Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- InvalidEndPointException: No period was found, expected end-point reference in the following format: <type-name>.<member-name>. Provided end-point reference:
- UnityWeld.Binding.AbstractMemberBinding.ParseEndPointReference (System.String endPointReference, System.String& memberName, System.String& typeName) (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/AbstractMemberBinding.cs:111)
- UnityWeld.Binding.AbstractMemberBinding.ParseViewEndPointReference (System.String endPointReference, System.String& memberName, UnityEngine.Component& view) (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/AbstractMemberBinding.cs:155)
- UnityWeld.Binding.OneWayPropertyBinding.Connect () (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/OneWayPropertyBinding.cs:74)
- UnityWeld.Binding.AbstractMemberBinding.Init () (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/AbstractMemberBinding.cs:22)
- UnityWeld.Binding.AbstractMemberBinding.Awake () (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/AbstractMemberBinding.cs:180)
- UnityEngine.GameObject:SetActive(Boolean)
- FullMetalMonsters.Localization.ToggleGameObjectBinding:set_GameObjectActive(Boolean) (at Assets/Scripts/Localization/ToggleGameObjectBinding.cs:38)
- System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
- UnityWeld.Binding.Internal.PropertyEndPoint:SetValue(Object) (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/Internal/PropertyEndPoint.cs:106)
- UnityWeld.Binding.Internal.PropertySync:SyncFromSource() (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/Internal/PropertySync.cs:46)
- FullMetalMonsters.Localization.<>c__DisplayClass15_0:<Connect>b__0() (at Assets/Scripts/Localization/ToggleGameObjectBinding.cs:45)
- UnityWeld.Binding.Internal.PropertyWatcher:propertyOwner_PropertyChanged(Object, PropertyChangedEventArgs) (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/Internal/PropertyWatcher.cs:72)
- FullMetalMonsters.UI.ViewModelMonoBehaviour:OnPropertyChanged(String) (at Assets/Scripts/UI/ViewModelMonoBehaviour.cs:18)
- FullMetalMonsters.Meta.Ui.PostGameScreen.MatchResultVM:set_IsStatisticsVisible(Boolean) (at Assets/Scripts/Meta/View/Ui/PostGameScreen/MatchResultVM.cs:152)
- FullMetalMonsters.Meta.Ui.PostGameScreen.MatchResultVM:SwitchToStatistics() (at Assets/Scripts/Meta/View/Ui/PostGameScreen/MatchResultVM.cs:276)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityWeld.Binding.<>c__DisplayClass9_0:<Connect>b__0() (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/EventBinding.cs:64)
- UnityWeld.Binding.Internal.UnityEventBinder:EventHandler() (at C:/DiskD/Work/Unity-Weld-0.8.0/UnityWeld/Binding/Internal/UnityEventBinder.cs:83)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- FullMetalMonsters.UI.LayeredInputModule:Process(PointerEventData, Boolean, Boolean) (at Assets/Scripts/UI/LayeredInputModule.cs:242)
- FullMetalMonsters.UI.LayeredInputModule:Process() (at Assets/Scripts/UI/LayeredInputModule.cs:233)
- UnityEngine.EventSystems.EventSystem:Update()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement