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- Mono path[0] = 'C:/7Days1/7DaysToDieServer_Data/Managed'
- Mono config path = 'C:/7Days1/MonoBleedingEdge/etc'
- [PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
- Loading player data from C:/7Days1/7DaysToDieServer_Data/data.unity3d
- Initialize engine version: 2022.3.54f1 (129125d4e700)
- [Subsystems] Discovering subsystems at path C:/7Days1/7DaysToDieServer_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0; jobified=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.164 seconds
- - Finished resetting the current domain, in 0.002 seconds
- ERROR: Shader Hidden/LandClaimBoundary shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- [PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
- UnloadTime: 0.700200 ms
- 2025-07-12T02:56:14 0.001 INF Version: V 2.0 (b295) Compatibility Version: V 2.0, Build: WindowsPlayer 64 Bit
- 2025-07-12T02:56:14 0.002 INF System information:
- 2025-07-12T02:56:14 0.002 INF OS: Windows 10 (10.0.19045) 64bit
- 2025-07-12T02:56:14 0.002 INF CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (cores: 4)
- 2025-07-12T02:56:14 0.002 INF RAM: 24515 MB
- 2025-07-12T02:56:14 0.002 INF GPU: Null Device (128 MB)
- 2025-07-12T02:56:14 0.009 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2025-07-12T02:56:15 0.028 INF Local UTC offset: 9 hours
- 2025-07-12T02:56:15 0.055 INF Command line arguments: 7DaysToDieServer -logfile C:\7Days1\\output_log_dedi__2025-07-12__02-56-14.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2025-07-12T02:56:15 0.057 INF Parsing server configfile: C:/7Days1/7DaysToDieServer_Data/../serverconfig.xml
- 2025-07-12T02:56:15 0.090 INF Parsing server configfile successfully completed
- 2025-07-12T02:56:15 0.090 INF UserDataFolder: C:\Users\Server\AppData\Roaming/7DaysToDie
- 2025-07-12T02:56:15 0.093 INF [Platform] Init
- 2025-07-12T02:56:15 0.148 INF [Platform] Using native platform: Steam
- 2025-07-12T02:56:15 0.149 INF [Platform] Using cross platform: EOS
- 2025-07-12T02:56:15 0.150 INF [Platform] Using server platform: Steam
- 2025-07-12T02:56:15 0.150 INF [Platform] Using server platform: XBL
- 2025-07-12T02:56:15 0.150 INF [Platform] Using server platform: PSN
- 2025-07-12T02:56:15 0.150 INF [Platform] Using server platform: LAN
- 2025-07-12T02:56:15 0.156 INF Starting PlayerInputManager...
- 2025-07-12T02:56:15 0.159 INF InControl (version 1.8.9 build 9376, native module = False, XInput = False)
- 2025-07-12T02:56:15 0.164 INF InControl (version 1.8.9 build 9376)
- 2025-07-12T02:56:15 0.333 INF UnityInputDeviceManager enabled.
- 2025-07-12T02:56:15 0.355 INF [Platform] Initializing Steam
- 2025-07-12T02:56:15 0.364 INF [Platform] Initializing EOS
- 2025-07-12T02:56:15 0.385 INF [EOS] Initialize: Success
- 2025-07-12T02:56:15 0.409 INF [Platform] Initializing XBL
- 2025-07-12T02:56:15 0.409 INF [Platform] Initializing PSN
- 2025-07-12T02:56:15 0.409 INF [Platform] Initializing LAN
- 2025-07-12T02:56:15 0.411 INF [SaveDataUtils] InitStatic Begin
- 2025-07-12T02:56:15 0.413 INF [SaveDataUtils] SdPlayerPrefs -> Unity
- 2025-07-12T02:56:15 0.413 INF [SaveDataUtils] InitStatic Complete
- 2025-07-12T02:56:15 0.421 INF Last played version: Alpha 20.4
- 2025-07-12T02:56:15 0.424 INF Starting dedicated server level=Navezgane game name=MyGame
- 2025-07-12T02:56:15 0.424 INF Maximum allowed players: 8
- 2025-07-12T02:56:15 0.424 INF Game mode: GameModeSurvival
- 2025-07-12T02:56:15 0.424 INF Crossplay: False
- 2025-07-12T02:56:15 0.698 INF Localization language from prefs: english
- 2025-07-12T02:56:15 0.717 INF Awake IsFocused: True
- 2025-07-12T02:56:15 0.718 INF Awake
- 2025-07-12T02:56:16 1.322 INF Started Terminal Window
- 2025-07-12T02:56:16 1.322 INF Dedicated server only build
- ERROR: Shader Occlusion/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2025-07-12T02:56:16 1.364 INF Occlusion: Awake
- 2025-07-12T02:56:16 1.368 INF Texture quality is set to 3
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2025-07-12T02:56:16 1.481 INF WinThread started
- 2025-07-12T02:56:16 1.514 INF [MODS] Start loading from: 'C:/7Days1/7DaysToDieServer_Data/../Mods'
- 2025-07-12T02:56:16 1.524 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
- 2025-07-12T02:56:16 1.540 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
- 2025-07-12T02:56:16 1.540 INF [MODS] Trying to load from folder: 'TFP_CommandExtensions'
- 2025-07-12T02:56:16 1.541 INF [MODS] Loaded Mod: TFP_CommandExtensions (2.0.0.1)
- 2025-07-12T02:56:16 1.541 INF [MODS] Trying to load from folder: 'TFP_MapRendering'
- 2025-07-12T02:56:16 1.542 INF [MODS] Loaded Mod: TFP_MapRendering (2.0.0.2)
- 2025-07-12T02:56:16 1.543 INF [MODS] Trying to load from folder: 'TFP_WebServer'
- 2025-07-12T02:56:16 1.546 INF [MODS] Loaded Mod: TFP_WebServer (2.0.0.4)
- 2025-07-12T02:56:16 1.546 INF [MODS] Trying to load from folder: 'Xample_MarkersMod'
- 2025-07-12T02:56:16 1.547 INF [MODS] Loaded Mod: TFP_MarkersExample (1.1.0.0)
- 2025-07-12T02:56:16 1.548 INF [MODS] Initializing mod code
