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  1. # To load server on this config file, please use command :
  2. #
  3. # java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:a-game-1.0.1.jar gameserver.GameServer /path/to/configuration/file.config > log/console.log &
  4.  
  5.  
  6. # ===================================
  7. # DATABASE
  8. # ===================================
  9.  
  10. # JDBC driver to use
  11. database.driver = com.mysql.jdbc.Driver
  12.  
  13. # JDBC database URL
  14. database.url = jdbc:mysql://localhost:3306/ae_server_gs?useUnicode=true&characterEncoding=UTF-8
  15.  
  16. # Database user
  17. database.user = root
  18.  
  19. # Database password
  20. database.password = 123
  21.  
  22. # JDBC Connection Pool minimum size (concurrent connections)
  23. database.connections.min = 5
  24.  
  25. # JDBC Connection Pool maximum size
  26. database.connections.max = 10
  27.  
  28. # DAO Scripts context file
  29. database.scriptcontext.descriptor = ./data/scripts/system/database.xml
  30.  
  31. # ===================================
  32. # NETWORK
  33. # ===================================
  34.  
  35. # GameServer ID
  36. gameserver.network.login.gsid = 1
  37.  
  38. # GameServer bind IP address (* for all available IP)
  39. gameserver.network.client.host = *
  40.  
  41. # GameServer bind TCP port
  42. gameserver.network.client.port = 7777
  43.  
  44. # RDC (Remote Data Call) bind IP address
  45. gameserver.network.rdc.client.host = *
  46.  
  47. # RDC bind TCP port
  48. gameserver.network.rdc.client.port = 732
  49.  
  50. # Online players limit
  51. gameserver.network.client.maxplayers = 1000
  52.  
  53. # Required access level to enter gameserver
  54. # If set to bigger than 0 only GM's are able to connect
  55. # and normal players can't see server on serverlist
  56. # Default = 0
  57. gameserver.network.client.requiredlevel = 0
  58.  
  59. # LoginServer location
  60. gameserver.network.login.address = localhost:9014
  61.  
  62. # LoginServer password for this GameServer
  63. gameserver.network.login.password = 123
  64.  
  65. # ChatServer location
  66. gameserver.network.chat.address = localhost:9021
  67.  
  68. # ChatServer password for this ChatServer
  69. gameserver.network.chat.password = 123
  70.  
  71. # Enable debug information from network layer
  72. gameserver.network.nio.debug = false
  73.  
  74. # Additional threads that are used to read network data
  75. gameserver.network.nio.threads.read = 1
  76.  
  77. # Number of retries to do when reading a packet
  78. gameserver.network.nio.threads.read.retries = 8
  79.  
  80. # Additional threads that are used to write network data
  81. gameserver.network.nio.threads.write = 1
  82.  
  83. # Number of retries to do when writing a packet
  84. gameserver.network.nio.threads.write.retries = 8
  85.  
  86. # Enable additional threads (workers) to handle data processing
  87. gameserver.network.nio.threads.workers.enable = false
  88.  
  89. # Number of workers
  90. gameserver.network.nio.threads.workers = 1
  91.  
  92. # Number of buffers by worker
  93. gameserver.network.nio.threads.workers.buffers = 16
  94.  
  95. # Display/hide unknown packets received by server
  96. gameserver.network.display.unknownpackets = false
  97.  
  98. # ===================================
  99. # GAMESERVER
  100. # ===================================
  101.  
  102. # GameServer Name
  103. gameserver.name = Dutchdudes Server
  104.  
  105. # Pattern for player names validation
  106. # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
  107. gameserver.character.name.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,20}
  108.  
  109. # Server Country Code (cc)
  110. gameserver.country.code = 1
  111.  
  112. # Server Version
  113. gameserver.version = 2.1.0.8
  114.  
  115. # Server Mode
  116. # 1 = user can create characters from both factions
  117. # 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode)
  118. # 128 = user is bound to a faction (can't create characters from both factions at the same time)
  119. gameserver.mode = 1
  120.  
  121. # Disable chat server connection
  122. gameserver.disable.chatserver = true
  123.  
  124. # Display the server revision in player MOTD
  125. # SHALL BE DISABLED ON UNIX SERVERS
  126. gameserver.motd.revision.display = false
  127.  
  128. # Enable ratios limitation
  129. gameserver.factions.ratio.limited = false
  130.  
  131. # When a faction ratio reach this value, it's not possible to create new characters of this faction
  132. gameserver.factions.ratio.value = 50
  133.  
