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Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  8. Vendor:
  9. VRAM: 4053 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.623 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.311600 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 2:44:33 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 7418 -> priority: 1
  32. Thread -> id: 3260 -> priority: 1
  33. Thread -> id: 641c -> priority: 1
  34. Thread -> id: 5100 -> priority: 1
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174249.
  41. Total: 499.837100 ms (FindLiveObjects: 17.915400 ms CreateObjectMapping: 28.163200 ms MarkObjects: 453.130100 ms DeleteObjects: 0.628000 ms)
  42.  
  43. Tamer ID: 181410
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175055.
  50. Total: 283.614100 ms (FindLiveObjects: 8.911200 ms CreateObjectMapping: 13.949600 ms MarkObjects: 260.452600 ms DeleteObjects: 0.300000 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  53.  
  54. Unloading 646 unused Assets to reduce memory usage. Loaded Objects now: 193912.
  55. Total: 290.287300 ms (FindLiveObjects: 9.017500 ms CreateObjectMapping: 13.811900 ms MarkObjects: 266.642800 ms DeleteObjects: 0.814800 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199763.
  60. Total: 289.648700 ms (FindLiveObjects: 8.536500 ms CreateObjectMapping: 15.443300 ms MarkObjects: 264.599400 ms DeleteObjects: 1.069000 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206928.
  65. Total: 292.735800 ms (FindLiveObjects: 9.332300 ms CreateObjectMapping: 14.020800 ms MarkObjects: 268.721300 ms DeleteObjects: 0.660900 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211537.
  70. Total: 293.753900 ms (FindLiveObjects: 8.617200 ms CreateObjectMapping: 14.059500 ms MarkObjects: 270.311400 ms DeleteObjects: 0.765600 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211632.
  75. Total: 289.205800 ms (FindLiveObjects: 8.458700 ms CreateObjectMapping: 14.654400 ms MarkObjects: 265.725300 ms DeleteObjects: 0.366900 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219427.
  80. Total: 300.049300 ms (FindLiveObjects: 9.215000 ms CreateObjectMapping: 18.653200 ms MarkObjects: 271.480500 ms DeleteObjects: 0.700200 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224897.
  85. Total: 303.438800 ms (FindLiveObjects: 9.181400 ms CreateObjectMapping: 18.547500 ms MarkObjects: 275.480100 ms DeleteObjects: 0.229500 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230980.
  90. Total: 303.048700 ms (FindLiveObjects: 10.273700 ms CreateObjectMapping: 17.940400 ms MarkObjects: 274.347900 ms DeleteObjects: 0.486200 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237954.
  95. Total: 309.790900 ms (FindLiveObjects: 10.495000 ms CreateObjectMapping: 18.638800 ms MarkObjects: 280.342800 ms DeleteObjects: 0.314000 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237954.
  100. Total: 304.943700 ms (FindLiveObjects: 10.630300 ms CreateObjectMapping: 18.609300 ms MarkObjects: 275.300900 ms DeleteObjects: 0.402700 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237954.
  105. Total: 307.677000 ms (FindLiveObjects: 11.108800 ms CreateObjectMapping: 18.302500 ms MarkObjects: 278.054200 ms DeleteObjects: 0.211100 ms)
  106.  
  107. Join 7
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. Join 8
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  114.  
  115. Exit 8
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  118.  
  119. Exit 7
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  122.  
  123. Join 1014
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  126.  
  127. Exit 1014
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Join 1013
  132.  
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  134.  
  135. Exit 1013
  136.  
  137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  138.  
  139. Join 1012
  140.  
  141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  142.  
  143. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  144.  
  145. Unloading 2826 unused Assets to reduce memory usage. Loaded Objects now: 252829.
  146. Total: 325.651200 ms (FindLiveObjects: 15.094000 ms CreateObjectMapping: 19.693200 ms MarkObjects: 288.737500 ms DeleteObjects: 2.126200 ms)
  147.  
  148. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  149.  
  150. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 252856.
  151. Total: 342.446600 ms (FindLiveObjects: 13.700100 ms CreateObjectMapping: 21.117000 ms MarkObjects: 307.329200 ms DeleteObjects: 0.300000 ms)
  152.  
  153. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  154.  
  155. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252856.
  156. Total: 345.258100 ms (FindLiveObjects: 11.903000 ms CreateObjectMapping: 21.226000 ms MarkObjects: 311.728500 ms DeleteObjects: 0.400000 ms)
  157.  
  158. Join 1012
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  161.  
  162. Exit 1012
  163.  
  164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  165.  
  166. Join 1013
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  169.  
  170. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  171.  
  172. Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 267643.
  173. Total: 437.894400 ms (FindLiveObjects: 17.008800 ms CreateObjectMapping: 23.752200 ms MarkObjects: 395.717400 ms DeleteObjects: 1.415700 ms)
  174.  
  175. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  176.  
  177. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267643.
  178. Total: 371.837300 ms (FindLiveObjects: 13.533200 ms CreateObjectMapping: 20.868000 ms MarkObjects: 336.913000 ms DeleteObjects: 0.522300 ms)
  179.  
  180. Join 1013
  181.  
  182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  183.  
  184. Exit 1013
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  187.  
  188. Join 1014
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  191.  
  192. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  193.  
  194. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 267915.
  195. Total: 370.138500 ms (FindLiveObjects: 12.629500 ms CreateObjectMapping: 19.383000 ms MarkObjects: 337.604400 ms DeleteObjects: 0.521400 ms)
  196.  
  197. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  198.  
  199. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267915.
  200. Total: 370.965800 ms (FindLiveObjects: 13.016500 ms CreateObjectMapping: 19.805700 ms MarkObjects: 337.602400 ms DeleteObjects: 0.540600 ms)
  201.  
  202. Join 1014
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  205.  
  206. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  207.  
  208. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 267958.
  209. Total: 370.907700 ms (FindLiveObjects: 13.777700 ms CreateObjectMapping: 20.625500 ms MarkObjects: 336.034300 ms DeleteObjects: 0.469900 ms)
  210.  
  211. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  212.  
  213. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267958.
  214. Total: 372.970000 ms (FindLiveObjects: 13.342900 ms CreateObjectMapping: 19.633900 ms MarkObjects: 339.470000 ms DeleteObjects: 0.522600 ms)
  215.  
  216. Join 1014
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Exit 1014
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  223.  
  224. Join 1015
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  227.  
  228. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  229.  
  230. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 269878.
  231. Total: 375.568400 ms (FindLiveObjects: 13.504500 ms CreateObjectMapping: 19.939800 ms MarkObjects: 340.852700 ms DeleteObjects: 1.271200 ms)
  232.  
  233. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  234.  
  235. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269878.
  236. Total: 369.203600 ms (FindLiveObjects: 12.323100 ms CreateObjectMapping: 19.129300 ms MarkObjects: 336.945100 ms DeleteObjects: 0.805000 ms)
  237.  
  238. Join 1015
  239.  
  240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  241.  
  242. Exit 1015
  243.  
  244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  245.  
  246. Join 1016
  247.  
  248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  249.  
  250. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  251.  
  252. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 270196.
  253. Total: 372.831600 ms (FindLiveObjects: 14.317200 ms CreateObjectMapping: 20.076200 ms MarkObjects: 338.081200 ms DeleteObjects: 0.356600 ms)
  254.  
  255. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  256.  
  257. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270196.
  258. Total: 371.126500 ms (FindLiveObjects: 12.845000 ms CreateObjectMapping: 19.326900 ms MarkObjects: 338.409000 ms DeleteObjects: 0.545200 ms)
  259.  
  260. Join 1016
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  265.  
  266. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 270367.
  267. Total: 371.723000 ms (FindLiveObjects: 11.753600 ms CreateObjectMapping: 20.057100 ms MarkObjects: 339.569700 ms DeleteObjects: 0.342200 ms)
  268.  
  269. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  270.  
  271. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270367.
  272. Total: 375.956200 ms (FindLiveObjects: 13.546900 ms CreateObjectMapping: 20.833900 ms MarkObjects: 341.196100 ms DeleteObjects: 0.378800 ms)
  273.  
  274. Join 1016
  275.  
  276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  277.  
  278. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  279.  
  280. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 271819.
  281. Total: 371.647900 ms (FindLiveObjects: 12.628600 ms CreateObjectMapping: 19.658900 ms MarkObjects: 338.985900 ms DeleteObjects: 0.374200 ms)
  282.  
  283. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  284.  
  285. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271819.
  286. Total: 377.953000 ms (FindLiveObjects: 13.875800 ms CreateObjectMapping: 20.110400 ms MarkObjects: 343.584000 ms DeleteObjects: 0.382400 ms)
  287.  
  288. Join 1016
  289.  
  290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  291.  
  292. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  293.  
  294. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 271841.
  295. Total: 373.655100 ms (FindLiveObjects: 12.651400 ms CreateObjectMapping: 19.285900 ms MarkObjects: 340.912800 ms DeleteObjects: 0.804500 ms)
  296.  
  297. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  298.  
  299. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271841.
  300. Total: 371.812200 ms (FindLiveObjects: 13.192000 ms CreateObjectMapping: 19.875300 ms MarkObjects: 338.123600 ms DeleteObjects: 0.620500 ms)
  301.  
  302. Join 1016
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  305.  
  306. Exit 1016
  307.  
  308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  309.  
  310. Join 1017
  311.  
  312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  313.  
  314. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  315.  
  316. Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 275120.
  317. Total: 399.929200 ms (FindLiveObjects: 15.560600 ms CreateObjectMapping: 22.220300 ms MarkObjects: 361.379600 ms DeleteObjects: 0.768400 ms)
  318.  
  319. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  320.  
  321. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275120.
  322. Total: 380.299900 ms (FindLiveObjects: 15.918400 ms CreateObjectMapping: 20.314100 ms MarkObjects: 343.556000 ms DeleteObjects: 0.511100 ms)
  323.  
  324. Join 1017
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  327.  
  328. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  329.  
  330. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 278105.
  331. Total: 401.883500 ms (FindLiveObjects: 14.550600 ms CreateObjectMapping: 20.087800 ms MarkObjects: 366.935900 ms DeleteObjects: 0.309000 ms)
  332.  
  333. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  334.  
  335. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278105.
  336. Total: 409.779400 ms (FindLiveObjects: 13.263600 ms CreateObjectMapping: 19.965300 ms MarkObjects: 376.244100 ms DeleteObjects: 0.306000 ms)
  337.  
  338. Join 1017
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  341.  
  342. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  343.  
  344. Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 281100.
  345. Total: 413.622800 ms (FindLiveObjects: 17.458900 ms CreateObjectMapping: 20.252500 ms MarkObjects: 374.895200 ms DeleteObjects: 1.015900 ms)
  346.  
  347. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  348.  
  349. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281100.
  350. Total: 387.969000 ms (FindLiveObjects: 12.128400 ms CreateObjectMapping: 20.986500 ms MarkObjects: 354.527900 ms DeleteObjects: 0.325900 ms)
  351.  
  352. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  353. Connection was lost; reason is: unknown
  354.  
  355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  356.  
  357. Reconnecting
  358.  
  359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  360.  
  361. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  362. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  363. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  364. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  365. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  366. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  367. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  368. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  369. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  370. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  371. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  372. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  373. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  374. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  375. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  376. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  377. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  378. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  379. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  380. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  381. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  382. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  383. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  384. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  385. Join 1017
  386.  
  387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  388.  
  389. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  390.  
  391. Unloading 1997 unused Assets to reduce memory usage. Loaded Objects now: 244135.
  392. Total: 423.105700 ms (FindLiveObjects: 13.502100 ms CreateObjectMapping: 21.443700 ms MarkObjects: 368.362700 ms DeleteObjects: 19.796900 ms)
  393.  
  394. Unloading 5 Unused Serialized files (Serialized files now loaded: 31)
  395.  
  396. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 244160.
  397. Total: 411.486100 ms (FindLiveObjects: 11.624600 ms CreateObjectMapping: 20.958200 ms MarkObjects: 378.459600 ms DeleteObjects: 0.443400 ms)
  398.  
  399. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  400.  
  401. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244160.
  402. Total: 400.150800 ms (FindLiveObjects: 12.200900 ms CreateObjectMapping: 20.288900 ms MarkObjects: 367.290700 ms DeleteObjects: 0.369300 ms)
  403.  
  404. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  405.  
  406. Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 251933.
  407. Total: 395.183700 ms (FindLiveObjects: 12.962000 ms CreateObjectMapping: 21.438400 ms MarkObjects: 360.401600 ms DeleteObjects: 0.381300 ms)
  408.  
  409. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  410.  
  411. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 256042.
  412. Total: 416.763700 ms (FindLiveObjects: 11.912100 ms CreateObjectMapping: 19.961300 ms MarkObjects: 384.515400 ms DeleteObjects: 0.374600 ms)
  413.  
  414. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  415.  
  416. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 261239.
  417. Total: 399.877400 ms (FindLiveObjects: 14.128100 ms CreateObjectMapping: 21.013400 ms MarkObjects: 364.388800 ms DeleteObjects: 0.346600 ms)
  418.  
  419. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  420.  
  421. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 264261.
  422. Total: 382.826200 ms (FindLiveObjects: 13.003900 ms CreateObjectMapping: 21.791300 ms MarkObjects: 347.652600 ms DeleteObjects: 0.378200 ms)
  423.  
  424. Unloading 5 Unused Serialized files (Serialized files now loaded: 31)
  425.  
  426. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 264356.
  427. Total: 384.585700 ms (FindLiveObjects: 11.991200 ms CreateObjectMapping: 19.649600 ms MarkObjects: 352.609600 ms DeleteObjects: 0.335100 ms)
  428.  
  429. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  430.  
  431. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 270090.
  432. Total: 396.700500 ms (FindLiveObjects: 13.020800 ms CreateObjectMapping: 19.528300 ms MarkObjects: 363.811800 ms DeleteObjects: 0.339400 ms)
  433.  
  434. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  435.  
  436. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 274848.
  437. Total: 405.159400 ms (FindLiveObjects: 12.982000 ms CreateObjectMapping: 21.340100 ms MarkObjects: 370.441600 ms DeleteObjects: 0.395500 ms)
  438.  
  439. Unloading 8 Unused Serialized files (Serialized files now loaded: 31)
  440.  
  441. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 279688.
  442. Total: 464.970600 ms (FindLiveObjects: 12.704600 ms CreateObjectMapping: 20.273900 ms MarkObjects: 431.630400 ms DeleteObjects: 0.361400 ms)
  443.  
  444. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  445.  
  446. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 280660.
  447. Total: 393.885600 ms (FindLiveObjects: 12.696500 ms CreateObjectMapping: 20.472200 ms MarkObjects: 360.415000 ms DeleteObjects: 0.301500 ms)
  448.  
  449. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  450.  
  451. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280660.
  452. Total: 390.564400 ms (FindLiveObjects: 14.009700 ms CreateObjectMapping: 19.912000 ms MarkObjects: 356.249000 ms DeleteObjects: 0.393000 ms)
  453.  
  454. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  455.  
  456. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280660.
  457. Total: 424.118400 ms (FindLiveObjects: 13.133900 ms CreateObjectMapping: 22.049900 ms MarkObjects: 388.353000 ms DeleteObjects: 0.581000 ms)
  458.  
  459. Join 7
  460.  
  461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  462.  
  463. Join 8
  464.  
  465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  466.  
  467. Exit 8
  468.  
  469. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  470.  
  471. Exit 7
  472.  
  473. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  474.  
  475. Join 1014
  476.  
  477. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  478.  
  479. Exit 1014
  480.  
  481. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  482.  
  483. Join 1013
  484.  
  485. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  486.  
  487. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  488.  
  489. Unloading 299 unused Assets to reduce memory usage. Loaded Objects now: 283585.
  490. Total: 435.270300 ms (FindLiveObjects: 17.371800 ms CreateObjectMapping: 23.287100 ms MarkObjects: 393.676800 ms DeleteObjects: 0.934300 ms)
  491.  
  492. Unloading 5 Unused Serialized files (Serialized files now loaded: 32)
  493.  
  494. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 283611.
  495. Total: 413.725000 ms (FindLiveObjects: 15.037400 ms CreateObjectMapping: 23.188600 ms MarkObjects: 375.174100 ms DeleteObjects: 0.324400 ms)
  496.  
  497. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  498.  
  499. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283611.
  500. Total: 410.582900 ms (FindLiveObjects: 14.809900 ms CreateObjectMapping: 21.447700 ms MarkObjects: 373.860400 ms DeleteObjects: 0.464400 ms)
  501.  
  502. Join 1013
  503.  
  504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  505.  
  506. Exit 1013
  507.  
  508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  509.  
  510. Join 1012
  511.  
  512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  513.  
  514. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  515.  
  516. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 283619.
  517. Total: 413.554300 ms (FindLiveObjects: 14.140400 ms CreateObjectMapping: 20.034000 ms MarkObjects: 379.069500 ms DeleteObjects: 0.310100 ms)
  518.  
  519. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  520.  
  521. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283619.
  522. Total: 395.604200 ms (FindLiveObjects: 12.837400 ms CreateObjectMapping: 20.125400 ms MarkObjects: 362.177800 ms DeleteObjects: 0.462900 ms)
  523.  
  524. Join 1012
  525.  
  526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  527.  
  528. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  529.  
  530. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 283948.
  531. Total: 401.675600 ms (FindLiveObjects: 13.982200 ms CreateObjectMapping: 20.632800 ms MarkObjects: 366.815700 ms DeleteObjects: 0.244600 ms)
  532.  
  533. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  534.  
  535. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283948.
  536. Total: 414.161900 ms (FindLiveObjects: 14.688100 ms CreateObjectMapping: 21.667400 ms MarkObjects: 377.495000 ms DeleteObjects: 0.311000 ms)
  537.  
  538. Join 1012
  539.  
  540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  541.  
  542. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  543.  
  544. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 284778.
  545. Total: 402.250600 ms (FindLiveObjects: 16.641700 ms CreateObjectMapping: 20.063900 ms MarkObjects: 365.200900 ms DeleteObjects: 0.343600 ms)
  546.  
  547. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  548.  
  549. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284778.
  550. Total: 390.298700 ms (FindLiveObjects: 14.392800 ms CreateObjectMapping: 19.382900 ms MarkObjects: 356.030500 ms DeleteObjects: 0.491400 ms)
  551.  
  552. Join 1012
  553.  
  554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  555.  
  556. Exit 1012
  557.  
  558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  559.  
  560. Join 1013
  561.  
  562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  563.  
  564. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  565.  
  566. Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 285182.
  567. Total: 403.301600 ms (FindLiveObjects: 19.237200 ms CreateObjectMapping: 21.460300 ms MarkObjects: 362.145100 ms DeleteObjects: 0.458400 ms)
  568.  
  569. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  570.  
  571. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285182.
  572. Total: 393.679000 ms (FindLiveObjects: 14.854300 ms CreateObjectMapping: 20.334700 ms MarkObjects: 358.068800 ms DeleteObjects: 0.420800 ms)
  573.  
  574. Join 1013
  575.  
  576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  577.  
  578. Exit 1013
  579.  
  580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  581.  
  582. Join 1014
  583.  
  584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  585.  
  586. Exit 1014
  587.  
  588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  589.  
  590. Join 1013
  591.  
  592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  593.  
  594. Exit 1013
  595.  
  596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  597.  
  598. Join 1014
  599.  
  600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  601.  
  602. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  603.  
  604. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 285240.
  605. Total: 393.045400 ms (FindLiveObjects: 15.390500 ms CreateObjectMapping: 19.332400 ms MarkObjects: 357.871300 ms DeleteObjects: 0.451100 ms)
  606.  
  607. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  608.  
  609. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285240.
  610. Total: 400.621100 ms (FindLiveObjects: 12.528600 ms CreateObjectMapping: 20.764500 ms MarkObjects: 366.853100 ms DeleteObjects: 0.474200 ms)
  611.  
  612. Join 1014
  613.  
  614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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