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Nov 20th, 2017
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][28];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 174.266906, 101.564872, "box");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 21.023071);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 465.000000, 0.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  11. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  12. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 892679679);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  15. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  16. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  17. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  18. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  19.  
  20. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 174.099929, 136.822067, "box");
  21. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.879998);
  22. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 465.000000, 0.000000);
  23. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  24. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  25. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  26. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 189736959);
  27. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  29. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  30. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  31. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  32. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  33.  
  34. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 319.700134, 104.006317, "box");
  35. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 3.479005);
  36. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 236.000000);
  37. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
  38. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 993737727);
  39. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
  40. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], 441263871);
  41. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  42. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  43. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  44. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  45. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  47.  
  48. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 262.899963, 109.922309, "Weed-Shop");
  49. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.603599, 2.252088);
  50. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  51. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 892679679);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 1);
  54. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  55. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 3);
  56. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  57. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  58.  
  59. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 319.600036, 141.715606, "box");
  60. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, -0.239996);
  61. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 290.959960);
  62. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 2);
  63. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 690563583);
  64. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][4], 1);
  65. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][4], 892679679);
  66. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  67. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  68. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  69. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  70. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  71. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  72.  
  73. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 174.366653, 172.962722, "box");
  74. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 10.303068);
  75. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 465.109222, 0.000000);
  76. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  77. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  78. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][5], 1);
  79. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][5], 441263871);
  80. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  81. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  82. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  83. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  84. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  85. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  86.  
  87. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 172.598480, 101.737861, "LD_TATT:4weed");
  88. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
  89. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 27.799995, 33.160308);
  90. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  91. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 892679679);
  92. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  93. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  94. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  95. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  96. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  97. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  98.  
  99. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 438.914733, 101.737861, "LD_TATT:4weed");
  100. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
  101. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 27.799995, 33.160308);
  102. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  103. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 892679679);
  104. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  105. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  106. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  107. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  108. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  109. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  110.  
  111. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 174.066635, 290.467620, "box");
  112. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.182080);
  113. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 464.808837, 0.000000);
  114. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  115. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  116. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][8], 1);
  117. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][8], 441263871);
  118. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  119. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  120. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  121. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
  122. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  123. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  124.  
  125. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 367.021697, 175.766754, "box");
  126. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 9.635966);
  127. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 462.411621, 0.000000);
  128. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  129. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  130. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][9], 1);
  131. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][9], 892679679);
  132. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  133. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  134. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  135. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  136. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  137. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  138.  
  139. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 277.416229, 175.766754, "box");
  140. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 9.635966);
  141. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 361.364990, 0.000000);
  142. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  143. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  144. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
  145. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], 892679679);
  146. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  147. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  148. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  149. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  150. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  151. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  152.  
  153. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 176.610076, 175.766754, "box");
  154. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 9.635966);
  155. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 272.000000, 0.000000);
  156. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  157. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  158. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][11], 1);
  159. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][11], 892679679);
  160. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  161. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  162. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  163. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
  164. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  165. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  166.  
  167. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 175.721588, 251.926727, "box");
  168. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 1.315968);
  169. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 465.000000, 0.000000);
  170. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  171. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  172. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][12], 1);
  173. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][12], 441263871);
  174. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  175. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  176. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  177. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
  178. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  179. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  180.  
  181. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 207.100387, 250.331146, "SEME");
  182. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.334800, 1.644798);
  183. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  184. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 892679679);
  185. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  186. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  187. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  188. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  189. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  190. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  191. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][13], true);
  192.  
  193. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 279.804809, 250.331146, "MARIHUANA");
  194. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.334800, 1.644798);
  195. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  196. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 892679679);
  197. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  198. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  199. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  200. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  201. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  202. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  203. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][14], true);
  204.  
  205. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 386.711334, 250.331146, "OSTALO");
  206. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.334800, 1.644798);
  207. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  208. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 892679679);
  209. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  210. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  211. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  212. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  213. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  214. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  215. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][15], true);
  216.  
  217. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 283.799957, 165.453323, "");
  218. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  219. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 90.000000, 90.000000);
  220. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  221. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  222. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  223. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  224. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 0);
  225. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 5);
  226. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  227. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  228. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][16], 19473);
  229. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][16], 0.000000, 30.000000, 30.000000, 1.000000);
  230.  
  231. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 404.400024, 186.024551, "?");
  232. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.786400, 5.069506);
  233. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  234. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 441263871);
  235. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  236. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  237. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  238. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 3);
  239. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  240. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  241.  
  242. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 213.599990, 208.417755, ".");
  243. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.832400, 1.819022);
  244. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  245. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 1548632063);
  246. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  247. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  248. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  249. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 1);
  250. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  251. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  252.  
  253. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 221.599990, 215.386672, ".");
  254. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.832400, 1.819022);
  255. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  256. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 1548632063);
  257. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  258. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  259. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  260. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 1);
  261. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
  262. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  263.  
  264. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 207.999938, 221.359954, ".");
  265. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.832400, 1.819022);
  266. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  267. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 1548632063);
  268. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  269. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  270. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  271. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 1);
  272. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  273. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  274.  
  275. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 227.599914, 206.924377, ".");
  276. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.832400, 1.819022);
  277. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  278. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 1548632063);
  279. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  280. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  281. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  282. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 1);
  283. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
  284. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  285.  
  286. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 202.399948, 199.955505, ".");
  287. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.832400, 1.819022);
  288. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  289. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 1548632063);
  290. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  291. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  292. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  293. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 1);
  294. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  295. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  296.  
  297. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 221.599990, 192.488891, ".");
  298. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.832400, 1.819022);
  299. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  300. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 1548632063);
  301. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  302. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  303. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  304. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 1);
  305. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  306. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  307.  
  308. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 234.799957, 220.862228, ".");
  309. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.832400, 1.819022);
  310. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  311. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 1548632063);
  312. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  313. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  314. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  315. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 1);
  316. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  317. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  318.  
  319. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 209.899932, 162.524520, "150$");
  320. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.400000, 1.600000);
  321. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  322. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1);
  323. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  324. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 1);
  325. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  326. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 3);
  327. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
  328. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  329.  
  330. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 305.610626, 162.526763, "350$");
  331. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.400000, 1.600000);
  332. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  333. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -1);
  334. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  335. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 1);
  336. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  337. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 3);
  338. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
  339. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  340.  
  341. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 460.799865, 92.137840, "X");
  342. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.595600, 1.719466);
  343. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  344. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -2147483393);
  345. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  346. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 1);
  347. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  348. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 3);
  349. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 1);
  350. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  351. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][27], true);
  352.  
  353.  
  354.  
  355.  
  356. //Total textdraws exported: 28 (0 global textdraws / 28 player textdraws) ~ 16/11/2017 ~ 22:30:29
  357. TDEditor V1.17 BY ADRI1
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