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- print("Getting Btools") --This is a normal script >_>
- wait(2)
- print("Drag Success")
- a = Instance.new("HopperBin")
- a.BinType = 1
- a.Parent = game.Players.refrop.Backpack --Replace killerboy634 With your name!
- wait(3)
- print("Delete Success")
- a = Instance.new("HopperBin")
- a.BinType = 4
- a.Parent = game.Players.refrop.Backpack --Replace killerboy634 With your name!
- wait(3)
- print("Copy Success")
- a = Instance.new("HopperBin")
- a.BinType = 3
- a.Parent = game.Players.refrop.Backpack --:1
- end
- repeat wait(1/44)
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer:GetMouse() and game.Workspace.CurrentCamera
- local mouse = game.Players.LocalPlayer:GetMouse()
- local torso = game.Players.LocalPlayer.Character.Torso
- local dir = {w = 0, s = 0, a = 0, d = 0}
- local spd = 2 mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then
- dir.w = 1 elseif key:lower() == "s" then
- dir.s = 1 elseif key:lower() == "a" then
- dir.a = 1 elseif key:lower() == "d" then
- dir.d = 1 elseif key:lower() == "q" then spd = spd + 1 elseif key:lower() == "e" then
- spd = spd - 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- dir.w = 0 elseif key:lower() == "s" then
- dir.s = 0 elseif key:lower() == "a" then
- dir.a = 0 elseif key:lower() == "d" then
- dir.d = 0
- end
- end)
- torso.Anchored = true
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- end)
- repeat wait(1/44)
- torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd) until nil
- end
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