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Nov 18th, 2022
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  1. Options:
  2. Updater: false
  3. ShowCancelledNotice: true
  4. Messages:
  5. NoPermission: "&cYou do not have permission to use that command!"
  6. # After 5 minutes the shared item/inventory generated inventory view will expire
  7. InvExpired: "&cThis inventory view has expired!"
  8. ReloadPlugin: "&aInteractive Chat has been reloaded!"
  9. # The message to send when a message is cancelled due to the placeholder limit
  10. LimitReached: "&cPlease do not use an excessive amount of placeholders in one message!"
  11. # The messages sent when a client has colors disabled in their own settings
  12. ColorsDisabled: "'&lYou have colors disabled in your client settings! All messages"
  13. ColorsReEnabled: "'&aYou have colors re-enabled in your client settings! All messages"
  14. # The message sent when a player toggle mentions
  15. EnableMentions: "&aPlayer Mentions Enabled!"
  16. DisableMentions: "&ePlayer Mentions Disabled!"
  17. # The messages sent when listing placeholders
  18. ListPlaceholdersHeader: "&eList of Chat Placeholders:"
  19. ListPlaceholdersBody: '&b{Order}. \"&f&l{Keyword}&b\" &6- &e{Description}'
  20. # The messages sent when a player set their inventory display layout
  21. SetInventoryDisplayLayout: "&aSet inventory display layout to Layout &e{Layout}"
  22. PlayerOnlyCommand: "&cThis command cannot be used in the console!"
  23. InvalidPlayer: "&cThat is not a valid player!"
  24. NoEnoughArgs: "&cInsufficent arguments!"
  25. InvalidArgs: "&cInvalid arguments!"
  26. # Sent if a keyword placeholder is on cooldown
  27. PlaceholderCooldown: "'&cYou have to wait &e{Time} &cbefore you can use &e{Keyword}"
  28. # Sent if the player is on universal cooldown
  29. UniversalCooldown: "&cYou have to wait &e{Time} &cbefore you can use keywords again!"
  30. Settings:
  31. # Bungeecord Mode
  32. Bungeecord: false
  33. UseAccurateSenderParser: true
  34. # Whether to parse PlaceholderAPI placeholders on the main thread
  35. ParsePAPIOnMainThread: false
  36. ItemTagMaxLength: 30767
  37. PacketStringMaxLength: 32767
  38. SendOriginalMessageIfExceedLengthLimit: true
  39. FormattingTags:
  40. # Allow the use of "[color=#123456]" RGB tags (1.16+)
  41. AllowRGBTags: true
  42. # Allow the use of "[font=uniform]" Font tags (1.16+)
  43. AllowFontTags: true
  44. # Define custom RGB formats using regex
  45. # Matching group 1-6 should be EACH of the characters in the RGB hex code
  46. # For example, the regex for "#123456" should be
  47. # "#([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])"
  48. AdditionalRGBFormats:
  49. - "#([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])"
  50. BungeecordUnknownItem:
  51. ReplaceItem: BARRIER
  52. DisplayName: "&cUnknown Item {Type}"
  53. Lore:
  54. - "&7Unable to parse item"
  55. - "&7This is likely to be an item that"
  56. - "&7does not exist in this version of Minecraft"
  57. # Visit this page for all the languages that Minecraft offers
  58. # https://minecraft.fandom.com/wiki/Language
  59. Language: en_us
  60. # Use individual permissions for custom placeholders
  61. # For example the first custom placeholder will have the permission
  62. # interactivechat.module.custom.1
  63. UseCustomPlaceholderPermissions: false
  64. # The title of viewing a container inside an inventory view
  65. ContainerViewTitle: Container Contents
  66. # A list of private message commands on your server
  67. # The plugin will attempt to parse placeholder inside these commands.
  68. # This list is in REGEX, so you can do some more advanced matches.
  69. CommandsToParse:
  70. - "(?i)/emsg .*"
  71. - "(?i)/msg .*"
  72. - "(?i)/pm .*"
  73. - "(?i)/tell .*"
  74. - "(?i)/r .*"
  75. - "(?i)/cmi msg .*"
  76. - "(?i)/reply .*"
  77. # A list of chat messages to ignore
  78. # This list is in REGEX, so you can do some more advanced matches.
  79. MessagesToIgnore:
  80. - ".*\\[.*IGNORE.*\\].*"
  81. # Set the cooldown that is shared between all placeholders in the plugin (in seconds)
  82. # Placeholders will not be parsed when a player is in cooldown
  83. UniversalCooldown: 0
  84. # Maximum Placeholders that can be used in one message will be cancelled if the limit is reached
  85. # Put in -1 to disable the limit
  86. MaxPlaceholders: -1
  87. # Settings for situations where the plugin is unable to parse a placeholder
  88. PlayerNotFound:
  89. # Hover message settings
  90. Hover:
  91. # Add a hover message
  92. Enable: true
  93. # Text for the hover message
  94. # Supports multiple lines
  95. Text:
  96. - "&cUnable to parse placeholder.."
  97. # Click action settings
  98. Click:
  99. # Add a click action
  100. Enable: false
  101. # The action to do when clicked
  102. # List of actions:
  103. # OPEN_URL
  104. # OPEN_FILE
  105. # RUN_COMMAND
  106. # SUGGEST_COMMAND
  107. # CHANGE_PAGE
  108. # COPY_TO_CLIPBOARD
  109. Action: SUGGEST_COMMAND
  110. # The value for the action above
  111. # for example '/say yellow is her fav color' for the action RUN_COMMAND
  112. Value: ""
  113. # Replace keyword settings
  114. Replace:
  115. # Whether the keyword should be replaced with another text
  116. Enable: true
  117. # The text to replace the keyword
  118. # Use {Placeholder} for the name of the placeholder that was unable to be parsed
  119. ReplaceText: "&c{Placeholder}&r"
  120. # You might want to adjust this option if you have other plugins listening to the chat
  121. # And it is interfering with InteractiveChat's placeholders
  122. # Valid options are
  123. # LOWEST, LOW, NORMAL, HIGH, HIGHEST, MONITOR
  124. EventPriorities:
  125. # Defaults to HIGH
  126. Commands: HIGH
  127. # Defaults to HIGH
  128. Chat: HIGH
  129. # Defaults to HIGH
  130. Preview: HIGH
  131. TagEveryIdentifiableMessage: false
  132. # In which packets should InteractiveChat listen to and modify
  133. PacketsToListen:
  134. Chat: true
  135. Title: false
  136. # This option is only effective on Minecraft 1.19.1+
  137. ForceUnsignedChatPackets: false
  138. # Should click and hover events be removed in chat previews on 1.19+
  139. ChatPreviewRemoveClickAndHover: false
  140. # Do NOT set this to true unless you know what you are doing
  141. # Does not do anything on or below 1.16.5
  142. # Using PaperMC does NOT mean you need to set this to true
  143. UsePaperModernChatEvent: false
  144. # Only used if UsePaperModernChatEvent is true
  145. PaperChatEventEditOriginalMessageField: true
  146. Commands:
  147. # Whether to make commands displayed in chat clickable
  148. Enabled: true
  149. # The formatting to trigger the command display function
  150. Format: "[{Command}]"
  151. # The text to replace the matched section of the message
  152. # Use "{Command}" for the command
  153. Text: "&b[&e{Command}&b]"
  154. # What happens when the player clicks the command
  155. # List of actions:
  156. # RUN_COMMAND
  157. # SUGGEST_COMMAND
  158. Action: SUGGEST_COMMAND
  159. HoverMessage:
  160. - "&eClick to use command!"
  161. Chat:
  162. # Convert alternate color code character
  163. # Only one character is allowed, leave blank to disable this feature
  164. TranslateAltColorCode: "&"
  165. # Enable the mention title and sound
  166. AllowMention: true
  167. # The prefix to trigger a mention
  168. MentionPrefix: "@"
  169. # The sound to play when a player is mentioned
  170. # List of all sounds
  171. # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
  172. # .
