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- MoveBulletBasedOnLutAngle:
- ;Increase the bullet based on the lut angle.
- ;dunno if i want todo a post or pre increment here hmm
- ; post makes more sense
- ; but pre is easier.
- ; i need cake
- ; really depends on moveang. and if it returns
- ; going to assume it does. because that makes sense to me for reuse of it.
- ; i like modular things
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