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fallout.ini

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Jun 8th, 2019
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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=00102037
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=3
  50. uExterior Cell Buffer=36
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=0
  55. SIntroSequence=0
  56. sIntroMovie=Fallout INTRO Vsk.bik
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=0
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=209715200
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=0
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=1
  88. bChangeTimeMultSlowly=1
  89. bCheckPurgedTextureList=0
  90. bAnimateDoorPhysics=0
  91. sLanguage=ENGLISH
  92. bLoadFaceGenHeadEGTFiles=1
  93.  
  94. [Display]
  95. fDecalLifetime=720.0000
  96. bEquippedTorchesCastShadows=0
  97. bReportBadTangentSpace=0
  98. bStaticMenuBackground=1
  99. bForcePow2Textures=0
  100. bForce1XShaders=0
  101. bHighQuality20Lighting=1
  102. bAllow20HairShader=1
  103. bAllowScreenShot=1
  104. iMultiSample=0
  105. bDoTallGrassEffect=1
  106. bForceMultiPass=1
  107. bDoTexturePass=1
  108. bDoSpecularPass=1
  109. bDoDiffusePass=1
  110. bDoAmbientPass=1
  111. bImageSpaceEffects=1
  112. bDoCanopyShadowPass=1
  113. bDrawShadows=0
  114. bUseRefractionShader=1
  115. bUse Shaders=1
  116. iNPatchNOrder=0
  117. iNPatchPOrder=0
  118. iNPatches=0
  119. iLocation Y=5
  120. iLocation X=5
  121. bFull Screen=0
  122. iAdapter=0
  123. iScreenShotIndex=0
  124. SScreenShotBaseName=ScreenShot
  125. iAutoViewMinDistance=2000
  126. iAutoViewHiFrameRate=40
  127. iAutoViewLowFrameRate=20
  128. bAutoViewDistance=0
  129. fDefaultFOV=75.0000
  130. fNearDistance=5
  131. fFarDistance=1000.0000
  132. iDebugTextLeftRightOffset=10
  133. iDebugTextTopBottomOffset=20
  134. bShowMenuTextureUse=1
  135. fLightLODDefaultStartFade=1000.0
  136. fLightLODRange=500.0
  137. fLightLODMinStartFade=200.0
  138. fLightLODMaxStartFade=3500.0
  139. fDecalLOD0=155000.0000
  140. fDecalLOD1=155000.0000
  141. fDecalLOD2=155000.0000
  142. fShadowLODDefaultStartFade=200.0
  143. fShadowLODRange=200.0
  144. fShadowLODMinStartFade=100.0
  145. fShadowLODMaxStartFade=1000.0
  146. fSkinnedDecalLOD0=155000.0000
  147. fSkinnedDecalLOD1=155000.0000
  148. fSkinnedDecalLOD2=155000.0000
  149. fSpecularLODDefaultStartFade=500.0
  150. fSpecularLODRange=300.0
  151. fSpecularLODMinStartFade=200.0
  152. fSpecularLODMaxStartFade=2000.0
  153. fGamma=1.0000
  154. bAllow30Shaders=1
  155. iTexMipMapMinimum=0
  156. bDoStaticAndArchShadows=0
  157. bDoActorShadows=1
  158. fNoLODFarDistancePct=1.0000
  159. fNoLODFarDistanceMax=10240.0000
  160. fNoLODFarDistanceMin=100.0000
  161. fEyeEnvMapLOD2=800.0000
  162. fEyeEnvMapLOD1=500.0000
  163. fEnvMapLOD2=1800.0000
  164. fEnvMapLOD1=1500.0000
  165. fGammaMax=0.6000
  166. fGammaMin=1.4000
  167. iMaxDecalsPerFrame=32
  168. iActorShadowCount=4
  169. bIgnoreResolutionCheck=0
  170. fSpecualrStartMax=1000.0000
  171. fSpecularStartMin=0.0000
  172. iActorShadowIntMax=10
  173. iActorShadowIntMin=0
  174. iActorShadowExtMax=10
  175. iActorShadowExtMin=0
  176. bDynamicWindowReflections=1
  177. fShadowFadeTime=1.0000
  178. bDecalsOnSkinnedGeometry=1
  179. iMaxSkinDecals=12
  180. bAllowProfileDecals=1
  181. bProfileDecals=1
  182. iPresentInterval=1
  183. bDecalsOnSkinnedGeometry=1
  184. iMaxSkinDecalCount=12
  185. uVideoDeviceIdentifierPart4=0
  186. uVideoDeviceIdentifierPart3=0
  187. uVideoDeviceIdentifierPart2=0
  188. uVideoDeviceIdentifierPart1=0
  189. iShadowFilter=0
  190. bAllowPartialPrecision=1
  191. iShadowMapResolution=256
  192. bShadowsOnGrass=0
  193. bActorSelfShadowing=0
  194. iActorShadowCountInt=2
  195. iActorShadowCountExt=2
  196. fPipboy1stPersonFOV=47.0
  197. fDefault1stPersonFOV=55.0000
  198. bLODNoiseAniso=1
  199. iMaxAnisotropy=0
  200. fLandLOFadeSeconds=15.0
  201. bEnableEyefinity=1
  202.  
  203. [Controls]
  204. bAlwaysRunByDefault=1
  205. bBackground Mouse=0
  206. bBackground Keyboard=1
  207.  
  208. [Water]
  209. bUseWaterShader=1
  210. bUseWaterReflections=1
  211. bUseWaterRefractions=1
  212. bUseWaterDepth=1
  213. bUseWaterHiRes=1
  214. bUseWaterDisplacements=0
  215. bUseWaterLOD=1
  216. bReflectExplosions=1
  217. bAutoWaterSilhouetteReflections=1
  218. bForceHighDetailReflections=1
  219. bForceLowDetailReflections=0
  220. fTileTextureDivisor=4.7500
  221. fSurfaceTileSize=2048.0000
  222. fNearWaterOutdoorTolerance=1024.0000
  223. fNearWaterIndoorTolerance=512.0000
  224. fNearWaterUnderwaterVolume=0.9000
  225. fNearWaterUnderwaterFreq=0.3000
  226. uNearWaterPoints=8
  227. uNearWaterRadius=1000
  228. uSurfaceFPS=12
  229.  
  230. [Audio]
  231. fASFadeInTime=2.0
  232. fASFadeOutTime=10.0
  233. fRegionLoopFadeInTime=5.0
  234. fRegionLoopFadeOutTime=5.0
  235. fAudioDebugDelay=0.0
  236. bEnableAudio=1
  237. bEnableAudioCache=1
  238. bMultiThreadAudio=0
  239. bEnableEnviroEffectsOnPC=0
  240. ; cache sizes in kilobytes
  241. iAudioCacheSize=2048
  242. iMaxSizeForCachedSound=256
  243. bUseAudioDebugInformation=1
  244. fAudioDebugDelay=0.0000
  245. fDefaultMasterVolume=1.0000
  246. fDefaultFootVolume=0.5000
  247. fDefaultMusicVolume=0.6000
  248. fDefaultRadioVolume=0.5000
  249. fDefaultEffectsVolume=1.0000
  250. fDefaultVoiceVolume=0.6000
  251. iMaxImpactSoundCount=32
  252. fMaxFootstepDistance=1100.0000
  253. fPlayerFootVolume=0.6500
  254. iCollisionSoundTimeDelta=150
  255. iRadioUpdateInterval=250
  256. fDialogMinDistance=600.00
  257. fDialogMaxDistance=2000.00
  258. fMainMenuMusicVolume=0.6
  259. fDBVoiceAttenuationIn2D=2.0
  260. fCollisionSoundHeavyThreshold=60.0
  261. fDialogueFadeDecibels=6.0
  262. fDialogueFadeSecondsIn=2.0
  263. fDialogueFadeSecondsOut=1.0
  264. fDialogueHeadPitchExaggeration=2.0
  265. fDialogueHeadRollExaggeration=2.0
  266. fDialogueHeadYawExaggeration=2.0
  267. fHardLandingDamageThreshold=500.0
  268. fWoodMediumMassMin=7.0
  269. fWoodLargeMassMin=15.0
  270. fStoneMediumMassMin=5.0
  271. fStoneLargeMassMin=30.0
  272. fEarthMediumMassMin=5.0
  273. fEarthLargeMassMin=30.0
  274. fSkinMediumMassMin=5.0
  275. fSkinLargeMassMin=30.0
  276. fMetalMediumMassMin=8.0
  277. fMetalLargeMassMin=25.0
  278. fRadioDialogMute=0.50
  279. fFilterDistortionGain=-7.5
  280. fFilterPEQGain=-15.0
  281. fFilterdBAttenuation=11.5
  282. bEnableTextToSpeech=0
  283. fTextToSpeechVolume=0.35
  284. fDialogReverbAttenuation=0.15
  285.  