  173. # Alternatively you can use full resourceLocations on 1.13+
  174. # Example: "minecraft:entity.player.levelup"
  175. MentionedSound: ENTITY_EXPERIENCE_ORB_PICKUP
  176. # The title to show when mentioned
  177. # Blank to disable
  178. MentionedTitle: "&c&lMentioned"
  179. # How long should the title be shown when mentioned
  180. # Duration in seconds
  181. MentionedTitleDuration: 1.5
  182. # These are currently unused
  183. UnknownPlayerMentionSubtitle: "&fSomeone had mentioned you in the chat!"
  184. UnknownPlayerMentionActionbar: ""
  185. # The subtitle and actionbar to show when mentioned
  186. # Note that actionbar might not work if your version of Minecraft does not support it
  187. # Blank to disable
  188. KnownPlayerMentionSubtitle: "&3%player_name% &fmentioned you in the chat!"
  189. KnownPlayerMentionActionbar: ""
  190. # Use Advancement Grant Toast to show a message
  191. # Only works on versions 1.12 or above
  192. # Blank to disable
  193. MentionToast: "&3%player_name% &fmentioned you!"
  194. # Use the bossbar to show a message (1.9+)
  195. MentionBossBar:
  196. # Blank to disable
  197. Text: "&3%player_name% &fmentioned you!"
  198. # Color of the bossbar if supported
  199. # Accepted values:
  200. # PURPLE
  201. # PINK
  202. # BLUE
  203. # RED
  204. # GREEN
  205. # YELLOW
  206. # WHITE
  207. Color: YELLOW
  208. # The style of the bossbar if supported
  209. # PROGRESS
  210. # NOTCHED_6
  211. # NOTCHED_10
  212. # NOTCHED_12
  213. # NOTCHED_20
  214. Overlay: PROGRESS
  215. # How long should the bossbar be shown when mentioned
  216. # Duration in seconds
  217. Duration: 6.0
  218. # The delay after the duration above before the bossbar is removed
  219. # Delay in seconds
  220. RemoveDelay: 0.5
  221. # Highlight the mentioned playername for the player mentioned
  222. # Use {MentionedPlayer} for the highlighted player name
  223. MentionHighlight: "&e{MentionedPlayer}"
  224. # The text to show when the player mentioned hover over the highlighted text
  225. # Use {Sender} and {Receiver}
  226. MentionHoverText:
  227. - "&b{Sender} mentioned you!"
  228. UseBukkitDisplayName: true
  229. UseEssentialsNicknames: true
  230. DisableHere: false
  231. DisableEveryone: false
  232. # Time until a player can be mentioned by the same player again
  233. # In seconds
  234. MentionCooldown: 3
  235. ItemDisplay:
  236. Settings:
  237. # How long should an item display be stored in memory after its creation
  238. # This is in minutes
  239. Timeout: 360
  240. Item:
  241. # Enable players to show their items in main hand
  242. Enabled: true
  243. # The keyword to trigger the item display function (in regex)
  244. Keyword: "(?i)\\[item\\]"
  245. # The text to replace the keyword
  246. # Special Placeholders:
  247. # Use {Item} for item display name
  248. # Use {Amount} for the item amount
  249. Text: "&f[&f{Item} &bx{Amount}&f]"
  250. # The text to replace the keyword when the player is only holding one item
  251. SingularText: "&f[&f{Item}&f]"
  252. # The title of the inventory view
  253. InventoryTitle: "%player_name%''s Item"
  254. # Cooldown of this placeholder in seconds
  255. Cooldown: 0
  256. # Enable the click GUI
  257. GUIEnabled: true
  258. # The item used for the frame of the Item GUI
  259. Frame:
  260. Primary: BLACK_STAINED_GLASS_PANE
  261. Secondary: WHITE_STAINED_GLASS_PANE
  262. # Preview shared maps instead of showing the item itself
  263. PreviewMaps: true
  264. EmptyItemSettings:
  265. # Whether players are allowed to show an empty hand
  266. AllowAir: true
  267. # Message to send when AllowAir is false and a player tried to show nothing
  268. DisallowMessage: "'&cYou have nothing to show! Try holding something in your"
  269. # This description is used when listing placeholders
  270. Description: "&aShow the Item you are holding in the chat!"
  271. HoverableItemsTranslation:
  272. # Whether to make all chat message item tooltips clickable (e.g. death messages, give command results)
  273. # Only have an effect if GUIEnabled is enabled above
  274. Enabled: true
  275. # The title of the inventory view
  276. InventoryTitle: Item Preview
  277. # Enable the chat hover tooltip
  278. HoverEnabled: true
  279. # Alternative hover message to show if HoverEnabled is false
  280. # Leave blank to disable
  281. AlternativeHoverMessage:
  282. - ""
  283. # This name is used to identify your placeholder
  284. # It must be a non-regex form of your keyword and should satisfy the regex of your keyword
  285. Name: "[item]"
  286. Inventory:
  287. # Enable players to show their inventory
  288. Enabled: true
  289. # The keyword to trigger the inventory display function (in regex)
  290. Keyword: "(?i)\\[inv\\]"
  291. # The text to replace the keyword
  292. Text: "&f[&b%player_name%''s Inventory&f]"
  293. # The title of the inventory view
  294. InventoryTitle: "%player_name%''s Inventory"
  295. # Cooldown of this placeholder in seconds
  296. Cooldown: 0
  297. # Which inventory sharing layout do you want as default
  298. # Currently there is layout 0 and layout 1
  299. Layout: 0
  300. # The item display text of the skull
  301. SkullDisplayName: "&e%player_name%"
  302. # The item used for the frame of the Inventory GUI
  303. Frame:
  304. Primary: BLACK_STAINED_GLASS_PANE
  305. Secondary: WHITE_STAINED_GLASS_PANE
  306. # Hover Message
  307. HoverMessage:
  308. - "&bClick to view!"
  309. # This description is used when listing placeholders
  310. Description: "&bShow your Inventory in the chat!"
  311. # This name is used to identify your placeholder
  312. # It must be a non-regex form of your keyword and should satisfy the regex of your keyword
  313. Name: "[inv]"
  314. Player:
  315. # Let InteractiveChat handle all player names that appears in chat (literally ALL)
  316. UsePlayerNameInteraction: true
  317. UseOnTranslatableComponents: true
  318. # Whether names have to be capitalized correctly to be replaced
  319. CaseSensitive: true
  320. Hover:
  321. # Add a hover message to all player names in chat
  322. Enable: true
  323. # The text to show in the hover message
  324. # Supports multiple lines
  325. Text:
  326. - "&f Nome: &e%player_name% "
  327. - "&0"
  328. - "&f Classe: %mmocore_class% "
  329. - "&f Livello: &a%mmocore_level% "
  330. - "&f ProgressoLv: &7%mmocore_level_percent%% "
  331. - "&f Clan: %prymacore_clan% %prymacore_clan-prefix-ia%"
  332. - "&f Rank Clan: %prymacore_grado% %prymacore_grado-prefix-ia%"
  333. - "&0"
  334. - "&f Soldi: &a%vault_eco_balance_fixed%$ "
  335. - "&f Punti Attributo: &a%mmocore_attribute_points%"
  336. Click:
  337. # Add a click action to all player names in chat
  338. Enable: true
  339. # The action to do when a player name is clicked
  340. # List of actions:
  341. # OPEN_URL
  342. # OPEN_FILE
  343. # RUN_COMMAND
  344. # SUGGEST_COMMAND
  345. # CHANGE_PAGE
  346. # COPY_TO_CLIPBOARD
  347. Action: SUGGEST_COMMAND
  348. # The value for the action above
  349. # for example '/say yellow is her fav color' for the action RUN_COMMAND
  350. Value: "/msg %player_name% "
  351. # Let InteractiveChat override original hover/click events with its own hover/click events
  352. # If it is set to false, the original hover/click event will take priority
  353. # Meaning InteractiveChat player name interaction won't be applied
  354. OverrideOriginal:
  355. HoverEvent: true
  356. ClickEvent: true
  357. TabCompletion:
  358. # This only works on command tab completions
  359. # Doesn't work on chat tab completions or on versions on or below 1.12.2
  360. PlayerNameToolTip:
  361. Enabled: true
  362. ToolTip: "&aWorld: &7%player_world% &aX: &7%player_x% &aY: &7%player_y% &aZ: &7%player_z%"
  363. # Note that all settings have to be present even if they are set to false
  364. # You can also use the CustomPlaceholderCreator tool by double-clicking the plugin jar
  365. CustomPlaceholders:
  366. 1:
  367. # Should the placeholders be parsed as the message sender or the message receiver
  368. # Either 'sender' or 'viewer'
  369. ParsePlayer: sender
  370. # Whether to parse placeholders in the keyword text
  371. ParseKeyword: false
  372. # Cooldown of this placeholder in seconds
  373. Cooldown: 0
  374. # Hover message settings
  375. Hover:
  376. # Add a hover message
  377. Enable: true
  378. # Text for the hover message
  379. # Supports multiple lines
  380. Text:
  381. - "$%vault_eco_balance_commas%'"
  382. # Click action settings
  383. Click:
  384. # Add a click action
  385. Enable: true
  386. # The action to do when clicked
  387. # List of actions:
  388. # OPEN_URL
  389. # OPEN_FILE
  390. # RUN_COMMAND
  391. # SUGGEST_COMMAND
  392. # CHANGE_PAGE
  393. # COPY_TO_CLIPBOARD
  394. Action: SUGGEST_COMMAND
  395. # The value for the action above
  396. # for example '/say yellow is her fav color' for the action RUN_COMMAND
  397. Value: "/pay %player_name% "
  398. # Replace keyword settings
  399. Replace:
  400. # Whether the keyword should be replaced with another text
  401. Enable: true
  402. # The text to replace the keyword
  403. ReplaceText: "[%player_name%''s Balance]"
  404. # This description is used when listing placeholders
  405. Description: "&eShow the amount of money you have in the chat!"
  406. # The keyword to look for in the chat (in regex)
  407. Keyword: "\\[money\\]"
  408. # This name is used to identify your placeholder
  409. # It must be a non-regex form of your keyword and should satisfy the regex of your keyword
  410. Name: "[money]"
  411. 3:
  412. ParsePlayer: sender
  413. ParseKeyword: false
  414. Cooldown: 0
  415. Hover:
  416. Enable: false
  417. Text: []
  418. Click:
  419. Enable: false
  420. Action: ""
  421. Value: ""
  422. Replace:
  423. Enable: true
  424. ReplaceText: "%player_world_time_24%"
  425. Description: "&eShows the current time of the world you are in!"
  426. Keyword: "\\[gametime\\]"
  427. Name: "[gametime]"
  428. 5:
  429. ParsePlayer: sender
  430. ParseKeyword: false
  431. Cooldown: 0
  432. Hover:
  433. Enable: false
  434. Text: []
  435. Click:
  436. Enable: false
  437. Action: ""
  438. Value: ""
  439. Replace:
  440. Enable: true
  441. ReplaceText: "%server_time_dd/MM/yyyy HH:mm:ss zzz%"
  442. Description: "&eShows the current time of the server in the real world!"
  443. Keyword: "\\[time\\]"
  444. Name: "[time]"
  445. 7:
  446. ParsePlayer: sender
  447. ParseKeyword: false
  448. Cooldown: 0
  449. Hover:
  450. Enable: false
  451. Text: []
  452. Click:
  453. Enable: false
  454. Action: ""
  455. Value: ""
  456. Replace:
  457. Enable: true
  458. ReplaceText: "%player_colored_ping% &bms"
  459. Description: "&eShows your current ping!"
  460. Keyword: "\\[ping\\]"
  461. Name: "[ping]"
  462. # Do not change this value
  463. ConfigVersion: 4.2.3.8
  464.  
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