Advertisement
Guest User

Untitled

a guest
Mar 28th, 2017
66
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.59 KB | None | 0 0
  1. set {_levelBy} to checkFile("Datas.Division", "guilds/%{_pg}%") parsed as number
  2. {_levelBy} is not set:
  3. set {_levelBy} to 0
  4. writeFile("Datas.Division", "0", "guilds/%{_pg}%")
  5. set {_levelOwn} to checkFile("Datas.Division", "guilds/%{_chunk}%") parsed as number
  6. {_levelOwn} is not set:
  7. set {_levelOwn} to 0
  8. writeFile("Datas.Division", "0", "guilds/%{_chunk}%")
  9. if {_levelBy} is less or equal to {_levelOwn}:
  10. send "%{SG::Messages::Prefix}% %{SG::Messages::No_Claim_Level}%" to player
  11. stop
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement