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  1. /*
  2. Palomino Creek Roleplay 0.2.0 BETA
  3.  
  4. ADDED:
  5. [*] Added the /badvert command. Business owners are now able to post business adverts.
  6. Shows like "[Business Advert] Advert Text [Business Name]"
  7. [*] Added Administrator levels.
  8. [*] Added /gotopos command for Admins, to teleport to specific coordinates.
  9. [*] "**DISPATCH: %s %s is now 10-8.**" shows up whenever someone goes on duty. Showing name and rank.
  10. [*] **DISPATCH: %s %s is now 10-7.**" shows up whenever someone goes off duty. Showing name and rank.
  11. [*] Upon using /veh, players are now spawned directly in the vehicle,
  12. instead of the vehicle being spawned next to the player.
  13. [*] When using /veh, the engine of the vehicle is directly started, so you would not have to use /engine.
  14. [*] Prison time on /time command.
  15. [*] /amy command.
  16. [*] /my command.
  17. [*] /try (or /attempt same thing) command.
  18.  
  19. FIXED:
  20. [*]
  21.  
  22. REMOVED:
  23. [*] The "Recovering" text while recovering on the hospital.
  24. [*] The "Prison Time" textdraw and replaced it on /time.
  25. [*] The textdraw that appears when you are injured.
  26.  
  27. EDITED:
  28. [*] Changed the Admin Chat format.
  29. [*] Command /callsign now works with
  30. vehicle ID's - 523, 427, 490, 528, 596, 597, 598, 599, 426, 579, 416, 407, 601, 560 only.
  31. [*] Command /bring renamed to /gethere.
  32. [*] Command /bringcar renamed to /getcar.
  33. [*] Command /beanbag now gives a shotgun with the ammo of 30. No longer unlimited ammo.
  34. [*] Command /taser now gives a tazer with the ammo of 10. No longer unlimited ammo.
  35. [*] Command /skin renamed to /setskin.
  36. [*] Command /aduty no-longer sends the message to every player, it sends it to admins only.
  37. [*] Changed the /aduty format & color.
  38. [*] Completely revamped /stats command.
  39. [*] The death animations.
  40. [*] The text on the /factions command, aka ViewFactions stock.
  41. [*] The formatting for each and every one of the RP commands. (/amy /ado /me /do etc)
  42. [*] Changed /(f)ac formatting.
  43. [*] Everything (apart from the pTester enum) has been changed to Helper.
  44. [*] Edited the /callsign text.
  45. [*] Edited the /createfaction text (only very minorly).
  46.  
  47. IN PROGRESS:
  48. [*] UCP System linkage.
  49. [*] /as /assistance and all of the assistance related commands.
  50.  
  51. Things to consider:
  52.  
  53. * "pHouse", "pBusiness" and "pEntrance" represent the SQL ID. Use
  54. "GetHouseByID", "GetBusinessByID" and "GetEntranceByID" to get the enum ID
  55. that can be used with "HouseData", "BusinessData" and "EntranceData".
  56.  
  57. * "Inventory_Add" adds an item, "Inventory_Count" returns the quantity of the item
  58. and "Inventory_Remove" removes an item. Use "Inventory_HasItem" to check if a player
  59. has an item.
  60.  
  61. Credits:
  62.  
  63. * Emmet (original script)
  64. * Apple (other)
  65. * Risky (other)
  66. * 5150 (development)
  67. * Infinity (development)
  68. * Danny (development and ucp)
  69. * Semy (mapping)
  70. * diamondzxd (hosting)
  71.  
  72. Copyright(c) 2018 Palomino Creek Roleplay, all rights reserved.
  73. */
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