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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Sky0 = Instance.new("Sky")
- Model1 = Instance.new("Model")
- Folder2 = Instance.new("Folder")
- Folder3 = Instance.new("Folder")
- UnionOperation4 = Instance.new("UnionOperation")
- ParticleEmitter5 = Instance.new("ParticleEmitter")
- ParticleEmitter6 = Instance.new("ParticleEmitter")
- Script7 = Instance.new("Script")
- UnionOperation8 = Instance.new("UnionOperation")
- ParticleEmitter9 = Instance.new("ParticleEmitter")
- ParticleEmitter10 = Instance.new("ParticleEmitter")
- Script11 = Instance.new("Script")
- UnionOperation12 = Instance.new("UnionOperation")
- ClickDetector13 = Instance.new("ClickDetector")
- UnionOperation14 = Instance.new("UnionOperation")
- ClickDetector15 = Instance.new("ClickDetector")
- UnionOperation16 = Instance.new("UnionOperation")
- UnionOperation17 = Instance.new("UnionOperation")
- UnionOperation18 = Instance.new("UnionOperation")
- UnionOperation19 = Instance.new("UnionOperation")
- UnionOperation20 = Instance.new("UnionOperation")
- UnionOperation21 = Instance.new("UnionOperation")
- UnionOperation22 = Instance.new("UnionOperation")
- UnionOperation23 = Instance.new("UnionOperation")
- Part24 = Instance.new("Part")
- Sound25 = Instance.new("Sound")
- Part26 = Instance.new("Part")
- Sound27 = Instance.new("Sound")
- Part28 = Instance.new("Part")
- ParticleEmitter29 = Instance.new("ParticleEmitter")
- Part30 = Instance.new("Part")
- ParticleEmitter31 = Instance.new("ParticleEmitter")
- Part32 = Instance.new("Part")
- ParticleEmitter33 = Instance.new("ParticleEmitter")
- Part34 = Instance.new("Part")
- ParticleEmitter35 = Instance.new("ParticleEmitter")
- Part36 = Instance.new("Part")
- ParticleEmitter37 = Instance.new("ParticleEmitter")
- Part38 = Instance.new("Part")
- ParticleEmitter39 = Instance.new("ParticleEmitter")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- ParticleEmitter46 = Instance.new("ParticleEmitter")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- ParticleEmitter54 = Instance.new("ParticleEmitter")
- Part55 = Instance.new("Part")
- ParticleEmitter56 = Instance.new("ParticleEmitter")
- Part57 = Instance.new("Part")
- ParticleEmitter58 = Instance.new("ParticleEmitter")
- Part59 = Instance.new("Part")
- ParticleEmitter60 = Instance.new("ParticleEmitter")
- Part61 = Instance.new("Part")
- ParticleEmitter62 = Instance.new("ParticleEmitter")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- ParticleEmitter65 = Instance.new("ParticleEmitter")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- ParticleEmitter68 = Instance.new("ParticleEmitter")
- Part69 = Instance.new("Part")
- ParticleEmitter70 = Instance.new("ParticleEmitter")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- ParticleEmitter76 = Instance.new("ParticleEmitter")
- Part77 = Instance.new("Part")
- Sound78 = Instance.new("Sound")
- Script79 = Instance.new("Script")
- Script80 = Instance.new("Script")
- Script81 = Instance.new("Script")
- StringValue82 = Instance.new("StringValue")
- BlockMesh83 = Instance.new("BlockMesh")
- Script84 = Instance.new("Script")
- Weld85 = Instance.new("Weld")
- Texture86 = Instance.new("Texture")
- Sky0.Name = "By Basebull2"
- Sky0.Parent = mas
- Sky0.CelestialBodiesShown = false
- Sky0.SkyboxBk = "http://www.roblox.com/asset/?id=383769715"
- Sky0.SkyboxDn = "http://www.roblox.com/asset/?id=383769835"
- Sky0.SkyboxFt = "http://www.roblox.com/asset/?id=383769760"
- Sky0.SkyboxLf = "http://www.roblox.com/asset/?id=383769739"
- Sky0.SkyboxRt = "http://www.roblox.com/asset/?id=383769680"
- Sky0.SkyboxUp = "http://www.roblox.com/asset/?id=383769794"
- Model1.Parent = mas
- Folder2.Name = "Welds"
- Folder2.Parent = Model1
- Folder3.Name = "Welds"
- Folder3.Parent = Model1
- UnionOperation4.Name = "Emitter"
- UnionOperation4.Parent = Model1
- UnionOperation4.CFrame = CFrame.new(15.8258181, 1.0845499, -57.6211586, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
- UnionOperation4.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
- UnionOperation4.Position = Vector3.new(15.8258181, 1.0845499, -57.6211586)
- UnionOperation4.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
- UnionOperation4.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation4.Transparency = 1
- UnionOperation4.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
- UnionOperation4.Anchored = true
- UnionOperation4.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation4.CanCollide = false
- UnionOperation4.Reflectance = 0.20000000298023
- UnionOperation4.brickColor = BrickColor.new("Smoky grey")
- ParticleEmitter5.Name = "Water"
- ParticleEmitter5.Parent = UnionOperation4
- ParticleEmitter5.Speed = NumberRange.new(10, 10)
- ParticleEmitter5.Rotation = NumberRange.new(180, 180)
- ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
- ParticleEmitter5.Texture = "rbxassetid://421529480"
- ParticleEmitter5.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
- ParticleEmitter5.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
- ParticleEmitter5.Acceleration = Vector3.new(0, -8, 0)
- ParticleEmitter5.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter5.Rate = 62
- ParticleEmitter5.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter5.VelocitySpread = 10
- ParticleEmitter6.Name = "Mist"
- ParticleEmitter6.Parent = UnionOperation4
- ParticleEmitter6.Speed = NumberRange.new(4, 4)
- ParticleEmitter6.Rotation = NumberRange.new(0, 360)
- ParticleEmitter6.Texture = "rbxassetid://244369543"
- ParticleEmitter6.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
- ParticleEmitter6.Size = NumberSequence.new(5.6875,6.625)
- ParticleEmitter6.Acceleration = Vector3.new(0, -0.5, 0)
- ParticleEmitter6.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter6.Rate = 1
- ParticleEmitter6.RotSpeed = NumberRange.new(5, 5)
- ParticleEmitter6.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter6.VelocitySpread = 10
- Script7.Name = "Rotation"
- Script7.Parent = UnionOperation4
- table.insert(cors,sandbox(Script7,function()
- --Script by Crykee, help from As8D
- --Date: 28/06/16
- --------------------------------
- local sprinkler = script.Parent
- --Keeps sprinkler in place
- sprinkler.Parent.SprinklerUnion.Changed:connect(function()
- sprinkler.Parent.SprinklerUnion.Anchored = true
- end)
- sprinkler.Changed:connect(function()
- sprinkler.Anchored = true
- end)
- local scf = sprinkler.CFrame
- local i = 0
- local cf = CFrame.new
- local ca = CFrame.Angles
- --Moves emitter part
- while wait(0.0001) do
- if i >= 0 and i <= 360 then
- i = i + .05
- sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
- else
- i = 0
- end
- end
- end))
- UnionOperation8.Name = "Emitter"
- UnionOperation8.Parent = Model1
- UnionOperation8.CFrame = CFrame.new(15.8391638, 2.63828659, 86.0085373, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
- UnionOperation8.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
- UnionOperation8.Position = Vector3.new(15.8391638, 2.63828659, 86.0085373)
- UnionOperation8.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
- UnionOperation8.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation8.Transparency = 1
- UnionOperation8.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
- UnionOperation8.Anchored = true
- UnionOperation8.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation8.CanCollide = false
- UnionOperation8.Reflectance = 0.20000000298023
- UnionOperation8.brickColor = BrickColor.new("Smoky grey")
- ParticleEmitter9.Name = "Water"
- ParticleEmitter9.Parent = UnionOperation8
- ParticleEmitter9.Speed = NumberRange.new(10, 10)
- ParticleEmitter9.Rotation = NumberRange.new(180, 180)
- ParticleEmitter9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
- ParticleEmitter9.Texture = "rbxassetid://421529480"
- ParticleEmitter9.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
- ParticleEmitter9.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
- ParticleEmitter9.Acceleration = Vector3.new(0, -8, 0)
- ParticleEmitter9.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter9.Rate = 62
- ParticleEmitter9.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter9.VelocitySpread = 10
- ParticleEmitter10.Name = "Mist"
- ParticleEmitter10.Parent = UnionOperation8
- ParticleEmitter10.Speed = NumberRange.new(4, 4)
- ParticleEmitter10.Rotation = NumberRange.new(0, 360)
- ParticleEmitter10.Texture = "rbxassetid://244369543"
- ParticleEmitter10.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
- ParticleEmitter10.Size = NumberSequence.new(5.6875,6.625)
- ParticleEmitter10.Acceleration = Vector3.new(0, -0.5, 0)
- ParticleEmitter10.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter10.Rate = 1
- ParticleEmitter10.RotSpeed = NumberRange.new(5, 5)
- ParticleEmitter10.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter10.VelocitySpread = 10
- Script11.Name = "Rotation"
- Script11.Parent = UnionOperation8
- table.insert(cors,sandbox(Script11,function()
- --Script by Crykee, help from As8D
- --Date: 28/06/16
- --------------------------------
- local sprinkler = script.Parent
- --Keeps sprinkler in place
- sprinkler.Parent.SprinklerUnion.Changed:connect(function()
- sprinkler.Parent.SprinklerUnion.Anchored = true
- end)
- sprinkler.Changed:connect(function()
- sprinkler.Anchored = true
- end)
- local scf = sprinkler.CFrame
- local i = 0
- local cf = CFrame.new
- local ca = CFrame.Angles
- --Moves emitter part
- while wait(0.0001) do
- if i >= 0 and i <= 360 then
- i = i + .05
- sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
- else
- i = 0
- end
- end
- end))
- UnionOperation12.Name = "Interactive"
- UnionOperation12.Parent = Model1
- UnionOperation12.CFrame = CFrame.new(15.8128653, 2.93321037, 86.0116119, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- UnionOperation12.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- UnionOperation12.Position = Vector3.new(15.8128653, 2.93321037, 86.0116119)
- UnionOperation12.Rotation = Vector3.new(90.0100021, -90, 0)
- UnionOperation12.Color = Color3.new(0.584314, 0.537255, 0.533333)
- UnionOperation12.Transparency = 1
- UnionOperation12.Size = Vector3.new(0.600000024, 1, 0.800000012)
- UnionOperation12.Anchored = true
- UnionOperation12.BrickColor = BrickColor.new("Hurricane grey")
- UnionOperation12.CanCollide = false
- UnionOperation12.Material = Enum.Material.SmoothPlastic
- UnionOperation12.brickColor = BrickColor.new("Hurricane grey")
- ClickDetector13.Parent = UnionOperation12
- UnionOperation14.Name = "Interactive"
- UnionOperation14.Parent = Model1
- UnionOperation14.CFrame = CFrame.new(15.7995195, 1.37947583, -57.618084, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- UnionOperation14.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- UnionOperation14.Position = Vector3.new(15.7995195, 1.37947583, -57.618084)
- UnionOperation14.Rotation = Vector3.new(90.0100021, -90, 0)
- UnionOperation14.Color = Color3.new(0.584314, 0.537255, 0.533333)
- UnionOperation14.Transparency = 1
- UnionOperation14.Size = Vector3.new(0.600000024, 1, 0.800000012)
- UnionOperation14.Anchored = true
- UnionOperation14.BrickColor = BrickColor.new("Hurricane grey")
- UnionOperation14.CanCollide = false
- UnionOperation14.Material = Enum.Material.SmoothPlastic
- UnionOperation14.brickColor = BrickColor.new("Hurricane grey")
- ClickDetector15.Parent = UnionOperation14
- UnionOperation16.Name = "SprinklerUnion"
- UnionOperation16.Parent = Model1
- UnionOperation16.CFrame = CFrame.new(15.8387613, 2.18295455, 86.0088577, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
- UnionOperation16.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation16.Position = Vector3.new(15.8387613, 2.18295455, 86.0088577)
- UnionOperation16.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation16.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
- UnionOperation16.Anchored = true
- UnionOperation16.BrickColor = BrickColor.new("Black")
- UnionOperation16.CanCollide = false
- UnionOperation16.Reflectance = 0.20000000298023
- UnionOperation16.brickColor = BrickColor.new("Black")
- UnionOperation17.Name = "SprinklerUnion"
- UnionOperation17.Parent = Model1
- UnionOperation17.CFrame = CFrame.new(15.8254156, 0.629218996, -57.6208382, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
- UnionOperation17.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation17.Position = Vector3.new(15.8254156, 0.629218996, -57.6208382)
- UnionOperation17.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation17.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
- UnionOperation17.Anchored = true
- UnionOperation17.BrickColor = BrickColor.new("Black")
- UnionOperation17.CanCollide = false
- UnionOperation17.Reflectance = 0.20000000298023
- UnionOperation17.brickColor = BrickColor.new("Black")
- UnionOperation18.Parent = Model1
- UnionOperation18.CFrame = CFrame.new(27.5902805, 8.09874153, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- UnionOperation18.Orientation = Vector3.new(0, -90, -90)
- UnionOperation18.Position = Vector3.new(27.5902805, 8.09874153, -7.01838017)
- UnionOperation18.Rotation = Vector3.new(90, -90, 0)
- UnionOperation18.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation18.Size = Vector3.new(10.0000019, 10.000001, 10)
- UnionOperation18.Anchored = true
- UnionOperation18.Material = Enum.Material.Marble
- UnionOperation19.Parent = Model1
- UnionOperation19.CFrame = CFrame.new(27.5904179, 1.59997797, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- UnionOperation19.Orientation = Vector3.new(0, -90, -90)
- UnionOperation19.Position = Vector3.new(27.5904179, 1.59997797, -7.01805973)
- UnionOperation19.Rotation = Vector3.new(90, -90, 0)
- UnionOperation19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation19.Size = Vector3.new(3.00000143, 30.0000019, 30.0000019)
- UnionOperation19.Anchored = true
- UnionOperation19.Material = Enum.Material.Marble
- UnionOperation20.Parent = Model1
- UnionOperation20.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- UnionOperation20.Orientation = Vector3.new(0, -90, -90)
- UnionOperation20.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
- UnionOperation20.Rotation = Vector3.new(90, -90, 0)
- UnionOperation20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation20.Size = Vector3.new(5.00000191, 20.0000019, 20)
- UnionOperation20.Anchored = true
- UnionOperation20.Material = Enum.Material.Marble
- UnionOperation21.Parent = Model1
- UnionOperation21.CFrame = CFrame.new(27.5902805, 24.5836315, -7.01838017, 0.707106769, 0, 0.707106769, -0, 1, 0, -0.707106769, 0, 0.707106769)
- UnionOperation21.Orientation = Vector3.new(0, 45, 0)
- UnionOperation21.Position = Vector3.new(27.5902805, 24.5836315, -7.01838017)
- UnionOperation21.Rotation = Vector3.new(0, 45, 0)
- UnionOperation21.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation21.Size = Vector3.new(5.6712327, 2.02998447, 5.67123365)
- UnionOperation21.Anchored = true
- UnionOperation21.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation21.Material = Enum.Material.Marble
- UnionOperation21.brickColor = BrickColor.new("Smoky grey")
- UnionOperation22.Parent = Model1
- UnionOperation22.CFrame = CFrame.new(15.8247633, 0.16016981, -57.6128387, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
- UnionOperation22.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
- UnionOperation22.Position = Vector3.new(15.8247633, 0.16016981, -57.6128387)
- UnionOperation22.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
- UnionOperation22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation22.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
- UnionOperation22.Anchored = true
- UnionOperation22.BrickColor = BrickColor.new("Black")
- UnionOperation22.brickColor = BrickColor.new("Black")
- UnionOperation23.Parent = Model1
- UnionOperation23.CFrame = CFrame.new(15.8381081, 1.71390748, 86.016861, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
- UnionOperation23.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
- UnionOperation23.Position = Vector3.new(15.8381081, 1.71390748, 86.016861)
- UnionOperation23.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
- UnionOperation23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation23.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
- UnionOperation23.Anchored = true
- UnionOperation23.BrickColor = BrickColor.new("Black")
- UnionOperation23.brickColor = BrickColor.new("Black")
- Part24.Name = "Glass"
- Part24.Parent = Model1
- Part24.CFrame = CFrame.new(15.76894, 1.06964493, -57.6576576, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- Part24.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- Part24.Position = Vector3.new(15.76894, 1.06964493, -57.6576576)
- Part24.Rotation = Vector3.new(90.0100021, -90, 0)
- Part24.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part24.Transparency = 1
- Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Fog")
- Part24.CanCollide = false
- Part24.Material = Enum.Material.Ice
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Fog")
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.formFactor = Enum.FormFactor.Custom
- Sound25.Parent = Part24
- Sound25.EmitterSize = 0
- Sound25.MinDistance = 0
- Sound25.Volume = 0
- Part26.Name = "Glass"
- Part26.Parent = Model1
- Part26.CFrame = CFrame.new(15.7822857, 2.62338042, 85.9720383, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- Part26.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- Part26.Position = Vector3.new(15.7822857, 2.62338042, 85.9720383)
- Part26.Rotation = Vector3.new(90.0100021, -90, 0)
- Part26.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part26.Transparency = 1
- Part26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Fog")
- Part26.CanCollide = false
- Part26.Material = Enum.Material.Ice
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Fog")
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.formFactor = Enum.FormFactor.Custom
- Sound27.Parent = Part26
- Sound27.EmitterSize = 0
- Sound27.MinDistance = 0
- Sound27.Volume = 0
- Part28.Parent = Model1
- Part28.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
- Part28.Orientation = Vector3.new(0, -90, -105)
- Part28.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
- Part28.Rotation = Vector3.new(105, -90, 0)
- Part28.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part28.Size = Vector3.new(2, 1, 1)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Fossil")
- Part28.Material = Enum.Material.Marble
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Fossil")
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.formFactor = Enum.FormFactor.Symmetric
- Part28.Shape = Enum.PartType.Cylinder
- ParticleEmitter29.Parent = Part28
- ParticleEmitter29.Speed = NumberRange.new(36, 36)
- ParticleEmitter29.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter29.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter29.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter29.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter29.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter29.Rate = 40
- Part30.Parent = Model1
- Part30.CFrame = CFrame.new(15.4360218, 3.09753609, -14.0700846, -0.224143818, 0.836516142, -0.5, -0.965925753, -0.258819044, -3.92186195e-08, -0.129409567, 0.482962966, 0.866025329)
- Part30.Orientation = Vector3.new(0, -30, -105)
- Part30.Position = Vector3.new(15.4360218, 3.09753609, -14.0700846)
- Part30.Rotation = Vector3.new(0, -30, -105)
- Part30.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part30.Size = Vector3.new(2, 1, 1)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Fossil")
- Part30.Material = Enum.Material.Marble
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Fossil")
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.formFactor = Enum.FormFactor.Symmetric
- Part30.Shape = Enum.PartType.Cylinder
- ParticleEmitter31.Parent = Part30
- ParticleEmitter31.Speed = NumberRange.new(20, 20)
- ParticleEmitter31.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter31.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter31.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter31.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter31.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter31.Rate = 40
- Part32.Parent = Model1
- Part32.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
- Part32.Orientation = Vector3.new(0, 0, -105)
- Part32.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
- Part32.Rotation = Vector3.new(0, 0, -105)
- Part32.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part32.Size = Vector3.new(1, 1, 1)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Fossil")
- Part32.Material = Enum.Material.Marble
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Fossil")
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.formFactor = Enum.FormFactor.Symmetric
- Part32.Shape = Enum.PartType.Cylinder
- ParticleEmitter33.Parent = Part32
- ParticleEmitter33.Speed = NumberRange.new(36, 36)
- ParticleEmitter33.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter33.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter33.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter33.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter33.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter33.Rate = 40
- Part34.Parent = Model1
- Part34.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
- Part34.Orientation = Vector3.new(0, 0, -105)
- Part34.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
- Part34.Rotation = Vector3.new(0, 0, -105)
- Part34.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part34.Size = Vector3.new(1, 1, 1)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Fossil")
- Part34.Material = Enum.Material.Marble
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Fossil")
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.formFactor = Enum.FormFactor.Symmetric
- Part34.Shape = Enum.PartType.Cylinder
- ParticleEmitter35.Parent = Part34
- ParticleEmitter35.Speed = NumberRange.new(36, 36)
- ParticleEmitter35.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter35.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter35.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter35.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter35.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter35.Rate = 40
- Part36.Parent = Model1
- Part36.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
- Part36.Orientation = Vector3.new(0, -90, -105)
- Part36.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
- Part36.Rotation = Vector3.new(105, -90, 0)
- Part36.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part36.Size = Vector3.new(2, 1, 1)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Fossil")
- Part36.Material = Enum.Material.Marble
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Fossil")
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.formFactor = Enum.FormFactor.Symmetric
- Part36.Shape = Enum.PartType.Cylinder
- ParticleEmitter37.Parent = Part36
- ParticleEmitter37.Speed = NumberRange.new(36, 36)
- ParticleEmitter37.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter37.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter37.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter37.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter37.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter37.Rate = 40
- Part38.Parent = Model1
- Part38.CFrame = CFrame.new(20.4783268, 3.09753609, -19.1124115, -0.129409403, 0.482962787, -0.866025388, -0.965925753, -0.258819014, -8.07927947e-08, -0.224143878, 0.836516261, 0.499999911)
- Part38.Orientation = Vector3.new(0, -60, -105)
- Part38.Position = Vector3.new(20.4783268, 3.09753609, -19.1124115)
- Part38.Rotation = Vector3.new(0, -60, -105)
- Part38.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part38.Size = Vector3.new(2, 1, 1)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Fossil")
- Part38.Material = Enum.Material.Marble
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Fossil")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- Part38.Shape = Enum.PartType.Cylinder
- ParticleEmitter39.Parent = Part38
- ParticleEmitter39.Speed = NumberRange.new(20, 20)
- ParticleEmitter39.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter39.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter39.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter39.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter39.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter39.Rate = 40
- Part40.Parent = Model1
- Part40.CFrame = CFrame.new(27.5902805, 20.71278, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part40.Orientation = Vector3.new(0, -90, -90)
- Part40.Position = Vector3.new(27.5902805, 20.71278, -7.01838017)
- Part40.Rotation = Vector3.new(90, -90, 0)
- Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part40.Size = Vector3.new(6.23000002, 1, 1)
- Part40.Anchored = true
- Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BrickColor = BrickColor.new("Institutional white")
- Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.Material = Enum.Material.Marble
- Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.brickColor = BrickColor.new("Institutional white")
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.formFactor = Enum.FormFactor.Symmetric
- Part40.Shape = Enum.PartType.Cylinder
- Part41.Parent = Model1
- Part41.CFrame = CFrame.new(27.5902805, 16.7987099, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part41.Orientation = Vector3.new(0, -90, -90)
- Part41.Position = Vector3.new(27.5902805, 16.7987099, -7.01838017)
- Part41.Rotation = Vector3.new(90, -90, 0)
- Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part41.Size = Vector3.new(1, 2.4000001, 2.4000001)
- Part41.Anchored = true
- Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BrickColor = BrickColor.new("Smoky grey")
- Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.Material = Enum.Material.Marble
- Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.brickColor = BrickColor.new("Smoky grey")
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.formFactor = Enum.FormFactor.Symmetric
- Part41.Shape = Enum.PartType.Cylinder
- Part42.Parent = Model1
- Part42.CFrame = CFrame.new(27.5902805, 5.29772377, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part42.Orientation = Vector3.new(0, -90, -90)
- Part42.Position = Vector3.new(27.5902805, 5.29772377, -7.01838017)
- Part42.Rotation = Vector3.new(90, -90, 0)
- Part42.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part42.Transparency = 0.60000002384186
- Part42.Size = Vector3.new(1, 18.4000015, 20)
- Part42.Anchored = true
- Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BrickColor = BrickColor.new("Steel blue")
- Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.Material = Enum.Material.Marble
- Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.brickColor = BrickColor.new("Steel blue")
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.formFactor = Enum.FormFactor.Symmetric
- Part42.Shape = Enum.PartType.Cylinder
- Part43.Parent = Model1
- Part43.CFrame = CFrame.new(27.5902805, 11.2977114, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part43.Orientation = Vector3.new(0, -90, -90)
- Part43.Position = Vector3.new(27.5902805, 11.2977114, -7.01838017)
- Part43.Rotation = Vector3.new(90, -90, 0)
- Part43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part43.Size = Vector3.new(9.59999943, 4, 4)
- Part43.Anchored = true
- Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.BrickColor = BrickColor.new("Institutional white")
- Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.Material = Enum.Material.Marble
- Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.brickColor = BrickColor.new("Institutional white")
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.formFactor = Enum.FormFactor.Symmetric
- Part43.Shape = Enum.PartType.Cylinder
- Part44.Parent = Model1
- Part44.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part44.Orientation = Vector3.new(0, -90, -90)
- Part44.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
- Part44.Rotation = Vector3.new(90, -90, 0)
- Part44.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part44.Transparency = 0.60000002384186
- Part44.Size = Vector3.new(1, 18.4000015, 20)
- Part44.Anchored = true
- Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.BrickColor = BrickColor.new("Steel blue")
- Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.Material = Enum.Material.Marble
- Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.brickColor = BrickColor.new("Steel blue")
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.formFactor = Enum.FormFactor.Symmetric
- Part44.Shape = Enum.PartType.Cylinder
- Part45.Parent = Model1
- Part45.CFrame = CFrame.new(20.6424198, 3.09753609, 5.36045361, -0.129409581, 0.482962966, 0.86602515, -0.965925753, -0.258819103, -6.12306295e-08, 0.224143863, -0.836516082, 0.499999821)
- Part45.Orientation = Vector3.new(0, 60, -105)
- Part45.Position = Vector3.new(20.6424198, 3.09753609, 5.36045361)
- Part45.Rotation = Vector3.new(0, 60, -105)
- Part45.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part45.Size = Vector3.new(2, 1, 1)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Fossil")
- Part45.Material = Enum.Material.Marble
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Fossil")
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.formFactor = Enum.FormFactor.Symmetric
- Part45.Shape = Enum.PartType.Cylinder
- ParticleEmitter46.Parent = Part45
- ParticleEmitter46.Speed = NumberRange.new(20, 20)
- ParticleEmitter46.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter46.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter46.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter46.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter46.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter46.Rate = 40
- Part47.Parent = Model1
- Part47.CFrame = CFrame.new(27.5902805, 9.59995079, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part47.Orientation = Vector3.new(0, -90, -90)
- Part47.Position = Vector3.new(27.5902805, 9.59995079, -7.01838017)
- Part47.Rotation = Vector3.new(90, -90, 0)
- Part47.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part47.Size = Vector3.new(1, 10.3999996, 10.7999992)
- Part47.Anchored = true
- Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.BrickColor = BrickColor.new("Smoky grey")
- Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.Material = Enum.Material.Marble
- Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.brickColor = BrickColor.new("Smoky grey")
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.formFactor = Enum.FormFactor.Symmetric
- Part47.Shape = Enum.PartType.Cylinder
- Part48.Parent = Model1
- Part48.CFrame = CFrame.new(27.5902805, 13.3978148, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part48.Orientation = Vector3.new(0, -90, -90)
- Part48.Position = Vector3.new(27.5902805, 13.3978148, -7.01838017)
- Part48.Rotation = Vector3.new(90, -90, 0)
- Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part48.Size = Vector3.new(1.39999998, 6, 6)
- Part48.Anchored = true
- Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.BrickColor = BrickColor.new("Institutional white")
- Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.Material = Enum.Material.Marble
- Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.brickColor = BrickColor.new("Institutional white")
- Part48.FormFactor = Enum.FormFactor.Symmetric
- Part48.formFactor = Enum.FormFactor.Symmetric
- Part48.Shape = Enum.PartType.Cylinder
- Part49.Parent = Model1
- Part49.CFrame = CFrame.new(27.5902805, 4.89721203, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part49.Orientation = Vector3.new(0, -90, -90)
- Part49.Position = Vector3.new(27.5902805, 4.89721203, -7.01838017)
- Part49.Rotation = Vector3.new(90, -90, 0)
- Part49.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part49.Transparency = 0.60000002384186
- Part49.Size = Vector3.new(1, 18.4000015, 20)
- Part49.Anchored = true
- Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BrickColor = BrickColor.new("Steel blue")
- Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.Material = Enum.Material.Marble
- Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.brickColor = BrickColor.new("Steel blue")
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.formFactor = Enum.FormFactor.Symmetric
- Part49.Shape = Enum.PartType.Cylinder
- Part50.Parent = Model1
- Part50.CFrame = CFrame.new(27.5902805, 4.498528, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part50.Orientation = Vector3.new(0, -90, -90)
- Part50.Position = Vector3.new(27.5902805, 4.498528, -7.01838017)
- Part50.Rotation = Vector3.new(90, -90, 0)
- Part50.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part50.Transparency = 0.60000002384186
- Part50.Size = Vector3.new(1, 18.4000015, 20)
- Part50.Anchored = true
- Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BrickColor = BrickColor.new("Steel blue")
- Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.Material = Enum.Material.Marble
- Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.brickColor = BrickColor.new("Steel blue")
- Part50.FormFactor = Enum.FormFactor.Symmetric
- Part50.formFactor = Enum.FormFactor.Symmetric
- Part50.Shape = Enum.PartType.Cylinder
- Part51.Parent = Model1
- Part51.CFrame = CFrame.new(23.2650604, 0.025000006, 19.9400024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Position = Vector3.new(23.2650604, 0.025000006, 19.9400024)
- Part51.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part51.Size = Vector3.new(600.210022, 0.0500000007, 675.380066)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Daisy orange")
- Part51.Material = Enum.Material.Sand
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Daisy orange")
- Part52.Parent = Model1
- Part52.CFrame = CFrame.new(27.5902805, 18.3991814, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part52.Orientation = Vector3.new(0, -90, -90)
- Part52.Position = Vector3.new(27.5902805, 18.3991814, -7.01838017)
- Part52.Rotation = Vector3.new(90, -90, 0)
- Part52.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part52.Size = Vector3.new(1, 2.4000001, 2.4000001)
- Part52.Anchored = true
- Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.BrickColor = BrickColor.new("Smoky grey")
- Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.Material = Enum.Material.Marble
- Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.brickColor = BrickColor.new("Smoky grey")
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.formFactor = Enum.FormFactor.Symmetric
- Part52.Shape = Enum.PartType.Cylinder
- Part53.Parent = Model1
- Part53.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
- Part53.Orientation = Vector3.new(0, 0, -75)
- Part53.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
- Part53.Rotation = Vector3.new(0, 0, -75)
- Part53.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part53.Size = Vector3.new(2, 1, 1)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Fossil")
- Part53.Material = Enum.Material.Marble
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Fossil")
- Part53.FormFactor = Enum.FormFactor.Symmetric
- Part53.formFactor = Enum.FormFactor.Symmetric
- Part53.Shape = Enum.PartType.Cylinder
- ParticleEmitter54.Parent = Part53
- ParticleEmitter54.Speed = NumberRange.new(36, 36)
- ParticleEmitter54.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter54.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter54.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter54.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter54.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter54.Rate = 40
- Part55.Parent = Model1
- Part55.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
- Part55.Orientation = Vector3.new(0, -90, -75)
- Part55.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
- Part55.Rotation = Vector3.new(75, -90, 0)
- Part55.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part55.Size = Vector3.new(2, 1, 1)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Fossil")
- Part55.Material = Enum.Material.Marble
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Fossil")
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.formFactor = Enum.FormFactor.Symmetric
- Part55.Shape = Enum.PartType.Cylinder
- ParticleEmitter56.Parent = Part55
- ParticleEmitter56.Speed = NumberRange.new(36, 36)
- ParticleEmitter56.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter56.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter56.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter56.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter56.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter56.Rate = 40
- Part57.Parent = Model1
- Part57.CFrame = CFrame.new(34.6424179, 3.09753609, -18.8882675, 0.129409432, 0.482962906, 0.866025209, -0.965925813, 0.258818954, -3.49304159e-08, -0.224143773, -0.836516023, 0.499999821)
- Part57.Orientation = Vector3.new(0, 60, -75)
- Part57.Position = Vector3.new(34.6424179, 3.09753609, -18.8882675)
- Part57.Rotation = Vector3.new(0, 60, -75)
- Part57.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part57.Size = Vector3.new(2, 1, 1)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Fossil")
- Part57.Material = Enum.Material.Marble
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Fossil")
- Part57.FormFactor = Enum.FormFactor.Symmetric
- Part57.formFactor = Enum.FormFactor.Symmetric
- Part57.Shape = Enum.PartType.Cylinder
- ParticleEmitter58.Parent = Part57
- ParticleEmitter58.Speed = NumberRange.new(20, 20)
- ParticleEmitter58.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter58.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter58.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter58.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter58.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter58.Rate = 40
- Part59.Parent = Model1
- Part59.CFrame = CFrame.new(15.4360218, 3.09753609, 0.154067039, -0.224143893, 0.836516261, 0.499999881, -0.965925753, -0.258819073, -4.65864147e-08, 0.129409462, -0.482962728, 0.866025209)
- Part59.Orientation = Vector3.new(0, 30, -105)
- Part59.Position = Vector3.new(15.4360218, 3.09753609, 0.154067039)
- Part59.Rotation = Vector3.new(0, 30, -105)
- Part59.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part59.Size = Vector3.new(2, 1, 1)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Fossil")
- Part59.Material = Enum.Material.Marble
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Fossil")
- Part59.FormFactor = Enum.FormFactor.Symmetric
- Part59.formFactor = Enum.FormFactor.Symmetric
- Part59.Shape = Enum.PartType.Cylinder
- ParticleEmitter60.Parent = Part59
- ParticleEmitter60.Speed = NumberRange.new(20, 20)
- ParticleEmitter60.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter60.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter60.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter60.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter60.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter60.Rate = 40
- Part61.Parent = Model1
- Part61.CFrame = CFrame.new(39.6847153, 3.09753609, -13.8459482, 0.224143773, 0.836516201, 0.49999994, -0.965925813, 0.258818984, -2.02861958e-08, -0.129409492, -0.482962757, 0.866025209)
- Part61.Orientation = Vector3.new(0, 30, -75)
- Part61.Position = Vector3.new(39.6847153, 3.09753609, -13.8459482)
- Part61.Rotation = Vector3.new(0, 30, -75)
- Part61.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part61.Size = Vector3.new(2, 1, 1)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Fossil")
- Part61.Material = Enum.Material.Marble
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Fossil")
- Part61.FormFactor = Enum.FormFactor.Symmetric
- Part61.formFactor = Enum.FormFactor.Symmetric
- Part61.Shape = Enum.PartType.Cylinder
- ParticleEmitter62.Parent = Part61
- ParticleEmitter62.Speed = NumberRange.new(20, 20)
- ParticleEmitter62.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter62.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter62.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter62.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter62.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter62.Rate = 40
- Part63.Parent = Model1
- Part63.CFrame = CFrame.new(27.5902805, 17.2977333, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part63.Orientation = Vector3.new(0, -90, -90)
- Part63.Position = Vector3.new(27.5902805, 17.2977333, -7.01838017)
- Part63.Rotation = Vector3.new(90, -90, 0)
- Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part63.Size = Vector3.new(3.5999999, 2, 2)
- Part63.Anchored = true
- Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BrickColor = BrickColor.new("Institutional white")
- Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.Material = Enum.Material.Marble
- Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.brickColor = BrickColor.new("Institutional white")
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.formFactor = Enum.FormFactor.Symmetric
- Part63.Shape = Enum.PartType.Cylinder
- Part64.Parent = Model1
- Part64.CFrame = CFrame.new(39.6847458, 3.09753609, -0.0700845718, 0.224143833, 0.836516142, -0.499999911, -0.965925813, 0.258819014, -1.29183952e-08, 0.129409492, 0.482962906, 0.866025329)
- Part64.Orientation = Vector3.new(0, -30, -75)
- Part64.Position = Vector3.new(39.6847458, 3.09753609, -0.0700845718)
- Part64.Rotation = Vector3.new(0, -30, -75)
- Part64.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part64.Size = Vector3.new(2, 1, 1)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Fossil")
- Part64.Material = Enum.Material.Marble
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Fossil")
- Part64.FormFactor = Enum.FormFactor.Symmetric
- Part64.formFactor = Enum.FormFactor.Symmetric
- Part64.Shape = Enum.PartType.Cylinder
- ParticleEmitter65.Parent = Part64
- ParticleEmitter65.Speed = NumberRange.new(20, 20)
- ParticleEmitter65.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter65.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter65.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter65.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter65.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter65.Rate = 40
- Part66.Parent = Model1
- Part66.CFrame = CFrame.new(27.5904179, 1.69824505, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part66.Orientation = Vector3.new(0, -90, -90)
- Part66.Position = Vector3.new(27.5904179, 1.69824505, -7.01805973)
- Part66.Rotation = Vector3.new(90, -90, 0)
- Part66.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part66.Transparency = 0.60000002384186
- Part66.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part66.Anchored = true
- Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.BrickColor = BrickColor.new("Steel blue")
- Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.Material = Enum.Material.Marble
- Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.brickColor = BrickColor.new("Steel blue")
- Part66.FormFactor = Enum.FormFactor.Symmetric
- Part66.formFactor = Enum.FormFactor.Symmetric
- Part66.Shape = Enum.PartType.Cylinder
- Part67.Parent = Model1
- Part67.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
- Part67.Orientation = Vector3.new(0, -90, -75)
- Part67.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
- Part67.Rotation = Vector3.new(75, -90, 0)
- Part67.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part67.Size = Vector3.new(2, 1, 1)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Fossil")
- Part67.Material = Enum.Material.Marble
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Fossil")
- Part67.FormFactor = Enum.FormFactor.Symmetric
- Part67.formFactor = Enum.FormFactor.Symmetric
- Part67.Shape = Enum.PartType.Cylinder
- ParticleEmitter68.Parent = Part67
- ParticleEmitter68.Speed = NumberRange.new(36, 36)
- ParticleEmitter68.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter68.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter68.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter68.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter68.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter68.Rate = 40
- Part69.Parent = Model1
- Part69.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
- Part69.Orientation = Vector3.new(0, 0, -75)
- Part69.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
- Part69.Rotation = Vector3.new(0, 0, -75)
- Part69.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part69.Size = Vector3.new(2, 1, 1)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Fossil")
- Part69.Material = Enum.Material.Marble
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Fossil")
- Part69.FormFactor = Enum.FormFactor.Symmetric
- Part69.formFactor = Enum.FormFactor.Symmetric
- Part69.Shape = Enum.PartType.Cylinder
- ParticleEmitter70.Parent = Part69
- ParticleEmitter70.Speed = NumberRange.new(36, 36)
- ParticleEmitter70.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter70.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter70.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter70.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter70.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter70.Rate = 40
- Part71.Parent = Model1
- Part71.CFrame = CFrame.new(27.5904179, 1.29773188, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part71.Orientation = Vector3.new(0, -90, -90)
- Part71.Position = Vector3.new(27.5904179, 1.29773188, -7.01805973)
- Part71.Rotation = Vector3.new(90, -90, 0)
- Part71.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part71.Transparency = 0.60000002384186
- Part71.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part71.Anchored = true
- Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BrickColor = BrickColor.new("Steel blue")
- Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.Material = Enum.Material.Marble
- Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.brickColor = BrickColor.new("Steel blue")
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.formFactor = Enum.FormFactor.Symmetric
- Part71.Shape = Enum.PartType.Cylinder
- Part72.Parent = Model1
- Part72.CFrame = CFrame.new(27.5902805, 6.59679413, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part72.Orientation = Vector3.new(0, -90, -90)
- Part72.Position = Vector3.new(27.5902805, 6.59679413, -7.01838017)
- Part72.Rotation = Vector3.new(90, -90, 0)
- Part72.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part72.Size = Vector3.new(1, 10.3999996, 10.7999992)
- Part72.Anchored = true
- Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BrickColor = BrickColor.new("Smoky grey")
- Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.Material = Enum.Material.Marble
- Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.brickColor = BrickColor.new("Smoky grey")
- Part72.FormFactor = Enum.FormFactor.Symmetric
- Part72.formFactor = Enum.FormFactor.Symmetric
- Part72.Shape = Enum.PartType.Cylinder
- Part73.Parent = Model1
- Part73.CFrame = CFrame.new(27.5904179, 0.897218704, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part73.Orientation = Vector3.new(0, -90, -90)
- Part73.Position = Vector3.new(27.5904179, 0.897218704, -7.01805973)
- Part73.Rotation = Vector3.new(90, -90, 0)
- Part73.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part73.Transparency = 0.60000002384186
- Part73.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part73.Anchored = true
- Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BrickColor = BrickColor.new("Steel blue")
- Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.Material = Enum.Material.Marble
- Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.brickColor = BrickColor.new("Steel blue")
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.formFactor = Enum.FormFactor.Symmetric
- Part73.Shape = Enum.PartType.Cylinder
- Part74.Parent = Model1
- Part74.CFrame = CFrame.new(27.5904179, 2.09875679, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part74.Orientation = Vector3.new(0, -90, -90)
- Part74.Position = Vector3.new(27.5904179, 2.09875679, -7.01805973)
- Part74.Rotation = Vector3.new(90, -90, 0)
- Part74.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part74.Transparency = 0.60000002384186
- Part74.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part74.Anchored = true
- Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.BrickColor = BrickColor.new("Steel blue")
- Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.Material = Enum.Material.Marble
- Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.brickColor = BrickColor.new("Steel blue")
- Part74.FormFactor = Enum.FormFactor.Symmetric
- Part74.formFactor = Enum.FormFactor.Symmetric
- Part74.Shape = Enum.PartType.Cylinder
- Part75.Parent = Model1
- Part75.CFrame = CFrame.new(34.4783249, 3.09753609, 5.13632107, 0.129409581, 0.482962877, -0.866025388, -0.965925813, 0.258819044, -5.44925598e-08, 0.224143848, 0.836516261, 0.5)
- Part75.Orientation = Vector3.new(0, -60, -75)
- Part75.Position = Vector3.new(34.4783249, 3.09753609, 5.13632107)
- Part75.Rotation = Vector3.new(0, -60, -75)
- Part75.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part75.Size = Vector3.new(2, 1, 1)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Fossil")
- Part75.Material = Enum.Material.Marble
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Fossil")
- Part75.FormFactor = Enum.FormFactor.Symmetric
- Part75.formFactor = Enum.FormFactor.Symmetric
- Part75.Shape = Enum.PartType.Cylinder
- ParticleEmitter76.Parent = Part75
- ParticleEmitter76.Speed = NumberRange.new(20, 20)
- ParticleEmitter76.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter76.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter76.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter76.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter76.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter76.Rate = 40
- Part77.Name = "Water"
- Part77.Parent = Model1
- Part77.CFrame = CFrame.new(-606.647583, -0.468103945, 19.7250519, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part77.Orientation = Vector3.new(0, 180, 0)
- Part77.Position = Vector3.new(-606.647583, -0.468103945, 19.7250519)
- Part77.Rotation = Vector3.new(-180, 0, -180)
- Part77.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part77.Transparency = 0.30000001192093
- Part77.Size = Vector3.new(660.280151, 1.20000005, 675.129883)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Bright blue")
- Part77.CanCollide = false
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Bright blue")
- Sound78.Name = "Splash"
- Sound78.Parent = Part77
- Sound78.Volume = 1
- Script79.Parent = Part77
- table.insert(cors,sandbox(Script79,function()
- d=script.Parent.Tex
- while true do
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361769"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361813"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- end
- end))
- Script80.Parent = Part77
- table.insert(cors,sandbox(Script80,function()
- d=script.Parent.Tex
- while true do
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361769"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361813"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- end
- end))
- Script81.Name = "SplashScript"
- Script81.Parent = Part77
- table.insert(cors,sandbox(Script81,function()
- ting=0
- Tool=script.Parent
- if Tool:FindFirstChild("Splash") == nil then
- SplashSound = Instance.new("Sound")
- SplashSound.Name = "Splash"
- SplashSound.SoundId = "http://www.roblox.com/asset/?id=10548108"
- SplashSound.Parent = Tool
- SplashSound.Volume = 1
- else
- SplashSound=Tool:FindFirstChild("Splash")
- end
- function onTouched(hit)
- if ting==0 then
- ting=1
- --player=game.Players:GetPlayerFromCharacter(hit.Parent)
- --if player ~= nil then
- SplashSound:play()
- new=Instance.new("Part")
- new.Name="Wave"
- new.formFactor=2
- new.Size=Vector3.new(1,.4,1)
- new.Anchored=true
- new.CanCollide=false
- new.Transparency=1
- --hitPos=hit.Parent.Head.Position*Vector3.new(1,0,1)
- hitPos=hit.Position*Vector3.new(1,0,1)
- hight=(script.Parent.Position*Vector3.new(0,1,0))+script.Parent.Size*Vector3.new(0,.5,0)
- new.Position=hitPos+hight
- d=Instance.new("Decal")
- d.Face=1
- d.Texture=script.DecalTexture.Value
- d.Parent=new
- m=script.Mesh:clone()
- m.Parent=new
- s=script.GrowScript:clone()
- s.Parent=new
- new.Parent=game.Workspace
- wait(.2)
- --end
- ting=0
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- StringValue82.Name = "DecalTexture"
- StringValue82.Parent = Script81
- StringValue82.Value = "http://www.roblox.com/asset/?id=11872954"
- BlockMesh83.Parent = Script81
- Script84.Name = "GrowScript"
- Script84.Parent = Script81
- table.insert(cors,sandbox(Script84,function()
- times=30
- if script.Parent.className=="Part" then
- for i=1, times do
- script.Parent.Mesh.Scale=Vector3.new(i*.2,1,i*.2)+Vector3.new(1,0,1)
- wait()
- end
- script.Parent:remove()
- end
- end))
- Weld85.Name = "CreditHolder"
- Weld85.Parent = Script81
- Texture86.Name = "Tex"
- Texture86.Parent = Part77
- Texture86.Texture = "http://www.roblox.com/asset/?id=18361792"
- Texture86.Face = Enum.NormalId.Top
- Texture86.StudsPerTileU = 20
- Texture86.StudsPerTileV = 20
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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