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- 15.8.2026 20:22:26 [Notification] Client logger started.
- 15.8.2026 20:22:26 [Notification] Game Version: v1.22.6 (Stable)
- 15.8.2026 20:22:26 [Notification] Process path: ~/.local/share/StoryForge/versions/1.22.6/Vintagestory
- 15.8.2026 20:22:26 [Notification] Operating System: Linux (Nobara Linux 44 (KDE Plasma Desktop Edition)) [Kernel 7.1.4.200]
- 15.8.2026 20:22:26 [Notification] CPU Cores: 16
- 15.8.2026 20:22:26 [Notification] CPU: AMD Ryzen 7 5800X3D 8-Core Processor
- 15.8.2026 20:22:26 [Notification] Available RAM: 32009 MB
- 15.8.2026 20:22:26 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
- 15.8.2026 20:22:26 [Notification] Graphics Card Vendor: AMD
- 15.8.2026 20:22:26 [Notification] Graphics Card Version: 4.6 (Core Profile) Mesa 26.1.5
- 15.8.2026 20:22:26 [Notification] Graphics Card Renderer: AMD Radeon RX 7800 XT (radeonsi, navi32, ACO, DRM 3.64, 7.1.4-200.nobara.fc44.x86_64)
- 15.8.2026 20:22:26 [Notification] Graphics Card ShadingLanguageVersion: 4.60
- 15.8.2026 20:22:26 [Notification] GL.MaxVertexUniformComponents: 16384
- 15.8.2026 20:22:26 [Notification] GL.MaxUniformBlockSize: 2147483647
- 15.8.2026 20:22:26 [Notification] C# Framework: .net 10.0.10
- 15.8.2026 20:22:26 [Notification] Cairo Graphics Version: 1.18.4
- 15.8.2026 20:22:26 [Notification] OpenAL Version: 1.1 ALSOFT 1.23.0
- 15.8.2026 20:22:26 [Notification] Zstd Version: 1.5.7
- 15.8.2026 20:22:26 [Notification] Start discovering assets
- 15.8.2026 20:22:26 [Notification] Found 35 base assets in category lang
- 15.8.2026 20:22:26 [Notification] Found 0 base assets in category patches
- 15.8.2026 20:22:26 [Notification] Found 24 base assets in category config
- 15.8.2026 20:22:26 [Notification] Found 0 base assets in category worldproperties
- 15.8.2026 20:22:26 [Notification] Found 49 base assets in category sounds
- 15.8.2026 20:22:26 [Notification] Found 230 base assets in category shapes
- 15.8.2026 20:22:26 [Notification] Found 84 base assets in category shaders
- 15.8.2026 20:22:26 [Notification] Found 19 base assets in category shaderincludes
- 15.8.2026 20:22:26 [Notification] Found 182 base assets in category textures
- 15.8.2026 20:22:26 [Notification] Found 4 base assets in category music
- 15.8.2026 20:22:26 [Notification] Found 0 base assets in category dialog
- 15.8.2026 20:22:26 [Notification] Found 627 base assets in total
- 15.8.2026 20:22:26 [Notification] Loading sounds
- 15.8.2026 20:22:26 [Notification] (Re-)loaded frame buffers
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass .
- 15.8.2026 20:22:26 [Notification] Sounds loaded
- 15.8.2026 20:22:26 [Notification] Begin loading shaders
- 15.8.2026 20:22:26 [Notification] Load shaders now
- 15.8.2026 20:22:26 [Notification] Loading shaders...
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass standard.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass particlescube.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass particlesquad.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass sky.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass nightsky.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass woittest.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass helditem.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass decals.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass final.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass gui.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass blur.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass findbright.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass godrays.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass autocamera.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass wireframe.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass luma.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass blit.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
- 15.8.2026 20:22:26 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass texture2texture.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass celestialobject.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass colorgrade.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass guigear.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass ssao.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass chunkliquiddepth.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass aurora.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass cloudmap.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass cloudvolumetric.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass instanced.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass lines.
