Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- def steedcomposer():
- global canCompose
- listSteeds = []
- for Item in Player.Inventory.Values:
- if Item.ItemType == 300000:
- listSteeds.append(Item.UID)
- if len(listSteeds)>=3:
- ToServer.ComposeSaddle(False, listSteeds[0], listSteeds[1])
- Tools.Sleep(1000)
- ToServer.ComposeSaddle(False, listSteeds[0], listSteeds[2])
- Tools.Sleep(1000)
- else:
- canCompose = False
- canCompose = True
- while canCompose:
- steedcomposer()
Add Comment
Please, Sign In to add comment