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- Initialize engine version: 5.6.2p4UnknownWorlds (0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor: NVIDIA
- VRAM: 8088 MB
- Driver: 25.21.14.1735
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.020 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3360x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.640100 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\AutosortLockers\AutosortLockers.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BaseClocks\BaseClocks.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BaseLightSwitch\BaseLightSwitch.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BetterPowerInfo\BetterPowerInfo.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BlueprintTracker\BlueprintTracker.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CustomBeacons\CustomBeacons.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CyclopsNearFieldSonar\CyclopsNearFieldSonar.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CyclopsStrafe\CyclopsStrafeMod.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\DockedVehicleStorageAccess\DockedVehicleStorageAccess.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\LongLockerNames\LongLockerNames.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MidGameBatteries\MidGameBatteries.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\Modding Helper\SMLHelper.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoonpoolVehicleRepair\MoonpoolVehicleRepair.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreCyclopsUpgrades\MoreCyclopsUpgrades.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreIngots\MoreIngots.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreQuickSlots\MoreQuickSlots.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreSeamothUpgrades\MoreSeamothUpgrades.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\PrawnsuitLightswitch\PrawnsuitLightswitch.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\PrawnsuitVolumetricLights\PrawnsuitVolumetricLights.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\QPrawnUpgradeAccess\QPrawnUpgradeAccess.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ResourceMonitor\ResourceMonitor.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SafeAutosave\SafeAutosave.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ScannerModule\ScannerModule.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SeamothStorageAccess\SeamothStorageAccess.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ShowAvailableItems\ShowAvailableItems.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SlotExtender\SlotExtender.dll (this message is harmless)
- QMOD WARN: Display name is disabled via config, skipping
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SubnauticaMap\SubnauticaMap.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ToggleMachines\ToggleMachines.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\TorpedoImprovements\TorpedoImprovements.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\UpgradedVehicles\UpgradedVehicles.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\VehicleUpgradesInCyclops\VehicleUpgradesInCyclops.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\WhiteLights\WhiteLights.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortLocker (11110)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortTarget (11111)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortTargetStanding (11112)
- [AutosortLockers] Patched
- ExtraOptions SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- AutosortLockers SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BaseClocks SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BaseLightSwitch SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BetterPowerInfo SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- CustomBeacons SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- CyclopsNearFieldSonar SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- CyclopsStrafeMod SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- DockedVehicleStorageAccess SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- LongLockerNames SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- MidGameBatteries SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- SMLHelper SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BaseClocks: Config was loaded.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SMLHelper] Finished known TechTypes exclusion. 3 IDs were added in ban list.
- [SMLHelper] Successfully added Tech Type: 'ActualTimeAnalogueClock' to Index: '11030'
- [SMLHelper] Successfully added Tech Type: 'ActualTimeDigitalClock' to Index: '11031'
- ExtraOptions SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- AutosortLockers SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BaseClocks SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BaseLightSwitch SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BetterPowerInfo SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- CustomBeacons SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- CyclopsNearFieldSonar SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- CyclopsStrafeMod SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- DockedVehicleStorageAccess SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- LongLockerNames SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- MidGameBatteries SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- SMLHelper SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [SMLHelper] Successfully added Tech Type: 'LightSwitch' to Index: '11011'
- [BetterPowerInfo] Patched
- [BlueprintTracker] Patched
- [CustomBeacons] Patched
- [frigidpenguin] Yoo wee are inside!!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] DLL Name: CyclopsNearFieldSonar
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Patching for mod: frigidpenguin.Entry+CyclopsNearFieldSonar
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Applying patch: frigidpenguin.Entry+CyclopsNearFieldSonar+Patch_SubControl_Start
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Harmony patches applied.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:DockedVehicleStorageAccess> Added builder entry for DockedVehicleStorageAccess (11130)
- [DockedVehicleStorageAccess] Patched
- [LongLockerNames] Patched
- [MidGameBatteries] : Start patching. Version: 1.0.2.0
- [SMLHelper] Successfully added Tech Type: 'DeepBattery' to Index: '11032'
- [SMLHelper] Added "DeepBattery" to groups under "Resources->Electronics"
- [SMLHelper] Successfully added Tech Type: 'DeepPowerCell' to Index: '11033'
- [SMLHelper] Added "DeepPowerCell" to groups under "Resources->Electronics"
- [MidGameBatteries] : Finished patching
- [MoonpoolVehicleRepair] Succesfully loaded config! Repair Amount now: 5
- [MoonpoolVehicleRepair] Successfully patched.