- 15.8.2026 20:22:27 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 15.8.2026 20:22:27 [Notification] Cached session key is valid, validating with server
- 15.8.2026 20:22:27 [Notification] Server validation response: Good
- 15.8.2026 20:22:27 [Notification] Will search the following paths for mods:
- 15.8.2026 20:22:27 [Notification] ~/.local/share/StoryForge/installations/mp/Mods
- 15.8.2026 20:22:27 [Notification] ~/.local/share/StoryForge/versions/1.22.6/Mods
- 15.8.2026 20:23:55 [Notification] Initialized GUI Manager
- 15.8.2026 20:23:55 [Notification] Initialized Server Connection
- 15.8.2026 20:23:55 [Notification] Server args parsed
- 15.8.2026 20:23:55 [Notification] Server main instantiated
- 15.8.2026 20:24:05 [Notification] Processed server identification
- 15.8.2026 20:24:05 [Notification] Map initialized
- 15.8.2026 20:24:05 [Notification] Received server assets
- 15.8.2026 20:24:05 [Notification] Loading and pre-starting client side mods...
- 15.8.2026 20:24:05 [Notification] Will search the following paths for mods:
- 15.8.2026 20:24:05 [Notification] ~/.local/share/StoryForge/installations/mp/Mods
- 15.8.2026 20:24:05 [Notification] ~/.local/share/StoryForge/versions/1.22.6/Mods
- 15.8.2026 20:24:06 [Notification] Found 10 mods (0 disabled)
- 15.8.2026 20:24:06 [Notification] Mods, sorted by dependency: deciduoustrees, game, blocksoverlay, coriaendershaders, extrainfo, hudclockpatch, optitime, creative, vsecomachina, survival
- 15.8.2026 20:24:06 [Notification] Instantiated 161 mod systems from 10 enabled mods
- 15.8.2026 20:24:06 [Event] [extrainfo] started mod
- 15.8.2026 20:24:06 [Notification] Done loading and pre-starting client side mods.
- 15.8.2026 20:24:06 [Notification] [DeciduousTrees] Pomu is home.
- 15.8.2026 20:24:06 [Notification] External Origins in load order: modorigin@~/.local/share/StoryForge/versions/1.22.6/assets/creative/, modorigin@~/.local/share/StoryForge/versions/1.22.6/assets/survival/, mod@deciduoustrees_1.8.1.zip, [email protected], [email protected]_v1.22.6.zip, [email protected], mod@HudClock_4.4.1_VS1.22.3.zip, [email protected], mod@vsecomachina_0.6.1.zip
- 15.8.2026 20:24:06 [Notification] Tags registries now locked.
- 15.8.2026 20:24:06 [Notification] Found 70 external assets in category lang
- 15.8.2026 20:24:06 [Notification] Found 12 external assets in category patches
- 15.8.2026 20:24:06 [Notification] Found 130 external assets in category config
- 15.8.2026 20:24:06 [Notification] Found 25 external assets in category worldproperties
- 15.8.2026 20:24:06 [Notification] Found 681 external assets in category sounds
- 15.8.2026 20:24:06 [Notification] Found 6126 external assets in category shapes
- 15.8.2026 20:24:06 [Notification] Found 36 external assets in category shaders
- 15.8.2026 20:24:06 [Notification] Found 8 external assets in category shaderincludes
- 15.8.2026 20:24:06 [Notification] Found 9489 external assets in category textures
- 15.8.2026 20:24:06 [Notification] Found 83 external assets in category music
- 15.8.2026 20:24:06 [Notification] Found 18 external assets in category dialog
- 15.8.2026 20:24:06 [Notification] Found 0 external assets in category compatibility
- 15.8.2026 20:24:06 [Notification] Reloaded lang file now with mod assets
- 15.8.2026 20:24:06 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
- 15.8.2026 20:24:06 [Notification] JsonPatch Loader: 8 patches total, successfully applied 7 patches, missing files on 1 patches, no errors
- 15.8.2026 20:24:06 [Notification] [OptiTime] Configuration loaded successfully
- 15.8.2026 20:24:06 [Notification] [OptiTime] All shader assets disabled (config).
- 15.8.2026 20:24:08 [Notification] Received 4470 item types from server
- 15.8.2026 20:24:08 [Notification] Loaded 30219 block types from server
- 15.8.2026 20:24:08 [Notification] Reloaded sounds, now with mod assets
- 15.8.2026 20:24:08 [Notification] Composed 1 4096x2048 entities texture atlases from 695 textures
- 15.8.2026 20:24:08 [Notification] Collected 3098 shapes to tesselate.
- 15.8.2026 20:24:09 [Notification] Composed 1 4096x2048 items texture atlases from 2329 textures
- 15.8.2026 20:24:11 [Notification] Composed 2 4096x2048 blocks texture atlases from 7449 textures
- 15.8.2026 20:24:11 [Notification] Server assets loaded
- 15.8.2026 20:24:12 [Notification] Blocks tesselated
- 15.8.2026 20:24:17 [Notification] Server launched
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogramm for render pass standard.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogramm for render pass standard.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogramm for render pass particlescube.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogramm for render pass lines.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogramm for render pass aurora.
- 15.8.2026 20:24:17 [Notification] Initialised WeatherSystemClient. simLightning is loaded.
- 15.8.2026 20:24:17 [Warning] [coriaendershaders] [CoriaenderShadersModSystem] Couldn't find VsImGui mod system, GUI will be unavailable.
- 15.8.2026 20:24:17 [Notification] [coriaendershaders] [EffectManager] Initializing WaterEffects.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass watercompose.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass cameradepth.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass waternormals.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass screenspacereflections.
- 15.8.2026 20:24:17 [Notification] [coriaendershaders] [EffectManager] Initializing CloudShadows.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass cloudshadowmap.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass cloudshadowblur.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass cloudmapmip.
- 15.8.2026 20:24:17 [Notification] [coriaendershaders] [EffectManager] Initializing TerrainShadows.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass drawvoxeldata.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass depthmipmap.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass depthmipmap.
- 15.8.2026 20:24:17 [Notification] [coriaendershaders] [EffectManager] Initializing VoxelSpriteRenderer.
- 15.8.2026 20:24:17 [Notification] [ChunkMemoryManager] Initializing memory manager
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass visibleculling.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass voxelcompaction.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass voxelcompaction.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass casterculling.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass drawvoxeldata.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass depthmipmap.
- 15.8.2026 20:24:17 [Notification] [coriaendershaders] [EffectManager] Initializing DeferedShading.
- 15.8.2026 20:24:17 [Notification] Loaded Shaderprogram for render pass deferredlighting.
- 15.8.2026 20:24:17 [Notification] [HudClock] 4.4.1 infrastructure loaded.
- 15.8.2026 20:24:17 [Notification] [OptiTime] ConfigLibIntegration.TryInitialize called
- 15.8.2026 20:24:17 [Warning] ═══════════════════════════════════════════════════════
- 15.8.2026 20:24:17 [Warning] [OptiTime] CoriaenderShaders detected
- 15.8.2026 20:24:17 [Warning] [OptiTime] Disabling shader file replacements (chunkliquid, chunkshadowmap)
- 15.8.2026 20:24:17 [Warning] [OptiTime] VBAO and blur optimizations remain independent
- 15.8.2026 20:24:17 [Warning] [OptiTime] All code optimizations remain active
- 15.8.2026 20:24:17 [Warning] ═══════════════════════════════════════════════════════
- 15.8.2026 20:24:17 [Error] [optitime] An exception was thrown when trying to start the mod:
- 15.8.2026 20:24:17 [Error] [optitime] Exception: LoadOrUpdateCairoTexture - OpenGL threw an error: InvalidOperation
- at Vintagestory.Client.NoObf.ClientPlatformWindows.LoadOrUpdateCairoTexture(ImageSurface surface, Boolean linearMag, LoadedTexture& intoTexture) in VintagestoryLib\Client\ClientPlatform\GLImpl.cs:line 399
- at Vintagestory.Client.NoObf.GuiAPI.LoadOrUpdateCairoTexture(ImageSurface surface, Boolean linearMag, LoadedTexture& intoTexture) in VintagestoryLib\Client\API\GuiAPI.cs:line 83
- at Vintagestory.API.Client.GuiElementRichtext.RecomposeText() in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\GuiElementRichtext.cs:line 466
- at Vintagestory.API.Client.GuiElementRichtext.SetNewText(String vtmlCode, CairoFont baseFont, Action`1 didClickLink) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\GuiElementRichtext.cs:line 546
- at Vintagestory.Client.NoObf.HudDialogChat.UpdateText() in VintagestoryLib\Client\Systems\Gui\Huds\HudDialogChat.cs:line 339
- at Vintagestory.Client.NoObf.HudDialogChat.OnNewServerToClientChatLine(Int32 groupId, String message, EnumChatType chattype, String data) in VintagestoryLib\Client\Systems\Gui\Huds\HudDialogChat.cs:line 800
- at Vintagestory.Client.NoObf.ClientEventManager.TriggerNewServerChatLine(Int32 groupid, String message, EnumChatType chattype, String data) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 415
- at Vintagestory.Client.NoObf.ClientMain.ShowChatMessage(String message) in VintagestoryLib\Client\ClientMain.cs:line 3381
- at Vintagestory.Client.NoObf.ClientCoreAPI.ShowChatMessage(String message) in VintagestoryLib\Client\API\ClientCoreAPI.cs:line 186
- at OptiTime.OptiTimeMod.DetectAndHandleConflicts(ICoreClientAPI api)
- at OptiTime.OptiTimeMod.StartClientSide(ICoreClientAPI api)
- at Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 676
- 15.8.2026 20:24:17 [Error] Failed to start system OptiTime.OptiTimeMod
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass machinegear.
- 15.8.2026 20:24:18 [Notification] Started 110 systems on Client:
- 15.8.2026 20:24:18 [Notification] Mod 'VSEssentials.dll' (game):
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.Core
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.EntityPartitioning
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ErrorReporter
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
- 15.8.2026 20:24:18 [Notification] FluffyClouds.FluffyCloudsModSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.Systems.ModSystemTfEditFromAttributes
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.GenMaps
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.ModSystemWorldGenStructures
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemRenderFallingBlocksFast
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemItemRendererOptimizer
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemFpHands
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemAmbientParticles
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.EntityParticleSpawner
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.EntityParticleSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.POIRegistry
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemProgressBar
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.RoomRegistry
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.WeatherSystemCommands
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.WeatherSystemClient
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.SystemRemotePlayerTracking
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.WorldMapManager
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.LoadColorMaps
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ClothManager
- 15.8.2026 20:24:18 [Notification] Mod 'VSSurvivalMod.dll' (survival):
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemControlPoints
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.Systems.StoryLockableDoor
- 15.8.2026 20:24:18 [Notification] Vintagestory.Client.NoObf.StoryGenFailedSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.Client.NoObf.ModSystemBossHealthBars
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.UpgradeTasks
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.ModSystemDetailModeSync
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.ModSystemTiledDungeons
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.MSShapeFromAttrCacheHelper
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.MyceliumSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemLabelMeshCache
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemShapeFromAttributesTransform
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemCatchCreature
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.FishingSupportModSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemGliding
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemMeasuringRope
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemStopRaiseShieldAnim
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemSnowShoveling
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemSubTongsDurability
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.Timeswitch
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ScreenshakeToClientModSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.StoryStructuresSpawnConditions
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemNPCHairStyling
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemSkinnableAdditions
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemVillagerDebug
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemAuction
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.Core
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemBoatingSoundAndRatlineStamina
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemShipConstructionSitePreview
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.CharacterSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.MealMeshCache
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.VariablesModSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModsystemElevator
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ActivityModSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ActivityEditorSystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemFarming
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemCommandHandbook
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemSurvivalHandbook
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemTutorial
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.HeldItemMouseInputHandler
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemNightVision
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.TobiasTeleporter
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModJournal
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemStructureLocator
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModLootRandomizer
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemChiselCommands
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.MicroBlockModelCache
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemEntityOwnership
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemRifts
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSleeping
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemUnbreakSupportBeam
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemSupportBeamPlacer
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.TeleporterManager
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModTemperature
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.SystemTemporalStability
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.TemporalStabilityEffects
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemWearableStats
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemEditableBook
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.TradeHandbookInfo
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.GenDevastationLayer
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemOreMap
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemSnowballs
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.HumanoidOutfits
- 15.8.2026 20:24:18 [Notification] Vintagestory.GameContent.ModSystemDevastationEffects
- 15.8.2026 20:24:18 [Notification] Mod 'VSCreativeMod.dll' (creative):
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.Core
- 15.8.2026 20:24:18 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
- 15.8.2026 20:24:18 [Notification] Mod 'deciduoustrees_1.8.1.zip' (deciduoustrees):
- 15.8.2026 20:24:18 [Notification] DecidousLeaves.WinterLeavesModSystem
- 15.8.2026 20:24:18 [Notification] Mod 'blockoverlay-4.11.6.zip' (blocksoverlay):
- 15.8.2026 20:24:18 [Notification] BlockOverlay.BlockOverlaySystem
- 15.8.2026 20:24:18 [Notification] BlockOverlay.Systems.BlockOverlayEntityMeshCacheSystem
- 15.8.2026 20:24:18 [Notification] BlockOverlay.Systems.BlockOverlaySearchCacheSystem
- 15.8.2026 20:24:18 [Notification] BlockOverlay.Systems.BlockOverlayTextureCacheSystem
- 15.8.2026 20:24:18 [Notification] Mod 'coriaendershaders-v1.2.2-pre.5_v1.22.6.zip' (coriaendershaders):
- 15.8.2026 20:24:18 [Notification] CoriaenderShaders.CoriaenderShaders.CoriaenderShadersModSystem
- 15.8.2026 20:24:18 [Notification] Mod 'ExtraInfo-v2.2.1.zip' (extrainfo):
- 15.8.2026 20:24:18 [Notification] ExtraInfo.Systems.Core
- 15.8.2026 20:24:18 [Notification] ExtraInfo.Systems.TreeStats.Core
- 15.8.2026 20:24:18 [Notification] ExtraInfo.Systems.Handbook.HandbookTraderGoods.Core
- 15.8.2026 20:24:18 [Notification] ExtraInfo.Systems.Handbook.HandbookTraderGoods.TradeHandbookInfoSystem
- 15.8.2026 20:24:18 [Notification] Mod 'HudClock_4.4.1_VS1.22.3.zip' (hudclockpatch):
- 15.8.2026 20:24:18 [Notification] HudClock.HudClockModSystem
- 15.8.2026 20:24:18 [Notification] Mod 'vsecomachina_0.6.1.zip' (vsecomachina):
- 15.8.2026 20:24:18 [Notification] vsecomachina.EcoMachinaModSystem
- 15.8.2026 20:24:18 [Notification] Loading shaders...
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass standard.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass particlescube.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass particlesquad.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass sky.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass nightsky.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass woittest.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass helditem.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass decals.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass final.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass gui.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass blur.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass findbright.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass godrays.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass autocamera.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass wireframe.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass luma.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass blit.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass texture2texture.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass celestialobject.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass colorgrade.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass guigear.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass ssao.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass chunkliquiddepth.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass aurora.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass cloudmap.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass cloudvolumetric.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass instanced.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass lines.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass standard.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass standard.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass particlescube.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass lines.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass aurora.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass watercompose.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass cameradepth.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass waternormals.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass screenspacereflections.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass cloudshadowmap.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass cloudshadowblur.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass cloudmapmip.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass drawvoxeldata.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass depthmipmap.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass depthmipmap.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass visibleculling.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass voxelcompaction.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass voxelcompaction.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass casterculling.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass drawvoxeldata.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass depthmipmap.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogram for render pass deferredlighting.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass machinegear.
- 15.8.2026 20:24:18 [Notification] Reloaded shaders now with mod assets
- 15.8.2026 20:24:18 [Notification] Received level init
- 15.8.2026 20:24:18 [Notification] Loaded Shaderprogramm for render pass instanced.
- 15.8.2026 20:24:18 [Notification] BranchColorTinting: generated 96 tinted textures for 16 wood types in 41 ms (skipped 0 insignificant, 0 missing).
- 15.8.2026 20:24:18 [Event] 26 traits loaded from 1 files
- 15.8.2026 20:24:18 [Event] 6 classes loaded from 1 files
- 15.8.2026 20:24:18 [Notification] Initialized Music Engine
- 15.8.2026 20:24:18 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
- 15.8.2026 20:24:19 [Notification] [HudClock] Domain services and HUD components online.
- 15.8.2026 20:24:19 [Notification] Received level finalize
- 15.8.2026 20:24:19 [Notification] Loaded Shaderprogramm for render pass cloudmap.
- 15.8.2026 20:24:19 [Notification] Loaded Shaderprogramm for render pass cloudvolumetric.
- 15.8.2026 20:24:19 [Notification] Loaded Shaderprogramm for render pass clouds.
- 15.8.2026 20:24:19 [Notification] Loading world map cache db...
- 15.8.2026 20:24:24 [Warning] ===============================================================
- 15.8.2026 20:24:24 [Warning] (x_x) Captured 10 issues during startup:
- 15.8.2026 20:24:24 [Warning] [coriaendershaders] [CoriaenderShadersModSystem] Couldn't find VsImGui mod system, GUI will be unavailable.
- 15.8.2026 20:24:24 [Warning] ═══════════════════════════════════════════════════════
- 15.8.2026 20:24:24 [Warning] [OptiTime] CoriaenderShaders detected
- 15.8.2026 20:24:24 [Warning] [OptiTime] Disabling shader file replacements (chunkliquid, chunkshadowmap)
- 15.8.2026 20:24:24 [Warning] [OptiTime] VBAO and blur optimizations remain independent
- 15.8.2026 20:24:24 [Warning] [OptiTime] All code optimizations remain active
- 15.8.2026 20:24:24 [Warning] ═══════════════════════════════════════════════════════
- 15.8.2026 20:24:24 [Error] [optitime] An exception was thrown when trying to start the mod:
- 15.8.2026 20:24:24 [Error] [optitime] Exception: LoadOrUpdateCairoTexture - OpenGL threw an error: InvalidOperation
- at Vintagestory.Client.NoObf.ClientPlatformWindows.LoadOrUpdateCairoTexture(ImageSurface surface, Boolean linearMag, LoadedTexture& intoTexture) in VintagestoryLib\Client\ClientPlatform\GLImpl.cs:line 399
- at Vintagestory.Client.NoObf.GuiAPI.LoadOrUpdateCairoTexture(ImageSurface surface, Boolean linearMag, LoadedTexture& intoTexture) in VintagestoryLib\Client\API\GuiAPI.cs:line 83
- at Vintagestory.API.Client.GuiElementRichtext.RecomposeText() in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\GuiElementRichtext.cs:line 466
- at Vintagestory.API.Client.GuiElementRichtext.SetNewText(String vtmlCode, CairoFont baseFont, Action`1 didClickLink) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\GuiElementRichtext.cs:line 546
- at Vintagestory.Client.NoObf.HudDialogChat.UpdateText() in VintagestoryLib\Client\Systems\Gui\Huds\HudDialogChat.cs:line 339
- at Vintagestory.Client.NoObf.HudDialogChat.OnNewServerToClientChatLine(Int32 groupId, String message, EnumChatType chattype, String data) in VintagestoryLib\Client\Systems\Gui\Huds\HudDialogChat.cs:line 800
- at Vintagestory.Client.NoObf.ClientEventManager.TriggerNewServerChatLine(Int32 groupid, String message, EnumChatType chattype, String data) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 415
- at Vintagestory.Client.NoObf.ClientMain.ShowChatMessage(String message) in VintagestoryLib\Client\ClientMain.cs:line 3381
- at Vintagestory.Client.NoObf.ClientCoreAPI.ShowChatMessage(String message) in VintagestoryLib\Client\API\ClientCoreAPI.cs:line 186
- at OptiTime.OptiTimeMod.DetectAndHandleConflicts(ICoreClientAPI api)
- at OptiTime.OptiTimeMod.StartClientSide(ICoreClientAPI api)
- at Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 676
- 15.8.2026 20:24:24 [Error] Failed to start system OptiTime.OptiTimeMod
- 15.8.2026 20:24:24 [Warning] ===============================================================
- 15.8.2026 20:24:24 [Notification] Loaded Shaderprogramm for render pass rift.
- 15.8.2026 20:24:24 [Notification] Client pause state is now on
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