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Mar 19th, 2016
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  1. OpenGL renderer string: GeForce GTX 580/PCIe/SSE2
  2. GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
  3. GL_KTX_buffer_region, GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
  4. GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
  5. GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite,
  6. GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
  7. GL_KTX_buffer_region, GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
  8. GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
  9. GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite,
  10. GL_EXT_primitive_bounding_box, GL_EXT_render_snorm, GL_EXT_robustness,
  11. GL_NV_blend_equation_advanced, GL_NV_conditional_render,
  12. GL_NV_packed_float_linear, GL_NV_path_rendering,
  13.  
  14. GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size
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