Geekboy

Untitled

Apr 9th, 2013
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  1. MoveBulletBasedOnLutAngle:
  2.  ;Increase the bullet based on the lut angle.
  3.  ;dunno if i want todo a post or pre increment here hmm
  4.  ; post makes more sense
  5.  ; but pre is easier.
  6.  ; i need cake
  7.  ; really depends on moveang. and if it returns
  8.  ; going to assume it does. because that makes sense to me for reuse of it.
  9.  ; i like modular things
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