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- # Language file you want to use
- Language: EN
- Vault:
- # If your having issues with vault grabbing correct players' group or balance, consider to turn this to false
- Money: true
- Group: true
- # Shows if there is an available new version on login with cmi.versioncheck permission node
- ShowNewVersion: true
- Spawners:
- Break:
- # Enable or disable spawner handler for spawner break
- # If enabled player will get spawner if using silktouch pickaxe and have cmi.dropspawner permission node
- # If player has cmi.dropspawner.nosilk permission node, player is not required to use silk touch pickaxe to get droped spawner
- Enabled: false
- # Minimal silktouch level required to get spawner back
- SilkTouchLevel: 1
- SpawnMob:
- # Defines how many passengers entities can be spawned at once
- MaxQuantity: 10
- MaxPassengers: 10
- Counter:
- # Default range to use when performing /counter start
- Range: 10
- NetherPortal:
- # Maximum height nether portal can be created. Vanilla size is 23
- MaxHeight: 23
- # Maximum width nether portal can be created. Vanilla size is 23
- MaxWidth: 23
- # All posible damage causes: contact, entity_attack, projectile, suffocation, fall, fire, fire_tick, melting, lava, drowning, block_explosion, entity_explosion, void, lightning, suicide, starvation, poison, magic, wither, falling_block, thorns, dragon_breath, custom, fly_into_wall, hot_floor,
- # Sintax should be [permissionNode]:[damageCause]:[multiplier]
- # Example: nolavadamage:lava:0 will prevent lava damage with cmi.damagecontrol.nolavadamage permission node
- # Negative values will heal player instead of damaging him
- # If player have more than one permission node for same damage cause, then last one in list will be used to determine final damage
- DamageControl:
- - nolavadamage:lava:-1
- - nofalldamage:fall:0
- - nodrowningdamage:drowning:-1
- - nofiredamage:fire:0
- - nopoisondamage:poison:0
- Elytra:
- # cmi.elytra - allows usage of elytra
- # cmi.elytra.boost - allows usage of boost
- # cmi.elytra.superboost - allows ussage of super boost
- # cmi.elytra.speedometer - allows to see speedometer
- Boost:
- # Max speed until player wont get any boost
- SpeedLimit: 200
- # When enabled items/exp wont be consumed if player is over speed limit
- SpeedLimitStop: false
- # Do you want to show decimals in speed
- SpeedDecimals: true
- # By how much boost player on each use
- GeneralMultyplier: 0.1
- # By how much boost player on each super boost use
- # Use shift while using simple boost
- SuperMultyplier: 0.3
- # Uses defined items instead of exp
- UseItems: false
- # item id
- Item: 288
- # Requires to hold defined item in hand. Only when UseItems is set to false
- RequiresItem: true
- # Amount consumed on each boost
- Amount: 1
- # Amount consumed on each super boost
- SuperAmount: 5
- # Shows particles when flying
- ShowParticles: true
- Messages:
- Login:
- # If set to true, login message wont be shown
- Disabled: false
- Custom:
- # If set to true, custom login message will be used.
- Use: true
- Message: ' &6[playerName] &ese ha conectado.'
- Logout:
- # If set to true, logout message wont be shown
- Disabled: false
- Custom:
- # If set to true, custom logout message will be used.
- Use: true
- Message: ' &6[playerName] &ese ha desconectado.'
- DynamicViewRange:
- # By setting to true will enable dynamic view range feature. Its still in beta stage and can result in some CPU load increase.
- # Don't enable if you are not using this feature on your server
- Enabled: false
- WorldLimits:
- # By setting to true fly and gamemode limitations per world will be aplied for player on world change if they dont have appropiate permission node
- Enabled: false
- # World list with default game modes
- # If player will have cmi.worldlimit.gamemode.bypass permission node, game mode wont be changed
- # Posible modes: creative, survival, adventure, spectator,
- Gamemode:
- - Supervivencia:Survival
- # If player will have cmi.worldlimit.fly.bypass permission node, fly mode wont be changed
- Fly:
- - Supervivencia:False
- # If player will have cmi.worldlimit.god.bypass permission node, fly mode wont be changed
- GodMode:
- - Supervivencia:False
- # Checks and shows on players login if he have been changed hes name over Mojang
- # Looks to be working only with online servers, duhhhh
- CheckForNameChange:
- OnLogin: false
- OnInfoShow: false
- inv:
- # Do you want to save the player's inventory on his death
- SaveOnDeath: true
- # How many inventories, we will keep
- SavedInventories: 100
- hunger:
- # Do you want to give more than 20 hunger for players
- overide: false
- heal:
- RemoveNegative:
- # Do you want to remove negative potion effects from player on heal
- use: false
- List:
- - blindness
- - confusion
- - harm
- - hunger
- - poison
- - slow
- - slow_digging
- - weakness
- - wither
- Cuff:
- AllowedCommands:
- - msg
- - r
- - tell
- Cooldowns:
- Enabled: false
- List:
- - Heal:180
- - Feed:120
- scan:
- # Tps cap from which to start adjusting scan speed
- SoftCap: 19.0
- # Staring speed when scanning. Range from 1 to 30
- DefaultSpeed: 15
- # When this set to true, when using scan feature and not providing range, whole map will be scanned
- GlobalRangeByDefault: false
- # Range in chunks. 2 is 25 chunks, 1 is 9 and 0 is only chunk you are standing in
- DefaultRange: 2
- # When this set to true, all found items in containers will be removed automaticaly durring scan. Ex: /scan id 7 purge
- EnablePurge: false
- search:
- # When this set to true, all found items in inventories will be deleted durring search. Ex: /cmi search id 7 purge
- EnablePurge: false
- lfix:
- # Tps cap from which to start adjusting light fix speed
- SoftCap: 19.0
- # Staring speed when fixing light. Range from 1 to 100
- DefaultSpeed: 15
- purge:
- # Cleans files on server startup
- CleanOnStart: false
- # How long player should be offline for his data to be moved
- OfflineDays: 900
- PlayerData:
- # Do you want to enable player data file cleaning
- Enabled: false
- # Source folder to take files from
- SourceFolder: Supervivencia/playerdata
- # When this is false, data files will be moved to backup folder. When its true files will be deleted
- DeleteFiles: false
- # Target folder to put files into if DeleteFiles set to false
- DestinationFolder: Supervivencia/playerdata_backup
- PlayerStats:
- # Do you want to enable player stats file cleaning
- Enabled: false
- # Source folder to take files from
- SourceFolder: Supervivencia/stats
- # When this is false, data files will be moved to backup folder. When its true files will be deleted
- DeleteFiles: false
- # Target folder to put files into if DeleteFiles set to false
- DestinationFolder: Supervivencia/stats_backup
- Essentials:
- # Do you want to enable essentials playerdata file cleaning
- Enabled: false
- # Source folder to take files from
- SourceFolder: plugins/Essentials/userdata
- # When this is false, data files will be moved to backup folder. When its true files will be deleted
- DeleteFiles: false
- # Target folder to put files into if DeleteFiles set to false
- DestinationFolder: plugins/Essentials/userdata_backup
- LWC:
- # Do you want to enable lwc protection cleaning
- Enabled: false
- Time:
- # Defines preset time
- Day: '12:00'
- Night: '24:00'
- Morning: 06:00
- Dusk: '18:00'
- AutoTime:
- # Time in seconds time in game will be adjusted to match real
- # Keep it at arround one minute
- Interval: 60
- # Worlds effected by autotime adjustment
- Worlds:
- - ''
- Alias:
- # All aliases to use with this plugin, if it interferes with another plugin, just disable it here and reload plugin with /cmi reload
- ci: false
- cinv: false
- invsee: true
- ce: false
- ec: false
- cend: false
- enderchest: false
- wb: false
- workbench: true
- merchant: true
- cback: false
- chat: true
- hat: true
- fly: true
- effect: true
- god: true
- tgod: false
- tp: true
- exp: true
- xp: true
- heal: true
- feed: true
- clear: true
- flyspeed: true
- walkspeed: true
- gm: true
- gamemode: true
- head: true
- search: true
- scan: true
- fixchunk: true
- tppos: true
- maxhp: true
- hunger: true
- saturation: true
- whois: true
- whowas: true
- air: true
- sc: false
- spawner: true
- spawnmob: true
- give: true
- giveall: true
- ping: true
- repair: true
- enchant: true
- itemname: true
- iname: true
- itemlore: true
- ilore: true
- lfix: true
- preview: true
- viewrange: true
- tfly: true
- glow: true
- lastonline: true
- ptime: true
- time: true
- day: true
- night: true
- morning: true
- dusk: true
- weather: true
- sun: true
- rain: true
- storm: true
- groundclean: true
- unloadchunks: true
- se: true
- scopy: true
- cuff: true
- uncuff: true
- lockip: true
- more: true
- colors: true
- cc: true
- counter: true
- maxplayers: true
- CustomAlias:
- # Custom alias to use with this plugin
- # To define new alias use format like: [command]-[AliasCommand] in example to have fast game mode change to creative you can define it like this:
- # cmi gm 1-g1
- # This will allow usage of /g1 to change into game mode 1
- Use: false
- List:
- - cmi gm 1-g1
- - cmi gm 0-g0
- - cmi enchant-e
- Enchanting:
- enchantLimits:
- # By disabling this, no limitation to enchanting will be applied
- Enabled: false
- MaxLevel:
- protection_environmental: 4
- protection_fire: 4
- protection_fall: 4
- protection_explosions: 4
- protection_projectile: 4
- oxygen: 3
- water_worker: 1
- mending: 1
- thorns: 3
- depth_strider: 3
- frost_walker: 2
- damage_all: 5
- damage_undead: 5
- damage_arthropods: 5
- knockback: 2
- fire_aspect: 2
- loot_bonus_mobs: 3
- dig_speed: 5
- silk_touch: 1
- durability: 3
- loot_bonus_blocks: 3
- arrow_damage: 5
- arrow_knockback: 2
- arrow_fire: 1
- arrow_infinite: 1
- luck: 3
- lure: 3
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