  286. [Pathfinding]
  287. bDrawPathsDefault=0
  288. bPathMovementOnly=0
  289. bDrawSmoothFailures=0
  290. bDebugSmoothing=0
  291. bSmoothPaths=1
  292. bSnapToAngle=0
  293. bDebugAvoidance=0
  294. bDisableAvoidance=0
  295. bBackgroundPathing=1
  296. bUseObstacleAvoidance=1
  297. bBackgroundNavmeshUpdate=1
  298.  
  299. [MAIN]
  300. bEnableBorderRegion=1
  301. fLowPerfCombatantVoiceDistance=1000.0000
  302. iDetectionHighNumPicks=40
  303. fQuestScriptDelayTime=5.0000
  304. bCloneModelsInBackground=0
  305. iLastHDRSetting=-1
  306.  
  307. [HAVOK]
  308. bDisablePlayerCollision=0
  309. fJumpAnimDelay=0.7500
  310. bTreeTops=0
  311. iSimType=1
  312. bPreventHavokAddAll=0
  313. bPreventHavokAddClutter=0
  314. fMaxTime=0.016
  315. bHavokDebug=0
  316. fRF=1000.0000
  317. fOD=0.9000
  318. fSE=0.3000
  319. fSD=0.9800
  320. iResetCounter=5
  321. fMoveLimitMass=95.0000
  322. iUpdateType=0
  323. bHavokPick=0
  324. fCameraCasterSize=10.0000
  325. iHavokSkipFrameCountTEST=0
  326. iNumHavokThreads=1
  327. fChaseDeltaMult=0.0500
  328. bAddBipedWhenKeyframed=1
  329. fQuadrupedPitchMult=1.0000
  330. iEntityBatchRemoveRate=100
  331. iMaxPicks=40
  332.  
  333. [RagdollAnim]
  334. bRagdollFeedback=0
  335. fCameraDist=1000.0
  336. fHierarchyGain=0.17
  337. fVelocityDamping=0.0
  338. fAccelerationGain=1.0
  339. fVelocityGain=0.6
  340. fPositionGain=0.05
  341. fPositionMaxLinearVelocity=14.0
  342. fPositionMaxAngularVelocity=18.0
  343. fSnapGain=0.1
  344. fSnapMaxLinearVelocity=3.0
  345. fSnapMaxAngularVelocity=0.3
  346. fSnapMaxLinearDistance=0.3
  347. fSnapMaxAngularDistance=1.0
  348.  
  349. [FootIK]
  350. fOnOffGain=0.5
  351. fGroundAscendingGain=0.4
  352. fGroundDescendingGain=0.4
  353. fFootRaisedGain=0.9000
  354. fFootPlantedGain=1.0000
  355. bFootPlacementOn=1
  356. fPelvisUpDownBias=0.75
  357. fPelvisOffsetDamping=0.2
  358. fVertErrorGain=0.5
  359. fOriginalGroundHeightMS=-0.11
  360. fAnkleOffset=0.2000
  361. fRagdollFeedback=0.7
  362.  
