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- hay207@hay207-Lenovo-G50-70:~$ /usr/games/unvanquished
- Unvanquished 0.45 Linux x86_64 Nov 3 2015
- cmdline: -pakpath /var/games/unvanquished/pkg/
- Lib path: /usr/lib/games/unvanquished
- Home path: /home/hay207/.unvanquished
- Pak search path: /var/games/unvanquished/pkg
- Pak search path: /home/hay207/.unvanquished/pkg
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.45.0.pk3'...
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.44.0.pk3'...
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.43.0.pk3'...
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.42.0.pk3'...
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.41.0.pk3'...
- Warn: Could not find pak 'unvanquished' with version '0.40.0' required by '/var/games/unvanquished/pkg/unvanquished_0.41.0.pk3'
- Failed to load pak 'unvanquished': Missing dependency
- Could not load base pak 'unvanquished', falling back to default
- couldn't exec 'default.cfg'
- Warn: Couldn't read conhistory: No such file or directory
- Loaded 0 languages
- Set language to English
- ----- Client Initialization -----
- Loading RSA keys from pubkey
- Daemon RSA public-key found.
- ----- Client Initialization Complete -----
- Calling GetRefAPI…
- SDL_Init( SDL_INIT_VIDEO )...
- Using SDL Version 2.0.2
- ]ATTENTION: default value of option force_s3tc_enable overridden by environment.
- SDL using driver "x11"
- Initializing OpenGL display
- Display aspect: 1.779
- ...setting mode -2:
- 1366 768
- The change will take effect after restart.
- The change will take effect after restart.
- Using 24 Color bits, 24 depth, 8 stencil display.
- Using GLEW 1.10.0
- Using enhanced (GL3) Renderer in GL 2.x mode...
- Available modes: '1366x768 800x600 1024x768 '
- GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile
- Detected graphics driver class 'Mesa'
- Detected graphics hardware class 'generic'
- Initializing OpenGL extensions
- ...ignoring GL_ARB_debug_output
- ...using GL_ARB_fragment_shader
- ...using GL_ARB_vertex_shader
- ...using GL_ARB_shading_language_100
- ...found shading language version 130
- ...using GL_ARB_depth_texture
- ...using GL_ARB_texture_cube_map
- ...using GL_ARB_half_float_pixel
- ...using GL_ARB_texture_float
- ...using GL_ARB_texture_rg
- ...ignoring GL_ARB_texture_compression
- ...ignoring GL_EXT_texture_compression_s3tc
- ...using GL_ARB_texture_non_power_of_two
- ...using GL_SGIS_generate_mipmap
- ...using GL_EXT_texture_filter_anisotropic
- ...using GL_ARB_vertex_buffer_object
- ...using GL_ARB_half_float_vertex
- ...using GL_ARB_framebuffer_object
- ...using GL_ARB_shader_objects
- ...using GL_ARB_occlusion_query
- ...using GL_ARB_draw_buffers
- ...GL_GREMEDY_string_marker not found
- ...GL_ARB_get_program_binary found, but with no binary formats
- ...using GL_ARB_buffer_storage
- ...using GL_ARB_map_buffer_range
- ...using GL_ARB_sync
- glsl shaders took 2840 msec to build
- Error: R_InitImages: could not load 'gfx/2d/consolechars'
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.45.0.pk3'...
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.44.0.pk3'...
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.43.0.pk3'...
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.42.0.pk3'...
- Loading pak '/var/games/unvanquished/pkg/unvanquished_0.41.0.pk3'...
- Warn: Could not find pak 'unvanquished' with version '0.40.0' required by '/var/games/unvanquished/pkg/unvanquished_0.41.0.pk3'
- Failed to load pak 'unvanquished': Missing dependency
- Could not load base pak 'unvanquished', falling back to default
- hay207@hay207-Lenovo-G50-70:~$
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