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- # Simple Format: 'Item : Amount'
- # Complex Format: 'Item:Durability : Amount : name:<name> : lore:<lore> : enchant:<enchantment>:level'
- # Example (1): 'IRON_SWORD : 1' -> This will give a normal iron sword
- # Example (2): 'IRON_SWORD : 1 : name:&cSword' -> This will give a normal iron sword, but with a custom name!
- # Example (3): 'IRON_SWORD : 1 : name:&6God Sword : enchant:DAMAGE_ALL:1' -> This will give an iron sword named 'God Sword' with a sharpness 1 enchantment
- # For a list of enchantments, visit https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
- # If you want to increase the chance of an item, simply add it twice or more
- # You can create new chest types, simply copy the default one, rename it, and modify its content
- # You SHOULD NOT delete or rename the Default type, only change its content
- # There is no lock on the enchantment level!
- # You can create for example OP chest category to vote for by copying the Normal category and pasting it. DO NOT DELETE THE 'NORMAL' CATEGORY
- # EVERY CHEST CATEGORY MUST HAVE THE 'DEFAULT' CHEST TYPE
- # For POTIONS, if your server is below 1.9 then use POTION:DURABILITY to make potions like POTION:16421, otherwise you should use the form
- # POTION/SPLASH_POTION/LINGERING_POTION:POTION_TYPE:EXTENDED:UPGRADED
- # Example of the form -> 'SPLASH_POTION:INSTANT_DAMAGE:false:true : 1'
- # List of potion types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionType.html
- # TIPPED_ARROW has the same format as potions -> # Example of the form -> 'TIPPED_ARROW:POISON:false:true : 1'
- # Enchanted book format -> 'ENCHANTED_BOOK : 1 : enchant:<Enchantment>:<Level>'
- # If you created your own chest types they must be added in all categories including the Normal one..
- Chests:
- Normal:
- Default:
- min-items: 5
- max-items: 8
- items:
- - 'STONE : 16'
- - 'DIRT : 16'
- - 'WOOD : 16'
- ... More items and categories
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