  134. # Minimum character level to take into account in ratio calculation
  135. gameserver.factions.ratio.level = 10
  136.  
  137. # Minimum characters count in each faction needed before limiting ratios
  138. gameserver.factions.ratio.minimum = 50
  139.  
  140. # Enable server freefly
  141. gameserver.enable.freefly = false
  142.  
  143. # Log chat?
  144. gameserver.log.chat = false
  145.  
  146. # Log item?
  147. gameserver.log.item = false
  148.  
  149. # Language
  150. gameserver.lang = "en"
  151.  
  152. # ===================================
  153. # RATES
  154. # ===================================
  155.  
  156. # Display server rates when player enter in world
  157. gameserver.rate.display.rates = false
  158.  
  159. # Regular experience rate for group members
  160. gameserver.rate.regular.group.xp = 1
  161. gameserver.rate.premium.group.xp = 2
  162. gameserver.rate.vip.group.xp = 3
  163.  
  164. # Experience rate for single players
  165. gameserver.rate.regular.xp = 1
  166. gameserver.rate.premium.xp = 2
  167. gameserver.rate.vip.xp = 3
  168.  
  169. # Item drop rate
  170. gameserver.rate.regular.drop = 1
  171. gameserver.rate.premium.drop = 2
  172. gameserver.rate.vip.drop = 3
  173.  
  174. # Gathering XP rates
  175. gameserver.rate.regular.gathering.xp = 1
  176. gameserver.rate.premium.gathering.xp = 1
  177. gameserver.rate.vip.gathering.xp = 2
  178.  
  179. # Crafting XP rates
  180. gameserver.rate.regular.crafting.xp = 1
  181. gameserver.rate.premium.crafting.xp = 1
  182. gameserver.rate.vip.crafting.xp = 2
  183.  
  184. # Quest XP rates
  185. gameserver.rate.regular.quest.xp = 1
  186. gameserver.rate.premium.quest.xp = 2
  187. gameserver.rate.vip.quest.xp = 3
  188.  
  189. # Quest Kinah rate
  190. gameserver.rate.regular.quest.kinah = 1
  191. gameserver.rate.premium.quest.kinah = 2
  192. gameserver.rate.vip.quest.kinah = 3
  193.  
  194. # Abyss points rate (can be 0.5 etc.)
  195. # For PvE
  196. gameserver.rate.regular.ap.npc = 1
  197. gameserver.rate.premium.ap.npc = 2
  198. gameserver.rate.vip.ap.npc = 3
  199.  
  200. # Abyss points rate (can be 0.5 etc.)
  201. # For PvP
  202. gameserver.rate.regular.ap.player = 1
  203. gameserver.rate.regular.ap.lost_player = 1
  204. gameserver.rate.premium.ap.player = 2
  205. gameserver.rate.premium.ap.lost_player = 1
  206. gameserver.rate.vip.ap.player = 3
  207. gameserver.rate.vip.ap.lost_player = 1
  208.  
  209. # Kinah rate
  210. gameserver.rate.regular.kinah = 1
  211. gameserver.rate.premium.kinah = 2
  212. gameserver.rate.vip.kinah = 3
  213.  
  214. # ===================================
  215. # CACHE
  216. # ===================================
  217.  
  218. # This parameter says what kind of cache should be used
  219. # in CacheMap that is used for caching many things.
  220. #
  221. # Setting this value to true means that cache will be using
  222. # soft references - what means, that objects will be in memory as long as possible
  223. # and would be removed when there is little of memory.
  224. #
  225. # Setting this value to false mans that cache will be using
  226. # weak references - what means, that objects will be in memory as long as they are
  227. # strong achievable to
  228. # Default: false
  229. gameserver.cache.softcache = false
  230.  
  231. # If true then whole Player objects (with inventory etc) are cached as long
  232. # as there is memory for them
  233. # Default: false
  234. gameserver.cache.players = false
  235.  
  236. # If true then whole PlayerCommonData are cached as long
  237. # as there is memory for them
  238. # Default: false
  239. gameserver.cache.pcd = false
  240.  
  241. # If true then Account objects are cached as long as there is memory for them
  242. # Default: false
  243. gameserver.cache.accounts = false
  244.  
  245. # ===================================
  246. # CUSTOMS
  247. # ===================================
  248.  
  249. # Speaking mode between factions
  250. # 0 = default, factions can't speak together
  251. # 1 = all players can speak to all others
  252. # Default: 0
  253. gameserver.factions.speaking.mode = 0
  254.  