  363. [LookIK]
  364. fLookAtTargetGain=0.3
  365. fLookAtGain=0.045
  366.  
  367. [Interface]
  368. fKeyRepeatInterval=50.0000
  369. fKeyRepeatTime=500.0000
  370. fActivatePickSphereRadius=16.0000
  371. fMenuModeAnimBlend=0.0000
  372. iSafeZoneXWide=15
  373. iSafeZoneYWide=15
  374. iSafeZoneX=15
  375. iSafeZoneY=15
  376. bAllowConsole=1
  377. bActivatePickUseGamebryoPick=0
  378. bUseFuzzyPicking=1
  379. fMenuBGBlurRadius=2.0000
  380. fMenuPlayerLightDiffuseBlue=0.8000
  381. fMenuPlayerLightDiffuseGreen=0.8000
  382. fMenuPlayerLightDiffuseRed=0.8000
  383. fMenuPlayerLightAmbientBlue=0.2500
  384. fMenuPlayerLightAmbientGreen=0.2500
  385. fMenuPlayerLightAmbientRed=0.2500
  386. iMaxViewCasterPicksGamebryo=10
  387. iMaxViewCasterPicksHavok=10
  388. iMaxViewCasterPicksFuzzy=5
  389. fInterfaceTintB=0.8824
  390. fInterfaceTintG=0.9843
  391. fInterfaceTintR=0.6314
  392. bUseImageSpaceMenuFX=0
  393.  
  394. iSystemColorTerminalRed=33
  395. iSystemColorTerminalGreen=231
  396. iSystemColorTerminalBlue=121
  397.  
  398. iSystemColorSystemRed=26
  399. iSystemColorSystemGreen=255
  400. iSystemColorSystemBlue=128
  401.  
  402. iSystemColorMainMenuRed=199
  403. iSystemColorMainMenuGreen=255
  404. iSystemColorMainMenuBlue=165
  405.  
  406. iSystemColorPipboyRed=26
  407. iSystemColorPipboyGreen=255
  408. iSystemColorPipboyBlue=128
  409.  
  410. iSystemColorHUDAltRed=255
  411. iSystemColorHUDAltGreen=67
  412. iSystemColorHUDAltBlue=42
  413.  
  414. iSystemColorHUDMainRed=26
  415. iSystemColorHUDMainGreen=255
  416. iSystemColorHUDMainBlue=128
  417.  
  418. fRSMFaceSliderDefaultMin=-3.5
  419. fRSMFaceSliderDefaultMax=3.5
  420.  
  421. fPopUpBackgroundOpacity=0.87
  422. fMenuBackgroundOpacity=0.76
  423. bHideUnavailablePerks=0
  424.  
  425.  
  426. [Loading]
  427. sWelcomeScreen1=loading_screen_legal
  428. sWelcomeScreen2=loading_screen_bethsoft
  429. sWelcomeScreen3=loading_screen_BGS
  430. sWelcomeScreen4=loading_screen01
  431. sMainMenuBackground=main_background
  432. sTitleMusic=MainTitle
  433. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  434. iMaxScreens=4
  435. iMaxScreens_MainMenu=20
  436. fLoadingTextUpdateInterval=10.0000
  437. fLoadingBkgdUpdateInterval=10.0000
  438. fMainMenuBkgdUpdateInterval=10.0000
  439. fLoadingInitUpdateInterval=3.0000
  440. iNumLocationSpecificScreens=1
  441.  
  442.  
  443. [Menu]
  444. fCreditsScrollSpeed=40.0000
  445. iConsoleTextYPos=940
  446. iConsoleTextXPos=30
  447. iConsoleVisibleLines=15
  448. iConsoleHistorySize=50
  449. rDebugTextColor=255,251,233
  450. iConsoleFont=2
  451. iDebugTextFont=3
  452.  
