!", function()
  442. game:Shutdown()
  443. end)
  444.  
  445. Create("MUDA!", function()
  446. Chat("MUDA MUDA MUDA MUDA")
  447. Stand.Action = "Barrage"
  448. end)
  449.  
  450. Create('Aura!', function()
  451. Stand.Action = "Aura"
  452. end)
  453.  
  454. Create("GROUND!", function()
  455. Chat("bye") --change thea text to whatever u want
  456. Stand.Action = "poof"
  457. end)
  458.  
  459. Create("left!", function()
  460. Stand.Action = "S"
  461. end)
  462.  
  463. Create("right!", function()
  464. Stand.Action = "SR"
  465. end)
  466.  
  467. Create("/e aura", function()
  468. Stand.Action = "Aura"
  469. end)
  470.  
  471. Create("roast!", function()
  472. Chat("get good son")
  473. wait(1.00)
  474. Chat("GROW UP LOL")
  475. wait(1.00)
  476. Chat("i own you")
  477. wait(1.00)
  478. Chat("bro a baby plays better than you")
  479. wait(1.00)
  480. Chat("nahh bro has the playstation 2")
  481. wait(1.00)
  482. Chat("even yuki can aim better")
  483. wait(1.00)
  484. end)
  485.  
  486. Create("nut!", function()
  487. Chat("i love that cream")
  488. wait(1.00)
  489. Chat("mmm yes mommy/daddy mmmmm")
  490. end)
  491.  
  492. Create("cmds", function()
  493. Chat("Khoard!, Save!, Stab!, SHINEI! user")
  494. wait(2.50)
  495. Chat("aura or /e aura, roast!, nut!")
  496. wait(2.50)
  497. Chat("left, right GROUND!, MUDA!")
  498. wait(2.50)
  499. Chat("Vanish!, Appear! /e q /e v")
  500. wait(2.50)
  501. Chat("Light!, Heavy, Drop!, Jump!")
  502. wait(2.50)
  503. Chat("Save drop!, ZA WARUDO!, Drop!, Bring! user")
  504. wait(2.50)
  505. Chat()
  506. end)
  507.  
  508. Create("Khord!", function()
  509. Chat("if u want the stand script andrew tate # 33 85")
  510. end)
  511.  
  512.  
  513. Create("ZA WARUDO!", function()
  514. Stand.Action = "Fro2nt Stab12"
  515. end)
  516.  
  517. Create("light!", function()
  518. Chat("Light Mimic activated.")
  519. Stand.Action = "Mimic1"
  520. end)
  521.  
  522.  
  523. Create("Heavy!", function()
  524. Chat("Heavy Mimic activated.")
  525. Stand.Action = "Mimic"
  526. end)
  527.  
  528. Create("Save drop!", function ()
  529. Stand.Action = "Sa1ve"
  530. end)
  531.  
  532. Create("drop!", function()
  533. game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false)
  534. Stand.Action = "Summoned"
  535. end)
  536.  
  537.  
  538.  
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