Advertisement
Master_Coyote

output_log subnautica

Jan 11th, 2019
173
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 65.67 KB | None | 0 0
  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  6. Vendor: NVIDIA
  7. VRAM: 8088 MB
  8. Driver: 25.21.14.1735
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  40. - Completed reload, in 0.020 seconds
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  43. OnLevelWasLoaded was found on OVRScreenFade
  44. This message has been deprecated and will be removed in a later version of Unity.
  45. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  46.  
  47. (Filename: Line: 376)
  48.  
  49. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  50. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  51. <RI> Initializing input.
  52.  
  53. <RI> Input initialized.
  54.  
  55. desktop: 1920x1080 60Hz; virtual: 3360x1080 at 0,0
  56. <RI> Initialized touch support.
  57.  
  58. UnloadTime: 0.640100 ms
  59. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)
  60. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  61. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)
  62. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\AutosortLockers\AutosortLockers.dll (this message is harmless)
  63. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BaseClocks\BaseClocks.dll (this message is harmless)
  64. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BaseLightSwitch\BaseLightSwitch.dll (this message is harmless)
  65. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BetterPowerInfo\BetterPowerInfo.dll (this message is harmless)
  66. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BlueprintTracker\BlueprintTracker.dll (this message is harmless)
  67. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CustomBeacons\CustomBeacons.dll (this message is harmless)
  68. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CyclopsNearFieldSonar\CyclopsNearFieldSonar.dll (this message is harmless)
  69. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CyclopsStrafe\CyclopsStrafeMod.dll (this message is harmless)
  70. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\DockedVehicleStorageAccess\DockedVehicleStorageAccess.dll (this message is harmless)
  71. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\LongLockerNames\LongLockerNames.dll (this message is harmless)
  72. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MidGameBatteries\MidGameBatteries.dll (this message is harmless)
  73. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\Modding Helper\SMLHelper.dll (this message is harmless)
  74. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoonpoolVehicleRepair\MoonpoolVehicleRepair.dll (this message is harmless)
  75. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreCyclopsUpgrades\MoreCyclopsUpgrades.dll (this message is harmless)
  76. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreIngots\MoreIngots.dll (this message is harmless)
  77. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreQuickSlots\MoreQuickSlots.dll (this message is harmless)
  78. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreSeamothUpgrades\MoreSeamothUpgrades.dll (this message is harmless)
  79. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\PrawnsuitLightswitch\PrawnsuitLightswitch.dll (this message is harmless)
  80. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\PrawnsuitVolumetricLights\PrawnsuitVolumetricLights.dll (this message is harmless)
  81. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\QPrawnUpgradeAccess\QPrawnUpgradeAccess.dll (this message is harmless)
  82. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ResourceMonitor\ResourceMonitor.dll (this message is harmless)
  83. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SafeAutosave\SafeAutosave.dll (this message is harmless)
  84. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ScannerModule\ScannerModule.dll (this message is harmless)
  85. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SeamothStorageAccess\SeamothStorageAccess.dll (this message is harmless)
  86. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ShowAvailableItems\ShowAvailableItems.dll (this message is harmless)
  87. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SlotExtender\SlotExtender.dll (this message is harmless)
  88. QMOD WARN: Display name is disabled via config, skipping
  89. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SubnauticaMap\SubnauticaMap.dll (this message is harmless)
  90. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ToggleMachines\ToggleMachines.dll (this message is harmless)
  91. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\TorpedoImprovements\TorpedoImprovements.dll (this message is harmless)
  92. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\UpgradedVehicles\UpgradedVehicles.dll (this message is harmless)
  93. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\VehicleUpgradesInCyclops\VehicleUpgradesInCyclops.dll (this message is harmless)
  94. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\WhiteLights\WhiteLights.dll (this message is harmless)
  95. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)
  96. <BuilderUtils:AutosortLockers> Added builder entry for AutosortLocker (11110)
  97. <BuilderUtils:AutosortLockers> Added builder entry for AutosortTarget (11111)
  98. <BuilderUtils:AutosortLockers> Added builder entry for AutosortTargetStanding (11112)
  99. [AutosortLockers] Patched
  100. ExtraOptions SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  101. AutosortLockers SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  102. BaseClocks SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  103. BaseLightSwitch SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  104. BetterPowerInfo SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  105. BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  106. BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  107. CustomBeacons SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  108. CyclopsNearFieldSonar SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  109. CyclopsStrafeMod SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  110. DockedVehicleStorageAccess SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  111. LongLockerNames SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  112. MidGameBatteries SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  113. SMLHelper SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  114. BaseClocks: Config was loaded.
  115.  
  116. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  117.  
  118. [SMLHelper] Finished known TechTypes exclusion. 3 IDs were added in ban list.
  119. [SMLHelper] Successfully added Tech Type: 'ActualTimeAnalogueClock' to Index: '11030'
  120. [SMLHelper] Successfully added Tech Type: 'ActualTimeDigitalClock' to Index: '11031'
  121. ExtraOptions SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  122. AutosortLockers SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  123. BaseClocks SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  124. BaseLightSwitch SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  125. BetterPowerInfo SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  126. BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  127. BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  128. CustomBeacons SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  129. CyclopsNearFieldSonar SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  130. CyclopsStrafeMod SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  131. DockedVehicleStorageAccess SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  132. LongLockerNames SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  133. MidGameBatteries SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  134. SMLHelper SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  135. [SMLHelper] Successfully added Tech Type: 'LightSwitch' to Index: '11011'
  136. [BetterPowerInfo] Patched
  137. [BlueprintTracker] Patched
  138. [CustomBeacons] Patched
  139. [frigidpenguin] Yoo wee are inside!!
  140.  
  141. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  142.  
  143. [frigidpenguin] DLL Name: CyclopsNearFieldSonar
  144.  
  145. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  146.  
  147. [frigidpenguin] Patching for mod: frigidpenguin.Entry+CyclopsNearFieldSonar
  148.  
  149. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  150.  
  151. [frigidpenguin] Applying patch: frigidpenguin.Entry+CyclopsNearFieldSonar+Patch_SubControl_Start
  152.  
  153. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  154.  
  155. [frigidpenguin] Harmony patches applied.
  156.  
  157. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  158.  
  159. <BuilderUtils:DockedVehicleStorageAccess> Added builder entry for DockedVehicleStorageAccess (11130)
  160. [DockedVehicleStorageAccess] Patched
  161. [LongLockerNames] Patched
  162. [MidGameBatteries] : Start patching. Version: 1.0.2.0
  163. [SMLHelper] Successfully added Tech Type: 'DeepBattery' to Index: '11032'
  164. [SMLHelper] Added "DeepBattery" to groups under "Resources->Electronics"
  165. [SMLHelper] Successfully added Tech Type: 'DeepPowerCell' to Index: '11033'
  166. [SMLHelper] Added "DeepPowerCell" to groups under "Resources->Electronics"
  167. [MidGameBatteries] : Finished patching
  168. [MoonpoolVehicleRepair] Succesfully loaded config! Repair Amount now: 5
  169. [MoonpoolVehicleRepair] Successfully patched.
  170. [MoreCyclopsUpgrades] : Started patching 2.1.9.0
  171. [MoreCyclopsUpgrades] : VehicleUpgradesInCyclops detected. Correcting placement of craft nodes in Cyclops Fabricator.
  172. [MoreCyclopsUpgrades] : Patching new upgrade modules
  173. [MoreCyclopsUpgrades] : Patching CyclopsThermalChargerMk2
  174. [SMLHelper] Successfully added Tech Type: 'CyclopsThermalChargerMk2' to Index: '11012'
  175. [SMLHelper] Added "CyclopsThermalChargerMk2" to groups under "Cyclops->CyclopsUpgrades"
  176. [MoreCyclopsUpgrades] : Patching CyclopsSolarCharger
  177. [SMLHelper] Successfully added Tech Type: 'CyclopsSolarCharger' to Index: '11013'
  178. [SMLHelper] Added "CyclopsSolarCharger" to groups under "Cyclops->CyclopsUpgrades"
  179. [MoreCyclopsUpgrades] : Patching CyclopsSolarChargerMk2
  180. [SMLHelper] Successfully added Tech Type: 'CyclopsSolarChargerMk2' to Index: '11014'
  181. [SMLHelper] Added "CyclopsSolarChargerMk2" to groups under "Cyclops->CyclopsUpgrades"
  182. [MoreCyclopsUpgrades] : Patching PowerUpgradeModuleMk2
  183. [SMLHelper] Successfully added Tech Type: 'PowerUpgradeModuleMk2' to Index: '11015'
  184. [SMLHelper] Added "PowerUpgradeModuleMk2" to groups under "Cyclops->CyclopsUpgrades"
  185. [MoreCyclopsUpgrades] : Patching PowerUpgradeModuleMk3
  186. [SMLHelper] Successfully added Tech Type: 'PowerUpgradeModuleMk3' to Index: '11016'
  187. [SMLHelper] Added "PowerUpgradeModuleMk3" to groups under "Cyclops->CyclopsUpgrades"
  188. [MoreCyclopsUpgrades] : Patching CyclopsSpeedModule
  189. [SMLHelper] Successfully added Tech Type: 'CyclopsSpeedModule' to Index: '11017'
  190. [SMLHelper] Added "CyclopsSpeedModule" to groups under "Cyclops->CyclopsUpgrades"
  191. [MoreCyclopsUpgrades] : Patching CyclopsNuclearModule
  192. [SMLHelper] Successfully added Tech Type: 'CyclopsNuclearModule' to Index: '11018'
  193. [SMLHelper] Added "CyclopsNuclearModule" to groups under "Cyclops->CyclopsUpgrades"
  194. [MoreCyclopsUpgrades] : Patching DepletedCyclopsNuclearModule
  195. [SMLHelper] Successfully added Tech Type: 'DepletedCyclopsNuclearModule' to Index: '11019'
  196. [SMLHelper] Successfully added Tech Type: 'CyclopsNuclearModuleRefil' to Index: '11020'
  197. [SMLHelper] Finished known CraftTreeType exclusion. 0 IDs were added in ban list.
  198. [SMLHelper] Successfully added CraftTree Type: 'NuclearFabricator' to Index: '12'
  199. [SMLHelper] Successfully added Tech Type: 'NuclearFabricator' to Index: '11021'
  200. [SMLHelper] Added "NuclearFabricator" to groups under "InteriorModules->InteriorModule"
  201. [MoreCyclopsUpgrades] : Patching Auxiliary Upgrade Console
  202. [SMLHelper] Successfully added Tech Type: 'AuxCyUpgradeConsole' to Index: '11022'
  203. [SMLHelper] Added "AuxCyUpgradeConsole" to groups under "InteriorModules->InteriorModule"
  204. [MoreCyclopsUpgrades] : Finished Patching
  205. ExtraOptions Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  206. AutosortLockers Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  207. BaseClocks Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  208. BaseLightSwitch Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  209. BetterPowerInfo Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  210. BlueprintTracker Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  211. BlueprintTracker Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  212. CustomBeacons Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  213. CyclopsNearFieldSonar Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  214. CyclopsStrafeMod Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  215. DockedVehicleStorageAccess Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  216. LongLockerNames Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  217. MidGameBatteries Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  218. SMLHelper Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  219. MoonpoolVehicleRepair Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  220. MoreCyclopsUpgrades Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  221. MoreIngots Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  222. MoreQuickSlots Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  223. MoreSeamothUpgrades Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  224. PrawnsuitLightswitch Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  225. PrawnsuitVolumetricLights Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  226. QPrawnUpgradeAccess Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  227. ResourceMonitor Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  228. SafeAutosave Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  229. ScannerModule Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  230. SeamothStorageAccess Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  231. ShowAvailableItems Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  232. SlotExtender Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  233. SubnauticaMap Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  234. ToggleMachines Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  235. TorpedoImprovements Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  236. UpgradedVehicles Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  237. VehicleUpgradesInCyclops Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  238. WhiteLights Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
  239. QMOD ERR: Invoking the specified EntryMethod MoreIngots.QPatch.Patch failed for MoreIngots
  240. Could not load file or assembly 'Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  241. [MoreQuickSlots] Patched
  242. [SMLHelper] Successfully added Tech Type: 'SeamothHullModule4' to Index: '11023'
  243. [SMLHelper] Added "SeamothHullModule4" to groups under "Workbench->Workbench" after "VehicleHullModule3"
  244. [SMLHelper] Successfully added Tech Type: 'SeamothHullModule5' to Index: '11024'
  245. [SMLHelper] Added "SeamothHullModule5" to groups under "Workbench->Workbench" after "SeamothHullModule4"
  246. [SMLHelper] Successfully added Tech Type: 'SeamothClawModule' to Index: '11025'
  247. [SMLHelper] Added "SeamothClawModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
  248. [SMLHelper] Successfully added Tech Type: 'SeamothDrillModule' to Index: '11026'
  249. [SMLHelper] Added "SeamothDrillModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
  250. [SMLHelper] Successfully added Tech Type: 'SeamothThermalModule' to Index: '11027'
  251. [SMLHelper] Added "SeamothThermalModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitThermalReactorModule"
  252. [MoreSeamothUpgrades] Succesfully patched!
  253. [PrawnsuitLightswitch] Patched
  254. [frigidpenguin] Yoo wee are inside!!
  255.  
  256. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. [frigidpenguin] DLL Name: PrawnsuitVolumetricLights
  259.  
  260. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. [frigidpenguin] Patching for mod: frigidpenguin.Entry+PrawnsuitVolumetricLights
  263.  
  264. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266. [frigidpenguin] Applying patch: frigidpenguin.Entry+PrawnsuitVolumetricLights+Patch_Exosuit_OnPilotModeEnd
  267.  
  268. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. [frigidpenguin] Applying patch: frigidpenguin.Entry+PrawnsuitVolumetricLights+Patch_Exosuit_OnPilotModeBegin
  271.  
  272. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. [frigidpenguin] Applying patch: frigidpenguin.Entry+PrawnsuitVolumetricLights+Patch_Exosuit_Start
  275.  
  276. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. [frigidpenguin] Harmony patches applied.
  279.  
  280. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. [QPrawnUpgradeAccess] Patched
  283. [SMLHelper] Successfully added Tech Type: 'ResourceMonitorBuildableLarge' to Index: '11034'
  284. [SMLHelper] Added "ResourceMonitorBuildableLarge" to groups under "InteriorModules->InteriorModule"
  285. [SMLHelper] Successfully added Tech Type: 'ResourceMonitorBuildableSmall' to Index: '11035'
  286. [SMLHelper] Added "ResourceMonitorBuildableSmall" to groups under "InteriorModules->InteriorModule"
  287. [ResourceMonitor] Found the dont track list at location: ./QMods/ResourceMonitor/DontTrackList.txt
  288. [SMLHelper] Successfully added Tech Type: 'ScannerModule' to Index: '11028'
  289. [SMLHelper] Added "ScannerModule" to groups under "VehicleUpgrades->VehicleUpgrades"
  290. [SeamothStorageAccess] Successfully loaded config! Upgrade Key now: I
  291. [SeamothStorageAccess] Successfully patched.
  292. [ShowAvailableItems] Patching...
  293. [ShowAvailableItems] Could not find assembly EasyCraft, don't worry this probably just means you don't have the mod installed
  294. [ShowAvailableItems] Found targetClass TooltipFactory
  295. [ShowAvailableItems] Found targetMethod TooltipFactory.WriteIngredients, Patching...
  296. [ShowAvailableItems] Targeted section to transpile: 72 till 77
  297. [ShowAvailableItems] Patched TooltipFactory.WriteIngredients
  298. [ShowAvailableItems] Patching complete
  299. [SlotExtender] -> MoreQuickSlots namespace is exist! trying to install a Cross-MOD patch...
  300.  
  301. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  302.  
  303. [SlotExtender] -> MoreQuickSlots Cross-MOD patch succesfully installed!
  304.  
  305. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  306.  
  307. [SubnauticaMap] Patched
  308. [ToggleMachines] Successfully patched!
  309. [TorpedoImprovements] Patched
  310. [UpgradedVehicles] : Started patching - 3.1.0.0
  311. [UpgradedVehicles] : Additional Seamoth Depth Modules from MoreSeamothUpgrades registered
  312. [SMLHelper] Successfully added Tech Type: 'SpeedModule' to Index: '11029'
  313. [SMLHelper] Added "SpeedModule" to groups under "VehicleUpgrades->VehicleUpgrades"
  314. [UpgradedVehicles] : Initializing save data and options
  315. [UpgradedVehicles] : Finished patching
  316. ExtraOptions SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  317. AutosortLockers SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  318. BaseClocks SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  319. BaseLightSwitch SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  320. BetterPowerInfo SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  321. BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  322. BlueprintTracker SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  323. CustomBeacons SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  324. CyclopsNearFieldSonar SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  325. CyclopsStrafeMod SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  326. DockedVehicleStorageAccess SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  327. LongLockerNames SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  328. MidGameBatteries SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  329. SMLHelper SMLHelper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  330. [VehicleUpgradesInCyclops] Patching complete.
  331. [WhiteLights] Patched
  332. [SMLHelper] Loading v2.0.3.0...
  333. [SMLHelper] Old CraftDataPatcher is done.
  334. [SMLHelper] Old CraftTreePatcher is done.
  335. [SMLHelper] Old DevConsolePatcher is done.
  336. [SMLHelper] Old LanguagePatcher is done.
  337. [SMLHelper] Old KnownTechPatcher is done.
  338. [SMLHelper] TechTypePatcher is done.
  339. [SMLHelper] CraftTreeTypePatcher is done.
  340. [SMLHelper] Added 24 new entries to the CraftData.techData dictionary.
  341. [SMLHelper] CraftDataPatcher is done.
  342. [SMLHelper] CraftTreePatcher is done.
  343. [SMLHelper] DevConsolePatcher is done.
  344. [SMLHelper] LanguagePatcher is done.
  345. [SMLHelper] ResourcesPatcher is done.
  346. [SMLHelper] PrefabDatabasePatcher is done.
  347. [SMLHelper] SpritePatcher is done.
  348. [SMLHelper] BaseBioReactorPatcher is done.
  349. [SMLHelper] InventoryPatcher is done.
  350. [SafeAutosave] Loading... v1.1.0.2
  351. [SafeAutosave] HarmonyInstance created.
  352. [SafeAutosave] Reading settings.
  353. [SafeAutosave] Patched SubRoot.OnPlayerEntered
  354. [SafeAutosave] Patched SubRoot.OnPlayerExited
  355. [SafeAutosave] Patched successfully.
  356. <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
  357. <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
  358. FMOD Studio: Creating runtime system instance
  359.  
  360. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  361.  
  362. [SlotExtender] Configuration loaded and initialized.
  363.  
  364. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  365.  
  366. [SlotExtender] Information: Enter 'seconfig' command for configuration window.
  367.  
  368. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  369.  
  370. Object reference not set to an instance of an object
  371. Loading game settings
  372.  
  373. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  374.  
  375. <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
  376. <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
  377. Process name: Subnautica
  378.  
  379. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  380.  
  381. changeset 61056, QualityLevel = 2
  382.  
  383. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  384.  
  385. OK Running Win64
  386.  
  387. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  388.  
  389. Application version: 61056
  390.  
  391. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  392.  
  393. SystemInfo:
  394. deviceModel = System Product Name (System manufacturer)
  395. deviceName = NYLO-PC
  396. deviceType = Desktop
  397. deviceUniqueIdentifier = ba99f8675c39893e65992a16efbbb405069dde9b
  398. graphicsDeviceID = 7041
  399. graphicsDeviceName = NVIDIA GeForce GTX 1070
  400. graphicsDeviceType = Direct3D11
  401. graphicsDeviceVendor = NVIDIA
  402. graphicsDeviceVendorID = 4318
  403. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  404. graphicsMemorySize = 8088
  405. graphicsShaderLevel = 50
  406. npotSupport = Full
  407. maxTextureSize = 16384
  408. operatingSystem = Windows 10 (10.0.0) 64bit
  409. processorCount = 8
  410. processorFrequency = 4200
  411. processorType = Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
  412. supportedRenderTargetCount = 8
  413. supports3DTextures = True
  414. supportsAccelerometer = False
  415. supportsComputeShaders = True
  416. supportsGyroscope = False
  417. supportsImageEffects = True
  418. supportsInstancing = True
  419. supportsLocationService = False
  420. supportsRawShadowDepthSampling = True
  421. supportsRenderTextures = True
  422. supportsRenderToCubemap = True
  423. supportsShadows = True
  424. supportsSparseTextures = True
  425. supportsStencil = 1
  426. supportsVibration = False
  427. systemMemorySize = 16245
  428.  
  429.  
  430. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  431.  
  432. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  433.  
  434. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  435.  
  436. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  437. UnloadTime: 4.444000 ms
  438. <BuilderUtils:AutosortLockers> Adding initially known blueprints to KnownTech
  439. <BuilderUtils:DockedVehicleStorageAccess> Adding initially known blueprints to KnownTech
  440. [SlotExtender] Equipment slot mapping Patched!
  441.  
  442. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  443.  
  444. Error: Too many slots specified for QuickSlots. Increase size of slotNames
  445.  
  446. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  447. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  448. UnityEngine.Logger:LogException(Exception, Object)
  449. UnityEngine.Debug:LogException(Exception, Object)
  450. UWE.Utils:LogReport(String, Object)
  451. UWE.Utils:Assert(Boolean, String, Object)
  452. QuickSlots:.ctor(GameObject, Transform, Transform, Inventory, Transform, Int32)
  453. MoreQuickSlots.Patches.Inventory_Awake_Patch:Postfix(Inventory)
  454. Inventory:Awake_Patch1(Object)
  455.  
  456. (Filename: Line: -1)
  457.  
  458. [MoreQuickSlots] Inventory Quick Modified, new slot count: 12
  459. [SubnauticaMap] Loaded
  460. Error: Assertion failed. See stack trace.
  461.  
  462. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  463. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  464. UnityEngine.Logger:LogException(Exception, Object)
  465. UnityEngine.Debug:LogException(Exception, Object)
  466. UWE.Utils:LogReport(String, Object)
  467. UWE.Utils:Assert(Boolean, String, Object)
  468. UWE.Utils:Assert(Boolean)
  469. GameInput:SetBinding(Device, Button, BindingSet, String)
  470. SubnauticaMap.Controller:Load()
  471. SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
  472. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  473.  
  474. (Filename: Line: -1)
  475.  
  476. Error: Assertion failed. See stack trace.
  477.  
  478. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  479. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  480. UnityEngine.Logger:LogException(Exception, Object)
  481. UnityEngine.Debug:LogException(Exception, Object)
  482. UWE.Utils:LogReport(String, Object)
  483. UWE.Utils:Assert(Boolean, String, Object)
  484. UWE.Utils:Assert(Boolean)
  485. GameInput:SetBinding(Device, Button, BindingSet, String)
  486. SubnauticaMap.Controller:Load()
  487. SubnauticaMap.QMod:OnSceneLoaded(Scene, LoadSceneMode)
  488. UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
  489.  
  490. (Filename: Line: -1)
  491.  
  492. Heartbeat CSV, time s,74.9629, GC.GetTotalMemory MB,16.95703, OctNodes MB,7.247925, CompactOctrees MB,0.00541687, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,79, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  493.  
  494. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  495.  
  496. Unloading asset bundle 'logos' because it is no longer referenced
  497.  
  498. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  499.  
  500. [MoreQuickSlots] QuickSlots Init
  501. [MoreQuickSlots] GameController Added
  502. [AutosortLockers] Loading Save Data...
  503. <A>
  504. <B>
  505. [BetterPowerInfo] GameController Added
  506. [BlueprintTracker] Tracker Created
  507.  
  508. Unloading 4425 unused Assets to reduce memory usage. Loaded Objects now: 11834.
  509. Total: 48.290100 ms (FindLiveObjects: 0.685700 ms CreateObjectMapping: 1.153400 ms MarkObjects: 43.852703 ms DeleteObjects: 2.597700 ms)
  510.  
  511. <C>
  512. [AutosortLockers] Save Data Loaded
  513. <D>
  514. Cyclops::Awake frame 4443
  515.  
  516. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  517.  
  518. L0: Loading lightmapped prefab scene Cyclops total ms: 951.0263 self ms: 951.0268
  519.  
  520. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  521.  
  522. Streamer not ready for __LIGHTMAPPED_PREFAB__
  523.  
  524. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  525.  
  526. Loaded lightmapped prefab Cyclops frame 4443
  527.  
  528. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  529.  
  530. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  531.  
  532. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  533.  
  534. L0: Loading lightmapped prefab scene EscapePod total ms: 325.4311 self ms: 325.4313
  535.  
  536. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  537.  
  538. <BuilderUtils:AutosortLockers> Initializing prefabs
  539. <BuilderUtils:DockedVehicleStorageAccess> Initializing prefabs
  540. Caching tech types for 3344 prefabs
  541.  
  542. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  543.  
  544. <BuilderUtils:AutosortLockers> Initializing tech mapping
  545. <BuilderUtils:DockedVehicleStorageAccess> Initializing tech mapping
  546. Loaded lightmapped prefab EscapePod frame 4464
  547.  
  548. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  549.  
  550. L0: Loading lightmapped prefab scene Aurora total ms: 518.3414 self ms: 518.3415
  551.  
  552. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  553.  
  554. Loaded lightmapped prefab Aurora frame 4494
  555.  
  556. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  557.  
  558. PAXTerrainController::Initialize called - frame = 4494
  559.  
  560. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  561.  
  562. PAXTerrainController::MountWorld frame 5185
  563.  
  564. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  565.  
  566. builders ready, building world..
  567.  
  568. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  569.  
  570. loading static world at 'SNUnmanagedData\Build18'.
  571.  
  572. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  573.  
  574. World in SNUnmanagedData\Build18 is from version 39
  575.  
  576. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  577.  
  578. LargeWorld: Loading world. Frame 5187.
  579.  
  580. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  581.  
  582. LargeWorld land 'Voxeland (Voxeland)'
  583.  
  584. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  585.  
  586. LargeWorldStreamer::Deinitialize called, frame 5187
  587.  
  588. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  589.  
  590. LargeWorldStreamer::Initialize frame 5187
  591.  
  592. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  593.  
  594. Read streaming settings:
  595. max frame ms 10, skip ents False, budget 200
  596.  
  597. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  598.  
  599. LargeWorldStreamer allocated space for 26,20,26 octree batches
  600.  
  601. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  602.  
  603. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  604.  
  605. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  606.  
  607. Calling LoadPrefabDatabase frame 5187
  608.  
  609. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  610.  
  611. L1: Initialize prefab database (WorldEntities) total ms: 1.8969 self ms: 1.897
  612.  
  613. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  614.  
  615. L1: SaveLoadManager.Initialize total ms: 1.7999 self ms: 1.8
  616.  
  617. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  618.  
  619. L1: Create octree compiler total ms: 1.2295 self ms: 1.2295
  620.  
  621. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  622.  
  623. L1: Create worker thread total ms: 0.6567 self ms: 0.6567
  624.  
  625. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  626.  
  627. L0: Streamer initialize total ms: 135.3002 self ms: 129.6349
  628.  
  629. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  630.  
  631. L0: cellManager.ResetEntityDistributions total ms: 14.3259 self ms: 14.326
  632.  
  633. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  634.  
  635. Read clip map settings from SNUnmanagedData\clipmaps-high.json:
  636. {
  637. "chunkMeshRes": 16,
  638. "maxWorkspaces": 8,
  639. "maxMeshQueue": 20,
  640. "maxThreads": 2,
  641. "debugSingleBlockType": false,
  642. "vertexBucketStride": 300,
  643. "triangleBucketStride": 175,
  644. "levels": [
  645. {
  646. "chunksPerSide": 7,
  647. "chunksVertically": 7,
  648. "colliders": true,
  649. "downsamples": 0,
  650. "maxBlockTypes": 2147483647,
  651. "meshOverlap": 0,
  652. "grass": true,
  653. "entities": true,
  654. "skipRelax": false,
  655. "debug": false,
  656. "fadeMeshes": false,
  657. "ignoreMeshes": false,
  658. "castShadows": true,
  659. "highPriority": true,
  660. "visual": {
  661. "useLowMesh": false,
  662. "simplify": {
  663. "maxError": 0.001,
  664. "antiSliverWeight": 0.005,
  665. "skipRandomPhase": false,
  666. "writeDebugOutput": false
  667. }
  668. },
  669. "grassSettings": {
  670. "reduction": 0.0,
  671. "maxVerts": 10000,
  672. "maxTris": 10000
  673. }
  674. },
  675. {
  676. "chunksPerSide": 7,
  677. "chunksVertically": 7,
  678. "colliders": false,
  679. "downsamples": 0,
  680. "maxBlockTypes": 2147483647,
  681. "meshOverlap": 0,
  682. "grass": true,
  683. "entities": true,
  684. "skipRelax": false,
  685. "debug": false,
  686. "fadeMeshes": false,
  687. "ignoreMeshes": false,
  688. "castShadows": true,
  689. "highPriority": false,
  690. "visual": {
  691. "useLowMesh": true,
  692. "simplify": {
  693. "maxError": 0.01,
  694. "antiSliverWeight": 0.001,
  695. "skipRandomPhase": false,
  696. "writeDebugOutput": false
  697. }
  698. },
  699. "grassSettings": {
  700. "reduction": 0.5,
  701. "maxVerts": 10000,
  702. "maxTris": 10000
  703. }
  704. },
  705. {
  706. "chunksPerSide": 7,
  707. "chunksVertically": 7,
  708. "colliders": false,
  709. "downsamples": 1,
  710. "maxBlockTypes": 2,
  711. "meshOverlap": 1,
  712. "grass": false,
  713. "entities": true,
  714. "skipRelax": false,
  715. "debug": false,
  716. "fadeMeshes": false,
  717. "ignoreMeshes": false,
  718. "castShadows": false,
  719. "highPriority": false,
  720. "visual": {
  721. "useLowMesh": true,
  722. "simplify": {
  723. "maxError": 0.1,
  724. "antiSliverWeight": 0.0005,
  725. "skipRandomPhase": false,
  726. "writeDebugOutput": false
  727. }
  728. },
  729. "grassSettings": {
  730. "reduction": 0.5,
  731. "maxVerts": 10000,
  732. "maxTris": 10000
  733. }
  734. },
  735. {
  736. "chunksPerSide": 8,
  737. "chunksVertically": 4,
  738. "colliders": false,
  739. "downsamples": 2,
  740. "maxBlockTypes": 1,
  741. "meshOverlap": 0,
  742. "grass": false,
  743. "entities": true,
  744. "skipRelax": false,
  745. "debug": false,
  746. "fadeMeshes": true,
  747. "ignoreMeshes": false,
  748. "castShadows": false,
  749. "highPriority": false,
  750. "visual": {
  751. "useLowMesh": true,
  752. "simplify": {
  753. "maxError": 1.0,
  754. "antiSliverWeight": 0.0005,
  755. "skipRandomPhase": false,
  756. "writeDebugOutput": false
  757. }
  758. },
  759. "grassSettings": {
  760. "reduction": 0.5,
  761. "maxVerts": 10000,
  762. "maxTris": 10000
  763. }
  764. }
  765. ]
  766. }
  767.  
  768. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  769.  
  770. Prewarming all workspaces for res = 32
  771.  
  772. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  773.  
  774. Growing ChunkWorkspace to meshRes = 32
  775.  
  776. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  777.  
  778. Growing RasterWorkspace to L=54872
  779.  
  780. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  781.  
  782. Growing ChunkWorkspace to meshRes = 32
  783.  
  784. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  785.  
  786. Growing RasterWorkspace to L=54872
  787.  
  788. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  789.  
  790. ClipMapManager initialize done
  791.  
  792. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  793.  
  794. initializing first time explosion
  795.  
  796. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  797.  
  798. [SMLHelper] Tab Current Path: Resources Tab: BatteryPower Crafter: Fabricator
  799. [SMLHelper] Tab Current Path: Electronics Tab: BatteryPower Crafter: Fabricator
  800. L0: LoadSceneObjects total ms: 144.2363 self ms: 144.2364
  801.  
  802. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  803.  
  804. Cyclops::Awake frame 5189
  805.  
  806. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  807.  
  808. Error: Must have rigidbody component, or specify useRigidbody for LightSwitch(Clone)
  809.  
  810. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  811. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  812. UnityEngine.Logger:LogException(Exception, Object)
  813. UnityEngine.Debug:LogException(Exception, Object)
  814. UWE.Utils:LogReport(String, Object)
  815. UWE.Utils:Assert(Boolean, String, Object)
  816. Utils:Assert(Boolean, String, Object)
  817. WorldForces:Awake()
  818. UnityEngine.GameObject:SetActive(Boolean)
  819. ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
  820. <DeserializeObjectsAsync>c__Iterator3:MoveNext()
  821. CoroutineTask`1:MoveNext()
  822. SystemExtensions:SafeMoveNext(IEnumerator)
  823. UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
  824. ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
  825. ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
  826. LargeWorldStreamer:LoadGlobalRoot()
  827. <MountWorldAsync>c__Iterator0:MoveNext()
  828. CoroutineTask`1:MoveNext()
  829. SystemExtensions:SafeMoveNext(IEnumerator)
  830. SystemExtensions:SafeMoveNext(IEnumerator, String)
  831. UWE.PumpCoroutineStateMachine:MoveNext()
  832. PooledStateMachine`1:MoveNext()
  833. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  834.  
  835. (Filename: Line: -1)
  836.  
  837. Cyclops::Awake frame 5189
  838.  
  839. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  840.  
  841. IsolatedStorageException: Could not find file "C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BaseClocks\BaseClocks\a01eda5d-423b-4a39-ae64-386e8a15fe33.json".
  842. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
  843. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
  844. at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
  845. at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
  846. at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
  847. at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
  848. at System.IO.File.ReadAllText (System.String path) [0x00000] in <filename unknown>:0
  849. at BaseClocks.BaseClock.OnProtoDeserialize (.ProtobufSerializer serializer) [0x00000] in <filename unknown>:0
  850. at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream stream, .GameObjectData goData, .UniqueIdentifier uid, Boolean forceInactive, Boolean forceParent, UnityEngine.Transform parent, Int32 verbose) [0x00000] in <filename unknown>:0
  851. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  852. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  853. UnityEngine.Logger:LogException(Exception, Object)
  854. UnityEngine.Debug:LogException(Exception, Object)
  855. ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
  856. <DeserializeObjectsAsync>c__Iterator3:MoveNext()
  857. CoroutineTask`1:MoveNext()
  858. SystemExtensions:SafeMoveNext(IEnumerator)
  859. UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
  860. ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
  861. ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
  862. LargeWorldStreamer:LoadGlobalRoot()
  863. <MountWorldAsync>c__Iterator0:MoveNext()
  864. CoroutineTask`1:MoveNext()
  865. SystemExtensions:SafeMoveNext(IEnumerator)
  866. SystemExtensions:SafeMoveNext(IEnumerator, String)
  867. UWE.PumpCoroutineStateMachine:MoveNext()
  868. PooledStateMachine`1:MoveNext()
  869. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  870.  
  871. (Filename: Line: -1)
  872.  
  873. [SlotExtender] Added component to instance: SeaMoth(Clone) ID: -52372
  874.  
  875. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  876.  
  877. NullReferenceException: Object reference not set to an instance of an object
  878. at TorpedoImprovements.Patches.Seamoth_Patches/SeaMoth_OnDockedChanged_Patch.Postfix (SeaMoth,bool,Vehicle/DockType) <0x00207>
  879. at (wrapper dynamic-method) SeaMoth.OnDockedChanged_Patch1 (object,bool,Vehicle/DockType) <0x000b9>
  880. at Vehicle.set_docked (bool) <0x00374>
  881. at Vehicle.ReAttach (UnityEngine.Vector3) <0x0005a>
  882. at Vehicle.OnProtoDeserialize (ProtobufSerializer) <0x002cb>
  883. at ProtobufSerializer.DeserializeIntoGameObject (System.IO.Stream,ProtobufSerializer/GameObjectData,UniqueIdentifier,bool,bool,UnityEngine.Transform,int) <0x007d2>
  884.  
  885. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  886. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  887. UnityEngine.Logger:LogException(Exception, Object)
  888. UnityEngine.Debug:LogException(Exception, Object)
  889. ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
  890. <DeserializeObjectsAsync>c__Iterator3:MoveNext()
  891. CoroutineTask`1:MoveNext()
  892. SystemExtensions:SafeMoveNext(IEnumerator)
  893. UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
  894. ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
  895. ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
  896. LargeWorldStreamer:LoadGlobalRoot()
  897. <MountWorldAsync>c__Iterator0:MoveNext()
  898. CoroutineTask`1:MoveNext()
  899. SystemExtensions:SafeMoveNext(IEnumerator)
  900. SystemExtensions:SafeMoveNext(IEnumerator, String)
  901. UWE.PumpCoroutineStateMachine:MoveNext()
  902. PooledStateMachine`1:MoveNext()
  903. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  904.  
  905. (Filename: Line: -1)
  906.  
  907. found existing map room functionality at cell 3,1,0
  908.  
  909. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  910.  
  911. L0: LoadGlobalRoot total ms: 244.5615 self ms: 244.5616
  912.  
  913. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  914.  
  915. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  916.  
  917. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  918.  
  919. WARNING: PrefabSpawn (Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/FabricatorSpawn) already spawned its object! Object = Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/CyclopsFabricator(Clone)
  920.  
  921. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  922.  
  923. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  924.  
  925. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  926.  
  927. Registering stray entity CyclopsSolarCharger
  928.  
  929. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  930.  
  931. Registering stray entity CyclopsSolarCharger
  932.  
  933. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  934.  
  935. [SlotExtender] uGUI_EquipmentSlots Patched!
  936.  
  937. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  938.  
  939. L0: PerformGarbageCollection -> GC.Collect total ms: 20.6517 self ms: 20.6518
  940.  
  941. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  942.  
  943. [AutosortLockers] Object Initialize from Save Data
  944. [AutosortLockers] Object Initialize from Save Data
  945. [AutosortLockers] Object Initialize from Save Data
  946. [AutosortLockers] Object Initialize from Save Data
  947. [AutosortLockers] Object Initialize from Save Data
  948. [AutosortLockers] Object Initialize from Save Data
  949. [AutosortLockers] Object Initialize from Save Data
  950. [AutosortLockers] Object Initialize from Save Data
  951. [AutosortLockers] Object Initialize from Save Data
  952. [AutosortLockers] Object Initialize from Save Data
  953. [AutosortLockers] Object Initialize from Save Data
  954. [AutosortLockers] Object Initialize from Save Data
  955. [AutosortLockers] Object Initialize from Save Data
  956. [AutosortLockers] Object Initialize from Save Data
  957. L0: RefreshExistingBatchesForPlayMode total ms: 64.3717 self ms: 64.3718
  958.  
  959. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  960.  
  961. loading palette for LargeWorld at 'BlockPrefabs'.
  962.  
  963. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  964.  
  965. L0: Loading palette total ms: 67.9701 self ms: 67.9702
  966.  
  967. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  968.  
  969. L0: Loading heightmap total ms: 24.7422 self ms: 24.7428
  970.  
  971. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  972.  
  973. biome map downsample factor: 4
  974.  
  975. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  976.  
  977. L0: Loading biome map total ms: 14.8123 self ms: 14.8124
  978.  
  979. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  980.  
  981. LargeWorld: calling land.Rebuild frame 5197
  982.  
  983. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  984.  
  985. L0: Rebuilding land total ms: 9.4212 self ms: 9.4213
  986.  
  987. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  988.  
  989. L0: Refresh signal database total ms: 0.5601 self ms: 0.5601
  990.  
  991. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  992.  
  993. OK world mounted: SNUnmanagedData\Build18
  994.  
  995. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  996.  
  997. Growing ChunkWorkspace to meshRes = 34
  998.  
  999. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1000.  
  1001. Growing RasterWorkspace to L=64000
  1002.  
  1003. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1004.  
  1005. Growing ChunkWorkspace to meshRes = 34
  1006.  
  1007. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1008.  
  1009. Growing RasterWorkspace to L=64000
  1010.  
  1011. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1012.  
  1013. LOADING FINISHED
  1014.  
  1015. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1016.  
  1017. PerformGarbageAndAssetCollection, Time.time=74.94651, Time.frameCount=5582, DateTime.Now=1/12/2019 12:59:01 AM
  1018.  
  1019. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1020.  
  1021. L0: PerformGarbageCollection -> GC.Collect total ms: 34.3493 self ms: 34.3493
  1022.  
  1023. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1024.  
  1025. [BetterPowerInfo] Creating Text Objects...
  1026. LightmappedPrefabs all loaded, maybe starting intro vignette frame 5583
  1027.  
  1028. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1029.  
  1030. Unloading 7 Unused Serialized files (Serialized files now loaded: 4)
  1031.  
  1032. Unloading 6041 unused Assets to reduce memory usage. Loaded Objects now: 144157.
  1033. Total: 265.562195 ms (FindLiveObjects: 6.352300 ms CreateObjectMapping: 4.279500 ms MarkObjects: 253.287918 ms DeleteObjects: 1.642000 ms)
  1034.  
  1035. --- PerformGarbageAndAssetCollectionAsync: GC Time 34.3954 Asset GC Time 271.2774
  1036.  
  1037. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1038.  
  1039. L0: PerformGarbageCollection -> GC.Collect total ms: 35.7337 self ms: 35.7338
  1040.  
  1041. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1042.  
  1043. [SubnauticaMap] Map switched to Topographic
  1044. [SubnauticaMap] Started
  1045. Unloading 3 Unused Serialized files (Serialized files now loaded: 5)
  1046. Time played: 35s
  1047.  
  1048. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1049.  
  1050. Max depth: 100m
  1051.  
  1052. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1053.  
  1054. Distance traveled: 1322m
  1055.  
  1056. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1057.  
  1058. GameObjects can not be made active when they are being destroyed.
  1059.  
  1060. (Filename: Line: 465)
  1061.  
  1062. GameObjects can not be made active when they are being destroyed.
  1063.  
  1064. (Filename: Line: 465)
  1065.  
  1066. GameObjects can not be made active when they are being destroyed.
  1067.  
  1068. (Filename: Line: 465)
  1069.  
  1070. GameObjects can not be made active when they are being destroyed.
  1071.  
  1072. (Filename: Line: 465)
  1073.  
  1074. GameObjects can not be made active when they are being destroyed.
  1075.  
  1076. (Filename: Line: 465)
  1077.  
  1078. GameObjects can not be made active when they are being destroyed.
  1079.  
  1080. (Filename: Line: 465)
  1081.  
  1082. GameObjects can not be made active when they are being destroyed.
  1083.  
  1084. (Filename: Line: 465)
  1085.  
  1086. GameObjects can not be made active when they are being destroyed.
  1087.  
  1088. (Filename: Line: 465)
  1089.  
  1090. GameObjects can not be made active when they are being destroyed.
  1091.  
  1092. (Filename: Line: 465)
  1093.  
  1094. GameObjects can not be made active when they are being destroyed.
  1095.  
  1096. (Filename: Line: 465)
  1097.  
  1098. GameObjects can not be made active when they are being destroyed.
  1099.  
  1100. (Filename: Line: 465)
  1101.  
  1102. GameObjects can not be made active when they are being destroyed.
  1103.  
  1104. (Filename: Line: 465)
  1105.  
  1106. GameObjects can not be made active when they are being destroyed.
  1107.  
  1108. (Filename: Line: 465)
  1109.  
  1110. GameObjects can not be made active when they are being destroyed.
  1111.  
  1112. (Filename: Line: 465)
  1113.  
  1114. GameObjects can not be made active when they are being destroyed.
  1115.  
  1116. (Filename: Line: 465)
  1117.  
  1118. GameObjects can not be made active when they are being destroyed.
  1119.  
  1120. (Filename: Line: 465)
  1121.  
  1122. GameObjects can not be made active when they are being destroyed.
  1123.  
  1124. (Filename: Line: 465)
  1125.  
  1126. GameObjects can not be made active when they are being destroyed.
  1127.  
  1128. (Filename: Line: 465)
  1129.  
  1130. GameObjects can not be made active when they are being destroyed.
  1131.  
  1132. (Filename: Line: 465)
  1133.  
  1134. GameObjects can not be made active when they are being destroyed.
  1135.  
  1136. (Filename: Line: 465)
  1137.  
  1138. GameObjects can not be made active when they are being destroyed.
  1139.  
  1140. (Filename: Line: 465)
  1141.  
  1142. GameObjects can not be made active when they are being destroyed.
  1143.  
  1144. (Filename: Line: 465)
  1145.  
  1146. LargeWorldStreamer::Deinitialize called, frame 6285
  1147.  
  1148. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1149.  
  1150. MainLoop aborted
  1151.  
  1152. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1153.  
  1154. <BuilderUtils:AutosortLockers> OnPrefabDestroyed:AutosortReceptacle (UnityEngine.GameObject)
  1155. <BuilderUtils:AutosortLockers> OnPrefabDestroyed:StandingAutosortReceptacle (UnityEngine.GameObject)
  1156. <BuilderUtils:AutosortLockers> OnPrefabDestroyed:Autosorter (UnityEngine.GameObject)
  1157. UnloadTime: 251.920197 ms
  1158.  
  1159. Unloading 14542 unused Assets to reduce memory usage. Loaded Objects now: 33429.
  1160. Total: 164.625092 ms (FindLiveObjects: 1.637500 ms CreateObjectMapping: 3.267400 ms MarkObjects: 120.780403 ms DeleteObjects: 38.939301 ms)
  1161.  
  1162. [MoreQuickSlots] QuickSlots Init
  1163. NullReferenceException: Object reference not set to an instance of an object
  1164. at BlueprintTracker.BlueprintTracker.Update () [0x00000] in <filename unknown>:0
  1165.  
  1166. (Filename: Line: -1)
  1167.  
  1168. NullReferenceException
  1169. at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (System.Type,intptr)
  1170. at UnityEngine.GameObject.GetComponent[PDA] () [0x00000] in <filename unknown>:0
  1171. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1172. at BetterPowerInfo.PowerDisplayBase.Update () [0x00000] in <filename unknown>:0
  1173.  
  1174. (Filename: Line: -1)
  1175.  
  1176. NullReferenceException
  1177. at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (System.Type,intptr)
  1178. at UnityEngine.GameObject.GetComponent[PDA] () [0x00000] in <filename unknown>:0
  1179. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1180. at BetterPowerInfo.PowerDisplayBase.Update () [0x00000] in <filename unknown>:0
  1181.  
  1182. (Filename: Line: -1)
  1183.  
  1184. FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
  1185.  
  1186. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1187.  
  1188. [BetterPowerInfo] GameController Destroyed
  1189. [MoreQuickSlots] GameController Destroyed
  1190. Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
  1191.  
  1192. Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 22453.
  1193. Total: 128.168304 ms (FindLiveObjects: 0.920700 ms CreateObjectMapping: 1.518500 ms MarkObjects: 122.393700 ms DeleteObjects: 3.335000 ms)
  1194.  
  1195. Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
  1196. UnloadTime: 1.270100 ms
  1197. [SlotExtender] Configuration loaded and initialized.
  1198.  
  1199. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1200.  
  1201. [SlotExtender] Information: Enter 'seconfig' command for configuration window.
  1202.  
  1203. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1204.  
  1205. [AutosortLockers] Deinitialize from no player
  1206.  
  1207. Unloading 1866 unused Assets to reduce memory usage. Loaded Objects now: 23659.
  1208. Total: 124.725998 ms (FindLiveObjects: 0.740300 ms CreateObjectMapping: 1.390500 ms MarkObjects: 121.048302 ms DeleteObjects: 1.546200 ms)
  1209.  
  1210. Loading game settings
  1211.  
  1212. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1213.  
  1214. <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
  1215. <BuilderUtils:DockedVehicleStorageAccess> Adding tooltip strings to language file
  1216. Process name: Subnautica
  1217.  
  1218. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1219.  
  1220. changeset 61056, QualityLevel = 2
  1221.  
  1222. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1223.  
  1224. OK Running Win64
  1225.  
  1226. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1227.  
  1228. Application version: 61056
  1229.  
  1230. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1231.  
  1232. SystemInfo:
  1233. deviceModel = System Product Name (System manufacturer)
  1234. deviceName = NYLO-PC
  1235. deviceType = Desktop
  1236. deviceUniqueIdentifier = ba99f8675c39893e65992a16efbbb405069dde9b
  1237. graphicsDeviceID = 7041
  1238. graphicsDeviceName = NVIDIA GeForce GTX 1070
  1239. graphicsDeviceType = Direct3D11
  1240. graphicsDeviceVendor = NVIDIA
  1241. graphicsDeviceVendorID = 4318
  1242. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  1243. graphicsMemorySize = 8088
  1244. graphicsShaderLevel = 50
  1245. npotSupport = Full
  1246. maxTextureSize = 16384
  1247. operatingSystem = Windows 10 (10.0.0) 64bit
  1248. processorCount = 8
  1249. processorFrequency = 4200
  1250. processorType = Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
  1251. supportedRenderTargetCount = 8
  1252. supports3DTextures = True
  1253. supportsAccelerometer = False
  1254. supportsComputeShaders = True
  1255. supportsGyroscope = False
  1256. supportsImageEffects = True
  1257. supportsInstancing = True
  1258. supportsLocationService = False
  1259. supportsRawShadowDepthSampling = True
  1260. supportsRenderTextures = True
  1261. supportsRenderToCubemap = True
  1262. supportsShadows = True
  1263. supportsSparseTextures = True
  1264. supportsStencil = 1
  1265. supportsVibration = False
  1266. systemMemorySize = 16245
  1267.  
  1268.  
  1269. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1270.  
  1271. Setting up 4 worker threads for Enlighten.
  1272. Thread -> id: e1c -> priority: 1
  1273. Thread -> id: 1858 -> priority: 1
  1274. Thread -> id: 1a70 -> priority: 1
  1275. Thread -> id: 2b8c -> priority: 1
  1276. FMOD Studio: Destroying runtime system instance
  1277.  
  1278. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement