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- CONTENT:
- 1. LUA NATIVE SCAR FUNCTIONS
- 2. GAME NATIVE SCAR FUNCTIONS
- 3. FROM GAME SCARS
- 4. TABLES
- 5. MAIN MENU SCAR FUNCTIONS (e.g. via console)
- ---------------- 1.LUA NATIVE SCAR FUNCTIONS -------------------
- assert
- collectgarbage
- error
- gcinfo
- getfenv
- getmetatable
- ipairs
- load
- loadfile
- loadstring
- newproxy
- next
- pairs
- pcall
- print
- rawequal
- rawget
- rawset
- select
- setfenv
- setmetatable
- tonumber
- tostring
- type
- unpack
- xpcall
- _PRINT
- _ALERT
- --libs--
- coroutine.create
- coroutine.resume
- coroutine.running
- coroutine.status
- coroutine.wrap
- coroutine.yield
- math.abs
- math.acos
- math.asin
- math.atan2
- math.ceil
- math.cos
- math.cosh
- math.deg
- math.floor
- math.fmod
- math.frexp
- math.huge
- math.ldexp
- math.log
- math.log10
- math.max
- math.min
- math.mod
- math.modf
- math.pi
- math.pow
- math.rad
- math.sinh
- math.sqrt
- math.tan
- math.tanh
- string.byte
- string.char
- string.dump
- string.find
- string.format
- string.gfind
- string.gmatch
- string.gsub
- string.len
- string.lower
- string.match
- string.rep
- string.reverse
- string.sub
- string.upper
- table.concat
- table.foreach
- table.foreachi
- table.getn
- table.insert
- table.maxn
- table.remove
- table.setn
- table.sort
- _G
- ---------------- 2. GAME NATIVE SCAR FUNCTIONS -------------------
- AIAbilityObjective_AbilityGuidance_SetAbilityPBG
- AIObjective_Cancel
- AIObjective_CombatGuidance_EnableCombatGarrison
- AIObjective_CombatGuidance_EnableRetaliateAttacks
- AIObjective_CombatGuidance_SetRetaliateAttackTargetAreaRadius
- AIObjective_DefenseGuidance_AddFacingPosition
- AIObjective_DefenseGuidance_EnableIdleGarrison
- AIObjective_DefenseGuidance_ResetFacingPositions
- AIObjective_EngagementGuidance_EnableAggressiveEngagementMove
- AIObjective_EngagementGuidance_SetAllowReturnToPreviousStages
- AIObjective_EngagementGuidance_SetCoordinatedSetup
- AIObjective_EngagementGuidance_SetMaxEngagementTime
- AIObjective_EngagementGuidance_SetMaxIdleTime
- AIObjective_FallbackGuidance_EnableRetreatOnPinned
- AIObjective_FallbackGuidance_EnableRetreatOnSuppression
- AIObjective_FallbackGuidance_SetEntitiesRemainingThreshold
- AIObjective_FallbackGuidance_SetFallbackCapacityPercentage
- AIObjective_FallbackGuidance_SetFallbackCombatRatingPercentage
- AIObjective_FallbackGuidance_SetFallbackSquadHealthPercentage
- AIObjective_FallbackGuidance_SetFallbackVehicleHealthPercentage
- AIObjective_FallbackGuidance_SetGlobalFallbackPercentage
- AIObjective_FallbackGuidance_SetGlobalFallbackRetreat
- AIObjective_FallbackGuidance_SetRetreatCapacityPercentage
- AIObjective_FallbackGuidance_SetRetreatCombatRatingPercentage
- AIObjective_FallbackGuidance_SetRetreatDelayTime
- AIObjective_FallbackGuidance_SetRetreatHealthPercentage
- AIObjective_FallbackGuidance_SetTargetPosition
- AIObjective_IsValid
- AIObjective_MoveGuidance_EnableAggressiveMove
- AIObjective_MoveGuidance_ResetPathingLengthFactor
- AIObjective_MoveGuidance_ResetSafePathingWeight
- AIObjective_MoveGuidance_SetPathingLengthFactor
- AIObjective_MoveGuidance_SetSafePathingWeight
- AIObjective_MoveGuidance_SetSquadCoherenceRadius
- AIObjective_Notify_ClearCallbacks
- AIObjective_Notify_SetFailureCallback
- AIObjective_Notify_SetOnTransitionCallback
- AIObjective_Notify_SetPlayerEventObjectiveID
- AIObjective_Notify_SetSuccessCallback
- AIObjective_ResourceGuidance_ClearSquads
- AIObjective_ResourceGuidance_SquadGroup
- AIObjective_SetName
- AIObjective_TacticFilter_DisableAbility
- AIObjective_TacticFilter_DisableAbilityForSquadGroup
- AIObjective_TacticFilter_EnableCloseGround
- AIObjective_TacticFilter_Reset
- AIObjective_TacticFilter_ResetAbilityGuidance
- AIObjective_TacticFilter_ResetPriority
- AIObjective_TacticFilter_ResetTacticGuidance
- AIObjective_TacticFilter_ResetTargetGuidance
- AIObjective_TacticFilter_SetAbilityGuidance
- AIObjective_TacticFilter_SetDefaultAbilityGuidance
- AIObjective_TacticFilter_SetDefaultTacticGuidance
- AIObjective_TacticFilter_SetDefaultTargetGuidance
- AIObjective_TacticFilter_SetPriority
- AIObjective_TacticFilter_SetPriorityForSquadGroup
- AIObjective_TacticFilter_SetTacticGuidance
- AIObjective_TacticFilter_SetTargetPolicy
- AIObjective_TargetGuidance_GetTargetAreaRadius
- AIObjective_TargetGuidance_GetTargetLeashRadius
- AIObjective_TargetGuidance_GetTargetPos
- AIObjective_TargetGuidance_SetTargetArea
- AIObjective_TargetGuidance_SetTargetEntity
- AIObjective_TargetGuidance_SetTargetLeash
- AIObjective_TargetGuidance_SetTargetPathByName
- AIObjective_TargetGuidance_SetTargetPathWander
- AIObjective_TargetGuidance_SetTargetPosition
- AIObjective_TargetGuidance_SetTargetSquad
- AIPlayer_GetBestClumpForSquadIdx
- AIPlayer_GetBestClumpIdx
- AIPlayer_GetClumpCentreSquad
- AIPlayer_GetClumpPosition
- AIPlayer_GetClumpTerritoryPointEntity
- AIPlayer_GetLocal
- AIPlayer_GetLocalFromPlayer
- AIPlayer_UpdateSkirmishAttackAndCaptureTasks
- AIPlayer_UpdateSkirmishPlayerAbilities
- AIPlayer_UpdateSkirmishProduction
- AISquad_FindFilteredCoverCompareCurrent
- AISquad_GetClosestCuttableObstruction
- AISquad_GetClosestObstruction
- AISquad_GetClosestObstructionOfType
- AISquad_HasBeenAttacked
- AISquad_HasFiredWeapon
- AISquad_ShouldFallBackOrBraceSelf
- AITargetFilterContext_GetAbilityToUse
- AITargetFilterContext_GetRangeMax
- AITargetFilterContext_GetRangeMin
- AITargetFilterContext_GetSuggestedPosition
- AITargetFilterContext_GetTargetEntityGroup
- AITargetFilterContext_GetTargetSquadGroup
- AI_ClearCaptureImportanceBonus
- AI_ClearMilitaryPointImportance
- AI_ClearSquadImportance
- AI_ConvertToSimSquad
- AI_CreateObjective
- AI_DebugAttackEncounterPositionScoringEnable
- AI_DebugAttackEncounterPositionScoringIsEnabled
- AI_DebugLuaEnable
- AI_DebugLuaIsEnabled
- AI_DebugRatingEnable
- AI_DebugRatingIsEnabled
- AI_DebugRenderAllTaskChildrenEnable
- AI_DebugRenderAllTaskChildrenIsEnabled
- AI_DebugSkirmishCaptureEnable
- AI_DebugSkirmishCaptureIsEnabled
- AI_DebugSkirmishCombatTargetEnable
- AI_DebugSkirmishCombatTargetIsEnabled
- AI_DebugSkirmishForwardDeployEnable
- AI_DebugSkirmishForwardDeployIsEnabled
- AI_DebugSkirmishObjectiveEnable
- AI_DebugSkirmishObjectiveIsEnabled
- AI_DisableAllEconomyOverrides
- AI_Enable
- AI_EnableAll
- AI_EnableEconomyOverride
- AI_GetDifficulty
- AI_GetPersonality
- AI_GetPersonalityLuaFileName
- AI_IsAIPlayer
- AI_IsAITargetable
- AI_IsDebugDisplay
- AI_IsEnabled
- AI_IsRTM
- AI_IsSquadValid
- AI_LockEntity
- AI_LockSquad
- AI_LockSquads
- AI_RestartSCAR
- AI_RestoreDefaultPersonalitySettings
- AI_SetAITargetable
- AI_SetCaptureImportanceBonus
- AI_SetDebugDisplay
- AI_SetDifficulty
- AI_SetMilitaryPointImportance
- AI_SetPersonality
- AI_SetSquadImportance
- AI_ToggleDebugDisplay
- AI_UnlockAll
- AI_UnlockEntity
- AI_UnlockSquad
- AI_UnlockSquads
- AI_UpdateStatics
- BP_GetAbilityBlueprint
- BP_GetCamouflageStanceBlueprint
- BP_GetCriticalBlueprint
- BP_GetEntityBlueprint
- BP_GetMoveTypeBlueprint
- BP_GetName
- BP_GetPropertyBagGroupCount
- BP_GetPropertyBagGroupPathName
- BP_GetSlotItemBlueprint
- BP_GetSquadBlueprint
- BP_GetUpgradeBlueprint
- BP_GetWeaponBlueprint
- Camera_AutoRotate
- Camera_ClampToMarker
- Camera_Dump
- Camera_FocusOnPosition
- Camera_FollowEntity
- Camera_FollowSelection
- Camera_FollowSquad
- Camera_GetCurrentTargetPos
- Camera_GetDeclination
- Camera_GetOrbit
- Camera_GetTargetPos
- Camera_GetTuningValue
- Camera_GetZoomDist
- Camera_IsInputEnabled
- Camera_Reload
- Camera_ResetFocus
- Camera_ResetToDefault
- Camera_SetDeclination
- Camera_SetInputEnabled
- Camera_SetOrbit
- Camera_SetSlideTargetRate
- Camera_SetTuningValue
- Camera_SetZoomDist
- Camera_StopAutoRotating
- Camera_Unclamp
- Command_Entity
- Command_EntityAbility
- Command_EntityBuildSquad
- Command_EntityEntity
- Command_EntityExt
- Command_EntityPos
- Command_EntityPosAbility
- Command_EntityPosDirAbility
- Command_EntityPosSquad
- Command_EntitySquad
- Command_EntityTargetEntityAbility
- Command_EntityTargetSquadAbility
- Command_EntityUpgrade
- Command_Player
- Command_PlayerAbility
- Command_PlayerBroadcastMessage
- Command_PlayerEntity
- Command_PlayerEntityCriticalHit
- Command_PlayerExt
- Command_PlayerPos
- Command_PlayerPosAbility
- Command_PlayerPosDirAbility
- Command_PlayerPosExt
- Command_PlayerSquadConstructBuilding
- Command_PlayerSquadConstructFence
- Command_PlayerSquadConstructField
- Command_PlayerSquadCriticalHit
- Command_PlayerUpgrade
- Command_Squad
- Command_SquadAbility
- Command_SquadAttackMovePos
- Command_SquadDoCustomPlan
- Command_SquadDoCustomPlanTarget
- Command_SquadEntity
- Command_SquadEntityAbility
- Command_SquadEntityAttack
- Command_SquadEntityBool
- Command_SquadEntityExt
- Command_SquadEntityLoad
- Command_SquadExt
- Command_SquadMovePos
- Command_SquadMovePosFacing
- Command_SquadPath
- Command_SquadPos
- Command_SquadPosAbility
- Command_SquadPosExt
- Command_SquadPositionAttack
- Command_SquadSquad
- Command_SquadSquadAbility
- Command_SquadSquadAttack
- Command_SquadSquadExt
- Command_SquadSquadLoad
- Command_SquadUpgrade
- dr_clear
- dr_drawCircle
- dr_drawline
- dr_setautoclear
- dr_setdisplay
- dr_terraincircle
- dr_terrainrect
- dr_text2d
- dr_text3d
- EGroup_Add
- EGroup_AddEGroup
- EGroup_Clear
- EGroup_Compare
- EGroup_Count
- EGroup_CountDeSpawned
- EGroup_CountSpawned
- EGroup_Create
- EGroup_Destroy
- EGroup_Exists
- EGroup_ForEach
- EGroup_ForEachAllOrAny
- EGroup_ForEachAllOrAnyEx
- EGroup_ForEachEx
- EGroup_FromName
- EGroup_GetDeSpawnedEntityAt
- EGroup_GetName
- EGroup_GetPosition
- EGroup_GetSpawnedEntityAt
- EGroup_Intersection
- EGroup_Remove
- EntityQuery_CanCauseSuppression
- EntityQuery_CanLoadSquadAndAttackCurrentTarget
- EntityQuery_FindClosestOpenPositionForStructure
- Entity_AddAbility
- Entity_ApplyCritical
- Entity_BuildingPanelInfo
- Entity_BuildingReset
- Entity_CalculatePassableSpawnPosition
- Entity_CanAttackNow
- Entity_CancelProductionQueueItem
- Entity_CanLoadSquad
- Entity_CanSeeEntity
- Entity_CanSeeSquad
- Entity_ClearPostureSuggestion
- Entity_ClearTagDebug
- Entity_CompleteUpgrade
- Entity_Create
- Entity_CreateENV
- Entity_DeSpawn
- Entity_Destroy
- Entity_DisableBuildingDeath
- Entity_DoBuildingDamageRay
- Entity_DoBurnDamage
- Entity_EnableAttention
- Entity_EnableProductionQueue
- Entity_EnableStrategicPoint
- Entity_ExtensionEnabled
- Entity_ExtensionExecuting
- Entity_ExtensionName
- Entity_ForceConstruct
- Entity_FromWorldID
- Entity_GetActiveCommand
- Entity_GetBlueprint
- Entity_GetBuildingProgress
- Entity_GetCoverValue
- Entity_GetGameID
- Entity_GetHeading
- Entity_GetHealth
- Entity_GetHealthMax
- Entity_GetHealthPercentage
- Entity_GetInvulnerableMinCap
- Entity_GetInvulnerableToCritical
- Entity_GetLastAttacker
- Entity_GetLastAttackers
- Entity_GetMaxCaptureCrewSize
- Entity_GetPlayerOwner
- Entity_GetPosition
- Entity_GetProductionQueueItem
- Entity_GetProductionQueueItemType
- Entity_GetProductionQueueSize
- Entity_GetRadius
- Entity_GetResourceType
- Entity_GetSightInnerHeight
- Entity_GetSightInnerRadius
- Entity_GetSightOuterHeight
- Entity_GetSightOuterRadius
- Entity_GetSquad
- Entity_GetSquadsHeld
- Entity_GetTotalPanelCount
- Entity_GetUndestroyedPanelCount
- Entity_GetWeaponBlueprint
- Entity_GetWeaponHardpointCount
- Entity_HasAbility
- Entity_HasAnyCritical
- Entity_HasCritical
- Entity_HasProductionQueue
- Entity_HasUpgrade
- Entity_InstantCaptureStrategicPoint
- Entity_InstantRevertOccupiedBuilding
- Entity_IsAlive
- Entity_IsAttacking
- Entity_IsBuilding
- Entity_IsBurning
- Entity_IsCamouflaged
- Entity_IsCapturableBuilding
- Entity_IsCasualty
- Entity_IsCuttable
- Entity_IsDemolitionReady
- Entity_IsEBPBuilding
- Entity_IsEBPObjCover
- Entity_IsEBPOfType
- Entity_IsHardpointActive
- Entity_IsHoldingAny
- Entity_IsMoving
- Entity_IsOfType
- Entity_IsPartOfSquad
- Entity_IsPlane
- Entity_IsSlotItem
- Entity_IsSoldier
- Entity_IsSpawned
- Entity_IsStartingPosition
- Entity_IsStrategicPoint
- Entity_IsStrategicPointCapturedBy
- Entity_IsSyncWeapon
- Entity_IsUnderAttack
- Entity_IsUnderAttackByPlayer
- Entity_IsUnderAttackFromDirection
- Entity_IsValid
- Entity_IsVaultable
- Entity_IsVehicle
- Entity_IsVictoryPoint
- Entity_Kill
- Entity_Population
- Entity_RemoveAbility
- Entity_RemoveBoobyTraps
- Entity_RemoveCritical
- Entity_RemoveDemolitions
- Entity_RemoveUpgrade
- Entity_SetAnimatorAction
- Entity_SetAnimatorActionParameter
- Entity_SetAnimatorEvent
- Entity_SetAnimatorState
- Entity_SetAnimatorVariable
- Entity_SetBuildingVisualFireState
- Entity_SetCrushable
- Entity_SetCrushMode
- Entity_SetDemolitions
- Entity_SetEnableCasualty
- Entity_SetHeading
- Entity_SetHealth
- Entity_SetInvulnerableMinCap
- Entity_SetInvulnerableToCritical
- Entity_SetOnFire
- Entity_SetPlayerOwner
- Entity_SetPosition
- Entity_SetProjectileCanExplode
- Entity_SetRecrewable
- Entity_SetSharedProductionQueue
- Entity_SetStrategicPointNeutral
- Entity_SetWorldOwned
- Entity_SimHide
- Entity_Spawn
- Entity_StopAbility
- Entity_SuggestPosture
- Entity_SupportsDemolition
- Entity_TagDebug
- Entity_VisHide
- Enum_ToNumber
- Enum_ToString
- EventRule_AddEntityEvent
- EventRule_AddEvent
- EventRule_AddPlayerEvent
- EventRule_AddSquadEvent
- EventRule_Exists
- EventRule_GetNextUniqueRuleID
- EventRule_Refresh
- EventRule_RemoveAll
- EventRule_RemoveEntityEvent
- EventRule_RemoveEvent
- EventRule_RemoveMe
- EventRule_RemovePlayerEvent
- EventRule_RemoveRuleIDEvent
- EventRule_RemoveSquadEvent
- Event_Delay
- Event_IsAnyQueuedInternal
- Event_IsAnyRunningInternal
- Event_IsQueued
- Event_IsRunning
- Event_Skip
- Event_Start
- Event_StartEx
- fatal
- FOW_EnableTint
- FOW_IsTintEnabled
- FOW_PlayerExploreAll
- FOW_PlayerRevealAll
- FOW_PlayerRevealArea
- FOW_PlayerUnExploreAll
- FOW_PlayerUnRevealAll
- FOW_PlayerUnRevealArea
- FOW_RevealAll
- FOW_RevealArea
- FOW_RevealEGroup
- FOW_RevealEGroupOnly
- FOW_RevealEntity
- FOW_RevealSGroup
- FOW_RevealSGroupOnly
- FOW_RevealSquad
- FOW_RevealTerritory
- FOW_Toggle
- FOW_UnRevealAll
- FOW_UnRevealArea
- FOW_UnRevealTerritory
- Game_ColdTechDisabled
- Game_CurrentSystemTime
- Game_EnableInput
- Game_EndSubTextFade
- Game_EndTextTitleFade
- Game_GetLocalPlayer
- Game_GetMode
- Game_GetRenderFrameCount
- Game_GetSPDifficulty
- Game_HasLocalPlayer
- Game_IsLetterboxed
- Game_IsPerformanceTest
- Game_IsRTM
- Game_Letterbox
- Game_LoadAtmosphere
- Game_LockRandom
- Game_ProfileDumpFrames
- Game_QuitApp
- Game_ScreenFade
- Game_SetLocalPlayer
- Game_SetMode
- Game_ShowPauseMenu
- Game_SkipAllEvents
- Game_SkipEvent
- Game_StartMuted
- Game_SubTextFadeInternal
- Game_TextTitleFade
- Game_TriggerLightning
- Game_UnlockInputOnLetterBox
- Game_UnLockRandom
- Ghost_DisableSpotting
- Ghost_EnableSpotting
- HintPoint_AddToEGroup
- HintPoint_AddToEntity
- HintPoint_AddToPosition
- HintPoint_AddToSGroup
- HintPoint_AddToSquad
- HintPoint_ClearFacing
- HintPoint_RemoveAll
- HintPoint_RemoveInternal
- HintPoint_SetDisplayOffsetInternal
- HintPoint_SetFacingEntity
- HintPoint_SetFacingPosition
- HintPoint_SetFacingSquad
- HintPoint_SetVisibleInternal
- import
- LOC
- Loc_ConvertNumber
- Loc_Empty
- Loc_FormatText1
- Loc_FormatText2
- Loc_FormatText3
- Loc_FormatText4
- Loc_FormatTime
- Loc_ToAnsi
- lod_setmaxdistance
- MapIcon_ClearFacing
- MapIcon_CreateEntity
- MapIcon_CreatePosition
- MapIcon_CreateSquad
- MapIcon_Destroy
- MapIcon_DestroyAll
- MapIcon_SetFacingEntity
- MapIcon_SetFacingPosition
- MapIcon_SetFacingSquad
- Marker_Create
- Marker_DoesNumberAttributeExist
- Marker_DoesStringAttributeExist
- Marker_Exists
- Marker_FromName
- Marker_GetDirection
- Marker_GetName
- Marker_GetNumberAttribute
- Marker_GetPosition
- Marker_GetProximityRadius
- Marker_GetProximityType
- Marker_GetRandomPositionInternal
- Marker_GetStringAttribute
- Marker_GetType
- Marker_InProximity
- Misc_AbortToFE
- Misc_AddRestrictCommandsCircle
- Misc_AddRestrictCommandsMarker
- Misc_AddRestrictCommandsOBB
- Misc_AreDefaultCommandsEnabled
- Misc_ClearControlGroup
- Misc_ClearSelection
- Misc_ClearSubselection
- Misc_DetectKeyboardInput
- Misc_DetectMouseInput
- Misc_DoWeaponHitEffectOnEntity
- Misc_DoWeaponHitEffectOnPosition
- Misc_DumpMemStats
- Misc_EnablePerformanceTest
- Misc_GetCameraPos
- Misc_GetCommandLineString
- Misc_GetControlGroupContents
- Misc_GetDesignerSplatsVisibility
- Misc_GetEntityControlGroup
- Misc_GetHiddenPositionOnPath
- Misc_GetMouseOnTerrain
- Misc_GetMouseOverEntity
- Misc_GetScarFullFilename
- Misc_GetSelectedEntities
- Misc_GetSelectedSquads
- Misc_GetSpeechDebugEnabled
- Misc_GetSquadControlGroup
- Misc_GetTerrainHeight
- Misc_IsCommandLineOptionSet
- Misc_IsDevMode
- Misc_IsEntityOnScreen
- Misc_IsEntitySelected
- Misc_IsMouseOverEntity
- Misc_IsPosOnScreen
- Misc_IsSelectionInputEnabled
- Misc_IsSquadOnScreen
- Misc_IsSquadSelected
- Misc_RemoveCommandRestriction
- Misc_RestrictCommandsToMarker
- Misc_ScreenFadeChange
- Misc_ScreenFadeRemove
- Misc_ScreenFadeStart
- Misc_Screenshot
- Misc_ScreenshotExt
- Misc_SelectEntity
- Misc_SelectSquad
- Misc_SetAmbientFXVisibility
- Misc_SetDefaultCommandsEnabled
- Misc_SetDesignerSplatsVisibility
- Misc_SetEntityControlGroup
- Misc_SetEntitySelectable
- Misc_SetSelectionInputEnabled
- Misc_SetSpeechDebugEnabled
- Misc_SetSquadControlGroup
- Misc_SetSquadSelectable
- Misc_SetSuperScreenshotSize
- Misc_SpawnEffect
- Misc_SuperScreenshot
- Misc_SyncCheckVariable
- Modifier_ApplyToEntity
- Modifier_ApplyToPlayer
- Modifier_ApplyToSquad
- Modifier_Create
- Modifier_Destroy
- Modifier_IsEnabled
- Modifier_RemoveInternal
- ModMisc_ApplyDeformation
- ModMisc_MakeCasualtyAction
- ModMisc_MakeWreckAction
- ModMisc_OOCAction
- nis_load
- nis_pause
- nis_play
- nis_setintransitiontime
- nis_setnextnis
- nis_setouttransitionnis
- nis_setouttransitiontime
- nis_settime
- nis_skip
- nis_skipone
- nis_stop
- nis_synchelp
- Obj_Create
- Obj_CreatePopup
- Obj_Delete
- Obj_DeleteAll
- Obj_GetState
- Obj_GetVisible
- Obj_HideProgress
- Obj_HideProgressEx
- Obj_HighlightEntity
- Obj_HighlightPosition
- Obj_HighlightSquad
- Obj_SetDescription
- Obj_SetIcon
- Obj_SetObjectiveFunction
- Obj_SetProgressBlinking
- Obj_SetRadioShown
- Obj_SetState
- Obj_SetTitle
- Obj_SetVisible
- Obj_ShowProgress
- Obj_ShowProgress2
- Obj_ShowProgressEx
- Obj_ShowProgressTimer
- OnInitID
- OutputEnumsToXML
- PersistentMode_SerializeResults
- PlayerColour_Disable
- PlayerColour_Enable
- Player_AddAbility
- Player_AddAbilityLockoutZone
- Player_AddUnspentCommandPoints
- Player_CanCastAbilityOnEntity
- Player_CanCastAbilityOnPlayer
- Player_CanCastAbilityOnPosition
- Player_CanCastAbilityOnSquad
- Player_CanPlaceStructureOnPosition
- Player_CanSeeEntity
- Player_CanSeePosition
- Player_CanSeeSquad
- Player_ClearAvailabilities
- Player_ClearPopCapOverride
- Player_CompleteUpgrade
- Player_FindFirstEnemyPlayer
- Player_FromId
- Player_GetAIType
- Player_GetCurrentPopulation
- Player_GetDisplayName
- Player_GetEntities
- Player_GetEntityCount
- Player_GetEntityName
- Player_GetFatalityAbility
- Player_GetID
- Player_GetMapEntryPosition
- Player_GetMaxPopulation
- Player_GetNumStrategicPoints
- Player_GetNumVictoryPoints
- Player_GetRace
- Player_GetRaceName
- Player_GetRelationship
- Player_GetResource
- Player_GetResourceRate
- Player_GetSquadBPCost
- Player_GetSquadCount
- Player_GetSquads
- Player_GetStartingPosition
- Player_GetStrategicPointCaptureProgress
- Player_GetTeam
- Player_GetUnitCount
- Player_GetUpgradeCost
- Player_HasAbility
- Player_HasCapturingSquadNearStrategicPoint
- Player_HasMapEntryPosition
- Player_HasUpgrade
- Player_IsAlive
- Player_IsHuman
- Player_IsSurrendered
- Player_NumUpgradeComplete
- Player_RemoveAbilityLockoutZone
- Player_RemoveUpgrade
- Player_ResetResource
- Player_SetAbilityAvailabilityInternal
- Player_SetAllCommandAvailabilityInternal
- Player_SetCommandAvailabilityInternal
- Player_SetConstructionMenuAvailabilityInternal
- Player_SetDefaultSquadMoodMode
- Player_SetEntityProductionAvailabilityInternal
- Player_SetHeatGainRate
- Player_SetHeatLossRate
- Player_SetPopCapOverride
- Player_SetResource
- Player_SetSquadProductionAvailabilityInternal
- Player_SetUpgradeAvailabilityInternal
- Player_SpawnGlider
- Player_StopAbility
- Player_Triangulate
- RainSplashes_ReLoadConfig
- Request_Construction
- Request_ConstructionWithSquad
- Request_FinishIncompleteStructure
- Request_PlayerAbility
- Request_PlayerAbilitySingleTarget
- Request_Production
- scartype
- scartype_tostring
- Scar_AddInit
- Scar_Autosave
- Scar_CompleteIntelBulletinTask
- Scar_DebugConsoleExecute
- Scar_InitExists
- Scar_PlayNIS
- Scar_PlayNIS2
- Scar_PlayNISEx
- Scar_ReloadScripts
- Scar_RemoveInit
- Scar_SetSimRate
- Setup_GetWinConditionOption
- Setup_SetPlayerName
- Setup_SetPlayerRace
- Setup_SetPlayerStartingPosition
- Setup_SetPlayerTeam
- SGroup_Add
- SGroup_AddGroup
- SGroup_Clear
- SGroup_ClearPostureSuggestion
- SGroup_Compare
- SGroup_ContainsSGroup
- SGroup_ContainsSquad
- SGroup_Count
- SGroup_CountDeSpawned
- SGroup_CountSpawned
- SGroup_Create
- SGroup_Destroy
- SGroup_Exists
- SGroup_FacePosition
- SGroup_ForEach
- SGroup_ForEachAllOrAny
- SGroup_ForEachAllOrAnyEx
- SGroup_ForEachEx
- SGroup_FromName
- SGroup_GetDeSpawnedSquadAt
- SGroup_GetName
- SGroup_GetPosition
- SGroup_GetSpawnedSquadAt
- SGroup_Intersection
- SGroup_Remove
- SGroup_SnapFacePosition
- SGroup_SuggestPosture
- shadowmap_set_distance_override
- shadowmap_toggle
- shadowmap_toggle_distance_override
- SitRep_PlayMovie
- SitRep_PlaySpeech
- SitRep_StopMovie
- Sound_ContainerDebug
- Sound_DisableSpeechEvent
- Sound_IsPlaying
- Sound_PerfTest_Play2D
- Sound_Play2D
- Sound_Play3D
- Sound_PlayMusic
- Sound_PlayStreamed
- Sound_PreCacheSinglePlayerSpeech
- Sound_PreCacheSound
- Sound_PreCacheSoundFolder
- Sound_SetGlobalControlSource
- Sound_SetMusicCombatFactor
- Sound_SetMusicCombatMaxDistance
- Sound_SetMusicCombatMinDistance
- Sound_SetMusicCombatValue
- Sound_SetMusicFilterFactor
- Sound_SetMusicFoWFilterFactor
- Sound_SetVolume
- Sound_SetVolumeDefault
- Sound_SetVolumeInv
- Sound_StartRecording
- Sound_Stop
- Sound_StopAll
- Sound_StopMusic
- Sound_StopRecording
- Sound_ToggleMusicDebug
- Sound_ToggleRainSurfaceDebug
- Speech_SetGlobalStealthRead
- SquadQuery_CanCauseSuppression
- SquadQuery_CanDecrew
- SquadQuery_GetAnySquadCombatTarget
- Squad_AddAbility
- Squad_AddSlotItemToDropOnDeath
- Squad_CanCaptureStrategicPoint
- Squad_CanCaptureTeamWeapon
- Squad_CanCastAbilityOnEntity
- Squad_CanCastAbilityOnPosition
- Squad_CanCastAbilityOnSquad
- Squad_CancelProductionQueueItem
- Squad_CanHold
- Squad_CanInstantReinforceNow
- Squad_CanLoadSquad
- Squad_CanPickupSlotItem
- Squad_CanRecrew
- Squad_CanSeeEntity
- Squad_CanSeeSquad
- Squad_ClearPostureSuggestion
- Squad_CompleteUpgrade
- Squad_Count
- Squad_CreateAndSpawnToward
- Squad_DeSpawn
- Squad_Destroy
- Squad_EnableProductionQueue
- Squad_EnableSurprise
- Squad_EntityAt
- Squad_ExtensionEnabled
- Squad_ExtensionName
- Squad_FacePosition
- Squad_FaceSquad
- Squad_FindCover
- Squad_FindCoverCompareCurrent
- Squad_FromWorldID
- Squad_GetActiveCommand
- Squad_GetAttackPlan
- Squad_GetAttackTargets
- Squad_GetBlueprint
- Squad_GetCoverLevel
- Squad_GetDestination
- Squad_GetGameID
- Squad_GetHeading
- Squad_GetHealth
- Squad_GetHealthMax
- Squad_GetHealthPercentage
- Squad_GetHoldEntity
- Squad_GetHoldSquad
- Squad_GetInvulnerableEntityCount
- Squad_GetInvulnerableMinCap
- Squad_GetLastAttacker
- Squad_GetLastAttackers
- Squad_GetLastEntityAttacker
- Squad_GetMax
- Squad_GetMinArmor
- Squad_GetNumSlotItem
- Squad_GetPinnedPlan
- Squad_GetPlayerOwner
- Squad_GetPosition
- Squad_GetPositionDeSpawned
- Squad_GetProductionQueueItem
- Squad_GetProductionQueueItemType
- Squad_GetProductionQueueSize
- Squad_GetReactionPlan
- Squad_GetRetaliationPlan
- Squad_GetSlotItemAt
- Squad_GetSlotItemCount
- Squad_GetSquadsHeld
- Squad_GetSuppression
- Squad_GetVehicleMobileDriverSquad
- Squad_GetVeterancyExperience
- Squad_GetVeterancyRank
- Squad_GiveSlotItem
- Squad_HasAbility
- Squad_HasActiveCommand
- Squad_HasAnyCritical
- Squad_HasBuilding
- Squad_HasDestination
- Squad_HasProductionQueue
- Squad_HasSetupWeapon
- Squad_HasSoldier
- Squad_HasTeamWeapon
- Squad_HasUpgrade
- Squad_HasVehicle
- Squad_HasWeaponHardpoint
- Squad_IncreaseVeterancyExperience
- Squad_IncreaseVeterancyRank
- Squad_InstantSetupTeamWeapon
- Squad_IsAttacking
- Squad_IsDoingAbility
- Squad_IsFemale
- Squad_IsHoldingAny
- Squad_IsInHoldEntity
- Squad_IsInHoldSquad
- Squad_IsMoving
- Squad_IsPinned
- Squad_IsPinnedOrSuppressed
- Squad_IsPopCapPreventingInstantReinforce
- Squad_IsReinforcing
- Squad_IsSuppressed
- Squad_IsUnderAttack
- Squad_IsUnderAttackByPlayer
- Squad_IsUnderAttackFromDirection
- Squad_IsUpgrading
- Squad_IsUpgradingAny
- Squad_IsValid
- Squad_Kill
- Squad_Population
- Squad_RemoveAbility
- Squad_RemoveSlotItemAt
- Squad_RemoveUpgrade
- Squad_RewardActionPoints
- Squad_SBPEntityAt
- Squad_SBPGetMax
- Squad_SetAttackPlan
- Squad_SetHealth
- Squad_SetInvulnerableEntityCount
- Squad_SetInvulnerableMinCap
- Squad_SetInvulnerableToCritical
- Squad_SetMoodMode
- Squad_SetMoveType
- Squad_SetPinnedPlan
- Squad_SetPlayerOwner
- Squad_SetPosition
- Squad_SetReactionPlan
- Squad_SetRecrewable
- Squad_SetRetaliationPlan
- Squad_SetSharedProductionQueue
- Squad_SetSuppression
- Squad_SetVeterancyDisplayVisibility
- Squad_SetWorldOwned
- Squad_Spawn
- Squad_SpawnToward
- Squad_Split
- Squad_StopAbility
- Squad_SuggestPosture
- Stats_BalancePrint
- Stats_BeginBalanceStatsDump
- Stats_BuildingsLost
- Stats_DumpFramesToDisk
- Stats_EndBalanceStatsDump
- Stats_GetScenarioName
- Stats_InfantryLost
- Stats_KillsTotal
- Stats_PlayerAt
- Stats_PlayerCount
- Stats_ReportGameStats
- Stats_ResGathered
- Stats_ResSpent
- Stats_SoldiersKilled
- Stats_StructuresKilled
- Stats_TotalDuration
- Stats_TotalSquadsLost
- Stats_UnitSoldierKills
- Stats_UnitStructureKills
- Stats_UnitTotalKills
- Stats_UnitVehicleKills
- Stats_VehiclesKilled
- Stats_VehiclesLost
- Subtitle_EndAllSpeech
- Subtitle_EndCurrentSpeech
- Subtitle_PlaySpeech
- Subtitle_UnstickCurrentSpeech
- Taskbar_IsVisible
- Taskbar_SetVisibility
- ThreatGroup_AddEntity
- ThreatGroup_AddPosition
- ThreatGroup_AddSquad
- ThreatGroup_Create
- ThreatGroup_Destroy
- ThreatGroup_DestroyAll
- ThreatGroup_RemoveEntity
- ThreatGroup_RemovePosition
- ThreatGroup_RemoveSquad
- TimeRule_Add
- TimeRule_AddInterval
- TimeRule_AddIntervalEx
- TimeRule_AddOneShot
- TimeRule_ChangeInterval
- TimeRule_Exists
- TimeRule_Refresh
- TimeRule_Remove
- TimeRule_RemoveAll
- TimeRule_RemoveMe
- TimeRule_Replace
- UIWarning_Show
- UI_AutosaveMessageHide
- UI_AutosaveMessageShow
- UI_ButtonAdd
- UI_ButtonSetCallback
- UI_ButtonSetEnabled
- UI_ButtonSetIcon
- UI_ButtonSetTag
- UI_ButtonSetText
- UI_ClearCompany
- UI_ClearEventCues
- UI_ClearModalAbilityPhaseCallback
- UI_ClearNISEndCallback
- UI_ControlClear
- UI_ControlRemove
- UI_ControlSetColour
- UI_ControlSetPosition
- UI_ControlSetRect
- UI_CoverPreviewHide
- UI_CoverPreviewShow
- UI_CreateColouredEntityKickerMessage
- UI_CreateColouredPositionKickerMessage
- UI_CreateColouredSquadKickerMessage
- UI_CreateEntityKickerMessage
- UI_CreateEventCueClickable
- UI_CreateMinimapBlipOnEGroup
- UI_CreateMinimapBlipOnEntity
- UI_CreateMinimapBlipOnMarker
- UI_CreateMinimapBlipOnPos
- UI_CreateMinimapBlipOnSGroup
- UI_CreateMinimapBlipOnSquad
- UI_CreatePositionKickerMessage
- UI_CreateSquadKickerMessage
- UI_DeleteMinimapBlipInternal
- UI_EnableEntityDecorator
- UI_EnableEntityMinimapIndicator
- UI_EnableEntitySelectionVisuals
- UI_EnableGameEventCueType
- UI_EnableResourceTypeKicker
- UI_EnableSquadDecorator
- UI_EnableSquadMinimapIndicator
- UI_EnableUIEventCueType
- UI_FlashAbilityButton
- UI_FlashConstructionButton
- UI_FlashConstructionMenu
- UI_FlashEntity
- UI_FlashEntityCommandButton
- UI_FlashEventCue
- UI_FlashMinimap
- UI_FlashObjectiveCounter
- UI_FlashObjectiveIcon
- UI_FlashProductionBuildingButton
- UI_FlashProductionButton
- UI_FlashResourceItem
- UI_FlashSquadCommandButton
- UI_ForceHudArrowOnObjective
- UI_GetAbilityIconName
- UI_GetAllowLoadAndSave
- UI_GetDecoratorsEnabled
- UI_GetViewportHeight
- UI_GetViewportWidth
- UI_HideTacticalMap
- UI_HighlightSquad
- UI_IconAdd
- UI_IconSetIcon
- UI_IsTacticalMapShown
- UI_LabelAdd
- UI_LabelSetText
- UI_MessageBoxHide
- UI_MessageBoxReset
- UI_MessageBoxSetButton
- UI_MessageBoxSetText
- UI_MessageBoxShow
- UI_NewHUDFeature
- UI_OutOfBoundsLinesHide
- UI_OutOfBoundsLinesShow
- UI_PanelAdd
- UI_RestrictBuildingPlacement
- UI_ScreenFade
- UI_SetAbilityCardVisibility
- UI_SetAlliedBandBoxSelection
- UI_SetAllowLoadAndSave
- UI_SetCompany
