Advertisement
Rawscript

Untitled

Aug 24th, 2018
81
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 189.81 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. me = game.Players.LocalPlayer
  145. if me == nil then
  146. me = game.Players.Player
  147. end
  148. p = Instance.new("Camera")
  149. p.Parent = game.Workspace
  150. bin = Instance.new("HopperBin")
  151. bin.Parent = me.Backpack
  152. bin.Name = "[ Eyeball ]"
  153. wait(0.5)
  154. a = me.PlayerGui:findFirstChild("Admin")
  155. if a ~= nil then a:Remove() end
  156. a = me.Character:findFirstChild("Eyeball")
  157. if a ~= nil then a:Remove() end
  158. script.Parent = bin
  159. mode = "None"
  160. Clicking = false
  161. BaleFireValue = 15
  162. banned = {""}
  163. admin = {"NAMEHERE(OPTIONAL)"}
  164. p = Instance.new("Camera")
  165. p.Parent = game.Workspace
  166. Sound = "None"
  167. Stare = false
  168.  
  169.  
  170.  
  171.  
  172.  
  173.  
  174.  
  175. bleh = me.PlayerGui:findFirstChild("Admin")
  176. if bleh ~= nil then
  177. bleh:Remove()
  178. end
  179. bodycolor = me.Character:findFirstChild("Body Colors")
  180. maingui = Instance.new("ScreenGui")
  181. maingui.Parent = me.PlayerGui
  182. maingui.Name = "Admin"
  183.  
  184.  
  185. charactergui = Instance.new("ImageButton")
  186. charactergui.Parent = maingui
  187. charactergui.Name = "Character"
  188. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  189. charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
  190. charactergui.BackgroundTransparency = 0.5
  191. torso = Instance.new("ImageButton")
  192. torso.Parent = charactergui
  193. torso.Name = "Torso"
  194. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  195. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  196. torso.BackgroundTransparency = 0.5
  197. torso.BackgroundColor = BrickColor.new(23)
  198. leftarm = Instance.new("ImageButton")
  199. leftarm.Parent = charactergui
  200. leftarm.Name = "LeftArm"
  201. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  202. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  203. leftarm.BackgroundTransparency = 0.5
  204. leftarm.BackgroundColor = BrickColor.new(24)
  205. rightarm = Instance.new("ImageButton")
  206. rightarm.Parent = charactergui
  207. rightarm.Name = "RightArm"
  208. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  209. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  210. rightarm.BackgroundTransparency = 0.5
  211. rightarm.BackgroundColor = BrickColor.new(24)
  212. head = Instance.new("ImageButton")
  213. head.Parent = charactergui
  214. head.Name = "Head"
  215. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  216. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  217. head.BackgroundTransparency = 0.5
  218. head.BackgroundColor = BrickColor.new(24)
  219. leftleg = Instance.new("ImageButton")
  220. leftleg.Parent = charactergui
  221. leftleg.Name = "LeftLeg"
  222. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  223. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  224. leftleg.BackgroundTransparency = 0.5
  225. leftleg.BackgroundColor = BrickColor.new(21)
  226. rightleg = Instance.new("ImageButton")
  227. rightleg.Parent = charactergui
  228. rightleg.Name = "RightLeg"
  229. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  230. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  231. rightleg.BackgroundTransparency = 0.5
  232. rightleg.BackgroundColor = BrickColor.new(21)
  233.  
  234. characterbutton = Instance.new("TextButton")
  235. characterbutton.Parent = maingui
  236. characterbutton.Name = "CharacterButton"
  237. characterbutton.BackgroundTransparency = 0.5
  238. characterbutton.BackgroundColor = BrickColor.new(21)
  239. characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
  240. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  241. characterbutton.Text = "[ Hide Character GUI ]"
  242.  
  243. characterhealth = Instance.new("TextButton")
  244. characterhealth.Parent = charactergui
  245. characterhealth.Name = "CharacterButton"
  246. characterhealth.BackgroundTransparency = 0.5
  247. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  248. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  249. characterhealth.Text = "[ Health : 100 | 100 ]"
  250.  
  251. characterhealth2 = Instance.new("TextButton")
  252. characterhealth2.Parent = charactergui
  253. characterhealth2.Name = "CharacterButton"
  254. characterhealth2.BackgroundTransparency = 0.5
  255. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  256. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  257. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  258.  
  259. characterhealth3 = Instance.new("TextButton")
  260. characterhealth3.Parent = charactergui
  261. characterhealth3.Name = "CharacterButton"
  262. characterhealth3.BackgroundTransparency = 0.5
  263. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  264. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  265. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  266.  
  267. characterhealth4 = Instance.new("TextButton")
  268. characterhealth4.Parent = charactergui
  269. characterhealth4.Name = "CharacterButton"
  270. characterhealth4.BackgroundTransparency = 0.5
  271. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  272. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  273. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  274.  
  275. opened = true
  276. function click()
  277. if opened == true then
  278. charactergui.Visible = false
  279. characterbutton.Text = "[ Show Character GUI ]"
  280. opened = false
  281. else
  282. charactergui.Visible = true
  283. characterbutton.Text = "[ Hide Character GUI ]"
  284. opened = true
  285. end
  286. end
  287. characterbutton.MouseButton1Click:connect(click)
  288.  
  289. map = Instance.new("ImageButton")
  290. map.Parent = charactergui
  291. map.Name = "Map"
  292. map.Size = UDim2.new(1, 0, 0.7, 0)
  293. map.Position = UDim2.new(1, 0, 0, 0)
  294. map.BackgroundTransparency = 0.5
  295. me2 = Instance.new("ImageButton")
  296. me2.Parent = map
  297. me2.Name = "Player"
  298. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  299. me2.Position = UDim2.new(0, 0, 0, 0)
  300. me2.BackgroundTransparency = 0.1
  301. me2.BackgroundColor = BrickColor.new (26)
  302.  
  303. characterhealth5 = Instance.new("TextButton")
  304. characterhealth5.Parent = charactergui
  305. characterhealth5.Name = "CharacterButton"
  306. characterhealth5.BackgroundTransparency = 0.5
  307. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  308. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  309. characterhealth5.Text = "[ QuickScripts : 0 ]"
  310. characterhealth5.BackgroundColor = BrickColor.new(23)
  311.  
  312.  
  313. characterhealth6 = Instance.new("TextButton")
  314. characterhealth6.Parent = charactergui
  315. characterhealth6.Name = "CharacterButton"
  316. characterhealth6.BackgroundTransparency = 0.5
  317. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  318. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  319. characterhealth6.Text = "[ Clean QuickScripts ]"
  320. characterhealth6.BackgroundColor = BrickColor.new(1)
  321.  
  322. function click()
  323. stuff = game.Workspace:GetChildren()
  324. for i = 1 , #stuff do
  325. if stuff[i].Name == "QuickScript" then
  326. stuff[i]:Remove()
  327. end
  328. end
  329. end
  330. characterhealth6.MouseButton1Click:connect(click)
  331.  
  332.  
  333. characterhealth7 = Instance.new("TextButton")
  334. characterhealth7.Parent = charactergui
  335. characterhealth7.Name = "CharacterButton"
  336. characterhealth7.BackgroundTransparency = 0.5
  337. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  338. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  339. characterhealth7.Text = "[ Clean Workspace ]"
  340. characterhealth7.BackgroundColor = BrickColor.new(1)
  341.  
  342. function click()
  343. stuff = game.Workspace:GetChildren()
  344. for i = 1 , #stuff do
  345. if stuff[i].className ~= "Script" then
  346. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  347. stuff[i]:Remove()
  348. end
  349. end
  350. end
  351. p = Instance.new("Part")
  352. p.Parent = game.Workspace
  353. p.Name = "Base"
  354. p.Anchored = true
  355. p.BottomSurface = "Smooth"
  356. p.BrickColor = BrickColor.new (28)
  357. p.Size = Vector3.new(512, 1, 512)
  358. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  359.  
  360. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  361. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  362. game.Lighting.Ambient = Color3.new(2, 2, 2)
  363. game.Lighting.Brightness = 1
  364. game.Lighting.TimeOfDay = "12:00:00"
  365. end
  366. characterhealth7.MouseButton1Click:connect(click)
  367.  
  368.  
  369. characterhealth17 = Instance.new("TextButton")
  370. characterhealth17.Parent = charactergui
  371. characterhealth17.Name = "CharacterButton"
  372. characterhealth17.BackgroundTransparency = 0.5
  373. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  374. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  375. characterhealth17.Text = "[ Remove All Scripts ]"
  376. characterhealth17.BackgroundColor = BrickColor.new(23)
  377.  
  378. function ccclick()
  379. stuff = workspace:GetChildren()
  380. for i = 1 , #stuff do
  381. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  382. stuff[i]:Remove()
  383. end
  384. end
  385. end
  386. characterhealth17.MouseButton1Click:connect(ccclick)
  387.  
  388.  
  389. characterhealth9 = Instance.new("TextButton")
  390. characterhealth9.Parent = charactergui
  391. characterhealth9.Name = "CharacterButton"
  392. characterhealth9.BackgroundTransparency = 0.5
  393. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  394. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  395. characterhealth9.Text = "[ Debug Messages ]"
  396. characterhealth9.BackgroundColor = BrickColor.new(1)
  397.  
  398. function click()
  399. stuff = game.Workspace:GetChildren()
  400. for i = 1 , #stuff do
  401. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  402. stuff[i]:Remove()
  403. end
  404. hax = stuff[i]:GetChildren()
  405. for i = 1 , #hax do
  406. if hax[i].className == "Message" or hax[i].className == "Message" then
  407. hax[i]:Remove()
  408. end
  409. end
  410. end
  411. stuff = game.Players:GetChildren()
  412. for i = 1 , #stuff do
  413. l = stuff[i]:GetChildren()
  414. for i = 1 , #l do
  415. if l[i].className == "Message" or l[i].className == "Hint" then
  416. l[i]:Remove()
  417. end
  418. end
  419. end
  420. end
  421. characterhealth9.MouseButton1Click:connect(click)
  422.  
  423.  
  424.  
  425.  
  426. characterhealth91 = Instance.new("TextButton")
  427. characterhealth91.Parent = charactergui
  428. characterhealth91.Name = "CharacterButton"
  429. characterhealth91.BackgroundTransparency = 0.5
  430. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  431. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  432. characterhealth91.Text = "[ Reset ]"
  433. characterhealth91.BackgroundColor = BrickColor.new(1)
  434.  
  435. function click()
  436. me.Character:BreakJoints()
  437. end
  438. characterhealth91.MouseButton1Click:connect(click)
  439.  
  440.  
  441. characterhealth92 = Instance.new("TextButton")
  442. characterhealth92.Parent = charactergui
  443. characterhealth92.Name = "CharacterButton"
  444. characterhealth92.BackgroundTransparency = 0.5
  445. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  446. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  447. characterhealth92.Text = "[ Unstuck ]"
  448. characterhealth92.BackgroundColor = BrickColor.new(1)
  449.  
  450. function click()
  451. Torso = me.Character:findFirstChild("Torso")
  452. if Torso ~= nil then
  453. stuff = Torso:findFirstChild("BodyGyro")
  454. if stuff ~= nil then
  455. stuff:Remove()
  456. end
  457. stuff = Torso:findFirstChild("BodyPosition")
  458. if stuff ~= nil then
  459. stuff:Remove()
  460. end
  461. stuff = Torso:findFirstChild("BodyVelocity")
  462. if stuff ~= nil then
  463. stuff:Remove()
  464. end
  465. stuff = Torso:findFirstChild("BodyThrust")
  466. if stuff ~= nil then
  467. stuff:Remove()
  468. end
  469. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  470. end
  471. end
  472. characterhealth92.MouseButton1Click:connect(click)
  473.  
  474.  
  475.  
  476. characterhealth93 = Instance.new("TextButton")
  477. characterhealth93.Parent = charactergui
  478. characterhealth93.Name = "CharacterButton"
  479. characterhealth93.BackgroundTransparency = 0.5
  480. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  481. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  482. characterhealth93.Text = "[ Teleport To Base ]"
  483. characterhealth93.BackgroundColor = BrickColor.new(1)
  484.  
  485.  
  486. function click()
  487. Torso = game.Workspace:findFirstChild("Base")
  488. if Torso ~= nil then
  489. me.Character:MoveTo(Torso.Position)
  490. end
  491. end
  492. characterhealth93.MouseButton1Click:connect(click)
  493.  
  494. characterhealth94 = Instance.new("TextButton")
  495. characterhealth94.Parent = charactergui
  496. characterhealth94.Name = "CharacterButton"
  497. characterhealth94.BackgroundTransparency = 0.5
  498. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  499. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  500. characterhealth94.Text = "[ ForceField ]"
  501. characterhealth94.BackgroundColor = BrickColor.new(1)
  502.  
  503. function click()
  504. ff = me.Character:findFirstChild("ForceField")
  505. if ff ~= nil then
  506. ff:Remove()
  507. end
  508. ff = me.Character:findFirstChild("ForceFielD")
  509. if ff ~= nil then
  510. ff:Remove()
  511. end
  512. p = Instance.new("ForceField")
  513. p.Name = "ForceFielD"
  514. p.Parent = me.Character
  515. end
  516. characterhealth94.MouseButton1Click:connect(click)
  517.  
  518. characterhealth95 = Instance.new("TextButton")
  519. characterhealth95.Parent = charactergui
  520. characterhealth95.Name = "CharacterButton"
  521. characterhealth95.BackgroundTransparency = 0.5
  522. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  523. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  524. characterhealth95.Text = "[ Un-ForceField ]"
  525. characterhealth95.BackgroundColor = BrickColor.new(1)
  526.  
  527. function click()
  528. ff = me.Character:findFirstChild("ForceField")
  529. if ff ~= nil then
  530. ff:Remove()
  531. end
  532. ff = me.Character:findFirstChild("ForceFielD")
  533. if ff ~= nil then
  534. ff:Remove()
  535. end
  536. end
  537. characterhealth95.MouseButton1Click:connect(click)
  538.  
  539.  
  540.  
  541.  
  542.  
  543.  
  544.  
  545.  
  546.  
  547. commands = Instance.new("ImageButton")
  548. commands.Parent = maingui
  549. commands.Name = "Character"
  550. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  551. commands.Position = UDim2.new(0.3, 0, 0.4, 0)
  552. commands.BackgroundTransparency = 1
  553.  
  554.  
  555. characterbutton2 = Instance.new("TextButton")
  556. characterbutton2.Parent = maingui
  557. characterbutton2.Name = "CharacterButton"
  558. characterbutton2.BackgroundTransparency = 0.5
  559. characterbutton2.BackgroundColor = BrickColor.new(21)
  560. characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
  561. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  562. characterbutton2.Text = "[ Hide Commands ]"
  563.  
  564. opened2 = true
  565. function clicck()
  566. if opened2 == true then
  567. commands.Visible = false
  568. characterbutton2.Text = "[ Show Commands ]"
  569. opened2 = false
  570. else
  571. commands.Visible = true
  572. characterbutton2.Text = "[ Hide Commands ]"
  573. opened2 = true
  574. end
  575. end
  576. characterbutton2.MouseButton1Click:connect(clicck)
  577.  
  578.  
  579.  
  580.  
  581.  
  582.  
  583.  
  584.  
  585. characterhealth96 = Instance.new("TextButton")
  586. characterhealth96.Parent = commands
  587. characterhealth96.Name = "CharacterButton"
  588. characterhealth96.BackgroundTransparency = 0.5
  589. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  590. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  591. characterhealth96.Text = "[ Lighting Commands ]"
  592. characterhealth96.BackgroundColor = BrickColor.new(1)
  593.  
  594. lighting = Instance.new("TextButton")
  595. lighting.Parent = commands
  596. lighting.Name = "CharacterButton"
  597. lighting.BackgroundTransparency = 0.5
  598. lighting.Position = UDim2.new(11, 0, 0, 0)
  599. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  600. lighting.BackgroundTransparency = 1
  601. lighting.BackgroundColor = BrickColor.new(1)
  602. lighting.Visible = false
  603. lighting.Text = ""
  604.  
  605. opened3 = true
  606. function clickk()
  607. if opened3 == true then
  608. lighting.Visible = false
  609. opened3 = false
  610. else
  611. lighting.Visible = true
  612. opened3 = true
  613. end
  614. end
  615. characterhealth96.MouseButton1Click:connect(clickk)
  616.  
  617. characterhealth97 = Instance.new("TextButton")
  618. characterhealth97.Parent = lighting
  619. characterhealth97.Name = "CharacterButton"
  620. characterhealth97.BackgroundTransparency = 0.5
  621. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  622. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  623. characterhealth97.Text = "[ Normal Lighting ]"
  624. characterhealth97.BackgroundColor = BrickColor.new(1)
  625.  
  626. function clicky()
  627. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  628. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  629. game.Lighting.Ambient = Color3.new(2, 2, 2)
  630. game.Lighting.TimeOfDay = "12:00:00"
  631. game.Lighting.Brightness = 1
  632. end
  633. characterhealth97.MouseButton1Click:connect(clicky)
  634.  
  635.  
  636. characterhealth98 = Instance.new("TextButton")
  637. characterhealth98.Parent = lighting
  638. characterhealth98.Name = "CharacterButton"
  639. characterhealth98.BackgroundTransparency = 0.5
  640. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  641. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  642. characterhealth98.Text = "[ Day ]"
  643. characterhealth98.BackgroundColor = BrickColor.new(1)
  644.  
  645. function clickyy()
  646. game.Lighting.TimeOfDay = "12:00:00"
  647. end
  648. characterhealth98.MouseButton1Click:connect(clickyy)
  649.  
  650.  
  651.  
  652. characterhealth99 = Instance.new("TextButton")
  653. characterhealth99.Parent = lighting
  654. characterhealth99.Name = "CharacterButton"
  655. characterhealth99.BackgroundTransparency = 0.5
  656. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  657. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  658. characterhealth99.Text = "[ Dawn ]"
  659. characterhealth99.BackgroundColor = BrickColor.new(1)
  660.  
  661. function clickyyy()
  662. game.Lighting.TimeOfDay = "18:00:00"
  663. end
  664. characterhealth99.MouseButton1Click:connect(clickyyy)
  665.  
  666.  
  667. characterhealth991 = Instance.new("TextButton")
  668. characterhealth991.Parent = lighting
  669. characterhealth991.Name = "CharacterButton"
  670. characterhealth991.BackgroundTransparency = 0.5
  671. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  672. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  673. characterhealth991.Text = "[ Night ]"
  674. characterhealth991.BackgroundColor = BrickColor.new(1)
  675.  
  676. function clickyyyy()
  677. game.Lighting.TimeOfDay = "00:00:00"
  678. end
  679. characterhealth991.MouseButton1Click:connect(clickyyyy)
  680.  
  681.  
  682.  
  683. characterhealth992 = Instance.new("TextButton")
  684. characterhealth992.Parent = lighting
  685. characterhealth992.Name = "CharacterButton"
  686. characterhealth992.BackgroundTransparency = 0.5
  687. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  688. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  689. characterhealth992.Text = "[ Brightness - 1 ]"
  690. characterhealth992.BackgroundColor = BrickColor.new(1)
  691.  
  692. function clickyyyyy()
  693. game.Lighting.Brightness = game.Lighting.Brightness - 1
  694. end
  695. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  696.  
  697.  
  698. characterhealth993 = Instance.new("TextButton")
  699. characterhealth993.Parent = lighting
  700. characterhealth993.Name = "CharacterButton"
  701. characterhealth993.BackgroundTransparency = 0.5
  702. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  703. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  704. characterhealth993.Text = "[ Brightness + 1 ]"
  705. characterhealth993.BackgroundColor = BrickColor.new(1)
  706.  
  707. function clickyyyyyy()
  708. game.Lighting.Brightness = game.Lighting.Brightness + 1
  709. end
  710. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  711.  
  712.  
  713.  
  714. characterhealth994 = Instance.new("TextButton")
  715. characterhealth994.Parent = lighting
  716. characterhealth994.Name = "CharacterButton"
  717. characterhealth994.BackgroundTransparency = 0.5
  718. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  719. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  720. characterhealth994.Text = "[ Disco ]"
  721. characterhealth994.BackgroundColor = BrickColor.new(1)
  722.  
  723. disco = false
  724. function clickyyyyyyy()
  725. if disco == false then
  726. disco = true
  727. for i = 1 , 20 do
  728. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  729. wait(0.1)
  730. end
  731. disco = false
  732. end
  733. end
  734. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  735.  
  736.  
  737.  
  738.  
  739.  
  740.  
  741.  
  742.  
  743.  
  744.  
  745.  
  746.  
  747.  
  748. characterhealth995 = Instance.new("TextButton")
  749. characterhealth995.Parent = commands
  750. characterhealth995.Name = "CharacterButton"
  751. characterhealth995.BackgroundTransparency = 0.5
  752. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  753. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  754. characterhealth995.Text = "[ Self Commands ]"
  755. characterhealth995.BackgroundColor = BrickColor.new(1)
  756.  
  757. self = Instance.new("TextButton")
  758. self.Parent = commands
  759. self.Name = "CharacterButton"
  760. self.BackgroundTransparency = 0.5
  761. self.Position = UDim2.new(11, 0, 0, 0)
  762. self.Size = UDim2.new(10, 0, 0.1, 0)
  763. self.BackgroundTransparency = 1
  764. self.BackgroundColor = BrickColor.new(1)
  765. self.Visible = false
  766. self.Text = ""
  767.  
  768. opened3 = true
  769. function clickk()
  770. if opened3 == true then
  771. self.Visible = false
  772. opened3 = false
  773. else
  774. self.Visible = true
  775. opened3 = true
  776. end
  777. end
  778. characterhealth995.MouseButton1Click:connect(clickk)
  779.  
  780.  
  781. characterhealth996 = Instance.new("TextButton")
  782. characterhealth996.Parent = self
  783. characterhealth996.Name = "CharacterButton"
  784. characterhealth996.BackgroundTransparency = 0.5
  785. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  786. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  787. characterhealth996.Text = "[ Heal ]"
  788. characterhealth996.BackgroundColor = BrickColor.new(1)
  789.  
  790. function clickyyyyyyyy()
  791. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  792. end
  793. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  794.  
  795.  
  796.  
  797. characterhealth997 = Instance.new("TextButton")
  798. characterhealth997.Parent = self
  799. characterhealth997.Name = "CharacterButton"
  800. characterhealth997.BackgroundTransparency = 0.5
  801. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  802. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  803. characterhealth997.Text = "[ God Health ]"
  804. characterhealth997.BackgroundColor = BrickColor.new(1)
  805.  
  806. function clickyyyyyyyyy()
  807. me.Character.Humanoid.MaxHealth = math.huge
  808. end
  809. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  810.  
  811.  
  812.  
  813. characterhealth998 = Instance.new("TextButton")
  814. characterhealth998.Parent = self
  815. characterhealth998.Name = "CharacterButton"
  816. characterhealth998.BackgroundTransparency = 0.5
  817. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  818. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  819. characterhealth998.Text = "[ Mortal Health ]"
  820. characterhealth998.BackgroundColor = BrickColor.new(1)
  821.  
  822. function clickyyyyyyyyyy()
  823. me.Character.Humanoid.MaxHealth = 100
  824. me.Character.Humanoid.Health = 100
  825. end
  826. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  827.  
  828.  
  829.  
  830.  
  831. characterhealth999 = Instance.new("TextButton")
  832. characterhealth999.Parent = self
  833. characterhealth999.Name = "CharacterButton"
  834. characterhealth999.BackgroundTransparency = 0.5
  835. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  836. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  837. characterhealth999.Text = "[ Normal Speed ]"
  838. characterhealth999.BackgroundColor = BrickColor.new(1)
  839.  
  840. function clickyyyyyyyyyyy()
  841. me.Character.Humanoid.WalkSpeed = 16
  842. end
  843. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  844.  
  845.  
  846. characterhealth9991 = Instance.new("TextButton")
  847. characterhealth9991.Parent = self
  848. characterhealth9991.Name = "CharacterButton"
  849. characterhealth9991.BackgroundTransparency = 0.5
  850. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  851. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  852. characterhealth9991.Text = "[ Speed + 10 ]"
  853. characterhealth9991.BackgroundColor = BrickColor.new(1)
  854.  
  855. function clickyyyyyyyyyyyy()
  856. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  857. end
  858. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  859.  
  860.  
  861. characterhealth9992 = Instance.new("TextButton")
  862. characterhealth9992.Parent = self
  863. characterhealth9992.Name = "CharacterButton"
  864. characterhealth9992.BackgroundTransparency = 0.5
  865. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  866. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  867. characterhealth9992.Text = "[ Speed - 10 ]"
  868. characterhealth9992.BackgroundColor = BrickColor.new(1)
  869.  
  870. function clickyyyyyyyyyyyyy()
  871. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  872. end
  873. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  874.  
  875.  
  876.  
  877.  
  878. characterhealth99922 = Instance.new("TextButton")
  879. characterhealth99922.Parent = self
  880. characterhealth99922.Name = "CharacterButton"
  881. characterhealth99922.BackgroundTransparency = 0.5
  882. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  883. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  884. characterhealth99922.Text = "[ Invisible ]"
  885. characterhealth99922.BackgroundColor = BrickColor.new(1)
  886.  
  887. function clickyyyyyyyyyyyyyy()
  888.  
  889. stuff = me.Character:GetChildren()
  890. for i = 1 , #stuff do
  891. if stuff[i].className == "Part" then
  892. stuff[i].Transparency = 1
  893. end
  894. if stuff[i].className == "Hat" then
  895. d = stuff[i]:findFirstChild("Handle")
  896. if d ~= nil then
  897. d.Transparency = 1
  898. end
  899. end
  900. end
  901. end
  902. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  903.  
  904.  
  905. characterhealth999222 = Instance.new("TextButton")
  906. characterhealth999222.Parent = self
  907. characterhealth999222.Name = "CharacterButton"
  908. characterhealth999222.BackgroundTransparency = 0.5
  909. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  910. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  911. characterhealth999222.Text = "[ Visible ]"
  912. characterhealth999222.BackgroundColor = BrickColor.new(1)
  913.  
  914. function clickyyyyyyyyyyyyyyy()
  915.  
  916. stuff = me.Character:GetChildren()
  917. for i = 1 , #stuff do
  918. if stuff[i].className == "Part" then
  919. stuff[i].Transparency = 0
  920. end
  921. if stuff[i].className == "Hat" then
  922. d = stuff[i]:findFirstChild("Handle")
  923. if d ~= nil then
  924. d.Transparency = 0
  925. end
  926. end
  927. end
  928. end
  929. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  930.  
  931.  
  932.  
  933. chchharacteerhealthh96 = Instance.new("TextButton")
  934. chchharacteerhealthh96.Parent = commands
  935. chchharacteerhealthh96.Name = "CharacterButton"
  936. chchharacteerhealthh96.BackgroundTransparency = 0.5
  937. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  938. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  939. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  940. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  941.  
