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  1. BSPC version 2.1h, Aug 24 2013 23:20:03
  2. optimize = true
  3. forcesidesvisible = true
  4. bsp2aas: F:\Quake III Arena\baseq3\maps\dmdn.bsp to F:\Quake III Arena\baseq3\maps\dmdn.aas
  5. -- Q3_LoadMapFromBSP --
  6. Loading map from F:\Quake III Arena\baseq3\maps\dmdn.bsp...
  7. 13395 triangles
  8. 4446 patch tris
  9. creating planar surface planes...
  10. searching visible brush sides...
  11. 0 brush sides13919 brush sides textured out of 13919
  12. Entity 0, Brush 1808: duplicate plane
  13. -------- Brush CSG ---------
  14. 5206 original brushes
  15. split not on both sides
  16. 4461 output brushes
  17. -------- Brush BSP ---------
  18. 4461 brushes
  19. 25666 visible faces
  20. 0 nonvisible faces
  21. 33168 total sides
  22. Win32 multi-threading
  23. 1 threads max
  24. depth first bsp building
  25. split not on both sides
  26. split not on both sides
  27. Tried parent
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