- 2025-07-12T02:56:16 1.548 INF [MODS] Initializing mod TFP_Harmony
- 2025-07-12T02:56:16 1.566 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
- 2025-07-12T02:56:16 1.567 INF [MODS] [Harmony] Init done
- Fallback handler could not load library C:/7Days1/7DaysToDieServer_Data/MonoBleedingEdge/data-0000018954315D30.dll
- 2025-07-12T02:56:16 1.896 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
- 2025-07-12T02:56:16 1.896 INF [MODS] Initializing mod TFP_CommandExtensions
- 2025-07-12T02:56:16 1.896 INF [MODS] Found ModAPI in CommandExtensions.dll, creating instance
- 2025-07-12T02:56:16 1.897 INF [MODS] Initialized code in mod 'TFP_CommandExtensions' from DLL 'CommandExtensions.dll'
- 2025-07-12T02:56:16 1.897 INF [MODS] Initializing mod TFP_MapRendering
- 2025-07-12T02:56:16 1.897 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
- 2025-07-12T02:56:16 1.898 INF [MODS] Initialized code in mod 'TFP_MapRendering' from DLL 'MapRendering.dll'
- 2025-07-12T02:56:16 1.898 INF [MODS] Initializing mod TFP_WebServer
- 2025-07-12T02:56:16 1.900 INF [MODS] Found ModAPI in WebServer.dll, creating instance
- 2025-07-12T02:56:16 1.913 INF [MODS] Initialized code in mod 'TFP_WebServer' from DLL 'WebServer.dll'
- 2025-07-12T02:56:16 1.913 INF [MODS] Initializing mod TFP_MarkersExample
- 2025-07-12T02:56:16 1.914 INF [MODS] Found ModAPI in MarkersMod.dll, creating instance
- 2025-07-12T02:56:16 1.914 INF [MODS] Initialized code in mod 'TFP_MarkersExample' from DLL 'MarkersMod.dll'
- 2025-07-12T02:56:16 1.914 INF [MODS] Loading done
- 2025-07-12T02:56:16 1.927 INF Loading permissions file at 'C:\Users\Server\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
- 2025-07-12T02:56:16 1.959 INF Loading permissions file done.
- WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/partPyro_fireShader_A shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/partPyro_template_lit_B shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Game Particles/bloodShader_U shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/bloodShader_T shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_O' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/bloodShader_O shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_O' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_spec_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/bloodShader_spec_T shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/bloodShader_spec_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Fire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/vomitShader_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/vomitShader_T shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/vomitShader_T' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_C' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/partPyro_template_lit_C shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_C' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/barrelLiquidShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/barrelLiquidShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/barrelLiquidShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Blood_Particle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy/AlphaSelfIllum shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/shader_gas_unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/gasGenericShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/gasGenericShader_A shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/gasGenericShader_A' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Couldn't create a Convex Mesh from source mesh "hull_forklift_tire" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/surfaceShader_particleEnhanced' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/surfaceShader_particleEnhanced shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/surfaceShader_particleEnhanced' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Reflex shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Additive (Soft) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/shader_gas_lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BasicUV_TA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Shader Forge/PaintParticle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2025-07-12T02:56:17 2.690 INF Reloading serveradmin.xml
- 2025-07-12T02:56:17 2.690 INF Loading permissions file at 'C:\Users\Server\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
- 2025-07-12T02:56:17 2.691 INF Permissions file unchanged, skipping reloading
- ERROR: Shader Shader Forge/7DTD_Fire_New shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_customLit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/shader_gas_customLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/shader_gas_customLit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- WARNING: Shader Unsupported: 'Game Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Dismember/Bloodcap shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Dismember/CopExplosion' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Dismember/CopExplosion shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Dismember/CopExplosion' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/VertexLit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Reflective/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/VertexLit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Reflective/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Reflective/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/sparkShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/sparkShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/sparkShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'stainedGlass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader stainedGlass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'stainedGlass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Hidden/Game/ChunkTransparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2025-07-12T02:56:18 3.192 INF Loaded (local): events in 0.01
- 2025-07-12T02:56:18 3.210 INF Loaded (local): rwgmixer in 0.02
- 2025-07-12T02:56:18 3.231 INF Loaded (local): archetypes in 0.02
- 2025-07-12T02:56:18 3.234 INF Loaded (local): loadingscreen in 0.00
- 2025-07-12T02:56:18 3.246 INF Added 1336 subtitle data entries and 3 speaker colors
- 2025-07-12T02:56:18 3.246 INF Loaded (local): subtitles in 0.00
- 2025-07-12T02:56:18 3.248 INF Loaded (local): videos in 0.00
- 2025-07-12T02:56:18 3.249 INF WorldStaticData.Init() needed 1.000s
- 2025-07-12T02:56:18 3.252 INF Started Telnet on 8081
- 2025-07-12T02:56:18 3.356 INF [Discord] Loaded settings with DiscordDisabled=False
- 2025-07-12T02:56:18 3.361 INF [PartyQuests] Initialized
- 2025-07-12T02:56:18 3.362 INF Awake done in 2644 ms
- ERROR: Shader Unlit/Text shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2025-07-12T02:56:21 6.037 INF [PermissionsManager] ResolvePermissions(_perms: [All], _canPrompt: False)
- 2025-07-12T02:56:21 6.037 INF [PermissionsManager] ResolvePermissions(_perms: [All], _canPrompt: False) Fetching Title Storage Overrides...
- 2025-07-12T02:56:21 6.039 INF [EOS] Created RFS Request: PlatformOverrides
- 2025-07-12T02:56:21 6.567 INF [EOS] Read (PlatformOverrides) completed: Success, received 532 bytes
- 2025-07-12T02:56:21 6.569 INF [TitleStorageOverridesManager] Successfully retrieved overrides.
- 2025-07-12T02:56:21 6.571 INF [PermissionsManager] ResolvePermissions(_perms: [All], _canPrompt: False) Fetched Title Storage Overrides!
- 2025-07-12T02:56:21 6.574 INF NET: Starting server protocols
- 2025-07-12T02:56:21 6.576 INF [NET] Disabling protocol: SteamNetworking
- 2025-07-12T02:56:21 6.606 INF NET: LiteNetLib server started
- 2025-07-12T02:56:21 6.608 INF [PlatformApplication] restart required = False
- 2025-07-12T02:56:21 6.608 INF StartGame
- 2025-07-12T02:56:21 6.609 INF NetPackageManager Init
- 2025-07-12T02:56:21 6.642 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AllowSpawnNearFriend = 2
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BiomeProgression = True
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DeathPenalty = 1
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugPanelsEnabled = -
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.EulaLatestVersion = 0
- GamePref.EulaVersionAccepted = -1
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = MyGame
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = V 2.0
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.IgnoreEOSSanctions = False
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = -1
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 1000
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsAutoPartyWithFriends = True
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsChatCommunication = True
- GamePref.OptionsControllerAimAssists = True
- GamePref.OptionsControllerCursorHoverSensitivity = 0.5
- GamePref.OptionsControllerCursorSnap = True
- GamePref.OptionsControllerIconStyle = 0
- GamePref.OptionsControllerJoystickLayout = 0
- GamePref.OptionsControllerLookAcceleration = 4
- GamePref.OptionsControllerLookAxisDeadzone = 0.1
- GamePref.OptionsControllerLookInvert = False
- GamePref.OptionsControllerMoveAxisDeadzone = 0.1
- GamePref.OptionsControllerSensitivityX = 0.35
- GamePref.OptionsControllerSensitivityY = 0.25
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVehicleSensitivity = 1
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControllerVibrationStrength = 2
- GamePref.OptionsControllerWeaponAiming = False
- GamePref.OptionsControllerZoomSensitivity = 0.5
- GamePref.OptionsControlsResetRevision = 0
- GamePref.OptionsControlsSprintLock = True
- GamePref.OptionsCrossplay = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDisableXmlEvents = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFilterProfanity = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxAASharpness = 0
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxFSRPreset = 2
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxMotionBlurEnabled = True
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 2
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 0
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxShadowQuality = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUpscalerMode = 2
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowConsoleButton = False
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiCompassUseEnglishCardinalDirections = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice =
- GamePref.OptionsVoiceOutputDevice =
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.QuestProgressionDailyLimit = 4
- GamePref.RebuildMap = False
- GamePref.Region = NorthAmericaEast
- GamePref.SaveDataLimit = -1
- GamePref.SaveDataLimitType = Unlimited
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerAllowCrossplay = False
- GamePref.ServerDescription = A 7 Days to Die server
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerEACPeerToPeer = True
- GamePref.ServerEnabled = True
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMatchmakingGroup =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = My Game Host
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.SkipSpawnButton = False
- GamePref.StormFreq = 100
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_NewGameSetDefaults =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsGfxGameplayResolutionHeight =
- GamePref.UNUSED_OptionsGfxGameplayResolutionWidth =
- GamePref.UNUSED_OptionsGfxUMATexQuality =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UNUSED_SaveGameFolder =
- GamePref.UNUSED_UserDataFolder =
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed = MyGame
- GamePref.WorldGenSize = 6144
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BiomeProgression = True
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DeathPenalty = XPOnly
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 5
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.QuestProgressionDailyLimit = 4
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.StormFreq = 100
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2025-07-12T02:56:21 6.663 INF StartAsServer
- 2025-07-12T02:56:21 6.770 WRN save folder does not exist
- 2025-07-12T02:56:21 6.809 INF Loaded (local): events in 0.00
- 2025-07-12T02:56:21 6.843 INF Loaded (local): materials in 0.02
- 2025-07-12T02:56:21 6.870 INF Loaded (local): physicsbodies in 0.01
- 2025-07-12T02:56:21 6.886 INF Loaded (local): painting in 0.01
- 2025-07-12T02:56:22 7.010 INF Loaded (local): shapes in 0.02
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BlockMissing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SemiTransGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Game/SemiTransGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Cobweb shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/EntityTintMaskSSS shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/CharacterPlayerOutfit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Sign_Illuminated shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SpeedTree Billboard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/EntityTintMaskSSS shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree Billboard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Cloth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Unloading 6 Unused Serialized files (Serialized files now loaded: 51)
- 2025-07-12T02:56:38 23.532 INF Block IDs with mapping
- 2025-07-12T02:56:38 23.546 INF Block IDs total 24260, terr 30, last 24481
- 2025-07-12T02:56:38 23.567 INF Loaded (local): blocks in 16.12
- Unloading 30768 unused Assets to reduce memory usage. Loaded Objects now: 183961.
- Total: 366.144200 ms (FindLiveObjects: 13.598700 ms CreateObjectMapping: 27.753200 ms MarkObjects: 311.556600 ms DeleteObjects: 13.235600 ms)
- 2025-07-12T02:56:39 24.065 INF Loaded (local): progression in 0.11
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/WaterInBucket shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2025-07-12T02:56:39 24.289 INF Loaded (local): buffs in 0.16
- 2025-07-12T02:56:39 24.306 INF Loaded (local): misc in 0.01
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2025-07-12T02:56:39 24.949 INF Loaded (local): items in 0.50
- ERROR: Shader Shader Forge/7DTD_Particle_Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Reflex shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2025-07-12T02:56:39 25.001 INF Item IDs with mapping
- 2025-07-12T02:56:39 25.002 INF ItemIDs from Mapping
- 2025-07-12T02:56:39 25.007 INF ItemClass assignLeftOverItems 66933 of 81920
- 2025-07-12T02:56:40 25.108 INF Loaded (local): item_modifiers in 0.14
- 2025-07-12T02:56:40 25.253 INF Loaded (local): entityclasses in 0.11
- 2025-07-12T02:56:40 25.266 INF Loaded (local): qualityinfo in 0.00
- 2025-07-12T02:56:40 25.435 INF Loaded (local): sounds in 0.06
- 2025-07-12T02:56:40 25.501 INF Loaded (local): recipes in 0.04
- 2025-07-12T02:56:40 25.536 INF Loaded (local): blockplaceholders in 0.02
- 2025-07-12T02:56:40 25.691 INF Loaded (local): loot in 0.10