  942. function ccccccliiickk()
  943. if Stare == false then
  944. Stare = true
  945. else
  946. Stare = false
  947. end
  948. end
  949. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  950.  
  951.  
  952.  
  953. chcharacteerhealthh96 = Instance.new("TextButton")
  954. chcharacteerhealthh96.Parent = commands
  955. chcharacteerhealthh96.Name = "CharacterButton"
  956. chcharacteerhealthh96.BackgroundTransparency = 0.5
  957. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  958. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  959. chcharacteerhealthh96.Text = "[ Swords ]"
  960. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  961.  
  962. function ccccliiickk()
  963.  
  964. p = me.Character:findFirstChild("Swords")
  965. if p ~= nil then
  966. p:Remove()
  967. end
  968. p = me.Character:findFirstChild("Right Arm")
  969. if p ~= nil then
  970. p = Instance.new("Model")
  971. p.Parent = me.Character
  972. p.Name = "Swords"
  973. d = Instance.new("Part")
  974. d.Anchored = false
  975. d.CanCollide = false
  976. d.Parent = p
  977. d.Size = Vector3.new(1, 1, 1)
  978. d.Locked = true
  979. d.TopSurface = "Smooth"
  980. d.BottomSurface = "Smooth"
  981. d.CFrame = me.Character.Torso.CFrame
  982. d.BrickColor = BrickColor.new(26)
  983. b = Instance.new("Weld")
  984. b.Parent = me.Character:findFirstChild("Right Arm")
  985. b.Part0 = me.Character:findFirstChild("Right Arm")
  986. b.Part1 = d
  987. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  988. f = Instance.new("SpecialMesh")
  989. f.Parent = d
  990. f.MeshType = "Brick"
  991. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  992. dd = Instance.new("Part")
  993. dd.Anchored = false
  994. dd.Parent = p
  995. dd.CanCollide = false
  996. dd.Size = Vector3.new(1, 1, 1)
  997. dd.Locked = true
  998. dd.TopSurface = "Smooth"
  999. dd.BottomSurface = "Smooth"
  1000. dd.CFrame = me.Character.Torso.CFrame
  1001. dd.BrickColor = BrickColor.new(26)
  1002. b = Instance.new("Weld")
  1003. b.Parent = d
  1004. b.Part0 = d
  1005. b.Part1 = dd
  1006. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1007. f = Instance.new("CylinderMesh")
  1008. f.Parent = dd
  1009. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1010. dd = Instance.new("Part")
  1011. dd.Anchored = false
  1012. dd.Parent = p
  1013. dd.CanCollide = false
  1014. dd.Size = Vector3.new(1, 4, 1)
  1015. dd.Locked = true
  1016. dd.TopSurface = "Smooth"
  1017. dd.BottomSurface = "Smooth"
  1018. dd.CFrame = me.Character.Torso.CFrame
  1019. dd.BrickColor = BrickColor.new(1)
  1020. b = Instance.new("Weld")
  1021. b.Parent = d
  1022. b.Part0 = d
  1023. b.Part1 = dd
  1024. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1025. f = Instance.new("SpecialMesh")
  1026. f.MeshType = "Brick"
  1027. f.Parent = dd
  1028. f.Scale = Vector3.new(0.25, 1, 0.35)
  1029. dd = Instance.new("Part")
  1030. dd.Anchored = false
  1031. dd.Parent = p
  1032. dd.Size = Vector3.new(1, 1, 1)
  1033. dd.Locked = true
  1034. dd.TopSurface = "Smooth"
  1035. dd.BottomSurface = "Smooth"
  1036. dd.CanCollide = false
  1037. dd.CFrame = me.Character.Torso.CFrame
  1038. dd.BrickColor = BrickColor.new(1)
  1039. b = Instance.new("Weld")
  1040. b.Parent = d
  1041. b.Part0 = d
  1042. b.Part1 = dd
  1043. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1044. f = Instance.new("SpecialMesh")
  1045. f.MeshType = "Wedge"
  1046. f.Parent = dd
  1047. f.Scale = Vector3.new(0.25, 1, 0.35)
  1048. end
  1049.  
  1050. things = p:GetChildren()
  1051. for i = 1 , #things do
  1052. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1053. function bleh(hit)
  1054. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1055. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1056. hit:BreakJoints()
  1057. end
  1058. end
  1059. end
  1060. things[i].Touched:connect(bleh)
  1061. end
  1062. end
  1063.  
  1064. p = me.Character:findFirstChild("Left Arm")
  1065. if p ~= nil then
  1066. p = Instance.new("Model")
  1067. p.Parent = me.Character
  1068. p.Name = "Swords"
  1069. d = Instance.new("Part")
  1070. d.Anchored = false
  1071. d.CanCollide = false
  1072. d.Parent = p
  1073. d.Size = Vector3.new(1, 1, 1)
  1074. d.Locked = true
  1075. d.TopSurface = "Smooth"
  1076. d.BottomSurface = "Smooth"
  1077. d.CFrame = me.Character.Torso.CFrame
  1078. d.BrickColor = BrickColor.new(26)
  1079. b = Instance.new("Weld")
  1080. b.Parent = me.Character:findFirstChild("Left Arm")
  1081. b.Part0 = me.Character:findFirstChild("Left Arm")
  1082. b.Part1 = d
  1083. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  1084. f = Instance.new("SpecialMesh")
  1085. f.Parent = d
  1086. f.MeshType = "Brick"
  1087. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1088. dd = Instance.new("Part")
  1089. dd.Anchored = false
  1090. dd.Parent = p
  1091. dd.CanCollide = false
  1092. dd.Size = Vector3.new(1, 1, 1)
  1093. dd.Locked = true
  1094. dd.TopSurface = "Smooth"
  1095. dd.BottomSurface = "Smooth"
  1096. dd.CFrame = me.Character.Torso.CFrame
  1097. dd.BrickColor = BrickColor.new(26)
  1098. b = Instance.new("Weld")
  1099. b.Parent = d
  1100. b.Part0 = d
  1101. b.Part1 = dd
  1102. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1103. f = Instance.new("CylinderMesh")
  1104. f.Parent = dd
  1105. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1106. dd = Instance.new("Part")
  1107. dd.Anchored = false
  1108. dd.Parent = p
  1109. dd.CanCollide = false
  1110. dd.Size = Vector3.new(1, 4, 1)
  1111. dd.Locked = true
  1112. dd.TopSurface = "Smooth"
  1113. dd.BottomSurface = "Smooth"
  1114. dd.CFrame = me.Character.Torso.CFrame
  1115. dd.BrickColor = BrickColor.new(1)
  1116. b = Instance.new("Weld")
  1117. b.Parent = d
  1118. b.Part0 = d
  1119. b.Part1 = dd
  1120. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1121. f = Instance.new("SpecialMesh")
  1122. f.MeshType = "Brick"
  1123. f.Parent = dd
  1124. f.Scale = Vector3.new(0.25, 1, 0.35)
  1125. dd = Instance.new("Part")
  1126. dd.Anchored = false
  1127. dd.Parent = p
  1128. dd.Size = Vector3.new(1, 1, 1)
  1129. dd.Locked = true
  1130. dd.TopSurface = "Smooth"
  1131. dd.BottomSurface = "Smooth"
  1132. dd.CanCollide = false
  1133. dd.CFrame = me.Character.Torso.CFrame
  1134. dd.BrickColor = BrickColor.new(1)
  1135. b = Instance.new("Weld")
  1136. b.Parent = d
  1137. b.Part0 = d
  1138. b.Part1 = dd
  1139. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1140. f = Instance.new("SpecialMesh")
  1141. f.MeshType = "Wedge"
  1142. f.Parent = dd
  1143. f.Scale = Vector3.new(0.25, 1, 0.35)
  1144. end
  1145.  
  1146. things = p:GetChildren()
  1147. for i = 1 , #things do
  1148. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1149. function bleh(hit)
  1150. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1151. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1152. hit:BreakJoints()
  1153. end
  1154. end
  1155. end
  1156. things[i].Touched:connect(bleh)
  1157. end
  1158. end
  1159.  
  1160. p = me.Character:findFirstChild("Head")
  1161. if p ~= nil then
  1162. p = Instance.new("Model")
  1163. p.Parent = me.Character
  1164. p.Name = "Swords"
  1165. d = Instance.new("Part")
  1166. d.Anchored = false
  1167. d.CanCollide = false
  1168. d.Parent = p
  1169. d.Size = Vector3.new(1, 1, 1)
  1170. d.Locked = true
  1171. d.TopSurface = "Smooth"
  1172. d.BottomSurface = "Smooth"
  1173. d.CFrame = me.Character.Torso.CFrame
  1174. d.BrickColor = BrickColor.new(26)
  1175. b = Instance.new("Weld")
  1176. b.Parent = me.Character:findFirstChild("Head")
  1177. b.Part0 = me.Character:findFirstChild("Head")
  1178. b.Part1 = d
  1179. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1180. f = Instance.new("SpecialMesh")
  1181. f.Parent = d
  1182. f.MeshType = "Brick"
  1183. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1184. dd = Instance.new("Part")
  1185. dd.Anchored = false
  1186. dd.Parent = p
  1187. dd.CanCollide = false
  1188. dd.Size = Vector3.new(1, 1, 1)
  1189. dd.Locked = true
  1190. dd.TopSurface = "Smooth"
  1191. dd.BottomSurface = "Smooth"
  1192. dd.CFrame = me.Character.Torso.CFrame
  1193. dd.BrickColor = BrickColor.new(26)
  1194. b = Instance.new("Weld")
  1195. b.Parent = d
  1196. b.Part0 = d
  1197. b.Part1 = dd
  1198. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1199. f = Instance.new("CylinderMesh")
  1200. f.Parent = dd
  1201. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1202. dd = Instance.new("Part")
  1203. dd.Anchored = false
  1204. dd.Parent = p
  1205. dd.CanCollide = false
  1206. dd.Size = Vector3.new(1, 4, 1)
  1207. dd.Locked = true
  1208. dd.TopSurface = "Smooth"
  1209. dd.BottomSurface = "Smooth"
  1210. dd.CFrame = me.Character.Torso.CFrame
  1211. dd.BrickColor = BrickColor.new(1)
  1212. b = Instance.new("Weld")
  1213. b.Parent = d
  1214. b.Part0 = d
  1215. b.Part1 = dd
  1216. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1217. f = Instance.new("SpecialMesh")
  1218. f.MeshType = "Brick"
  1219. f.Parent = dd
  1220. f.Scale = Vector3.new(0.25, 1, 0.35)
  1221. dd = Instance.new("Part")
  1222. dd.Anchored = false
  1223. dd.Parent = p
  1224. dd.Size = Vector3.new(1, 1, 1)
  1225. dd.Locked = true
  1226. dd.TopSurface = "Smooth"
  1227. dd.BottomSurface = "Smooth"
  1228. dd.CanCollide = false
  1229. dd.CFrame = me.Character.Torso.CFrame
  1230. dd.BrickColor = BrickColor.new(1)
  1231. b = Instance.new("Weld")
  1232. b.Parent = d
  1233. b.Part0 = d
  1234. b.Part1 = dd
  1235. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1236. f = Instance.new("SpecialMesh")
  1237. f.MeshType = "Wedge"
  1238. f.Parent = dd
  1239. f.Scale = Vector3.new(0.25, 1, 0.35)
  1240. end
  1241.  
  1242. things = p:GetChildren()
  1243. for i = 1 , #things do
  1244. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1245. function bleh(hit)
  1246. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1247. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1248. hit:BreakJoints()
  1249. end
  1250. end
  1251. end
  1252. things[i].Touched:connect(bleh)
  1253. end
  1254. end
  1255.  
  1256. wait(0.5)
  1257. me.Character:MoveTo(me.Character.Torso.Position)
  1258. end
  1259. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1260.  
  1261.  
  1262.  
  1263.  
  1264.  
  1265.  
  1266.  
  1267.  
  1268.  
  1269.  
  1270. characteerhealthh96 = Instance.new("TextButton")
  1271. characteerhealthh96.Parent = commands
  1272. characteerhealthh96.Name = "CharacterButton"
  1273. characteerhealthh96.BackgroundTransparency = 0.5
  1274. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1275. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1276. characteerhealthh96.Text = "[ Sounds ]"
  1277. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1278.  
  1279. ligghtingg = Instance.new("TextButton")
  1280. ligghtingg.Parent = commands
  1281. ligghtingg.Name = "CharacterButton"
  1282. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1283. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1284. ligghtingg.BackgroundTransparency = 1
  1285. ligghtingg.BackgroundColor = BrickColor.new(1)
  1286. ligghtingg.Visible = false
  1287. ligghtingg.Text = ""
  1288.  
  1289. openedddd3 = true
  1290. function ccliiickk()
  1291. if openedddd3 == true then
  1292. ligghtingg.Visible = false
  1293. openedddd3 = false
  1294. else
  1295. ligghtingg.Visible = true
  1296. openedddd3 = true
  1297. end
  1298. end
  1299. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1300.  
  1301.  
  1302.  
  1303.  
  1304.  
  1305.  
  1306.  
  1307.  
  1308.  
  1309.  
  1310.  
  1311.  
  1312. characterhhealthh97 = Instance.new("TextButton")
  1313. characterhhealthh97.Parent = ligghtingg
  1314. characterhhealthh97.Name = "CharacterButton"
  1315. characterhhealthh97.BackgroundTransparency = 0.5
  1316. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1317. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1318. characterhhealthh97.Text = "[ None ]"
  1319. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1320.  
  1321. function hlickyy()
  1322. Sound = "None"
  1323.  
  1324. stuff = game.Workspace:GetChildren()
  1325. for i = 1 , #stuff do
  1326. if stuff[i].className == "Sound" then
  1327. stuff[i]:stop()
  1328. stuff[i]:Remove()
  1329. end
  1330. end
  1331.  
  1332. d = ligghtingg:GetChildren()
  1333. for i = 1 , #d do
  1334. if d[i].Name == "CharacterButton" then
  1335. if d[i].Text == "[ "..Sound.." ]" then
  1336. d[i].BackgroundColor = BrickColor.new(24)
  1337. end
  1338. end
  1339. end
  1340. s = ligghtingg:GetChildren()
  1341. for i = 1 , #s do
  1342. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1343. s[i].BackgroundColor = BrickColor.new(1)
  1344. end
  1345. end
  1346.  
  1347.  
  1348.  
  1349.  
  1350. end
  1351. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1352.  
  1353.  
  1354.  
  1355.  
  1356.  
  1357.  
  1358. characterhhhealthh97 = Instance.new("TextButton")
  1359. characterhhhealthh97.Parent = ligghtingg
  1360. characterhhhealthh97.Name = "CharacterButton"
  1361. characterhhhealthh97.BackgroundTransparency = 0.5
  1362. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1363. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1364. characterhhhealthh97.Text = "[ Rickroll ]"
  1365. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1366.  
  1367. function hhlickyy()
  1368. Sound = "Rickroll"
  1369.  
  1370. stuff = game.Workspace:GetChildren()
  1371. for i = 1 , #stuff do
  1372. if stuff[i].className == "Sound" then
  1373. stuff[i]:stop()
  1374. stuff[i]:Remove()
  1375. end
  1376. end
  1377.  
  1378. p = Instance.new("Sound")
  1379. p.Parent = game.Workspace
  1380. p.Name = "BGMusic"
  1381. p.Pitch = 1
  1382. p.Looped = true
  1383. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1384. p.Volume = 1
  1385. p:play()
  1386.  
  1387. d = ligghtingg:GetChildren()
  1388. for i = 1 , #d do
  1389. if d[i].Name == "CharacterButton" then
  1390. if d[i].Text == "[ "..Sound.." ]" then
  1391. d[i].BackgroundColor = BrickColor.new(24)
  1392. end
  1393. end
  1394. end
  1395. s = ligghtingg:GetChildren()
  1396. for i = 1 , #s do
  1397. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1398. s[i].BackgroundColor = BrickColor.new(1)
  1399. end
  1400. end
  1401.  
  1402.  
  1403.  
  1404.  
  1405. end
  1406. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1407.  
  1408.  
  1409.  
  1410.  
  1411.  
  1412.  
  1413.  
  1414. characterhhhhealthh97 = Instance.new("TextButton")
  1415. characterhhhhealthh97.Parent = ligghtingg
  1416. characterhhhhealthh97.Name = "CharacterButton"
  1417. characterhhhhealthh97.BackgroundTransparency = 0.5
  1418. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1419. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1420. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1421. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1422.  
  1423. function hhhlickyy()
  1424. Sound = "One Winged Angel"
  1425.  
  1426. stuff = game.Workspace:GetChildren()
  1427. for i = 1 , #stuff do
  1428. if stuff[i].className == "Sound" then
  1429. stuff[i]:stop()
  1430. stuff[i]:Remove()
  1431. end
  1432. end
  1433.  
  1434. p = Instance.new("Sound")
  1435. p.Parent = game.Workspace
  1436. p.Name = "BGMusic"
  1437. p.Pitch = 1
  1438. p.Looped = true
  1439. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1440. p.Volume = 1
  1441. p:play()
  1442.  
  1443. d = ligghtingg:GetChildren()
  1444. for i = 1 , #d do
  1445. if d[i].Name == "CharacterButton" then
  1446. if d[i].Text == "[ "..Sound.." ]" then
  1447. d[i].BackgroundColor = BrickColor.new(24)
  1448. end
  1449. end
  1450. end
  1451. s = ligghtingg:GetChildren()
  1452. for i = 1 , #s do
  1453. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1454. s[i].BackgroundColor = BrickColor.new(1)
  1455. end
  1456. end
  1457.  
  1458.  
  1459.  
  1460.  
  1461. end
  1462. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473. characterhhhhhealthh97 = Instance.new("TextButton")
  1474. characterhhhhhealthh97.Parent = ligghtingg
  1475. characterhhhhhealthh97.Name = "CharacterButton"
  1476. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1477. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1478. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1479. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1480. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1481.  
  1482. function hhhhlickyy()
  1483. Sound = "Pokemon"
  1484.  
  1485. stuff = game.Workspace:GetChildren()
  1486. for i = 1 , #stuff do
  1487. if stuff[i].className == "Sound" then
  1488. stuff[i]:stop()
  1489. stuff[i]:Remove()
  1490. end
  1491. end
  1492.  
  1493. p = Instance.new("Sound")
  1494. p.Parent = game.Workspace
  1495. p.Name = "BGMusic"
  1496. p.Pitch = 1
  1497. p.Looped = true
  1498. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1499. p.Volume = 1
  1500. p:play()
  1501.  
  1502. d = ligghtingg:GetChildren()
  1503. for i = 1 , #d do
  1504. if d[i].Name == "CharacterButton" then
  1505. if d[i].Text == "[ "..Sound.." ]" then
  1506. d[i].BackgroundColor = BrickColor.new(24)
  1507. end
  1508. end
  1509. end
  1510. s = ligghtingg:GetChildren()
  1511. for i = 1 , #s do
  1512. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1513. s[i].BackgroundColor = BrickColor.new(1)
  1514. end
  1515. end
  1516.  
  1517.  
  1518.  
  1519.  
  1520. end
  1521. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1522.  
  1523.  
  1524.  
  1525.  
  1526.  
  1527.  
  1528.  
  1529.  
  1530.  
  1531. characterhhhhhhealthh97 = Instance.new("TextButton")
  1532. characterhhhhhhealthh97.Parent = ligghtingg
  1533. characterhhhhhhealthh97.Name = "CharacterButton"
  1534. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1535. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1536. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1537. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1538. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1539.  
  1540. function hhhhhlickyy()
  1541. Sound = "Fire Emblem"
  1542.  
  1543. stuff = game.Workspace:GetChildren()
  1544. for i = 1 , #stuff do
  1545. if stuff[i].className == "Sound" then
  1546. stuff[i]:stop()
  1547. stuff[i]:Remove()
  1548. end
  1549. end
  1550.  
  1551. p = Instance.new("Sound")
  1552. p.Parent = game.Workspace
  1553. p.Name = "BGMusic"
  1554. p.Pitch = 1
  1555. p.Looped = true
  1556. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1557. p.Volume = 1
  1558. p:play()
  1559.  
  1560. d = ligghtingg:GetChildren()
  1561. for i = 1 , #d do
  1562. if d[i].Name == "CharacterButton" then
  1563. if d[i].Text == "[ "..Sound.." ]" then
  1564. d[i].BackgroundColor = BrickColor.new(24)
  1565. end
  1566. end
  1567. end
  1568. s = ligghtingg:GetChildren()
  1569. for i = 1 , #s do
  1570. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1571. s[i].BackgroundColor = BrickColor.new(1)
  1572. end
  1573. end
  1574.  
  1575.  
  1576.  
  1577.  
  1578. end
  1579. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1580.  
  1581.  
  1582.  
  1583.  
  1584.  
  1585.  
  1586.  
  1587.  
  1588. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1589. characterhhhhhhhealthh97.Parent = ligghtingg
  1590. characterhhhhhhhealthh97.Name = "CharacterButton"
  1591. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1592. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1593. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1594. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1595. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1596.  
  1597. function hhhhhhlickyy()
  1598. Sound = "Starfox"
  1599.  
  1600. stuff = game.Workspace:GetChildren()
  1601. for i = 1 , #stuff do
  1602. if stuff[i].className == "Sound" then
  1603. stuff[i]:stop()
  1604. stuff[i]:Remove()
  1605. end
  1606. end
  1607.  
  1608. p = Instance.new("Sound")
  1609. p.Parent = game.Workspace
  1610. p.Name = "BGMusic"
  1611. p.Pitch = 1
  1612. p.Looped = true
  1613. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1614. p.Volume = 1
  1615. p:play()
  1616.  
  1617. d = ligghtingg:GetChildren()
  1618. for i = 1 , #d do
  1619. if d[i].Name == "CharacterButton" then
  1620. if d[i].Text == "[ "..Sound.." ]" then
  1621. d[i].BackgroundColor = BrickColor.new(24)
  1622. end
  1623. end
  1624. end
  1625. s = ligghtingg:GetChildren()
  1626. for i = 1 , #s do
  1627. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1628. s[i].BackgroundColor = BrickColor.new(1)
  1629. end
  1630. end
  1631.  
  1632.  
  1633.  
  1634.  
  1635. end
  1636. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1637.  
  1638.  
  1639.  
  1640.  
  1641.  
  1642.  
  1643.  
  1644. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1645. characterhhhhhhhhealthh97.Parent = ligghtingg
  1646. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1647. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1648. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1649. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1650. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1651. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1652.  
  1653. function hhhhhhhlickyy()
  1654. Sound = "Halo"
  1655.  
  1656. stuff = game.Workspace:GetChildren()
  1657. for i = 1 , #stuff do
  1658. if stuff[i].className == "Sound" then
  1659. stuff[i]:stop()
  1660. stuff[i]:Remove()
  1661. end
  1662. end
  1663.  
  1664. p = Instance.new("Sound")
  1665. p.Parent = game.Workspace
  1666. p.Name = "BGMusic"
  1667. p.Pitch = 1
  1668. p.Looped = true
  1669. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1670. p.Volume = 1
  1671. p:play()
  1672.  
  1673. d = ligghtingg:GetChildren()
  1674. for i = 1 , #d do
  1675. if d[i].Name == "CharacterButton" then
  1676. if d[i].Text == "[ "..Sound.." ]" then
  1677. d[i].BackgroundColor = BrickColor.new(24)
  1678. end
  1679. end
  1680. end
  1681. s = ligghtingg:GetChildren()
  1682. for i = 1 , #s do
  1683. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1684. s[i].BackgroundColor = BrickColor.new(1)
  1685. end
  1686. end
  1687.  
  1688.  
  1689.  
  1690.  
  1691. end
  1692. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1693.  
  1694.  
  1695.  
  1696.  
  1697.  
  1698.  
  1699.  
  1700. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1701. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1702. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1703. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1704. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1705. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1706. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1707. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1708.  
  1709. function hhhhhhhhlickyy()
  1710. Sound = "Caramelldansen"
  1711.  
  1712. stuff = game.Workspace:GetChildren()
  1713. for i = 1 , #stuff do
  1714. if stuff[i].className == "Sound" then
  1715. stuff[i]:stop()
  1716. stuff[i]:Remove()
  1717. end
  1718. end
  1719.  
  1720. p = Instance.new("Sound")
  1721. p.Parent = game.Workspace
  1722. p.Name = "BGMusic"
  1723. p.Pitch = 1
  1724. p.Looped = true
  1725. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1726. p.Volume = 1
  1727. p:play()
  1728.  
  1729. d = ligghtingg:GetChildren()
  1730. for i = 1 , #d do
  1731. if d[i].Name == "CharacterButton" then
  1732. if d[i].Text == "[ "..Sound.." ]" then
  1733. d[i].BackgroundColor = BrickColor.new(24)
  1734. end
  1735. end
  1736. end
  1737. s = ligghtingg:GetChildren()
  1738. for i = 1 , #s do
  1739. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1740. s[i].BackgroundColor = BrickColor.new(1)
  1741. end
  1742. end
  1743.  
  1744.  
  1745.  
  1746.  
  1747. end
  1748. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1749.  
  1750.  
  1751.  
  1752.  
  1753. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1754. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1755. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1756. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1757. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1758. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1759. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1760. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1761.  
  1762. function hhhhhhhhhlickyy()
  1763. Sound = "Japanese Music"
  1764.  
  1765. stuff = game.Workspace:GetChildren()
  1766. for i = 1 , #stuff do
  1767. if stuff[i].className == "Sound" then
  1768. stuff[i]:stop()
  1769. stuff[i]:Remove()
  1770. end
  1771. end
  1772.  
  1773. p = Instance.new("Sound")
  1774. p.Parent = game.Workspace
  1775. p.Name = "BGMusic"
  1776. p.Pitch = 1
  1777. p.Looped = true
  1778. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1779. p.Volume = 1
  1780. p:play()
  1781.  
  1782. d = ligghtingg:GetChildren()
  1783. for i = 1 , #d do
  1784. if d[i].Name == "CharacterButton" then
  1785. if d[i].Text == "[ "..Sound.." ]" then
  1786. d[i].BackgroundColor = BrickColor.new(24)
  1787. end
  1788. end
  1789. end
  1790. s = ligghtingg:GetChildren()
  1791. for i = 1 , #s do
  1792. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1793. s[i].BackgroundColor = BrickColor.new(1)
  1794. end
  1795. end
  1796.  
  1797.  
  1798.  
  1799.  
  1800. end
  1801. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1802.  
  1803.  
  1804.  
  1805.  
  1806.  
  1807.  
  1808.  
  1809. chaaracterhealthh97 = Instance.new("TextLabel")
  1810. chaaracterhealthh97.Parent = lightingg
  1811. chaaracterhealthh97.Name = "CharacterButton"
  1812. chaaracterhealthh97.BackgroundTransparency = 0.5
  1813. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1814. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1815. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1816. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1817.  
  1818.  
  1819.  
  1820.  
  1821.  
  1822.  
  1823.  
  1824.  
  1825.  
  1826.  
  1827. characterhealthh96 = Instance.new("TextButton")
  1828. characterhealthh96.Parent = commands
  1829. characterhealthh96.Name = "CharacterButton"
  1830. characterhealthh96.BackgroundTransparency = 0.5
  1831. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1832. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1833. characterhealthh96.Text = "[ Eyeball Modes ]"
  1834. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1835.  
  1836. lightingg = Instance.new("TextButton")
  1837. lightingg.Parent = commands
  1838. lightingg.Name = "CharacterButton"
  1839. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1840. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1841. lightingg.BackgroundTransparency = 1
  1842. lightingg.BackgroundColor = BrickColor.new(1)
  1843. lightingg.Visible = false
  1844. lightingg.Text = ""
  1845.  
  1846. openeddd3 = true
  1847. function cclickk()
  1848. if openeddd3 == true then
  1849. lightingg.Visible = false
  1850. openeddd3 = false
  1851. else
  1852. lightingg.Visible = true
  1853. openeddd3 = true
  1854. end
  1855. end
  1856. characterhealthh96.MouseButton1Click:connect(cclickk)
  1857.  
  1858.  
  1859.  
  1860.  
  1861.  
  1862.  
  1863. chaaracterhealthh97 = Instance.new("TextLabel")
  1864. chaaracterhealthh97.Parent = lightingg
  1865. chaaracterhealthh97.Name = "CharacterButton"
  1866. chaaracterhealthh97.BackgroundTransparency = 0.5
  1867. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1868. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1869. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1870. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1871.  
  1872.  
  1873.  
  1874.  
  1875.  
  1876.  
  1877.  
  1878.  
  1879.  
  1880.  
  1881.  
  1882.  
  1883. characterhealthh97 = Instance.new("TextButton")
  1884. characterhealthh97.Parent = lightingg
  1885. characterhealthh97.Name = "CharacterButton"
  1886. characterhealthh97.BackgroundTransparency = 0.5
  1887. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1888. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1889. characterhealthh97.Text = "[ None ]"
  1890. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1891.  
  1892. function cclickyy()
  1893. mode = "None"
  1894.  
  1895.  
  1896.  
  1897. d = lightingg:GetChildren()
  1898. for i = 1 , #d do
  1899. if d[i].Name == "CharacterButton" then
  1900. if d[i].Text == "[ "..mode.." ]" then
  1901. d[i].BackgroundColor = BrickColor.new(24)
  1902. end
  1903. end
  1904. end
  1905. s = lightingg:GetChildren()
  1906. for i = 1 , #s do
  1907. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1908. s[i].BackgroundColor = BrickColor.new(1)
  1909. end
  1910. end
  1911.  
  1912.  
  1913.  
  1914.  
  1915. end
  1916. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1917.  
  1918.  
  1919. characterhealthhh97 = Instance.new("TextButton")
  1920. characterhealthhh97.Parent = lightingg
  1921. characterhealthhh97.Name = "CharacterButton"
  1922. characterhealthhh97.BackgroundTransparency = 0.5
  1923. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1924. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1925. characterhealthhh97.Text = "[ Heal ]"
  1926. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1927.  
  1928. function ccclickyy()
  1929. mode = "Heal"
  1930. d = lightingg:GetChildren()
  1931. for i = 1 , #d do
  1932. if d[i].Name == "CharacterButton" then
  1933. if d[i].Text == "[ "..mode.." ]" then
  1934. d[i].BackgroundColor = BrickColor.new(24)
  1935. end
  1936. end
  1937. end
  1938. s = lightingg:GetChildren()
  1939. for i = 1 , #s do
  1940. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1941. s[i].BackgroundColor = BrickColor.new(1)
  1942. end
  1943. end
  1944. end
  1945. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1946.  
  1947. characterhealthhhh97 = Instance.new("TextButton")
  1948. characterhealthhhh97.Parent = lightingg
  1949. characterhealthhhh97.Name = "CharacterButton"
  1950. characterhealthhhh97.BackgroundTransparency = 0.5
  1951. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1952. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1953. characterhealthhhh97.Text = "[ Damage ]"
  1954. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1955.  
  1956. function cccclickyy()
  1957. mode = "Damage"
  1958. d = lightingg:GetChildren()
  1959. for i = 1 , #d do
  1960. if d[i].Name == "CharacterButton" then
  1961. if d[i].Text == "[ "..mode.." ]" then
  1962. d[i].BackgroundColor = BrickColor.new(24)
  1963. end
  1964. end
  1965. end
  1966. s = lightingg:GetChildren()
  1967. for i = 1 , #s do
  1968. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1969. s[i].BackgroundColor = BrickColor.new(1)
  1970. end
  1971. end
  1972. end
  1973. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1974.  
  1975. characterhealthhhhh97 = Instance.new("TextButton")
  1976. characterhealthhhhh97.Parent = lightingg
  1977. characterhealthhhhh97.Name = "CharacterButton"
  1978. characterhealthhhhh97.BackgroundTransparency = 0.5
  1979. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1980. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1981. characterhealthhhhh97.Text = "[ Freeze ]"
  1982. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1983.  
  1984. function ccccclickyy()
  1985. mode = "Freeze"
  1986. d = lightingg:GetChildren()
  1987. for i = 1 , #d do
  1988. if d[i].Name == "CharacterButton" then
  1989. if d[i].Text == "[ "..mode.." ]" then
  1990. d[i].BackgroundColor = BrickColor.new(24)
  1991. end
  1992. end
  1993. end
  1994. s = lightingg:GetChildren()
  1995. for i = 1 , #s do
  1996. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1997. s[i].BackgroundColor = BrickColor.new(1)
  1998. end
  1999. end
  2000. end
  2001. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  2002.  
  2003.  
  2004. characterhealthhhhhh97 = Instance.new("TextButton")
  2005. characterhealthhhhhh97.Parent = lightingg
  2006. characterhealthhhhhh97.Name = "CharacterButton"
  2007. characterhealthhhhhh97.BackgroundTransparency = 0.5
  2008. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  2009. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2010. characterhealthhhhhh97.Text = "[ Thaw ]"
  2011. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  2012.  
  2013. function cccccclickyy()
  2014. mode = "Thaw"
  2015. d = lightingg:GetChildren()
  2016. for i = 1 , #d do
  2017. if d[i].Name == "CharacterButton" then
  2018. if d[i].Text == "[ "..mode.." ]" then
  2019. d[i].BackgroundColor = BrickColor.new(24)
  2020. end
  2021. end
  2022. end
  2023. s = lightingg:GetChildren()
  2024. for i = 1 , #s do
  2025. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2026. s[i].BackgroundColor = BrickColor.new(1)
  2027. end
  2028. end
  2029. end
  2030. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  2031.  
  2032.  
  2033.  
  2034. characterhealthhhhhhh97 = Instance.new("TextButton")
  2035. characterhealthhhhhhh97.Parent = lightingg
  2036. characterhealthhhhhhh97.Name = "CharacterButton"
  2037. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  2038. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  2039. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2040. characterhealthhhhhhh97.Text = "[ Delete ]"
  2041. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  2042.  
  2043. function ccccccclickyy()
  2044. mode = "Delete"
  2045. d = lightingg:GetChildren()
  2046. for i = 1 , #d do
  2047. if d[i].Name == "CharacterButton" then
  2048. if d[i].Text == "[ "..mode.." ]" then
  2049. d[i].BackgroundColor = BrickColor.new(24)
  2050. end
  2051. end
  2052. end
  2053. s = lightingg:GetChildren()
  2054. for i = 1 , #s do
  2055. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2056. s[i].BackgroundColor = BrickColor.new(1)
  2057. end
  2058. end
  2059. end
  2060. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  2061.  
  2062.  
  2063.  
  2064.  
  2065. characterhealthhhhhhhh97 = Instance.new("TextButton")
  2066. characterhealthhhhhhhh97.Parent = lightingg
  2067. characterhealthhhhhhhh97.Name = "CharacterButton"
  2068. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  2069. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  2070. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2071. characterhealthhhhhhhh97.Text = "[ Kick ]"
  2072. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2073.  
  2074. function cccccccclickyy()
  2075. mode = "Kick"
  2076. d = lightingg:GetChildren()
  2077. for i = 1 , #d do
  2078. if d[i].Name == "CharacterButton" then
  2079. if d[i].Text == "[ "..mode.." ]" then
  2080. d[i].BackgroundColor = BrickColor.new(24)
  2081. end
  2082. end
  2083. end
  2084. s = lightingg:GetChildren()
  2085. for i = 1 , #s do
  2086. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2087. s[i].BackgroundColor = BrickColor.new(1)
  2088. end
  2089. end
  2090. end
  2091. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  2092.  
  2093.  
  2094.  
  2095.  
  2096. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  2097. characterhealthhhhhhhhh97.Parent = lightingg
  2098. characterhealthhhhhhhhh97.Name = "CharacterButton"
  2099. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  2100. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  2101. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2102. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  2103. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2104.  
  2105. function ccccccccclickyy()
  2106. mode = "Explosion"
  2107. d = lightingg:GetChildren()
  2108. for i = 1 , #d do
  2109. if d[i].Name == "CharacterButton" then
  2110. if d[i].Text == "[ "..mode.." ]" then
  2111. d[i].BackgroundColor = BrickColor.new(24)
  2112. end
  2113. end
  2114. end
  2115. s = lightingg:GetChildren()
  2116. for i = 1 , #s do
  2117. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2118. s[i].BackgroundColor = BrickColor.new(1)
  2119. end
  2120. end
  2121. end
  2122. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  2123.  
  2124.  
  2125.  
  2126. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  2127. characterhealthhhhhhhhhh97.Parent = lightingg
  2128. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  2129. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  2130. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  2131. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2132. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  2133. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2134.  
  2135. function cccccccccclickyy()
  2136. mode = "Spy"
  2137. d = lightingg:GetChildren()
  2138. for i = 1 , #d do
  2139. if d[i].Name == "CharacterButton" then
  2140. if d[i].Text == "[ "..mode.." ]" then
  2141. d[i].BackgroundColor = BrickColor.new(24)
  2142. end
  2143. end
  2144. end
  2145. s = lightingg:GetChildren()
  2146. for i = 1 , #s do
  2147. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2148. s[i].BackgroundColor = BrickColor.new(1)
  2149. end
  2150. end
  2151. end
  2152. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2153.  
  2154.  
  2155. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2156. characterhealthhhhhhhhhhh97.Parent = lightingg
  2157. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2158. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2159. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2160. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2161. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2162. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2163.  
  2164. function ccccccccccclickyy()
  2165. mode = "Break"
  2166. d = lightingg:GetChildren()
  2167. for i = 1 , #d do
  2168. if d[i].Name == "CharacterButton" then
  2169. if d[i].Text == "[ "..mode.." ]" then
  2170. d[i].BackgroundColor = BrickColor.new(24)
  2171. end
  2172. end
  2173. end
  2174. s = lightingg:GetChildren()
  2175. for i = 1 , #s do
  2176. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2177. s[i].BackgroundColor = BrickColor.new(1)
  2178. end
  2179. end
  2180. end
  2181. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2182.  
  2183.  
  2184.  
  2185.  
  2186. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2187. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2188. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2189. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2190. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2191. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2192. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2193. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2194.  
  2195. function cccccccccccclickyy()
  2196. mode = "Fly"
  2197. d = lightingg:GetChildren()
  2198. for i = 1 , #d do
  2199. if d[i].Name == "CharacterButton" then
  2200. if d[i].Text == "[ "..mode.." ]" then
  2201. d[i].BackgroundColor = BrickColor.new(24)
  2202. end
  2203. end
  2204. end
  2205. s = lightingg:GetChildren()
  2206. for i = 1 , #s do
  2207. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2208. s[i].BackgroundColor = BrickColor.new(1)
  2209. end
  2210. end
  2211. end
  2212. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2213.  
  2214.  
  2215. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2216. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2217. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2218. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2219. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2220. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2221. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2222. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2223.  
  2224. function ccccccccccccclickyy()
  2225. mode = "Trip"
  2226. d = lightingg:GetChildren()
  2227. for i = 1 , #d do
  2228. if d[i].Name == "CharacterButton" then
  2229. if d[i].Text == "[ "..mode.." ]" then
  2230. d[i].BackgroundColor = BrickColor.new(24)
  2231. end
  2232. end
  2233. end
  2234. s = lightingg:GetChildren()
  2235. for i = 1 , #s do
  2236. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2237. s[i].BackgroundColor = BrickColor.new(1)
  2238. end
  2239. end
  2240. end
  2241. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2242.  
  2243.  
  2244.  
  2245.  
  2246.  
  2247. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2248. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2249. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2250. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2251. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2252. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2253. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2254. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2255.  
  2256. function cccccccccccccclickyy()
  2257. mode = "Fling"
  2258. d = lightingg:GetChildren()
  2259. for i = 1 , #d do
  2260. if d[i].Name == "CharacterButton" then
  2261. if d[i].Text == "[ "..mode.." ]" then
  2262. d[i].BackgroundColor = BrickColor.new(24)
  2263. end
  2264. end
  2265. end
  2266. s = lightingg:GetChildren()
  2267. for i = 1 , #s do
  2268. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2269. s[i].BackgroundColor = BrickColor.new(1)
  2270. end
  2271. end
  2272. end
  2273. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2274.  
  2275.  
  2276.  
  2277. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2278. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2279. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2280. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2281. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2282. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2283. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2284. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2285.  
  2286. function ccccccccccccccclickyy()
  2287. mode = "ForceField"
  2288. d = lightingg:GetChildren()
  2289. for i = 1 , #d do
  2290. if d[i].Name == "CharacterButton" then
  2291. if d[i].Text == "[ "..mode.." ]" then
  2292. d[i].BackgroundColor = BrickColor.new(24)
  2293. end
  2294. end
  2295. end
  2296. s = lightingg:GetChildren()
  2297. for i = 1 , #s do
  2298. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2299. s[i].BackgroundColor = BrickColor.new(1)
  2300. end
  2301. end
  2302. end
  2303. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2304.  
  2305.  
  2306.  
  2307.  
  2308. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2309. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2310. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2311. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2312. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2313. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2314. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2315. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2316.  
  2317. function cccccccccccccccclickyy()
  2318. mode = "UnForceField"
  2319. d = lightingg:GetChildren()
  2320. for i = 1 , #d do
  2321. if d[i].Name == "CharacterButton" then
  2322. if d[i].Text == "[ "..mode.." ]" then
  2323. d[i].BackgroundColor = BrickColor.new(24)
  2324. end
  2325. end
  2326. end
  2327. s = lightingg:GetChildren()
  2328. for i = 1 , #s do
  2329. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2330. s[i].BackgroundColor = BrickColor.new(1)
  2331. end
  2332. end
  2333. end
  2334. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2335.  
  2336.  
  2337.  
  2338.  
  2339. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2340. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2341. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2342. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2343. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2344. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2345. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2346. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2347.  
  2348. function ccccccccccccccccclickyy()
  2349. mode = "NilGrav"
  2350. d = lightingg:GetChildren()
  2351. for i = 1 , #d do
  2352. if d[i].Name == "CharacterButton" then
  2353. if d[i].Text == "[ "..mode.." ]" then
  2354. d[i].BackgroundColor = BrickColor.new(24)
  2355. end
  2356. end
  2357. end
  2358. s = lightingg:GetChildren()
  2359. for i = 1 , #s do
  2360. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2361. s[i].BackgroundColor = BrickColor.new(1)
  2362. end
  2363. end
  2364. end
  2365. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2366.  
  2367.  
  2368.  
  2369. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2370. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2371. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2372. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2373. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2374. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2375. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2376. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2377.  
  2378. function cccccccccccccccccclickyy()
  2379. mode = "UnNilGrav"
  2380. d = lightingg:GetChildren()
  2381. for i = 1 , #d do
  2382. if d[i].Name == "CharacterButton" then
  2383. if d[i].Text == "[ "..mode.." ]" then
  2384. d[i].BackgroundColor = BrickColor.new(24)
  2385. end
  2386. end
  2387. end
  2388. s = lightingg:GetChildren()
  2389. for i = 1 , #s do
  2390. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2391. s[i].BackgroundColor = BrickColor.new(1)
  2392. end
  2393. end
  2394. end
  2395. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2396.  
  2397.  
  2398.  
  2399.  
  2400.  
  2401.  
  2402. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2403. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2404. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2405. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2406. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2407. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2408. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2409. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2410.  
  2411. function ccccccccccccccccccclickyy()
  2412. mode = "Invisible"
  2413. d = lightingg:GetChildren()
  2414. for i = 1 , #d do
  2415. if d[i].Name == "CharacterButton" then
  2416. if d[i].Text == "[ "..mode.." ]" then
  2417. d[i].BackgroundColor = BrickColor.new(24)
  2418. end
  2419. end
  2420. end
  2421. s = lightingg:GetChildren()
  2422. for i = 1 , #s do
  2423. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2424. s[i].BackgroundColor = BrickColor.new(1)
  2425. end
  2426. end
  2427. end
  2428. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2429.  
  2430.  
  2431.  
  2432.  
  2433.  
  2434. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2435. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2436. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2437. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2438. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2439. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2440. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2441. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2442.  
  2443. function cccccccccccccccccccclickyy()
  2444. mode = "Visible"
  2445. d = lightingg:GetChildren()
  2446. for i = 1 , #d do
  2447. if d[i].Name == "CharacterButton" then
  2448. if d[i].Text == "[ "..mode.." ]" then
  2449. d[i].BackgroundColor = BrickColor.new(24)
  2450. end
  2451. end
  2452. end
  2453. s = lightingg:GetChildren()
  2454. for i = 1 , #s do
  2455. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2456. s[i].BackgroundColor = BrickColor.new(1)
  2457. end
  2458. end
  2459. end
  2460. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2461.  
  2462.  
  2463. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2464. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2465. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2466. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2467. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2468. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2469. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2470. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2471.  
  2472. function ccccccccccccccccccccclickyy()
  2473. mode = "Shield"
  2474. d = lightingg:GetChildren()
  2475. for i = 1 , #d do
  2476. if d[i].Name == "CharacterButton" then
  2477. if d[i].Text == "[ "..mode.." ]" then
  2478. d[i].BackgroundColor = BrickColor.new(24)
  2479. end
  2480. end
  2481. end
  2482. s = lightingg:GetChildren()
  2483. for i = 1 , #s do
  2484. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2485. s[i].BackgroundColor = BrickColor.new(1)
  2486. end
  2487. end
  2488. end
  2489. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2490.  
  2491.  
  2492.  
  2493.  
  2494.  
  2495. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2496. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2497. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2498. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2499. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2500. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2501. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2502. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2503.  
  2504. function cccccccccccccccccccccclickyy()
  2505. mode = "Absorb"
  2506. d = lightingg:GetChildren()
  2507. for i = 1 , #d do
  2508. if d[i].Name == "CharacterButton" then
  2509. if d[i].Text == "[ "..mode.." ]" then
  2510. d[i].BackgroundColor = BrickColor.new(24)
  2511. end
  2512. end
  2513. end
  2514. s = lightingg:GetChildren()
  2515. for i = 1 , #s do
  2516. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2517. s[i].BackgroundColor = BrickColor.new(1)
  2518. end
  2519. end
  2520. end
  2521. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2522.  
  2523.  
  2524.  
  2525. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2526. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2527. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2528. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2529. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2530. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2531. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2532. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2533.  
  2534. function ccccccccccccccccccccccclickyy()
  2535. mode = "BaleFire"
  2536. d = lightingg:GetChildren()
  2537. for i = 1 , #d do
  2538. if d[i].Name == "CharacterButton" then
  2539. if d[i].Text == "[ "..mode.." ]" then
  2540. d[i].BackgroundColor = BrickColor.new(24)
  2541. end
  2542. end
  2543. end
  2544. s = lightingg:GetChildren()
  2545. for i = 1 , #s do
  2546. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2547. s[i].BackgroundColor = BrickColor.new(1)
  2548. end
  2549. end
  2550. end
  2551. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2552.  
  2553.  
  2554.  
  2555.  
  2556.  
  2557. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2558. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2559. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2560. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2561. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2562. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2563. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2565.  
  2566. function cccccccccccccccccccccccclickyy()
  2567. mode = "Machine Gun"
  2568. d = lightingg:GetChildren()
  2569. for i = 1 , #d do
  2570. if d[i].Name == "CharacterButton" then
  2571. if d[i].Text == "[ "..mode.." ]" then
  2572. d[i].BackgroundColor = BrickColor.new(24)
  2573. end
  2574. end
  2575. end
  2576. s = lightingg:GetChildren()
  2577. for i = 1 , #s do
  2578. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2579. s[i].BackgroundColor = BrickColor.new(1)
  2580. end
  2581. end
  2582. end
  2583. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2584.  
  2585.  
  2586.  
  2587.  
  2588. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2589. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2590. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2591. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2592. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2593. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2596.  
  2597. function ccccccccccccccccccccccccclickyy()
  2598. mode = "Capture"
  2599. d = lightingg:GetChildren()
  2600. for i = 1 , #d do
  2601. if d[i].Name == "CharacterButton" then
  2602. if d[i].Text == "[ "..mode.." ]" then
  2603. d[i].BackgroundColor = BrickColor.new(24)
  2604. end
  2605. end
  2606. end
  2607. s = lightingg:GetChildren()
  2608. for i = 1 , #s do
  2609. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2610. s[i].BackgroundColor = BrickColor.new(1)
  2611. end
  2612. end
  2613. end
  2614. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2615.  
  2616.  
  2617. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2618. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2619. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2620. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2621. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2622. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2623. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2624. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2625.  
  2626. function cccccccccccccccccccccccccclickyy()
  2627. mode = "Slaughter"
  2628. d = lightingg:GetChildren()
  2629. for i = 1 , #d do
  2630. if d[i].Name == "CharacterButton" then
  2631. if d[i].Text == "[ "..mode.." ]" then
  2632. d[i].BackgroundColor = BrickColor.new(24)
  2633. end
  2634. end
  2635. end
  2636. s = lightingg:GetChildren()
  2637. for i = 1 , #s do
  2638. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2639. s[i].BackgroundColor = BrickColor.new(1)
  2640. end
  2641. end
  2642. end
  2643. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2644.  
  2645.  
  2646.  
  2647. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2648. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2649. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2650. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2651. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2652. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2653. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2654. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2655.  
  2656. function ccccccccccccccccccccccccccclickyy()
  2657. mode = "Draw"
  2658. d = lightingg:GetChildren()
  2659. for i = 1 , #d do
  2660. if d[i].Name == "CharacterButton" then
  2661. if d[i].Text == "[ "..mode.." ]" then
  2662. d[i].BackgroundColor = BrickColor.new(24)
  2663. end
  2664. end
  2665. end
  2666. s = lightingg:GetChildren()
  2667. for i = 1 , #s do
  2668. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2669. s[i].BackgroundColor = BrickColor.new(1)
  2670. end
  2671. end
  2672. end
  2673. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2674.  
  2675.  
  2676. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2677. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2678. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2679. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2680. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2681. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2682. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2683. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2684.  
  2685. function cccccccccccccccccccccccccccclickyy()
  2686. mode = "Faint"
  2687. d = lightingg:GetChildren()
  2688. for i = 1 , #d do
  2689. if d[i].Name == "CharacterButton" then
  2690. if d[i].Text == "[ "..mode.." ]" then
  2691. d[i].BackgroundColor = BrickColor.new(24)
  2692. end
  2693. end
  2694. end
  2695. s = lightingg:GetChildren()
  2696. for i = 1 , #s do
  2697. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2698. s[i].BackgroundColor = BrickColor.new(1)
  2699. end
  2700. end
  2701. end
  2702. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2703.  
  2704.  
  2705. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2706. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2707. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2708. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2709. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2710. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2711. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2712. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2713.  
  2714. function ccccccccccccccccccccccccccccclickyy()
  2715. mode = "Random Colors"
  2716. d = lightingg:GetChildren()
  2717. for i = 1 , #d do
  2718. if d[i].Name == "CharacterButton" then
  2719. if d[i].Text == "[ "..mode.." ]" then
  2720. d[i].BackgroundColor = BrickColor.new(24)
  2721. end
  2722. end
  2723. end
  2724. s = lightingg:GetChildren()
  2725. for i = 1 , #s do
  2726. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2727. s[i].BackgroundColor = BrickColor.new(1)
  2728. end
  2729. end
  2730. end
  2731. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2732.  
  2733.  
  2734.  
  2735. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2736. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2737. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2738. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2739. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2740. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2741. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2742. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2743.  
  2744. function cccccccccccccccccccccccccccccclickyy()
  2745. mode = "Drag"
  2746. d = lightingg:GetChildren()
  2747. for i = 1 , #d do
  2748. if d[i].Name == "CharacterButton" then
  2749. if d[i].Text == "[ "..mode.." ]" then
  2750. d[i].BackgroundColor = BrickColor.new(24)
  2751. end
  2752. end
  2753. end
  2754. s = lightingg:GetChildren()
  2755. for i = 1 , #s do
  2756. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2757. s[i].BackgroundColor = BrickColor.new(1)
  2758. end
  2759. end
  2760. end
  2761. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2762.  
  2763.  
  2764.  
  2765. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2766. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2767. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2768. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2769. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2770. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2771. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2772. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2773.  
  2774. function ccccccccccccccccccccccccccccccclickyy()
  2775. mode = "Naked Beam"
  2776. d = lightingg:GetChildren()
  2777. for i = 1 , #d do
  2778. if d[i].Name == "CharacterButton" then
  2779. if d[i].Text == "[ "..mode.." ]" then
  2780. d[i].BackgroundColor = BrickColor.new(24)
  2781. end
  2782. end
  2783. end
  2784. s = lightingg:GetChildren()
  2785. for i = 1 , #s do
  2786. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2787. s[i].BackgroundColor = BrickColor.new(1)
  2788. end
  2789. end
  2790. end
  2791. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2792.  
  2793.  
  2794.  
  2795.  
  2796.  
  2797.  
  2798.  
  2799. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2800. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2801. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2802. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2803. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2804. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2805. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2806. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2807.  
  2808. function cccccccccccccccccccccccccccccccclickyy()
  2809. mode = "Shrink"
  2810. d = lightingg:GetChildren()
  2811. for i = 1 , #d do
  2812. if d[i].Name == "CharacterButton" then
  2813. if d[i].Text == "[ "..mode.." ]" then
  2814. d[i].BackgroundColor = BrickColor.new(24)
  2815. end
  2816. end
  2817. end
  2818. s = lightingg:GetChildren()
  2819. for i = 1 , #s do
  2820. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2821. s[i].BackgroundColor = BrickColor.new(1)
  2822. end
  2823. end
  2824. end
  2825. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2826.  
  2827.  
  2828.  
  2829. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2830. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2831. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2832. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2833. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2834. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2835. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2836. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2837.  