  453. [GamePlay]
  454. bHealthBarShowing=0
  455. fHealthBarFadeOutSpeed=1.0000
  456. fHealthBarSpeed=80.0000
  457. fHealthBarHeight=4.0000
  458. fHealthBarWidth=40.0000
  459. fHealthBarEmittanceFadeTime=0.5000
  460. fHealthBarEmittanceTime=1.5000
  461. bAllowHavokGrabTheLiving=0
  462. bEssentialTakeNoDamage=1
  463. iDetectionPicks=21
  464.  
  465. [Fonts]
  466. sFontFile_1=textures\fonts\darn_frankleinbold_14.fnt
  467. sFontFile_2=textures\fonts\darn_frankleinbold_16.fnt
  468. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  469. sFontFile_4=textures\fonts\darn_sui_generis_otl_10.fnt
  470. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  471. sFontFile_6=textures\fonts\darn_sui_generis_otl_13.fnt
  472. sFontFile_7=textures\fonts\darn_libel_suit_otl_24.fnt
  473. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  474. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  475.  
  476. [SpeedTree]
  477. iTreeClonesAllowed=1
  478. fCanopyShadowGrassMult=1.0000
  479. iCanopyShadowScale=512
  480. fTreeForceMaxBudAngle=-1.0000
  481. fTreeForceMinBudAngle=-1.0000
  482. fTreeForceLeafDimming=-1.0000
  483. fTreeForceBranchDimming=-1.0000
  484. fTreeForceCS=-1.0000
  485. fTreeForceLLA=-1.0000
  486. fTreeLODExponent=1.0000
  487. bEnableTrees=1
  488. bForceFullLOD=0
  489. fLODTreeMipMapLODBias=-0.7500
  490. fLocalTreeMipMapLODBias=-0.2500
  491.  
  492. [Debug]
  493. bDebugFaceGenCriticalSection=0
  494. bDebugFaceGenMultithreading=0
  495. bDebugSaveBuffer=0
  496.  
  497. [BackgroundLoad]
  498. bBackgroundPathing=1
  499. bUseMultiThreadedFaceGen=1
  500. bBackgroundCellLoads=1
  501. iAnimaitonClonePerLoop=5
  502. bUseMultiThreadedTrees=1
  503. iExteriorPriority=50
  504. iBackgroundLoadFaceMult=200
  505. fBackgroundLoadingPerLoop=20.0000
  506. fBackgroundLoadClonedPerLoop=5.0000
  507. iBackgroundLoadExtraMaxFPS=20
  508. iBackgroundLoadExtraMinFPS=10
  509. iBackgroundLoadExtraMax=3000
  510. iBackgroundLoadExtraMin=5
  511. iBackgroundLoadExtraMilliseconds=2
  512. iBackgroundLoadTreeMilliseconds=7
  513. iBackgroundLoadMilliseconds=1
  514. iBackgroundLoadLoading=1
  515. bUseBackgroundFileLoader=0
  516. bBackgroundLoadLipFiles=0
  517. bLoadBackgroundFaceGen=0
  518. bLoadHelmetsInBackground=1
  519. iAnimationClonePerLoop=5
  520. bSelectivePurgeUnusedOnFastTravel=0
  521. bCloneModelsInBackground=0
  522.  
  523. [LOD]
  524. fLODLandDropAmount=230.0000
  525. fLodDistance=500.0000
  526. bUseFaceGenLOD=0
  527. iLODTextureTiling=2
  528. iLODTextureSizePow2=8
  529. fLODNormalTextureBlend=0.5000
  530. bDisplayLODLand=1
  531. bDisplayLODBuildings=0
  532. bLODPopTrees=0
  533. bLODPopActors=0
  534. bLODPopItems=0
  535. bLODPopObjects=0
  536. fLODFadeOutMultItems=3
  537. fLODFadeOutMultObjects=5
  538. fLODFadeOutMultActors=6
  539. fLODMultLandscape=1.0000
  540. fLODMultTrees=0.5000
  541. fLODMultActors=1.0000
  542. fLODMultItems=1.0000
  543. fLODMultObjects=5
  544. iFadeNodeMinNearDistance=500
  545. fLODFadeOutPercent=0.6000
  546. fFadeOutThreshold=0.3000
  547. fFadeInThreshold=0.7000
  548. fFadeInTimet=2.0
  549. fFadeOutTime=2.0
  550. fDistanceMultiplier=1
  551. fLODBoundRadiusMult=10
  552. fObjectLODMax=15.0
  553. fObjectLODMin=1.0
  554. fObjectLODDefault=5
  555. fItemLODMax=15.0
  556. fItemLODMin=1.0
  557. fItemLODDefault=2
  558. fActorLODMax=15.0
  559. fActorLODMin=2.0
  560. fActorLODDefault=5
  561. fTreeLODMax=2.0000
  562. fTreeLODMin=0.0200
  563. fTreeLODDefault=0.5000
  564. bLODUseCombinedLandNormalMaps=1
  565. bForceHideLODLand=0
  566. fLODLandVerticalBias=0.0000
  567. fTalkingDistance=1000.0000
  568. iBoneLODForce=-1
  569. fLODQuadMinLoadDistance=65536.0000
  570. bDisplayLODTrees=1
  571. bDisplayLODBuildings=1
  572. fLODFadeOutActorMultInterior=1.0000
  573. fLODFadeOutItemMultInterior=1.0000
  574. fLODFadeOutObjectMultInterior=1.0000
  575. fLODFadeOutActorMultCity=1.0000
  576. fLODFadeOutItemMultCity=1.0000
  577. fLODFadeOutObjectMultCity=1.0000
  578. fLODFadeOutActorMultComplex=1.0000
  579. fLODFadeOutItemMultComplex=1.0000
  580. fLODFadeOutObjectMultComplex=1.0000
  581.  
  582. [Weather]
  583. fSunGlareSize=800.0000
  584. fSunBaseSize=750.0000
  585. bPrecipitation=1
  586. fAlphaReduce=1.0000
  587. SBumpFadeColor=255,255,255,255
  588. SLerpCloseColor=255,255,255,255
  589. SEnvReduceColor=255,255,255,255
  590.  
  591. [Voice]
  592. SFileTypeLTF=ltf
  593. SFileTypeLip=lip
  594. SFileTypeSource=wav
  595. SFileTypeGame=ogg
  596.  
  597. [Grass]
  598. iMinGrassSize=80
  599. bGrassPointLighting=0
  600. bDrawShaderGrass=1
  601. iGrassDensityEvalSize=2
  602. iMaxGrassTypesPerTexure=2
  603. fWaveOffsetRange=1.7500
  604. fGrassWindMagnitudeMax=125.0000
  605. fGrassWindMagnitudeMin=5.0000
  606. fTexturePctThreshold=0.0000
  607. fGrassMinStartFadeDistance=0.0
  608. fGrassMaxStartFadeDistance=7000.0
  609. fGrassDefaultStartFadeDistance=3500.0
  610. fGrassFadeRange=1000.0
  611.  
  612. [Landscape]
  613. bCurrentCellOnly=0
  614. bPreventSafetyCheck=0
  615. fLandTextureTilingMult=2.0000
  616. fLandFriction=2.5000
  617. iLandBorder2B=0
  618. iLandBorder2G=0
  619. iLandBorder2R=0
  620. iLandBorder1B=0
  621. iLandBorder1G=255
  622. iLandBorder1R=255
  623. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  624. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  625.  
  626. [bLightAttenuation]
  627. fQuadraticRadiusMult=1.0000
  628. fLinearRadiusMult=1.0000
  629. bOutQuadInLin=0
  630. fConstantValue=0.0000
  631. fQuadraticValue=16.0000
  632. fLinearValue=3.0000
  633. uQuadraticMethod=2
  634. uLinearMethod=1
  635. fFlickerMovement=8.0000
  636. bUseQuadratic=1
  637. bUseLinear=0
  638. bUseConstant=0
  639.  
