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haythammed

unvanquished

Dec 8th, 2015
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  1. hay207@hay207-Lenovo-G50-70:~$ /usr/games/unvanquished
  2. Unvanquished 0.45 Linux x86_64 Nov 3 2015
  3. cmdline: -pakpath /var/games/unvanquished/pkg/
  4. Lib path: /usr/lib/games/unvanquished
  5. Home path: /home/hay207/.unvanquished
  6. Pak search path: /var/games/unvanquished/pkg
  7. Pak search path: /home/hay207/.unvanquished/pkg
  8. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.45.0.pk3'...
  9. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.44.0.pk3'...
  10. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.43.0.pk3'...
  11. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.42.0.pk3'...
  12. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.41.0.pk3'...
  13. Warn: Could not find pak 'unvanquished' with version '0.40.0' required by '/var/games/unvanquished/pkg/unvanquished_0.41.0.pk3'
  14. Failed to load pak 'unvanquished': Missing dependency
  15. Could not load base pak 'unvanquished', falling back to default
  16. couldn't exec 'default.cfg'
  17. Warn: Couldn't read conhistory: No such file or directory
  18. Loaded 0 languages
  19. Set language to English
  20. ----- Client Initialization -----
  21. Loading RSA keys from pubkey
  22. Daemon RSA public-key found.
  23. ----- Client Initialization Complete -----
  24. Calling GetRefAPI…
  25. SDL_Init( SDL_INIT_VIDEO )...
  26. Using SDL Version 2.0.2
  27. ]ATTENTION: default value of option force_s3tc_enable overridden by environment.
  28. SDL using driver "x11"
  29. Initializing OpenGL display
  30. Display aspect: 1.779
  31. ...setting mode -2:
  32. 1366 768
  33. The change will take effect after restart.
  34. The change will take effect after restart.
  35. Using 24 Color bits, 24 depth, 8 stencil display.
  36. Using GLEW 1.10.0
  37. Using enhanced (GL3) Renderer in GL 2.x mode...
  38. Available modes: '1366x768 800x600 1024x768 '
  39. GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile
  40. Detected graphics driver class 'Mesa'
  41. Detected graphics hardware class 'generic'
  42. Initializing OpenGL extensions
  43. ...ignoring GL_ARB_debug_output
  44. ...using GL_ARB_fragment_shader
  45. ...using GL_ARB_vertex_shader
  46. ...using GL_ARB_shading_language_100
  47. ...found shading language version 130
  48. ...using GL_ARB_depth_texture
  49. ...using GL_ARB_texture_cube_map
  50. ...using GL_ARB_half_float_pixel
  51. ...using GL_ARB_texture_float
  52. ...using GL_ARB_texture_rg
  53. ...ignoring GL_ARB_texture_compression
  54. ...ignoring GL_EXT_texture_compression_s3tc
  55. ...using GL_ARB_texture_non_power_of_two
  56. ...using GL_SGIS_generate_mipmap
  57. ...using GL_EXT_texture_filter_anisotropic
  58. ...using GL_ARB_vertex_buffer_object
  59. ...using GL_ARB_half_float_vertex
  60. ...using GL_ARB_framebuffer_object
  61. ...using GL_ARB_shader_objects
  62. ...using GL_ARB_occlusion_query
  63. ...using GL_ARB_draw_buffers
  64. ...GL_GREMEDY_string_marker not found
  65. ...GL_ARB_get_program_binary found, but with no binary formats
  66. ...using GL_ARB_buffer_storage
  67. ...using GL_ARB_map_buffer_range
  68. ...using GL_ARB_sync
  69. glsl shaders took 2840 msec to build
  70.  
  71. Error: R_InitImages: could not load 'gfx/2d/consolechars'
  72. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.45.0.pk3'...
  73. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.44.0.pk3'...
  74. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.43.0.pk3'...
  75. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.42.0.pk3'...
  76. Loading pak '/var/games/unvanquished/pkg/unvanquished_0.41.0.pk3'...
  77. Warn: Could not find pak 'unvanquished' with version '0.40.0' required by '/var/games/unvanquished/pkg/unvanquished_0.41.0.pk3'
  78. Failed to load pak 'unvanquished': Missing dependency
  79. Could not load base pak 'unvanquished', falling back to default
  80. hay207@hay207-Lenovo-G50-70:~$
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