  2838. function ccccccccccccccccccccccccccccccccclickyy()
  2839. mode = "Grow"
  2840. d = lightingg:GetChildren()
  2841. for i = 1 , #d do
  2842. if d[i].Name == "CharacterButton" then
  2843. if d[i].Text == "[ "..mode.." ]" then
  2844. d[i].BackgroundColor = BrickColor.new(24)
  2845. end
  2846. end
  2847. end
  2848. s = lightingg:GetChildren()
  2849. for i = 1 , #s do
  2850. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2851. s[i].BackgroundColor = BrickColor.new(1)
  2852. end
  2853. end
  2854. end
  2855. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2856.  
  2857.  
  2858.  
  2859.  
  2860.  
  2861.  
  2862. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2863. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2864. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2865. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2866. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2867. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2868. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2869. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2870.  
  2871. function cccccccccccccccccccccccccccccccccclickyy()
  2872. mode = "Confuse"
  2873. d = lightingg:GetChildren()
  2874. for i = 1 , #d do
  2875. if d[i].Name == "CharacterButton" then
  2876. if d[i].Text == "[ "..mode.." ]" then
  2877. d[i].BackgroundColor = BrickColor.new(24)
  2878. end
  2879. end
  2880. end
  2881. s = lightingg:GetChildren()
  2882. for i = 1 , #s do
  2883. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2884. s[i].BackgroundColor = BrickColor.new(1)
  2885. end
  2886. end
  2887. end
  2888. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2889.  
  2890.  
  2891. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2892. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2893. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2894. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2895. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2896. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2897. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2898. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2899.  
  2900. function ccccccccccccccccccccccccccccccccccclickyy()
  2901. mode = "Disarm"
  2902. d = lightingg:GetChildren()
  2903. for i = 1 , #d do
  2904. if d[i].Name == "CharacterButton" then
  2905. if d[i].Text == "[ "..mode.." ]" then
  2906. d[i].BackgroundColor = BrickColor.new(24)
  2907. end
  2908. end
  2909. end
  2910. s = lightingg:GetChildren()
  2911. for i = 1 , #s do
  2912. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2913. s[i].BackgroundColor = BrickColor.new(1)
  2914. end
  2915. end
  2916. end
  2917. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2918.  
  2919.  
  2920.  
  2921.  
  2922.  
  2923. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2924. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2925. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2926. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2927. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2928. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2929. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2930. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2931.  
  2932. function cccccccccccccccccccccccccccccccccccclickyy()
  2933. mode = "Spotlight"
  2934. d = lightingg:GetChildren()
  2935. for i = 1 , #d do
  2936. if d[i].Name == "CharacterButton" then
  2937. if d[i].Text == "[ "..mode.." ]" then
  2938. d[i].BackgroundColor = BrickColor.new(24)
  2939. end
  2940. end
  2941. end
  2942. s = lightingg:GetChildren()
  2943. for i = 1 , #s do
  2944. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2945. s[i].BackgroundColor = BrickColor.new(1)
  2946. end
  2947. end
  2948. end
  2949. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2950.  
  2951.  
  2952.  
  2953. characterhe97 = Instance.new("TextButton")
  2954. characterhe97.Parent = lightingg
  2955. characterhe97.Name = "CharacterButton"
  2956. characterhe97.BackgroundTransparency = 0.5
  2957. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2958. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2959. characterhe97.Text = "[ Ducks ]"
  2960. characterhe97.BackgroundColor = BrickColor.new(1)
  2961.  
  2962. function asdflickyy()
  2963. mode = "Ducks"
  2964. d = lightingg:GetChildren()
  2965. for i = 1 , #d do
  2966. if d[i].Name == "CharacterButton" then
  2967. if d[i].Text == "[ "..mode.." ]" then
  2968. d[i].BackgroundColor = BrickColor.new(24)
  2969. end
  2970. end
  2971. end
  2972. s = lightingg:GetChildren()
  2973. for i = 1 , #s do
  2974. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2975. s[i].BackgroundColor = BrickColor.new(1)
  2976. end
  2977. end
  2978. end
  2979. characterhe97.MouseButton1Click:connect(asdflickyy)
  2980.  
  2981.  
  2982.  
  2983.  
  2984.  
  2985.  
  2986.  
  2987.  
  2988. characterhee97 = Instance.new("TextButton")
  2989. characterhee97.Parent = lightingg
  2990. characterhee97.Name = "CharacterButton"
  2991. characterhee97.BackgroundTransparency = 0.5
  2992. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2993. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2994. characterhee97.Text = "[ Duck Swarm ]"
  2995. characterhee97.BackgroundColor = BrickColor.new(1)
  2996.  
  2997. function asdflickyyy()
  2998. mode = "Duck Swarm"
  2999. d = lightingg:GetChildren()
  3000. for i = 1 , #d do
  3001. if d[i].Name == "CharacterButton" then
  3002. if d[i].Text == "[ "..mode.." ]" then
  3003. d[i].BackgroundColor = BrickColor.new(24)
  3004. end
  3005. end
  3006. end
  3007. s = lightingg:GetChildren()
  3008. for i = 1 , #s do
  3009. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3010. s[i].BackgroundColor = BrickColor.new(1)
  3011. end
  3012. end
  3013. end
  3014. characterhee97.MouseButton1Click:connect(asdflickyyy)
  3015.  
  3016.  
  3017.  
  3018.  
  3019.  
  3020. characterheee97 = Instance.new("TextButton")
  3021. characterheee97.Parent = lightingg
  3022. characterheee97.Name = "CharacterButton"
  3023. characterheee97.BackgroundTransparency = 0.5
  3024. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  3025. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  3026. characterheee97.Text = "[ Throwup ]"
  3027. characterheee97.BackgroundColor = BrickColor.new(1)
  3028.  
  3029. function asdflickyyyy()
  3030. mode = "Throwup"
  3031. d = lightingg:GetChildren()
  3032. for i = 1 , #d do
  3033. if d[i].Name == "CharacterButton" then
  3034. if d[i].Text == "[ "..mode.." ]" then
  3035. d[i].BackgroundColor = BrickColor.new(24)
  3036. end
  3037. end
  3038. end
  3039. s = lightingg:GetChildren()
  3040. for i = 1 , #s do
  3041. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3042. s[i].BackgroundColor = BrickColor.new(1)
  3043. end
  3044. end
  3045. end
  3046. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  3047.  
  3048.  
  3049.  
  3050. characterheeee97 = Instance.new("TextButton")
  3051. characterheeee97.Parent = lightingg
  3052. characterheeee97.Name = "CharacterButton"
  3053. characterheeee97.BackgroundTransparency = 0.5
  3054. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  3055. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  3056. characterheeee97.Text = "[ Hang ]"
  3057. characterheeee97.BackgroundColor = BrickColor.new(1)
  3058.  
  3059. function asdflickyyyyy()
  3060. mode = "Hang"
  3061. d = lightingg:GetChildren()
  3062. for i = 1 , #d do
  3063. if d[i].Name == "CharacterButton" then
  3064. if d[i].Text == "[ "..mode.." ]" then
  3065. d[i].BackgroundColor = BrickColor.new(24)
  3066. end
  3067. end
  3068. end
  3069. s = lightingg:GetChildren()
  3070. for i = 1 , #s do
  3071. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3072. s[i].BackgroundColor = BrickColor.new(1)
  3073. end
  3074. end
  3075. end
  3076. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  3077.  
  3078.  
  3079.  
  3080. characterheeeee97 = Instance.new("TextButton")
  3081. characterheeeee97.Parent = lightingg
  3082. characterheeeee97.Name = "CharacterButton"
  3083. characterheeeee97.BackgroundTransparency = 0.5
  3084. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  3085. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  3086. characterheeeee97.Text = "[ UnHang ]"
  3087. characterheeeee97.BackgroundColor = BrickColor.new(1)
  3088.  
  3089. function asdflickyyyyyy()
  3090. mode = "UnHang"
  3091. d = lightingg:GetChildren()
  3092. for i = 1 , #d do
  3093. if d[i].Name == "CharacterButton" then
  3094. if d[i].Text == "[ "..mode.." ]" then
  3095. d[i].BackgroundColor = BrickColor.new(24)
  3096. end
  3097. end
  3098. end
  3099. s = lightingg:GetChildren()
  3100. for i = 1 , #s do
  3101. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3102. s[i].BackgroundColor = BrickColor.new(1)
  3103. end
  3104. end
  3105. end
  3106. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  3107.  
  3108.  
  3109.  
  3110.  
  3111.  
  3112.  
  3113. characterheeeeee97 = Instance.new("TextButton")
  3114. characterheeeeee97.Parent = lightingg
  3115. characterheeeeee97.Name = "CharacterButton"
  3116. characterheeeeee97.BackgroundTransparency = 0.5
  3117. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  3118. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3119. characterheeeeee97.Text = "[ Ban ]"
  3120. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  3121.  
  3122. function asdflickyyyyyyy()
  3123. mode = "Ban"
  3124. d = lightingg:GetChildren()
  3125. for i = 1 , #d do
  3126. if d[i].Name == "CharacterButton" then
  3127. if d[i].Text == "[ "..mode.." ]" then
  3128. d[i].BackgroundColor = BrickColor.new(24)
  3129. end
  3130. end
  3131. end
  3132. s = lightingg:GetChildren()
  3133. for i = 1 , #s do
  3134. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3135. s[i].BackgroundColor = BrickColor.new(1)
  3136. end
  3137. end
  3138. end
  3139. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  3140.  
  3141.  
  3142.  
  3143.  
  3144. characterheeeeeee97 = Instance.new("TextButton")
  3145. characterheeeeeee97.Parent = lightingg
  3146. characterheeeeeee97.Name = "CharacterButton"
  3147. characterheeeeeee97.BackgroundTransparency = 0.5
  3148. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3149. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3150. characterheeeeeee97.Text = "[ Tree Summon ]"
  3151. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3152.  
  3153. function asdflickyyyyyyyy()
  3154. mode = "Tree Summon"
  3155. d = lightingg:GetChildren()
  3156. for i = 1 , #d do
  3157. if d[i].Name == "CharacterButton" then
  3158. if d[i].Text == "[ "..mode.." ]" then
  3159. d[i].BackgroundColor = BrickColor.new(24)
  3160. end
  3161. end
  3162. end
  3163. s = lightingg:GetChildren()
  3164. for i = 1 , #s do
  3165. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3166. s[i].BackgroundColor = BrickColor.new(1)
  3167. end
  3168. end
  3169. end
  3170. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3171.  
  3172.  
  3173. characterheeeeeeee97 = Instance.new("TextButton")
  3174. characterheeeeeeee97.Parent = lightingg
  3175. characterheeeeeeee97.Name = "CharacterButton"
  3176. characterheeeeeeee97.BackgroundTransparency = 0.5
  3177. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3178. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3179. characterheeeeeeee97.Text = "[ Seizure ]"
  3180. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3181.  
  3182. function asdflickyyyyyyyyy()
  3183. mode = "Seizure"
  3184. d = lightingg:GetChildren()
  3185. for i = 1 , #d do
  3186. if d[i].Name == "CharacterButton" then
  3187. if d[i].Text == "[ "..mode.." ]" then
  3188. d[i].BackgroundColor = BrickColor.new(24)
  3189. end
  3190. end
  3191. end
  3192. s = lightingg:GetChildren()
  3193. for i = 1 , #s do
  3194. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3195. s[i].BackgroundColor = BrickColor.new(1)
  3196. end
  3197. end
  3198. end
  3199. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3200.  
  3201.  
  3202.  
  3203. characterheeeeeeeee97 = Instance.new("TextButton")
  3204. characterheeeeeeeee97.Parent = lightingg
  3205. characterheeeeeeeee97.Name = "CharacterButton"
  3206. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3207. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3208. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3209. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3210. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3211.  
  3212. function asdflickyyyyyyyyyy()
  3213. mode = "Steal Color"
  3214. d = lightingg:GetChildren()
  3215. for i = 1 , #d do
  3216. if d[i].Name == "CharacterButton" then
  3217. if d[i].Text == "[ "..mode.." ]" then
  3218. d[i].BackgroundColor = BrickColor.new(24)
  3219. end
  3220. end
  3221. end
  3222. s = lightingg:GetChildren()
  3223. for i = 1 , #s do
  3224. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3225. s[i].BackgroundColor = BrickColor.new(1)
  3226. end
  3227. end
  3228. end
  3229. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3230.  
  3231. characterheeeeeeeeee97 = Instance.new("TextButton")
  3232. characterheeeeeeeeee97.Parent = lightingg
  3233. characterheeeeeeeeee97.Name = "CharacterButton"
  3234. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3235. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3236. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3237. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3238. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3239.  
  3240. function asdflickyyyyyyyyyyy()
  3241. mode = "Give Color"
  3242. d = lightingg:GetChildren()
  3243. for i = 1 , #d do
  3244. if d[i].Name == "CharacterButton" then
  3245. if d[i].Text == "[ "..mode.." ]" then
  3246. d[i].BackgroundColor = BrickColor.new(24)
  3247. end
  3248. end
  3249. end
  3250. s = lightingg:GetChildren()
  3251. for i = 1 , #s do
  3252. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3253. s[i].BackgroundColor = BrickColor.new(1)
  3254. end
  3255. end
  3256. end
  3257. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3258.  
  3259.  
  3260.  
  3261. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3262. characterheeeeeeeeeee97.Parent = lightingg
  3263. characterheeeeeeeeeee97.Name = "CharacterButton"
  3264. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3265. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3266. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3267. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3268. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3269.  
  3270. function asdflickyyyyyyyyyyyy()
  3271. mode = "Clone"
  3272. d = lightingg:GetChildren()
  3273. for i = 1 , #d do
  3274. if d[i].Name == "CharacterButton" then
  3275. if d[i].Text == "[ "..mode.." ]" then
  3276. d[i].BackgroundColor = BrickColor.new(24)
  3277. end
  3278. end
  3279. end
  3280. s = lightingg:GetChildren()
  3281. for i = 1 , #s do
  3282. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3283. s[i].BackgroundColor = BrickColor.new(1)
  3284. end
  3285. end
  3286. end
  3287. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3288.  
  3289. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3290. characterheeeeeeeeeeee97.Parent = lightingg
  3291. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3292. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3293. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3294. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3295. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3296. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3297.  
  3298. function asdflickyyyyyyyyyyyyy()
  3299. mode = "Push"
  3300. d = lightingg:GetChildren()
  3301. for i = 1 , #d do
  3302. if d[i].Name == "CharacterButton" then
  3303. if d[i].Text == "[ "..mode.." ]" then
  3304. d[i].BackgroundColor = BrickColor.new(24)
  3305. end
  3306. end
  3307. end
  3308. s = lightingg:GetChildren()
  3309. for i = 1 , #s do
  3310. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3311. s[i].BackgroundColor = BrickColor.new(1)
  3312. end
  3313. end
  3314. end
  3315. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3316.  
  3317.  
  3318.  
  3319.  
  3320.  
  3321. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3322. characterheeeeeeeeeeeee97.Parent = lightingg
  3323. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3324. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3325. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3326. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3327. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3328. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3329.  
  3330. function asdflickyyyyyyyyyyyyyy()
  3331. mode = "Safety"
  3332. d = lightingg:GetChildren()
  3333. for i = 1 , #d do
  3334. if d[i].Name == "CharacterButton" then
  3335. if d[i].Text == "[ "..mode.." ]" then
  3336. d[i].BackgroundColor = BrickColor.new(24)
  3337. end
  3338. end
  3339. end
  3340. s = lightingg:GetChildren()
  3341. for i = 1 , #s do
  3342. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3343. s[i].BackgroundColor = BrickColor.new(1)
  3344. end
  3345. end
  3346. end
  3347. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3348.  
  3349.  
  3350.  
  3351.  
  3352.  
  3353.  
  3354. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3355. characterheeeeeeeeeeeeee97.Parent = lightingg
  3356. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3357. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3358. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3359. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3360. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3361. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3362.  
  3363. function asdflickyyyyyyyyyyyyyyy()
  3364. mode = "Lock"
  3365. d = lightingg:GetChildren()
  3366. for i = 1 , #d do
  3367. if d[i].Name == "CharacterButton" then
  3368. if d[i].Text == "[ "..mode.." ]" then
  3369. d[i].BackgroundColor = BrickColor.new(24)
  3370. end
  3371. end
  3372. end
  3373. s = lightingg:GetChildren()
  3374. for i = 1 , #s do
  3375. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3376. s[i].BackgroundColor = BrickColor.new(1)
  3377. end
  3378. end
  3379. end
  3380. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3381.  
  3382. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3383. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3384. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3385. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3386. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3387. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3388. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3389. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3390.  
  3391. function asdflickyyyyyyyyyyyyyyyy()
  3392. mode = "UnLock"
  3393. d = lightingg:GetChildren()
  3394. for i = 1 , #d do
  3395. if d[i].Name == "CharacterButton" then
  3396. if d[i].Text == "[ "..mode.." ]" then
  3397. d[i].BackgroundColor = BrickColor.new(24)
  3398. end
  3399. end
  3400. end
  3401. s = lightingg:GetChildren()
  3402. for i = 1 , #s do
  3403. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3404. s[i].BackgroundColor = BrickColor.new(1)
  3405. end
  3406. end
  3407. end
  3408. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3409.  
  3410.  
  3411.  
  3412. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3413. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3414. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3415. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3416. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3417. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3418. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3419. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3420.  
  3421. function asdflickyyyyyyyyyyyyyyyyy()
  3422. mode = "Burn"
  3423. d = lightingg:GetChildren()
  3424. for i = 1 , #d do
  3425. if d[i].Name == "CharacterButton" then
  3426. if d[i].Text == "[ "..mode.." ]" then
  3427. d[i].BackgroundColor = BrickColor.new(24)
  3428. end
  3429. end
  3430. end
  3431. s = lightingg:GetChildren()
  3432. for i = 1 , #s do
  3433. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3434. s[i].BackgroundColor = BrickColor.new(1)
  3435. end
  3436. end
  3437. end
  3438. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3439.  
  3440.  
  3441.  
  3442.  
  3443. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3444. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3445. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3446. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3447. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3448. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3449. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3450. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3451.  
  3452. function asdflickyyyyyyyyyyyyyyyyyy()
  3453. mode = "Hatless"
  3454. d = lightingg:GetChildren()
  3455. for i = 1 , #d do
  3456. if d[i].Name == "CharacterButton" then
  3457. if d[i].Text == "[ "..mode.." ]" then
  3458. d[i].BackgroundColor = BrickColor.new(24)
  3459. end
  3460. end
  3461. end
  3462. s = lightingg:GetChildren()
  3463. for i = 1 , #s do
  3464. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3465. s[i].BackgroundColor = BrickColor.new(1)
  3466. end
  3467. end
  3468. end
  3469. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3470.  
  3471.  
  3472.  
  3473. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3474. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3475. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3476. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3477. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3478. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3479. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3480. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3481.  
  3482. function asdflickyyyyyyyyyyyyyyyyyyy()
  3483. mode = "Suitless"
  3484. d = lightingg:GetChildren()
  3485. for i = 1 , #d do
  3486. if d[i].Name == "CharacterButton" then
  3487. if d[i].Text == "[ "..mode.." ]" then
  3488. d[i].BackgroundColor = BrickColor.new(24)
  3489. end
  3490. end
  3491. end
  3492. s = lightingg:GetChildren()
  3493. for i = 1 , #s do
  3494. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3495. s[i].BackgroundColor = BrickColor.new(1)
  3496. end
  3497. end
  3498. end
  3499. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3500.  
  3501. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3502. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3503. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3504. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3505. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3506. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3507. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3508. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3509.  
  3510. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3511. mode = "Sit"
  3512. d = lightingg:GetChildren()
  3513. for i = 1 , #d do
  3514. if d[i].Name == "CharacterButton" then
  3515. if d[i].Text == "[ "..mode.." ]" then
  3516. d[i].BackgroundColor = BrickColor.new(24)
  3517. end
  3518. end
  3519. end
  3520. s = lightingg:GetChildren()
  3521. for i = 1 , #s do
  3522. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3523. s[i].BackgroundColor = BrickColor.new(1)
  3524. end
  3525. end
  3526. end
  3527. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3528.  
  3529. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3530. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3531. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3532. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3533. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3534. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3535. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3536. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3537.  
  3538. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3539. mode = "Slow Drag"
  3540. d = lightingg:GetChildren()
  3541. for i = 1 , #d do
  3542. if d[i].Name == "CharacterButton" then
  3543. if d[i].Text == "[ "..mode.." ]" then
  3544. d[i].BackgroundColor = BrickColor.new(24)
  3545. end
  3546. end
  3547. end
  3548. s = lightingg:GetChildren()
  3549. for i = 1 , #s do
  3550. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3551. s[i].BackgroundColor = BrickColor.new(1)
  3552. end
  3553. end
  3554. end
  3555. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3556.  
  3557.  
  3558.  
  3559.  
  3560. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3561. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3562. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3563. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3564. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3565. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3566. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3567. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3568.  
  3569. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3570. mode = "Steal Tools"
  3571. d = lightingg:GetChildren()
  3572. for i = 1 , #d do
  3573. if d[i].Name == "CharacterButton" then
  3574. if d[i].Text == "[ "..mode.." ]" then
  3575. d[i].BackgroundColor = BrickColor.new(24)
  3576. end
  3577. end
  3578. end
  3579. s = lightingg:GetChildren()
  3580. for i = 1 , #s do
  3581. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3582. s[i].BackgroundColor = BrickColor.new(1)
  3583. end
  3584. end
  3585. end
  3586. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3587.  
  3588.  
  3589.  
  3590. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3591. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3592. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3593. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3594. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3595. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3596. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3597. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3598.  
  3599. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3600. mode = "Jail"
  3601. d = lightingg:GetChildren()
  3602. for i = 1 , #d do
  3603. if d[i].Name == "CharacterButton" then
  3604. if d[i].Text == "[ "..mode.." ]" then
  3605. d[i].BackgroundColor = BrickColor.new(24)
  3606. end
  3607. end
  3608. end
  3609. s = lightingg:GetChildren()
  3610. for i = 1 , #s do
  3611. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3612. s[i].BackgroundColor = BrickColor.new(1)
  3613. end
  3614. end
  3615. end
  3616. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3617.  
  3618.  
  3619.  
  3620. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3621. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3622. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3623. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3624. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3625. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3626. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3627. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3628.  
  3629. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3630. mode = "UnJail"
  3631. d = lightingg:GetChildren()
  3632. for i = 1 , #d do
  3633. if d[i].Name == "CharacterButton" then
  3634. if d[i].Text == "[ "..mode.." ]" then
  3635. d[i].BackgroundColor = BrickColor.new(24)
  3636. end
  3637. end
  3638. end
  3639. s = lightingg:GetChildren()
  3640. for i = 1 , #s do
  3641. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3642. s[i].BackgroundColor = BrickColor.new(1)
  3643. end
  3644. end
  3645. end
  3646. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3647.  
  3648.  
  3649.  
  3650. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3651. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3652. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3653. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3654. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3655. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3656. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3657. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3658.  
  3659. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3660. mode = "Dynamites"
  3661. d = lightingg:GetChildren()
  3662. for i = 1 , #d do
  3663. if d[i].Name == "CharacterButton" then
  3664. if d[i].Text == "[ "..mode.." ]" then
  3665. d[i].BackgroundColor = BrickColor.new(24)
  3666. end
  3667. end
  3668. end
  3669. s = lightingg:GetChildren()
  3670. for i = 1 , #s do
  3671. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3672. s[i].BackgroundColor = BrickColor.new(1)
  3673. end
  3674. end
  3675. end
  3676. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3677.  
  3678.  
  3679.  
  3680. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3681. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3682. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3683. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3684. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3685. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3686. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3687. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3688.  
  3689. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3690. mode = "Detonate Dynamites"
  3691. d = lightingg:GetChildren()
  3692. for i = 1 , #d do
  3693. if d[i].Name == "CharacterButton" then
  3694. if d[i].Text == "[ "..mode.." ]" then
  3695. d[i].BackgroundColor = BrickColor.new(24)
  3696. end
  3697. end
  3698. end
  3699. s = lightingg:GetChildren()
  3700. for i = 1 , #s do
  3701. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3702. s[i].BackgroundColor = BrickColor.new(1)
  3703. end
  3704. end
  3705. end
  3706. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3707.  
  3708.  
  3709.  
  3710.  
  3711.  
  3712.  
  3713.  
  3714.  
  3715.  
  3716.  
  3717.  
  3718.  
  3719. a = me.Character:findFirstChild("Eyeball")
  3720. if a ~= nil then a:Remove() end
  3721.  
  3722.  
  3723.  
  3724. ball = Instance.new("Model")
  3725. ball.Name = "Eyeball"
  3726. ball.Parent = me.Character
  3727. asdf = Instance.new("Humanoid")
  3728. asdf.Parent = ball
  3729. asdf.MaxHealth = 0
  3730. asdf.Health = 0
  3731. eyeball = Instance.new("Part")
  3732. eyeball.Parent = ball
  3733. eyeball.Locked = true
  3734. eyeball.TopSurface = "Smooth"
  3735. eyeball.BottomSurface = "Smooth"
  3736. eyeball.Size = Vector3.new(2, 2, 2)
  3737. eyeball.BrickColor = BrickColor.new(1)
  3738. eyeball.Shape = "Ball"
  3739. eyeball.Name = "Head"
  3740. eyeball.CanCollide = false
  3741. eyeball.formFactor = "Symmetric"
  3742. eyeball.CFrame = me.Character.Head.CFrame
  3743.  
  3744.  
  3745.  
  3746.  
  3747. eyeballh = Instance.new("Part")
  3748. eyeballh.Parent = ball
  3749. eyeballh.Locked = true
  3750. eyeballh.TopSurface = "Smooth"
  3751. eyeballh.BottomSurface = "Smooth"
  3752. eyeballh.Size = Vector3.new(2, 1, 2)
  3753. eyeballh.CanCollide = false
  3754. eyeballh.formFactor = "Symmetric"
  3755. eyeballh.CFrame = me.Character.Head.CFrame
  3756. mesh = Instance.new("SpecialMesh")
  3757. mesh.Parent = eyeballh
  3758. mesh.MeshType = "FileMesh"
  3759. mesh.Scale = Vector3.new(1, 1, 1)
  3760. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3761. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3762. weld = Instance.new("Weld")
  3763. weld.Parent = eyeball
  3764. weld.Part0 = eyeball
  3765. weld.Part1 = eyeballh
  3766. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3767.  
  3768.  
  3769.  
  3770. shotsound = Instance.new("Sound")
  3771. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3772. shotsound.Pitch = 0.7
  3773. shotsound.Parent = eyeball
  3774.  
  3775. bodyposition = Instance.new("BodyPosition")
  3776. bodyposition.Parent = eyeball
  3777. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3778. bodygyro = Instance.new("BodyGyro")
  3779. bodygyro.Parent = eyeball
  3780. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3781. bodygyro.D = 100
  3782. eyeball22 = Instance.new("Part")
  3783. eyeball22.Parent = ball
  3784. eyeball22.Locked = true
  3785. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3786. eyeball22.TopSurface = "Smooth"
  3787. eyeball22.Reflectance = 0.05
  3788. eyeball22.BottomSurface = "Smooth"
  3789. eyeball22.Size = Vector3.new(1, 1, 1)
  3790. eyeball22.Shape = "Ball"
  3791. eyeball22.CanCollide = false
  3792. eyeball22.formFactor = "Symmetric"
  3793. eyeball22.CFrame = me.Character.Head.CFrame
  3794. mesh = Instance.new("SpecialMesh")
  3795. mesh.Parent = eyeball22
  3796. mesh.MeshType = "Sphere"
  3797. mesh.Scale = Vector3.new(1, 1, 0.5)
  3798. weld = Instance.new("Weld")
  3799. weld.Parent = eyeball
  3800. weld.Part0 = eyeball
  3801. weld.Part1 = eyeball22
  3802. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3803. eyeball2 = Instance.new("Part")
  3804. eyeball2.Parent = ball
  3805. eyeball2.Locked = true
  3806. eyeball2.TopSurface = "Smooth"
  3807. eyeball2.BrickColor = BrickColor.new(26)
  3808. eyeball2.BottomSurface = "Smooth"
  3809. eyeball2.Size = Vector3.new(1, 1, 1)
  3810. eyeball2.Shape = "Ball"
  3811. eyeball2.CanCollide = false
  3812. eyeball2.formFactor = "Symmetric"
  3813. eyeball2.CFrame = me.Character.Head.CFrame
  3814. mesh = Instance.new("SpecialMesh")
  3815. mesh.Parent = eyeball2
  3816. mesh.MeshType = "Sphere"
  3817. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3818. weld = Instance.new("Weld")
  3819. weld.Parent = eyeball
  3820. weld.Part0 = eyeball
  3821. weld.Part1 = eyeball2
  3822. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3823.  
  3824. eyeball3 = Instance.new("Part")
  3825. eyeball3.Parent = ball
  3826. eyeball3.Locked = true
  3827. eyeball3.TopSurface = "Smooth"
  3828. eyeball3.BrickColor = BrickColor.new(26)
  3829. eyeball3.BottomSurface = "Smooth"
  3830. eyeball3.Transparency = 1
  3831. eyeball3.Size = Vector3.new(1, 1, 1)
  3832. eyeball3.Shape = "Ball"
  3833. eyeball3.Name = "ASDLFKJ"
  3834. eyeball3.CanCollide = false
  3835. eyeball3.formFactor = "Symmetric"
  3836. eyeball3.CFrame = me.Character.Head.CFrame
  3837. weld = Instance.new("Weld")
  3838. weld.Parent = eyeball
  3839. weld.Part0 = eyeball
  3840. weld.Part1 = eyeball3
  3841. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3842.  
  3843.  
  3844.  
  3845.  
  3846.  
  3847.  
  3848. things = ball:GetChildren()
  3849. for i = 1 , #things do
  3850. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3851. function bleh(hit)
  3852. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3853. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3854. if mode == "Absorb" or mode == "Drag" then
  3855. hit:Remove()
  3856. end
  3857. end
  3858. end
  3859. end
  3860. things[i].Touched:connect(bleh)
  3861. end
  3862. end
  3863.  
  3864.  
  3865.  
  3866.  
  3867.  
  3868.  
  3869.  
  3870.  
  3871.  
  3872.  
  3873.  
  3874.  
  3875. maximumdistance = 10000
  3876.  
  3877. function onButton1Down(mouse)
  3878. if Staring == true then return end
  3879. Clicking = true
  3880. while Clicking == true do
  3881. wait()
  3882. h = game.Workspace:findFirstChild("Lazor")
  3883. if h ~= nil then h:Remove() end
  3884. if mode == "None" then return end
  3885.  
  3886.  
  3887.  
  3888.  
  3889.  
  3890.  
  3891.  
  3892.  
  3893.  
  3894.  
  3895.  
  3896.  
  3897.  
  3898. eyeball2.BrickColor = BrickColor.new(21)
  3899.  
  3900.  
  3901.  
  3902. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3903. local a = Instance.new("Part")
  3904. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3905. p = Instance.new("Part")
  3906. p.Parent = ball
  3907. p.Name = "Lazor"
  3908. p.Transparency = 1
  3909. p.CanCollide = false
  3910. p.Anchored = true
  3911. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3912. local Place1 = p.Position
  3913. p:Remove()
  3914. a.formFactor = "Symmetric"
  3915. a.Size = Vector3.new(1,1,1)
  3916. a.Name = "Lazor"
  3917. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3918. a.Parent = game.Workspace
  3919. a.BrickColor = BrickColor.new(21)
  3920. a.Transparency = 0.2
  3921. a.Anchored = true
  3922. a.CanCollide = false
  3923. a.Locked = true
  3924. a.BottomSurface = "Smooth"
  3925. a.TopSurface = "Smooth"
  3926. d = Instance.new("SpecialMesh")
  3927. d.Parent = a
  3928. d.MeshType = "Brick"
  3929. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3930. end
  3931.  
  3932.  
  3933.  
  3934.  
  3935.  
  3936. if mode == "Heal" then
  3937. if mouse.Target ~= nil then
  3938. local a = Instance.new("Part")
  3939. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3940. local Place1 = mouse.Hit.p
  3941. a.formFactor = "Symmetric"
  3942. a.Size = Vector3.new(1,1,1)
  3943. a.Name = "Lazor"
  3944. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3945. a.Parent = game.Workspace
  3946. a.BrickColor = BrickColor.new(21)
  3947. a.Transparency = 0.2
  3948. a.Anchored = true
  3949. a.CanCollide = false
  3950. a.Locked = true
  3951. a.BottomSurface = "Smooth"
  3952. a.TopSurface = "Smooth"
  3953. d = Instance.new("SpecialMesh")
  3954. d.Parent = a
  3955. d.MeshType = "Brick"
  3956. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3957.  
  3958. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3959. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3960. humanoid.MaxHealth = 100
  3961. humanoid.Health = humanoid.Health + 1
  3962. a.BrickColor = BrickColor.new(1)
  3963. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3964. a.Transparency = 0.3
  3965.  
  3966. end
  3967.  
  3968. end
  3969. end
  3970.  
  3971.  
  3972.  
  3973. if mode == "Damage" then
  3974. if mouse.Target ~= nil then
  3975. local a = Instance.new("Part")
  3976. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3977. local Place1 = mouse.Hit.p
  3978. a.formFactor = "Symmetric"
  3979. a.Size = Vector3.new(1,1,1)
  3980. a.Name = "Lazor"
  3981. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3982. a.Parent = game.Workspace
  3983. a.BrickColor = BrickColor.new(21)
  3984. a.Transparency = 0.2
  3985. a.Anchored = true
  3986. a.CanCollide = false
  3987. a.Locked = true
  3988. a.BottomSurface = "Smooth"
  3989. a.TopSurface = "Smooth"
  3990. d = Instance.new("SpecialMesh")
  3991. d.Parent = a
  3992. d.MeshType = "Brick"
  3993. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3994.  
  3995.  
  3996.  
  3997. checkadmin = 0
  3998. for i = 1 , #admin do
  3999. if mouse.Target.Parent.Name == admin[i] then
  4000. checkadmin = 1
  4001. end
  4002. end
  4003. if checkadmin == 0 then
  4004.  
  4005.  
  4006. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  4007. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4008. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  4009. humanoid.MaxHealth = 100
  4010. humanoid.Health = humanoid.Health - 1
  4011. a.BrickColor = BrickColor.new(21)
  4012. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  4013. a.Transparency = 0.1
  4014.  
  4015. end
  4016. end
  4017.  
  4018.  
  4019.  
  4020. end
  4021.  
  4022.  
  4023.  
  4024.  
  4025. end
  4026. end
  4027.  
  4028.  
  4029. if mode == "Freeze" then
  4030. if mouse.Target ~= nil then
  4031. local a = Instance.new("Part")
  4032. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4033. local Place1 = mouse.Hit.p
  4034. a.formFactor = "Symmetric"
  4035. a.Size = Vector3.new(1,1,1)
  4036. a.Name = "Lazor"
  4037. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4038. a.Parent = game.Workspace
  4039. a.BrickColor = BrickColor.new(23)
  4040. a.Transparency = 0.2
  4041. a.Anchored = true
  4042. a.CanCollide = false
  4043. a.Locked = true
  4044. a.BottomSurface = "Smooth"
  4045. a.TopSurface = "Smooth"
  4046. d = Instance.new("SpecialMesh")
  4047. d.Parent = a
  4048. d.MeshType = "Brick"
  4049. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4050.  
  4051.  
  4052.  
  4053. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  4054.  
  4055. a.BrickColor = BrickColor.new(23)
  4056. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4057. a.Transparency = 0.2
  4058. a.Reflectance = 0.2
  4059.  
  4060. mouse.Target.Anchored = true
  4061. mouse.Target.Friction = 0
  4062. mouse.Target.Transparency = 0.5
  4063. mouse.Target.Reflectance = 0.5
  4064.  
  4065. end
  4066.  
  4067.  
  4068.  
  4069. end
  4070. end
  4071.  
  4072.  
  4073.  
  4074. if mode == "Thaw" then
  4075. if mouse.Target ~= nil then
  4076. local a = Instance.new("Part")
  4077. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4078. local Place1 = mouse.Hit.p
  4079. a.formFactor = "Symmetric"
  4080. a.Size = Vector3.new(1,1,1)
  4081. a.Name = "Lazor"
  4082. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4083. a.Parent = game.Workspace
  4084. a.BrickColor = BrickColor.new(24)
  4085. a.Transparency = 0.2
  4086. a.Anchored = true
  4087. a.CanCollide = false
  4088. a.Locked = true
  4089. a.BottomSurface = "Smooth"
  4090. a.TopSurface = "Smooth"
  4091. d = Instance.new("SpecialMesh")
  4092. d.Parent = a
  4093. d.MeshType = "Brick"
  4094. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4095.  
  4096.  
  4097.  
  4098. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  4099.  
  4100. a.BrickColor = BrickColor.new(24)
  4101. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4102. a.Transparency = 0.4
  4103.  
  4104. mouse.Target.Anchored = false
  4105. mouse.Target.Friction = 0.3
  4106. mouse.Target.Transparency = 0
  4107. mouse.Target.Reflectance = 0
  4108.  
  4109. end
  4110.  
  4111.  
  4112.  
  4113. end
  4114. end
  4115.  
  4116.  
  4117.  
  4118.  
  4119.  
  4120. if mode == "Delete" then
  4121. if mouse.Target ~= nil then
  4122. local a = Instance.new("Part")
  4123. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4124. local Place1 = mouse.Hit.p
  4125. a.formFactor = "Symmetric"
  4126. a.Size = Vector3.new(1,1,1)
  4127. a.Name = "Lazor"
  4128. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4129. a.Parent = game.Workspace
  4130. a.BrickColor = BrickColor.new(26)
  4131. a.Transparency = 0.2
  4132. a.Anchored = true
  4133. a.CanCollide = false
  4134. a.Locked = true
  4135. a.BottomSurface = "Smooth"
  4136. a.TopSurface = "Smooth"
  4137. d = Instance.new("SpecialMesh")
  4138. d.Parent = a
  4139. d.MeshType = "Brick"
  4140. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4141.  
  4142.  
  4143.  
  4144.  
  4145. checkadmin = 0
  4146. for i = 1 , #admin do
  4147. if mouse.Target.Parent.Name == admin[i] then
  4148. checkadmin = 1
  4149. end
  4150. end
  4151. if checkadmin == 0 then
  4152.  
  4153.  
  4154.  
  4155.  
  4156. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4157.  
  4158. a.BrickColor = BrickColor.new("Really black")
  4159. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4160. a.Transparency = 0.4
  4161.  
  4162. mouse.Target:Remove()
  4163.  
  4164. end
  4165. end
  4166.  
  4167.  
  4168.  
  4169. end
  4170. end
  4171.  
  4172.  
  4173.  
  4174.  
  4175.  
  4176. if mode == "Lock" then
  4177. if mouse.Target ~= nil then
  4178. local a = Instance.new("Part")
  4179. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4180. local Place1 = mouse.Hit.p
  4181. a.formFactor = "Symmetric"
  4182. a.Size = Vector3.new(1,1,1)
  4183. a.Name = "Lazor"
  4184. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4185. a.Parent = game.Workspace
  4186. a.BrickColor = BrickColor.new(26)
  4187. a.Transparency = 0.2
  4188. a.Anchored = true
  4189. a.CanCollide = false
  4190. a.Locked = true
  4191. a.BottomSurface = "Smooth"
  4192. a.TopSurface = "Smooth"
  4193. d = Instance.new("SpecialMesh")
  4194. d.Parent = a
  4195. d.MeshType = "Brick"
  4196. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4197.  
  4198.  
  4199. if mouse.Target.Parent.Name ~= ball.Name then
  4200.  
  4201. a.BrickColor = BrickColor.new("Really black")
  4202. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4203. a.Transparency = 0.4
  4204.  
  4205. mouse.Target.Locked = true
  4206.  
  4207. end
  4208.  
  4209.  
  4210.  
  4211. end
  4212. end
  4213.  
  4214.  
  4215.  
  4216.  
  4217. if mode == "UnLock" then
  4218. if mouse.Target ~= nil then
  4219. local a = Instance.new("Part")
  4220. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4221. local Place1 = mouse.Hit.p
  4222. a.formFactor = "Symmetric"
  4223. a.Size = Vector3.new(1,1,1)
  4224. a.Name = "Lazor"
  4225. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4226. a.Parent = game.Workspace
  4227. a.BrickColor = BrickColor.new(26)
  4228. a.Transparency = 0.2
  4229. a.Anchored = true
  4230. a.CanCollide = false
  4231. a.Locked = true
  4232. a.BottomSurface = "Smooth"
  4233. a.TopSurface = "Smooth"
  4234. d = Instance.new("SpecialMesh")
  4235. d.Parent = a
  4236. d.MeshType = "Brick"
  4237. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4238.  
  4239.  
  4240. if mouse.Target.Parent.Name ~= ball.Name then
  4241.  
  4242. a.BrickColor = BrickColor.new("Really black")
  4243. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4244. a.Transparency = 0.4
  4245.  
  4246. mouse.Target.Locked = false
  4247.  
  4248. end
  4249.  
  4250.  
  4251.  
  4252. end
  4253. end
  4254.  
  4255.  
  4256.  
  4257.  
  4258.  
  4259. if mode == "Burn" then
  4260. if mouse.Target ~= nil then
  4261. local a = Instance.new("Part")
  4262. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4263. local Place1 = mouse.Hit.p
  4264. a.formFactor = "Symmetric"
  4265. a.Size = Vector3.new(1,1,1)
  4266. a.Name = "Lazor"
  4267. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4268. a.Parent = game.Workspace
  4269. a.BrickColor = BrickColor.new(26)
  4270. a.Transparency = 0.2
  4271. a.Anchored = true
  4272. a.CanCollide = false
  4273. a.Locked = true
  4274. a.BottomSurface = "Smooth"
  4275. a.TopSurface = "Smooth"
  4276. d = Instance.new("SpecialMesh")
  4277. d.Parent = a
  4278. d.MeshType = "Brick"
  4279. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4280.  
  4281.  
  4282.  
  4283. checkadmin = 0
  4284. for i = 1 , #admin do
  4285. if mouse.Target.Parent.Name == admin[i] then
  4286. checkadmin = 1
  4287. end
  4288. end
  4289. if checkadmin == 0 then
  4290.  
  4291. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4292.  
  4293. a.BrickColor = BrickColor.new("Really black")
  4294. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4295. a.Transparency = 0.4
  4296.  
  4297. mouse.Target.Material = "Slate"
  4298. mouse.Target.BrickColor = BrickColor.new(26)
  4299. mouse.Target.TopSurface = "Smooth"
  4300. mouse.Target.BottomSurface = "Smooth"
  4301. mouse.Target.Anchored = true
  4302.  
  4303. end
  4304. end
  4305.  
  4306.  
  4307. end
  4308. end
  4309.  
  4310.  
  4311.  
  4312.  
  4313.  
  4314.  
  4315.  
  4316. if mode == "Hatless" then
  4317. if mouse.Target ~= nil then
  4318. local a = Instance.new("Part")
  4319. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4320. local Place1 = mouse.Hit.p
  4321. a.formFactor = "Symmetric"
  4322. a.Size = Vector3.new(1,1,1)
  4323. a.Name = "Lazor"
  4324. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4325. a.Parent = game.Workspace
  4326. a.BrickColor = BrickColor.new(26)
  4327. a.Transparency = 0.2
  4328. a.Anchored = true
  4329. a.CanCollide = false
  4330. a.Locked = true
  4331. a.BottomSurface = "Smooth"
  4332. a.TopSurface = "Smooth"
  4333. d = Instance.new("SpecialMesh")
  4334. d.Parent = a
  4335. d.MeshType = "Brick"
  4336. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4337.  
  4338.  
  4339. stuff = mouse.Target.Parent:GetChildren()
  4340. for i = 1 , #stuff do
  4341. if stuff[i].className == "Hat" then
  4342. stuff[i]:Remove()
  4343. end
  4344. end
  4345.  
  4346.  
  4347.  
  4348. end
  4349. end
  4350.  
  4351.  
  4352.  
  4353.  
  4354.  
  4355.  
  4356. if mode == "Suitless" then
  4357. if mouse.Target ~= nil then
  4358. local a = Instance.new("Part")
  4359. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4360. local Place1 = mouse.Hit.p
  4361. a.formFactor = "Symmetric"
  4362. a.Size = Vector3.new(1,1,1)
  4363. a.Name = "Lazor"
  4364. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4365. a.Parent = game.Workspace
  4366. a.BrickColor = BrickColor.new(26)
  4367. a.Transparency = 0.2
  4368. a.Anchored = true
  4369. a.CanCollide = false
  4370. a.Locked = true
  4371. a.BottomSurface = "Smooth"
  4372. a.TopSurface = "Smooth"
  4373. d = Instance.new("SpecialMesh")
  4374. d.Parent = a
  4375. d.MeshType = "Brick"
  4376. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4377.  
  4378.  
  4379. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4380. p = mouse.Target.Parent
  4381. stuff = p:GetChildren()
  4382. for i = 1 , #stuff do
  4383. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4384. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4385. stuff[i]:Remove()
  4386. end
  4387. end
  4388. end
  4389. end
  4390.  
  4391.  
  4392.  
  4393. end
  4394. end
  4395.  
  4396.  
  4397.  
  4398. if mode == "Sit" then
  4399. if mouse.Target ~= nil then
  4400. local a = Instance.new("Part")
  4401. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4402. local Place1 = mouse.Hit.p
  4403. a.formFactor = "Symmetric"
  4404. a.Size = Vector3.new(1,1,1)
  4405. a.Name = "Lazor"
  4406. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4407. a.Parent = game.Workspace
  4408. a.BrickColor = BrickColor.new(26)
  4409. a.Transparency = 0.2
  4410. a.Anchored = true
  4411. a.CanCollide = false
  4412. a.Locked = true
  4413. a.BottomSurface = "Smooth"
  4414. a.TopSurface = "Smooth"
  4415. d = Instance.new("SpecialMesh")
  4416. d.Parent = a
  4417. d.MeshType = "Brick"
  4418. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4419.  
  4420.  
  4421. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4422. if humanoid ~= nil then
  4423. humanoid.Sit = true
  4424. end
  4425.  
  4426.  
  4427.  
  4428. end
  4429. end
  4430.  
  4431.  
  4432.  
  4433.  
  4434.  
  4435.  
  4436.  
  4437.  
  4438.  
  4439. if mode == "Slow Drag" then
  4440. if mouse.Target ~= nil then
  4441. local a = Instance.new("Part")
  4442. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4443. local Place1 = mouse.Hit.p
  4444. a.formFactor = "Symmetric"
  4445. a.Size = Vector3.new(1,1,1)
  4446. a.Name = "Lazor"
  4447. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4448. a.Parent = game.Workspace
  4449. a.BrickColor = BrickColor.new(math.random(1, 200))
  4450. a.Transparency = 0.2
  4451. a.Anchored = true
  4452. a.CanCollide = false
  4453. a.Locked = true
  4454. a.BottomSurface = "Smooth"
  4455. a.TopSurface = "Smooth"
  4456. d = Instance.new("SpecialMesh")
  4457. d.Parent = a
  4458. d.MeshType = "Brick"
  4459. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4460.  
  4461.  
  4462. checkadmin = 0
  4463. for i = 1 , #admin do
  4464. if mouse.Target.Parent.Name == admin[i] then
  4465. checkadmin = 1
  4466. end
  4467. end
  4468. if checkadmin == 0 then
  4469.  
  4470. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4471.  
  4472. a.BrickColor = BrickColor.new(math.random(1, 200))
  4473. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4474. a.Transparency = 0.1
  4475.  
  4476.  
  4477. if mouse.Target.Anchored == false then
  4478. asdf = mouse.Target
  4479. p = asdf:findFirstChild("ASDFASDF")
  4480. if p ~= nil then
  4481. p:Remove()
  4482. end
  4483. p = Instance.new("BodyVelocity")
  4484. p.Parent = asdf
  4485. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4486. p.velocity = eyeball.CFrame.lookVector * -120
  4487. p.Name = "ASDFASDF"
  4488. wait()
  4489. p = asdf:findFirstChild("ASDFASDF")
  4490. if p ~= nil then
  4491. p:Remove()
  4492. end
  4493.  
  4494. end
  4495.  
  4496.  
  4497. end
  4498. end
  4499.  
  4500.  
  4501.  
  4502.  
  4503. end
  4504. end
  4505.  
  4506.  
  4507.  
  4508.  
  4509.  
  4510. if mode == "Kick" then
  4511. if mouse.Target ~= nil then
  4512. local a = Instance.new("Part")
  4513. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4514. local Place1 = mouse.Hit.p
  4515. a.formFactor = "Symmetric"
  4516. a.Size = Vector3.new(1,1,1)
  4517. a.Name = "Lazor"
  4518. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4519. a.Parent = game.Workspace
  4520. a.BrickColor = BrickColor.new("Dark stone grey")
  4521. a.Transparency = 0.2
  4522. a.Anchored = true
  4523. a.CanCollide = false
  4524. a.Locked = true
  4525. a.BottomSurface = "Smooth"
  4526. a.TopSurface = "Smooth"
  4527. d = Instance.new("SpecialMesh")
  4528. d.Parent = a
  4529. d.MeshType = "Brick"
  4530. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4531.  
  4532. checkadmin = 0
  4533. for i = 1 , #admin do
  4534. if mouse.Target.Parent.Name == admin[i] then
  4535. checkadmin = 1
  4536. end
  4537. end
  4538. if checkadmin == 0 then
  4539.  
  4540. if mouse.Target.Parent.Name ~= me.Character.Name then
  4541.  
  4542. a.BrickColor = BrickColor.new("Really black")
  4543. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4544. a.Transparency = 0.4
  4545.  
  4546.  
  4547. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4548. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4549. end
  4550.  
  4551.  
  4552. end
  4553.  
  4554. end
  4555.  
  4556. end
  4557. end
  4558.  
  4559.  
  4560. if mode == "Ban" then
  4561. if mouse.Target ~= nil then
  4562. local a = Instance.new("Part")
  4563. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4564. local Place1 = mouse.Hit.p
  4565. a.formFactor = "Symmetric"
  4566. a.Size = Vector3.new(1,1,1)
  4567. a.Name = "Lazor"
  4568. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4569. a.Parent = game.Workspace
  4570. a.BrickColor = BrickColor.new("Dark stone grey")
  4571. a.Transparency = 0.2
  4572. a.Anchored = true
  4573. a.CanCollide = false
  4574. a.Locked = true
  4575. a.BottomSurface = "Smooth"
  4576. a.TopSurface = "Smooth"
  4577. d = Instance.new("SpecialMesh")
  4578. d.Parent = a
  4579. d.MeshType = "Brick"
  4580. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4581. checkadmin = 0
  4582. for i = 1 , #admin do
  4583. if mouse.Target.Parent.Name == admin[i] then
  4584. checkadmin = 1
  4585. end
  4586. end
  4587. if checkadmin == 0 then
  4588.  
  4589.  
  4590. if mouse.Target.Parent.Name ~= me.Character.Name then
  4591.  
  4592. a.BrickColor = BrickColor.new("Really black")
  4593. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4594. a.Transparency = 0.4
  4595.  
  4596.  
  4597. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4598. lolwut = #banned + 1
  4599. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4600. banned[lolwut] = a.Name
  4601. end
  4602.  
  4603.  
  4604. end
  4605. end
  4606.  
  4607.  
  4608. end
  4609. end
  4610.  
  4611.  
  4612.  
  4613.  
  4614.  
  4615. if mode == "Explosion" then
  4616. if mouse.Target ~= nil then
  4617. local a = Instance.new("Part")
  4618. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4619. local Place1 = mouse.Hit.p
  4620. a.formFactor = "Symmetric"
  4621. a.Size = Vector3.new(1,1,1)
  4622. a.Name = "Lazor"
  4623. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4624. a.Parent = game.Workspace
  4625. a.BrickColor = BrickColor.new(105)
  4626. a.Transparency = 0.2
  4627. a.Anchored = true
  4628. a.CanCollide = false
  4629. a.Locked = true
  4630. a.BottomSurface = "Smooth"
  4631. a.TopSurface = "Smooth"
  4632. d = Instance.new("SpecialMesh")
  4633. d.Parent = a
  4634. d.MeshType = "Brick"
  4635. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4636.  
  4637.  
  4638.  
  4639. checkadmin = 0
  4640. for i = 1 , #admin do
  4641. if mouse.Target.Parent.Name == admin[i] then
  4642. checkadmin = 1
  4643. end
  4644. end
  4645. if checkadmin == 0 then
  4646.  
  4647.  
  4648.  
  4649. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4650.  
  4651. a.BrickColor = BrickColor.new(24)
  4652. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4653. a.Transparency = 0.4
  4654.  
  4655. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4656. asdf = Instance.new("Explosion")
  4657. asdf.Parent = game.Workspace
  4658. asdf.BlastRadius = 3
  4659. asdf.Position = mouse.Hit.p
  4660. end
  4661.  
  4662. end
  4663.  
  4664.  
  4665. end
  4666. end
  4667. end
  4668.  
  4669.  
  4670.  
  4671.  
  4672. if mode == "Spy" then
  4673.  
  4674. bodyposition.position = eyeball3.Position
  4675.  
  4676. end
  4677.  
  4678.  
  4679.  
  4680.  
  4681.  
  4682.  
  4683.  
  4684.  
  4685.  
  4686. if mode == "Break" then
  4687. if mouse.Target ~= nil then
  4688. local a = Instance.new("Part")
  4689. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4690. local Place1 = mouse.Hit.p
  4691. a.formFactor = "Symmetric"
  4692. a.Size = Vector3.new(1,1,1)
  4693. a.Name = "Lazor"
  4694. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4695. a.Parent = game.Workspace
  4696. a.BrickColor = BrickColor.new(192)
  4697. a.Transparency = 0.2
  4698. a.Anchored = true
  4699. a.CanCollide = false
  4700. a.Locked = true
  4701. a.BottomSurface = "Smooth"
  4702. a.TopSurface = "Smooth"
  4703. d = Instance.new("SpecialMesh")
  4704. d.Parent = a
  4705. d.MeshType = "Brick"
  4706. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4707.  
  4708.  
  4709. checkadmin = 0
  4710. for i = 1 , #admin do
  4711. if mouse.Target.Parent.Name == admin[i] then
  4712. checkadmin = 1
  4713. end
  4714. end
  4715. if checkadmin == 0 then
  4716.  
  4717. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4718.  
  4719. a.BrickColor = BrickColor.new(192)
  4720. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4721. a.Transparency = 0.1
  4722.  
  4723. mouse.Target:BreakJoints()
  4724. mouse.Target.Anchored = false
  4725.  
  4726. end
  4727. end
  4728. end
  4729. end
  4730.  
  4731.  
  4732.  
  4733. if mode == "Fly" then
  4734.  
  4735. as = me.Character.Torso:findFirstChild("BodyGyros")
  4736. if as ~= nil then as:Remove() end
  4737. as = me.Character.Torso:findFirstChild("BodyPositions")
  4738. if as ~= nil then as:Remove() end
  4739.  
  4740. bodyposition.position = eyeball3.Position
  4741.  
  4742. g = Instance.new("BodyPosition")
  4743. g.Parent = me.Character.Torso
  4744. g.Name = "BodyPositions"
  4745. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4746. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4747. d = Instance.new("BodyGyro")
  4748. d.Parent = me.Character.Torso
  4749. d.Name = "BodyGyros"
  4750. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4751. d.D = 300
  4752. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4753.  
  4754.  
  4755.  
  4756.  
  4757. local a = Instance.new("Part")
  4758. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4759. local Place1 = me.Character.Head.Position
  4760. a.formFactor = "Symmetric"
  4761. a.Size = Vector3.new(1,1,1)
  4762. a.Name = "Lazor"
  4763. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4764. a.Parent = game.Workspace
  4765. a.BrickColor = BrickColor.new(192)
  4766. a.Transparency = 0.2
  4767. a.Anchored = true
  4768. a.CanCollide = false
  4769. a.Locked = true
  4770. a.BottomSurface = "Smooth"
  4771. a.TopSurface = "Smooth"
  4772. d = Instance.new("SpecialMesh")
  4773. d.Parent = a
  4774. d.MeshType = "Brick"
  4775. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4776.  
  4777.  
  4778.  
  4779.  
  4780.  
  4781. end
  4782.  
  4783.  
  4784.  
  4785.  
  4786.  
  4787.  
  4788.  
  4789.  
  4790.  
  4791.  
  4792.  
  4793.  
  4794.  
  4795.  
  4796.  
  4797. if mode == "Trip" then
  4798. if mouse.Target ~= nil then
  4799. local a = Instance.new("Part")
  4800. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4801. local Place1 = mouse.Hit.p
  4802. a.formFactor = "Symmetric"
  4803. a.Size = Vector3.new(1,1,1)
  4804. a.Name = "Lazor"
  4805. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4806. a.Parent = game.Workspace
  4807. a.BrickColor = BrickColor.new("Pink")
  4808. a.Transparency = 0.2
  4809. a.Anchored = true
  4810. a.CanCollide = false
  4811. a.Locked = true
  4812. a.BottomSurface = "Smooth"
  4813. a.TopSurface = "Smooth"
  4814. d = Instance.new("SpecialMesh")
  4815. d.Parent = a
  4816. d.MeshType = "Brick"
  4817. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4818.  
  4819.  
  4820. checkadmin = 0
  4821. for i = 1 , #admin do
  4822. if mouse.Target.Parent.Name == admin[i] then
  4823. checkadmin = 1
  4824. end
  4825. end
  4826. if checkadmin == 0 then
  4827.  
  4828. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4829.  
  4830. a.BrickColor = BrickColor.new("Pink")
  4831. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4832. a.Transparency = 0.1
  4833.  
  4834. if mouse.Target.Anchored == false then
  4835. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4836. thing = mouse.Target.Parent:findFirstChild("Torso")
  4837. if thing ~= nil then
  4838. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4839. end
  4840. end
  4841. end
  4842.  
  4843. end
  4844.  
  4845. end
  4846. end
  4847.  
  4848.  
  4849.  
  4850.  
  4851.  
  4852.  
  4853.  
  4854.  
  4855.  
  4856.  
  4857.  
  4858.  
  4859. if mode == "Fling" then
  4860. if mouse.Target ~= nil then
  4861. local a = Instance.new("Part")
  4862. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4863. local Place1 = mouse.Hit.p
  4864. a.formFactor = "Symmetric"
  4865. a.Size = Vector3.new(1,1,1)
  4866. a.Name = "Lazor"
  4867. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4868. a.Parent = game.Workspace
  4869. a.BrickColor = BrickColor.new(math.random(1, 200))
  4870. a.Transparency = 0.2
  4871. a.Anchored = true
  4872. a.CanCollide = false
  4873. a.Locked = true
  4874. a.BottomSurface = "Smooth"
  4875. a.TopSurface = "Smooth"
  4876. d = Instance.new("SpecialMesh")
  4877. d.Parent = a
  4878. d.MeshType = "Brick"
  4879. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4880.  
  4881. checkadmin = 0
  4882. for i = 1 , #admin do
  4883. if mouse.Target.Parent.Name == admin[i] then
  4884. checkadmin = 1
  4885. end
  4886. end
  4887. if checkadmin == 0 then
  4888.  
  4889. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4890.  
  4891. a.BrickColor = BrickColor.new(math.random(1, 200))
  4892. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4893. a.Transparency = 0.1
  4894.  
  4895. p = Instance.new("Explosion")
  4896. p.Parent = game.Workspace
  4897. p.BlastPressure = 0
  4898. p.BlastRadius = 5
  4899. p.Position = mouse.Hit.p
  4900.  
  4901. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4902. if humanoid ~= nil then
  4903. humanoid.Sit = true
  4904. torso = humanoid.Parent:findFirstChild("Torso")
  4905. if torso ~= nil then
  4906. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4907. end
  4908. end
  4909. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4910.  
  4911. end
  4912.  
  4913.  
  4914. end
  4915.  
  4916. end
  4917. end
  4918.  
  4919.  
  4920.  
  4921.  
  4922.  
  4923.  
  4924.  
  4925.  
  4926.  
  4927.  
  4928. if mode == "Push" then
  4929. if mouse.Target ~= nil then
  4930. local a = Instance.new("Part")
  4931. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4932. local Place1 = mouse.Hit.p
  4933. a.formFactor = "Symmetric"
  4934. a.Size = Vector3.new(1,1,1)
  4935. a.Name = "Lazor"
  4936. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4937. a.Parent = game.Workspace
  4938. a.BrickColor = BrickColor.new(math.random(1, 200))
  4939. a.Transparency = 0.2
  4940. a.Anchored = true
  4941. a.CanCollide = false
  4942. a.Locked = true
  4943. a.BottomSurface = "Smooth"
  4944. a.TopSurface = "Smooth"
  4945. d = Instance.new("SpecialMesh")
  4946. d.Parent = a
  4947. d.MeshType = "Brick"
  4948. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4949. checkadmin = 0
  4950. for i = 1 , #admin do
  4951. if mouse.Target.Parent.Name == admin[i] then
  4952. checkadmin = 1
  4953. end
  4954. end
  4955. if checkadmin == 0 then
  4956.  
  4957. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4958.  
  4959. a.BrickColor = BrickColor.new(math.random(1, 200))
  4960. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4961. a.Transparency = 0.1
  4962.  
  4963.  
  4964. if mouse.Target.Anchored == false then
  4965. asdf = mouse.Target
  4966. p = asdf:findFirstChild("ASDFASDF")
  4967. if p ~= nil then
  4968. p:Remove()
  4969. end
  4970. p = Instance.new("BodyVelocity")
  4971. p.Parent = asdf
  4972. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4973. p.velocity = eyeball.CFrame.lookVector * 200
  4974. p.Name = "ASDFASDF"
  4975. wait()
  4976. p = asdf:findFirstChild("ASDFASDF")
  4977. if p ~= nil then
  4978. p:Remove()
  4979. end
  4980.  
  4981. end
  4982.  
  4983. end
  4984. end
  4985.  
  4986.  
  4987.  
  4988.  
  4989. end
  4990. end
  4991.  
  4992.  
  4993.  
  4994.  
  4995.  
  4996.  
  4997.  
  4998.  
  4999.  
  5000.  
  5001. if mode == "ForceField" then
  5002. if mouse.Target ~= nil then
  5003. local a = Instance.new("Part")
  5004. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5005. local Place1 = mouse.Hit.p
  5006. a.formFactor = "Symmetric"
  5007. a.Size = Vector3.new(1,1,1)
  5008. a.Name = "Lazor"
  5009. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5010. a.Parent = game.Workspace
  5011. a.BrickColor = BrickColor.new("Brown")
  5012. a.Transparency = 0.2
  5013. a.Anchored = true
  5014. a.CanCollide = false
  5015. a.Locked = true
  5016. a.BottomSurface = "Smooth"
  5017. a.TopSurface = "Smooth"
  5018. d = Instance.new("SpecialMesh")
  5019. d.Parent = a
  5020. d.MeshType = "Brick"
  5021. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5022.  
  5023. ff = mouse.Target:findFirstChild("ForceField")
  5024. if ff == nil then
  5025. if mouse.Target.Parent ~= ball then
  5026. a.BrickColor = BrickColor.new("Brown")
  5027. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5028. a.Transparency = 0.1
  5029. p = Instance.new("ForceField")
  5030. p.Parent = mouse.Target
  5031. end
  5032. end
  5033.  
  5034.  
  5035.  
  5036.  
  5037. end
  5038. end
  5039.  
  5040.  
  5041. if mode == "UnForceField" then
  5042. if mouse.Target ~= nil then
  5043. local a = Instance.new("Part")
  5044. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5045. local Place1 = mouse.Hit.p
  5046. a.formFactor = "Symmetric"
  5047. a.Size = Vector3.new(1,1,1)
  5048. a.Name = "Lazor"
  5049. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5050. a.Parent = game.Workspace
  5051. a.BrickColor = BrickColor.new("Cool yellow")
  5052. a.Transparency = 0.2
  5053. a.Anchored = true
  5054. a.CanCollide = false
  5055. a.Locked = true
  5056. a.BottomSurface = "Smooth"
  5057. a.TopSurface = "Smooth"
  5058. d = Instance.new("SpecialMesh")
  5059. d.Parent = a
  5060. d.MeshType = "Brick"
  5061. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5062.  
  5063. ff = mouse.Target:findFirstChild("ForceField")
  5064. if ff ~= nil then
  5065.  
  5066. a.BrickColor = BrickColor.new("Brown")
  5067. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5068. a.Transparency = 0.1
  5069. ff:Remove()
  5070.  
  5071. p = mouse.Target.Parent:findFirstChild("ForceField")
  5072. if p ~= nil then p:Remove() end
  5073.  
  5074. end
  5075.  
  5076.  
  5077.  
  5078.  
  5079. end
  5080. end
  5081.  
  5082.  
  5083.  
  5084.  
  5085. if mode == "NilGrav" then
  5086. if mouse.Target ~= nil then
  5087. local a = Instance.new("Part")
  5088. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5089. local Place1 = mouse.Hit.p
  5090. a.formFactor = "Symmetric"
  5091. a.Size = Vector3.new(1,1,1)
  5092. a.Name = "Lazor"
  5093. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5094. a.Parent = game.Workspace
  5095. a.BrickColor = BrickColor.new(26)
  5096. a.Transparency = 0.2
  5097. a.Anchored = true
  5098. a.CanCollide = false
  5099. a.Locked = true
  5100. a.BottomSurface = "Smooth"
  5101. a.TopSurface = "Smooth"
  5102. d = Instance.new("SpecialMesh")
  5103. d.Parent = a
  5104. d.MeshType = "Brick"
  5105. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5106.  
  5107. ff = mouse.Target:findFirstChild("BodyPosition")
  5108. if ff == nil then
  5109. if mouse.Target.Parent ~= ball then
  5110. a.BrickColor = BrickColor.new(1)
  5111. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5112. a.Transparency = 0.1
  5113. p = Instance.new("BodyPosition")
  5114. p.Parent = mouse.Target
  5115. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5116. p.position = mouse.Hit.p
  5117. end
  5118. end
  5119.  
  5120.  
  5121.  
  5122.  
  5123. end
  5124. end
  5125.  
  5126.  
  5127. if mode == "UnNilGrav" then
  5128. if mouse.Target ~= nil then
  5129. local a = Instance.new("Part")
  5130. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5131. local Place1 = mouse.Hit.p
  5132. a.formFactor = "Symmetric"
  5133. a.Size = Vector3.new(1,1,1)
  5134. a.Name = "Lazor"
  5135. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5136. a.Parent = game.Workspace
  5137. a.BrickColor = BrickColor.new(26)
  5138. a.Transparency = 0.2
  5139. a.Anchored = true
  5140. a.CanCollide = false
  5141. a.Locked = true
  5142. a.BottomSurface = "Smooth"
  5143. a.TopSurface = "Smooth"
  5144. d = Instance.new("SpecialMesh")
  5145. d.Parent = a
  5146. d.MeshType = "Brick"
  5147. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5148.  
  5149. ff = mouse.Target:findFirstChild("BodyPosition")
  5150. if ff ~= nil then
  5151. if mouse.Target.Parent ~= ball then
  5152. a.BrickColor = BrickColor.new(1)
  5153. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5154. a.Transparency = 0.1
  5155. ff:Remove()
  5156. end
  5157. end
  5158.  
  5159.  
  5160.  
  5161.  
  5162. end
  5163. end
  5164.  
  5165.  
  5166.  
  5167.  
  5168.  
  5169.  
  5170.  
  5171. if mode == "Invisible" then
  5172. if mouse.Target ~= nil then
  5173. local a = Instance.new("Part")
  5174. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5175. local Place1 = mouse.Hit.p
  5176. a.formFactor = "Symmetric"
  5177. a.Size = Vector3.new(1,1,1)
  5178. a.Name = "Lazor"
  5179. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5180. a.Parent = game.Workspace
  5181. a.BrickColor = BrickColor.new(1)
  5182. a.Transparency = 0.5
  5183. a.Anchored = true
  5184. a.CanCollide = false
  5185. a.Locked = true
  5186. a.BottomSurface = "Smooth"
  5187. a.TopSurface = "Smooth"
  5188. d = Instance.new("SpecialMesh")
  5189. d.Parent = a
  5190. d.MeshType = "Brick"
  5191. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5192.  
  5193.  
  5194. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5195.  
  5196. a.BrickColor = BrickColor.new(1)
  5197. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5198. a.Transparency = 0.3
  5199. if mouse.Target.Transparency < 1 then
  5200. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5201. end
  5202.  
  5203. end
  5204.  
  5205.  
  5206.  
  5207.  
  5208. end
  5209. end
  5210.  
  5211.  
  5212.  
  5213. if mode == "Visible" then
  5214. if mouse.Target ~= nil then
  5215. local a = Instance.new("Part")
  5216. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5217. local Place1 = mouse.Hit.p
  5218. a.formFactor = "Symmetric"
  5219. a.Size = Vector3.new(1,1,1)
  5220. a.Name = "Lazor"
  5221. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5222. a.Parent = game.Workspace
  5223. a.BrickColor = BrickColor.new(1)
  5224. a.Transparency = 0.5
  5225. a.Anchored = true
  5226. a.CanCollide = false
  5227. a.Locked = true
  5228. a.BottomSurface = "Smooth"
  5229. a.TopSurface = "Smooth"
  5230. d = Instance.new("SpecialMesh")
  5231. d.Parent = a
  5232. d.MeshType = "Brick"
  5233. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5234.  
  5235.  
  5236. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5237.  
  5238. a.BrickColor = BrickColor.new(1)
  5239. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5240. a.Transparency = 0.3
  5241. if mouse.Target.Transparency > 0 then
  5242. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5243. end
  5244.  
  5245. end
  5246.  
  5247.  
  5248.  
  5249.  
  5250. end
  5251. end
  5252.  
  5253.  
  5254.  
  5255.  
  5256.  
  5257.  
  5258.  
  5259.  
  5260.  
  5261.  
  5262.  
  5263. if mode == "Shield" then
  5264.  
  5265. a = Instance.new("Part")
  5266. a.formFactor = "Symmetric"
  5267. a.Size = Vector3.new(12,12,2)
  5268. a.Name = "Lazor"
  5269. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5270. a.Parent = game.Workspace
  5271. a.BrickColor = BrickColor.new(1)
  5272. a.Transparency = 0.5
  5273. a.Reflectance = 0.1
  5274. a.Anchored = true
  5275. a.Locked = true
  5276. a.BottomSurface = "Smooth"
  5277. a.TopSurface = "Smooth"
  5278.  
  5279. a2 = Instance.new("Part")
  5280. a2.formFactor = "Symmetric"
  5281. a2.Size = Vector3.new(20,12,2)
  5282. a2.Name = "Lazor"
  5283. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5284. a2.Parent = a
  5285. a2.BrickColor = BrickColor.new(1)
  5286. a2.Transparency = 0.5
  5287. a2.Reflectance = 0.1
  5288. a2.Anchored = true
  5289. a2.Locked = true
  5290. a2.BottomSurface = "Smooth"
  5291. a2.TopSurface = "Smooth"
  5292.  
  5293. a2 = Instance.new("Part")
  5294. a2.formFactor = "Symmetric"
  5295. a2.Size = Vector3.new(20,12,2)
  5296. a2.Name = "Lazor"
  5297. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5298. a2.Parent = a
  5299. a2.BrickColor = BrickColor.new(1)
  5300. a2.Transparency = 0.5
  5301. a2.Reflectance = 0.1
  5302. a2.Anchored = true
  5303. a2.Locked = true
  5304. a2.BottomSurface = "Smooth"
  5305. a2.TopSurface = "Smooth"
  5306.  
  5307.  
  5308. a2 = Instance.new("Part")
  5309. a2.formFactor = "Symmetric"
  5310. a2.Size = Vector3.new(12,20,2)
  5311. a2.Name = "Lazor"
  5312. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5313. a2.Parent = a
  5314. a2.BrickColor = BrickColor.new(1)
  5315. a2.Transparency = 0.5
  5316. a2.Reflectance = 0.1
  5317. a2.Anchored = true
  5318. a2.Locked = true
  5319. a2.BottomSurface = "Smooth"
  5320. a2.TopSurface = "Smooth"
  5321.  
  5322. a2 = Instance.new("Part")
  5323. a2.formFactor = "Symmetric"
  5324. a2.Size = Vector3.new(12,20,2)
  5325. a2.Name = "Lazor"
  5326. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5327. a2.Parent = a
  5328. a2.BrickColor = BrickColor.new(1)
  5329. a2.Transparency = 0.5
  5330. a2.Reflectance = 0.1
  5331. a2.Anchored = true
  5332. a2.Locked = true
  5333. a2.BottomSurface = "Smooth"
  5334. a2.TopSurface = "Smooth"
  5335.  
  5336.  
  5337. end
  5338.  
  5339.  
  5340.  
  5341.  
  5342.  
  5343.  
  5344. if mode == "Absorb" then
  5345.  
  5346. stuff = game.Workspace:GetChildren()
  5347. for i = 1 , #stuff do
  5348. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5349.  
  5350. checkadmin = 0
  5351. for i = 1 , #admin do
  5352. if stuff[i].Name == admin[i] then
  5353. checkadmin = 1
  5354. end
  5355. end
  5356. if checkadmin == 0 then
  5357.  
  5358. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5359. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5360. d = stuff[i]:findFirstChild("BodyPosition")
  5361. if d == nil then
  5362. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5363. stuff[i].CanCollide = false
  5364. stuff[i]:BreakJoints()
  5365. stuff[i].Anchored = false
  5366. a = Instance.new("BodyPosition")
  5367. a.Parent = stuff[i]
  5368. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5369. a.position = eyeball.Position
  5370. end
  5371. if d ~= nil then
  5372. d.BodyPosition.position = eyeball.Position
  5373. end
  5374. end
  5375. end
  5376.  
  5377.  
  5378. if stuff[i].className == "Model" then
  5379. asdf = stuff[i]:GetChildren()
  5380. for i = 1 , #asdf do
  5381. if asdf[i] ~= ball then
  5382. if asdf[i].className == "Part" then
  5383.  
  5384.  
  5385. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5386. d = asdf[i]:findFirstChild("BodyPosition")
  5387. if d == nil then
  5388. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5389. asdf[i].CanCollide = false
  5390. asdf[i]:BreakJoints()
  5391. asdf[i].Anchored = false
  5392. a = Instance.new("BodyPosition")
  5393. a.Parent = asdf[i]
  5394. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5395. a.position = eyeball.Position
  5396. end
  5397. if d ~= nil then
  5398. d.BodyPosition.position = eyeball.Position
  5399. end
  5400. end
  5401.  
  5402.  
  5403. end
  5404. end
  5405. end
  5406. end
  5407. end
  5408.  
  5409.  
  5410. end
  5411. end
  5412.  
  5413. end
  5414.  
  5415.  
  5416.  
  5417.  
  5418.  
  5419.  
  5420.  
  5421.  
  5422.  
  5423. if mode == "BaleFire" then
  5424.  
  5425.  
  5426.  
  5427.  
  5428. for i = 1 , 300/5 do
  5429. BaleFireValue = BaleFireValue + 5
  5430. a = Instance.new("Part")
  5431. a.formFactor = "Symmetric"
  5432. a.CanCollide = false
  5433. a.Size = Vector3.new(1,1,1)
  5434. a.Name = "Lazor"
  5435. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5436. a.Parent = game.Workspace
  5437. a.BrickColor = BrickColor.new(1)
  5438. a.Transparency = 1
  5439. a.Anchored = true
  5440. a.Locked = true
  5441. a.BottomSurface = "Smooth"
  5442. a.TopSurface = "Smooth"
  5443. d = Instance.new("Explosion")
  5444. d.Parent = game.Workspace
  5445. d.BlastRadius = 5
  5446. d.Position = a.Position
  5447. end
  5448.  
  5449.  
  5450. end
  5451.  
  5452.  
  5453.  
  5454.  
  5455.  
  5456.  
  5457.  
  5458.  
  5459.  
  5460.  
  5461.  
  5462.  
  5463.  
  5464. if mode == "Machine Gun" then
  5465.  
  5466.  
  5467. if mouse.Target ~= nil then
  5468. local a = Instance.new("Part")
  5469. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5470. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5471. a.formFactor = "Symmetric"
  5472. a.Size = Vector3.new(1,1,1)
  5473. a.Name = "Lazor"
  5474. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5475. a.Parent = game.Workspace
  5476. a.BrickColor = BrickColor.new(24)
  5477. a.Transparency = 0.5
  5478. a.Anchored = true
  5479. a.CanCollide = false
  5480. a.Locked = true
  5481. a.BottomSurface = "Smooth"
  5482. a.TopSurface = "Smooth"
  5483. d = Instance.new("SpecialMesh")
  5484. d.Parent = a
  5485. d.MeshType = "Brick"
  5486. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5487. shotsound:play()
  5488.  
  5489. checkadmin = 0
  5490. for i = 1 , #admin do
  5491. if mouse.Target.Parent.Name == admin[i] then
  5492. checkadmin = 1
  5493. end
  5494. end
  5495. if checkadmin == 0 then
  5496.  
  5497. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5498.  
  5499. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5500. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5501. humanoid.MaxHealth = 100
  5502. humanoid.Health = humanoid.Health - 3
  5503. end
  5504. end
  5505.  
  5506. end
  5507. end
  5508.  
  5509. end
  5510.  
  5511.  
  5512.  
  5513.  
  5514.  
  5515.  
  5516.  
  5517.  
  5518.  
  5519. if mode == "Capture" then
  5520. if mouse.Target ~= nil then
  5521. local a = Instance.new("Part")
  5522. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5523. local Place1 = mouse.Hit.p
  5524. a.formFactor = "Symmetric"
  5525. a.Size = Vector3.new(1,1,1)
  5526. a.Name = "Lazor"
  5527. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5528. a.Parent = game.Workspace
  5529. a.Transparency = 0.5
  5530. a.Anchored = true
  5531. a.CanCollide = false
  5532. a.Locked = true
  5533. a.BottomSurface = "Smooth"
  5534. a.TopSurface = "Smooth"
  5535. d = Instance.new("SpecialMesh")
  5536. d.Parent = a
  5537. d.MeshType = "Brick"
  5538. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5539.  
  5540.  
  5541.  
  5542.  
  5543. checkadmin = 0
  5544. for i = 1 , #admin do
  5545. if mouse.Target.Parent.Name == admin[i] then
  5546. checkadmin = 1
  5547. end
  5548. end
  5549. if checkadmin == 0 then
  5550.  
  5551. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5552.  
  5553. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5554. a.Transparency = 0.3
  5555. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5556. if h ~= nil then
  5557. d = h.Parent:findFirstChild("Torso")
  5558. if d ~= nil then
  5559. weld = Instance.new("Weld")
  5560. weld.Parent = eyeball
  5561. weld.Part0 = eyeball
  5562. weld.Part1 = d
  5563. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5564. end
  5565. end
  5566.  
  5567. end
  5568. end
  5569.  
  5570.  
  5571.  
  5572.  
  5573. end
  5574. end
  5575.  
  5576.  
  5577.  
  5578.  
  5579.  
  5580.  
  5581.  
  5582.  
  5583.  
  5584.  
  5585. if mode == "Slaughter" then
  5586. if mouse.Target ~= nil then
  5587. local a = Instance.new("Part")
  5588. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5589. local Place1 = mouse.Hit.p
  5590. a.formFactor = "Symmetric"
  5591. a.Size = Vector3.new(1,1,1)
  5592. a.Name = "Lazor"
  5593. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5594. a.Parent = game.Workspace
  5595. a.BrickColor = BrickColor.new(26)
  5596. a.Transparency = 0.2
  5597. a.Anchored = true
  5598. a.CanCollide = false
  5599. a.Locked = true
  5600. a.BottomSurface = "Smooth"
  5601. a.TopSurface = "Smooth"
  5602. d = Instance.new("SpecialMesh")
  5603. d.Parent = a
  5604. d.MeshType = "Brick"
  5605. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5606.  
  5607. checkadmin = 0
  5608. for i = 1 , #admin do
  5609. if mouse.Target.Parent.Name == admin[i] then
  5610. checkadmin = 1
  5611. end
  5612. end
  5613. if checkadmin == 0 then
  5614.  
  5615. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5616.  
  5617. a.BrickColor = BrickColor.new("Really black")
  5618. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5619. a.Transparency = 0.4
  5620.  
  5621. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5622. if h ~= nil then
  5623. h.MaxHealth = 0
  5624. h.Health = 0
  5625. for i = 1 , math.random(5, 7) do
  5626. p = Instance.new("Part")
  5627. p.Parent = h.Parent
  5628. p.Size = Vector3.new(1, 1, 1)
  5629. p.BrickColor = BrickColor.new(21)
  5630. p.CanCollide = false
  5631. p.Locked = true
  5632. p.TopSurface = "Smooth"
  5633. p.BottomSurface = "Smooth"
  5634. p.CFrame = mouse.Target.CFrame
  5635. d = Instance.new("SpecialMesh")
  5636. d.Parent = p
  5637. d.MeshType = "Brick"
  5638. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5639. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5640. end
  5641. end
  5642. end
  5643. end
  5644.  
  5645.  
  5646.  
  5647. end
  5648. end
  5649.  
  5650.  
  5651.  
  5652.  
  5653.  
  5654.  
  5655.  
  5656.  
  5657.  
  5658.  
  5659.  
  5660.  
  5661. if mode == "Jail" then
  5662. if mouse.Target ~= nil then
  5663. local a = Instance.new("Part")
  5664. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5665. local Place1 = mouse.Hit.p
  5666. a.formFactor = "Symmetric"
  5667. a.Size = Vector3.new(1,1,1)
  5668. a.Name = "Lazor"
  5669. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5670. a.Parent = game.Workspace
  5671. a.BrickColor = BrickColor.new(26)
  5672. a.Transparency = 0.2
  5673. a.Anchored = true
  5674. a.CanCollide = false
  5675. a.Locked = true
  5676. a.BottomSurface = "Smooth"
  5677. a.TopSurface = "Smooth"
  5678. d = Instance.new("SpecialMesh")
  5679. d.Parent = a
  5680. d.MeshType = "Brick"
  5681. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5682.  
  5683.  
  5684. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5685.  
  5686. a.BrickColor = BrickColor.new("Really black")
  5687. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5688. a.Transparency = 0.4
  5689.  
  5690.  
  5691.  
  5692. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5693. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5694. p = a:findFirstChild("Backpack")
  5695. if p ~= nil then
  5696. stuff = p:GetChildren()
  5697. for i = 1 , #stuff do
  5698. stuff[i]:Remove()
  5699. end
  5700. end
  5701. s = a.Character:GetChildren()
  5702. for i = 1 , #s do
  5703. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5704. s[i]:Remove()
  5705. end
  5706. end
  5707. end
  5708.  
  5709. p = mouse.Target.Parent:findFirstChild("Torso")
  5710. if p ~= nil then
  5711.  
  5712. b = Instance.new("Model")
  5713. b.Parent = me.Character
  5714. b.Name = "Jail"
  5715. c = Instance.new("Part")
  5716. c.Parent = b
  5717. c.TopSurface = "Smooth"
  5718. c.BottomSurface = "Smooth"
  5719. c.Locked = true
  5720. c.BrickColor = BrickColor.new(26)
  5721. c.formFactor = "Symmetric"
  5722. c.Size = Vector3.new(18, 2, 2)
  5723. c.Anchored = true
  5724. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5725. c = Instance.new("Part")
  5726. c.Parent = b
  5727. c.TopSurface = "Smooth"
  5728. c.BottomSurface = "Smooth"
  5729. c.Locked = true
  5730. c.BrickColor = BrickColor.new(26)
  5731. c.formFactor = "Symmetric"
  5732. c.Size = Vector3.new(18, 2, 2)
  5733. c.Anchored = true
  5734. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5735. c = Instance.new("Part")
  5736. c.Parent = b
  5737. c.TopSurface = "Smooth"
  5738. c.BottomSurface = "Smooth"
  5739. c.Locked = true
  5740. c.BrickColor = BrickColor.new(26)
  5741. c.formFactor = "Symmetric"
  5742. c.Size = Vector3.new(18, 2, 2)
  5743. c.Anchored = true
  5744. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5745. c = Instance.new("Part")
  5746. c.Parent = b
  5747. c.TopSurface = "Smooth"
  5748. c.BottomSurface = "Smooth"
  5749. c.Locked = true
  5750. c.BrickColor = BrickColor.new(26)
  5751. c.formFactor = "Symmetric"
  5752. c.Size = Vector3.new(18, 2, 2)
  5753. c.Anchored = true
  5754. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5755. c = Instance.new("Part")
  5756. c.Parent = b
  5757. c.TopSurface = "Smooth"
  5758. c.BottomSurface = "Smooth"
  5759. c.Locked = true
  5760. c.BrickColor = BrickColor.new(26)
  5761. c.formFactor = "Symmetric"
  5762. c.Size = Vector3.new(2, 2, 18)
  5763. c.Anchored = true
  5764. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5765. c = Instance.new("Part")
  5766. c.Parent = b
  5767. c.TopSurface = "Smooth"
  5768. c.BottomSurface = "Smooth"
  5769. c.Locked = true
  5770. c.BrickColor = BrickColor.new(26)
  5771. c.formFactor = "Symmetric"
  5772. c.Size = Vector3.new(2, 2, 18)
  5773. c.Anchored = true
  5774. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5775. c = Instance.new("Part")
  5776. c.Parent = b
  5777. c.TopSurface = "Smooth"
  5778. c.BottomSurface = "Smooth"
  5779. c.Locked = true
  5780. c.BrickColor = BrickColor.new(26)
  5781. c.formFactor = "Symmetric"
  5782. c.Size = Vector3.new(2, 2, 18)
  5783. c.Anchored = true
  5784. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5785. c = Instance.new("Part")
  5786. c.Parent = b
  5787. c.TopSurface = "Smooth"
  5788. c.BottomSurface = "Smooth"
  5789. c.Locked = true
  5790. c.BrickColor = BrickColor.new(26)
  5791. c.formFactor = "Symmetric"
  5792. c.Size = Vector3.new(2, 2, 18)
  5793. c.Anchored = true
  5794. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5795. c = Instance.new("Part")
  5796. c.Parent = b
  5797. c.TopSurface = "Smooth"
  5798. c.BottomSurface = "Smooth"
  5799. c.Locked = true
  5800. c.BrickColor = BrickColor.new(26)
  5801. c.formFactor = "Symmetric"
  5802. c.Size = Vector3.new(2, 18, 2)
  5803. c.Anchored = true
  5804. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5805. c = Instance.new("Part")
  5806. c.Parent = b
  5807. c.TopSurface = "Smooth"
  5808. c.BottomSurface = "Smooth"
  5809. c.Locked = true
  5810. c.BrickColor = BrickColor.new(26)
  5811. c.formFactor = "Symmetric"
  5812. c.Size = Vector3.new(2, 18, 2)
  5813. c.Anchored = true
  5814. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5815. c = Instance.new("Part")
  5816. c.Parent = b
  5817. c.TopSurface = "Smooth"
  5818. c.BottomSurface = "Smooth"
  5819. c.Locked = true
  5820. c.BrickColor = BrickColor.new(26)
  5821. c.formFactor = "Symmetric"
  5822. c.Size = Vector3.new(2, 18, 2)
  5823. c.Anchored = true
  5824. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5825. c = Instance.new("Part")
  5826. c.Parent = b
  5827. c.TopSurface = "Smooth"
  5828. c.BottomSurface = "Smooth"
  5829. c.Locked = true
  5830. c.BrickColor = BrickColor.new(26)
  5831. c.formFactor = "Symmetric"
  5832. c.Size = Vector3.new(2, 18, 2)
  5833. c.Anchored = true
  5834. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5835.  
  5836.  
  5837. c = Instance.new("Part")
  5838. c.Parent = b
  5839. c.TopSurface = "Smooth"
  5840. c.BottomSurface = "Smooth"
  5841. c.Locked = true
  5842. c.BrickColor = BrickColor.new(23)
  5843. c.Transparency = 0.5
  5844. c.Reflectance = 0.1
  5845. c.formFactor = "Symmetric"
  5846. c.Size = Vector3.new(1, 16, 16)
  5847. c.Anchored = true
  5848. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5849. c = Instance.new("Part")
  5850. c.Parent = b
  5851. c.TopSurface = "Smooth"
  5852. c.BottomSurface = "Smooth"
  5853. c.Locked = true
  5854. c.BrickColor = BrickColor.new(23)
  5855. c.Transparency = 0.5
  5856. c.Reflectance = 0.1
  5857. c.formFactor = "Symmetric"
  5858. c.Size = Vector3.new(1, 16, 16)
  5859. c.Anchored = true
  5860. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5861. c = Instance.new("Part")
  5862. c.Parent = b
  5863. c.TopSurface = "Smooth"
  5864. c.BottomSurface = "Smooth"
  5865. c.Locked = true
  5866. c.BrickColor = BrickColor.new(23)
  5867. c.Transparency = 0.5
  5868. c.Reflectance = 0.1
  5869. c.formFactor = "Symmetric"
  5870. c.Size = Vector3.new(16, 16, 1)
  5871. c.Anchored = true
  5872. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5873. c = Instance.new("Part")
  5874. c.Parent = b
  5875. c.TopSurface = "Smooth"
  5876. c.BottomSurface = "Smooth"
  5877. c.Locked = true
  5878. c.BrickColor = BrickColor.new(23)
  5879. c.Transparency = 0.5
  5880. c.Reflectance = 0.1
  5881. c.formFactor = "Symmetric"
  5882. c.Size = Vector3.new(16, 16, 1)
  5883. c.Anchored = true
  5884. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5885. c = Instance.new("Part")
  5886. c.Parent = b
  5887. c.TopSurface = "Smooth"
  5888. c.BottomSurface = "Smooth"
  5889. c.Locked = true
  5890. c.BrickColor = BrickColor.new(23)
  5891. c.Transparency = 0.5
  5892. c.Reflectance = 0.1
  5893. c.formFactor = "Symmetric"
  5894. c.Size = Vector3.new(16, 1, 16)
  5895. c.Anchored = true
  5896. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5897. c = Instance.new("Part")
  5898. c.Parent = b
  5899. c.TopSurface = "Smooth"
  5900. c.BottomSurface = "Smooth"
  5901. c.Locked = true
  5902. c.BrickColor = BrickColor.new(23)
  5903. c.Transparency = 0.5
  5904. c.Reflectance = 0.1
  5905. c.formFactor = "Symmetric"
  5906. c.Size = Vector3.new(16, 1, 16)
  5907. c.Anchored = true
  5908. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5909.  
  5910. end
  5911. end
  5912. end
  5913.  
  5914.  
  5915. end
  5916.  
  5917.  
  5918.  
  5919.  
  5920. if mode == "UnJail" then
  5921. if mouse.Target ~= nil then
  5922. local a = Instance.new("Part")
  5923. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5924. local Place1 = mouse.Hit.p
  5925. a.formFactor = "Symmetric"
  5926. a.Size = Vector3.new(1,1,1)
  5927. a.Name = "Lazor"
  5928. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5929. a.Parent = game.Workspace
  5930. a.BrickColor = BrickColor.new(26)
  5931. a.Transparency = 0.2
  5932. a.Anchored = true
  5933. a.CanCollide = false
  5934. a.Locked = true
  5935. a.BottomSurface = "Smooth"
  5936. a.TopSurface = "Smooth"
  5937. d = Instance.new("SpecialMesh")
  5938. d.Parent = a
  5939. d.MeshType = "Brick"
  5940. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5941.  
  5942.  
  5943.  
  5944. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5945.  
  5946. a.BrickColor = BrickColor.new("Really black")
  5947. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5948. a.Transparency = 0.4
  5949.  
  5950.  
  5951. if mouse.Target.Parent.Name == "Jail" then
  5952. mouse.Target.Parent:Remove()
  5953. end
  5954. end
  5955.  
  5956.  
  5957.  
  5958. end
  5959. end
  5960.  
  5961.  
  5962.  
  5963.  
  5964.  
  5965.  
  5966.  
  5967. if mode == "Faint" then
  5968. if mouse.Target ~= nil then
  5969. local a = Instance.new("Part")
  5970. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5971. local Place1 = mouse.Hit.p
  5972. a.formFactor = "Symmetric"
  5973. a.Size = Vector3.new(1,1,1)
  5974. a.Name = "Lazor"
  5975. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5976. a.Parent = game.Workspace
  5977. a.BrickColor = BrickColor.new(26)
  5978. a.Transparency = 0.2
  5979. a.Anchored = true
  5980. a.CanCollide = false
  5981. a.Locked = true
  5982. a.BottomSurface = "Smooth"
  5983. a.TopSurface = "Smooth"
  5984. d = Instance.new("SpecialMesh")
  5985. d.Parent = a
  5986. d.MeshType = "Brick"
  5987. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5988.  
  5989. checkadmin = 0
  5990. for i = 1 , #admin do
  5991. if mouse.Target.Parent.Name == admin[i] then
  5992. checkadmin = 1
  5993. end
  5994. end
  5995. if checkadmin == 0 then
  5996.  
  5997. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5998.  
  5999. a.BrickColor = BrickColor.new("Really black")
  6000. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6001. a.Transparency = 0.4
  6002.  
  6003.  
  6004.  
  6005. torso = mouse.Target.Parent:findFirstChild("Torso")
  6006. h = mouse.Target.Parent:findFirstChild("Humanoid")
  6007. if h ~= nil then
  6008. h.MaxHealth = 100
  6009. h.Health = 1
  6010. end
  6011. if torso ~= nil then
  6012. asdf = torso:findFirstChild("BodyGyro")
  6013. if asdf == nil then
  6014. torso.CFrame = CFrame.new(torso.Position)
  6015. p = Instance.new("BodyGyro")
  6016. p.Parent = torso
  6017. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  6018. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  6019. p.D = 50
  6020. a = Instance.new("BodyVelocity")
  6021. a.Parent = torso
  6022. a.velocity = Vector3.new(0, -10, 0)
  6023. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  6024. end
  6025. end
  6026.  
  6027.  
  6028.  
  6029. end
  6030. end
  6031.  
  6032.  
  6033. end
  6034. end
  6035.  
  6036.  
  6037.  
  6038.  
  6039. if mode == "Draw" then
  6040. if mouse.Target ~= nil then
  6041. local a = Instance.new("Part")
  6042. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6043. local Place1 = mouse.Hit.p
  6044. a.formFactor = "Symmetric"
  6045. a.Size = Vector3.new(1,1,1)
  6046. a.Name = "Lazor"
  6047. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6048. a.Parent = game.Workspace
  6049. a.BrickColor = BrickColor.new(26)
  6050. a.Transparency = 0.2
  6051. a.Anchored = true
  6052. a.CanCollide = false
  6053. a.Locked = true
  6054. a.BottomSurface = "Smooth"
  6055. a.TopSurface = "Smooth"
  6056. d = Instance.new("SpecialMesh")
  6057. d.Parent = a
  6058. d.MeshType = "Brick"
  6059. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6060.  
  6061.  
  6062. a.BrickColor = BrickColor.new("Really black")
  6063. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6064. a.Transparency = 0.4
  6065.  
  6066. a = game.Workspace:findFirstChild("Base")
  6067. if a ~= nil then
  6068.  
  6069. p = Instance.new("Part")
  6070. p.Parent = game.Workspace
  6071. p.BrickColor = BrickColor.new(26)
  6072. p.TopSurface = "Smooth"
  6073. p.BottomSurface = "Smooth"
  6074. p.Anchored = true
  6075. p.formFactor = "Plate"
  6076. p.Size = Vector3.new(3, 0.4, 3)
  6077. p.Locked = true
  6078. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  6079.  
  6080. end
  6081.  
  6082. end
  6083. end
  6084.  
  6085.  
  6086.  
  6087.  
  6088.  
  6089.  
  6090.  
  6091.  
  6092.  
  6093.  
  6094.  
  6095. if mode == "Random Colors" then
  6096. if mouse.Target ~= nil then
  6097. local a = Instance.new("Part")
  6098. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6099. local Place1 = mouse.Hit.p
  6100. a.formFactor = "Symmetric"
  6101. a.Size = Vector3.new(1,1,1)
  6102. a.Name = "Lazor"
  6103. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6104. a.Parent = game.Workspace
  6105. a.BrickColor = BrickColor.new(math.random(1, 200))
  6106. a.Transparency = 0.5
  6107. a.Anchored = true
  6108. a.CanCollide = false
  6109. a.Locked = true
  6110. a.BottomSurface = "Smooth"
  6111. a.TopSurface = "Smooth"
  6112. d = Instance.new("SpecialMesh")
  6113. d.Parent = a
  6114. d.MeshType = "Brick"
  6115. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6116.  
  6117. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6118.  
  6119. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  6120. end
  6121.  
  6122. end
  6123. end
  6124.  
  6125.  
  6126.  
  6127.  
  6128.  
  6129.  
  6130.  
  6131. if mode == "Steal Color" then
  6132. if mouse.Target ~= nil then
  6133.  
  6134. eyeball22.BrickColor = mouse.Target.BrickColor
  6135.  
  6136. local a = Instance.new("Part")
  6137. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6138. local Place1 = mouse.Hit.p
  6139. a.formFactor = "Symmetric"
  6140. a.Size = Vector3.new(1,1,1)
  6141. a.Name = "Lazor"
  6142. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6143. a.Parent = game.Workspace
  6144. a.BrickColor = eyeball22.BrickColor
  6145. a.Transparency = 0.5
  6146. a.Anchored = true
  6147. a.CanCollide = false
  6148. a.Locked = true
  6149. a.BottomSurface = "Smooth"
  6150. a.TopSurface = "Smooth"
  6151. d = Instance.new("SpecialMesh")
  6152. d.Parent = a
  6153. d.MeshType = "Brick"
  6154. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6155.  
  6156.  
  6157.  
  6158. end
  6159. end
  6160.  
  6161.  
  6162.  
  6163. if mode == "Give Color" then
  6164. if mouse.Target ~= nil then
  6165.  
  6166. if mouse.Target.Parent.Name ~= ball.Name then
  6167. mouse.Target.BrickColor = eyeball22.BrickColor
  6168.  
  6169. local a = Instance.new("Part")
  6170. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6171. local Place1 = mouse.Hit.p
  6172. a.formFactor = "Symmetric"
  6173. a.Size = Vector3.new(1,1,1)
  6174. a.Name = "Lazor"
  6175. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6176. a.Parent = game.Workspace
  6177. a.BrickColor = eyeball22.BrickColor
  6178. a.Transparency = 0.5
  6179. a.Anchored = true
  6180. a.CanCollide = false
  6181. a.Locked = true
  6182. a.BottomSurface = "Smooth"
  6183. a.TopSurface = "Smooth"
  6184. d = Instance.new("SpecialMesh")
  6185. d.Parent = a
  6186. d.MeshType = "Brick"
  6187. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6188.  
  6189.  
  6190. end
  6191. end
  6192. end
  6193.  
  6194.  
  6195.  
  6196.  
  6197.  
  6198.  
  6199.  
  6200.  
  6201.  
  6202. if mode == "Drag" then
  6203. if mouse.Target ~= nil then
  6204. local a = Instance.new("Part")
  6205. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6206. local Place1 = mouse.Hit.p
  6207. a.formFactor = "Symmetric"
  6208. a.Size = Vector3.new(1,1,1)
  6209. a.Name = "Lazor"
  6210. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6211. a.Parent = game.Workspace
  6212. a.Transparency = 0.2
  6213. a.Anchored = true
  6214. a.CanCollide = false
  6215. a.Locked = true
  6216. a.BottomSurface = "Smooth"
  6217. a.TopSurface = "Smooth"
  6218. d = Instance.new("SpecialMesh")
  6219. d.Parent = a
  6220. d.MeshType = "Brick"
  6221. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6222.  
  6223. checkadmin = 0
  6224. for i = 1 , #admin do
  6225. if mouse.Target.Parent.Name == admin[i] then
  6226. checkadmin = 1
  6227. end
  6228. end
  6229. if checkadmin == 0 then
  6230.  
  6231. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6232.  
  6233. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6234. a.Transparency = 0.1
  6235.  
  6236.  
  6237.  
  6238.  
  6239.  
  6240.  
  6241. p = mouse.Target:findFirstChild("BodyPosition")
  6242. if p ~= nil then
  6243. p.position = eyeball.Position
  6244. end
  6245. if p == nil then
  6246. mouse.Target:BreakJoints()
  6247. mouse.Target.Anchored = false
  6248. d = Instance.new("BodyPosition")
  6249. d.Parent = mouse.Target
  6250. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6251. d.position = eyeball.Position
  6252. end
  6253.  
  6254.  
  6255.  
  6256.  
  6257.  
  6258.  
  6259. end
  6260. end
  6261. end
  6262. end
  6263.  
  6264.  
  6265.  
  6266.  
  6267.  
  6268.  
  6269.  
  6270.  
  6271.  
  6272. if mode == "Naked Beam" then
  6273. if mouse.Target ~= nil then
  6274. local a = Instance.new("Part")
  6275. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6276. local Place1 = mouse.Hit.p
  6277. a.formFactor = "Symmetric"
  6278. a.Size = Vector3.new(1,1,1)
  6279. a.Name = "Lazor"
  6280. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6281. a.Parent = game.Workspace
  6282. a.BrickColor = BrickColor.new(24)
  6283. a.Transparency = 0.1
  6284. a.Anchored = true
  6285. a.CanCollide = false
  6286. a.Locked = true
  6287. a.BottomSurface = "Smooth"
  6288. a.TopSurface = "Smooth"
  6289. d = Instance.new("SpecialMesh")
  6290. d.Parent = a
  6291. d.MeshType = "Brick"
  6292. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6293.  
  6294. checkadmin = 0
  6295. for i = 1 , #admin do
  6296. if mouse.Target.Parent.Name == admin[i] then
  6297. checkadmin = 1
  6298. end
  6299. end
  6300. if checkadmin == 0 then
  6301.  
  6302. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6303.  
  6304. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6305.  
  6306.  
  6307. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6308. if p ~= nil then
  6309. stuff = mouse.Target.Parent:GetChildren()
  6310. for i = 1 , #stuff do
  6311. if stuff[i].className == "Part" then
  6312. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6313. end
  6314. end
  6315. end
  6316.  
  6317. p = mouse.Target.Parent:findFirstChild("Pants")
  6318. if p ~= nil then
  6319. p:Remove()
  6320. d = Instance.new("Pants")
  6321. d.Parent = mouse.Target.Parent
  6322. d.PantsTemplate = ""
  6323. d.Name = "BLEH"
  6324. stuff = mouse.Target.Parent:GetChildren()
  6325. for i = 1 , #stuff do
  6326. if stuff[i].className == "Part" then
  6327. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6328. end
  6329. end
  6330. end
  6331. p = mouse.Target.Parent:findFirstChild("Shirt")
  6332. if p ~= nil then
  6333. p:Remove()
  6334. d = Instance.new("Shirt")
  6335. d.Parent = mouse.Target.Parent
  6336. d.ShirtTemplate = ""
  6337. d.Name = "BLEH"
  6338. stuff = mouse.Target.Parent:GetChildren()
  6339. for i = 1 , #stuff do
  6340. if stuff[i].className == "Part" then
  6341. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6342. end
  6343. end
  6344. end
  6345.  
  6346.  
  6347. end
  6348. end
  6349.  
  6350.  
  6351.  
  6352. end
  6353. end
  6354.  
  6355.  
  6356.  
  6357.  
  6358.  
  6359.  
  6360.  
  6361.  
  6362.  
  6363.  
  6364.  
  6365.  
  6366.  
  6367.  
  6368.  
  6369.  
  6370.  
  6371. if mode == "Shrink" then
  6372. if mouse.Target ~= nil then
  6373. local a = Instance.new("Part")
  6374. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6375. local Place1 = mouse.Hit.p
  6376. a.formFactor = "Symmetric"
  6377. a.BrickColor = BrickColor.new(23)
  6378. a.Size = Vector3.new(1,1,1)
  6379. a.Name = "Lazor"
  6380. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6381. a.Parent = game.Workspace
  6382. a.Transparency = 0.2
  6383. a.Anchored = true
  6384. a.CanCollide = false
  6385. a.Locked = true
  6386. a.BottomSurface = "Smooth"
  6387. a.TopSurface = "Smooth"
  6388. d = Instance.new("SpecialMesh")
  6389. d.Parent = a
  6390. d.MeshType = "Brick"
  6391. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6392. checkadmin = 0
  6393. for i = 1 , #admin do
  6394. if mouse.Target.Parent.Name == admin[i] then
  6395. checkadmin = 1
  6396. end
  6397. end
  6398. if checkadmin == 0 then
  6399. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6400. asdf = mouse.Target
  6401. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6402. a.Transparency = 0.1
  6403.  
  6404.  
  6405. p = asdf.CFrame
  6406. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6407. asdf.CFrame = p
  6408.  
  6409.  
  6410.  
  6411. end
  6412. end
  6413.  
  6414. end
  6415. end
  6416.  
  6417.  
  6418.  
  6419.  
  6420. if mode == "Grow" then
  6421. if mouse.Target ~= nil then
  6422. local a = Instance.new("Part")
  6423. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6424. local Place1 = mouse.Hit.p
  6425. a.formFactor = "Symmetric"
  6426. a.BrickColor = BrickColor.new(23)
  6427. a.Size = Vector3.new(1,1,1)
  6428. a.Name = "Lazor"
  6429. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6430. a.Parent = game.Workspace
  6431. a.Transparency = 0.2
  6432. a.Anchored = true
  6433. a.CanCollide = false
  6434. a.Locked = true
  6435. a.BottomSurface = "Smooth"
  6436. a.TopSurface = "Smooth"
  6437. d = Instance.new("SpecialMesh")
  6438. d.Parent = a
  6439. d.MeshType = "Brick"
  6440. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6441. checkadmin = 0
  6442. for i = 1 , #admin do
  6443. if mouse.Target.Parent.Name == admin[i] then
  6444. checkadmin = 1
  6445. end
  6446. end
  6447. if checkadmin == 0 then
  6448. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6449. asdf = mouse.Target
  6450. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6451. a.Transparency = 0.1
  6452.  
  6453.  
  6454. p = asdf.CFrame
  6455. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6456. asdf.CFrame = p
  6457.  
  6458.  
  6459.  
  6460. end
  6461.  
  6462.  
  6463. end
  6464. end
  6465. end
  6466.  
  6467.  
  6468.  
  6469.  
  6470.  
  6471.  
  6472.  
  6473.  
  6474. if mode == "Confuse" then
  6475. if mouse.Target ~= nil then
  6476. local a = Instance.new("Part")
  6477. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6478. local Place1 = mouse.Hit.p
  6479. a.formFactor = "Symmetric"
  6480. a.BrickColor = BrickColor.new(1)
  6481. a.Size = Vector3.new(1,1,1)
  6482. a.Name = "Lazor"
  6483. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6484. a.Parent = game.Workspace
  6485. a.Transparency = 0.2
  6486. a.Anchored = true
  6487. a.CanCollide = false
  6488. a.Locked = true
  6489. a.BottomSurface = "Smooth"
  6490. a.TopSurface = "Smooth"
  6491. d = Instance.new("SpecialMesh")
  6492. d.Parent = a
  6493. d.MeshType = "Brick"
  6494. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6495. checkadmin = 0
  6496. for i = 1 , #admin do
  6497. if mouse.Target.Parent.Name == admin[i] then
  6498. checkadmin = 1
  6499. end
  6500. end
  6501. if checkadmin == 0 then
  6502. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6503. asdf = mouse.Target
  6504. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6505. a.Transparency = 0.1
  6506.  
  6507.  
  6508. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6509. if p ~= nil then
  6510. p.WalkSpeed = p.WalkSpeed * -1
  6511. end
  6512.  
  6513.  
  6514.  
  6515. end
  6516.  
  6517. end
  6518. end
  6519. end
  6520.  
  6521.  
  6522.  
  6523.  
  6524.  
  6525.  
  6526.  
  6527.  
  6528.  
  6529.  
  6530.  
  6531. if mode == "Disarm" then
  6532. if mouse.Target ~= nil then
  6533. local a = Instance.new("Part")
  6534. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6535. local Place1 = mouse.Hit.p
  6536. a.formFactor = "Symmetric"
  6537. a.BrickColor = BrickColor.new(1)
  6538. a.Size = Vector3.new(1,1,1)
  6539. a.Name = "Lazor"
  6540. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6541. a.Parent = game.Workspace
  6542. a.Transparency = 0.2
  6543. a.Anchored = true
  6544. a.CanCollide = false
  6545. a.Locked = true
  6546. a.BottomSurface = "Smooth"
  6547. a.TopSurface = "Smooth"
  6548. d = Instance.new("SpecialMesh")
  6549. d.Parent = a
  6550. d.MeshType = "Brick"
  6551. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6552. checkadmin = 0
  6553. for i = 1 , #admin do
  6554. if mouse.Target.Parent.Name == admin[i] then
  6555. checkadmin = 1
  6556. end
  6557. end
  6558. if checkadmin == 0 then
  6559. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6560. asdf = mouse.Target
  6561. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6562. a.Transparency = 0.1
  6563.  
  6564.  
  6565.  
  6566.  
  6567. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6568. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6569. p = a:findFirstChild("Backpack")
  6570. if p ~= nil then
  6571. stuff = p:GetChildren()
  6572. for i = 1 , #stuff do
  6573. stuff[i]:Remove()
  6574. end
  6575. end
  6576. s = a.Character:GetChildren()
  6577. for i = 1 , #s do
  6578. if s[i].className == "Tool" then
  6579. s[i]:Remove()
  6580. end
  6581. end
  6582. end
  6583.  
  6584.  
  6585.  
  6586. end
  6587. end
  6588.  
  6589. end
  6590. end
  6591.  
  6592.  
  6593.  
  6594.  
  6595.  
  6596.  
  6597.  
  6598.  
  6599.  
  6600. if mode == "Steal Tools" then
  6601. if mouse.Target ~= nil then
  6602. local a = Instance.new("Part")
  6603. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6604. local Place1 = mouse.Hit.p
  6605. a.formFactor = "Symmetric"
  6606. a.BrickColor = BrickColor.new(1)
  6607. a.Size = Vector3.new(1,1,1)
  6608. a.Name = "Lazor"
  6609. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6610. a.Parent = game.Workspace
  6611. a.Transparency = 0.2
  6612. a.Anchored = true
  6613. a.CanCollide = false
  6614. a.Locked = true
  6615. a.BottomSurface = "Smooth"
  6616. a.TopSurface = "Smooth"
  6617. d = Instance.new("SpecialMesh")
  6618. d.Parent = a
  6619. d.MeshType = "Brick"
  6620. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6621. checkadmin = 0
  6622. for i = 1 , #admin do
  6623. if mouse.Target.Parent.Name == admin[i] then
  6624. checkadmin = 1
  6625. end
  6626. end
  6627. if checkadmin == 0 then
  6628. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6629. asdf = mouse.Target
  6630. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6631. a.Transparency = 0.1
  6632.  
  6633.  
  6634.  
  6635.  
  6636. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6637. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6638. p = a:findFirstChild("Backpack")
  6639. if p ~= nil then
  6640. stuff = p:GetChildren()
  6641. for i = 1 , #stuff do
  6642. stuff[i]:clone().Parent = me.Backpack
  6643. stuff[i]:Remove()
  6644. end
  6645. end
  6646. s = a.Character:GetChildren()
  6647. for i = 1 , #s do
  6648. if s[i].className == "Tool" then
  6649. s[i]:clone().Parent = me.Backpack
  6650. s[i]:Remove()
  6651. end
  6652. end
  6653. end
  6654.  
  6655.  
  6656.  
  6657. end
  6658. end
  6659.  
  6660. end
  6661. end
  6662.  
  6663.  
  6664.  
  6665.  
  6666.  
  6667.  
  6668.  
  6669.  
  6670. if mode == "Clone" then
  6671. if mouse.Target ~= nil then
  6672. local a = Instance.new("Part")
  6673. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6674. local Place1 = mouse.Hit.p
  6675. a.formFactor = "Symmetric"
  6676. a.BrickColor = BrickColor.new(1)
  6677. a.Size = Vector3.new(1,1,1)
  6678. a.Name = "Lazor"
  6679. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6680. a.Parent = game.Workspace
  6681. a.Transparency = 0.2
  6682. a.Anchored = true
  6683. a.CanCollide = false
  6684. a.Locked = true
  6685. a.BottomSurface = "Smooth"
  6686. a.TopSurface = "Smooth"
  6687. d = Instance.new("SpecialMesh")
  6688. d.Parent = a
  6689. d.MeshType = "Brick"
  6690. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6691. checkadmin = 0
  6692. for i = 1 , #admin do
  6693. if mouse.Target.Parent.Name == admin[i] then
  6694. checkadmin = 1
  6695. end
  6696. end
  6697. if checkadmin == 0 then
  6698. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6699. asdf = mouse.Target
  6700. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6701. a.Transparency = 0.1
  6702.  
  6703.  
  6704.  
  6705.  
  6706.  
  6707. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6708.  
  6709. p = mouse.Target.Parent:clone()
  6710. p.Parent = game.Workspace
  6711. p:MakeJoints()
  6712. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6713.  
  6714. else
  6715.  
  6716.  
  6717.  
  6718.  
  6719. mouse.Target:clone().Parent = game.Workspace
  6720.  
  6721.  
  6722.  
  6723.  
  6724. end
  6725.  
  6726. end
  6727.  
  6728.  
  6729. end
  6730.  
  6731.  
  6732. end
  6733. end
  6734.  
  6735.  
  6736.  
  6737.  
  6738.  
  6739.  
  6740. if mode == "Spotlight" then
  6741. if mouse.Target ~= nil then
  6742.  
  6743.  
  6744.  
  6745. a = Instance.new("Part")
  6746. a.formFactor = "Symmetric"
  6747. a.BrickColor = BrickColor.new(24)
  6748. a.Size = Vector3.new(1,1,1)
  6749. a.Name = "Lazor"
  6750. a.CFrame = CFrame.new(mouse.Hit.p)
  6751. a.Parent = game.Workspace
  6752. a.Transparency = 0.4
  6753. a.Anchored = true
  6754. a.CanCollide = false
  6755. a.Locked = true
  6756. a.BottomSurface = "Smooth"
  6757. a.TopSurface = "Smooth"
  6758. d = Instance.new("CylinderMesh")
  6759. d.Parent = a
  6760. d.Scale = Vector3.new(20, 3000, 20)
  6761.  
  6762.  
  6763.  
  6764. end
  6765. end
  6766.  
  6767.  
  6768.  
  6769.  
  6770. if mode == "Ducks" then
  6771. if mouse.Target ~= nil then
  6772.  
  6773. p = Instance.new("Part")
  6774. p.Parent = game.Workspace
  6775. p.BrickColor = BrickColor.new(24)
  6776. p.TopSurface = "Smooth"
  6777. p.BottomSurface = "Smooth"
  6778. p.formFactor = "Symmetric"
  6779. p.Name = "Duck"
  6780. p.Size = Vector3.new(1, 1, 1)
  6781. p.Locked = true
  6782. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6783. d = Instance.new("SpecialMesh")
  6784. d.Parent = p
  6785. d.MeshType = "FileMesh"
  6786. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6787. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6788. b = Instance.new("BodyPosition")
  6789. b.Parent = p
  6790. b.maxForce = Vector3.new(0, 0, 0)
  6791.  
  6792. end
  6793. end
  6794.  
  6795.  
  6796.  
  6797. if mode == "Dynamites" then
  6798. if mouse.Target ~= nil then
  6799.  
  6800. p = Instance.new("Part")
  6801. p.Parent = game.Workspace
  6802. p.BrickColor = BrickColor.new(21)
  6803. p.TopSurface = "Smooth"
  6804. p.BottomSurface = "Smooth"
  6805. p.formFactor = "Symmetric"
  6806. p.Name = "Dynamite"
  6807. p.Size = Vector3.new(1, 1, 1)
  6808. p.Locked = true
  6809. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6810. d = Instance.new("SpecialMesh")
  6811. d.Parent = p
  6812. d.MeshType = "FileMesh"
  6813. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6814. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6815. b = Instance.new("BodyPosition")
  6816. b.Parent = p
  6817. b.maxForce = Vector3.new(0, 0, 0)
  6818.  
  6819. end
  6820. end
  6821.  
  6822.  
  6823. if mode == "Detonate Dynamites" then
  6824.  
  6825. p = game.Workspace:findFirstChild("Dynamite")
  6826. if p ~= nil then
  6827. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6828. d = Instance.new("Explosion")
  6829. d.Parent = game.Workspace
  6830. d.Position = p.Position
  6831. p:Remove()
  6832. end
  6833. end
  6834.  
  6835. end
  6836.  
  6837.  
  6838.  
  6839.  
  6840. if mode == "Duck Swarm" then
  6841. if mouse.Target ~= nil then
  6842. a = Instance.new("Part")
  6843. a.formFactor = "Symmetric"
  6844. a.BrickColor = BrickColor.new(24)
  6845. a.Size = Vector3.new(1,1,1)
  6846. a.Name = "Lazor"
  6847. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6848. a.Parent = game.Workspace
  6849. a.Anchored = true
  6850. a.CanCollide = false
  6851. a.Locked = true
  6852. a.BottomSurface = "Smooth"
  6853. a.TopSurface = "Smooth"
  6854. d = Instance.new("SpecialMesh")
  6855. d.Parent = a
  6856. d.Scale = Vector3.new(3, 3, 3)
  6857. d.MeshType = "FileMesh"
  6858. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6859. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6860.  
  6861. s = game.Workspace:GetChildren()
  6862. for i = 1 , #s do
  6863. if s[i].Name == "Duck" then
  6864. a = s[i]:findFirstChild("BodyPosition")
  6865. if a ~= nil then
  6866. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6867. a.position = mouse.Hit.p
  6868. end
  6869. end
  6870. end
  6871.  
  6872.  
  6873.  
  6874.  
  6875.  
  6876.  
  6877.  
  6878.  
  6879.  
  6880.  
  6881.  
  6882.  
  6883. end
  6884. end
  6885.  
  6886.  
  6887.  
  6888.  
  6889.  
  6890.  
  6891.  
  6892.  
  6893.  
  6894.  
  6895.  
  6896.  
  6897.  
  6898. if mode == "Throwup" then
  6899.  
  6900. p = Instance.new("Part")
  6901. p.Parent = game.Workspace
  6902. p.CanCollide = false
  6903.  
  6904. colorhax = math.random(1, 3)
  6905. if colorhax == 1 then
  6906. p.BrickColor = BrickColor.new(192)
  6907. end
  6908. if colorhax == 2 then
  6909. p.BrickColor = BrickColor.new(28)
  6910. end
  6911. if colorhax == 3 then
  6912. p.BrickColor = BrickColor.new(105)
  6913. end
  6914. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6915. p.Locked = true
  6916. p.TopSurface = "Smooth"
  6917. p.BottomSurface = "Smooth"
  6918. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6919. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6920. p.Anchored = false
  6921. p:BreakJoints()
  6922.  
  6923. end
  6924.  
  6925.  
  6926.  
  6927.  
  6928.  
  6929.  
  6930.  
  6931.  
  6932.  
  6933.  
  6934.  
  6935.  
  6936.  
  6937.  
  6938.  
  6939. if mode == "Hang" then
  6940. if mouse.Target ~= nil then
  6941. local a = Instance.new("Part")
  6942. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6943. local Place1 = mouse.Hit.p
  6944. a.formFactor = "Symmetric"
  6945. a.BrickColor = BrickColor.new(1)
  6946. a.Size = Vector3.new(1,1,1)
  6947. a.Name = "Lazor"
  6948. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6949. a.Parent = game.Workspace
  6950. a.Transparency = 0.2
  6951. a.Anchored = true
  6952. a.CanCollide = false
  6953. a.Locked = true
  6954. a.BottomSurface = "Smooth"
  6955. a.TopSurface = "Smooth"
  6956. d = Instance.new("SpecialMesh")
  6957. d.Parent = a
  6958. d.MeshType = "Brick"
  6959. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6960. head = mouse.Target.Parent:findFirstChild("Head")
  6961. if head ~= nil then
  6962. p = head:findFirstChild("BodyPosition")
  6963. if p == nil then
  6964. d = Instance.new("BodyPosition")
  6965. d.Parent = head
  6966. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6967. d.position = head.Position+Vector3.new(0, 12, 0)
  6968.  
  6969. a = head.Parent:findFirstChild("Torso")
  6970. if a ~= nil then
  6971. f = a:findFirstChild("Neck")
  6972. if f ~= nil then
  6973. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6974. end
  6975. end
  6976.  
  6977. end
  6978. end
  6979.  
  6980.  
  6981.  
  6982. end
  6983. end
  6984.  
  6985.  
  6986.  
  6987.  
  6988.  
  6989.  
  6990.  
  6991. if mode == "UnHang" then
  6992. if mouse.Target ~= nil then
  6993. local a = Instance.new("Part")
  6994. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6995. local Place1 = mouse.Hit.p
  6996. a.formFactor = "Symmetric"
  6997. a.BrickColor = BrickColor.new(1)
  6998. a.Size = Vector3.new(1,1,1)
  6999. a.Name = "Lazor"
  7000. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  7001. a.Parent = game.Workspace
  7002. a.Transparency = 0.2
  7003. a.Anchored = true
  7004. a.CanCollide = false
  7005. a.Locked = true
  7006. a.BottomSurface = "Smooth"
  7007. a.TopSurface = "Smooth"
  7008. d = Instance.new("SpecialMesh")
  7009. d.Parent = a
  7010. d.MeshType = "Brick"
  7011. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  7012.  
  7013. head = mouse.Target.Parent:findFirstChild("Head")
  7014. if head ~= nil then
  7015. p = head:findFirstChild("BodyPosition")
  7016. if p ~= nil then
  7017. p:Remove()
  7018.  
  7019. a = head.Parent:findFirstChild("Torso")
  7020. if a ~= nil then
  7021. f = a:findFirstChild("Neck")
  7022. if f ~= nil then
  7023. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  7024. end
  7025. end
  7026.  
  7027. end
  7028. end
  7029.  
  7030.  
  7031. end
  7032. end
  7033.  
  7034.  
  7035.  
  7036.  
  7037.  
  7038.  
  7039.  
  7040.  
  7041.  
  7042.  
  7043. if mode == "Tree Summon" then
  7044. if mouse.Target ~= nil then
  7045. if mouse.Target.Name == "Base" then
  7046. p = mouse.Target
  7047. tree = Instance.new("Model")
  7048. tree.Parent = game.Workspace
  7049. treesize = math.random(2, 6)
  7050. stump = Instance.new("Part")
  7051. stump.Parent = tree
  7052. stump.Anchored = true
  7053. stump.TopSurface = "Smooth"
  7054. stump.BrickColor = BrickColor.new(192)
  7055. stump.BottomSurface = "Smooth"
  7056. stump.Locked = true
  7057. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  7058. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  7059. hax = treesize
  7060. hax2 = treesize*2
  7061. for i = 1 , treesize*2 do
  7062. stump2 = Instance.new("Part")
  7063. stump2.BrickColor = BrickColor.new(28)
  7064. stump2.Parent = tree
  7065. stump2.Anchored = true
  7066. stump2.TopSurface = "Smooth"
  7067. stump2.BottomSurface = "Smooth"
  7068. stump2.Locked = true
  7069. stump2.Size = Vector3.new(hax2, treesize, hax2)
  7070. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  7071. hax = hax + treesize-0.5
  7072. hax2 = hax2-(treesize/4)
  7073. end
  7074.  
  7075. end
  7076. end
  7077. end
  7078.  
  7079.  
  7080.  
  7081.  
  7082.  
  7083.  
  7084. if mode == "Seizure" then
  7085.  
  7086.  
  7087. stuff = game:GetChildren()
  7088. for i = 1 , #stuff do
  7089. if stuff[i].className == "Workspace" then
  7090.  
  7091.  
  7092.  
  7093. base = stuff[i]:findFirstChild("Base")
  7094. if base ~= nil then
  7095. base.Transparency = 1
  7096. base.BrickColor = BrickColor.new (math.random(1, 250))
  7097. base.TopSurface = math.random(1, 5)
  7098. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  7099. end
  7100. end
  7101. end
  7102. stuff = game:GetChildren()
  7103. for i = 1 , #stuff do
  7104. if stuff[i].className == "Lighting" then
  7105. stuff[i].Brightness = 10
  7106. stuff[i].TimeOfDay = "09:00:00"
  7107. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  7108. end
  7109. end
  7110. stuff = game:GetChildren()
  7111. for i = 1 , #stuff do
  7112. if stuff[i].className == "Workspace" then
  7113. base = stuff[i]:findFirstChild("Base")
  7114. if base ~= nil then
  7115. base.Transparency = 0
  7116. base.BrickColor = BrickColor.new (math.random(1, 250))
  7117. base.TopSurface = math.random(1, 5)
  7118. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  7119. end
  7120. end
  7121. end
  7122. stuff = game:GetChildren()
  7123. for i = 1 , #stuff do
  7124. if stuff[i].className == "Lighting" then
  7125. stuff[i].Brightness = 0
  7126. stuff[i].TimeOfDay = "00:00:00"
  7127. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  7128. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  7129. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  7130. end
  7131. end
  7132.  
  7133.  
  7134. end
  7135.  
  7136.  
  7137.  
  7138.  
  7139.  
  7140.  
  7141.  
  7142. end
  7143. end
  7144.  
  7145. function onButton1Up(mouse)
  7146. BaleFireValue = 15
  7147. Clicking = false
  7148.  
  7149. if mode == "Fly" then
  7150. mode = "None"
  7151.  
  7152.  
  7153.  
  7154. d = lightingg:GetChildren()
  7155. for i = 1 , #d do
  7156. if d[i].Name == "CharacterButton" then
  7157. if d[i].Text == "[ "..mode.." ]" then
  7158. d[i].BackgroundColor = BrickColor.new(24)
  7159. end
  7160. end
  7161. end
  7162. s = lightingg:GetChildren()
  7163. for i = 1 , #s do
  7164. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7165. s[i].BackgroundColor = BrickColor.new(1)
  7166. end
  7167. end
  7168.  
  7169.  
  7170.  
  7171.  
  7172. end
  7173.  
  7174. wait()
  7175. h = game.Workspace:findFirstChild("Lazor")
  7176. if h ~= nil then
  7177. h:Remove()
  7178. end
  7179. h = me.Character.Torso:findFirstChild("BodyPositions")
  7180. if h ~= nil then
  7181. h:Remove()
  7182. end
  7183. h = me.Character.Torso:findFirstChild("BodyGyros")
  7184. if h ~= nil then
  7185. h:Remove()
  7186. end
  7187. wait()
  7188. h = game.Workspace:findFirstChild("Lazor")
  7189. if h ~= nil then
  7190. h:Remove()
  7191. end
  7192. h = me.Character.Torso:findFirstChild("BodyPositions")
  7193. if h ~= nil then
  7194. h:Remove()
  7195. end
  7196. h = me.Character.Torso:findFirstChild("BodyGyros")
  7197. if h ~= nil then
  7198. h:Remove()
  7199. end
  7200. wait()
  7201. eyeball2.BrickColor = BrickColor.new(26)
  7202. end
  7203.  
  7204. function onMove(mouse)
  7205. if Stare == false then
  7206. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7207. if mouse.Target ~= nil then
  7208. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7209. end
  7210. if mouse.Target == nil then
  7211. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7212. end
  7213. end
  7214. end
  7215.  
  7216.  
  7217.  
  7218.  
  7219. function onDeselected(mouse)
  7220. BaleFireValue = 15
  7221. mode = "None"
  7222. Clicking = false
  7223. eyeball2.BrickColor = BrickColor.new(26)
  7224. h = me.Character.Torso:findFirstChild("BodyPositions")
  7225. if h ~= nil then
  7226. h:Remove()
  7227. end
  7228. h = me.Character.Torso:findFirstChild("BodyGyros")
  7229. if h ~= nil then
  7230. h:Remove()
  7231. end
  7232. wait()
  7233. end
  7234. function onSelected(mouse)
  7235.  
  7236. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7237. mouse.Move:connect(function() onMove(mouse) end)
  7238. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7239. h = me.Character.Torso:findFirstChild("BodyPositions")
  7240. if h ~= nil then
  7241. h:Remove()
  7242. end
  7243. h = me.Character.Torso:findFirstChild("BodyGyros")
  7244. if h ~= nil then
  7245. h:Remove()
  7246. end
  7247. wait()
  7248. end
  7249. bin.Selected:connect(onSelected)
  7250. bin.Deselected:connect(onDeselected)
  7251.  
  7252.  
  7253. while true do
  7254.  
  7255. ball.Humanoid.MaxHealth = 0
  7256. ball.Humanoid.Health = 0
  7257.  
  7258.  
  7259. count = 0
  7260. count2 = game.Workspace:GetChildren()
  7261. for i = 1 , #count2 do
  7262. if count2[i].Name == "QuickScript" then
  7263. count = count + 1
  7264. end
  7265. end
  7266. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7267.  
  7268. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7269.  
  7270. humanoid = me.Character:findFirstChild("Humanoid")
  7271. if humanoid ~= nil then
  7272. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7273. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7274. if humanoid.Health <= 0 then
  7275. head.BackgroundTransparency = 0.9
  7276. torso.BackgroundTransparency = 0.9
  7277. leftleg.BackgroundTransparency = 0.9
  7278. rightleg.BackgroundTransparency = 0.9
  7279. leftarm.BackgroundTransparency = 0.9
  7280. rightarm.BackgroundTransparency = 0.9
  7281. end
  7282. end
  7283. Head = me.Character:findFirstChild("Head")
  7284. if Head == nil then
  7285. head.BackgroundTransparency = 0.9
  7286. end
  7287.  
  7288.  
  7289.  
  7290.  
  7291. Torso = me.Character:findFirstChild("Torso")
  7292. if Torso == nil then
  7293. torso.BackgroundTransparency = 0.9
  7294. me2.BackgroundTransparency = 1
  7295. end
  7296. if Torso ~= nil then
  7297. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7298. end
  7299.  
  7300.  
  7301.  
  7302.  
  7303.  
  7304. LeftLeg = me.Character:findFirstChild("Left Leg")
  7305. if LeftLeg == nil then
  7306. leftleg.BackgroundTransparency = 0.9
  7307. end
  7308. RightLeg = me.Character:findFirstChild("Right Leg")
  7309. if RightLeg == nil then
  7310. rightleg.BackgroundTransparency = 0.9
  7311. end
  7312. LeftArm = me.Character:findFirstChild("Left Arm")
  7313. if LeftArm == nil then
  7314. leftarm.BackgroundTransparency = 0.9
  7315. end
  7316. RightArm = me.Character:findFirstChild("Right Arm")
  7317. if RightArm == nil then
  7318. rightarm.BackgroundTransparency = 0.9
  7319. end
  7320.  
  7321.  
  7322. if mode == "Spy" then
  7323. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7324. end
  7325. if mode == "Fly" then
  7326. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7327. game.Workspace.CurrentCamera.CameraType = "Follow"
  7328. end
  7329. if mode ~= "Spy" and mode ~= "Fly" then
  7330. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7331. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7332. game.Workspace.CurrentCamera.CameraType = "Follow"
  7333. end
  7334. p = game:findFirstChild("Players")
  7335. if p ~= nil then
  7336.  
  7337. for i = 1 , #banned do
  7338. d = p:findFirstChild(banned[i])
  7339. if d ~= nil then
  7340. loadstring("d:Remove()")()
  7341. end
  7342. end
  7343.  
  7344. end
  7345.  
  7346. if me.Name ~= "matthewhwang" then
  7347. h = game.Workspace:findFirstChild("AOINDIOSNOIN")
  7348. if h == nil then
  7349. p = Instance.new("Hint")
  7350. p.Parent = game.Workspace
  7351. p.Name = "AOINDIOSNOIN"
  7352. p.Text = ""
  7353. end
  7354. end
  7355.  
  7356.  
  7357.  
  7358. if mode == "Safety" then
  7359.  
  7360. stuff = game.Workspace:GetChildren()
  7361. for i = 1 , #stuff do
  7362.  
  7363. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7364.  
  7365. if stuff[i].className == "Part" then
  7366. if stuff[i].Anchored == false then
  7367. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7368. p = Instance.new("Explosion")
  7369. p.Parent = game.Workspace
  7370. p.Position = stuff[i].Position
  7371. p.BlastPressure = 1
  7372. stuff[i]:Remove()
  7373. end
  7374. end
  7375. end
  7376.  
  7377. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7378. hax = stuff[i]:GetChildren()
  7379.  
  7380.  
  7381.  
  7382.  
  7383.  
  7384.  
  7385.  
  7386.  
  7387.  
  7388.  
  7389.  
  7390.  
  7391. for i = 1 , #hax do
  7392. if hax[i].className == "Part" and hax[i].Anchored == false then
  7393.  
  7394. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7395.  
  7396. hax[i]:Remove()
  7397.  
  7398. end
  7399.  
  7400. end
  7401. end
  7402. end
  7403. end
  7404. end
  7405. end
  7406.  
  7407. if Stare == true then
  7408. stuff = workspace:GetChildren()
  7409. for i = 1 , #stuff do
  7410. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7411. torso = stuff[i]:findFirstChild("Torso")
  7412. if torso ~= nil then
  7413. if stuff[i].Name ~= me.Name then
  7414. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7415. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7416. end
  7417. end
  7418. end
  7419. end
  7420. end
  7421. end
  7422.  
  7423. wait()
  7424. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement