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Diamond_Nicholas

map 3

Jan 12th, 2020
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  1.  
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Sky0 = Instance.new("Sky")
  19. Model1 = Instance.new("Model")
  20. Folder2 = Instance.new("Folder")
  21. Folder3 = Instance.new("Folder")
  22. UnionOperation4 = Instance.new("UnionOperation")
  23. ParticleEmitter5 = Instance.new("ParticleEmitter")
  24. ParticleEmitter6 = Instance.new("ParticleEmitter")
  25. Script7 = Instance.new("Script")
  26. UnionOperation8 = Instance.new("UnionOperation")
  27. ParticleEmitter9 = Instance.new("ParticleEmitter")
  28. ParticleEmitter10 = Instance.new("ParticleEmitter")
  29. Script11 = Instance.new("Script")
  30. UnionOperation12 = Instance.new("UnionOperation")
  31. ClickDetector13 = Instance.new("ClickDetector")
  32. UnionOperation14 = Instance.new("UnionOperation")
  33. ClickDetector15 = Instance.new("ClickDetector")
  34. UnionOperation16 = Instance.new("UnionOperation")
  35. UnionOperation17 = Instance.new("UnionOperation")
  36. UnionOperation18 = Instance.new("UnionOperation")
  37. UnionOperation19 = Instance.new("UnionOperation")
  38. UnionOperation20 = Instance.new("UnionOperation")
  39. UnionOperation21 = Instance.new("UnionOperation")
  40. UnionOperation22 = Instance.new("UnionOperation")
  41. UnionOperation23 = Instance.new("UnionOperation")
  42. Part24 = Instance.new("Part")
  43. Sound25 = Instance.new("Sound")
  44. Part26 = Instance.new("Part")
  45. Sound27 = Instance.new("Sound")
  46. Part28 = Instance.new("Part")
  47. ParticleEmitter29 = Instance.new("ParticleEmitter")
  48. Part30 = Instance.new("Part")
  49. ParticleEmitter31 = Instance.new("ParticleEmitter")
  50. Part32 = Instance.new("Part")
  51. ParticleEmitter33 = Instance.new("ParticleEmitter")
  52. Part34 = Instance.new("Part")
  53. ParticleEmitter35 = Instance.new("ParticleEmitter")
  54. Part36 = Instance.new("Part")
  55. ParticleEmitter37 = Instance.new("ParticleEmitter")
  56. Part38 = Instance.new("Part")
  57. ParticleEmitter39 = Instance.new("ParticleEmitter")
  58. Part40 = Instance.new("Part")
  59. Part41 = Instance.new("Part")
  60. Part42 = Instance.new("Part")
  61. Part43 = Instance.new("Part")
  62. Part44 = Instance.new("Part")
  63. Part45 = Instance.new("Part")
  64. ParticleEmitter46 = Instance.new("ParticleEmitter")
  65. Part47 = Instance.new("Part")
  66. Part48 = Instance.new("Part")
  67. Part49 = Instance.new("Part")
  68. Part50 = Instance.new("Part")
  69. Part51 = Instance.new("Part")
  70. Part52 = Instance.new("Part")
  71. Part53 = Instance.new("Part")
  72. ParticleEmitter54 = Instance.new("ParticleEmitter")
  73. Part55 = Instance.new("Part")
  74. ParticleEmitter56 = Instance.new("ParticleEmitter")
  75. Part57 = Instance.new("Part")
  76. ParticleEmitter58 = Instance.new("ParticleEmitter")
  77. Part59 = Instance.new("Part")
  78. ParticleEmitter60 = Instance.new("ParticleEmitter")
  79. Part61 = Instance.new("Part")
  80. ParticleEmitter62 = Instance.new("ParticleEmitter")
  81. Part63 = Instance.new("Part")
  82. Part64 = Instance.new("Part")
  83. ParticleEmitter65 = Instance.new("ParticleEmitter")
  84. Part66 = Instance.new("Part")
  85. Part67 = Instance.new("Part")
  86. ParticleEmitter68 = Instance.new("ParticleEmitter")
  87. Part69 = Instance.new("Part")
  88. ParticleEmitter70 = Instance.new("ParticleEmitter")
  89. Part71 = Instance.new("Part")
  90. Part72 = Instance.new("Part")
  91. Part73 = Instance.new("Part")
  92. Part74 = Instance.new("Part")
  93. Part75 = Instance.new("Part")
  94. ParticleEmitter76 = Instance.new("ParticleEmitter")
  95. Part77 = Instance.new("Part")
  96. Sound78 = Instance.new("Sound")
  97. Script79 = Instance.new("Script")
  98. Script80 = Instance.new("Script")
  99. Script81 = Instance.new("Script")
  100. StringValue82 = Instance.new("StringValue")
  101. BlockMesh83 = Instance.new("BlockMesh")
  102. Script84 = Instance.new("Script")
  103. Weld85 = Instance.new("Weld")
  104. Texture86 = Instance.new("Texture")
  105. Sky0.Name = "By Basebull2"
  106. Sky0.Parent = mas
  107. Sky0.CelestialBodiesShown = false
  108. Sky0.SkyboxBk = "http://www.roblox.com/asset/?id=383769715"
  109. Sky0.SkyboxDn = "http://www.roblox.com/asset/?id=383769835"
  110. Sky0.SkyboxFt = "http://www.roblox.com/asset/?id=383769760"
  111. Sky0.SkyboxLf = "http://www.roblox.com/asset/?id=383769739"
  112. Sky0.SkyboxRt = "http://www.roblox.com/asset/?id=383769680"
  113. Sky0.SkyboxUp = "http://www.roblox.com/asset/?id=383769794"
  114. Model1.Parent = mas
  115. Folder2.Name = "Welds"
  116. Folder2.Parent = Model1
  117. Folder3.Name = "Welds"
  118. Folder3.Parent = Model1
  119. UnionOperation4.Name = "Emitter"
  120. UnionOperation4.Parent = Model1
  121. UnionOperation4.CFrame = CFrame.new(15.8258181, 1.0845499, -57.6211586, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
  122. UnionOperation4.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
  123. UnionOperation4.Position = Vector3.new(15.8258181, 1.0845499, -57.6211586)
  124. UnionOperation4.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
  125. UnionOperation4.Color = Color3.new(0.356863, 0.364706, 0.411765)
  126. UnionOperation4.Transparency = 1
  127. UnionOperation4.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
  128. UnionOperation4.Anchored = true
  129. UnionOperation4.BrickColor = BrickColor.new("Smoky grey")
  130. UnionOperation4.CanCollide = false
  131. UnionOperation4.Reflectance = 0.20000000298023
  132. UnionOperation4.brickColor = BrickColor.new("Smoky grey")
  133. ParticleEmitter5.Name = "Water"
  134. ParticleEmitter5.Parent = UnionOperation4
  135. ParticleEmitter5.Speed = NumberRange.new(10, 10)
  136. ParticleEmitter5.Rotation = NumberRange.new(180, 180)
  137. ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
  138. ParticleEmitter5.Texture = "rbxassetid://421529480"
  139. ParticleEmitter5.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
  140. ParticleEmitter5.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
  141. ParticleEmitter5.Acceleration = Vector3.new(0, -8, 0)
  142. ParticleEmitter5.Lifetime = NumberRange.new(2.5, 2.5)
  143. ParticleEmitter5.Rate = 62
  144. ParticleEmitter5.SpreadAngle = Vector2.new(10, 10)
  145. ParticleEmitter5.VelocitySpread = 10
  146. ParticleEmitter6.Name = "Mist"
  147. ParticleEmitter6.Parent = UnionOperation4
  148. ParticleEmitter6.Speed = NumberRange.new(4, 4)
  149. ParticleEmitter6.Rotation = NumberRange.new(0, 360)
  150. ParticleEmitter6.Texture = "rbxassetid://244369543"
  151. ParticleEmitter6.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
  152. ParticleEmitter6.Size = NumberSequence.new(5.6875,6.625)
  153. ParticleEmitter6.Acceleration = Vector3.new(0, -0.5, 0)
  154. ParticleEmitter6.Lifetime = NumberRange.new(5, 5)
  155. ParticleEmitter6.Rate = 1
  156. ParticleEmitter6.RotSpeed = NumberRange.new(5, 5)
  157. ParticleEmitter6.SpreadAngle = Vector2.new(10, 10)
  158. ParticleEmitter6.VelocitySpread = 10
  159. Script7.Name = "Rotation"
  160. Script7.Parent = UnionOperation4
  161. table.insert(cors,sandbox(Script7,function()
  162. --Script by Crykee, help from As8D
  163.  
  164. --Date: 28/06/16
  165.  
  166. --------------------------------
  167.  
  168. local sprinkler = script.Parent
  169.  
  170. --Keeps sprinkler in place
  171. sprinkler.Parent.SprinklerUnion.Changed:connect(function()
  172. sprinkler.Parent.SprinklerUnion.Anchored = true
  173. end)
  174. sprinkler.Changed:connect(function()
  175. sprinkler.Anchored = true
  176. end)
  177.  
