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- [19:42:31] [DEBUG] Created script domain 'ScriptDomain_D29ABCA2' with v2.9.6.
- [19:42:31] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_D29ABCA2' ...
- [19:42:31] [DEBUG] Found 2 script(s) in 'Better Chases.dll'.
- [19:42:31] [DEBUG] Found 1 script(s) in 'IntelligentAI.dll'.
- [19:42:31] [DEBUG] Found 1 script(s) in 'MoreCrimeMod.dll'.
- [19:42:31] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
- [19:42:31] [DEBUG] Starting 5 script(s) ...
- [19:42:31] [DEBUG] Instantiating script 'BetterChases' in script domain 'ScriptDomain_D29ABCA2' ...
- [19:42:32] [DEBUG] Started script 'BetterChases'.
- [19:42:32] [DEBUG] Instantiating script 'BetterChases+PedFinder' in script domain 'ScriptDomain_D29ABCA2' ...
- [19:42:32] [DEBUG] Started script 'BetterChases+PedFinder'.
- [19:42:32] [DEBUG] Instantiating script 'IntelligentAI1.IntelligentAI1' in script domain 'ScriptDomain_D29ABCA2' ...
- [19:42:32] [DEBUG] Started script 'IntelligentAI1.IntelligentAI1'.
- [19:42:32] [DEBUG] Instantiating script 'MoreCrimeMod' in script domain 'ScriptDomain_D29ABCA2' ...
- [19:42:32] [DEBUG] Started script 'MoreCrimeMod'.
- [19:42:32] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_D29ABCA2' ...
- [19:42:32] [DEBUG] Started script 'NativeUI.BigMessageThread'.
- [19:42:32] [ERROR] Caught fatal unhandled exception:
- System.TypeInitializationException: The type initializer for 'GTA.Native.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.Native.MemoryAccess..cctor()
- --- End of inner exception stack trace ---
- at GTA.Native.MemoryAccess.GetPedHandles()
- at GTA.World.GetAllPeds()
- at BetterChases.PedFinder.PedFinder_Tick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [19:42:33] [ERROR] Caught fatal unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at BetterChases.HandleCops()
- at BetterChases.OnTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [19:42:38] [ERROR] Script 'BetterChases' is not responding! Aborting ...
- [19:42:38] [DEBUG] Aborted script 'BetterChases'.
- [19:42:39] [ERROR] Caught fatal unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at IntelligentAI1.IntelligentAI1.BallerEvent(Object sender, EventArgs e)
- at System.EventHandler.Invoke(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [19:42:44] [ERROR] Script 'IntelligentAI1.IntelligentAI1' is not responding! Aborting ...
- [19:42:44] [DEBUG] Aborted script 'IntelligentAI1.IntelligentAI1'.
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