  255. # Searching players of opposite faction
  256. # false : factions can't search each other
  257. # true: factions can search each other
  258. # Default: false
  259. gameserver.factions.search.mode = false
  260.  
  261. # Skill auto learn mode
  262. # true = no skill books are required
  263. # false = need skill books to learn lvl1 skill
  264. # Default: false
  265. gameserver.skill.autolearn = false
  266.  
  267. # Stigma skills auto learn mode
  268. # true = no stigma stones are required
  269. # false = need stigma stones to learn this skills
  270. # Default: false
  271. gameserver.stigma.autolearn = false
  272.  
  273. # Stigma slots Antihack checking.
  274. # quest = player quests are properly checked.
  275. # level = player levels are properly checked.
  276. # none = nothing checked maximum slots used.
  277. gameserver.stigma.antihack = level
  278.  
  279. # Advanced Stigma slots Antihack checking.
  280. # quest = player quests are properly checked.
  281. # level = player levels are properly checked.
  282. # none = nothing checked maximum slots used.
  283. gameserver.advstigma.antihack = level
  284.  
  285. # Retail like character deletion times
  286. # true = it takes 7 days to delete a character that is level 20+
  287. # false = characters get deleted in 5 minutes
  288. # Default: true
  289. gameserver.character.delete.retail = true
  290.  
  291. # Disable aggressive behavior from monsters
  292. # Default: false
  293. gameserver.disable.mob.aggro = false
  294.  
  295. # Enable 2nd class change simple mode
  296. # Default: false
  297. gameserver.enable.simple.2ndclass = false
  298.  
  299. # Unstuck delay in seconds
  300. # Default: 3600 (1 hour)
  301. gameserver.unstuck.delay = 3600
  302.  
  303. # Enable instances (temporary config till instances will be mature)
  304. # Default: true
  305. gameserver.instances.enable = true
  306.  
  307. # Default Fly Time
  308. # Default: 60 (60 seconds)
  309. gameserver.base.flytime = 60
  310.  
  311. # Cross-Faction Binding
  312. # Allows opposite factions to bind in enemy territories
  313. # Default: false
  314. gameserver.cross.faction.binding = false
  315.  
  316. # Disable drop rate reduction based on level diference between players and mobs
  317. # Default: false
  318. gameserver.disable.drop.reduction = false
  319.  
  320. # Maximum number of pvp kills on one player before receiving 1AP per kill in a time period.
  321. # Default: 5
  322. gameserver.pvp.maxkills = 5
  323.  
  324. # Time period in hours
  325. # Default: 24
  326. gameserver.pvp.period = 24
  327.  
  328. # Enable .ely, .asmo, .both chat channels
  329. # Default: false
  330. gameserver.channels.all.enabled = false
  331.  
  332. # Enable .world chat channel
  333. # Default: false
  334. gameserver.channels.world.enabled = false
  335.  
  336. # Show all connected players from both factions in research window
  337. gameserver.search.listall = false
  338.  
  339. # Enable/Disable instance cooldown
  340. gameserver.instance.cooldown = true
  341.  
  342. # Announce for rare drops
  343. # Shown message only for players that are situated on the same faction and location.
  344. # Default: false
  345. gameserver.announce.raredrops = false
  346.  
  347. # Kick players using speed hack
  348. # Default: true
  349. gameserver.kick.speedhack.enable = true
  350.  
  351. # Ping minimun Interval to consider speed hack
  352. # Default: 100000
  353. gameserver.kick.speedhack.pinginterval = 100000
  354.  
  355. # Chain Trigger Rate
  356. # true = Chain Trigger Rate is enabled
  357. # false = Chain Trigger Rate is disabled(all chain skill 100% success)
  358. # Default: true
  359. gameserver.skill.chain.triggerrate = true
  360.  
  361. # Criticall Crafting Rates
  362. # default: 25
  363. gameserver.custum.craft.crit = 25
  364.  
  365. # Surveys
  366. # true = Surveys is enabled and you can integrate with Web Shops(Players receive items on logon).
  367. # false = Surveys is disabled.
  368. # Default: true
  369. gameserver.enable.surveys = false
  370.  
  371. # Enable the rewards for pvp kills
  372. # Default: false
  373. # (Reset all_kill from abyss_rank table before activate it)
  374. gameserver.pvpreward.enable = false
  375.  
  376. # Set the kills needed to get a reward (do NOT set config to 0)
  377. # Default: 5
  378. gameserver.pvpreward.kills.needed1 = 5
  379.  
  380. # Default: 10
  381. gameserver.pvpreward.kills.needed2 = 10
  382.  
  383. # Default: 15
  384. gameserver.pvpreward.kills.needed3 = 15
  385.  
  386. # Select the item reward for pvp kills
  387. # Default: 186000031 (Silver Medal)
  388. gameserver.pvpreward.item.reward1 = 186000031
  389.  
  390. # Default: 186000030 (Golden Medal)
  391. gameserver.pvpreward.item.reward2 = 186000030
  392.  
  393. # Default: 186000096 (Platinum Medal)
  394. gameserver.pvpreward.item.reward3 = 186000096
  395.  
  396. # Minimum level to use search.
  397. # Default: 10
  398. search.level.restriction = 10
  399.  
  400. # Minimum level to use whisper.
  401. # Default: 10
  402. whisper.level.restriction = 10
  403.  
  404. # Allow players to control their experience gain with xpon / xpoff commands
  405. # Default: false
  406. gameserver.player.experience.control = false
  407.  
  408. # Time in seconds which character stays online
  409. # after closing client window
  410. # Default: 10
  411. gameserver.disconnect.time = 10
  412.  
  413. # ----------------------------
  414. # Character Passkey
  415. # ----------------------------
  416. # Enable or Disable Character Passkey
  417. # Default: true
  418. passkey.enable = true
  419.  
  420. # Enter the maximum number of incorrect password set
  421. # Default: 5 (retail server value)
  422. passkey.wrong.maxcount = 5
  423.  
  424.  
  425. # ----------------------------
  426. # GeoData config
  427. # ----------------------------
  428. # Enable Geodata (true/false)�
  429. gameserver.geodata.enable=false
  430.  
  431. # ----------------------------
  432. # HTML Welcome Message
  433. # ----------------------------
  434.  
  435. # Enable or Disable HTML Welcome Message
  436. # To Edit this file, go to /data/static_data/HTML
  437. # and open welcome.html
  438. # remember to edit the messages just after <![CDATA[ tag
  439. enable.html.welcome = true
  440.  
  441. # ----------------------------
  442. # HTML Config
  443. # ----------------------------
  444.  
  445. # Default: ./data/static_data/HTML/
  446. html.root = ./data/static_data/HTML/
  447.  
  448. # Default: ./cache/html.cache
  449. html.cache.file = ./cache/html.cache
  450.  
  451. # Default: UTF-8
  452. html.encoding = UTF-8
  453.  
  454. # ----------------------------
  455. # Top Ranking
  456. # ----------------------------
  457. # Time at what top ranking is updated.
  458. # Default(�� ���������): 0:00:00
  459. gameserver.topranking.time = 0:00:00
  460.  
  461. # Delay between two updates in hours
  462. # Default(�� ���������): 24
  463. gameserver.topranking.delay = 24
  464.  
  465. # ----------------------------
  466. # Enable send to the prison (artmoney hack)
  467. # ----------------------------
  468. # Set timer from prison
  469. # default: true
  470. gameserver.artmoney.hack = true
  471.  
  472. # ----------------------------
  473. # Send to the prison (artmoney hack)
  474. # ----------------------------
  475. # Set timer from prison
  476. # default: 120 minutes
  477. gameserver.artmoney.hackbuy.time = 120
  478.  
  479. # ===================================
  480. # ENCHANTMENTS
  481. # ===================================
  482.  
  483. # Default: 97
  484. gameserver.manastone.percent = 97
  485.  
  486. # Default: 83
  487. gameserver.manastone.percent1 = 83
  488.  
  489. # Default: 73
  490. gameserver.manastone.percent2 = 73
  491.  
  492. # Default: 65
  493. gameserver.manastone.percent3 = 65
  494.  
  495. # Default: 59
  496. gameserver.manastone.percent4 = 59
  497.  
  498. # Default: 42
  499. gameserver.manastone.percent5 = 42
  500.  
  501. # Supplement Additional Success Rates
  502. # Default: 10
  503. gameserver.supplement.lesser = 10
  504.  
  505. # Default: 15
  506. gameserver.supplement.regular = 15
  507.  
  508. # Default: 20
  509. gameserver.supplement.greater = 20
  510.  
  511. # ===================================
  512. # FALL_DAMAGE
  513. # ===================================
  514.  
  515. # Enable fall damage
  516. gameserver.fall.damage.active = true
  517.  
  518. # The damage percentage per meter.
  519. gameserver.fall.damage.percentage = 1.0
  520.  
  521. # Minimum fall height to receive damage.
  522. gameserver.fall.damage.distance.minimum = 10
  523.  
  524. # Maximum fall height on which you will die when you hit the ground.
  525. gameserver.fall.damage.distance.maximum = 50
  526.  
  527. # Maximum fall height after which you will die in mid air.
  528. gameserver.fall.damage.distance.midair = 200
  529.  
  530. # ===================================
  531. # GROUPS
  532. # ===================================
  533.  
  534. # Time in seconds after a group member is removed after he/she disconnected
  535. gameserver.playergroup.removetime = 600
  536.  
  537. # Maximum distance in meters between killed monster and party member to receive XP
  538. gameserver.playergroup.maxdistance = 100
  539.  
  540. # Time in seconds after a alliance member is removed after he/she disconnected
  541. gameserver.playeralliance.removetime = 600
  542.  
  543. # ===================================
  544. # LEGIONS
  545. # ===================================
  546.  
  547. # Character patterns
  548. gameserver.legion.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,16}
  549. gameserver.legion.selfintropattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,25}
  550. gameserver.legion.nicknamepattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,10}
  551. gameserver.legion.announcementpattern = [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\?\?\|\@\#\$\%\^\&\*\+\=\/\,\.\'\"\;\:\_\{\}\~\`\u0410-\u042f\u0430-\u044f]{2,120}
  552.  
  553. # Disband settings
  554. gameserver.legion.disbandtime = 86400
  555. gameserver.legion.disbanddifference = 604800
  556.  
  557. # Required Kinah to create a legion
  558. gameserver.legion.creationrequiredkinah = 10000
  559.  
  560. # Legion Emblem settings
  561. gameserver.legion.emblemrequiredkinah = 10000
  562.  
  563. # Legion level up settings
  564. gameserver.legion.level2requiredkinah = 100000
  565. gameserver.legion.level3requiredkinah = 1000000
  566. gameserver.legion.level4requiredkinah = 2000000
  567. gameserver.legion.level5requiredkinah = 6000000
  568. gameserver.legion.level2requiredmembers = 10
  569. gameserver.legion.level3requiredmembers = 20
  570. gameserver.legion.level4requiredmembers = 30
  571. gameserver.legion.level5requiredmembers = 40
  572. gameserver.legion.level2requiredcontribution = 0
  573. gameserver.legion.level3requiredcontribution = 20000
  574. gameserver.legion.level4requiredcontribution = 100000
  575. gameserver.legion.level5requiredcontribution = 500000
  576.  
  577. # Legion member settings
  578. gameserver.legion.level1maxmembers = 30
  579. gameserver.legion.level2maxmembers = 60
  580. gameserver.legion.level3maxmembers = 90
  581. gameserver.legion.level4maxmembers = 120
  582. gameserver.legion.level5maxmembers = 150
  583.  
  584. # Legion functions
  585. gameserver.legion.warehouse = false
  586. gameserver.legion.inviteotherfaction = false
  587.  
  588. # Time in seconds for updating legion ranking
  589. gameserver.legion.ranking.periodicupdate = 1200
  590.  
  591. # ===================================
  592. # NPC_MOVEMENTS
  593. # ===================================
  594.  
  595. # Enable NPC movement
  596. gameserver.npc.movement.active = true
  597.  
  598. # The minimum time in seconds that the NPC waits before moving again.
  599. gameserver.npc.movement.delay.minimum = 3
  600.  
  601. # The maximum time in seconds that the NPC waits before moving again.
  602. gameserver.npc.movement.delay.maximum = 15
  603.  
  604. # ===================================
  605. # PERIODIC_SAVE
  606. # ===================================
  607.  
  608. # WARNING:
  609. # With 500 player online saving can be up to 10 seconds
  610. # (it depends on hardware, changes in item locations, new acquisitions etc)
  611. # Generally accepted interval is 15-20 minutes
  612.  
  613. # Time in seconds for saving player data (player, abyss rank, quests, skills)
  614. gameserver.periodicsave.player.general = 900
  615.  
  616. # Time in seconds for saving player items and item stones
  617. gameserver.periodicsave.player.items = 900
  618.  
  619. # Time in seconds for saving legion wh items and item stones
  620. gameserver.periodicsave.legion.items = 1200
  621.  
  622. # Time in seconds for saving broker
  623. gameserver.periodicsave.broker = 1500
  624.  