  178. local scf = sprinkler.CFrame
  179. local i = 0
  180.  
  181. local cf = CFrame.new
  182. local ca = CFrame.Angles
  183.  
  184. --Moves emitter part
  185. while wait(0.0001) do
  186. if i >= 0 and i <= 360 then
  187. i = i + .05
  188. sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
  189. else
  190. i = 0
  191. end
  192. end
  193. end))
  194. UnionOperation8.Name = "Emitter"
  195. UnionOperation8.Parent = Model1
  196. UnionOperation8.CFrame = CFrame.new(15.8391638, 2.63828659, 86.0085373, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
  197. UnionOperation8.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
  198. UnionOperation8.Position = Vector3.new(15.8391638, 2.63828659, 86.0085373)
  199. UnionOperation8.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
  200. UnionOperation8.Color = Color3.new(0.356863, 0.364706, 0.411765)
  201. UnionOperation8.Transparency = 1
  202. UnionOperation8.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
  203. UnionOperation8.Anchored = true
  204. UnionOperation8.BrickColor = BrickColor.new("Smoky grey")
  205. UnionOperation8.CanCollide = false
  206. UnionOperation8.Reflectance = 0.20000000298023
  207. UnionOperation8.brickColor = BrickColor.new("Smoky grey")
  208. ParticleEmitter9.Name = "Water"
  209. ParticleEmitter9.Parent = UnionOperation8
  210. ParticleEmitter9.Speed = NumberRange.new(10, 10)
  211. ParticleEmitter9.Rotation = NumberRange.new(180, 180)
  212. ParticleEmitter9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
  213. ParticleEmitter9.Texture = "rbxassetid://421529480"
  214. ParticleEmitter9.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
  215. ParticleEmitter9.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
  216. ParticleEmitter9.Acceleration = Vector3.new(0, -8, 0)
  217. ParticleEmitter9.Lifetime = NumberRange.new(2.5, 2.5)
  218. ParticleEmitter9.Rate = 62
  219. ParticleEmitter9.SpreadAngle = Vector2.new(10, 10)
  220. ParticleEmitter9.VelocitySpread = 10
  221. ParticleEmitter10.Name = "Mist"
  222. ParticleEmitter10.Parent = UnionOperation8
  223. ParticleEmitter10.Speed = NumberRange.new(4, 4)
  224. ParticleEmitter10.Rotation = NumberRange.new(0, 360)
  225. ParticleEmitter10.Texture = "rbxassetid://244369543"
  226. ParticleEmitter10.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
  227. ParticleEmitter10.Size = NumberSequence.new(5.6875,6.625)
  228. ParticleEmitter10.Acceleration = Vector3.new(0, -0.5, 0)
  229. ParticleEmitter10.Lifetime = NumberRange.new(5, 5)
  230. ParticleEmitter10.Rate = 1
  231. ParticleEmitter10.RotSpeed = NumberRange.new(5, 5)
  232. ParticleEmitter10.SpreadAngle = Vector2.new(10, 10)
  233. ParticleEmitter10.VelocitySpread = 10
  234. Script11.Name = "Rotation"
  235. Script11.Parent = UnionOperation8
  236. table.insert(cors,sandbox(Script11,function()
  237. --Script by Crykee, help from As8D
  238.  
  239. --Date: 28/06/16
  240.  
  241. --------------------------------
  242.  
  243. local sprinkler = script.Parent
  244.  
  245. --Keeps sprinkler in place
  246. sprinkler.Parent.SprinklerUnion.Changed:connect(function()
  247. sprinkler.Parent.SprinklerUnion.Anchored = true
  248. end)
  249. sprinkler.Changed:connect(function()
  250. sprinkler.Anchored = true
  251. end)
  252.  
  253. local scf = sprinkler.CFrame
  254. local i = 0
  255.  
  256. local cf = CFrame.new
  257. local ca = CFrame.Angles
  258.  
  259. --Moves emitter part
  260. while wait(0.0001) do
  261. if i >= 0 and i <= 360 then
  262. i = i + .05
  263. sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
  264. else
  265. i = 0
  266. end
  267. end
  268. end))
  269. UnionOperation12.Name = "Interactive"
  270. UnionOperation12.Parent = Model1
  271. UnionOperation12.CFrame = CFrame.new(15.8128653, 2.93321037, 86.0116119, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
  272. UnionOperation12.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
  273. UnionOperation12.Position = Vector3.new(15.8128653, 2.93321037, 86.0116119)
  274. UnionOperation12.Rotation = Vector3.new(90.0100021, -90, 0)
  275. UnionOperation12.Color = Color3.new(0.584314, 0.537255, 0.533333)
  276. UnionOperation12.Transparency = 1
  277. UnionOperation12.Size = Vector3.new(0.600000024, 1, 0.800000012)
  278. UnionOperation12.Anchored = true
  279. UnionOperation12.BrickColor = BrickColor.new("Hurricane grey")
  280. UnionOperation12.CanCollide = false
  281. UnionOperation12.Material = Enum.Material.SmoothPlastic
  282. UnionOperation12.brickColor = BrickColor.new("Hurricane grey")
  283. ClickDetector13.Parent = UnionOperation12
  284. UnionOperation14.Name = "Interactive"
  285. UnionOperation14.Parent = Model1
  286. UnionOperation14.CFrame = CFrame.new(15.7995195, 1.37947583, -57.618084, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
  287. UnionOperation14.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
  288. UnionOperation14.Position = Vector3.new(15.7995195, 1.37947583, -57.618084)
  289. UnionOperation14.Rotation = Vector3.new(90.0100021, -90, 0)
  290. UnionOperation14.Color = Color3.new(0.584314, 0.537255, 0.533333)
  291. UnionOperation14.Transparency = 1
  292. UnionOperation14.Size = Vector3.new(0.600000024, 1, 0.800000012)
  293. UnionOperation14.Anchored = true
  294. UnionOperation14.BrickColor = BrickColor.new("Hurricane grey")
  295. UnionOperation14.CanCollide = false
  296. UnionOperation14.Material = Enum.Material.SmoothPlastic
  297. UnionOperation14.brickColor = BrickColor.new("Hurricane grey")
  298. ClickDetector15.Parent = UnionOperation14
  299. UnionOperation16.Name = "SprinklerUnion"
  300. UnionOperation16.Parent = Model1
  301. UnionOperation16.CFrame = CFrame.new(15.8387613, 2.18295455, 86.0088577, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
  302. UnionOperation16.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
  303. UnionOperation16.Position = Vector3.new(15.8387613, 2.18295455, 86.0088577)
  304. UnionOperation16.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
  305. UnionOperation16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  306. UnionOperation16.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
  307. UnionOperation16.Anchored = true
  308. UnionOperation16.BrickColor = BrickColor.new("Black")
  309. UnionOperation16.CanCollide = false
  310. UnionOperation16.Reflectance = 0.20000000298023
  311. UnionOperation16.brickColor = BrickColor.new("Black")
  312. UnionOperation17.Name = "SprinklerUnion"
  313. UnionOperation17.Parent = Model1
  314. UnionOperation17.CFrame = CFrame.new(15.8254156, 0.629218996, -57.6208382, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
  315. UnionOperation17.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
  316. UnionOperation17.Position = Vector3.new(15.8254156, 0.629218996, -57.6208382)
  317. UnionOperation17.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
  318. UnionOperation17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  319. UnionOperation17.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
  320. UnionOperation17.Anchored = true
  321. UnionOperation17.BrickColor = BrickColor.new("Black")
  322. UnionOperation17.CanCollide = false
  323. UnionOperation17.Reflectance = 0.20000000298023
  324. UnionOperation17.brickColor = BrickColor.new("Black")
  325. UnionOperation18.Parent = Model1
  326. UnionOperation18.CFrame = CFrame.new(27.5902805, 8.09874153, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  327. UnionOperation18.Orientation = Vector3.new(0, -90, -90)
  328. UnionOperation18.Position = Vector3.new(27.5902805, 8.09874153, -7.01838017)
  329. UnionOperation18.Rotation = Vector3.new(90, -90, 0)
  330. UnionOperation18.Color = Color3.new(0.972549, 0.972549, 0.972549)
  331. UnionOperation18.Size = Vector3.new(10.0000019, 10.000001, 10)
  332. UnionOperation18.Anchored = true
  333. UnionOperation18.Material = Enum.Material.Marble
  334. UnionOperation19.Parent = Model1
  335. UnionOperation19.CFrame = CFrame.new(27.5904179, 1.59997797, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  336. UnionOperation19.Orientation = Vector3.new(0, -90, -90)
  337. UnionOperation19.Position = Vector3.new(27.5904179, 1.59997797, -7.01805973)
  338. UnionOperation19.Rotation = Vector3.new(90, -90, 0)
  339. UnionOperation19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  340. UnionOperation19.Size = Vector3.new(3.00000143, 30.0000019, 30.0000019)
  341. UnionOperation19.Anchored = true
  342. UnionOperation19.Material = Enum.Material.Marble
  343. UnionOperation20.Parent = Model1
  344. UnionOperation20.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  345. UnionOperation20.Orientation = Vector3.new(0, -90, -90)
  346. UnionOperation20.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
  347. UnionOperation20.Rotation = Vector3.new(90, -90, 0)
  348. UnionOperation20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  349. UnionOperation20.Size = Vector3.new(5.00000191, 20.0000019, 20)
  350. UnionOperation20.Anchored = true
  351. UnionOperation20.Material = Enum.Material.Marble
  352. UnionOperation21.Parent = Model1
  353. UnionOperation21.CFrame = CFrame.new(27.5902805, 24.5836315, -7.01838017, 0.707106769, 0, 0.707106769, -0, 1, 0, -0.707106769, 0, 0.707106769)
  354. UnionOperation21.Orientation = Vector3.new(0, 45, 0)
  355. UnionOperation21.Position = Vector3.new(27.5902805, 24.5836315, -7.01838017)
  356. UnionOperation21.Rotation = Vector3.new(0, 45, 0)
  357. UnionOperation21.Color = Color3.new(0.356863, 0.364706, 0.411765)
  358. UnionOperation21.Size = Vector3.new(5.6712327, 2.02998447, 5.67123365)
  359. UnionOperation21.Anchored = true
  360. UnionOperation21.BrickColor = BrickColor.new("Smoky grey")
  361. UnionOperation21.Material = Enum.Material.Marble
  362. UnionOperation21.brickColor = BrickColor.new("Smoky grey")
  363. UnionOperation22.Parent = Model1
  364. UnionOperation22.CFrame = CFrame.new(15.8247633, 0.16016981, -57.6128387, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
  365. UnionOperation22.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
  366. UnionOperation22.Position = Vector3.new(15.8247633, 0.16016981, -57.6128387)
  367. UnionOperation22.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
  368. UnionOperation22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  369. UnionOperation22.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
  370. UnionOperation22.Anchored = true
  371. UnionOperation22.BrickColor = BrickColor.new("Black")
  372. UnionOperation22.brickColor = BrickColor.new("Black")
  373. UnionOperation23.Parent = Model1
  374. UnionOperation23.CFrame = CFrame.new(15.8381081, 1.71390748, 86.016861, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
  375. UnionOperation23.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
  376. UnionOperation23.Position = Vector3.new(15.8381081, 1.71390748, 86.016861)
  377. UnionOperation23.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
  378. UnionOperation23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  379. UnionOperation23.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
  380. UnionOperation23.Anchored = true
  381. UnionOperation23.BrickColor = BrickColor.new("Black")
  382. UnionOperation23.brickColor = BrickColor.new("Black")
  383. Part24.Name = "Glass"
  384. Part24.Parent = Model1
  385. Part24.CFrame = CFrame.new(15.76894, 1.06964493, -57.6576576, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
  386. Part24.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
  387. Part24.Position = Vector3.new(15.76894, 1.06964493, -57.6576576)
  388. Part24.Rotation = Vector3.new(90.0100021, -90, 0)
  389. Part24.Color = Color3.new(0.780392, 0.831373, 0.894118)
  390. Part24.Transparency = 1
  391. Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  392. Part24.Anchored = true
  393. Part24.BottomSurface = Enum.SurfaceType.Smooth
  394. Part24.BrickColor = BrickColor.new("Fog")
  395. Part24.CanCollide = false
  396. Part24.Material = Enum.Material.Ice
  397. Part24.TopSurface = Enum.SurfaceType.Smooth
  398. Part24.brickColor = BrickColor.new("Fog")
  399. Part24.FormFactor = Enum.FormFactor.Custom
  400. Part24.formFactor = Enum.FormFactor.Custom
  401. Sound25.Parent = Part24
  402. Sound25.EmitterSize = 0
  403. Sound25.MinDistance = 0
  404. Sound25.Volume = 0
  405. Part26.Name = "Glass"
  406. Part26.Parent = Model1
  407. Part26.CFrame = CFrame.new(15.7822857, 2.62338042, 85.9720383, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
  408. Part26.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
  409. Part26.Position = Vector3.new(15.7822857, 2.62338042, 85.9720383)
  410. Part26.Rotation = Vector3.new(90.0100021, -90, 0)
  411. Part26.Color = Color3.new(0.780392, 0.831373, 0.894118)
  412. Part26.Transparency = 1
  413. Part26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  414. Part26.Anchored = true
  415. Part26.BottomSurface = Enum.SurfaceType.Smooth
  416. Part26.BrickColor = BrickColor.new("Fog")
  417. Part26.CanCollide = false
  418. Part26.Material = Enum.Material.Ice
  419. Part26.TopSurface = Enum.SurfaceType.Smooth
  420. Part26.brickColor = BrickColor.new("Fog")
  421. Part26.FormFactor = Enum.FormFactor.Custom
  422. Part26.formFactor = Enum.FormFactor.Custom
  423. Sound27.Parent = Part26
  424. Sound27.EmitterSize = 0
  425. Sound27.MinDistance = 0
  426. Sound27.Volume = 0
  427. Part28.Parent = Model1
  428. Part28.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
  429. Part28.Orientation = Vector3.new(0, -90, -105)
  430. Part28.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
  431. Part28.Rotation = Vector3.new(105, -90, 0)
  432. Part28.Color = Color3.new(0.623529, 0.631373, 0.67451)
  433. Part28.Size = Vector3.new(2, 1, 1)
  434. Part28.Anchored = true
  435. Part28.BottomSurface = Enum.SurfaceType.Smooth
  436. Part28.BrickColor = BrickColor.new("Fossil")
  437. Part28.Material = Enum.Material.Marble
  438. Part28.TopSurface = Enum.SurfaceType.Smooth
  439. Part28.brickColor = BrickColor.new("Fossil")
  440. Part28.FormFactor = Enum.FormFactor.Symmetric
  441. Part28.formFactor = Enum.FormFactor.Symmetric
  442. Part28.Shape = Enum.PartType.Cylinder
  443. ParticleEmitter29.Parent = Part28
  444. ParticleEmitter29.Speed = NumberRange.new(36, 36)
  445. ParticleEmitter29.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  446. ParticleEmitter29.Size = NumberSequence.new(0.5,0.5)
  447. ParticleEmitter29.Acceleration = Vector3.new(0, -25, 0)
  448. ParticleEmitter29.EmissionDirection = Enum.NormalId.Left
  449. ParticleEmitter29.Lifetime = NumberRange.new(4, 4)
  450. ParticleEmitter29.Rate = 40
  451. Part30.Parent = Model1
  452. Part30.CFrame = CFrame.new(15.4360218, 3.09753609, -14.0700846, -0.224143818, 0.836516142, -0.5, -0.965925753, -0.258819044, -3.92186195e-08, -0.129409567, 0.482962966, 0.866025329)
  453. Part30.Orientation = Vector3.new(0, -30, -105)
  454. Part30.Position = Vector3.new(15.4360218, 3.09753609, -14.0700846)
  455. Part30.Rotation = Vector3.new(0, -30, -105)
  456. Part30.Color = Color3.new(0.623529, 0.631373, 0.67451)
  457. Part30.Size = Vector3.new(2, 1, 1)
  458. Part30.Anchored = true
  459. Part30.BottomSurface = Enum.SurfaceType.Smooth
  460. Part30.BrickColor = BrickColor.new("Fossil")
  461. Part30.Material = Enum.Material.Marble
  462. Part30.TopSurface = Enum.SurfaceType.Smooth
  463. Part30.brickColor = BrickColor.new("Fossil")
  464. Part30.FormFactor = Enum.FormFactor.Symmetric
  465. Part30.formFactor = Enum.FormFactor.Symmetric
  466. Part30.Shape = Enum.PartType.Cylinder
  467. ParticleEmitter31.Parent = Part30
  468. ParticleEmitter31.Speed = NumberRange.new(20, 20)
  469. ParticleEmitter31.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  470. ParticleEmitter31.Size = NumberSequence.new(0.5,0.5)
  471. ParticleEmitter31.Acceleration = Vector3.new(0, -25, 0)
  472. ParticleEmitter31.EmissionDirection = Enum.NormalId.Left
  473. ParticleEmitter31.Lifetime = NumberRange.new(2, 2)
  474. ParticleEmitter31.Rate = 40
  475. Part32.Parent = Model1
  476. Part32.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
  477. Part32.Orientation = Vector3.new(0, 0, -105)
  478. Part32.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
  479. Part32.Rotation = Vector3.new(0, 0, -105)
  480. Part32.Color = Color3.new(0.623529, 0.631373, 0.67451)
  481. Part32.Size = Vector3.new(1, 1, 1)
  482. Part32.Anchored = true
  483. Part32.BottomSurface = Enum.SurfaceType.Smooth
  484. Part32.BrickColor = BrickColor.new("Fossil")
  485. Part32.Material = Enum.Material.Marble
  486. Part32.TopSurface = Enum.SurfaceType.Smooth
  487. Part32.brickColor = BrickColor.new("Fossil")
  488. Part32.FormFactor = Enum.FormFactor.Symmetric
  489. Part32.formFactor = Enum.FormFactor.Symmetric
  490. Part32.Shape = Enum.PartType.Cylinder
  491. ParticleEmitter33.Parent = Part32
  492. ParticleEmitter33.Speed = NumberRange.new(36, 36)
  493. ParticleEmitter33.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  494. ParticleEmitter33.Size = NumberSequence.new(0.5,0.5)
  495. ParticleEmitter33.Acceleration = Vector3.new(0, -25, 0)
  496. ParticleEmitter33.EmissionDirection = Enum.NormalId.Left
  497. ParticleEmitter33.Lifetime = NumberRange.new(4, 4)
  498. ParticleEmitter33.Rate = 40
  499. Part34.Parent = Model1
  500. Part34.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
  501. Part34.Orientation = Vector3.new(0, 0, -105)
  502. Part34.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
  503. Part34.Rotation = Vector3.new(0, 0, -105)
  504. Part34.Color = Color3.new(0.623529, 0.631373, 0.67451)
  505. Part34.Size = Vector3.new(1, 1, 1)
  506. Part34.Anchored = true
  507. Part34.BottomSurface = Enum.SurfaceType.Smooth
  508. Part34.BrickColor = BrickColor.new("Fossil")
  509. Part34.Material = Enum.Material.Marble
  510. Part34.TopSurface = Enum.SurfaceType.Smooth
  511. Part34.brickColor = BrickColor.new("Fossil")
  512. Part34.FormFactor = Enum.FormFactor.Symmetric
  513. Part34.formFactor = Enum.FormFactor.Symmetric
  514. Part34.Shape = Enum.PartType.Cylinder
  515. ParticleEmitter35.Parent = Part34
  516. ParticleEmitter35.Speed = NumberRange.new(36, 36)
  517. ParticleEmitter35.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  518. ParticleEmitter35.Size = NumberSequence.new(0.5,0.5)
  519. ParticleEmitter35.Acceleration = Vector3.new(0, -25, 0)
  520. ParticleEmitter35.EmissionDirection = Enum.NormalId.Left
  521. ParticleEmitter35.Lifetime = NumberRange.new(4, 4)
  522. ParticleEmitter35.Rate = 40
  523. Part36.Parent = Model1
  524. Part36.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
  525. Part36.Orientation = Vector3.new(0, -90, -105)
  526. Part36.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
  527. Part36.Rotation = Vector3.new(105, -90, 0)
  528. Part36.Color = Color3.new(0.623529, 0.631373, 0.67451)
  529. Part36.Size = Vector3.new(2, 1, 1)
  530. Part36.Anchored = true
  531. Part36.BottomSurface = Enum.SurfaceType.Smooth
  532. Part36.BrickColor = BrickColor.new("Fossil")
  533. Part36.Material = Enum.Material.Marble
  534. Part36.TopSurface = Enum.SurfaceType.Smooth
  535. Part36.brickColor = BrickColor.new("Fossil")
  536. Part36.FormFactor = Enum.FormFactor.Symmetric
  537. Part36.formFactor = Enum.FormFactor.Symmetric
  538. Part36.Shape = Enum.PartType.Cylinder
  539. ParticleEmitter37.Parent = Part36
  540. ParticleEmitter37.Speed = NumberRange.new(36, 36)
  541. ParticleEmitter37.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  542. ParticleEmitter37.Size = NumberSequence.new(0.5,0.5)
  543. ParticleEmitter37.Acceleration = Vector3.new(0, -25, 0)
  544. ParticleEmitter37.EmissionDirection = Enum.NormalId.Left
  545. ParticleEmitter37.Lifetime = NumberRange.new(4, 4)
  546. ParticleEmitter37.Rate = 40
  547. Part38.Parent = Model1
  548. Part38.CFrame = CFrame.new(20.4783268, 3.09753609, -19.1124115, -0.129409403, 0.482962787, -0.866025388, -0.965925753, -0.258819014, -8.07927947e-08, -0.224143878, 0.836516261, 0.499999911)
  549. Part38.Orientation = Vector3.new(0, -60, -105)
  550. Part38.Position = Vector3.new(20.4783268, 3.09753609, -19.1124115)
  551. Part38.Rotation = Vector3.new(0, -60, -105)
  552. Part38.Color = Color3.new(0.623529, 0.631373, 0.67451)
  553. Part38.Size = Vector3.new(2, 1, 1)
  554. Part38.Anchored = true
  555. Part38.BottomSurface = Enum.SurfaceType.Smooth
  556. Part38.BrickColor = BrickColor.new("Fossil")
  557. Part38.Material = Enum.Material.Marble
  558. Part38.TopSurface = Enum.SurfaceType.Smooth
  559. Part38.brickColor = BrickColor.new("Fossil")
  560. Part38.FormFactor = Enum.FormFactor.Symmetric
  561. Part38.formFactor = Enum.FormFactor.Symmetric
  562. Part38.Shape = Enum.PartType.Cylinder
  563. ParticleEmitter39.Parent = Part38
  564. ParticleEmitter39.Speed = NumberRange.new(20, 20)
  565. ParticleEmitter39.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  566. ParticleEmitter39.Size = NumberSequence.new(0.5,0.5)
  567. ParticleEmitter39.Acceleration = Vector3.new(0, -25, 0)
  568. ParticleEmitter39.EmissionDirection = Enum.NormalId.Left
  569. ParticleEmitter39.Lifetime = NumberRange.new(2, 2)
  570. ParticleEmitter39.Rate = 40
  571. Part40.Parent = Model1
  572. Part40.CFrame = CFrame.new(27.5902805, 20.71278, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  573. Part40.Orientation = Vector3.new(0, -90, -90)
  574. Part40.Position = Vector3.new(27.5902805, 20.71278, -7.01838017)
  575. Part40.Rotation = Vector3.new(90, -90, 0)
  576. Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
  577. Part40.Size = Vector3.new(6.23000002, 1, 1)
  578. Part40.Anchored = true
  579. Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  580. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  581. Part40.BrickColor = BrickColor.new("Institutional white")
  582. Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  583. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  584. Part40.Material = Enum.Material.Marble
  585. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  586. Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  587. Part40.brickColor = BrickColor.new("Institutional white")
  588. Part40.FormFactor = Enum.FormFactor.Symmetric
  589. Part40.formFactor = Enum.FormFactor.Symmetric
  590. Part40.Shape = Enum.PartType.Cylinder
  591. Part41.Parent = Model1
  592. Part41.CFrame = CFrame.new(27.5902805, 16.7987099, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  593. Part41.Orientation = Vector3.new(0, -90, -90)
  594. Part41.Position = Vector3.new(27.5902805, 16.7987099, -7.01838017)
  595. Part41.Rotation = Vector3.new(90, -90, 0)
  596. Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
  597. Part41.Size = Vector3.new(1, 2.4000001, 2.4000001)
  598. Part41.Anchored = true
  599. Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  600. Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  601. Part41.BrickColor = BrickColor.new("Smoky grey")
  602. Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  603. Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  604. Part41.Material = Enum.Material.Marble
  605. Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  606. Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  607. Part41.brickColor = BrickColor.new("Smoky grey")
  608. Part41.FormFactor = Enum.FormFactor.Symmetric
  609. Part41.formFactor = Enum.FormFactor.Symmetric
  610. Part41.Shape = Enum.PartType.Cylinder
  611. Part42.Parent = Model1
  612. Part42.CFrame = CFrame.new(27.5902805, 5.29772377, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  613. Part42.Orientation = Vector3.new(0, -90, -90)
  614. Part42.Position = Vector3.new(27.5902805, 5.29772377, -7.01838017)
  615. Part42.Rotation = Vector3.new(90, -90, 0)
  616. Part42.Color = Color3.new(0.321569, 0.486275, 0.682353)
  617. Part42.Transparency = 0.60000002384186
  618. Part42.Size = Vector3.new(1, 18.4000015, 20)
  619. Part42.Anchored = true
  620. Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  621. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  622. Part42.BrickColor = BrickColor.new("Steel blue")
  623. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  624. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  625. Part42.Material = Enum.Material.Marble
  626. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  627. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  628. Part42.brickColor = BrickColor.new("Steel blue")
  629. Part42.FormFactor = Enum.FormFactor.Symmetric
  630. Part42.formFactor = Enum.FormFactor.Symmetric
  631. Part42.Shape = Enum.PartType.Cylinder
  632. Part43.Parent = Model1
  633. Part43.CFrame = CFrame.new(27.5902805, 11.2977114, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  634. Part43.Orientation = Vector3.new(0, -90, -90)
  635. Part43.Position = Vector3.new(27.5902805, 11.2977114, -7.01838017)
  636. Part43.Rotation = Vector3.new(90, -90, 0)
  637. Part43.Color = Color3.new(0.972549, 0.972549, 0.972549)
  638. Part43.Size = Vector3.new(9.59999943, 4, 4)
  639. Part43.Anchored = true
  640. Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  641. Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  642. Part43.BrickColor = BrickColor.new("Institutional white")
  643. Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  644. Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  645. Part43.Material = Enum.Material.Marble
  646. Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  647. Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  648. Part43.brickColor = BrickColor.new("Institutional white")
  649. Part43.FormFactor = Enum.FormFactor.Symmetric
  650. Part43.formFactor = Enum.FormFactor.Symmetric
  651. Part43.Shape = Enum.PartType.Cylinder
  652. Part44.Parent = Model1
  653. Part44.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  654. Part44.Orientation = Vector3.new(0, -90, -90)
  655. Part44.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
  656. Part44.Rotation = Vector3.new(90, -90, 0)
  657. Part44.Color = Color3.new(0.321569, 0.486275, 0.682353)
  658. Part44.Transparency = 0.60000002384186
  659. Part44.Size = Vector3.new(1, 18.4000015, 20)
  660. Part44.Anchored = true
  661. Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  662. Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  663. Part44.BrickColor = BrickColor.new("Steel blue")
  664. Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  665. Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  666. Part44.Material = Enum.Material.Marble
  667. Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  668. Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  669. Part44.brickColor = BrickColor.new("Steel blue")
  670. Part44.FormFactor = Enum.FormFactor.Symmetric
  671. Part44.formFactor = Enum.FormFactor.Symmetric
  672. Part44.Shape = Enum.PartType.Cylinder
  673. Part45.Parent = Model1
  674. Part45.CFrame = CFrame.new(20.6424198, 3.09753609, 5.36045361, -0.129409581, 0.482962966, 0.86602515, -0.965925753, -0.258819103, -6.12306295e-08, 0.224143863, -0.836516082, 0.499999821)
  675. Part45.Orientation = Vector3.new(0, 60, -105)
  676. Part45.Position = Vector3.new(20.6424198, 3.09753609, 5.36045361)
  677. Part45.Rotation = Vector3.new(0, 60, -105)
  678. Part45.Color = Color3.new(0.623529, 0.631373, 0.67451)
  679. Part45.Size = Vector3.new(2, 1, 1)
  680. Part45.Anchored = true
  681. Part45.BottomSurface = Enum.SurfaceType.Smooth
  682. Part45.BrickColor = BrickColor.new("Fossil")
  683. Part45.Material = Enum.Material.Marble
  684. Part45.TopSurface = Enum.SurfaceType.Smooth
  685. Part45.brickColor = BrickColor.new("Fossil")
  686. Part45.FormFactor = Enum.FormFactor.Symmetric
  687. Part45.formFactor = Enum.FormFactor.Symmetric
  688. Part45.Shape = Enum.PartType.Cylinder
  689. ParticleEmitter46.Parent = Part45
  690. ParticleEmitter46.Speed = NumberRange.new(20, 20)
  691. ParticleEmitter46.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  692. ParticleEmitter46.Size = NumberSequence.new(0.5,0.5)
  693. ParticleEmitter46.Acceleration = Vector3.new(0, -25, 0)
  694. ParticleEmitter46.EmissionDirection = Enum.NormalId.Left
  695. ParticleEmitter46.Lifetime = NumberRange.new(2, 2)
  696. ParticleEmitter46.Rate = 40
  697. Part47.Parent = Model1
  698. Part47.CFrame = CFrame.new(27.5902805, 9.59995079, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  699. Part47.Orientation = Vector3.new(0, -90, -90)
  700. Part47.Position = Vector3.new(27.5902805, 9.59995079, -7.01838017)
  701. Part47.Rotation = Vector3.new(90, -90, 0)
  702. Part47.Color = Color3.new(0.356863, 0.364706, 0.411765)
  703. Part47.Size = Vector3.new(1, 10.3999996, 10.7999992)
  704. Part47.Anchored = true
  705. Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  706. Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  707. Part47.BrickColor = BrickColor.new("Smoky grey")
  708. Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  709. Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  710. Part47.Material = Enum.Material.Marble
  711. Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  712. Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  713. Part47.brickColor = BrickColor.new("Smoky grey")
  714. Part47.FormFactor = Enum.FormFactor.Symmetric
  715. Part47.formFactor = Enum.FormFactor.Symmetric
  716. Part47.Shape = Enum.PartType.Cylinder
  717. Part48.Parent = Model1
  718. Part48.CFrame = CFrame.new(27.5902805, 13.3978148, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  719. Part48.Orientation = Vector3.new(0, -90, -90)
  720. Part48.Position = Vector3.new(27.5902805, 13.3978148, -7.01838017)
  721. Part48.Rotation = Vector3.new(90, -90, 0)
  722. Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
  723. Part48.Size = Vector3.new(1.39999998, 6, 6)
  724. Part48.Anchored = true
  725. Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  726. Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  727. Part48.BrickColor = BrickColor.new("Institutional white")
  728. Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  729. Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  730. Part48.Material = Enum.Material.Marble
  731. Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  732. Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  733. Part48.brickColor = BrickColor.new("Institutional white")
  734. Part48.FormFactor = Enum.FormFactor.Symmetric
  735. Part48.formFactor = Enum.FormFactor.Symmetric
  736. Part48.Shape = Enum.PartType.Cylinder
  737. Part49.Parent = Model1
  738. Part49.CFrame = CFrame.new(27.5902805, 4.89721203, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  739. Part49.Orientation = Vector3.new(0, -90, -90)
  740. Part49.Position = Vector3.new(27.5902805, 4.89721203, -7.01838017)
  741. Part49.Rotation = Vector3.new(90, -90, 0)
  742. Part49.Color = Color3.new(0.321569, 0.486275, 0.682353)
  743. Part49.Transparency = 0.60000002384186
  744. Part49.Size = Vector3.new(1, 18.4000015, 20)
  745. Part49.Anchored = true
  746. Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  747. Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  748. Part49.BrickColor = BrickColor.new("Steel blue")
  749. Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  750. Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  751. Part49.Material = Enum.Material.Marble
  752. Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  753. Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  754. Part49.brickColor = BrickColor.new("Steel blue")
  755. Part49.FormFactor = Enum.FormFactor.Symmetric
  756. Part49.formFactor = Enum.FormFactor.Symmetric
  757. Part49.Shape = Enum.PartType.Cylinder
  758. Part50.Parent = Model1
  759. Part50.CFrame = CFrame.new(27.5902805, 4.498528, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  760. Part50.Orientation = Vector3.new(0, -90, -90)
  761. Part50.Position = Vector3.new(27.5902805, 4.498528, -7.01838017)
  762. Part50.Rotation = Vector3.new(90, -90, 0)
  763. Part50.Color = Color3.new(0.321569, 0.486275, 0.682353)
  764. Part50.Transparency = 0.60000002384186
  765. Part50.Size = Vector3.new(1, 18.4000015, 20)
  766. Part50.Anchored = true
  767. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  768. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  769. Part50.BrickColor = BrickColor.new("Steel blue")
  770. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  771. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  772. Part50.Material = Enum.Material.Marble
  773. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  774. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  775. Part50.brickColor = BrickColor.new("Steel blue")
  776. Part50.FormFactor = Enum.FormFactor.Symmetric
  777. Part50.formFactor = Enum.FormFactor.Symmetric
  778. Part50.Shape = Enum.PartType.Cylinder
  779. Part51.Parent = Model1
  780. Part51.CFrame = CFrame.new(23.2650604, 0.025000006, 19.9400024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  781. Part51.Position = Vector3.new(23.2650604, 0.025000006, 19.9400024)
  782. Part51.Color = Color3.new(0.972549, 0.85098, 0.427451)
  783. Part51.Size = Vector3.new(600.210022, 0.0500000007, 675.380066)
  784. Part51.Anchored = true
  785. Part51.BottomSurface = Enum.SurfaceType.Smooth
  786. Part51.BrickColor = BrickColor.new("Daisy orange")
  787. Part51.Material = Enum.Material.Sand
  788. Part51.TopSurface = Enum.SurfaceType.Smooth
  789. Part51.brickColor = BrickColor.new("Daisy orange")
  790. Part52.Parent = Model1
  791. Part52.CFrame = CFrame.new(27.5902805, 18.3991814, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  792. Part52.Orientation = Vector3.new(0, -90, -90)
  793. Part52.Position = Vector3.new(27.5902805, 18.3991814, -7.01838017)
  794. Part52.Rotation = Vector3.new(90, -90, 0)
  795. Part52.Color = Color3.new(0.356863, 0.364706, 0.411765)
  796. Part52.Size = Vector3.new(1, 2.4000001, 2.4000001)
  797. Part52.Anchored = true
  798. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  799. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  800. Part52.BrickColor = BrickColor.new("Smoky grey")
  801. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  802. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  803. Part52.Material = Enum.Material.Marble
  804. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  805. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  806. Part52.brickColor = BrickColor.new("Smoky grey")
  807. Part52.FormFactor = Enum.FormFactor.Symmetric
  808. Part52.formFactor = Enum.FormFactor.Symmetric
  809. Part52.Shape = Enum.PartType.Cylinder
  810. Part53.Parent = Model1
  811. Part53.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
  812. Part53.Orientation = Vector3.new(0, 0, -75)
  813. Part53.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
  814. Part53.Rotation = Vector3.new(0, 0, -75)
  815. Part53.Color = Color3.new(0.623529, 0.631373, 0.67451)
  816. Part53.Size = Vector3.new(2, 1, 1)
  817. Part53.Anchored = true
  818. Part53.BottomSurface = Enum.SurfaceType.Smooth
  819. Part53.BrickColor = BrickColor.new("Fossil")
  820. Part53.Material = Enum.Material.Marble
  821. Part53.TopSurface = Enum.SurfaceType.Smooth
  822. Part53.brickColor = BrickColor.new("Fossil")
  823. Part53.FormFactor = Enum.FormFactor.Symmetric
  824. Part53.formFactor = Enum.FormFactor.Symmetric
  825. Part53.Shape = Enum.PartType.Cylinder
  826. ParticleEmitter54.Parent = Part53
  827. ParticleEmitter54.Speed = NumberRange.new(36, 36)
  828. ParticleEmitter54.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  829. ParticleEmitter54.Size = NumberSequence.new(0.5,0.5)
  830. ParticleEmitter54.Acceleration = Vector3.new(0, -25, 0)
  831. ParticleEmitter54.EmissionDirection = Enum.NormalId.Left
  832. ParticleEmitter54.Lifetime = NumberRange.new(4, 4)
  833. ParticleEmitter54.Rate = 40
  834. Part55.Parent = Model1
  835. Part55.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
  836. Part55.Orientation = Vector3.new(0, -90, -75)
  837. Part55.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
  838. Part55.Rotation = Vector3.new(75, -90, 0)
  839. Part55.Color = Color3.new(0.623529, 0.631373, 0.67451)
  840. Part55.Size = Vector3.new(2, 1, 1)
  841. Part55.Anchored = true
  842. Part55.BottomSurface = Enum.SurfaceType.Smooth
  843. Part55.BrickColor = BrickColor.new("Fossil")
  844. Part55.Material = Enum.Material.Marble
  845. Part55.TopSurface = Enum.SurfaceType.Smooth
  846. Part55.brickColor = BrickColor.new("Fossil")
  847. Part55.FormFactor = Enum.FormFactor.Symmetric
  848. Part55.formFactor = Enum.FormFactor.Symmetric
  849. Part55.Shape = Enum.PartType.Cylinder
  850. ParticleEmitter56.Parent = Part55
  851. ParticleEmitter56.Speed = NumberRange.new(36, 36)
  852. ParticleEmitter56.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  853. ParticleEmitter56.Size = NumberSequence.new(0.5,0.5)
  854. ParticleEmitter56.Acceleration = Vector3.new(0, -25, 0)
  855. ParticleEmitter56.EmissionDirection = Enum.NormalId.Left
  856. ParticleEmitter56.Lifetime = NumberRange.new(4, 4)
  857. ParticleEmitter56.Rate = 40
  858. Part57.Parent = Model1
  859. Part57.CFrame = CFrame.new(34.6424179, 3.09753609, -18.8882675, 0.129409432, 0.482962906, 0.866025209, -0.965925813, 0.258818954, -3.49304159e-08, -0.224143773, -0.836516023, 0.499999821)
  860. Part57.Orientation = Vector3.new(0, 60, -75)
  861. Part57.Position = Vector3.new(34.6424179, 3.09753609, -18.8882675)
  862. Part57.Rotation = Vector3.new(0, 60, -75)
  863. Part57.Color = Color3.new(0.623529, 0.631373, 0.67451)
  864. Part57.Size = Vector3.new(2, 1, 1)
  865. Part57.Anchored = true
  866. Part57.BottomSurface = Enum.SurfaceType.Smooth
  867. Part57.BrickColor = BrickColor.new("Fossil")
  868. Part57.Material = Enum.Material.Marble
  869. Part57.TopSurface = Enum.SurfaceType.Smooth
  870. Part57.brickColor = BrickColor.new("Fossil")
  871. Part57.FormFactor = Enum.FormFactor.Symmetric
  872. Part57.formFactor = Enum.FormFactor.Symmetric
  873. Part57.Shape = Enum.PartType.Cylinder
  874. ParticleEmitter58.Parent = Part57
  875. ParticleEmitter58.Speed = NumberRange.new(20, 20)
  876. ParticleEmitter58.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  877. ParticleEmitter58.Size = NumberSequence.new(0.5,0.5)
  878. ParticleEmitter58.Acceleration = Vector3.new(0, -25, 0)
  879. ParticleEmitter58.EmissionDirection = Enum.NormalId.Left
  880. ParticleEmitter58.Lifetime = NumberRange.new(2, 2)
  881. ParticleEmitter58.Rate = 40
  882. Part59.Parent = Model1
  883. Part59.CFrame = CFrame.new(15.4360218, 3.09753609, 0.154067039, -0.224143893, 0.836516261, 0.499999881, -0.965925753, -0.258819073, -4.65864147e-08, 0.129409462, -0.482962728, 0.866025209)
  884. Part59.Orientation = Vector3.new(0, 30, -105)
  885. Part59.Position = Vector3.new(15.4360218, 3.09753609, 0.154067039)
  886. Part59.Rotation = Vector3.new(0, 30, -105)
  887. Part59.Color = Color3.new(0.623529, 0.631373, 0.67451)
  888. Part59.Size = Vector3.new(2, 1, 1)
  889. Part59.Anchored = true
  890. Part59.BottomSurface = Enum.SurfaceType.Smooth
  891. Part59.BrickColor = BrickColor.new("Fossil")
  892. Part59.Material = Enum.Material.Marble
  893. Part59.TopSurface = Enum.SurfaceType.Smooth
  894. Part59.brickColor = BrickColor.new("Fossil")
  895. Part59.FormFactor = Enum.FormFactor.Symmetric
  896. Part59.formFactor = Enum.FormFactor.Symmetric
  897. Part59.Shape = Enum.PartType.Cylinder
  898. ParticleEmitter60.Parent = Part59
  899. ParticleEmitter60.Speed = NumberRange.new(20, 20)
  900. ParticleEmitter60.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  901. ParticleEmitter60.Size = NumberSequence.new(0.5,0.5)
  902. ParticleEmitter60.Acceleration = Vector3.new(0, -25, 0)
  903. ParticleEmitter60.EmissionDirection = Enum.NormalId.Left
  904. ParticleEmitter60.Lifetime = NumberRange.new(2, 2)
  905. ParticleEmitter60.Rate = 40
  906. Part61.Parent = Model1
  907. Part61.CFrame = CFrame.new(39.6847153, 3.09753609, -13.8459482, 0.224143773, 0.836516201, 0.49999994, -0.965925813, 0.258818984, -2.02861958e-08, -0.129409492, -0.482962757, 0.866025209)
  908. Part61.Orientation = Vector3.new(0, 30, -75)
  909. Part61.Position = Vector3.new(39.6847153, 3.09753609, -13.8459482)
  910. Part61.Rotation = Vector3.new(0, 30, -75)
  911. Part61.Color = Color3.new(0.623529, 0.631373, 0.67451)
  912. Part61.Size = Vector3.new(2, 1, 1)
  913. Part61.Anchored = true
  914. Part61.BottomSurface = Enum.SurfaceType.Smooth
  915. Part61.BrickColor = BrickColor.new("Fossil")
  916. Part61.Material = Enum.Material.Marble
  917. Part61.TopSurface = Enum.SurfaceType.Smooth
  918. Part61.brickColor = BrickColor.new("Fossil")
  919. Part61.FormFactor = Enum.FormFactor.Symmetric
  920. Part61.formFactor = Enum.FormFactor.Symmetric
  921. Part61.Shape = Enum.PartType.Cylinder
  922. ParticleEmitter62.Parent = Part61
  923. ParticleEmitter62.Speed = NumberRange.new(20, 20)
  924. ParticleEmitter62.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  925. ParticleEmitter62.Size = NumberSequence.new(0.5,0.5)
  926. ParticleEmitter62.Acceleration = Vector3.new(0, -25, 0)
  927. ParticleEmitter62.EmissionDirection = Enum.NormalId.Left
  928. ParticleEmitter62.Lifetime = NumberRange.new(2, 2)
  929. ParticleEmitter62.Rate = 40
  930. Part63.Parent = Model1
  931. Part63.CFrame = CFrame.new(27.5902805, 17.2977333, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  932. Part63.Orientation = Vector3.new(0, -90, -90)
  933. Part63.Position = Vector3.new(27.5902805, 17.2977333, -7.01838017)
  934. Part63.Rotation = Vector3.new(90, -90, 0)
  935. Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
  936. Part63.Size = Vector3.new(3.5999999, 2, 2)
  937. Part63.Anchored = true
  938. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  939. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  940. Part63.BrickColor = BrickColor.new("Institutional white")
  941. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  942. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  943. Part63.Material = Enum.Material.Marble
  944. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  945. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  946. Part63.brickColor = BrickColor.new("Institutional white")
  947. Part63.FormFactor = Enum.FormFactor.Symmetric
  948. Part63.formFactor = Enum.FormFactor.Symmetric
  949. Part63.Shape = Enum.PartType.Cylinder
  950. Part64.Parent = Model1
  951. Part64.CFrame = CFrame.new(39.6847458, 3.09753609, -0.0700845718, 0.224143833, 0.836516142, -0.499999911, -0.965925813, 0.258819014, -1.29183952e-08, 0.129409492, 0.482962906, 0.866025329)
  952. Part64.Orientation = Vector3.new(0, -30, -75)
  953. Part64.Position = Vector3.new(39.6847458, 3.09753609, -0.0700845718)
  954. Part64.Rotation = Vector3.new(0, -30, -75)
  955. Part64.Color = Color3.new(0.623529, 0.631373, 0.67451)
  956. Part64.Size = Vector3.new(2, 1, 1)
  957. Part64.Anchored = true
  958. Part64.BottomSurface = Enum.SurfaceType.Smooth
  959. Part64.BrickColor = BrickColor.new("Fossil")
  960. Part64.Material = Enum.Material.Marble
  961. Part64.TopSurface = Enum.SurfaceType.Smooth
  962. Part64.brickColor = BrickColor.new("Fossil")
  963. Part64.FormFactor = Enum.FormFactor.Symmetric
  964. Part64.formFactor = Enum.FormFactor.Symmetric
  965. Part64.Shape = Enum.PartType.Cylinder
  966. ParticleEmitter65.Parent = Part64
  967. ParticleEmitter65.Speed = NumberRange.new(20, 20)
  968. ParticleEmitter65.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  969. ParticleEmitter65.Size = NumberSequence.new(0.5,0.5)
  970. ParticleEmitter65.Acceleration = Vector3.new(0, -25, 0)
  971. ParticleEmitter65.EmissionDirection = Enum.NormalId.Left
  972. ParticleEmitter65.Lifetime = NumberRange.new(2, 2)
  973. ParticleEmitter65.Rate = 40
  974. Part66.Parent = Model1
  975. Part66.CFrame = CFrame.new(27.5904179, 1.69824505, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  976. Part66.Orientation = Vector3.new(0, -90, -90)
  977. Part66.Position = Vector3.new(27.5904179, 1.69824505, -7.01805973)
  978. Part66.Rotation = Vector3.new(90, -90, 0)
  979. Part66.Color = Color3.new(0.321569, 0.486275, 0.682353)
  980. Part66.Transparency = 0.60000002384186
  981. Part66.Size = Vector3.new(1.20000005, 28.4000015, 30)
  982. Part66.Anchored = true
  983. Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  984. Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  985. Part66.BrickColor = BrickColor.new("Steel blue")
  986. Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  987. Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  988. Part66.Material = Enum.Material.Marble
  989. Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  990. Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  991. Part66.brickColor = BrickColor.new("Steel blue")
  992. Part66.FormFactor = Enum.FormFactor.Symmetric
  993. Part66.formFactor = Enum.FormFactor.Symmetric
  994. Part66.Shape = Enum.PartType.Cylinder
  995. Part67.Parent = Model1
  996. Part67.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
  997. Part67.Orientation = Vector3.new(0, -90, -75)
  998. Part67.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
  999. Part67.Rotation = Vector3.new(75, -90, 0)
  1000. Part67.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1001. Part67.Size = Vector3.new(2, 1, 1)
  1002. Part67.Anchored = true
  1003. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1004. Part67.BrickColor = BrickColor.new("Fossil")
  1005. Part67.Material = Enum.Material.Marble
  1006. Part67.TopSurface = Enum.SurfaceType.Smooth
  1007. Part67.brickColor = BrickColor.new("Fossil")
  1008. Part67.FormFactor = Enum.FormFactor.Symmetric
  1009. Part67.formFactor = Enum.FormFactor.Symmetric
  1010. Part67.Shape = Enum.PartType.Cylinder
  1011. ParticleEmitter68.Parent = Part67
  1012. ParticleEmitter68.Speed = NumberRange.new(36, 36)
  1013. ParticleEmitter68.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  1014. ParticleEmitter68.Size = NumberSequence.new(0.5,0.5)
  1015. ParticleEmitter68.Acceleration = Vector3.new(0, -25, 0)
  1016. ParticleEmitter68.EmissionDirection = Enum.NormalId.Left
  1017. ParticleEmitter68.Lifetime = NumberRange.new(4, 4)
  1018. ParticleEmitter68.Rate = 40
  1019. Part69.Parent = Model1
  1020. Part69.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
  1021. Part69.Orientation = Vector3.new(0, 0, -75)
  1022. Part69.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
  1023. Part69.Rotation = Vector3.new(0, 0, -75)
  1024. Part69.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1025. Part69.Size = Vector3.new(2, 1, 1)
  1026. Part69.Anchored = true
  1027. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1028. Part69.BrickColor = BrickColor.new("Fossil")
  1029. Part69.Material = Enum.Material.Marble
  1030. Part69.TopSurface = Enum.SurfaceType.Smooth
  1031. Part69.brickColor = BrickColor.new("Fossil")
  1032. Part69.FormFactor = Enum.FormFactor.Symmetric
  1033. Part69.formFactor = Enum.FormFactor.Symmetric
  1034. Part69.Shape = Enum.PartType.Cylinder
  1035. ParticleEmitter70.Parent = Part69
  1036. ParticleEmitter70.Speed = NumberRange.new(36, 36)
  1037. ParticleEmitter70.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  1038. ParticleEmitter70.Size = NumberSequence.new(0.5,0.5)
  1039. ParticleEmitter70.Acceleration = Vector3.new(0, -25, 0)
  1040. ParticleEmitter70.EmissionDirection = Enum.NormalId.Left
  1041. ParticleEmitter70.Lifetime = NumberRange.new(4, 4)
  1042. ParticleEmitter70.Rate = 40
  1043. Part71.Parent = Model1
  1044. Part71.CFrame = CFrame.new(27.5904179, 1.29773188, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1045. Part71.Orientation = Vector3.new(0, -90, -90)
  1046. Part71.Position = Vector3.new(27.5904179, 1.29773188, -7.01805973)
  1047. Part71.Rotation = Vector3.new(90, -90, 0)
  1048. Part71.Color = Color3.new(0.321569, 0.486275, 0.682353)
  1049. Part71.Transparency = 0.60000002384186
  1050. Part71.Size = Vector3.new(1.20000005, 28.4000015, 30)
  1051. Part71.Anchored = true
  1052. Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. Part71.BrickColor = BrickColor.new("Steel blue")
  1055. Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. Part71.Material = Enum.Material.Marble
  1058. Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1059. Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1060. Part71.brickColor = BrickColor.new("Steel blue")
  1061. Part71.FormFactor = Enum.FormFactor.Symmetric
  1062. Part71.formFactor = Enum.FormFactor.Symmetric
  1063. Part71.Shape = Enum.PartType.Cylinder
  1064. Part72.Parent = Model1
  1065. Part72.CFrame = CFrame.new(27.5902805, 6.59679413, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1066. Part72.Orientation = Vector3.new(0, -90, -90)
  1067. Part72.Position = Vector3.new(27.5902805, 6.59679413, -7.01838017)
  1068. Part72.Rotation = Vector3.new(90, -90, 0)
  1069. Part72.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1070. Part72.Size = Vector3.new(1, 10.3999996, 10.7999992)
  1071. Part72.Anchored = true
  1072. Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. Part72.BrickColor = BrickColor.new("Smoky grey")
  1075. Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1077. Part72.Material = Enum.Material.Marble
  1078. Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1079. Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1080. Part72.brickColor = BrickColor.new("Smoky grey")
  1081. Part72.FormFactor = Enum.FormFactor.Symmetric
  1082. Part72.formFactor = Enum.FormFactor.Symmetric
  1083. Part72.Shape = Enum.PartType.Cylinder
  1084. Part73.Parent = Model1
  1085. Part73.CFrame = CFrame.new(27.5904179, 0.897218704, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1086. Part73.Orientation = Vector3.new(0, -90, -90)
  1087. Part73.Position = Vector3.new(27.5904179, 0.897218704, -7.01805973)
  1088. Part73.Rotation = Vector3.new(90, -90, 0)
  1089. Part73.Color = Color3.new(0.321569, 0.486275, 0.682353)
  1090. Part73.Transparency = 0.60000002384186
  1091. Part73.Size = Vector3.new(1.20000005, 28.4000015, 30)
  1092. Part73.Anchored = true
  1093. Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1094. Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1095. Part73.BrickColor = BrickColor.new("Steel blue")
  1096. Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1097. Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1098. Part73.Material = Enum.Material.Marble
  1099. Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1100. Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1101. Part73.brickColor = BrickColor.new("Steel blue")
  1102. Part73.FormFactor = Enum.FormFactor.Symmetric
  1103. Part73.formFactor = Enum.FormFactor.Symmetric
  1104. Part73.Shape = Enum.PartType.Cylinder
  1105. Part74.Parent = Model1
  1106. Part74.CFrame = CFrame.new(27.5904179, 2.09875679, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1107. Part74.Orientation = Vector3.new(0, -90, -90)
  1108. Part74.Position = Vector3.new(27.5904179, 2.09875679, -7.01805973)
  1109. Part74.Rotation = Vector3.new(90, -90, 0)
  1110. Part74.Color = Color3.new(0.321569, 0.486275, 0.682353)
  1111. Part74.Transparency = 0.60000002384186
  1112. Part74.Size = Vector3.new(1.20000005, 28.4000015, 30)
  1113. Part74.Anchored = true
  1114. Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1115. Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. Part74.BrickColor = BrickColor.new("Steel blue")
  1117. Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1118. Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1119. Part74.Material = Enum.Material.Marble
  1120. Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1121. Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1122. Part74.brickColor = BrickColor.new("Steel blue")
  1123. Part74.FormFactor = Enum.FormFactor.Symmetric
  1124. Part74.formFactor = Enum.FormFactor.Symmetric
  1125. Part74.Shape = Enum.PartType.Cylinder
  1126. Part75.Parent = Model1
  1127. Part75.CFrame = CFrame.new(34.4783249, 3.09753609, 5.13632107, 0.129409581, 0.482962877, -0.866025388, -0.965925813, 0.258819044, -5.44925598e-08, 0.224143848, 0.836516261, 0.5)
  1128. Part75.Orientation = Vector3.new(0, -60, -75)
  1129. Part75.Position = Vector3.new(34.4783249, 3.09753609, 5.13632107)
  1130. Part75.Rotation = Vector3.new(0, -60, -75)
  1131. Part75.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1132. Part75.Size = Vector3.new(2, 1, 1)
  1133. Part75.Anchored = true
  1134. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1135. Part75.BrickColor = BrickColor.new("Fossil")
  1136. Part75.Material = Enum.Material.Marble
  1137. Part75.TopSurface = Enum.SurfaceType.Smooth
  1138. Part75.brickColor = BrickColor.new("Fossil")
  1139. Part75.FormFactor = Enum.FormFactor.Symmetric
  1140. Part75.formFactor = Enum.FormFactor.Symmetric
  1141. Part75.Shape = Enum.PartType.Cylinder
  1142. ParticleEmitter76.Parent = Part75
  1143. ParticleEmitter76.Speed = NumberRange.new(20, 20)
  1144. ParticleEmitter76.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  1145. ParticleEmitter76.Size = NumberSequence.new(0.5,0.5)
  1146. ParticleEmitter76.Acceleration = Vector3.new(0, -25, 0)
  1147. ParticleEmitter76.EmissionDirection = Enum.NormalId.Left
  1148. ParticleEmitter76.Lifetime = NumberRange.new(2, 2)
  1149. ParticleEmitter76.Rate = 40
  1150. Part77.Name = "Water"
  1151. Part77.Parent = Model1
  1152. Part77.CFrame = CFrame.new(-606.647583, -0.468103945, 19.7250519, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1153. Part77.Orientation = Vector3.new(0, 180, 0)
  1154. Part77.Position = Vector3.new(-606.647583, -0.468103945, 19.7250519)
  1155. Part77.Rotation = Vector3.new(-180, 0, -180)
  1156. Part77.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1157. Part77.Transparency = 0.30000001192093
  1158. Part77.Size = Vector3.new(660.280151, 1.20000005, 675.129883)
  1159. Part77.Anchored = true
  1160. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1161. Part77.BrickColor = BrickColor.new("Bright blue")
  1162. Part77.CanCollide = false
  1163. Part77.TopSurface = Enum.SurfaceType.Smooth
  1164. Part77.brickColor = BrickColor.new("Bright blue")
  1165. Sound78.Name = "Splash"
  1166. Sound78.Parent = Part77
  1167. Sound78.Volume = 1
  1168. Script79.Parent = Part77
  1169. table.insert(cors,sandbox(Script79,function()
  1170. d=script.Parent.Tex
  1171. while true do
  1172. wait(.2)
  1173. d.Texture="http://www.roblox.com/asset/?id=18361769"
  1174. wait(.2)
  1175. d.Texture="http://www.roblox.com/asset/?id=18361792"
  1176. wait(.2)
  1177. d.Texture="http://www.roblox.com/asset/?id=18361813"
  1178. wait(.2)
  1179. d.Texture="http://www.roblox.com/asset/?id=18361792"
  1180. end
  1181. end))
  1182. Script80.Parent = Part77
  1183. table.insert(cors,sandbox(Script80,function()
  1184. d=script.Parent.Tex
  1185. while true do
  1186. wait(.2)
  1187. d.Texture="http://www.roblox.com/asset/?id=18361769"
  1188. wait(.2)
  1189. d.Texture="http://www.roblox.com/asset/?id=18361792"
  1190. wait(.2)
  1191. d.Texture="http://www.roblox.com/asset/?id=18361813"
  1192. wait(.2)
  1193. d.Texture="http://www.roblox.com/asset/?id=18361792"
  1194. end
  1195. end))
  1196. Script81.Name = "SplashScript"
  1197. Script81.Parent = Part77
  1198. table.insert(cors,sandbox(Script81,function()
  1199. ting=0
  1200. Tool=script.Parent
  1201.  
  1202. if Tool:FindFirstChild("Splash") == nil then
  1203. SplashSound = Instance.new("Sound")
  1204. SplashSound.Name = "Splash"
  1205. SplashSound.SoundId = "http://www.roblox.com/asset/?id=10548108"
  1206. SplashSound.Parent = Tool
  1207. SplashSound.Volume = 1
  1208. else
  1209. SplashSound=Tool:FindFirstChild("Splash")
  1210. end
  1211.  
  1212.  
  1213. function onTouched(hit)
  1214. if ting==0 then
  1215. ting=1
  1216. --player=game.Players:GetPlayerFromCharacter(hit.Parent)
  1217.  
  1218. --if player ~= nil then
  1219.  
  1220. SplashSound:play()
  1221.  
  1222. new=Instance.new("Part")
  1223. new.Name="Wave"
  1224. new.formFactor=2
  1225. new.Size=Vector3.new(1,.4,1)
  1226. new.Anchored=true
  1227. new.CanCollide=false
  1228. new.Transparency=1
  1229.  
  1230. --hitPos=hit.Parent.Head.Position*Vector3.new(1,0,1)
  1231. hitPos=hit.Position*Vector3.new(1,0,1)
  1232. hight=(script.Parent.Position*Vector3.new(0,1,0))+script.Parent.Size*Vector3.new(0,.5,0)
  1233.  
  1234. new.Position=hitPos+hight
  1235.  
  1236. d=Instance.new("Decal")
  1237. d.Face=1
  1238. d.Texture=script.DecalTexture.Value
  1239. d.Parent=new
  1240.  
  1241. m=script.Mesh:clone()
  1242. m.Parent=new
  1243.  
  1244. s=script.GrowScript:clone()
  1245. s.Parent=new
  1246.  
  1247. new.Parent=game.Workspace
  1248.  
  1249. wait(.2)
  1250. --end
  1251. ting=0
  1252. end
  1253. end
  1254.  
  1255. script.Parent.Touched:connect(onTouched)
  1256.  
  1257. end))
  1258. StringValue82.Name = "DecalTexture"
  1259. StringValue82.Parent = Script81
  1260. StringValue82.Value = "http://www.roblox.com/asset/?id=11872954"
  1261. BlockMesh83.Parent = Script81
  1262. Script84.Name = "GrowScript"
  1263. Script84.Parent = Script81
  1264. table.insert(cors,sandbox(Script84,function()
  1265. times=30
  1266.  
  1267. if script.Parent.className=="Part" then
  1268. for i=1, times do
  1269. script.Parent.Mesh.Scale=Vector3.new(i*.2,1,i*.2)+Vector3.new(1,0,1)
  1270. wait()
  1271. end
  1272. script.Parent:remove()
  1273. end
  1274.  
  1275. end))
  1276. Weld85.Name = "CreditHolder"
  1277. Weld85.Parent = Script81
  1278. Texture86.Name = "Tex"
  1279. Texture86.Parent = Part77
  1280. Texture86.Texture = "http://www.roblox.com/asset/?id=18361792"
  1281. Texture86.Face = Enum.NormalId.Top
  1282. Texture86.StudsPerTileU = 20
  1283. Texture86.StudsPerTileV = 20
  1284. for i,v in pairs(mas:GetChildren()) do
  1285. v.Parent = workspace
  1286. pcall(function() v:MakeJoints() end)
  1287. end
  1288. mas:Destroy()
  1289. for i,v in pairs(cors) do
  1290. spawn(function()
  1291. pcall(v)
  1292. end)
  1293. end
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