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  1.  
  2. ** Executing...
  3. ** Command: Change Directory
  4. ** Parameters: "C:\Program Files\Counter-Strike 1.6"
  5.  
  6.  
  7. ** Executing...
  8. ** Command: E:\PROGRA~1\VALVEH~1\tools\hlcsg.exe
  9. ** Parameters: "e:\users\Unco\desktop\de_dust3"
  10.  
  11. hlcsg v3.4 Final (Feb 25 2006)
  12. Zoner's Half-Life Compilation Tools -- Custom Build
  13. Based on code modifications by Sean 'Zoner' Cavanaugh
  14. Based on Valve's version, modified with permission.
  15. Submit detailed bug reports to (amckern@yahoo.com)
  16. ----- BEGIN hlcsg -----
  17. Command line: E:\PROGRA~1\VALVEH~1\tools\hlcsg.exe e:\users\Unco\desktop\de_dust3
  18. Entering e:\users\Unco\desktop\de_dust3.map
  19.  
  20. Current hlcsg Settings
  21. Name | Setting | Default
  22. ---------------------|-----------|-------------------------
  23. threads [ 2 ] [ Varies ]
  24. verbose [ off ] [ off ]
  25. log [ on ] [ on ]
  26. developer [ 0 ] [ 0 ]
  27. chart [ off ] [ off ]
  28. estimate [ off ] [ off ]
  29. max texture memory [ 4194304 ] [ 4194304 ]
  30. max lighting memory [ 6291456 ] [ 6291456 ]
  31. priority [ Normal ] [ Normal ]
  32.  
  33. noclip [ off ] [ off ]
  34. null texture stripping[ on ] [ on ]
  35. clipnode economy mode [ on ] [ on ]
  36. clip hull type [ legacy ] [ legacy ]
  37. onlyents [ off ] [ off ]
  38. wadtextures [ on ] [ on ]
  39. skyclip [ on ] [ on ]
  40. hullfile [ None ] [ None ]
  41. nullfile [ None ] [ None ]
  42. min surface area [ 0.500 ] [ 0.500 ]
  43. brush union threshold [ 0.000 ] [ 0.000 ]
  44.  
  45. Using mapfile wad configuration
  46. Wadinclude list :
  47. [zhlt.wad]
  48.  
  49. 28 brushes (totalling 168 sides) discarded from clipping hulls
  50. CreateBrush:
  51. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.48 seconds)
  52. SetModelCenters:
  53. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
  54. CSGBrush:
  55. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.63 seconds)
  56.  
  57. Warning: Wad file '\program files\valve hammer editor\tools\zhlt.wad' not found
  58. Using Wadfile: \program files\counter-strike 1.6\cstrike\de_aztec.wad
  59. - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
  60. - Warning: Larger than expected texture (348972 bytes): 'THANKS'
  61. - Contains 1 used texture, 3.45 percent of map (24 textures in wad)
  62. Using Wadfile: \program files\counter-strike 1.6\cstrike\de_piranesi.wad
  63. - Contains 0 used textures, 0.00 percent of map (160 textures in wad)
  64. Using Wadfile: \program files\counter-strike 1.6\cstrike\de_storm.wad
  65. - Contains 3 used textures, 10.34 percent of map (74 textures in wad)
  66. Using Wadfile: \program files\counter-strike 1.6\cstrike\de_vertigo.wad
  67. - Contains 0 used textures, 0.00 percent of map (19 textures in wad)
  68. Error: Could not open wad file \program files\valve hammer editor\tools\zhlt.wad
  69. Error: Could not find WAD file
  70. Description: The compile tools could not locate a wad file that the map was referencing.
  71. Howto Fix: Make sure the wad's listed in the level editor actually all exist
  72.  
  73. Using Wadfile: \program files\counter-strike 1.6\cstrike\ajawad.wad
  74. - Contains 0 used textures, 0.00 percent of map (1 textures in wad)
  75. Using Wadfile: \program files\counter-strike 1.6\cstrike\awp_rooftops.wad
  76. - Contains 0 used textures, 0.00 percent of map (8 textures in wad)
  77. Using Wadfile: \program files\counter-strike 1.6\cstrike\cached.wad
  78. - Contains 0 used textures, 0.00 percent of map (2 textures in wad)
  79. Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_747.wad
  80. - Contains 0 used textures, 0.00 percent of map (143 textures in wad)
  81. Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_assault.wad
  82. - Contains 0 used textures, 0.00 percent of map (22 textures in wad)
  83. Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_bdog.wad
  84. - Contains 0 used textures, 0.00 percent of map (132 textures in wad)
  85. Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_cbble.wad
  86. - Contains 0 used textures, 0.00 percent of map (61 textures in wad)
  87. Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_dust.wad
  88. - Contains 21 used textures, 72.41 percent of map (28 textures in wad)
  89. Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_havana.wad
  90. - Contains 0 used textures, 0.00 percent of map (122 textures in wad)
  91. Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_office.wad
  92. - Contains 0 used textures, 0.00 percent of map (102 textures in wad)
  93. Using Wadfile: \program files\counter-strike 1.6\cstrike\cstraining.wad
  94. - Contains 0 used textures, 0.00 percent of map (24 textures in wad)
  95. Using Wadfile: \program files\counter-strike 1.6\cstrike\cstrike.wad
  96. - Contains 0 used textures, 0.00 percent of map (123 textures in wad)
  97. Using Wadfile: \program files\counter-strike 1.6\cstrike\de_airstrip.wad
  98. - Contains 0 used textures, 0.00 percent of map (69 textures in wad)
  99. Using Wadfile: \program files\counter-strike 1.6\cstrike\decals.wad
  100. - Contains 0 used textures, 0.00 percent of map (225 textures in wad)
  101. Using Wadfile: \program files\counter-strike 1.6\cstrike\itsitaly.wad
  102. - Contains 0 used textures, 0.00 percent of map (99 textures in wad)
  103. Using Wadfile: \program files\counter-strike 1.6\cstrike\jos.wad
  104. - Contains 0 used textures, 0.00 percent of map (24 textures in wad)
  105. Using Wadfile: \program files\counter-strike 1.6\cstrike\n0th1ng.wad
  106. - Contains 0 used textures, 0.00 percent of map (8 textures in wad)
  107. Using Wadfile: \program files\counter-strike 1.6\cstrike\prodigy.wad
  108. - Contains 0 used textures, 0.00 percent of map (2 textures in wad)
  109. Using Wadfile: \program files\counter-strike 1.6\cstrike\torntextures.wad
  110. - Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
  111. - Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
  112. - Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
  113. - Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
  114. - Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
  115. - Contains 2 used textures, 6.90 percent of map (162 textures in wad)
  116. Using Wadfile: \program files\counter-strike 1.6\cstrike\tswad.wad
  117. - Contains 0 used textures, 0.00 percent of map (29 textures in wad)
  118.  
  119. Warning: More than 8 wadfiles are in use. (24)
  120. This may be harmless, and if no strange side effects are occurring, then
  121. it can safely be ignored. However, if your map starts exhibiting strange
  122. or obscure errors, consider this as suspect.
  123.  
  124.  
  125.  
  126. ----- END hlcsg -----
  127.  
  128.  
  129.  
  130.  
  131. ** Executing...
  132. ** Command: E:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
  133. ** Parameters: "e:\users\Unco\desktop\de_dust3"
  134.  
  135. hlbsp v3.4 Final (Feb 25 2006)
  136. Zoner's Half-Life Compilation Tools -- Custom Build
  137. Based on code modifications by Sean 'Zoner' Cavanaugh
  138. Based on Valve's version, modified with permission.
  139. Submit detailed bug reports to (amckern@yahoo.com)
  140. ----- BEGIN hlbsp -----
  141. Command line: E:\PROGRA~1\VALVEH~1\tools\hlbsp.exe e:\users\Unco\desktop\de_dust3
  142. >> There was a problem compiling the map.
  143. >> Check the file e:\users\Unco\desktop\de_dust3.log for the cause.
  144.  
  145. ----- END hlbsp -----
  146.  
  147.  
  148.  
  149.  
  150. ** Executing...
  151. ** Command: E:\PROGRA~1\VALVEH~1\tools\hlvis.exe
  152. ** Parameters: "e:\users\Unco\desktop\de_dust3"
  153.  
  154. hlvis v3.4 Final (Feb 25 2006)
  155. Zoner's Half-Life Compilation Tools -- Custom Build
  156. Based on code modifications by Sean 'Zoner' Cavanaugh
  157. Based on Valve's version, modified with permission.
  158. Submit detailed bug reports to (amckern@yahoo.com)
  159. ----- BEGIN hlvis -----
  160. Command line: E:\PROGRA~1\VALVEH~1\tools\hlvis.exe e:\users\Unco\desktop\de_dust3
  161. >> There was a problem compiling the map.
  162. >> Check the file e:\users\Unco\desktop\de_dust3.log for the cause.
  163.  
  164. ----- END hlvis -----
  165.  
  166.  
  167.  
  168.  
  169. ** Executing...
  170. ** Command: E:\PROGRA~1\VALVEH~1\tools\hlrad.exe
  171. ** Parameters: "e:\users\Unco\desktop\de_dust3"
  172.  
  173. hlrad v3.4 Final (Feb 25 2006)
  174. Zoner's Half-Life Compilation Tools -- Custom Build
  175. Based on code modifications by Sean 'Zoner' Cavanaugh
  176. Based on Valve's version, modified with permission.
  177. Submit detailed bug reports to (amckern@yahoo.com)
  178. ----- BEGIN hlrad -----
  179. Command line: E:\PROGRA~1\VALVEH~1\tools\hlrad.exe e:\users\Unco\desktop\de_dust3
  180. >> There was a problem compiling the map.
  181. >> Check the file e:\users\Unco\desktop\de_dust3.log for the cause.
  182.  
  183. ----- END hlrad -----
  184.  
  185.  
  186.  
  187.  
  188. ** Executing...
  189. ** Command: Copy File
  190. ** Parameters: "e:\users\Unco\desktop\de_dust3.bsp" "C:\Program Files\Counter-Strike 1.6\cstrike\maps\de_dust3.bsp"
  191.  
  192. The command failed. Windows reported the error:
  193. "Aai a?iae aoiao? c aynaoc oio eaeineoiYiio an?a?io a?u oi oyoocia."
  194.  
  195. ** Executing...
  196. ** Command: Copy File
  197. ** Parameters: "e:\users\Unco\desktop\de_dust3.pts" "C:\Program Files\Counter-Strike 1.6\cstrike\maps\de_dust3.pts"
  198.  
  199. The command failed. Windows reported the error:
  200. "Aai a?iae aoiao? c aynaoc oio eaeineoiYiio an?a?io a?u oi oyoocia."
  201.  
  202. ** Executing...
  203. ** Command: C:\PROGRA~1\COUNTE~1.6\cstrike.exe
  204. ** Parameters: +map "de_dust3" -game cstrike -dev -console +deathmatch 1
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