  625. # ===================================
  626. # PRICES
  627. # ===================================
  628.  
  629. # Controls the "Prices:" value in influence tab.
  630. gameserver.prices.default.prices = 100
  631.  
  632. # Hidden modifier for all prices.
  633. gameserver.prices.default.modifier = 100
  634.  
  635. # Taxes: value = 100 + tax %
  636. gameserver.prices.default.taxes = 100
  637.  
  638. gameserver.prices.vendor.buymod = 100
  639.  
  640. gameserver.prices.vendor.sellmod = 20
  641.  
  642. # ===================================
  643. # SHUTDOWN
  644. # ===================================
  645.  
  646. # Shutdown Settings.
  647. # NOTE: This settings works only if shutdown is used from console.
  648. # Shutdown Hook Mode. 1 = Shutdown, 2 = Restart.
  649. gameserver.shutdown.mode = 1
  650.  
  651. # Shutdown Hook delay.
  652. gameserver.shutdown.delay = 60
  653.  
  654. # Shutdown announce interval.
  655. gameserver.shutdown.interval = 1
  656.  
  657. # This is a safe reboot mode.
  658. # All action is disabled in shutdown progress.
  659. gameserver.shutdown.safereboot = true
  660.  
  661. # ===================================
  662. # SIEGE
  663. # ===================================
  664.  
  665. # Enable/Disable Siege Engine
  666. gameserver.siege.enabled = true
  667.  
  668. # Siege Timer Interval in seconds
  669. gameserver.siege.interval = 7200
  670.  
  671. # Chance for Invulnerable fortress to switch to Vulnerable
  672. gameserver.siege.vulnerable.chance = 50
  673.  
  674. # Points Per Fortress
  675. gameserver.siege.influence.fortress = 10
  676.  
  677. # Points Per Artifact
  678. gameserver.siege.influence.artifact = 1
  679.  
  680. # ===================================
  681. # TASK_MANAGER
  682. # ===================================
  683.  
  684. # Enable/disable deadlock detector (true/false)
  685. gameserver.deadlock.enable = false
  686.  
  687. # Interval for deadlock detector run schedule (seconds)
  688. gameserver.deadlock.interval = 300
  689.  
  690. # ===================================
  691. # THREADS
  692. # ===================================
  693.  
  694. thread.basepoolsize = 2
  695. thread.threadpercore = 4
  696.  
  697. # Default: 5000
  698. thread.runtime = 5000
  699.  
  700. # ===================================
  701. # ADMINS
  702. # ===================================
  703.  
  704. # GM Level.
  705. gameserver.administration.gmlevel = 3
  706.  
  707. # Display or not gm tags for different levels of admins/gms
  708. gameserver.gmtag.display = false
  709.  
  710. # Different tags for gms according to AccessLevel
  711. # Tag for Access Level 1
  712. # Default: <HELPER>
  713. gameserver.gmtag.level1 = <HELPER>
  714.  
  715. # Tag for Access Level 2
  716. # Default: <GM>
  717. gameserver.gmtag.level2 = <GM>
  718.  
  719. # Tag for Access Level 3
  720. # Default: <HEADGM>
  721. gameserver.gmtag.level3 = <HEADGM>
  722.  
  723. # Tag for Access Level 4
  724. # Default: <ADMIN>
  725. gameserver.gmtag.level4 = <ADMIN>
  726.  
  727. # Tag for Access Level 5
  728. # Default: <HEADADMIN>
  729. gameserver.gmtag.level5 = <HEADADMIN>
  730.  
  731. # Announce on GM connection
  732. # GM name is announced to players on login
  733. gameserver.announce.gm.connection = false
  734.  
  735. # Invisible on GM connection
  736. # GM login invisible
  737. gameserver.invis.gm.connection = false
  738.  
  739. # Invulnerable on GM connection
  740. # GM login invulnerable
  741. gameserver.invul.gm.connection = true
  742.  
  743. # Silent on GM connection
  744. # GM login in whisper refusal mode
  745. gameserver.silence.gm.connection = false
  746.  
  747. # Speed Up on GM connection
  748. # Gm logins with setted speed stats value
  749. gameserver.speed.gm.connection = 100
  750.  
  751. # Unlimited Flight Time for GMs
  752. gameserver.administration.flight.unlimited = 3
  753.  
  754. # Shields hurt players with this access level and below
  755. gameserver.administration.shield.vulnerable = 0
  756.  
  757. # ===================================
  758. # ADMIN_COMMANDS
  759. # ===================================
  760.  
  761. # Character Passkey Reset
  762. administration.command.passkeyreset = 3
  763.  
  764. # Various AI-related tasks
  765. gameserver.administration.command.ai = 3
  766.  
  767. # Adds an item to your inventory
  768. gameserver.administration.command.add = 3
  769.  
  770. # Adds an item set to your inventory
  771. gameserver.administration.command.addset = 3
  772.  
  773. # Adds drop entry
  774. gameserver.administration.command.adddrop = 3
  775.  
  776. # Add target player skill
  777. gameserver.administration.command.addskill = 3
  778.  
  779. # Add title to player
  780. gameserver.administration.command.addtitle = 3
  781.  
  782. # This command send fakeserverpackets to the server for test porpouses, Used by Developers
  783. gameserver.administration.command.advsendfakeserverpacket = 3
  784.  
  785. # The message is sent to all players chatbox
  786. gameserver.administration.command.announce = 3
  787.  
  788. # Announce for only one faction (asmo/ely)
  789. gameserver.administration.command.announce_faction = 3
  790.  
  791. # Announcements
  792. gameserver.administration.command.announcements = 3
  793.  
  794. # All ban and unban commands (//ban, //unban, //banip, //unbanip)
  795. gameserver.administration.command.ban = 3
  796.  
  797. # Bookmark command
  798. gameserver.administration.command.bk = 3
  799.  
  800. # Configures properties on runtime
  801. gameserver.administration.command.configure = 3
  802.  
  803. # Self explanatory
  804. gameserver.administration.command.deletespawn = 3
  805.  
  806. # Command to remove all buff effect of the player
  807. gameserver.administration.command.dispel = 3
  808.  
  809. # Command to manage dredgion instance
  810. gameserver.administration.command.dredgion = 3
  811.  
  812. # Dye a player
  813. gameserver.administration.command.dye = 3
  814.  
  815. # Gag and ungag
  816. gameserver.administration.command.gag = 3
  817.  
  818. # Teleport youself to specified place name
  819. # Example: //goto poeta
  820. gameserver.administration.command.goto = 3
  821.  
  822. # Give missin skills to self
  823. gameserver.administration.command.givemissingskills = 3
  824.  
  825. # Restores target hp/mp/dp
  826. gameserver.administration.command.heal = 3
  827.  
  828. # Print target info
  829. gameserver.administration.command.info = 3
  830.  
  831. # Make you invis/vis
  832. gameserver.administration.command.invis = 3
  833.  
  834. # Switch to Invulnerable / Vulnerable
  835. gameserver.administration.command.invul = 3
  836.  
  837. # Disconnect the player
  838. gameserver.administration.command.kick = 3
  839.  
  840. # Kill target
  841. gameserver.administration.command.kill = 3
  842.  
  843. # Add Kinah to self or target/named player
  844. gameserver.administration.command.kinah = 3
  845.  
  846. # Legion command allows you to disband/setlevel/setpoints of a legion
  847. gameserver.administration.command.legion = 3
  848.  
  849. # Show all connected players from both factions when opening research window
  850. gameserver.administration.search.listall = 3
  851.  
  852. # Morph command
  853. gameserver.administration.command.morph = 3
  854.  
  855. # Move player1 to player2 location
  856. gameserver.administration.command.moveplayertoplayer = 3
  857.  
  858. # Teleport to specified XYZ coordinates
  859. gameserver.administration.command.moveto = 3
  860.  
  861. # Teleport to specified NPC
  862. gameserver.administration.command.movetonpc = 3
  863.  
  864. # Move player to my position
  865. gameserver.administration.command.movetome = 3
  866.  
  867. # Teleport you to player position
  868. gameserver.administration.command.movetoplayer = 3
  869.  
  870. # Command to watch cutscenes. Used by quest writers
  871. gameserver.administration.command.movie = 3
  872.  
  873. # Make yourself appear neutral to both factions
  874. gameserver.administration.command.neutral = 3
  875.  
  876. # The message is sent to all players chatbox and a message appear in center screen
  877. gameserver.administration.command.notice = 3
  878.  
  879. # Who is allowed to handle petitions
  880. gameserver.administration.command.petition = 3
  881.  
  882. # Playerinfo command
  883. gameserver.administration.command.playerinfo = 3
  884.  
  885. # Prison command
  886. gameserver.administration.command.prison = 3
  887.  
  888. # Give admin rights to player
  889. gameserver.administration.command.promote = 3
  890.  
  891. # Quest steps control (admin/GM)
  892. gameserver.administration.command.questcommand = 3
  893.  
  894. # Restart quest (player) default = 3 (turned off)
  895. gameserver.administration.command.questcommandplayers = 3
  896.  
  897. # Command to remove all buff effect of the player
  898. gameserver.administration.command.recall = 3
  899.  
  900. # Reload all command
  901. gameserver.administration.command.reload = 3
  902.  
  903. # Reload all spawn data from files
  904. gameserver.administration.command.reloadspawns = 3
  905.  
  906. # Remove command allow remove an item from player
  907. gameserver.administration.command.remove = 3
  908.  
  909. # Resurrect a target player
  910. gameserver.administration.command.resurrect = 3
  911.  
  912. # Revoke admin rights to player
  913. gameserver.administration.command.revoke = 3
  914.  
  915. # Command to add fly rings
  916. gameserver.administration.command.ring = 3
  917.  
  918. # Save all spawn data to files (Directory to save GameServer/data/static_data/spawns/new)
  919. gameserver.administration.command.savespawndata = 3
  920.  
  921. # Speak as player or a NPC
  922. gameserver.administration.command.say = 3
  923.  
  924. # This commands sends packets to the server for test porpouses, Used by Developers
  925. gameserver.administration.command.sendfakeserverpacket = 3
  926. gameserver.administration.command.sendrawpacket = 3
  927.  
  928. # Set target player ap
  929. gameserver.administration.command.setap = 3
  930.  
  931. # Set target player class
  932. gameserver.administration.command.setclass = 3
  933.  
  934. # Set target player experience amount
  935. gameserver.administration.command.setexp = 3
  936.  
  937. # Sets target player level
  938. gameserver.administration.command.setlevel = 3
  939.  
  940. # Set title target player title
  941. gameserver.administration.command.settitle = 3
  942.  
  943. # Modify current siege values
  944. gameserver.administration.command.siege = 3
  945.  
  946. # Switch to not whisperable / whisperable
  947. gameserver.administration.command.silence = 3
  948.  
  949. # Self explanatory
  950. gameserver.administration.command.spawn = 3
  951.  
  952. # Temporary increases speed of character
  953. gameserver.administration.command.speed = 3
  954. gameserver.administration.command.speed.maxvalue = 500
  955.  
  956. # Show gamestats about selected target
  957. gameserver.administration.command.stat = 3
  958.  
  959. # System commands
  960. gameserver.administration.command.system = 3
  961.  
  962. # Self explanatory
  963. gameserver.administration.command.unloadspawn = 3
  964.  
  965. # Unstuck player
  966. gameserver.administration.command.unstuck = 3
  967.  
  968. # Change weather of a region a reset weather in the world
  969. gameserver.administration.command.weather = 3
  970.  
  971. # Ban / Unban players from .world / .ely / .asmo channels
  972. gameserver.administration.command.worldban = 3
  973.  
  974. # Prints zone info (//zone) or refreshes currect zone (//zone refresh)
  975. gameserver.administration.command.zone = 3
  976.  
  977. # Returns how many players are online
  978. gameserver.administration.command.online = 3
  979.  
  980. # Command to fix Z coordinate of mob
  981. gameserver.administration.command.fixz = 3
  982.  
  983. # Command to fix heading of mob
  984. gameserver.administration.command.fixh = 3
  985.  
  986. # Rename named player to new specified and valid name
  987. gameserver.administration.command.rename = 3
  988.  
  989. # HTML commands
  990. gameserver.administration.command.html = 3
  991.  
  992. # Returns how many players are online and nicks
  993. gameserver.administration.command.who = 3
  994.  
  995. # Make yourself appear as enemy to both factions and/or npcs
  996. administration.command.enemy = 3
  997.  
  998. #Enchant command
  999. gameserver.administration.command.enchant = 3
  1000.  
  1001. #Socket command
  1002. gameserver.administration.command.socket = 3
  1003.  
  1004. #PowerUp command
  1005. gameserver.administration.command.powerup = 3
  1006.  
  1007. #Godstone command
  1008. gameserver.administration.command.godstone = 3
  1009.  
  1010. #Gmlist command
  1011. gameserver.administration.command.gmlist = 0
  1012.  
  1013. #Appearance command
  1014. gameserver.administration.command.appearance = 3
  1015.  
  1016. #See command
  1017. gameserver.administration.command.see = 3
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