- UI_SetCPMeterVisibility
- UI_SetDecoratorsEnabled
- UI_SetForceShowSubtitles
- UI_SetModalAbilityPhaseCallback
- UI_SetNISEndCallback
- UI_SetSoviet227Blinking
- UI_SetSoviet227Visibility
- UI_ShowTacticalMap
- UI_StatusIndicatorAdd
- UI_StatusIndicatorSetValue
- UI_StopFlashing
- UI_SystemMessageHide
- UI_SystemMessageShow
- UI_TerritoryHide
- UI_TerritoryShow
- UI_TitleDestroy
- UI_ToggleDecorators
- UI_UnrestrictBuildingPlacement
- UnsavedEventRule_AddPlayerEvent
- UnsavedEventRule_AddRuleIDEvent
- UnsavedTimeRule_AddIntervalEx
- UnsavedTimeRule_AddOneShot
- Vector_Normalize
- VIS_ToggleDebugDeferredPasses
- VIS_ToggleTopDownView
- VIS_ToggleTrackView
- warning
- water_reflection_enable
- water_reflection_toggle
- Weather_SetType
- WinWarning_PublishLoseReminder
- WinWarning_ScoreDisplayIconAdd
- WinWarning_ScoreDisplayIconsClear
- WinWarning_SetCritical
- WinWarning_SetMaxTickers
- WinWarning_SetTickers
- WinWarning_SetToolTip
- WinWarning_ShowLoseWarning
- World_AddPilferLockArea
- World_ClearCasualties
- World_DamageIce
- World_DestroyWallsNearMarker
- World_DistanceEGroupToPoint
- World_DistancePointToPoint
- World_DistanceSGroupToPoint
- World_DistanceSquaredPointToPoint
- World_EnableReplacementObjectForEmptyPlayers
- World_EnableSharedLineOfSight
- World_EndSP
- World_GetCurrentInteractionStage
- World_GetEntitiesNearMarker
- World_GetEntitiesNearPoint
- World_GetEntitiesWithinTerritorySector
- World_GetEntity
- World_GetEnviroCount
- World_GetEnviroName
- World_GetGameTime
- World_GetHeightAt
- World_GetLength
- World_GetNearestInteractablePoint
- World_GetNeutralEntitiesNearMarker
- World_GetNeutralEntitiesNearPoint
- World_GetNeutralEntitiesWithinTerritorySector
- World_GetNumEntities
- World_GetNumEntitiesNearPoint
- World_GetNumStrategicPoints
- World_GetNumVictoryPoints
- World_GetOffsetPosition
- World_GetPlayerAt
- World_GetPlayerCount
- World_GetPlayerIndex
- World_GetPossibleEntitiesBlueprint
- World_GetPossibleEntitiesCount
- World_GetPossibleSquadsBlueprint
- World_GetPossibleSquadsCount
- World_GetRaceBlueprint
- World_GetRand
- World_GetSpawnablePosition
- World_GetSquadsNearMarker
- World_GetSquadsNearPoint
- World_GetSquadsWithinTerritorySector
- World_GetStrategyPoints
- World_GetTeamTerritoryGaps
- World_GetTeamVictoryTicker
- World_GetTerritorySectorID
- World_GetTerritorySectorPosition
- World_GetWidth
- World_IncreaseInteractionStage
- World_Intersect
- World_IsGameOver
- World_IsInSupply
- World_IsPointInPlayerTerritory
- World_IsReplay
- World_IsTerritorySectorOwnedByPlayer
- World_OwnsEntity
- World_OwnsSquad
- World_PointPointProx
- World_Pos
- World_RemoveAllResourcePoints
- World_RemovePilferLockArea
- World_SetDesignerSupply
- World_SetGameOver
- World_SetIceHealingRate
- World_SetPlayerLose
- World_SetPlayerWin
- World_SetSnowHealingRate
- World_SetTeamWin
- World_SpawnDemolitionCharge
- World_TeamTerritoryPointsConnected
- _AE_DamageIce
- _AE_DamageIce_small
- _AE_DamageIce_Stug_delayed
- _autosave_delayedA
- _autosave_delayedB
- _autosave_delayedC
- _autosave_waitForEvents
- _autosave_waitForEvents_noFade
- _ImportCallback
- _Prox_AreSquadsNearMarker
- _Prox_AreSquadsNearPosition
- _Prox_AreSquadsWithinTerritory
- _Prox_GetEntityCostScore
- _Prox_GetEntityHealthScore
- _Prox_GetEntityPopulationScore
- _Prox_GetSquadCostScore
- _Prox_GetSquadHealthScore
- _Prox_GetSquadPopulationScore
- __ApplyRoleVariation
- __isTableTeam
- __OnSpawnActionComplete
- __ParadropSquadFull
- ---------------- 3. FROM GAME SCARS -------------------
- AbilityGoal:Create
- AbilityGoal:CreateSkirmishAI
- AbilityGoal:SetupSkirmishAI
- AbilityGoal:UpdateGoalData
- Actor_Clear
- Actor_PlaySpeech
- Actor_PlaySpeechInternal
- Actor_PlaySpeechWithoutPortrait
- Actor_SetFromSGroup
- Actor_SetFromSquad
- addLine
- AE_AbandonTeamWeapon
- AE_AEFBaseGroup
- AE_AEFBaseSpawn
- AE_AEFBaseSpawn_v2
- AE_AEFHQReplace_v2
- AE_AirstrikeEvent
- AE_AmbushAtk
- AE_ArmorBlitzAddUnit
- AE_ArmorBlitzManager
- AE_ArtilleryEvent
- AE_BarrageEvent
- AE_BarrageWarning
- AE_BritDefaultRally
- AE_BritDefaultRally_Front
- AE_ConstructHeavyArmorSupport
- AE_ConstructHelper
- AE_ConstructInfantryBarracks
- AE_ConstructLightArmorSupport
- AE_CrewRepair
- AE_DamageIce_atHighExplosive
- AE_DamageIce_grenade
- AE_DamageIce_mine
- AE_DamageIce_Stug
- AE_DefMoveAddUnit
- AE_DefMoveManager
- AE_DisableCrateSelection
- AE_DisableFiring
- AE_DisableLoading
- AE_DisableSelfRepair
- AE_DispatchLieutenant
- AE_DoOrder227_RegisterExecuter
- AE_DoOrder227_Target
- AE_FuelTransfer
- AE_GarrisonTarget
- AE_HalftrackDispatchSetup
- AE_InfAssaultMove
- AE_InfDefMove
- AE_InfFortifyPos
- AE_InfSuppressiveFire
- AE_KingTigerArmorBlitz
- AE_KingTigerSpearhead
- AE_KingTigerTigerProwl
- AE_MedicHeal
- AE_MunitionsTransfer
- AE_NotEnoughCrew
- AE_OfficerGarrisonBarracks
- AE_OfficerGarrisonRecon
- AE_OfficerGarrisonTankDepot
- AE_OfficerGarrisonWeaponPool
- AE_OfficerOnMe
- AE_OfficerSmokeSupport
- AE_OutOfFuelCrit
- AE_OutOfFuelNoRecrew
- AE_OutOfFuelWarning
- AE_ParaLandingMove
- AE_PassiveAbility120mmMortar
- AE_PassiveAbilityElefant
- AE_PassiveAbilityGuard
- AE_PassiveAbilityIS2
- AE_PassiveAbilityISU152
- AE_PassiveAbilityKatyusha
- AE_PassiveAbilityKV8
- AE_PassiveAbilityMortarHalftrack
- AE_PassiveAbilityPanzerCommand
- AE_PassiveAbilityShock
- AE_PassiveAbilityT3485
- AE_PassiveAbilityTiger
- AE_PinpointWarningText_1
- AE_PinpointWarningText_2
- AE_RangerReconPlane
- AE_RearEchAddDeadInf
- AE_RearEchAddDeadVeh
- AE_RearEchelonAttritionInit
- AE_RearEchelonSpawn
- AE_RearEchelonSpawnEnable
- AE_RecrewVehicle
- AE_RefaceEvent
- AE_RepairCriticals
- AE_ReplaceCrushableConstructionEntity
- AE_ReturnGroundPos
- AE_ReverseMoveArcher
- AE_ShermanBarrierDeform
- AE_ShermanSpawnBarrier
- AE_ShockApproachTarget
- AE_SpawnActiveLight
- AE_SpawnBaseFlak
- AE_SpawnInHold
- AE_SpawnPak43Defenses
- AE_SpawnStartingSWS
- AE_SpawnSupplyTruckAccessory_1
- AE_SpawnSupplyTruckAccessory_2
- AE_SpawnSupplyTruckAccessory_3
- AE_SpawnSupplyTruckAccessory_4
- AE_SpawnSupplyTruckSandbags
- AE_SpawnTrenchMines
- AE_SpawnTrenchWire
- AE_StalkState
- AE_SuggestKneel
- AE_SuggestKneelExtended
- AE_TransferOrders
- Ai:AddEncounter
- Ai:AddStaggeredSpawnEncounter
- Ai:GetEncountersBySGroup
- Ai:GetEncountersBySquad
- Ai:Initialize
- Ai:Print
- Ai:RemoveFromAllEncounters
- Ai:SpawnEncounter
- AIAbilityGoal_AdjustDefaultGoalData
- AIAbilityGoal_SetDefaultGoalData
- AIAbilityGoal_SetModifyGoalData
- AIAbilityGoal_SetOverrideGoalData
- AIAttackGoal_AdjustDefaultGoalData
- AIAttackGoal_SetDefaultGoalData
- AIAttackGoal_SetModifyGoalData
- AIAttackGoal_SetOverrideGoalData
- AIBaseGoal_AdjustDefaultGoalData
- AIBaseGoal_SetDefaultGoalData
- AIBaseGoal_SetModifyGoalData
- AIBaseGoal_SetOverrideGoalData
- AIDefaultGoalData_Initialize
- AIDefendGoal_AdjustDefaultGoalData
- AIDefendGoal_SetDefaultGoalData
- AIDefendGoal_SetModifyGoalData
- AIDefendGoal_SetOverrideGoalData
- AIEvents_Initialize
- AIMoveGoal_AdjustDefaultGoalData
- AIMoveGoal_SetDefaultGoalData
- AIMoveGoal_SetModifyGoalData
- AIMoveGoal_SetOverrideGoalData
- AIObjective_MoveGuidance_EnableRelaxedPatrol
- aitoggle
- AI_ClearCaptureImportance
- AI_DisableAllEncounters
- AI_EnableAllEncounters
- AI_GetActiveEncounters
- AI_GetNumEncounters
- AI_Initialize
- AI_IsMatchingDifficulty
- AI_Loop
- AI_OnAIMigrated
- AI_OverrideDifficulty
- AI_RemoveAllEncounters
- AI_RestartEncounters
- AI_SetCaptureImportance
- AI_SetDebugLevel
- AI_SetDefaultEnemyPlayer
- AI_SetStaggeredSpawnDelay
- AI_ToggleDebugData
- AI_ToggleDebugPrint
- AmbushTruck_CloseByEvent
- AmbushTruck_IntroEvent
- AmbushTruck_Logic
- AmbushTruck_OutroEvent
- AmbushTruck_ShowReward
- AmbushTruck_Spotted
- AmbushTruck_Start
- Annihilate_CheckAnnihilation
- Annihilate_DelayedWin
- Annihilate_GameOver
- apply_skin_override
- AttackGoal:Create
- AttackGoal:CreateSkirmishAI
- AttackGoal:SetupSkirmishAI
- AttackGoal:UpdateGoalData
- AttackGoal:UpdateResourceGuidance
- AttackGoal_SetupObjective_Tactics
- AutoCinematic
- AutoReinforce_AddSGroup
- AutoReinforce_Manager
- AutoReinforce_RemoveAll
- AutoReinforce_RemoveSGroup
- AutoRetreat_AddSGroup
- AutoRetreat_Manager
- AutoRetreat_RemoveAll
- AutoRetreat_RemoveSGroup
- AutoRetreat_Retreat
- BaseGoal:Create
- BaseGoal:OnCanceled
- BaseGoal:OnFailure
- BaseGoal:OnSuccess
- BaseGoal:OnTransition
- BaseGoal:SetupEncounterSkirmishAI
- BaseGoal:SetupSkirmishAI
- BaseGoal:UpdateGoalData
- BaseGoal:UpdateResourceGuidance
- BaseGoal:__InitializeGoalDataDefaults
- BaseGoal_SetupObjective_FallbackParams
- BaseGoal_SetupObjective_Tactics
- BaseGoal_SetupObjective_Target
- BeginnerHint_AbandonedVehicles
- BeginnerHint_AbilityCallback
- BeginnerHint_AddOpportunity
- BeginnerHint_CaptureTeamWeaponCallback
- BeginnerHint_DemoPackCallback
- BeginnerHint_EntityCheck_CapturePoint
- BeginnerHint_EntityCheck_Garrison
- BeginnerHint_FindAnOpportunity
- BeginnerHint_GarrisonCallback
- BeginnerHint_GetDetailsForAbility
- BeginnerHint_GetIconFromAbility
- BeginnerHint_GetLastAbilityUse
- BeginnerHint_Init
- BeginnerHint_Manager
- BeginnerHint_MarkAbilityUse
- BeginnerHint_MarkCommandUse
- BeginnerHint_MergeCallback
- BeginnerHint_MoveOrderCallback
- BeginnerHint_OpportunityOver
- BeginnerHint_PickAnEntity
- BeginnerHint_PickASquad
- BeginnerHint_PickUpCallback
- BeginnerHint_RallyPointCallback
- BeginnerHint_RecrewCallback
- BeginnerHint_ReinforceCallback
- BeginnerHint_RemoveAllOpportunities
- BeginnerHint_RemoveOpportunity
- BeginnerHint_RetreatCallback
- BeginnerHint_SquadCheck_DecrewVehicleForCapture
- BeginnerHint_SquadCheck_DecrewVehicleForRepair
- BeginnerHint_SquadCheck_Reinforce
- BeginnerHint_SquadCheck_Retreat
- BeginnerHint_TeamWeapons
- BeginnerHint_TestAbilityIsFromPlayer
- BeginnerHint_TestCommandIsFromPlayer
- BeginnerHint_TestOpportunity
- BeginnerHint_TestOpportunityOnEntity
- BeginnerHint_TestOpportunityOnPosition
- BeginnerHint_TestOpportunityOnSquad
- BeginnerHint_UpdateTeamWeaponsAndVehicles
- bindaction
- BlizzardCue
- Blizzard_End
- Blizzard_End_AtmosphereFinal
- Blizzard_End_MidTransition
- Blizzard_End_StartTransition
- Blizzard_End_TransitionFinished
- Blizzard_Start
- Blizzard_StartGameplayTransition
- Blizzard_Start_MidTransition
- Blizzard_Start_StartTransition
- Blizzard_Start_Timer
- Blizzard_Start_TransitionFinished
- Blizzard_TransitionGameplay
- Blizzard_TransitionGameplay_Final
- Blizzard_TransitionGameplay_Tick
- Blizzard_WaitToEnd
- Blizzard_WaitToStart
- BridgeTerritory_Add
- BridgeTerritory_Manager
- bug
- callback
- called
- Camera_CyclePositions
- Camera_Follow
- Camera_MoveTo
- Camera_MoveToIfClose
- Camera_SetDefault
- Campaign_InitializeConstants
- CaptureIntel_DefaultBonus
- CaptureIntel_DropItem
- CaptureIntel_IntelSpotted
- CaptureIntel_IntroEvent
- CaptureIntel_ItemPickedUp
- CaptureIntel_OutroEvent
- CaptureIntel_ReturnCheck
- CaptureIntel_ShowReward
- CaptureIntel_SquadKilled
- CaptureIntel_Start
- CaptureIntel_VehicleRecrewed
- Ceasefire_AddSGroup
- Ceasefire_Manager
- Ceasefire_RemoveSGroup
- CheckCamp_ActualStart
- CheckCamp_IntroEvent
- CheckCamp_OutroEvent
- CheckCamp_ShowReward
- CheckCamp_Start
- Clone
- CloneGoal
- CloneTable
- Cmd_AbandonTeamWeapon
- Cmd_Ability
- Cmd_AttachSquads
- Cmd_Attack
- Cmd_AttackMove
- Cmd_AttackMoveThenCapture
- Cmd_CaptureTeamWeapon
- Cmd_Construct
- Cmd_CriticalHit
- Cmd_DetonateDemolitions
- Cmd_DoPlan
- Cmd_EjectOccupants
- Cmd_Garrison
- Cmd_InstantReinforceUnit
- Cmd_InstantReinforceUnitPos
- Cmd_InstantSetupTeamWeapon
- Cmd_InstantUpgrade
- Cmd_Move
- Cmd_MoveAwayFromPos
- Cmd_MoveToAndDespawn
- Cmd_MoveToClosestMarker
- Cmd_MoveToThenCapture
- Cmd_RecrewVehicle
- Cmd_ReinforceUnit
- Cmd_ReinforceUnitPos
- Cmd_Retreat
- Cmd_RevertOccupiedBuilding
- Cmd_SetDemolitions
- Cmd_SquadCamouflageStance
- Cmd_SquadPath
- Cmd_SquadPatrolMarker
- Cmd_StaggeredRetreat
- Cmd_Stop
- Cmd_StopSquadsExcept
- Cmd_Surrender
- Cmd_UngarrisonSquad
- Cmd_Upgrade
- ColdWeahter_SetCurrentState
- ColdWeather_AddHeatSource
- ColdWeather_GetCurrentState
- ColdWeather_GetInCover
- ColdWeather_ManageUnits
- ColdWeather_RemoveImmunity
- ColdWeather_SetColdTimer
- ColdWeather_SetCoverWarm
- ColdWeather_SetImmune
- ColdWeather_SetPlayerColdTimer
- ColdWeather_SetPlayerCoverWarm
- ColdWeather_SetPlayerSuppressionResist
- ColdWeather_SetWarmTimes
- Command_Init
- condition
- ConscriptProgression_AudioInit
- ConscriptProgression_FrontovikUnlock
- ConscriptProgression_PenalUnlock
- Create
- CreateAICommonSubMenu
- CreateAIMenu
- CreateAISubMenu
- CTRL.Caller
- CTRL.END
- CTRL.SUB
- CTRL.WAIT
- CTRL_IndexOperator
- DebugEconomy
- DebugPrintGoals
- declarations
- DefendGoal:Create
- DefendGoal:CreateSkirmishAI
- DefendGoal:SetupSkirmishAI
- DefendGoal:UpdateGoalData
- DeleteOldProduceStructures
- Demolition_IntroEvent
- Demolition_OutroEvent
- Demolition_ShowReward
- Demolition_Start
- DeploymentPoint_Destroyed
- DeploymentPoint_Placed
- DesignerLib_Init
- DestroyTank_IntroEvent
- DestroyTank_OutroEvent
- DestroyTank_ShowReward
- DestroyWorldEntities
- Destroy_Tank_Start
- DoesTableContain
- EGroup_CallEntityFunction
- EGroup_CallEntityFunctionAllOrAny
- EGroup_CanSeeEGroup
- EGroup_CanSeeSGroup
- EGroup_ContainsBlueprints
- EGroup_ContainsEGroup
- EGroup_ContainsEntity
- EGroup_CountAlive
- EGroup_CreateIfNotFound
- EGroup_CreateKickerMessage
- EGroup_CreateTable
- EGroup_DeSpawn
- EGroup_DestroyAllEntities
- EGroup_Duplicate
- EGroup_EnableMinimapIndicator
- EGroup_EnableUIDecorator
- EGroup_Filter
- EGroup_FilterUnderConstruction
- EGroup_GetAvgHealth
- EGroup_GetInvulnerable
- EGroup_GetLastAttacker
- EGroup_GetOffsetPosition
- EGroup_GetRandomSpawnedEntity
- EGroup_GetSequence
- EGroup_GetSpawnedEntityFilter
- EGroup_GetSpread
- EGroup_GetSquadsHeld
- EGroup_GetWBTable
- EGroup_HasUpgrade
- EGroup_Hide
- EGroup_InstantCaptureStrategicPoint
- EGroup_InstantRevertOccupiedBuilding
- EGroup_IsBurning
- EGroup_IsCapturedByPlayer
- EGroup_IsCapturedByTeam
- EGroup_IsDoingAttack
- EGroup_IsEmpty
- EGroup_IsHoldingAny
- EGroup_IsInCover
- EGroup_IsMoving
- EGroup_IsOnScreen
- EGroup_IsProducingSquads
- EGroup_IsSpawned
- EGroup_IsUnderAttack
- EGroup_IsUnderAttackByPlayer
- EGroup_IsUnderAttackFromDirection
- EGroup_IsUsingAbility
- EGroup_Kill
- EGroup_NotifyOnPlayerDemolition
- EGroup_RemoveDemolitions
- EGroup_RemoveGroup
- EGroup_RemoveUpgrade
- EGroup_ReSpawn
- EGroup_SetAnimatorAction
- EGroup_SetAnimatorEvent
- EGroup_SetAnimatorState
- EGroup_SetAnimatorVariable
- EGroup_SetAutoTargetting
- EGroup_SetAvgHealth
- EGroup_SetCrushable
- EGroup_SetDemolitions
- EGroup_SetHealthMinCap
- EGroup_SetInvulnerable
- EGroup_SetPlayerOwner
- EGroup_SetRallyPoint
- EGroup_SetRecrewable
- EGroup_SetSelectable
- EGroup_SetSharedProductionQueue
- EGroup_SetStrategicPointNeutral
- EGroup_SetWorldOwned
- EGroup_Single
- ELTestFramework:AddTest
- ELTestFramework:Create
- ELTestFramework:OutputResultsTable
- ELTestFramework:RunTests
- ELTestFramework_Create
- ELTestStep:Create
- ELTestStep:Evaluate
- ELTestStep:Test
- ELTestStep_Create
- ELTestUnit:AddStep
- ELTestUnit:Create
- ELTestUnit:Test
- ELTestUnit_Create
- Encounter:AddSgroup
- Encounter:AddUnit
- Encounter:ClearGoal
- Encounter:ConvertSgroup
- Encounter:Create
- Encounter:CreateAbility
- Encounter:CreateAttack
- Encounter:CreateBasic
- Encounter:CreateDefend
- Encounter:CreateMove
- Encounter:CreatePatrol
- Encounter:Disable
- Encounter:Enable
- Encounter:GetGoalData
- Encounter:GetSgroup
- Encounter:Goal_HasValidObjective
- Encounter:HasGoal
- Encounter:IsAlive
- Encounter:IsEnabled
- Encounter:RemoveOnDeath
- Encounter:RemoveUnit
- Encounter:RemoveUnitBySquad
- Encounter:RemoveUnitsBySgroup
- Encounter:RestartGoal
- Encounter:SetGoal
- Encounter:SetGoalOnSuccess
- Encounter:SetOnDeath
- Encounter:Spawn
- Encounter:SpawnUnit
- Encounter:TriggerGoal
- Encounter:Update
- Encounter:UpdateGoal
- Encounter:UpdateResourceGuidance
- Encounter:__OnAIMigrated
- Encounter:__OnLoadRestart
- Encounter_KillHalf
- enemy_spawn_toggle
- Entity_ClearDemolitionCallbacks
- Entity_GetInvulnerable
- Entity_GetOffsetPosition
- Entity_IsInCover
- Entity_NotifyOnPlayerDemolition
- Entity_SetInvulnerable
- EventCue_Create
- EventCue_InternalHintPointManager
- EventCue_InternalManager
- EventCue_RepeaterManager
- EventHandler_AddEncounterUnits
- EventHandler_AssignEncounterGoal
- EventHandler_ObjectiveComplete
- EventHandler_ObjectiveStart
- EventHandler_RemoveHint
- EventHandler_RemoveMinimapBlip
- EventHandler_RemoveObjectiveUI
- EventHandler_Retreat
- EventHandler_StaggeredRetreat
- EventHandler_StartIntel
- EventHandler_StartNislet
- EventHandler_StopFlashing
- EventHandler_TriggerEncounterGoal
- Events.EntityDeath
- Events.SquadDeath
- Events.UnitNear.AddListener
- Events:AddListener
- Events:Init
- Events:ProcessEvent
- Events:SendEvent
- Events:Update
- Event_Add
- Event_CreateAND
- Event_CreateOR
- Event_ElementOnScreen
- Event_EncounterIsDead
- Event_Exists
- Event_GetEvent
- Event_GroupBurning
- Event_GroupCount
- Event_GroupHasCritical
- Event_GroupIsDead
- Event_GroupIsNotPinned
- Event_GroupIsNotSuppressed
- Event_GroupIsPinned
- Event_GroupIsSuppressed
- Event_GroupLeftAlive
- Event_IsAnyRunning
- Event_IsDoingAttack
- Event_IsEngaged
- Event_IsHoldingAny
- Event_IsHoldingBP
- Event_IsInHold
- Event_IsSelected
- Event_IsUnderAttack
- Event_MembersCount
- Event_NarrativeEventsNotRunning
- Event_NarrativeEventsRunning
- Event_ObjectiveStarted
- Event_OnHealth
- Event_PlayerBuildingCount
- Event_PlayerCanNotSeeElement
- Event_PlayerCanSeeElement
- Event_PlayerDoesntOwnTerritory
- Event_PlayerOwnsElement
- Event_PlayerOwnsTerritory
- Event_PlayerResourceLevel
- Event_PlayerSquadCount
- Event_Proximity
- Event_Remove
- Event_RemoveAll
- Event_TeamBuildingCount
- Event_TeamCanNotSeeElement
- Event_TeamCanSeeElement
- Event_TeamDoesntOwnTerritory
- Event_TeamOwnsElement
- Event_TeamOwnsTerritory
- Event_TeamResourceLevel
- Event_TeamSquadCount
- Event_TerritoryInSupply
- Event_Timer
- Event_ToggleDebug
- Event_View
- Fatality_Execute
- Fatality_Play
- FindAliveEntityCount
- FindJacksonsBody_IntroEvent
- FindJacksonsBody_OutroEvent
- FindJacksonsBody_ShowReward
- FindJacksonsBody_Start
- FindTheKillers_IntroEvent
- FindTheKillers_OutroEvent
- FindTheKillers_ShowReward
- FindTheKillers_Start
- FireTargettingArtillery
- FixUpVPTickerData
- FixUpVPTickerLastPlayedData
- FOW_Enable
- FOW_RevealMarker
- FOW_UnRevealMarker
- frameDump_Start
- frameDump_Stop
- func
- function
- function]
- Game_DefaultGameRestore
- Game_EndSP
- Game_FadeToBlack
- Game_GetGameRestoreCallbackExists
- Game_RemoveGameRestoreCallback
- Game_SetGameRestoreCallback
- Game_SubTextFade
- GetAbilityMenuTable
- GetBuildingDestructionMenuTable
- GetCriticalHitMenuTable
- GetCriticalVehiclesMenuTable
- GetSpawnEBPMenu
- GetSpawnEBPMenuWithCover
- GetSpawnEntityMenuTable
- GetSpawnSquadHeroMenuTable
- GetSpawnSquadMenuTable
- GetWeaponHitMenuTable
- gives
- GrantSlotItem
- HintMouseover_Add
- HintMouseover_Manager
- HintMouseover_Remove
- HintPoint_Add
- HintPoint_Remove
- HintPoint_SetDisplayOffset
- HintPoint_SetVisible
- Import_Once
- init
- InitializeDebug
- InitializeDifficulty
- InitializeMission
- Initialize_NarrativeObjectives
- INIT_BonusCaptureIntel
- INIT_BonusDemolition
- INIT_BonusDestroyTank
- INIT_BonusRescueSquads
- INIT_BonusVIP
- Init_Framedump
- INIT_LazzaroNarrativeBeat1
- INIT_LazzaroNarrativeBeat2
- INIT_LazzaroNarrativeBeat3
- INIT_LazzaroNarrativeBeat4
- INIT_LazzaroNarrativeBeat5
- IsAllies
- IsAxis
- Killer_Logic
- KillVIP_IntroEvent
- KillVIP_OutroEvent
- KillVIP_ShowReward
- KillVIP_Start
- Loc_FormatText
- loseMission
- ManualMovieCaptureEnd
- ManualMovieCaptureStart
- MapIcon_CreateArrow
- Marche_StartUpBeginnerHints
- Marche_UpdateHintGroups
- Marker_CleanUpTheDead
- Marker_GetNonSequentialTable
- Marker_GetSequence
- Marker_GetTable
- MergeClone
- MergeCloneTable
- Metrics_CheckPoint
- Metrics_Complete
- Metrics_RegisterCapturePoint
- Metrics_Start
- Misc_IsEGroupOnScreen
- Misc_IsEGroupSelected
- Misc_IsSGroupOnScreen
- Misc_IsSGroupSelected
- Mission_CheatLose
- Mission_CheatWin
- Mission_Complete
- Mission_EndMission
- Mission_Fail
- Mission_GetNarrativeObjective
- Mission_GetNIS
- Mission_GetSecondaryObjective
- Mission_IsDebug
- Mission_MissionStart
- Mission_NarrativeObjectiveDelayedStart
- Mission_SetDebug
- Mission_SetSecondaryObjectiveOverride
- Mission_StartNarrativeObjective
- Mission_StartSecondaryObjective
- Mission_Win
- Modifier_AddToEntityTable
- Modifier_AddToMiscTable
- Modifier_AddToSquadTable
- Modifier_Init
- Modifier_IsEnabledOnEGroup
- Modifier_Remove
- Modifier_RemoveAllFromEGroup
- Modifier_RemoveAllFromSGroup
- Modify_AbilityDelayTime
- Modify_AbilityDurationTime
- Modify_AbilityManpowerCost
- Modify_AbilityMaxCastRange
- Modify_AbilityMinCastRange
- Modify_AbilityMunitionsCost
- Modify_AbilityRechargeTime
- Modify_Armor
- Modify_CaptureTime
- Modify_DisableHold
- Modify_Enable_ParadropReinforcements
- Modify_EntityBuildTime
- Modify_EntityCost
- Modify_PlayerExperienceReceived
- Modify_PlayerProductionRate
- Modify_PlayerResourceCap
- Modify_PlayerResourceGift
- Modify_PlayerResourceRate
- Modify_PlayerSightRadius
- Modify_ProductionRate
- Modify_ProductionSpeed
- Modify_ProjectileDelayTime
- Modify_ReceivedAccuracy
- Modify_ReceivedDamage
- Modify_ReceivedSuppression
- Modify_SetUpgradeCost
- Modify_SightRadius
- Modify_SlotItemDropRate
- Modify_SquadAvailability
- Modify_SquadCaptureRate
- Modify_SquadTypeSightRadius
- Modify_TargetPriority
- Modify_TeamWeapon
- Modify_TerritoryRadius
- Modify_UnitSpeed
- Modify_UnitVeterancyValue
- Modify_UpgradeBuildTime
- Modify_Upkeep
- Modify_VehicleRepairRate
- Modify_VehicleRotationSpeed
- Modify_VehicleTurretRotationSpeed
- Modify_Vulnerability
- Modify_WeaponAccuracy
- Modify_WeaponBurstLength
- Modify_WeaponBurstRateOfFire
- Modify_WeaponCooldown
- Modify_WeaponDamage
- Modify_WeaponEnabled
- Modify_WeaponPenetration
- Modify_WeaponRange
- Modify_WeaponReload
- Modify_WeaponScatter
- Modify_WeaponSuppression
- MoveGoal:Create
- MoveGoal:CreateSkirmishAI
- MoveGoal:SetupSkirmishAI
- MoveGoal:UpdateGoalData
- MP_BlizzardInit
- MP_BlizzardInterval
- MP_BlizzardTransition
- newboolean
- newelement
- newseperator
- nothing
- now
- Objective_AddPing
- Objective_AddUIElements
- Objective_AreAllPrimaryObjectivesComplete
- Objective_Complete
- Objective_Fail
- Objective_GetCounter
- Objective_GetTimerSeconds
- Objective_IncreaseCounter
- Objective_IsComplete
- Objective_IsCounterSet
- Objective_IsFailed
- Objective_IsStarted
- Objective_IsTimerSet
- Objective_IsVisible
- Objective_PauseTimer
- Objective_Register
- Objective_RemovePing
- Objective_RemoveUIElements
- Objective_ResumeTimer
- Objective_SetAlwaysShowDetails
- Objective_SetCounter
- Objective_Show
- Objective_Start
- Objective_StartTimer
- Objective_StopCounter
- Objective_StopTimer
- Objective_TogglePings
- Objective_UpdateText
- onComplete]
- OnGameRestore
- OnGameSetup
- OnInit
- onTrigger]
- Order227_Init
- Order227_Start
- Order227_Update
- planecrash_FindPlane
- planecrash_Init
- planecrash_KillPlane
- planecrash_Trigger
- PlayerCanSeeVIP
- playertrigger_Init
- playertrigger_Trigger
- playertrigger_TriggerPrefab
- playertrigger_TriggerScarFunction
- Player_AddResource
- Player_AddSquadsToSGroup
- Player_AreSquadsNearMarker
- Player_CanConstructOnPosition
- Player_CanSeeEGroup
- Player_CanSeeSGroup
- Player_ClearArea
- Player_GetAll
- Player_GetAllEntitiesNearMarker
- Player_GetAllSquadsNearMarker
- Player_GetBuildingID
- Player_GetBuildingsCount
- Player_GetBuildingsCountExcept
- Player_GetBuildingsCountOnly
- Player_GetEntitiesFromType
- Player_GetEntityConcentration
- Player_GetPopulationPercentage
- Player_GetSquadConcentration
- Player_HasBuilding
- Player_HasBuildingsExcept
- Player_HasBuildingUnderConstruction
- Player_IsAllied
- Player_OwnsEGroup
- Player_OwnsEntity
- Player_OwnsSGroup
- Player_OwnsSquad
- Player_RestrictAddOnList
- Player_RestrictBuildingList
- Player_RestrictResearchList
- Player_SetAbilityAvailability
- Player_SetAllCommandAvailability
- Player_SetCommandAvailability
- Player_SetConstructionMenuAvailability
- Player_SetEntityProductionAvailability
- Player_SetMaxCapPopulation
- Player_SetMaxPopulation
- Player_SetSquadProductionAvailability
- Player_SetUpgradeAvailability
- Player_SetUpgradeCost
- Player_StopEarningActionPoints
- Populate
- PrefabHelper_StandardTriggerSystem
- PrefabHelper_StandardTriggerSystem_Trigger
- Prefab_ApplyDefaults
- Prefab_ApplySchemaToDataTable
- Prefab_DoAction
- Prefab_GenerateUniqueInstanceName
- Prefab_GetInstance
- Prefab_Init
- Prefab_InitAll
- Prefab_Load
- Prefab_ReloadAll
- Prefab_ReplaceDataWithProperType
- Prefab_Reset
- Prefab_ResetFromWorldBuilder
- Prefab_Stop
- PreInit
- PrintObject
- PrintOnScreen
- PrintOnScreen_Add
- PrintOnScreen_GetString
- PrintOnScreen_Remove
- PrintOnScreen_RemoveFromScreen
- print_func]
- Produce80mmMortar
- Produce120mmMortar
- ProduceCombatEngineer
- ProduceCommandSquad
- ProduceFieldATGun
- ProduceHMG
- ProduceIS2
- ProduceISU122
- ProduceMotorcycle
- ProduceRocketTruck
- ProduceRussianArmouredCar
- ProduceSniper
- ProduceStructure
- ProduceSU85
- ProduceT34
- ProduceT70m
- ProduceVeteranInfantry
- Prox_AreEntitiesNearMarker
- Prox_ArePlayerMembersNearMarker
- Prox_ArePlayersNearMarker
- Prox_AreSquadMembersNearMarker
- Prox_AreSquadsNearMarker
- Prox_AreTeamsNearMarker
- Prox_EGroupEGroup
- Prox_EGroupSGroup
- Prox_EntitiesInProximityOfEntities
- Prox_GetRandomPosition
- Prox_MarkerEGroup
- Prox_MarkerSGroup
- Prox_PlayerEntitiesInProximityOfEntities
- Prox_PlayerEntitiesInProximityOfPlayerSquads
- Prox_PlayerEntitiesInProximityOfSquads
- Prox_PlayerSquadsInProximityOfEntities
- Prox_PlayerSquadsInProximityOfPlayerEntities
- Prox_PlayerSquadsInProximityOfPlayerSquads
- Prox_PlayerSquadsInProximityOfSquads
- Prox_SGroupSGroup
- Prox_SquadsInProximityOfEntities
- Prox_SquadsInProximityOfSquads
- quitgame
- RegisterObjectiveUpdate
- Register_Node_Encounter
- Register_Node_Units
- RemoveSlotItem
- RemoveTargettingArtilleryHint
- RescueSquads_IntroEvent
- RescueSquads_OutroEvent
- RescueSquads_ShowReward
- RescueSquads_Start
- ResourceCheat
- Resources_Disable
- Resources_Enable
- returns
- rule
- Rule_Add
- Rule_AddDelayedInterval
- Rule_AddDelayedIntervalEx
- Rule_AddEGroupEvent
- Rule_AddEntityEvent
- Rule_AddGlobalEvent
- Rule_AddInterval
- Rule_AddIntervalEx
- Rule_AddOneShot
- Rule_AddPlayerEvent
- Rule_AddSGroupEvent
- Rule_AddSquadEvent
- Rule_ChangeInterval
- Rule_Exists
- Rule_Remove
- Rule_RemoveAll
- Rule_RemoveEGroupEvent
- Rule_RemoveEntityEvent
- Rule_RemoveGlobalEvent
- Rule_RemoveIfExist
- Rule_RemoveMe
- Rule_RemovePlayerEvent
- Rule_RemoveSGroupEvent
- Rule_RemoveSquadEvent
- Rule_SquadMarkerProxDeleter
- Rule_TriggerEvent
- SetGlobals
- SetHeatRateForAllPlayers
- Setup_Player
- SetVisionRadiusForAllPlayers
- SGroup_AddAbility
- SGroup_AddGroups
- SGroup_AddLeaders
- SGroup_AddSlotItemToDropOnDeath
- SGroup_CallEntityFunction
- SGroup_CallSquadFunction
- SGroup_CallSquadFunctionAllOrAny
- SGroup_CanCastAbilityOnEntity
- SGroup_CanCastAbilityOnPosition
- SGroup_CanCastAbilityOnSquad
- SGroup_CanInstantReinforceNow
- SGroup_CanSeeSGroup
- SGroup_CompleteEntityUpgrade
- SGroup_ContainsBlueprints
- SGroup_CreateIfNotFound
- SGroup_CreateKickerMessage
- SGroup_CreateTable
- SGroup_DeSpawn
- SGroup_DestroyAllInMarker
- SGroup_DestroyAllSquads
- SGroup_DisableCombatPlans
- SGroup_Duplicate
- SGroup_EnableAttention
- SGroup_EnableMinimapIndicator
- SGroup_EnableSurprise
- SGroup_EnableUIDecorator
- SGroup_FaceEachOther
- SGroup_FaceMarker
- SGroup_Filter
- SGroup_FilterCount
- SGroup_FilterThreat
- SGroup_GetAvgHealth
- SGroup_GetAvgLoadout
- SGroup_GetGarrisonedBuildingEntity
- SGroup_GetHoldEGroup
- SGroup_GetHoldSGroup
- SGroup_GetInvulnerable
- SGroup_GetLastAttacker
- SGroup_GetLoadedVehicleSquad
- SGroup_GetNumSlotItem
- SGroup_GetOffsetPosition
- SGroup_GetRandomSpawnedSquad
- SGroup_GetSequence
- SGroup_GetSpread
- SGroup_GetSquadsHeld
- SGroup_GetSuppression
- SGroup_GetVeterancyExperience
- SGroup_GetVeterancyRank
- SGroup_GetWBTable
- SGroup_HasCritical
- SGroup_HasEntityUpgrade
- SGroup_HasLeader
- SGroup_HasSquadBlueprint
- SGroup_HasTeamWeapon
- SGroup_HasUpgrade
- SGroup_Hide
- SGroup_IncreaseVeterancyExperience
- SGroup_IncreaseVeterancyRank
- SGroup_IsAlive
- SGroup_IsAttacking
- SGroup_IsAttackMoving
- SGroup_IsCamouflaged
- SGroup_IsCapturing
- SGroup_IsConstructingBuilding
- SGroup_IsDoingAbility
- SGroup_IsDoingAttack
- SGroup_IsDugIn
- SGroup_IsEmpty
- SGroup_IsFemale
- SGroup_IsHoldingAny
- SGroup_IsIdle
- SGroup_IsInCover
- SGroup_IsInfiltrated
- SGroup_IsInHoldEntity
- SGroup_IsInHoldSquad
- SGroup_IsMoving
- SGroup_IsOnScreen
- SGroup_IsPinned
- SGroup_IsReinforcing
- SGroup_IsRetreating
- SGroup_IsSettingDemolitions
- SGroup_IsSuppressed
- SGroup_IsUnderAttack
- SGroup_IsUnderAttackByPlayer
- SGroup_IsUnderAttackFromDirection
- SGroup_IsUpgrading
- SGroup_IsUsingAbility
- SGroup_Kill
- SGroup_RemoveGroup
- SGroup_RemoveUpgrade
- SGroup_ReSpawn
- SGroup_RestoreCombatPlans
- SGroup_RewardActionPoints
- SGroup_SetAnimatorState
- SGroup_SetAutoTargetting
- SGroup_SetAvgHealth
- SGroup_SetAvgMorale
- SGroup_SetCrushable
- SGroup_SetInvulnerable
- SGroup_SetInvulnerableToCritical
- SGroup_SetMoodMode
- SGroup_SetPlayerOwner
- SGroup_SetRecrewable
- SGroup_SetSelectable
- SGroup_SetSharedProductionQueue
- SGroup_SetSuppression
- SGroup_SetTeamWeaponCapturable
- SGroup_SetVeterancyDisplayVisibility
- SGroup_SetWorldOwned
- SGroup_Single
- SGroup_SnapFaceEachOther
- SGroup_TotalMembersCount
- SGroup_WarpToMarker
- SGroup_WarpToPos
- ShootTheSky_AddSyncWeapon
- ShootTheSky_Manager
- ShootTheSky_RemoveAll
- ShootTheSky_RemoveSyncWeapon
- SimpleDefendEncounter_GetEncounterID
- simpledefendencounter_GetEncounterID
- simpledefendencounter_Init
- simpledefendencounter_Stop
- simpledefendencounter_Trigger
- simpledefendencounter_TriggerGoal
- skipNIS
- sortabilities
- Sound_PlayOnSquad
- SpawnAllAlliedInfantry
- SpawnAllAlliedVehicle
- SpawnAllAxisInfantry
- SpawnAllAxisVehicle
- SpawnBody
- Squad_CanCastAbilityOnEGroup
- Squad_CanCastAbilityOnSGroup
- Squad_GetInvulnerable
- Squad_GetOffsetPosition
- Squad_GetSlotItemsTable
- Squad_GiveSlotItemsFromTable
- Squad_HasCritical
- Squad_HasSlotItem
- Squad_IsCamouflaged
- Squad_IsInCover
- Squad_IsRetreating
- Squad_SetAnimatorState
- Squad_SetInvulnerable
- Squad_WarpToPos
- StartNIS
- statfunction
- statgraph_item
- Stats_TeamTally
- StopBlizAudio
- SyncWeapon_CanAttackNow
- SyncWeapon_Exists
- SyncWeapon_GetEntity
- SyncWeapon_GetFromEGroup
- SyncWeapon_GetFromSGroup
- SyncWeapon_GetPosition
- SyncWeapon_IsAttacking
- SyncWeapon_IsOwnedByPlayer
- SyncWeapon_SetAutoTargetting
- TableCount
- Table_Contains
- Table_Copy
- Table_GetRandomItem
- TakeSuperScreenShot
- TeamWeapon_AddGroup
- TeamWeapon_RemoveDirections
- TeamWeapon_RemoveGroup
- Team_AddResource
- Team_AddSquadsToSGroup
- Team_AreSquadsNearMarker
- Team_CallPlayerFunction
- Team_CallPlayerFunctionAllOrAny
- Team_CallUIFunction
- Team_CanSee
- Team_ClearArea
- Team_DefineAllies
- Team_DefineEnemies
- Team_FindByRace
- Team_ForEach
- Team_ForEachAllOrAny
- Team_ForEachAllOrAny_LEGACY
- Team_GetAll
- Team_GetAllEntitiesNearMarker
- Team_GetAllSquadsNearMarker
- Team_GetBuildingID
- Team_GetBuildingsCount
- Team_GetBuildingsCountExcept
- Team_GetBuildingsCountOnly
- Team_GetEnemyTeam
- Team_GetEntitiesFromType
- Team_GetEntityConcentration
- Team_GetPlayers
- Team_GetSquadConcentration
- Team_HasBuilding
- Team_HasBuildingsExcept
- Team_HasBuildingUnderConstruction
- Team_HasHuman
- Team_IsAlive
- Team_IsPlayerOnTeam
- Team_OwnsEGroup
- Team_OwnsEntity
- Team_OwnsSGroup
- Team_OwnsSquad
- Team_RestrictAddOnList
- Team_RestrictBuildingList
- Team_RestrictResearchList
- Team_SetAbilityAvailability
- Team_SetCommandAvailability
- Team_SetConstructionMenuAvailability
- Team_SetEntityProductionAvailability
- Team_SetMaxCapPopulation
- Team_SetMaxPopulation
- Team_SetSquadProductionAvailability
- Team_SetTechTreeByYear
- Team_SetUpgradeAvailability
- Team_SetUpgradeCost
- Territory:AddDeploymentPoint
- Territory:AddMapEntryPoint
- Territory:Captured
- Territory:CapturePoll
- Territory:ClearMapEntryPoint
- Territory:DefenseCheck
- Territory:DisplayKicker
- Territory:FilterEntityTypes
- Territory:GetDeploymentPoint
- Territory:GetFromEntity
- Territory:GetProgress
- Territory:GetTeams
- Territory:GroupHasCommander
- Territory:IsSecured
- Territory:New
- Territory:PresetCaptureOwner
- Territory:ProgressDefenses
- Territory:RemoveDeploymentPoint
- Territory:RemoveDeploymentPoints
- Territory:SetNeutral
- Territory:UpdateProgress
- then
- ThreatArrow_Add
- ThreatArrow_CreateGroup
- ThreatArrow_DestroyAllGroups
- ThreatArrow_DestroyGroup
- ThreatArrow_Remove
- Timer_Add
- Timer_Advance
- Timer_Display
- Timer_DisplayOnScreen
- Timer_End
- Timer_Exists
- Timer_GetElapsed
- Timer_GetMinutesAndSeconds
- Timer_GetRemaining
- Timer_Init
- Timer_IsPaused
- Timer_Pause
- Timer_Resume
- Timer_Start
- Timer_Validate
- ToggleDamageBuildingHotkeys
- ToW_SetUpTechTreeByYear
- UI_AddControl
- UI_AddHintAndFlashAbility
- UI_CreateEventCue
- UI_CreateMinimapBlip
- UI_CreateSGroupKickerMessage
- UI_DeleteMinimapBlip
- UI_HighlightSGroup
- UI_SetSGroupSpecialLevel
- unbindaction
- Unit:AllowsBehavior
- Unit:Create
- Unit:Disable
- Unit:Enable
- Unit:GetEncounter
- Unit:HasRole
- Unit:IsAlive
- Unit:IsEnabled
- Unit:SetOnDeath
- Unit:SetState
- Unit:Spawn
- Unit:Update
- Unit:UpdateState
- Util_AddMouseoverSquadToSGroup
- Util_AddProxCheck
- Util_ApplyModifier
- Util_AutoAmbient
- Util_AutoIntel
- Util_AutoNISlet
- Util_Autosave
- Util_ClearProxChecks
- Util_ClearWrecksFromMarker
- Util_CreateEntities
- Util_CreateSquads
- Util_DespawnAll
- Util_DifVar
- Util_ElementCanSee
- Util_EntityLimit
- Util_FallBackToGarrisonBuilding
- Util_FindHiddenItem
- Util_FindHiddenSpawn
- Util_ForceRetreatAll
- Util_GarrisonNearbyBuilding
- Util_GarrisonNearbyVehicle
- Util_GetClosestMarker
- Util_GetDistance
- Util_GetEntitiesByBP
- Util_GetHealth
- Util_GetMouseoverSGroup
- Util_GetOffsetPosition
- Util_GetPlayerOwner
- Util_GetPosition
- Util_GetPositionAwayFromPlayer
- Util_GetPositionFromAtoB
- Util_GetRandomHiddenPosition
- Util_GetRandomPosition
- Util_GetRelationship
- Util_GetRelativeOffset
- Util_GetSquadsByBP
- Util_GetTrailingNumber
- Util_Grab
- Util_HasPosition
- Util_HidePlayerForNIS
- Util_IsSequenceSkipped
- Util_Kill
- Util_LogSyncWpn
- Util_MarkerFX
- Util_MissionTitle
- Util_MonitorTerritory
- Util_MuteAmbientSound
- Util_NewHUDFeatureEvent
- Util_PlayMovie
- Util_PlayMusic
- Util_PrintObject
- Util_ReinforceEvent
- Util_ReloadScript
- Util_RemoveProxCheck
- Util_RemoveProxCheckByID
- Util_RestoreMusic
- Util_ScarPos
- Util_SetNISMode
- Util_SetPlayerCanSkipSequence
- Util_SetPlayerOwner
- Util_SetPlayerUnableToSkipSequence
- Util_SortPositionsByClosest
- Util_SpawnDemoCharge
- Util_StartAmbient
- Util_StartIntel
- Util_StartNIS
- Util_StartNislet
- Util_StartQuickIntel
- Util_TableContains
- Util_ToggleAllowIntelEvents
- Util_TriggerEvent
- Util_UnitCounts
- Vet_CheckForLevelUp
- Vet_CollectUnitXP
- Vet_ConvertGameToFloat
- Vet_ConvertGameToMeta
- Vet_ConvertMetaToGame
- Vet_GetCurrentLevelVet
- Vet_GetRemainder
- Vet_GetRequiredLevelXP
- Vet_GetUnitVeterancy
- Vet_ProcessGameAmount
- Vet_RecalculateReqXPForLast
- Vet_Setup
- Vet_Update
- view
- View_DownArrow
- View_DrawItem
- View_Focus
- View_Init
- View_LeftArrow
- View_Manager
- View_RightArrow
- View_ToggleDisplay
- View_UpArrow
- VPAnnihilate_RemoveAllRules
- VPTicker_DelayedWin
- VPTicker_FinalTickerWarningReminder
- VPTicker_GameOver
- VPTicker_GameOverLose
- VPTicker_GameOverTie
- VPTicker_GetTeamTickerFromPlayerID
- VPTicker_GetTeamTickers
- VPTicker_GetTeamVictoryPoints
- VPTicker_MainRule
- VPTicker_OnInit
- VPTicker_PointReminder
- VPTicker_PublishLoseReminder
- VPTicker_SetAllTeamTickers
- VPTicker_SetTeamTickers
- VPTicker_UpdateTickers
- VPTicker_VictoryBalanceReminder
- VPTicker_VictorySpeechReminder
- VPVictoryMessage
- WaveDefense_GetWave
- WaveDefense_Init
- WaveDefense_NextWave
- WaveDefense_PreviousWave
- WaveDefense_SelectSpawns
- WaveDefense_SetCommandSGroup
- WaveDefense_SetObjectives
- WaveDefense_SetWave
- WaveDefense_SpawnWave
- WaveManager_CheckWaveIsValid
- WaveManager_ClearWaveManager
- WaveManager_DisableWaveManager
- WaveManager_FinishWave
- WaveManager_GetActiveEncountersCount
- WaveManager_GetAutomation
- WaveManager_GetCommandSGroup
- WaveManager_GetCompletionData
- WaveManager_GetEventsTable
- WaveManager_GetManagerTable
- WaveManager_GetTotalWaves
- WaveManager_GetVehicleSGroup
- WaveManager_GetWave
- WaveManager_GetWaveDataTable
- WaveManager_InitilizeData
- WaveManager_LastWave
- WaveManager_NextWave
- WaveManager_RemoveWaveManager
- WaveManager_ResetGoals
- WaveManager_SelectSpawns
- WaveManager_SetAutomation
- WaveManager_SetCoreWaveManagerData
- WaveManager_SetupNewManagerTable
- WaveManager_SetWave
- WaveManager_SpawnWave
- WaveManager_Start
- WaveManager_UpdateMainGoalData
- WCNone_CheckSurrender
- WCNone_DelayedWin
- WCNone_GameOver
- Weapon_Debug
- WinCondition_CheckAnnihilation
- winMission
- WithdrawFromMap
- WMPrint
- WM_GetCallbackData
- WM_GetHordeAttackData
- WM_GetRallyGoalData
- WM_GetRandomizeData
- WM_GetSpawnerData
- WM_GetSustainedAttackData
- WM_GetWaveWarningData
- WM_SetCallbackData
- WM_SetHordeAttackData
- WM_SetRallyGoalData
- WM_SetRandomizeData
- WM_SetSpawnerData
- WM_SetSustainedAttackData
- WM_SetWaveWarningData
- WorldEntityCollector.Collect
- WorldEntityCollector:AddBlueprintName
- WorldEntityCollector:GetEntities
- WorldEntityCollector:GetEntitiesFromType
- World_CleanUpTheDead
- World_GetClosest
- World_GetFurthest
- World_GetHiddenPositionOnPath
- World_IsWinterMap
- World_KillAllNeutralEntitesNearMarker
- World_OwnsEGroup
- World_OwnsSGroup
- XP1_AddCompanyStrength
- XP1_CommanderPortrait
- XP1_CompanyDif
- XP1_CompanyIsActive
- XP1_ConstructCompanySpeechTable
- XP1_Data_Init
- XP1_DifficultyLevel_Init
- XP1_DivisionVetLevel_Get
- XP1_DivisionVetLevel_Set
- XP1_DivisionVetXP_Get
- XP1_EncounterCreate
- XP1_Entity_Killed_Callback
- XP1_GetActualCompanyStrength
- XP1_GetCommanderDataTable
- XP1_GetCompanyIcon
- XP1_GetCompanyLevel
- XP1_GetCompanyLocName
- XP1_GetCompanyStrength
- XP1_GetDivision
- XP1_GetDivisionName
- XP1_GetLevelRequirement
- XP1_GetMetaSubPhase
- XP1_GetMissionSuccessLevel
- XP1_GetMissionType
- XP1_GetNodeStrength
- XP1_GetNodeStrengthVeterancy
- XP1_GetReduceXP
- XP1_GiftVeterancy
- XP1_IncrementMissionSuccessLevel
- XP1_IsCompanyAvailable
- XP1_IsMatchingDivision
- XP1_LevelUpCompany
- XP1_NodeDif
- XP1_NODE_customAISpawner
- XP1_NODE_customPlayerSpawner
- XP1_PlayCompanySpeechLine
- XP1_PrototypeSetup
- XP1_PrototypeSetupParameters
- XP1_RemoveCompanyStrength
- XP1_SetAbilities
- XP1_SetAbilityUpgrades
- XP1_SetActiveCommander
- XP1_SetActualCompanyStrength
- XP1_SetAllUnitProductionAvailability
- XP1_SetBonusUpgrades
- XP1_SetCompanyStrength
- XP1_SetMissionSuccessLevel
- XP1_SetPerks
- XP1_SetSpecializations
- XP1_SetUnits
- XP1_SetupTuningVariables
- XP1_ShowResults
- XP1_Squad_Killed_Callback
- XP1_StopCompanyStatTracking
- XP1_ToggleUI
- XP1_UpdateCompanyUI
- XP1_VeterancyCheck
- _AddSquadToBeDeletedNearMarker
- _AIDefaultGoalData_ApplyModifiers
- _AIDefaultGoalData_metaAbilityBlackList_findValueByValueInTable
- _AIDefaultGoalData_metaAbilityControlsList_findValueByValueInTable
- _AIDefaultGoalData_metaTacticControlsList_findValueByValueInTable
- _AIDefaultGoalData_SetDefaultGoalDataMetaData
- _AmbushTruck_killUnit
- _AnnounceEventTriggered
- _CallFunction
- _CamCycle_Check
- _Camera_Init
- _CheckObjectivesCompletion
- _ColdWeather_KillCondemned
- _ColdWeath_Monitor
- _CountAvg_Report
- _CountAvg_Track
- _CreateWave_Callback
- _DebugMenuSelect
- _DecrementProgressBar
- _DespawnMe
- _destroyTank_retreat
- _DIFF_SetStartingResource
- _DIFF_TacticsTuning
- _donothing
- _EventCue_Init
- _ForceRetreatAll2
- _GetGroupByBP
- _GetTargetName
- _HintAndFlashButtonManager
- _InitAudio
- _initdata
- _InitializeObjectives
- _InitNIS
- _IntelDebug
- _IntelDebugNext
- _IntelDebugPrev
- _IntelDebugReplay
- _LoadAtmosphere
- _metrics_capturePoint
- _metrics_capturePoint_Reset
- _MissionEndCheck
- _MoveToPosition_CamLock
- _MovieCapture_Init
- _NextTankGoal
- _NextWave
- _NisletIsFinished
- _NisletIsStarting
- _NODE_aiAggression
- _NODE_aiBaseDefenses
- _NODE_aiCPDefenses
- _NODE_aiDefensiveness
- _NODE_Kickoff
- _NODE_playerDefenses
- _NODE_playerStartResourceHit
- _NODE_playerStartVP
- _OneSquad
- _PassesConditions
- _passiveAbiltySelect
- _PlayEndNIS
- _PlayerProxCheck
- _PlayIntroNIS
- _PlayIntroNISlet
- _PlaySitrep
- _PrintObject
- _Private_EGroup_Exists
- _Private_Marker_Exists
- _Private_SGroup_Exists
- _ProxChecker
- _RearEchelonAttritionInit
- _RemoveEventAnnounce
- _removeUnitFlash
- _rescueSquads_killUnit
- _RevertBuilding
- _ScarEventsDebugger
- _ShowDebugMenu
- _sitRepEvent_Internal
- _sortVetLevel_alert
- _SpawnStartingUnits
- _StartMission
- _startNislet_fadeIn
- _startNislet_setCam
- _SurrenderInternal
- _TeamWeapon_Manager
- _ToWDebugClear
- _UID_MAKETABLE
- _WarpMe
- _waveDefense_FinishWave
- _waveManager_assignCompleteConditions
- _waveManager_AssignGoal
- _waveManager_checkForComponent
- _waveManager_CheckManagerForEntries
- _waveManager_ClearEventsTable
- _waveManager_ClearWaveEncountersTable
- _waveManager_DEBUG_Init
- _waveManager_DelayedSpawnWave
- _waveManager_getHighlevelComponentData
- _waveManager_HordeSpawn
- _waveManager_initDirectionWeights
- _waveManager_pickWaveSpawnsData
- _waveManager_resetDirectionWeights
- _waveManager_selectSpawns_Internal
- _WM_MarkHintPoint
- _WM_RallyPointSuccess
- _WM_setSustainedAttack
- _WM_SetupRallyPointData
- _WM_sustainedAttack_respawn
- _xp1_addVetUnit
- _xp1_applyResourceIncomeModifiers
- _XP1_CollectBase
- _xp1_levelUpEvent
- _xp1_removeVetUnit
- _XP1_SpawnStartingUnits
- __AI_staggeredSpawner
- __CallNisletSkippedCallback
- __CheckNISFinished
- __ClampRulePriority
- __createPopup
- __DoNothing
- __DoObjectiveStartUI
- __EntityDemolitionCallback
- __Event_AND_Check
- __Event_ElementOnScreen_Check
- __Event_EncounterIsDead_Check
- __Event_eventChecker
- __Event_GroupBurning_EGroup
- __Event_GroupCount_Check
- __Event_GroupHasCritical_Check
- __Event_GroupIsDead_Check
- __Event_GroupIsNotPinned_Check
- __Event_GroupIsNotSuppressed_Check
- __Event_GroupIsPinned_Check
- __Event_GroupIsSuppressed_Check
- __Event_GroupLeftAlive_EGroup
- __Event_GroupLeftAlive_SGroup
- __Event_Init
- __Event_IsDoingAttack_Check
- __Event_IsEngaged
- __Event_IsHoldingAny_Check
- __Event_IsHoldingBP_Check
- __Event_IsInHold_Check
- __Event_IsOwnedBy
- __Event_IsOwnedByTeam
- __Event_IsSelected_Check
- __Event_IsUnderAttack_Check
- __Event_MembersCount_Check
- __Event_NarrativeEventsRunning
- __Event_NoNarrativeEventsRunning
- __Event_ObjectiveStarted_Check
- __Event_OnHealth_Check
- __Event_OR_Check
- __Event_PlayerBuildingCount
- __Event_PlayerCanNotSeeElement_Check
- __Event_PlayerCanSeeElement_Check
- __Event_PlayerDoesntOwnTerritory_Check
- __Event_PlayerOwnsTerritory_Check
- __Event_PlayerResourceLevel
- __Event_PlayerSquadCount
- __Event_PlayNIS
- __Event_Proximity_Entities
- __Event_Proximity_Player
- __Event_Proximity_Pos
- __Event_Proximity_Squads
- __Event_ShowTaskbar
- __Event_TeamCanNotSeeElement_Check
- __Event_TeamCanSeeElement_Check
- __Event_TeamDoesntOwnTerritory_Check
- __Event_TeamOwnsTerritory_Check
- __Event_TeamResourceLevel
- __Event_TeamSquadCount
- __Event_TerritoryInSupply
- __Event_TerritoryNotInSupply
- __Event_Timer_Check
- __FindObjectiveTable
- __formatTime
- __GetBlipType
- __GetGroupCaller
- __HighlightEntity
- __HighlightPosition
- __HighlightSquad
- __Metrics_Init
- __MonitorPlayerResourceRates
- __MonitorTerritories
- __objectiveDelayedComplete
- __objectiveDelayedFail
- __objectiveDelayedStart
- __ObjectiveLuaTableQueryCallback
- __ObjectiveNothing
- __ObjectiveOnActivateCallback
- __ObjectiveOnCounterDisplayCallback
- __ObjectiveOnSelectCallback
- __ObjectiveOnShowCallback
- __OpUtil_LuaID
- __ProxCheck_Init
- __rearEchelonAttrition
- __ResetSkippedFlag
- __ScarUtil_Init
- __SetupCounterattack
- __ShowObjectiveBlips
- __ShowSingleBlip
- __SquadStopPatrollingMarker
- __StaggeredRetreat_Mngr
- __stopBlizzard
- __Team_Init
- __UnitIntroductionSpeech
- __UpdateObjectives
- __UpdateSquadPatrolOrders
- __Util_KillSyncWpn
- __waveDefense_int_ClearWarningMarkers
- __waveDefense_int_MarkWarning
- __waveManager_DEBUG_ToggleUI
- __waveManager_DetermineSpawnWeights
- __waveManager_DetermineWeights
- __waveManager_weightedSpawnTotal
- __waveManager_weightedTotal
- --------------- 4.TABLES -----------------
- ABILITY
- ACTOR
- CRIT
- CTRL
- CUE
- EBP
- EGroupCaller
- eg_blah
- eg_earlyWarmingHouse
- eg_single
- eg_temp
- eg_ungarrisonable
- Event
- LIST
- OFFSET_DIRECTION_BACK
- OFFSET_DIRECTION_FRONT
- OFFSET_DIRECTION_LEFT
- OFFSET_DIRECTION_RIGHT
- SBP
- SGroupCaller
- sg_blah
- sg_shoottheskygroup
- sg_single
- sg_temp
- SLOT_ITEM
- UPG
- WorldEntityCollector
- _ATGunSBPs
- _AutoChargeTable
- _AutoReinforceTable
- _AutoRetreatTable
- _AutoTerritoryTable
- _BridgeTerritoryTable
- _CeasefireTable
- _cloneTableStack
- _EventCueHintPointList
- _EventCueList
- _Groups_Private
- _HMGGunSBPs
- _imports
- _MarchTable
- _ModifiersEntityTable
- _ModifiersReverseTable
- _ModifiersSquadTable
- _Prox_Private
- _ShootTheSkyTable
- _TeamWeaponTable
- _TimerTable
- _WorldBuilder_PrefabData
- __Event_eventsToAdd
- __Event_eventTable
- __stagRetreatSG
- __t_Objectives
- __t_Objectives_completed
- __t_Objectives_failed
- __t_Objectives_started
- __t_paradrop_squads
- __t_SquadIntoSGroupMapping
- __t_SquadMarkerProxDeleter
- __t_stagRetreat
- ---------------- 5.MAIN MENU SCAR FUNCTIONS (e.g. via console or configuration file) -------------------
- addkeyword
- app_currenttime
- app_fixedframerate
- app_isgamealive
- assert
- bind
- bind_list
- cls
- collectgarbage
- coroutine
- crash
- cursor_hide
- cursor_setposition
- cursor_show
- dofile
- error
- gcinfo
- getbuildnumber
- getbuildtype
- getfenv
- getmetatable
- import
- ipairs
- LCWatcher_Activate
- LCWatcher_AddFilter
- LCWatcher_FilterExists
- LCWatcher_IsActive
- LCWatcher_RemoveFilter
- LCWatcher_SelectState
- load
- loadfile
- loadsavegame_mp
- loadsavegame_sp
- loadstring
- logprintto
- math
- memdump
- memdumpf
- MemoryStats_Disable
- MemoryStats_Enable
- MemoryStats_Get
- MemoryStats_Set
- MemoryStats_Toggle
- mempoolsizes
- memtofile
- memvalidate
- newproxy
- next
- pairs
- pcall
- print
- quit
- rawequal
- rawget
- rawset
- restart
- select
- setfenv
- setmetatable
- ShaderStats_Disable
- ShaderStats_DumpToLogFile
- ShaderStats_Enable
- ShaderStats_SetUpdateTime
- ShaderStats_SortPixelCount
- ShaderStats_SortShaderNames
- ShaderStats_Toggle
- Sound_ContainerDebug
- Sound_IsPlaying
- Sound_PerfTest_Play2D
- Sound_Play2D
- Sound_Play3D
- Sound_PlayMusic
- Sound_PlayStreamed
- Sound_PreCacheSound
- Sound_PreCacheSoundFolder
- Sound_SetGlobalControlSource
- Sound_SetVolume
- Sound_SetVolumeDefault
- Sound_SetVolumeInv
- Sound_StartRecording
- Sound_Stop
- Sound_StopAll
- Sound_StopMusic
- Sound_StopRecording
- statgraph
- statgraph_channel
- statgraph_channel_get_enabled
- statgraph_channel_set_enabled
- statgraph_clear
- statgraph_get_visible
- statgraph_list
- statgraph_pause
- statgraph_set_visible
- string
- sysconfig_getsetting
- sysconfig_setsetting
- table
- timer_add
- timer_addframe
- timer_addonce
- timer_del
- tonumber
- tostring
- type
- unbind
- unpack
- WarningDisable
- WarningEnable
- WarningSet
- xpcall
- _ALERT
- _G
- _ImportCallback
- _PRINT
- _VERSION
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