  640. [BlurShaderHDRInterior]
  641. fTargetLUM=1.0000
  642. fUpperLUMClamp=1.0000
  643. fEmissiveHDRMult=1.0000
  644. fEyeAdaptSpeed=0.5000
  645. fBrightScale=2.2500
  646. fBrightClamp=0.2250
  647. fBlurRadius=7.0000
  648. iNumBlurpasses=1
  649.  
  650. [BlurShaderHDR]
  651. fTargetLUM=1.0000
  652. fUpperLUMClamp=1.0000
  653. fGrassDimmer=1.5000
  654. fTreeDimmer=1.0000
  655. fEmissiveHDRMult=1.0000
  656. fEyeAdaptSpeed=0.5000
  657. fSunlightDimmer=1.5000
  658. fSIEmmisiveMult=1.0000
  659. fSISpecularMult=1.0000
  660. fSkyBrightness=0.5000
  661. fSunBrightness=0.0000
  662. fBrightScale=2.2500
  663. fBrightClamp=0.2250
  664. fBlurRadius=7.0000
  665. iNumBlurpasses=1
  666. iBlendType=2
  667. bDoHighDynamicRange=1
  668.  
  669. [BlurShader]
  670. fSunlightDimmer=1.0000
  671. fSIEmmisiveMult=1.0000
  672. fSISpecularMult=1.0000
  673. fSkyBrightness=0.5000
  674. fSunBrightness=0.0000
  675. fAlphaAddExterior=0.2000
  676. fAlphaAddInterior=0.7000
  677. iBlurTexSize=256
  678. fBlurRadius=0.0300
  679. iNumBlurpasses=1
  680. iBlendType=2
  681. bUseBlurShader=1
  682.  
  683. [GethitShader]
  684. fBlurAmmount=0.5000
  685. fBlockedTexOffset=0.0010
  686. fHitTexOffset=0.0050
  687.  
  688. [MESSAGES]
  689. bBlockMessageBoxes=0
  690. bSkipProgramFlows=1
  691. bAllowYesToAll=1
  692. bDisableWarning=1
  693. iFileLogging=0
  694. bSkipInitializationFlows=1
  695. bUseWindowsMessageBox=0
  696.  
  697. [DistantLOD]
  698. bUseLODLandData=0
  699. fFadeDistance=12288.0000
  700. iDistantLODGroupWidth=8
  701.  
  702. [GeneralWarnings]
  703. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  704.  
  705. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  706. This may result in errors. Saving again will clear this message
  707. but not necessarily fix any errors.
  708.  
  709. [Archive]
  710. SInvalidationFile=
  711. iRetainFilenameOffsetTable=1
  712. iRetainFilenameStringTable=1
  713. iRetainDirectoryStringTable=1
  714. bCheckRuntimeCollisions=0
  715. bInvalidateOlderFiles=1
  716. bUseArchives=1
  717. SArchiveList=Fallout - AII-FNV!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  718.  
  719. [CameraPath]
  720. iTake=0
  721. SDirectoryName=TestCameraPath
  722. iFPS=60
  723. SNif=Test\CameraPath.nif
  724.  
  725. [Absorb]
  726. fAbsorbGlowColorB=1.0000
  727. fAbsorbGlowColorG=0.6000
  728. fAbsorbGlowColorR=0.0000
  729. fAbsorbCoreColorB=1.0000
  730. fAbsorbCoreColorG=1.0000
  731. fAbsorbCoreColorR=1.0000
  732. iAbsorbNumBolts=1
  733. fAbsorbBoltGrowWidth=0.0000
  734. fAbsorbBoltSmallWidth=7.0000
  735. fAbsorbTortuosityVariance=2.0000
  736. fAbsorbSegmentVariance=7.0000
  737. fAbsorbBoltsRadius=5.0000
  738.  
  739. [TestAllCells]
  740. bFileShowTextures=1
  741. bFileShowIcons=1
  742. bFileSkipIconChecks=0
  743. bFileTestLoad=0
  744. bFileNeededMessage=1
  745. bFileGoneMessage=1
  746. bFileSkipModelChecks=0
  747. bFileCheckModelCollision=0
  748.  
  749. [CopyProtectionStrings]
  750. SCopyProtectionMessage2=Insert the Fallout Disc.
  751. SCopyProtectionTitle2=Fallout Disc Not Found
  752. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  753. SCopyProtectionTitle=CD-ROM Drive Not Found
  754.  
  755. [Pipboy]
  756. fBlurRadiusPipboy=3.5
  757. fBlurIntensityPipboy=0.25
  758. fScanlineScalePipboy=0
  759. bEnableFlickerPipboy=0
  760. bUsePipboyMode=1
  761.  
  762. [InterfaceFX]
  763. fDefaultBurstDuration=1
  764. fDefaultBurstIntensity=0
  765. fMiniBurstDuration=1
  766. fMiniBurstIntensity=0
  767.  
  768. ;pulse effect
  769. fPulseBrightenIntensity=0
  770. fPulseRadiusIntensity=0
  771. fPulseRate=0
  772.  
  773. ;pipboy menu transitions
  774. fVertHoldChance=0
  775. fShudderChance=0
  776.  
  777. fScanlineScaleMenus=50.0000
  778. bEnableFlickerMenus=0
  779. bEnableScanlinesMenus=0
  780. bEnableScanlinesPipboy=0
  781. fBlurRadiusMenus=0
  782. fBrightenMenus=1.7000
  783. fBrightenPipboy=1.3000
  784. bUseImageSpaceMenuFX=0
  785. fBlurIntensityHUD=1.2000
  786. fBlurRadiusHUD=2.0000
  787. fScanlineFrequencyHUD=0.0000
  788.  
  789. fScreenLightBaseIntensity=0.6
  790. fScreenLightRadius=6
  791.  
  792. [RenderedTerminal]
  793. bUseRenderedTerminals=1
  794. fRenderedTerminalFOV=0.15
  795. fRenderedTerminalZoom=36
  796. bDoRenderedTerminalScanlines=1
  797. fRenderedTerminalScanlineScale=130.000000
  798. fRenderedTerminalHPos=0.0
  799. fRenderedTerminalVPos=0.38
  800. fScreenLightBaseIntensity=1.2
  801. fScreenLightRadius=80
  802. fScreenLightColorR=0.68
  803. fScreenLightColorG=0.74
  804. fScreenLightColorB=0.62
  805.  
  806. fRaceSexMenuHPos=0.0
  807. fRaceSexMenuVPos=-0.6
  808. fRaceSexMenuZoom=70.0
  809. fRaceSexMenuScale=0.5
  810.  
  811. [Decals]
  812. uMaxDecals=575
  813. uMaxDecalCount=575
  814. uMaxSkinDecals=500
  815. uMaxSkinDecalPerActor=50
  816. bProfileDecals=1
  817. bDecalOcclusionQuery=1
  818.  
  819. [TerrainManager]
  820. fSplitDistanceMult=0.75
  821. fBlockMorphDistanceMult=0.70
  822. bUseNewTerrainSystem=1
  823. bUseDistantObjectBlocks=1
  824. fBlockLoadDistance=125000.0
  825. fDefaultBlockLoadDistanceLow=50000.0
  826. fLowBlockLoadDistanceLow=25000.0
  827. fHighBlockLoadDistanceLow=50000.0
  828. fDefaultTreeLoadDistance=25000.0
  829. fLowTreeLoadDistance=10000.0
  830. fHighTreeLoadDistance=40000.0
  831.  
  832. [VATS]
  833. fVATSLightLevelMin=20.0
  834. fVATSLightLevelMax=65.0
  835. fVATSLightAngle=0.0
  836. fVATSLightDistance=100.0
  837. fVATSLightElevation=100.0
  838. fVatsLightColorR=0.35
  839. fVatsLightColorG=0.35
  840. fVatsLightColorB=0.35
  841.  
  842. [ScreenSplatter]
  843. bScreenSplatterEnabled=1
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