- 2025-07-12T02:56:40 25.792 INF Loaded (local): entitygroups in 0.04
- 2025-07-12T02:56:40 25.811 INF Loaded (local): utilityai in 0.01
- 2025-07-12T02:56:40 25.834 INF Loaded (local): vehicles in 0.01
- 2025-07-12T02:56:40 25.858 INF Loaded (local): rwgmixer in 0.01
- 2025-07-12T02:56:40 25.878 INF Loaded (local): weathersurvival in 0.00
- 2025-07-12T02:56:40 25.890 INF Loaded (local): archetypes in 0.00
- 2025-07-12T02:56:40 25.921 INF Loaded (local): challenges in 0.02
- 2025-07-12T02:56:41 26.015 INF Loaded (local): quests in 0.08
- 2025-07-12T02:56:41 26.038 INF Loaded (local): traders in 0.01
- 2025-07-12T02:56:41 26.070 INF Loaded (local): npc in 0.02
- 2025-07-12T02:56:41 26.092 INF Loaded (local): dialogs in 0.01
- 2025-07-12T02:56:41 26.125 INF Loaded (local): ui_display in 0.02
- 2025-07-12T02:56:41 26.154 INF Loaded (local): nav_objects in 0.02
- 2025-07-12T02:56:41 26.201 INF Loaded (local): gamestages in 0.02
- 2025-07-12T02:56:41 26.546 INF Loaded (local): gameevents in 0.30
- 2025-07-12T02:56:41 26.634 INF Loaded (local): twitch in 0.05
- 2025-07-12T02:56:41 26.650 INF Loaded (local): twitch_events in 0.01
- 2025-07-12T02:56:41 26.694 INF Loaded (local): dmscontent in 0.04
- 2025-07-12T02:56:41 26.708 INF Loaded (local): XUi_Common/styles in 0.00
- 2025-07-12T02:56:41 26.722 INF Loaded (local): XUi_Common/controls in 0.00
- 2025-07-12T02:56:41 26.734 INF Loaded (local): XUi/styles in 0.00
- 2025-07-12T02:56:41 26.751 INF Loaded (local): XUi/controls in 0.00
- 2025-07-12T02:56:41 26.799 INF Loaded (local): XUi/windows in 0.00
- 2025-07-12T02:56:41 26.811 INF Loaded (local): XUi/xui in 0.00
- 2025-07-12T02:56:41 26.852 INF Loaded (local): biomes in 0.03
- 2025-07-12T02:56:41 26.863 INF Loaded (local): worldglobal in 0.00
- 2025-07-12T02:56:41 26.884 INF Loaded (local): spawning in 0.01
- 2025-07-12T02:56:41 26.896 INF Loaded (local): loadingscreen in 0.00
- 2025-07-12T02:56:41 26.917 INF Added 1336 subtitle data entries and 3 speaker colors
- 2025-07-12T02:56:41 26.917 INF Loaded (local): subtitles in 0.00
- 2025-07-12T02:56:41 26.929 INF Loaded (local): videos in 0.00
- 2025-07-12T02:56:41 26.937 INF Loading players.xml
- 2025-07-12T02:56:41 26.941 INF createWorld: Navezgane, MyGame, GameModeSurvival
- 2025-07-12T02:56:41 26.942 INF Occlusion: Disabled
- 2025-07-12T02:56:41 26.950 INF Started thread ChunkRegeneration
- 2025-07-12T02:56:41 26.950 INF Started thread ChunkCalc
- 2025-07-12T02:56:41 26.950 INF Started thread ChunkMeshBake
- 2025-07-12T02:56:41 26.958 INF World.Load: Navezgane
- 2025-07-12T02:56:41 26.965 INF Loading base world file header...
- 2025-07-12T02:56:41 26.969 INF Loaded world file from different version: 'V 2.0 (b291)'
- 2025-07-12T02:56:41 26.981 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2025-07-12T02:56:41 27.003 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2025-07-12T02:56:42 27.012 INF Started thread WaterSimulationApplyChanges
- 2025-07-12T02:56:47 32.447 INF Started thread GenerateChunks
- Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 184226.
- Total: 859.844300 ms (FindLiveObjects: 320.246800 ms CreateObjectMapping: 24.998300 ms MarkObjects: 513.918700 ms DeleteObjects: 0.680300 ms)
- 2025-07-12T02:56:48 33.941 INF Calculating world hashes took 298 ms (world size 193 MiB)
- 2025-07-12T02:56:48 33.944 INF Initial ENABLE_FILE_BACKED_ARRAYS == False
- 2025-07-12T02:56:49 34.011 INF Loading dtm raw file took 1562ms
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 184226.
- Total: 553.455200 ms (FindLiveObjects: 12.528900 ms CreateObjectMapping: 25.172700 ms MarkObjects: 515.421900 ms DeleteObjects: 0.331500 ms)
- 2025-07-12T02:56:50 35.326 INF Biomes image size w= 3072, h = 3072
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 184226.
- Total: 550.939400 ms (FindLiveObjects: 11.144200 ms CreateObjectMapping: 22.913100 ms MarkObjects: 516.563700 ms DeleteObjects: 0.318100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 184226.
- Total: 565.056200 ms (FindLiveObjects: 11.484200 ms CreateObjectMapping: 23.877500 ms MarkObjects: 529.324100 ms DeleteObjects: 0.369800 ms)
- 2025-07-12T02:56:53 38.426 INF Loading and creating biomes took 4414ms
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 184226.
- Total: 552.397200 ms (FindLiveObjects: 11.494400 ms CreateObjectMapping: 22.903400 ms MarkObjects: 517.658600 ms DeleteObjects: 0.340400 ms)
- Texture with ID 2681 and with size 6144x6144 was too large for graphics device maximum supported texture size (4096x4096). Falling back to a dummy texture. Generate mip maps to provide lower size fallback.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 184227.
- Total: 561.181400 ms (FindLiveObjects: 11.630200 ms CreateObjectMapping: 23.570900 ms MarkObjects: 525.606800 ms DeleteObjects: 0.373000 ms)
- Texture with ID 2682 and with size 6144x6144 was too large for graphics device maximum supported texture size (4096x4096). Falling back to a dummy texture. Generate mip maps to provide lower size fallback.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 184228.
- Total: 565.160900 ms (FindLiveObjects: 11.881800 ms CreateObjectMapping: 25.869000 ms MarkObjects: 526.923300 ms DeleteObjects: 0.486500 ms)
- 2025-07-12T02:56:57 42.822 INF Loading and creating shader control textures took 4395ms
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 184230.
- Total: 555.973400 ms (FindLiveObjects: 12.035200 ms CreateObjectMapping: 24.974200 ms MarkObjects: 518.624600 ms DeleteObjects: 0.338800 ms)
- 2025-07-12T02:56:59 44.432 INF Loading and parsing of generator took 1610ms
- 2025-07-12T02:56:59 44.446 INF Computed 505 chunk groups containing a total of 9726 chunks. Largest group contains 435 chunks.
- 2025-07-12T02:56:59 44.450 INF Started thread SaveChunks C:\Users\Server\AppData\Roaming\7DaysToDie\Saves\Navezgane\MyGame\Region
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 184230.
- Total: 558.063100 ms (FindLiveObjects: 12.038300 ms CreateObjectMapping: 24.224200 ms MarkObjects: 521.452200 ms DeleteObjects: 0.348000 ms)
- 2025-07-12T02:57:01 46.811 INF [DECO] read
- 2025-07-12T02:57:01 46.812 INF DecoManager chunks
- 2025-07-12T02:57:02 47.836 INF Dynamic Music Initialized on Server
- 2025-07-12T02:57:02 47.836 INF Dynamic Music Initialized on Dedi
- 2025-07-12T02:57:02 47.837 INF AstarManager Init
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/Wire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game Particles/surfaceShader_masked_Embers' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game Particles/surfaceShader_masked_Embers shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game Particles/surfaceShader_masked_Embers' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2025-07-12T02:57:03 48.072 INF createWorld() done
- 2025-07-12T02:57:03 48.077 INF Loaded player
- 2025-07-12T02:57:03 48.088 INF [EOS] Registering server
- 2025-07-12T02:57:03 48.121 INF [LANMasterServerAnnouncer] listening on 11000 and multicast group 239.192.0.1
- 2025-07-12T02:57:03 48.121 INF [PlayerInteractions] JoinedMultplayerServer
- 2025-07-12T02:57:03 48.125 INF [EAC] Starting EAC server
- Unloading 2 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 186095.
- Total: 602.041400 ms (FindLiveObjects: 13.331200 ms CreateObjectMapping: 25.382900 ms MarkObjects: 562.923400 ms DeleteObjects: 0.403700 ms)
- 2025-07-12T02:57:04 49.736 INF [Steamworks.NET] Registering auth callbacks
- 2025-07-12T02:57:04 49.740 INF [Steamworks.NET] GameServer.Init successful
- 2025-07-12T02:57:04 49.745 INF [Steamworks.NET] Making server public
- 2025-07-12T02:57:04 49.776 INF Loading dymesh settings
- 2025-07-12T02:57:04 49.777 INF Dynamic Mesh Settings
- 2025-07-12T02:57:04 49.777 INF Use Imposter Values: False
- 2025-07-12T02:57:04 49.777 INF Only Player Areas: True
- 2025-07-12T02:57:04 49.777 INF Player Area Buffer: 3
- 2025-07-12T02:57:04 49.777 INF Max View Distance: 1000
- 2025-07-12T02:57:04 49.777 INF Regen all on new world: False
- 2025-07-12T02:57:04 49.781 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2025-07-12T02:57:04 49.781 INF Dymesh: Mesh location: C:\Users\Server\AppData\Roaming/7DaysToDie\Saves/Navezgane/MyGame/DynamicMeshes/
- 2025-07-12T02:57:04 49.790 INF [Web] Webserver not started, WebDashboardEnabled set to false
- 2025-07-12T02:57:04 49.790 INF StartGame done
- 2025-07-12T02:57:04 49.998 INF [EOS] Server registered, session: 90ba28e6378b4a579a7b74147bf78c17, 54 attributes
- 2025-07-12T02:57:04 50.002 INF [EOS] Session address: 11*.*.21*.4*
- 2025-07-12T02:57:05 50.799 INF Dymesh: Warming dynamic mesh
- 2025-07-12T02:57:05 50.799 INF Dymesh: Creating dynamic mesh manager
- 2025-07-12T02:57:05 50.808 INF Dymesh: Awake
- 2025-07-12T02:57:05 50.808 INF Dymesh: Mesh location: C:\Users\Server\AppData\Roaming/7DaysToDie\Saves/Navezgane/MyGame/DynamicMeshes/
- 2025-07-12T02:57:05 50.812 INF Dymesh: Loading Items: C:\Users\Server\AppData\Roaming/7DaysToDie\Saves/Navezgane/MyGame/DynamicMeshes/
- 2025-07-12T02:57:05 50.817 INF Dymesh: Loaded Items: 0
- 2025-07-12T02:57:05 50.821 INF Dymesh: Loading all items took: 0.0099958 seconds.
- 2025-07-12T02:57:05 50.834 INF Clearing queues.
- 2025-07-12T02:57:05 50.835 INF Cleared queues.
- 2025-07-12T02:57:05 50.838 INF Dynamic thread starting
- 2025-07-12T02:57:05 50.843 INF Dymesh door replacement: imposterBlock
- 2025-07-12T02:57:08 53.185 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90270959635819525, public IP=11*.*.21*.4*
- 2025-07-12T02:57:08 53.198 INF [Discord] Global lobby: 118.6.219.40_1D228279B1A5AD4A9058B30E4185B01A
- 2025-07-12T02:57:31 76.532 INF Executing command 'shutdown' by Terminal Window
- 2025-07-12T02:57:31 76.582 INF Preparing quit
- 2025-07-12T02:57:31 76.583 INF Disconnect
- 2025-07-12T02:57:31 76.583 INF [NET] ServerShutdown
- 2025-07-12T02:57:31 76.584 INF NET: Stopping server protocols
- 2025-07-12T02:57:31 76.623 INF NET: LiteNetLib server stopped
- 2025-07-12T02:57:31 76.628 INF SaveAndCleanupWorld
- 2025-07-12T02:57:31 76.666 INF Saving 0 of chunks took 19ms
- 2025-07-12T02:57:31 76.700 INF [DECO] written 75721, in 32ms
- 2025-07-12T02:57:31 76.704 INF [Steamworks.NET] Exiting Lobby
- 2025-07-12T02:57:31 76.704 INF [DECO] write thread 3ms
- 2025-07-12T02:57:31 76.705 INF [EOS] Unregistering server
- 2025-07-12T02:57:31 76.707 INF [Steamworks.NET] Stopping server
- 2025-07-12T02:57:31 76.835 INF [PlayerInteractions] Shutdown, record disconnect for all currently connected players
- 2025-07-12T02:57:32 77.065 INF AstarManager Cleanup
- 2025-07-12T02:57:32 77.070 INF Clearing queues.
- 2025-07-12T02:57:32 77.070 INF Cleared queues.
- 2025-07-12T02:57:33 78.072 INF Clearing queues.
- 2025-07-12T02:57:33 78.072 INF Cleared queues.
- 2025-07-12T02:57:33 78.090 INF World.Unload
- 2025-07-12T02:57:33 78.096 INF Exited thread GenerateChunks
- 2025-07-12T02:57:33 78.100 INF Exited thread SaveChunks C:\Users\Server\AppData\Roaming\7DaysToDie\Saves\Navezgane\MyGame\Region
- 2025-07-12T02:57:33 78.123 INF World.Cleanup
- 2025-07-12T02:57:33 78.128 INF Exited thread ChunkRegeneration
- 2025-07-12T02:57:33 78.134 INF Exited thread ChunkCalc
- 2025-07-12T02:57:33 78.134 INF Exited thread ChunkMeshBake
- 2025-07-12T02:57:33 78.141 INF Exited thread WaterSimulationApplyChanges
- 2025-07-12T02:57:33 78.144 INF VehicleManager saving 0 (0 + 0)
- 2025-07-12T02:57:33 78.145 INF VehicleManager saved 9 bytes
- 2025-07-12T02:57:33 78.146 INF DroneManager saving 0 (0 + 0)
- 2025-07-12T02:57:33 78.147 INF DroneManager saved 9 bytes
- 2025-07-12T02:57:33 78.148 INF TurretTracker saving 0 (0 + 0)
- 2025-07-12T02:57:33 78.150 INF TurretTracker saved 9 bytes
- 2025-07-12T02:57:33 78.158 INF Persistent GamePrefs saved
- 2025-07-12T02:57:33 78.175 INF Persistent GamePrefs saved
- 2025-07-12T02:57:33 78.176 INF Cleanup
- 2025-07-12T02:57:33 78.176 INF [Discord] Saving settings with DiscordDisabled=False
- 2025-07-12T02:57:33 78.197 INF Closing Terminal Window
- 2025-07-12T02:57:33 78.214 INF WinThread ended
- 2025-07-12T02:57:33 78.216 INF Ended Terminal Window
- 2025-07-12T02:57:33 78.394 INF [EOS] Server unregistered
- 2025-07-12T02:57:34 79.656 INF Terminating threads
- 2025-07-12T02:57:34 79.656 INF OnApplicationQuit
- 2025-07-12T02:57:34 79.661 INF Terminating threads
- 2025-07-12T02:57:34 79.662 INF OnApplicationQuit
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [0-1.0 KB]: 1917 frames, [1.0 KB-2.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 3 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 1207 frames, [16.0 KB-32.0 KB]: 3 frames, [32.0 KB-64.0 KB]: 25 frames, [64.0 KB-128.0 KB]: 3 frames, [128.0 KB-256.0 KB]: 2 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 3 frames, [1.0 MB-2.0 MB]: 2 frames, [4.0 MB-8.0 MB]: 12 frames
- Initial Block Size 4.0 MB
- Current Block Size 8.0 MB
- Peak Allocated Bytes 7.8 MB
- Overflow Count 20322
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 508.0 KB
- Peak Allocated Bytes 506.1 KB
- Overflow Count 32
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 257 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 32.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 2.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 2
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.9 KB
- Overflow Count 2
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 24.2 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 11.8 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 3
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 138 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 44.0 KB
- Peak Allocated Bytes 39.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 94.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 340.0 KB
- Peak Allocated Bytes 285.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.1 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 56.0 KB
- Peak Allocated Bytes 53.7 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 4534
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 4 Subsections = 4096 buckets. Failed count: 232862
- 32B: 29 Subsections = 14848 buckets. Failed count: 81636
- 48B: 24 Subsections = 8192 buckets. Failed count: 683684
- 64B: 23 Subsections = 5888 buckets. Failed count: 391901
- 80B: 73 Subsections = 14950 buckets. Failed count: 27703
- 96B: 87 Subsections = 14848 buckets. Failed count: 73361
- 112B: 10 Subsections = 1462 buckets. Failed count: 1839
- 128B: 6 Subsections = 768 buckets. Failed count: 60278
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 1910 frames, [32.0 MB-64.0 MB]: 1268 frames, [64.0 MB-128.0 MB]: 2 frames
- Requested Block Size 16.0 MB
- Peak Block count 3
- Peak Allocated memory 75.2 MB
- Peak Large allocation bytes 48.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 3179 frames, [32.0 MB-64.0 MB]: 1 frames
- Requested Block Size 16.0 MB
- Peak Block count 3
- Peak Allocated memory 48.9 MB
- Peak Large allocation bytes 24.0 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 4
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 1
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 12
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 4 Subsections = 4096 buckets. Failed count: 232862
- 32B: 29 Subsections = 14848 buckets. Failed count: 81636
- 48B: 24 Subsections = 8192 buckets. Failed count: 683684
- 64B: 23 Subsections = 5888 buckets. Failed count: 391901
- 80B: 73 Subsections = 14950 buckets. Failed count: 27703
- 96B: 87 Subsections = 14848 buckets. Failed count: 73361
- 112B: 10 Subsections = 1462 buckets. Failed count: 1839
- 128B: 6 Subsections = 768 buckets. Failed count: 60278
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 1844 frames, [2.0 MB-4.0 MB]: 115 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 1 frames, [32.0 MB-64.0 MB]: 1185 frames, [64.0 MB-128.0 MB]: 10 frames, [128.0 MB-256.0 MB]: 3 frames, [256.0 MB-0.50 GB]: 21 frames
- Requested Block Size 16.0 MB
- Peak Block count 3
- Peak Allocated memory 360.2 MB
- Peak Large allocation bytes 324.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 1852 frames, [32.0 MB-64.0 MB]: 43 frames, [64.0 MB-128.0 MB]: 1285 frames
- Requested Block Size 16.0 MB
- Peak Block count 7
- Peak Allocated memory 106.8 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 2268
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 4 Subsections = 4096 buckets. Failed count: 232862
- 32B: 29 Subsections = 14848 buckets. Failed count: 81636
- 48B: 24 Subsections = 8192 buckets. Failed count: 683684
- 64B: 23 Subsections = 5888 buckets. Failed count: 391901
- 80B: 73 Subsections = 14950 buckets. Failed count: 27703
- 96B: 87 Subsections = 14848 buckets. Failed count: 73361
- 112B: 10 Subsections = 1462 buckets. Failed count: 1839
- 128B: 6 Subsections = 768 buckets. Failed count: 60278
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [2.0 MB-4.0 MB]: 1675 frames, [4.0 MB-8.0 MB]: 193 frames, [8.0 MB-16.0 MB]: 1309 frames, [32.0 MB-64.0 MB]: 3 frames
- Requested Block Size 4.0 MB
- Peak Block count 5
- Peak Allocated memory 56.8 MB
- Peak Large allocation bytes 47.0 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [64.0 MB-128.0 MB]: 1848 frames, [128.0 MB-256.0 MB]: 1332 frames
- Requested Block Size 4.0 MB
- Peak Block count 40
- Peak Allocated memory 203.4 MB
- Peak Large allocation bytes 66.1 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 1
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 4 Subsections = 4096 buckets. Failed count: 232862
- 32B: 29 Subsections = 14848 buckets. Failed count: 81636
- 48B: 24 Subsections = 8192 buckets. Failed count: 683684
- 64B: 23 Subsections = 5888 buckets. Failed count: 391901
- 80B: 73 Subsections = 14950 buckets. Failed count: 27703
- 96B: 87 Subsections = 14848 buckets. Failed count: 73361
- 112B: 10 Subsections = 1462 buckets. Failed count: 1839
- 128B: 6 Subsections = 768 buckets. Failed count: 60278
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [8.0 KB-16.0 KB]: 1844 frames, [128.0 KB-256.0 KB]: 1336 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 192.1 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 1964 frames, [8.0 MB-16.0 MB]: 1216 frames
- Requested Block Size 2.0 MB
- Peak Block count 5
- Peak Allocated memory 8.2 MB
- Peak Large allocation bytes 0 B
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