- [MoreCyclopsUpgrades] : Started patching 2.1.9.0
- [MoreCyclopsUpgrades] : VehicleUpgradesInCyclops detected. Correcting placement of craft nodes in Cyclops Fabricator.
- [MoreCyclopsUpgrades] : Patching new upgrade modules
- [MoreCyclopsUpgrades] : Patching CyclopsThermalChargerMk2
- [SMLHelper] Successfully added Tech Type: 'CyclopsThermalChargerMk2' to Index: '11012'
- [SMLHelper] Added "CyclopsThermalChargerMk2" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching CyclopsSolarCharger
- [SMLHelper] Successfully added Tech Type: 'CyclopsSolarCharger' to Index: '11013'
- [SMLHelper] Added "CyclopsSolarCharger" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching CyclopsSolarChargerMk2
- [SMLHelper] Successfully added Tech Type: 'CyclopsSolarChargerMk2' to Index: '11014'
- [SMLHelper] Added "CyclopsSolarChargerMk2" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching PowerUpgradeModuleMk2
- [SMLHelper] Successfully added Tech Type: 'PowerUpgradeModuleMk2' to Index: '11015'
- [SMLHelper] Added "PowerUpgradeModuleMk2" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching PowerUpgradeModuleMk3
- [SMLHelper] Successfully added Tech Type: 'PowerUpgradeModuleMk3' to Index: '11016'
- [SMLHelper] Added "PowerUpgradeModuleMk3" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching CyclopsSpeedModule
- [SMLHelper] Successfully added Tech Type: 'CyclopsSpeedModule' to Index: '11017'
- [SMLHelper] Added "CyclopsSpeedModule" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching CyclopsNuclearModule
- [SMLHelper] Successfully added Tech Type: 'CyclopsNuclearModule' to Index: '11018'
- [SMLHelper] Added "CyclopsNuclearModule" to groups under "Cyclops->CyclopsUpgrades"
- [MoreCyclopsUpgrades] : Patching DepletedCyclopsNuclearModule
- [SMLHelper] Successfully added Tech Type: 'DepletedCyclopsNuclearModule' to Index: '11019'
- [SMLHelper] Successfully added Tech Type: 'CyclopsNuclearModuleRefil' to Index: '11020'
- [SMLHelper] Finished known CraftTreeType exclusion. 0 IDs were added in ban list.
- [SMLHelper] Successfully added CraftTree Type: 'NuclearFabricator' to Index: '12'
- [SMLHelper] Successfully added Tech Type: 'NuclearFabricator' to Index: '11021'
- [SMLHelper] Added "NuclearFabricator" to groups under "InteriorModules->InteriorModule"
- [MoreCyclopsUpgrades] : Patching Auxiliary Upgrade Console
- [SMLHelper] Successfully added Tech Type: 'AuxCyUpgradeConsole' to Index: '11022'
- [SMLHelper] Added "AuxCyUpgradeConsole" to groups under "InteriorModules->InteriorModule"
- [MoreCyclopsUpgrades] : Finished Patching
- ExtraOptions Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- AutosortLockers Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- BaseClocks Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- BaseLightSwitch Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- BetterPowerInfo Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- BlueprintTracker Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- BlueprintTracker Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- CustomBeacons Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- CyclopsNearFieldSonar Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- CyclopsStrafeMod Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- DockedVehicleStorageAccess Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- LongLockerNames Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- MidGameBatteries Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- SMLHelper Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- MoonpoolVehicleRepair Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- MoreCyclopsUpgrades Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- MoreIngots Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- MoreQuickSlots Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- MoreSeamothUpgrades Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- PrawnsuitLightswitch Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- PrawnsuitVolumetricLights Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- QPrawnUpgradeAccess Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- ResourceMonitor Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- SafeAutosave Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- ScannerModule Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- SeamothStorageAccess Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- ShowAvailableItems Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- SlotExtender Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- SubnauticaMap Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- ToggleMachines Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- TorpedoImprovements Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- UpgradedVehicles Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- VehicleUpgradesInCyclops Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- WhiteLights Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- QMOD ERR: Invoking the specified EntryMethod MoreIngots.QPatch.Patch failed for MoreIngots
- Could not load file or assembly 'Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
- [MoreQuickSlots] Patched
- [SMLHelper] Successfully added Tech Type: 'SeamothHullModule4' to Index: '11023'
- [SMLHelper] Added "SeamothHullModule4" to groups under "Workbench->Workbench" after "VehicleHullModule3"
- [SMLHelper] Successfully added Tech Type: 'SeamothHullModule5' to Index: '11024'
- [SMLHelper] Added "SeamothHullModule5" to groups under "Workbench->Workbench" after "SeamothHullModule4"
- [SMLHelper] Successfully added Tech Type: 'SeamothClawModule' to Index: '11025'
- [SMLHelper] Added "SeamothClawModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
- [SMLHelper] Successfully added Tech Type: 'SeamothDrillModule' to Index: '11026'
- [SMLHelper] Added "SeamothDrillModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
- [SMLHelper] Successfully added Tech Type: 'SeamothThermalModule' to Index: '11027'
- [SMLHelper] Added "SeamothThermalModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitThermalReactorModule"
- [MoreSeamothUpgrades] Succesfully patched!
- [PrawnsuitLightswitch] Patched
- [frigidpenguin] Yoo wee are inside!!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] DLL Name: PrawnsuitVolumetricLights
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Patching for mod: frigidpenguin.Entry+PrawnsuitVolumetricLights
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Applying patch: frigidpenguin.Entry+PrawnsuitVolumetricLights+Patch_Exosuit_OnPilotModeEnd
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Applying patch: frigidpenguin.Entry+PrawnsuitVolumetricLights+Patch_Exosuit_OnPilotModeBegin
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Applying patch: frigidpenguin.Entry+PrawnsuitVolumetricLights+Patch_Exosuit_Start
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [frigidpenguin] Harmony patches applied.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [QPrawnUpgradeAccess] Patched
- [SMLHelper] Successfully added Tech Type: 'ResourceMonitorBuildableLarge' to Index: '11034'
- [SMLHelper] Added "ResourceMonitorBuildableLarge" to groups under "InteriorModules->InteriorModule"
- [SMLHelper] Successfully added Tech Type: 'ResourceMonitorBuildableSmall' to Index: '11035'
- [SMLHelper] Added "ResourceMonitorBuildableSmall" to groups under "InteriorModules->InteriorModule"
- [ResourceMonitor] Found the dont track list at location: ./QMods/ResourceMonitor/DontTrackList.txt
- [SMLHelper] Successfully added Tech Type: 'ScannerModule' to Index: '11028'
- [SMLHelper] Added "ScannerModule" to groups under "VehicleUpgrades->VehicleUpgrades"
- [SeamothStorageAccess] Successfully loaded config! Upgrade Key now: I
- [SeamothStorageAccess] Successfully patched.
- [ShowAvailableItems] Patching...
- [ShowAvailableItems] Could not find assembly EasyCraft, don't worry this probably just means you don't have the mod installed
- [ShowAvailableItems] Found targetClass TooltipFactory
- [ShowAvailableItems] Found targetMethod TooltipFactory.WriteIngredients, Patching...
- [ShowAvailableItems] Targeted section to transpile: 72 till 77
- [ShowAvailableItems] Patched TooltipFactory.WriteIngredients
- [ShowAvailableItems] Patching complete
- [SlotExtender] -> MoreQuickSlots namespace is exist! trying to install a Cross-MOD patch...
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] -> MoreQuickSlots Cross-MOD patch succesfully installed!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SubnauticaMap] Patched
- [ToggleMachines] Successfully patched!
- [TorpedoImprovements] Patched
- [UpgradedVehicles] : Started patching - 3.1.0.0
- [UpgradedVehicles] : Additional Seamoth Depth Modules from MoreSeamothUpgrades registered
- [SMLHelper] Successfully added Tech Type: 'SpeedModule' to Index: '11029'
- [SMLHelper] Added "SpeedModule" to groups under "VehicleUpgrades->VehicleUpgrades"
- [UpgradedVehicles] : Initializing save data and options
- [UpgradedVehicles] : Finished patching
- ExtraOptions SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- AutosortLockers SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BaseClocks SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BaseLightSwitch SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BetterPowerInfo SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- CustomBeacons SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- CyclopsNearFieldSonar SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- CyclopsStrafeMod SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- DockedVehicleStorageAccess SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- LongLockerNames SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- MidGameBatteries SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- SMLHelper SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [VehicleUpgradesInCyclops] Patching complete.
- [WhiteLights] Patched
- [SMLHelper] Loading v2.0.3.0...
- [SMLHelper] Old CraftDataPatcher is done.
- [SMLHelper] Old CraftTreePatcher is done.
- [SMLHelper] Old DevConsolePatcher is done.
- [SMLHelper] Old LanguagePatcher is done.
- [SMLHelper] Old KnownTechPatcher is done.
- [SMLHelper] TechTypePatcher is done.
- [SMLHelper] CraftTreeTypePatcher is done.
- [SMLHelper] Added 24 new entries to the CraftData.techData dictionary.
- [SMLHelper] CraftDataPatcher is done.
- [SMLHelper] CraftTreePatcher is done.
- [SMLHelper] DevConsolePatcher is done.
- [SMLHelper] LanguagePatcher is done.
- [SMLHelper] ResourcesPatcher is done.
- [SMLHelper] PrefabDatabasePatcher is done.
- [SMLHelper] SpritePatcher is done.
- [SMLHelper] BaseBioReactorPatcher is done.
- [SMLHelper] InventoryPatcher is done.
- [SafeAutosave] Loading... v1.1.0.2
- [SafeAutosave] HarmonyInstance created.
- [SafeAutosave] Reading settings.
- [SafeAutosave] Patched SubRoot.OnPlayerEntered
- [SafeAutosave] Patched SubRoot.OnPlayerExited
- [SafeAutosave] Patched successfully.
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
- FMOD Studio: Creating runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] Configuration loaded and initialized.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] Information: Enter 'seconfig' command for configuration window.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object reference not set to an instance of an object
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 61056, QualityLevel = 2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 61056
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = System Product Name (System manufacturer)
- deviceName = NYLO-PC
- deviceType = Desktop
- deviceUniqueIdentifier = ba99f8675c39893e65992a16efbbb405069dde9b
- graphicsDeviceID = 7041
- graphicsDeviceName = NVIDIA GeForce GTX 1070
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 8088
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 8
- processorFrequency = 4200
- processorType = Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16245
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'waterdisplacement' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
- UnloadTime: 4.444000 ms
- <BuilderUtils:AutosortLockers> Adding initially known blueprints to KnownTech
- <BuilderUtils:DockedVehicleStorageAccess> Adding initially known blueprints to KnownTech
- [SlotExtender] Equipment slot mapping Patched!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: Too many slots specified for QuickSlots. Increase size of slotNames
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- QuickSlots:.ctor(GameObject, Transform, Transform, Inventory, Transform, Int32)
- MoreQuickSlots.Patches.Inventory_Awake_Patch:Postfix(Inventory)
- Inventory:Awake_Patch1(Object)
- (Filename: Line: -1)
- [MoreQuickSlots] Inventory Quick Modified, new slot count: 12
- [SubnauticaMap] Loaded
- Error: Assertion failed. See stack trace.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- UWE.Utils:Assert(Boolean)
- GameInput:SetBinding(Device, Button, BindingSet, String)
- SubnauticaMap.Controller:Load()
- SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
- UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
- (Filename: Line: -1)
- Error: Assertion failed. See stack trace.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- UWE.Utils:Assert(Boolean)
- GameInput:SetBinding(Device, Button, BindingSet, String)
- SubnauticaMap.Controller:Load()
- SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
- UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
- (Filename: Line: -1)
- Heartbeat CSV, time s,74.9629, GC.GetTotalMemory MB,16.95703, OctNodes MB,7.247925, CompactOctrees MB,0.00541687, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,79, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'logos' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MoreQuickSlots] QuickSlots Init
- [MoreQuickSlots] GameController Added
- [AutosortLockers] Loading Save Data...
- <A>
- <B>
- [BetterPowerInfo] GameController Added
- [BlueprintTracker] Tracker Created
- Unloading 4425 unused Assets to reduce memory usage. Loaded Objects now: 11834.
- Total: 48.290100 ms (FindLiveObjects: 0.685700 ms CreateObjectMapping: 1.153400 ms MarkObjects: 43.852703 ms DeleteObjects: 2.597700 ms)
- <C>
- [AutosortLockers] Save Data Loaded
- <D>
- Cyclops::Awake frame 4443
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Cyclops total ms: 951.0263 self ms: 951.0268
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Cyclops frame 4443
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene EscapePod total ms: 325.4311 self ms: 325.4313
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Initializing prefabs
- <BuilderUtils:DockedVehicleStorageAccess> Initializing prefabs
- Caching tech types for 3344 prefabs
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Initializing tech mapping
- <BuilderUtils:DockedVehicleStorageAccess> Initializing tech mapping
- Loaded lightmapped prefab EscapePod frame 4464
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Aurora total ms: 518.3414 self ms: 518.3415
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Aurora frame 4494
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::Initialize called - frame = 4494
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::MountWorld frame 5185
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- builders ready, building world..
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading static world at 'SNUnmanagedData\Build18'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: Loading world. Frame 5187.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Deinitialize called, frame 5187
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Initialize frame 5187
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling LoadPrefabDatabase frame 5187
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Initialize prefab database (WorldEntities) total ms: 1.8969 self ms: 1.897
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: SaveLoadManager.Initialize total ms: 1.7999 self ms: 1.8
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create octree compiler total ms: 1.2295 self ms: 1.2295
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create worker thread total ms: 0.6567 self ms: 0.6567
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Streamer initialize total ms: 135.3002 self ms: 129.6349
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: cellManager.ResetEntityDistributions total ms: 14.3259 self ms: 14.326
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read clip map settings from SNUnmanagedData\clipmaps-high.json:
- {
- "chunkMeshRes": 16,
- "maxWorkspaces": 8,
- "maxMeshQueue": 20,
- "maxThreads": 2,
- "debugSingleBlockType": false,
- "vertexBucketStride": 300,
- "triangleBucketStride": 175,
- "levels": [
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": true,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": true,
- "visual": {
- "useLowMesh": false,
- "simplify": {
- "maxError": 0.001,
- "antiSliverWeight": 0.005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.0,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.01,
- "antiSliverWeight": 0.001,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 1,
- "maxBlockTypes": 2,
- "meshOverlap": 1,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.1,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 8,
- "chunksVertically": 4,
- "colliders": false,
- "downsamples": 2,
- "maxBlockTypes": 1,
- "meshOverlap": 0,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": true,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 1.0,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- }
- ]
- }
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarming all workspaces for res = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ClipMapManager initialize done
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- initializing first time explosion
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SMLHelper] Tab Current Path: Resources Tab: BatteryPower Crafter: Fabricator
- [SMLHelper] Tab Current Path: Electronics Tab: BatteryPower Crafter: Fabricator
- L0: LoadSceneObjects total ms: 144.2363 self ms: 144.2364
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 5189
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: Must have rigidbody component, or specify useRigidbody for LightSwitch(Clone)
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- WorldForces:Awake()
- UnityEngine.GameObject:SetActive(Boolean)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Cyclops::Awake frame 5189
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- IsolatedStorageException: Could not find file "C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BaseClocks\BaseClocks\a01eda5d-423b-4a39-ae64-386e8a15fe33.json".
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
- at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
- at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
- at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
- at System.IO.File.ReadAllText (System.String path) [0x00000] in <filename unknown>:0
- at BaseClocks.BaseClock.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
- at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream stream, .GameObjectData goData, .UniqueIdentifier uid, Boolean forceInactive, Boolean forceParent, UnityEngine.Transform parent, Int32 verbose) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- [SlotExtender] Added component to instance: SeaMoth(Clone) ID: -52372
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at TorpedoImprovements.Patches.Seamoth_Patches/SeaMoth_OnDockedChanged_Patch.Postfix (SeaMoth,bool,Vehicle/DockType) <0x00207>
- at (wrapper dynamic-method) SeaMoth.OnDockedChanged_Patch1 (object,bool,Vehicle/DockType) <0x000b9>
- at Vehicle.set_docked (bool) <0x00374>
- at Vehicle.ReAttach (UnityEngine.Vector3) <0x0005a>
- at Vehicle.OnProtoDeserialize (ProtobufSerializer) <0x002cb>
- at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream,ProtobufSerializer/GameObjectData,UniqueIdentifier,bool,bool,UnityEngine.Transform,int) <0x007d2>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- found existing map room functionality at cell 3,1,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadGlobalRoot total ms: 244.5615 self ms: 244.5616
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WARNING: PrefabSpawn (Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/FabricatorSpawn) already spawned its object! Object = Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/CyclopsFabricator(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CyclopsSolarCharger
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CyclopsSolarCharger
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] uGUI_EquipmentSlots Patched!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 20.6517 self ms: 20.6518
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- L0: RefreshExistingBatchesForPlayMode total ms: 64.3717 self ms: 64.3718
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading palette total ms: 67.9701 self ms: 67.9702
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading heightmap total ms: 24.7422 self ms: 24.7428
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- biome map downsample factor: 4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading biome map total ms: 14.8123 self ms: 14.8124
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: calling land.Rebuild frame 5197
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Rebuilding land total ms: 9.4212 self ms: 9.4213
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Refresh signal database total ms: 0.5601 self ms: 0.5601
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOADING FINISHED
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PerformGarbageAndAssetCollection, Time.time=74.94651, Time.frameCount=5582, DateTime.Now=1/12/2019 12:59:01 AM
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 34.3493 self ms: 34.3493
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [BetterPowerInfo] Creating Text Objects...
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 5583
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 6041 unused Assets to reduce memory usage. Loaded Objects now: 144157.
- Total: 265.562195 ms (FindLiveObjects: 6.352300 ms CreateObjectMapping: 4.279500 ms MarkObjects: 253.287918 ms DeleteObjects: 1.642000 ms)
- --- PerformGarbageAndAssetCollectionAsync: GC Time 34.3954 Asset GC Time 271.2774
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 35.7337 self ms: 35.7338
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SubnauticaMap] Map switched to Topographic
- [SubnauticaMap] Started
- Unloading 3 Unused Serialized files (Serialized files now loaded: 5)
- Time played: 35s
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Max depth: 100m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Distance traveled: 1322m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- LargeWorldStreamer::Deinitialize called, frame 6285
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MainLoop aborted
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> OnPrefabDestroyed:AutosortReceptacle (UnityEngine.GameObject)
- <BuilderUtils:AutosortLockers> OnPrefabDestroyed:StandingAutosortReceptacle (UnityEngine.GameObject)
- <BuilderUtils:AutosortLockers> OnPrefabDestroyed:Autosorter (UnityEngine.GameObject)
- UnloadTime: 251.920197 ms
- Unloading 14542 unused Assets to reduce memory usage. Loaded Objects now: 33429.
- Total: 164.625092 ms (FindLiveObjects: 1.637500 ms CreateObjectMapping: 3.267400 ms MarkObjects: 120.780403 ms DeleteObjects: 38.939301 ms)
- [MoreQuickSlots] QuickSlots Init
- NullReferenceException: Object reference not set to an instance of an object
- at BlueprintTracker.BlueprintTracker.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (System.Type,intptr)
- at UnityEngine.GameObject.GetComponent[PDA] () [0x00000] in <filename unknown>:0
- at Player.GetPDA () [0x00000] in <filename unknown>:0
- at BetterPowerInfo.PowerDisplayBase.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (System.Type,intptr)
- at UnityEngine.GameObject.GetComponent[PDA] () [0x00000] in <filename unknown>:0
- at Player.GetPDA () [0x00000] in <filename unknown>:0
- at BetterPowerInfo.PowerDisplayBase.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [BetterPowerInfo] GameController Destroyed
- [MoreQuickSlots] GameController Destroyed
- Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 22453.
- Total: 128.168304 ms (FindLiveObjects: 0.920700 ms CreateObjectMapping: 1.518500 ms MarkObjects: 122.393700 ms DeleteObjects: 3.335000 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
- UnloadTime: 1.270100 ms
- [SlotExtender] Configuration loaded and initialized.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SlotExtender] Information: Enter 'seconfig' command for configuration window.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AutosortLockers] Deinitialize from no player
- Unloading 1866 unused Assets to reduce memory usage. Loaded Objects now: 23659.
- Total: 124.725998 ms (FindLiveObjects: 0.740300 ms CreateObjectMapping: 1.390500 ms MarkObjects: 121.048302 ms DeleteObjects: 1.546200 ms)
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 61056, QualityLevel = 2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 61056
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = System Product Name (System manufacturer)
- deviceName = NYLO-PC
- deviceType = Desktop
- deviceUniqueIdentifier = ba99f8675c39893e65992a16efbbb405069dde9b
- graphicsDeviceID = 7041
- graphicsDeviceName = NVIDIA GeForce GTX 1070
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 8088
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 8
- processorFrequency = 4200
- processorType = Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16245
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: e1c -> priority: 1
- Thread -> id: 1858 -> priority: 1
- Thread -> id: 1a70 -> priority: 1
- Thread -> id: 2b8c -> priority: 1
- FMOD Studio: Destroying runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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