Advertisement
GarbageCollector640

2nd Battle for the Merchant Holdings

Dec 3rd, 2023
276
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.73 KB | None | 0 0
  1. >Round #1
  2.  
  3. >The Empire's Armada
  4. >Rothsford Fleet (Jonah Rothsford)
  5. >Cohesion: 10/10. Rolls 1d6+3. +1 [House Retinue], +1 [Armada Flagship], +1 [Military Skill]
  6. >Imperial Fleet (Scott Phillips)
  7. >Cohesion: 6/6. Rolls 1d6+1. +1 [Military Skill]
  8. >Imperial Fleet (Max Buckson)
  9. >Cohesion: 6/6. Rolls 1d6+1. +1 [Military Skill]
  10. >Minor Fleet (Bruno Lochstrum)
  11. >Cohesion: 6/6. Rolls 1d6+1. +1 [Military Skill]
  12.  
  13. >Merchant Holdings Armada
  14. >Mercenary Fleet ("Chainsaw")
  15. >Cohesion: 8/8. Rolls 1d6+3. +1 [Armada Flagship], +1 [Pricey Equipment], +1 [Military Skill]
  16. >Mercenary Fleet ("Sarge" Tanner)
  17. >Cohesion: 6/6. Rolls 1d6+2. +1 [Pricey Equipment], +1 [Military Skill]
  18. >Mercenary Fleet (Maximus "Bozo" Durannes)
  19. >Cohesion: 6/6. Rolls 1d6+1. +1 [Military Skill]
  20. >Mercenary Fleet ("Hot-Las" Charlie)
  21. >Cohesion: 6/6. Rolls 1d6+1. +1 [Military Skill]
  22.  
  23. >Jonah Feints "Chainsaw"
  24. >Scott Charges Tanner
  25. >Max Defends Maximus
  26. >Bruno Charges Charlie
  27.  
  28. >"Chainsaw" Charges Jonah
  29. >Tanner Feints Scott
  30. >Maximus Charges Max
  31. >Charlie Defends Bruno
  32.  
  33. >Jonah rolls 4, "Chainsaw" rolls 9
  34. >Jonah loses -5 cohesion
  35.  
  36. >Scott rolls 7, Tanner rolls 6
  37. >Tanner loses -1 cohesion
  38.  
  39. >Max rolls 8, Maximus rolls 3
  40. >Maximus loses -5 cohesion
  41.  
  42. >Bruno rolls 4, Charlie rolls 7
  43. >Bruno loses -3 cohesion
  44.  
  45. >Round #2
  46.  
  47. >The Empire's Armada
  48. >Rothsford Fleet (Jonah Rothsford)
  49. >Cohesion: 5/10. Rolls 1d6+3. +1 [House Retinue], +1 [Armada Flagship], +1 [Military Skill]
  50. >Imperial Fleet (Scott Phillips)
  51. >Cohesion: 6/6. Rolls 1d6+1. +1 [Military Skill]
  52. >Imperial Fleet (Max Buckson)
  53. >Cohesion: 6/6. Rolls 1d6+1. +1 [Military Skill]
  54. >Minor Fleet (Bruno Lochstrum)
  55. >Cohesion: 3/6. Rolls 1d6+1. +1 [Military Skill]
  56.  
  57. >Merchant Holdings Armada
  58. >Mercenary Fleet ("Chainsaw")
  59. >Cohesion: 8/8. Rolls 1d6+3. +1 [Armada Flagship], +1 [Pricey Equipment], +1 [Military Skill]
  60. >Mercenary Fleet ("Sarge" Tanner)
  61. >Cohesion: 5/6. Rolls 1d6+2. +1 [Pricey Equipment], +1 [Military Skill]
  62. >Mercenary Fleet (Maximus "Bozo" Durannes)
  63. >Cohesion: 1/6. Rolls 1d6+1. +1 [Military Skill]
  64. >Mercenary Fleet ("Hot-Las" Charlie)
  65. >Cohesion: 6/6. Rolls 1d6+1. +1 [Military Skill]
  66.  
  67. >Jonah Charges "Chainsaw"
  68. >Scott Charges Tanner
  69. >Max Defends Maximus
  70. >Bruno Feints Charlie
  71.  
  72. >"Chainsaw" Charges Jonah
  73. >Tanner Defends Scott
  74. >Maximus Charges Max
  75. >Charlie Feints Bruno
  76.  
  77. >Jonah rolls 5, "Chainsaw" rolls 7
  78. >Jonah loses -2 cohesion
  79.  
  80. >Scott rolls 2, Tanner rolls 10
  81. >Scott loses -8 cohesion
  82.  
  83. >Scott’s flagship, ‘In Duty, Glory’ has been destroyed!
  84.  
  85. >Max rolls 5, Maximus rolls 7
  86. >Max loses -2 cohesion
  87.  
  88. >Bruno rolls 5, Charlie rolls 3
  89. >Charlie loses -2 cohesion
  90.  
  91. >Round #3
  92.  
  93. >The Empire's Armada
  94. >Rothsford Fleet (Jonah Rothsford)
  95. >Cohesion: 3/10. Rolls 1d6+3. +1 [House Retinue], +1 [Armada Flagship], +1 [Military Skill]
  96. >Imperial Fleet (Scott Phillips)
  97. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  98. >Imperial Fleet (Max Buckson)
  99. >Cohesion: 4/6. Rolls 1d6+1. +1 [Military Skill]
  100. >Minor Fleet (Bruno Lochstrum)
  101. >Cohesion: 3/6. Rolls 1d6+1. +1 [Military Skill]
  102.  
  103. >Merchant Holdings Armada
  104. >Mercenary Fleet ("Chainsaw")
  105. >Cohesion: 8/8. Rolls 1d6+3. +1 [Armada Flagship], +1 [Pricey Equipment], +1 [Military Skill]
  106. >Mercenary Fleet ("Sarge" Tanner)
  107. >Cohesion: 5/6. Rolls 1d6+2. +1 [Pricey Equipment], +1 [Military Skill]
  108. >Mercenary Fleet (Maximus "Bozo" Durannes)
  109. >Cohesion: 1/6. Rolls 1d6+1. +1 [Military Skill]
  110. >Mercenary Fleet ("Hot-Las" Charlie)
  111. >Cohesion: 4/6. Rolls 1d6+1. +1 [Military Skill]
  112.  
  113. >Jonah Feints "Chainsaw"
  114. >Max Charges Maximus
  115. >Bruno Charges Charlie
  116.  
  117. >"Chainsaw" Charges Jonah
  118. >Tanner Feints Max
  119. >Maximus Defends Max
  120. >Charlie Defends Bruno
  121.  
  122. >Jonah rolls 7, "Chainsaw" rolls 6
  123. >"Chainsaw" loses -1 cohesion
  124.  
  125. >Tanner rolls 5, Max rolls 2
  126. >Max loses -3 cohesion
  127.  
  128. >Max rolls 4, Maximus rolls 3
  129. >Maximus loses -1 cohesion
  130.  
  131. >Maximus’s flagship, the “Black Shepherd” has been destroyed!
  132.  
  133. >Bruno rolls 2, Charlie rolls 8
  134. >Bruno loses -6 cohesion
  135.  
  136. >Bruno’s flagship, ‘Hit Me Harder’ has been destroyed!
  137.  
  138. >Round #4
  139.  
  140. >The Empire's Armada
  141. >Rothsford Fleet (Jonah Rothsford)
  142. >Cohesion: 3/10. Rolls 1d6+3. +1 [House Retinue], +1 [Armada Flagship], +1 [Military Skill]
  143. >Imperial Fleet (Scott Phillips)
  144. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  145. >Imperial Fleet (Max Buckson)
  146. >Cohesion: 1/6. Rolls 1d6+1. +1 [Military Skill]
  147. >Minor Fleet (Bruno Lochstrum)
  148. >Cohesion: -3/6. Rolls 1d6+1. +1 [Military Skill]
  149.  
  150. >Merchant Holdings Armada
  151. >Mercenary Fleet ("Chainsaw")
  152. >Cohesion: 7/8. Rolls 1d6+3. +1 [Armada Flagship], +1 [Pricey Equipment], +1 [Military Skill]
  153. >Mercenary Fleet ("Sarge" Tanner)
  154. >Cohesion: 5/6. Rolls 1d6+2. +1 [Pricey Equipment], +1 [Military Skill]
  155. >Mercenary Fleet (Maximus "Bozo" Durannes)
  156. >Cohesion: 0/6. Rolls 1d6+1. +1 [Military Skill]
  157. >Mercenary Fleet ("Hot-Las" Charlie)
  158. >Cohesion: 4/6. Rolls 1d6+1. +1 [Military Skill]
  159.  
  160. >Jonah Charges Charlie
  161. >Max Feints "Chainsaw"
  162.  
  163. >"Chainsaw" Defends Jonah
  164. >Tanner Charges Jonah
  165. >Charlie Charges Max
  166.  
  167. >Jonah rolls 5, Charlie rolls 4
  168. >Charlie loses -1 cohesion
  169.  
  170. >Tanner rolls 5, Jonah rolls 6
  171. >Tanner loses -1 cohesion
  172.  
  173. >Max rolls 7, "Chainsaw" rolls 4
  174. >"Chainsaw" loses -3 cohesion
  175.  
  176. >Charlie rolls 5, Max rolls 5
  177. >Neither fleet loses cohesion
  178.  
  179. >Round #5
  180.  
  181. >The Empire's Armada
  182. >Rothsford Fleet (Jonah Rothsford)
  183. >Cohesion: 3/10. Rolls 1d6+3. +1 [House Retinue], +1 [Armada Flagship], +1 [Military Skill]
  184. >Imperial Fleet (Scott Phillips)
  185. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  186. >Imperial Fleet (Max Buckson)
  187. >Cohesion: 1/6. Rolls 1d6+1. +1 [Military Skill]
  188. >Minor Fleet (Bruno Lochstrum)
  189. >Cohesion: -3/6. Rolls 1d6+1. +1 [Military Skill]
  190.  
  191. >Merchant Holdings Armada
  192. >Mercenary Fleet ("Chainsaw")
  193. >Cohesion: 4/8. Rolls 1d6+3. +1 [Armada Flagship], +1 [Pricey Equipment], +1 [Military Skill]
  194. >Mercenary Fleet ("Sarge" Tanner)
  195. >Cohesion: 4/6. Rolls 1d6+2. +1 [Pricey Equipment], +1 [Military Skill]
  196. >Mercenary Fleet (Maximus "Bozo" Durannes)
  197. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  198. >Mercenary Fleet ("Hot-Las" Charlie)
  199. >Cohesion: 3/6. Rolls 1d6+1. +1 [Military Skill]
  200.  
  201. >Jonah Feints "Chainsaw"
  202. >Max Defends Charlie
  203.  
  204. >"Chainsaw" Defends Jonah
  205. >Tanner Feints Max
  206. >Charlie Defends Max
  207.  
  208. >Jonah rolls 7, "Chainsaw" rolls 5
  209. >"Chainsaw" loses -2 cohesion
  210.  
  211. >Tanner rolls 9, Max rolls 7
  212. >Max loses -2 cohesion
  213.  
  214. >Max’s flagship, ‘Until Dawn Breaks’ has been destroyed!
  215.  
  216. >Max rolls 6, Charlie rolls 7
  217. >Max loses -1 cohesion
  218.  
  219. >Round #6
  220.  
  221. >The Empire's Armada
  222. >Rothsford Fleet (Jonah Rothsford)
  223. >Cohesion: 3/10. Rolls 1d6+3. +1 [House Retinue], +1 [Armada Flagship], +1 [Military Skill]
  224. >Imperial Fleet (Scott Phillips)
  225. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  226. >Imperial Fleet (Max Buckson)
  227. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  228. >Minor Fleet (Bruno Lochstrum)
  229. >Cohesion: -3/6. Rolls 1d6+1. +1 [Military Skill]
  230.  
  231. >Merchant Holdings Armada
  232. >Mercenary Fleet ("Chainsaw")
  233. >Cohesion: 2/8. Rolls 1d6+3. +1 [Armada Flagship], +1 [Pricey Equipment], +1 [Military Skill]
  234. >Mercenary Fleet ("Sarge" Tanner)
  235. >Cohesion: 4/6. Rolls 1d6+2. +1 [Pricey Equipment], +1 [Military Skill]
  236. >Mercenary Fleet (Maximus "Bozo" Durannes)
  237. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  238. >Mercenary Fleet ("Hot-Las" Charlie)
  239. >Cohesion: 3/6. Rolls 1d6+1. +1 [Military Skill]
  240.  
  241. >Jonah Charges "Chainsaw"
  242.  
  243. >"Chainsaw" Charges Jonah
  244. >Tanner Defends Jonah
  245. >Charlie Defends Jonah
  246.  
  247. >Jonah rolls 9, "Chainsaw" rolls 4
  248. >"Chainsaw" loses -5 cohesion
  249.  
  250. >”Chainsaw’s” flagship, ‘Rotten Woodpile’ has been destroyed!
  251.  
  252. >Tanner rolls 9, Jonah rolls 9
  253. >Neither fleet loses cohesion
  254.  
  255. >Charlie rolls 6, Jonah rolls 9
  256. >Charlie loses -3 cohesion
  257.  
  258. >”Hot-Las” Charlie’s flagship, ‘That’s Gotta Sting’ has been destroyed!
  259.  
  260. >Round #7
  261.  
  262. >The Empire's Armada
  263. >Rothsford Fleet (Jonah Rothsford)
  264. >Cohesion: 3/10. Rolls 1d6+3. +1 [House Retinue], +1 [Armada Flagship], +1 [Military Skill]
  265. >Imperial Fleet (Scott Phillips)
  266. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  267. >Imperial Fleet (Max Buckson)
  268. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  269. >Minor Fleet (Bruno Lochstrum)
  270. >Cohesion: -3/6. Rolls 1d6+1. +1 [Military Skill]
  271.  
  272. >Merchant Holdings Armada
  273. >Mercenary Fleet ("Chainsaw")
  274. >Cohesion: -3/8. Rolls 1d6+3. +1 [Armada Flagship], +1 [Pricey Equipment], +1 [Military Skill]
  275. >Mercenary Fleet ("Sarge" Tanner)
  276. >Cohesion: 4/6. Rolls 1d6+2. +1 [Pricey Equipment], +1 [Military Skill]
  277. >Mercenary Fleet (Maximus "Bozo" Durannes)
  278. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  279. >Mercenary Fleet ("Hot-Las" Charlie)
  280. >Cohesion: 0/6. Rolls 1d6+1. +1 [Military Skill]
  281.  
  282. >Jonah Feints Tanner
  283.  
  284. >Tanner Defends Jonah
  285.  
  286. >Jonah rolls 10, Tanner rolls 7
  287. >Tanner loses -3 cohesion
  288.  
  289. >Round #8
  290.  
  291. >The Empire's Armada
  292. >Rothsford Fleet (Jonah Rothsford)
  293. >Cohesion: 3/10. Rolls 1d6+3. +1 [House Retinue], +1 [Armada Flagship], +1 [Military Skill]
  294. >Imperial Fleet (Scott Phillips)
  295. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  296. >Imperial Fleet (Max Buckson)
  297. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  298. >Minor Fleet (Bruno Lochstrum)
  299. >Cohesion: -3/6. Rolls 1d6+1. +1 [Military Skill]
  300.  
  301. >Merchant Holdings Armada
  302. >Mercenary Fleet ("Chainsaw")
  303. >Cohesion: -1/8. Rolls 1d6+3. +1 [Armada Flagship], +1 [Pricey Equipment], +1 [Military Skill]
  304. >Mercenary Fleet ("Sarge" Tanner)
  305. >Cohesion: 1/6. Rolls 1d6+2. +1 [Pricey Equipment], +1 [Military Skill]
  306. >Mercenary Fleet (Maximus "Bozo" Durannes)
  307. >Cohesion: -2/6. Rolls 1d6+1. +1 [Military Skill]
  308. >Mercenary Fleet ("Hot-Las" Charlie)
  309. >Cohesion: -1/6. Rolls 1d6+1. +1 [Military Skill]
  310.  
  311. >Jonah Charges Tanner
  312.  
  313. >Tanner Charges Jonah
  314.  
  315. >Jonah rolls 8, Tanner rolls 5
  316. >Tanner loses -3 cohesion
  317.  
  318. >”Sarge” Tanner’s flagship, ‘Two Tours From Retirement’ has been destroyed!
  319.  
  320. The 2nd battle for the Merchant Holdings has been won!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement