abogomolov

paintAnimation

May 31st, 2018
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  1. {
  2. Tools = ordered() {
  3. Paint1 = Paint {
  4. CtrlWZoom = false,
  5. Inputs = {
  6. Input = Input {
  7. SourceOp = "Background2",
  8. Source = "Output",
  9. },
  10. Paint = Input {
  11. SourceOp = "PolylineStroke1",
  12. Source = "Out",
  13. },
  14. },
  15. ViewInfo = OperatorInfo { Pos = { 596, 260 } },
  16. },
  17. PolylineStroke1 = PolylineStroke {
  18. Points = {
  19. },
  20. IsThreaded = false,
  21. Brushes = { "SoftBrush" },
  22. ApplyModes = { "PaintApplyColor" },
  23. CtrlWZoom = false,
  24. Inputs = {
  25. BrushControls = Input { Value = 1, },
  26. ["SoftBrush.Size"] = Input { Value = 0.0075, },
  27. ["SoftBrush.Softness"] = Input { Value = 0.674, },
  28. ["PaintApplyColor.Red"] = Input {
  29. SourceOp = "PolylineStroke1Red",
  30. Source = "Value",
  31. },
  32. ["PaintApplyColor.Green"] = Input {
  33. SourceOp = "PolylineStroke1Green",
  34. Source = "Value",
  35. },
  36. ["PaintApplyColor.Blue"] = Input {
  37. SourceOp = "PolylineStroke1Blue",
  38. Source = "Value",
  39. },
  40. ["PaintApplyColor.Alpha"] = Input {
  41. SourceOp = "PolylineStroke1Alpha",
  42. Source = "Value",
  43. },
  44. StrokeControls = Input { Value = 1, },
  45. WriteOnStart = Input {
  46. SourceOp = "PolylineStroke1WriteOnStart",
  47. Source = "Value",
  48. },
  49. WriteOnEnd = Input {
  50. SourceOp = "PolylineStroke1WriteOnEnd",
  51. Source = "Value",
  52. },
  53. Center = Input { Value = { 0.622916666666667, 0.492592592592593 }, },
  54. StrokeSize = Input { Value = 2.29, },
  55. Polyline = Input {
  56. Value = Polyline {
  57. Points = {
  58. { Linear = true, X = -0.178645834326744, Y = -0.0685185194015503, RX = 0.0210069447755814, RY = 0.0595679015289118 },
  59. { X = -0.115625001490116, Y = 0.11018518358469, LX = -0.0381223175576409, LY = -0.0187043791707824, RX = 0.032803194469004, RY = 0.0160945983001546 },
  60. { X = -0.0333333350718021, Y = 0.00277777784503996, LX = -0.0340027873806418, LY = -0.00239878617905702, RX = 0.0272702925232792, RY = 0.00192383053987292 },
  61. { X = 0.015625, Y = 0.119444444775581, LX = -0.0271215893931837, LY = 0.00540961794523333, RX = 0.032055986753734, RY = -0.0063938229681607 },
  62. { X = 0.0734374970197678, Y = -0.0185185186564922, LX = -0.0128782551330169, LY = 0.0657845702319564 }
  63. }
  64. },
  65. },
  66. },
  67. },
  68. PolylineStroke1Red = BezierSpline {
  69. SplineColor = { Red = 255, Green = 0, Blue = 0 },
  70. NameSet = true,
  71. KeyFrames = {
  72. [100] = { 1, Flags = { Linear = true } }
  73. }
  74. },
  75. PolylineStroke1Green = BezierSpline {
  76. SplineColor = { Red = 0, Green = 255, Blue = 0 },
  77. NameSet = true,
  78. KeyFrames = {
  79. [100] = { 0.0823529411764706, Flags = { Linear = true } }
  80. }
  81. },
  82. PolylineStroke1Blue = BezierSpline {
  83. SplineColor = { Red = 0, Green = 0, Blue = 255 },
  84. NameSet = true,
  85. KeyFrames = {
  86. [100] = { 0.450980392156863, Flags = { Linear = true } }
  87. }
  88. },
  89. PolylineStroke1Alpha = BezierSpline {
  90. SplineColor = { Red = 180, Green = 180, Blue = 180 },
  91. NameSet = true,
  92. KeyFrames = {
  93. [100] = { 1, Flags = { Linear = true } }
  94. }
  95. },
  96. PolylineStroke1WriteOnStart = BezierSpline {
  97. SplineColor = { Red = 218, Green = 249, Blue = 150 },
  98. NameSet = true,
  99. KeyFrames = {
  100. [0] = { 0, RH = { 33.3333333333333, 0.285333333333333 }, Flags = { Linear = true } },
  101. [100] = { 0.856, LH = { 66.6666666666667, 0.570666666666667 }, Flags = { Linear = true } }
  102. }
  103. },
  104. PolylineStroke1WriteOnEnd = BezierSpline {
  105. SplineColor = { Red = 249, Green = 211, Blue = 145 },
  106. NameSet = true,
  107. KeyFrames = {
  108. [0] = { 0.144, RH = { 33.3333333333333, 0.429333333333333 }, Flags = { Linear = true } },
  109. [100] = { 1, LH = { 66.6666666666667, 0.714666666666667 }, Flags = { Linear = true } }
  110. }
  111. },
  112. Background2 = Background {
  113. Inputs = {
  114. GlobalOut = Input { Value = 100, },
  115. Width = Input { Value = 1920, },
  116. Height = Input { Value = 1080, },
  117. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  118. TopLeftAlpha = Input { Value = 0, },
  119. },
  120. ViewInfo = OperatorInfo { Pos = { 598, 123 } },
  121. }
  122. }
  123. }
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