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boboh

Untitled

Apr 18th, 2020
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  1. function onKeyPress(inputObject, gameProcessedEvent)
  2. if inputObject.KeyCode == Enum.KeyCode.V then
  3. if Frame.Visible == false then
  4. Frame.Visible = true
  5. else
  6. Frame.Visible = false
  7. end
  8. end
  9. end
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