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Nov 10th, 2018
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. -- Created by Nebula_Zorua --
  143. -- NebulaGlitcher Demo --
  144. -- The official second Glitcher's Demo --
  145. -- Discord: Nebula the Zorua#6969
  146. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  147. --Nerfed by basstracker1970
  148. --Added Err0r Overdrive
  149. --Press T In Error Mode)
  150. wait(1/60)
  151.  
  152. --// Shortcut Variables \\--
  153. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  154. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  155. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  156. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  157. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  158. local R3 = {N=Region3.new}
  159. local De = S.Debris
  160. local WS = workspace
  161. local Lght = S.Lighting
  162. local RepS = S.ReplicatedStorage
  163. local IN = Instance.new
  164. local Plrs = S.Players
  165. local UIS = S.UserInputService
  166. local CAS = S.ContextActionService
  167. --// Initializing \\--
  168. local Plr = Plrs.LocalPlayer
  169. local Char = Plr.Character
  170. local Hum = Char:FindFirstChildOfClass'Humanoid'
  171. local RArm = Char["Right Arm"]
  172. local LArm = Char["Left Arm"]
  173. local RLeg = Char["Right Leg"]
  174. local LLeg = Char["Left Leg"]
  175. local Root = Char:FindFirstChild'HumanoidRootPart'
  176. local Torso = Char.Torso
  177. local Head = Char.Head
  178. local NeutralAnims = true
  179. local Attack = false
  180. local Debounces = {Debounces={}}
  181. local Mouse = Plr:GetMouse()
  182. local Hit = {}
  183. local Sine = 0
  184. local Change = 1
  185. local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
  186. local Hue = 0;
  187. local Combo = 1
  188. local BloodPuddles = {}
  189.  
  190. local DontAttackPlayers = false
  191.  
  192. local BurnInterval = .7
  193.  
  194. local Radioactive = {}
  195.  
  196. local Hits = 0;
  197. local HitTime = time()
  198.  
  199. local MaxHits = 60;
  200.  
  201. local Effects = IN("Folder",Char)
  202. Effects.Name = "Effects"
  203.  
  204.  
  205. --// Output Stuff \\--
  206.  
  207. function Output(type,...)
  208. print(table.concat{...,"\t"})
  209. end
  210.  
  211. warn("NEBULAGLITCHER DEMO")
  212. warn("CONTROLS:")
  213. warn("SOLITUDE - Z, T")
  214. warn("THE BIG BLACK - Z (NOT FINISHED)")
  215. warn("CLARITY - Z")
  216. warn("ERROR - Z")
  217. warn("BLOODY NIGHT - Z")
  218. warn("ANGEL - Z")
  219. warn('ERROR OVERDRIVE - Z')
  220. warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
  221.  
  222. --// Debounce System \\--
  223.  
  224. function Debounces:New(name,cooldown)
  225. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  226. setmetatable(aaaaa,{__index = Debounces})
  227. Debounces.Debounces[name] = aaaaa
  228. return aaaaa
  229. end
  230.  
  231. function Debounces:Use(overrideUsable)
  232. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  233. if(self.Usable or overrideUsable)then
  234. self.Usable = false
  235. self.CoolingDown = true
  236. local LastUse = time()
  237. self.LastUse = LastUse
  238. delay(self.Cooldown or 2,function()
  239. if(self.LastUse == LastUse)then
  240. self.CoolingDown = false
  241. self.Usable = true
  242. end
  243. end)
  244. end
  245. end
  246.  
  247. function Debounces:Get(name)
  248. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  249. for i,v in next, Debounces.Debounces do
  250. if(i == name)then
  251. return v;
  252. end
  253. end
  254. end
  255.  
  256. function Debounces:GetProgressPercentage()
  257. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  258. if(self.CoolingDown and not self.Usable)then
  259. return math.max(
  260. math.floor(
  261. (
  262. (time()-self.LastUse)/self.Cooldown or 2
  263. )*100
  264. )
  265. )
  266. else
  267. return 100
  268. end
  269. end
  270.  
  271. --// Instance Creation Functions \\--
  272.  
  273. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  274. local Sound = IN("Sound")
  275. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  276. Sound.Pitch = pitch or 1
  277. Sound.Volume = volume or 1
  278. Sound.Looped = looped or false
  279. if(autoPlay)then
  280. coroutine.wrap(function()
  281. repeat wait() until Sound.IsLoaded
  282. Sound.Playing = autoPlay or false
  283. end)()
  284. end
  285. if(not looped and effect)then
  286. Sound.Stopped:connect(function()
  287. Sound.Volume = 0
  288. Sound:destroy()
  289. end)
  290. elseif(effect)then
  291. warn("Sound can't be looped and a sound effect!")
  292. end
  293. Sound.Parent =parent or Torso
  294. return Sound
  295. end
  296. function Part(parent,color,material,size,cframe,anchored,cancollide)
  297. local part = IN("Part")
  298. part.Parent = parent or Char
  299. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  300. part.Material = material or Enum.Material.SmoothPlastic
  301. part.TopSurface,part.BottomSurface=10,10
  302. part.Size = size or V3.N(1,1,1)
  303. part.CFrame = cframe or CF.N(0,0,0)
  304. part.CanCollide = cancollide or false
  305. part.Anchored = anchored or false
  306. return part
  307. end
  308.  
  309. function Weld(part0,part1,c0,c1)
  310. local weld = IN("Weld")
  311. weld.Parent = part0
  312. weld.Part0 = part0
  313. weld.Part1 = part1
  314. weld.C0 = c0 or CF.N()
  315. weld.C1 = c1 or CF.N()
  316. return weld
  317. end
  318.  
  319. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  320. local part = IN("SpecialMesh")
  321. part.MeshId = meshid or ""
  322. part.TextureId = textid or ""
  323. part.Scale = scale or V3.N(1,1,1)
  324. part.Offset = offset or V3.N(0,0,0)
  325. part.MeshType = meshtype or Enum.MeshType.Sphere
  326. part.Parent = parent
  327. return part
  328. end
  329.  
  330. NewInstance = function(instance,parent,properties)
  331. local inst = Instance.new(instance)
  332. inst.Parent = parent
  333. if(properties)then
  334. for i,v in next, properties do
  335. pcall(function() inst[i] = v end)
  336. end
  337. end
  338. return inst;
  339. end
  340.  
  341. function Clone(instance,parent,properties)
  342. local inst = instance:Clone()
  343. inst.Parent = parent
  344. if(properties)then
  345. for i,v in next, properties do
  346. pcall(function() inst[i] = v end)
  347. end
  348. end
  349. return inst;
  350. end
  351.  
  352. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  353. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  354. local Sound = IN("Sound")
  355. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  356. Sound.Pitch = pitch or 1
  357. Sound.Volume = volume or 1
  358. Sound.Looped = looped or false
  359. if(autoPlay)then
  360. coroutine.wrap(function()
  361. repeat wait() until Sound.IsLoaded
  362. Sound.Playing = autoPlay or false
  363. end)()
  364. end
  365. if(not looped and effect)then
  366. Sound.Stopped:connect(function()
  367. Sound.Volume = 0
  368. soundPart:destroy()
  369. end)
  370. elseif(effect)then
  371. warn("Sound can't be looped and a sound effect!")
  372. end
  373. Sound.Parent = soundPart
  374. return Sound,soundPart
  375. end
  376.  
  377.  
  378. --// Extended ROBLOX tables \\--
  379. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  380. --// Require stuff \\--
  381. function CamShake(who,times,intense,origin)
  382. coroutine.wrap(function()
  383. if(script:FindFirstChild'CamShake')then
  384. local cam = script.CamShake:Clone()
  385. cam:WaitForChild'intensity'.Value = intense
  386. cam:WaitForChild'times'.Value = times
  387.  
  388. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  389. cam.Parent = who
  390. wait()
  391. cam.Disabled = false
  392. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  393. local intensity = intense
  394. local cam = workspace.CurrentCamera
  395. for i = 1, times do
  396. local camDistFromOrigin
  397. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  398. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  399. elseif(typeof(origin) == 'Vector3')then
  400. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  401. end
  402. if(camDistFromOrigin)then
  403. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  404. end
  405. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  406. swait()
  407. end
  408. end
  409. end)()
  410. end
  411.  
  412.  
  413. function CamShakeAll(times,intense,origin)
  414. for _,v in next, Plrs:players() do
  415. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  416. end
  417. end
  418.  
  419. function CamShakeAOE(origin,range,times,intense,blacklist)
  420. local hit = {}
  421. for _,v in next, getRegion(origin,range,blacklist or {}) do
  422. if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
  423. CamShake(v.Parent,times,intense,origin)
  424. hit[v.Parent] = true
  425. end
  426. end
  427. end
  428.  
  429. function ServerScript(code)
  430. if(script:FindFirstChild'Loadstring')then
  431. local load = script.Loadstring:Clone()
  432. load:WaitForChild'Sauce'.Value = code
  433. load.Disabled = false
  434. load.Parent = workspace
  435. elseif(NS and typeof(NS) == 'function')then
  436. NS(code,workspace)
  437. else
  438. warn("no serverscripts lol")
  439. end
  440. end
  441.  
  442. function LocalOnPlayer(who,code)
  443. ServerScript([[
  444. wait()
  445. script.Parent=nil
  446. if(not _G.Http)then _G.Http = game:service'HttpService' end
  447.  
  448. local Http = _G.Http or game:service'HttpService'
  449.  
  450. local source = ]].."[["..code.."]]"..[[
  451. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  452. local asd = Http:PostAsync(link,source)
  453. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  454. local ID = Http:JSONDecode(asd).Result.Require_ID
  455. local vs = require(ID).VORTH_SCRIPT
  456. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  457. ]])
  458. end
  459.  
  460. --// Customization \\--
  461.  
  462. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  463. local Remove_Hats = false
  464. local Remove_Clothing = false
  465. local PlayerSize = 1
  466. local DamageColor = BrickColor.new'Really black'
  467. local MusicID = 1564523997
  468. local Pitch = 1
  469. local VisSong = 511924043;
  470.  
  471. local God = false
  472. local Muted = false
  473.  
  474. local PrimaryParts = {}
  475. local SecondaryParts = {}
  476.  
  477. local WalkSpeed = 16
  478.  
  479. local Mode = 1;
  480.  
  481. --// Weapon and GUI creation, and Character Customization \\--
  482.  
  483. pcall(function()Char.LeftWing:destroy()end)
  484. pcall(function()Char.Halo:destroy()end)
  485. local toggleTag = true
  486. local txt = Instance.new("BillboardGui", PlrGui)
  487. txt.Adornee = Head
  488. txt.Name = "NameDetect"
  489. txt.Size = UDim2.new(4, 0, 1.2, 0)
  490. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  491. local text = Instance.new("TextLabel", txt)
  492. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  493. text.FontSize = "Size8"
  494. text.TextScaled = true
  495. text.TextTransparency = 0
  496. text.BackgroundTransparency = 1
  497. text.TextTransparency = 0
  498. text.TextStrokeTransparency = 0
  499. text.Font = "Fantasy"
  500. text.TextStrokeColor3 = Color3.new(1,1,1)
  501. text.TextColor3 = Color3.new(0,0,0)
  502. text.Text = "Solitude"
  503.  
  504. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  505. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  506.  
  507. function RecolorTextAndRename(name,col1,col2)
  508. text.TextStrokeColor3 = col2
  509. text.TextColor3 = col1
  510. text.Text = name
  511. end
  512.  
  513. New = function(Object, Parent, Name, Data)
  514. local Object = Instance.new(Object)
  515. for Index, Value in pairs(Data or {}) do
  516. Object[Index] = Value
  517. end
  518. Object.Parent = Parent
  519. Object.Name = Name
  520. return Object
  521. end
  522.  
  523. local Feather = New("Model",nil,"Feather",{})
  524. local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  525. local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
  526. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  527. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  528. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  529. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  530. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  531. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  532. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  533. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  534. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  535. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  536. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  537. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  538. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  539. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  540. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  541. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  542. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  543. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  544.  
  545. for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
  546.  
  547. local Core = New("Model",Char,"Core",{})
  548.  
  549. local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  550. local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  551.  
  552. local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  553. local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  554.  
  555. local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
  556.  
  557. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  558. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  559.  
  560. local Music = Sound(Char,MusicID,1,3,true,false,true)
  561. Music.Name = 'Music'
  562.  
  563. if(PlayerSize ~= 1)then
  564. for _,v in next, Char:GetDescendants() do
  565. if(v:IsA'BasePart')then
  566. v.Size = v.Size * PlayerSize
  567. end
  568. end
  569. end
  570.  
  571. local Halo = NewInstance("Model",Char,{Name='Halo'})
  572.  
  573. local LWing = NewInstance("Model",Char,{Name='LeftWing'})
  574. local RWing = NewInstance("Model",Char,{Name='RightWing'})
  575.  
  576. local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
  577. local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
  578.  
  579. local LWingWelds = {}
  580. local RWingWelds = {}
  581.  
  582. local LWingEWelds = {}
  583. local RWingEWelds = {}
  584.  
  585. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  586. local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  587. local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  588.  
  589. for i = 1, 360,5 do
  590. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  591. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
  592. table.insert(PrimaryParts,part)
  593. end
  594.  
  595. for i = 1, 6 do
  596. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  597. cr.Transparency = 1
  598. local fuck = Feather:Clone();
  599. local men = fuck.Main
  600. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  601. local weld1 = Weld(cr,men)
  602. local weld = Weld(men,LWingHandle)
  603. if(i > 3)then
  604. for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
  605. else
  606. for _,v in next, fuck:children() do v.Parent = LWing end
  607. end
  608.  
  609. table.insert(LWingWelds,weld)
  610. table.insert(PrimaryParts,cr)
  611. end
  612.  
  613. for i = 1, 6 do
  614. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  615. cr.Transparency = 1
  616. local fuck = Feather:Clone();
  617. local men = fuck.Main
  618. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  619. local weld1 = Weld(cr,men)
  620. local weld = Weld(men,RWingHandle)
  621.  
  622. if(i > 3)then
  623. for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
  624. else
  625. for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
  626. end
  627. table.insert(RWingWelds,weld)
  628. table.insert(PrimaryParts,cr)
  629. end
  630.  
  631. for _,v in next, PrimaryParts do
  632. if(v:IsA'BasePart')then
  633. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  634. end
  635. end
  636.  
  637. Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  638. Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  639.  
  640.  
  641. --// Stop animations \\--
  642. for _,v in next, Hum:GetPlayingAnimationTracks() do
  643. v:Stop();
  644. end
  645.  
  646. pcall(game.Destroy,Char:FindFirstChild'Animate')
  647. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  648.  
  649. --// Joints \\--
  650.  
  651. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  652. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  653. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  654. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  655. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  656. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  657. local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)})
  658. local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)})
  659. local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)})
  660.  
  661. local LSC0 = LS.C0
  662. local RSC0 = RS.C0
  663. local NKC0 = NK.C0
  664. local LHC0 = LH.C0
  665. local RHC0 = RH.C0
  666. local RJC0 = RJ.C0
  667.  
  668. --// Artificial HB \\--
  669.  
  670. local ArtificialHB = IN("BindableEvent", script)
  671. ArtificialHB.Name = "Heartbeat"
  672.  
  673. script:WaitForChild("Heartbeat")
  674.  
  675. local tf = 0
  676. local allowframeloss = false
  677. local tossremainder = false
  678. local lastframe = tick()
  679. local frame = 1/Frame_Speed
  680. ArtificialHB:Fire()
  681.  
  682. game:GetService("RunService").Heartbeat:connect(function(s, p)
  683. tf = tf + s
  684. if tf >= frame then
  685. if allowframeloss then
  686. script.Heartbeat:Fire()
  687. lastframe = tick()
  688. else
  689. for i = 1, math.floor(tf / frame) do
  690. ArtificialHB:Fire()
  691. end
  692. lastframe = tick()
  693. end
  694. if tossremainder then
  695. tf = 0
  696. else
  697. tf = tf - frame * math.floor(tf / frame)
  698. end
  699. end
  700. end)
  701.  
  702. function swait(num)
  703. if num == 0 or num == nil then
  704. ArtificialHB.Event:wait()
  705. else
  706. for i = 0, num do
  707. ArtificialHB.Event:wait()
  708. end
  709. end
  710. end
  711.  
  712.  
  713. --// Effect Function(s) \\--
  714.  
  715. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
  716. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  717. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  718. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  719. fxP.Color = Core2.Color
  720. end
  721. local Scale = 1
  722. local speeder = Speed
  723. if(Type == "Multiply")then
  724. Scale = 1*Inc
  725. elseif(Type == "Divide")then
  726. Scale = 1/Inc
  727. end
  728. coroutine.wrap(function()
  729. for i = 0,10/Lifetime,.1 do
  730. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  731. fxP.Color = Core2.Color
  732. end
  733.  
  734. if(Type == "Multiply")then
  735. Scale = Scale - 0.01*Inc/Lifetime
  736. elseif(Type == "Divide")then
  737. Scale = Scale - 0.01/Inc*Lifetime
  738. end
  739. speeder = speeder - 0.01*Speed*Lifetime
  740. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  741. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  742. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  743. if(fxP.Transparency >= 1)then break end
  744. swait()
  745. end
  746. fxP:destroy()
  747. end)()
  748. end
  749.  
  750. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
  751. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  752. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  753. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  754. fxP.Color = Core2.Color
  755. end
  756. local Scale = 1
  757. if(Type == "Multiply")then
  758. Scale = 1*Inc
  759. elseif(Type == "Divide")then
  760. Scale = 1/Inc
  761. end
  762. coroutine.wrap(function()
  763. for i = 0,10/Lifetime,.1 do
  764. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  765. fxP.Color = Core2.Color
  766. end
  767.  
  768. if(Type == "Multiply")then
  769. Scale = Scale - 0.01*Inc/Lifetime
  770. elseif(Type == "Divide")then
  771. Scale = Scale - 0.01/Inc*Lifetime
  772. end
  773. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  774. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  775. swait()
  776. end
  777. fxP:destroy()
  778. end)()
  779. return fxP
  780. end
  781.  
  782. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  783. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  784. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  785. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  786. fxP.Color = Core2.Color
  787. end
  788. local Scale = 1
  789. local speeder = Speed
  790. if(Type == "Multiply")then
  791. Scale = 1*Inc
  792. elseif(Type == "Divide")then
  793. Scale = 1/Inc
  794. end
  795. coroutine.wrap(function()
  796. for i = 0,10/Lifetime,.1 do
  797. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  798. fxP.Color = Core2.Color
  799. end
  800. if(Type == "Multiply")then
  801. Scale = Scale - 0.01*Inc/Lifetime
  802. elseif(Type == "Divide")then
  803. Scale = Scale - 0.01/Inc*Lifetime
  804. end
  805. if(Fade)then
  806. fxP.Transparency = i/(10/Lifetime)
  807. end
  808. speeder = speeder - 0.01*Speed*Lifetime/10
  809. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  810. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  811. swait()
  812. end
  813. fxP:destroy()
  814. end)()
  815. end
  816.  
  817. function Bezier(startpos, pos2, pos3, endpos, t)
  818. local A = startpos:lerp(pos2, t)
  819. local B = pos2:lerp(pos3, t)
  820. local C = pos3:lerp(endpos, t)
  821. local lerp1 = A:lerp(B, t)
  822. local lerp2 = B:lerp(C, t)
  823. local cubic = lerp1:lerp(lerp2, t)
  824. return cubic
  825. end
  826.  
  827. function SphereFX(duration,color,scale,pos,endScale,increment)
  828. return Effect{
  829. Effect='ResizeAndFade',
  830. Color=color,
  831. Size=scale,
  832. Mesh={MeshType=Enum.MeshType.Sphere},
  833. CFrame=pos,
  834. FXSettings={
  835. EndSize=endScale,
  836. EndIsIncrement=increment
  837. }
  838. }
  839. end
  840.  
  841. function BlastFX(duration,color,scale,pos,endScale,increment)
  842. return Effect{
  843. Effect='ResizeAndFade',
  844. Color=color,
  845. Size=scale,
  846. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  847. CFrame=pos,
  848. FXSettings={
  849. EndSize=endScale,
  850. EndIsIncrement=increment
  851. }
  852. }
  853. end
  854.  
  855. function BlockFX(duration,color,scale,pos,endScale,increment)
  856. return Effect{
  857. Effect='ResizeAndFade',
  858. Color=color,
  859. Size=scale,
  860. CFrame=pos,
  861. FXSettings={
  862. EndSize=endScale,
  863. EndIsIncrement=increment
  864. }
  865. }
  866. end
  867.  
  868. function ShootBullet(data)
  869. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  870. local Size = data.Size or V3.N(2,2,2)
  871. local Color = data.Color or BrickColor.new'Crimson'
  872. local StudsPerFrame = data.Speed or 10
  873. local Shape = data.Shape or 'Ball'
  874. local Frames = data.Frames or 160
  875. local Pos = data.Origin or Torso.CFrame
  876. local Direction = data.Direction or Mouse.Hit
  877. local Material = data.Material or Enum.Material.Neon
  878. local OnUpdate = data.Update or nil
  879. local OnHit = data.HitFunction or function(hit,pos)
  880. AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
  881. Effect{
  882. Effect='ResizeAndFade',
  883. Color=Color,
  884. Size=V3.N(10,10,10),
  885. Material=Enum.Material.Neon,
  886. Mesh={MeshType=Enum.MeshType.Sphere},
  887. CFrame=CF.N(pos),
  888. FXSettings={
  889. EndSize=V3.N(.05,.05,.05),
  890. EndIsIncrement=true
  891. }
  892. }
  893. for i = 1, 5 do
  894. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  895. Effect{
  896. Effect='Fade',
  897. Frames=65,
  898. Size=V3.N(5,5,10),
  899. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  900. Mesh = {MeshType=Enum.MeshType.Sphere},
  901. Material=Enum.Material.Neon,
  902. Color=Color,
  903. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  904. }
  905. end
  906. end
  907.  
  908. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  909. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  910. if(Shape == 'Ball')then
  911. BMesh.MeshType = Enum.MeshType.Sphere
  912. elseif(Shape == 'Head')then
  913. BMesh.MeshType = Enum.MeshType.Head
  914. elseif(Shape == 'Cylinder')then
  915. BMesh.MeshType = Enum.MeshType.Cylinder
  916. end
  917.  
  918. coroutine.wrap(function()
  919. for i = 1, Frames+1 do
  920. if(OnUpdate and typeof(OnUpdate) == 'function')then
  921. OnUpdate(Bullet,BMesh,i)
  922. end
  923. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  924. if(hit)then
  925. OnHit(hit,pos,norm,dist)
  926. break;
  927. else
  928. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  929. end
  930. swait()
  931. end
  932. Bullet:destroy()
  933. end)()
  934.  
  935. end
  936.  
  937. function Puddle(hit,pos,norm,data)
  938. local material = data.Material or Enum.Material.SmoothPlastic
  939. local color = data.Color or BrickColor.new'Crimson'
  940. local size = data.Size or 1
  941.  
  942. if(hit.Name ~= 'BloodPuddle')then
  943. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  944. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  945. BloodPuddles[Puddle] = 0
  946. else
  947. local cyl = hit:FindFirstChild'CylinderMesh'
  948. if(cyl)then
  949. BloodPuddles[hit] = 0
  950. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  951. hit.Transparency = 0
  952. end
  953. end
  954. end
  955.  
  956. function Droplet(data)
  957. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  958. local Size = data.Size or 1
  959. local Color = data.Color or BrickColor.new'Crimson'
  960. local StudsPerFrame = data.Speed or 1
  961. local Shape = data.Shape or 'Ball'
  962. local Frames = (data.Frames or 160)+1
  963. local Pos = data.Origin or Root.CFrame
  964. local Direction = data.Direction or Root.CFrame.lookVector*100000
  965. local Material = data.Material or Enum.Material.SmoothPlastic
  966. local Drop = data.Drop or .05
  967. local Ignorelist = data.Ignorelist or nil
  968.  
  969. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  970. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  971. if(Shape == 'Ball')then
  972. BMesh.MeshType = Enum.MeshType.Sphere
  973. elseif(Shape == 'Head')then
  974. BMesh.MeshType = Enum.MeshType.Head
  975. elseif(Shape == 'Cylinder')then
  976. BMesh.MeshType = Enum.MeshType.Cylinder
  977. end
  978.  
  979. coroutine.wrap(function()
  980. for i = 1, Frames do
  981. Pos = Pos * CF.N(0,-(Drop*i),0)
  982. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  983. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  984. Puddle(hit,pos,norm,data)
  985. break;
  986. else
  987. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  988. end
  989. swait()
  990. end
  991. Bullet:destroy()
  992. end)()
  993. end
  994.  
  995. function Zap(data)
  996. local sCF,eCF = data.StartCFrame,data.EndCFrame
  997. assert(sCF,"You need a start CFrame!")
  998. assert(eCF,"You need an end CFrame!")
  999. local parts = data.PartCount or 15
  1000. local zapRot = data.ZapRotation or {-5,5}
  1001. local startThick = data.StartSize or 3;
  1002. local endThick = data.EndSize or startThick/2;
  1003. local color = data.Color or BrickColor.new'Electric blue'
  1004. local delay = data.Delay or 35
  1005. local delayInc = data.DelayInc or 0
  1006. local lastLightning;
  1007. local MagZ = (sCF.p - eCF.p).magnitude
  1008. local thick = startThick
  1009. local inc = (startThick/parts)-(endThick/parts)
  1010.  
  1011. for i = 1, parts do
  1012. local pos = sCF.p
  1013. if(lastLightning)then
  1014. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1015. end
  1016. delay = delay + delayInc
  1017. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1018. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1019. if(parts == i)then
  1020. local MagZ = (pos-eCF.p).magnitude
  1021. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1022. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1023. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1024. else
  1025. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1026. end
  1027.  
  1028. lastLightning = zapPart
  1029. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1030.  
  1031. thick=thick-inc
  1032.  
  1033. end
  1034. end
  1035.  
  1036. function Zap2(data)
  1037. local Color = data.Color or BrickColor.new'Electric blue'
  1038. local StartPos = data.Start or Torso.Position
  1039. local EndPos = data.End or Mouse.Hit.p
  1040. local SegLength = data.SegL or 2
  1041. local Thicc = data.Thickness or 0.5
  1042. local Fades = data.Fade or 45
  1043. local Parent = data.Parent or Effects
  1044. local MaxD = data.MaxDist or 200
  1045. local Branch = data.Branches or false
  1046. local Material = data.Material or Enum.Material.Neon
  1047. local Raycasts = data.Raycasts or false
  1048. local Offset = data.Offset or {0,360}
  1049. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1050. if((StartPos-EndPos).magnitude > MaxD)then
  1051. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1052. end
  1053. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1054. if(Raycasts)then
  1055. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1056. end
  1057. local segments = dist/SegLength
  1058. local model = IN("Model",Parent)
  1059. model.Name = 'Lightning'
  1060. local Last;
  1061. for i = 1, segments do
  1062. local size = (segments-i)/25
  1063. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1064. if(AddMesh)then IN("CylinderMesh",prt) end
  1065. if(Last and math.floor(segments) == i)then
  1066. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1067. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1068. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1069. elseif(not Last)then
  1070. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1071. else
  1072. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1073. end
  1074. Last = prt
  1075. if(Branch)then
  1076. local choice = M.RNG(1,7+((segments-i)*2))
  1077. if(choice == 1)then
  1078. local LastB;
  1079. for i2 = 1,M.RNG(2,5) do
  1080. local size2 = ((segments-i)/35)/i2
  1081. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1082. if(AddMesh)then IN("CylinderMesh",prt) end
  1083. if(not LastB)then
  1084. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1085. else
  1086. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1087. end
  1088. LastB = prt
  1089. end
  1090. end
  1091. end
  1092. end
  1093. if(Fades > 0)then
  1094. coroutine.wrap(function()
  1095. for i = 1, Fades do
  1096. for _,v in next, model:children() do
  1097. if(v:IsA'BasePart')then
  1098. v.Transparency = (i/Fades)
  1099. end
  1100. end
  1101. swait()
  1102. end
  1103. model:destroy()
  1104. end)()
  1105. else
  1106. S.Debris:AddItem(model,.01)
  1107. end
  1108. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1109. end
  1110.  
  1111. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1112. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1113. local tween = S.TweenService:Create(obj, info, props)
  1114.  
  1115. tween:Play()
  1116. end
  1117.  
  1118. function Effect(data)
  1119. local FX = data.Effect or 'ResizeAndFade'
  1120. local Parent = data.Parent or Effects
  1121. local Color = data.Color or C3.N(0,0,0)
  1122. local Size = data.Size or V3.N(1,1,1)
  1123. local MoveDir = data.MoveDirection or nil
  1124. local MeshData = data.Mesh or nil
  1125. local SndData = data.Sound or nil
  1126. local Frames = data.Frames or 45
  1127. local Manual = data.Manual or nil
  1128. local Material = data.Material or nil
  1129. local CFra = data.CFrame or Torso.CFrame
  1130. local Settings = data.FXSettings or {}
  1131. local Shape = data.Shape or Enum.PartType.Block
  1132. local Snd,Prt,Msh;
  1133. local RotInc = data.RotInc or {0,0,0}
  1134. if(typeof(RotInc) == 'number')then
  1135. RotInc = {RotInc,RotInc,RotInc}
  1136. end
  1137. coroutine.wrap(function()
  1138. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1139. Prt = Manual
  1140. else
  1141. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1142. Prt.Shape = Shape
  1143. end
  1144. if(typeof(MeshData) == 'table')then
  1145. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1146. elseif(typeof(MeshData) == 'Instance')then
  1147. Msh = MeshData:Clone()
  1148. Msh.Parent = Prt
  1149. elseif(Shape == Enum.PartType.Block)then
  1150. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1151. end
  1152. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1153. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1154. end
  1155. if(Snd)then
  1156. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1157. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1158. end
  1159. Size = (Msh and Msh.Scale or Size)
  1160. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1161.  
  1162. local MoveSpeed = nil;
  1163. if(MoveDir)then
  1164. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1165. end
  1166. if(FX ~= 'Arc')then
  1167. for Frame = 1, Frames do
  1168. if(FX == "Fade")then
  1169. Prt.Transparency = (Frame/Frames)
  1170. elseif(FX == "Resize")then
  1171. if(not Settings.EndSize)then
  1172. Settings.EndSize = V3.N(0,0,0)
  1173. end
  1174. if(Settings.EndIsIncrement)then
  1175. if(Msh)then
  1176. Msh.Scale = Msh.Scale + Settings.EndSize
  1177. else
  1178. Prt.Size = Prt.Size + Settings.EndSize
  1179. end
  1180. else
  1181. if(Msh)then
  1182. Msh.Scale = Msh.Scale - grow/Frames
  1183. else
  1184. Prt.Size = Prt.Size - grow/Frames
  1185. end
  1186. end
  1187. elseif(FX == "ResizeAndFade")then
  1188. if(not Settings.EndSize)then
  1189. Settings.EndSize = V3.N(0,0,0)
  1190. end
  1191. if(Settings.EndIsIncrement)then
  1192. if(Msh)then
  1193. Msh.Scale = Msh.Scale + Settings.EndSize
  1194. else
  1195. Prt.Size = Prt.Size + Settings.EndSize
  1196. end
  1197. else
  1198. if(Msh)then
  1199. Msh.Scale = Msh.Scale - grow/Frames
  1200. else
  1201. Prt.Size = Prt.Size - grow/Frames
  1202. end
  1203. end
  1204. Prt.Transparency = (Frame/Frames)
  1205. end
  1206. if(Settings.RandomizeCFrame)then
  1207. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1208. else
  1209. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1210. end
  1211. if(MoveDir and MoveSpeed)then
  1212. local Orientation = Prt.Orientation
  1213. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1214. Prt.Orientation = Orientation
  1215. end
  1216. swait()
  1217. end
  1218. Prt:destroy()
  1219. else
  1220. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1221. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1222. if(start and endP)then
  1223. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1224. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1225. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1226. if(Settings.Home)then
  1227. endP = Settings.Home.CFrame
  1228. end
  1229. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1230. end
  1231. if(Settings.RemoveOnGoal)then
  1232. Prt:destroy()
  1233. end
  1234. else
  1235. Prt:destroy()
  1236. assert(start,"You need a start position!")
  1237. assert(endP,"You need a start position!")
  1238. end
  1239. end
  1240. end)()
  1241. return Prt,Msh,Snd
  1242. end
  1243.  
  1244.  
  1245. function SoulSteal(whom)
  1246. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1247. print(torso)
  1248. if(torso and torso:IsA'BasePart')then
  1249. local Model = Instance.new("Model",Effects)
  1250. Model.Name = whom.Name.."'s Soul"
  1251. whom:BreakJoints()
  1252. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1253. Soul.Name = 'Head'
  1254. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1255. Effect{
  1256. Effect="Arc",
  1257. Manual = Soul,
  1258. FXSettings={
  1259. Start=torso.CFrame,
  1260. Home = Torso,
  1261. RemoveOnGoal = true,
  1262. }
  1263. }
  1264. local lastPoint = Soul.CFrame.p
  1265.  
  1266. for i = 0, 1, 0.01 do
  1267. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1268. local mag = (lastPoint - Soul.Position).magnitude
  1269. Effect{
  1270. Effect = "Fade",
  1271. CFrame = point * CF.N(0, mag/2, 0),
  1272. Size = V3.N(.5,mag+.5,.5),
  1273. Color = Soul.BrickColor
  1274. }
  1275. lastPoint = Soul.CFrame.p
  1276. swait()
  1277. end
  1278. for i = 1, 5 do
  1279. Effect{
  1280. Effect="Fade",
  1281. Color = BrickColor.new'Really red',
  1282. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1283. }
  1284. end
  1285. end
  1286. end
  1287.  
  1288. --// Other Functions \\ --
  1289.  
  1290. function CastRay(startPos,endPos,range,ignoreList)
  1291. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1292. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1293. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1294. end
  1295.  
  1296. function getRegion(point,range,ignore)
  1297. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1298. end
  1299.  
  1300. function clerp(startCF,endCF,alpha)
  1301. return startCF:lerp(endCF, alpha)
  1302. end
  1303.  
  1304. function GetTorso(char)
  1305. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1306. end
  1307.  
  1308.  
  1309. function ShowDamage(Pos, Text, Time, Color)
  1310. coroutine.wrap(function()
  1311. local Rate = (1 / Frame_Speed)
  1312. local Pos = (Pos or Vector3.new(0, 0, 0))
  1313. local Text = (Text or "")
  1314. local Time = (Time or 2)
  1315. local Color = (Color or Color3.new(1, 0, 1))
  1316. local EffectPart = NewInstance("Part",Effects,{
  1317. Material=Enum.Material.SmoothPlastic,
  1318. Reflectance = 0,
  1319. Transparency = 1,
  1320. BrickColor = BrickColor.new(Color),
  1321. Name = "Effect",
  1322. Size = Vector3.new(0,0,0),
  1323. Anchored = true,
  1324. CFrame = CF.N(Pos)
  1325. })
  1326. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1327. Size = UDim2.new(1.25, 0, 1.25, 0),
  1328. Adornee = EffectPart,
  1329. })
  1330. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1331. BackgroundTransparency = 1,
  1332. Size = UDim2.new(1, 0, 1, 0),
  1333. Text = Text,
  1334. Font = "Bodoni",
  1335. TextColor3 = Color,
  1336. TextStrokeColor3 = Color3.new(0,0,0),
  1337. TextStrokeTransparency=0,
  1338. TextScaled = true,
  1339. })
  1340. S.Debris:AddItem(EffectPart, (Time))
  1341. EffectPart.Parent = workspace
  1342. delay(0, function()
  1343. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1344. local Frames = (Time / Rate)
  1345. for Frame = 1, Frames do
  1346. swait()
  1347. local Percent = (Frame / Frames)
  1348. TextLabel.TextTransparency = Percent
  1349. TextLabel.TextStrokeTransparency = Percent
  1350. end
  1351. if EffectPart and EffectPart.Parent then
  1352. EffectPart:Destroy()
  1353. end
  1354. end) end)()
  1355. end
  1356.  
  1357.  
  1358. function DealDamage(data)
  1359. local Who = data.Who;
  1360. local MinDam = data.MinimumDamage or 15;
  1361. local MaxDam = data.MaximumDamage or 30;
  1362. local MaxHP = data.MaxHP or 1e5;
  1363.  
  1364. local DB = data.Debounce or .2;
  1365.  
  1366. local CritData = data.Crit or {}
  1367. local CritChance = CritData.Chance or 0;
  1368. local CritMultiplier = CritData.Multiplier or 1;
  1369.  
  1370. local DamageEffects = data.DamageFX or {}
  1371. local DamageType = DamageEffects.Type or "Normal"
  1372. local DeathFunction = DamageEffects.DeathFunction
  1373.  
  1374. assert(Who,"Specify someone to damage!")
  1375.  
  1376. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1377. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1378.  
  1379. local canHit = true
  1380. if(Humanoid)then
  1381. for _, p in pairs(Hit) do
  1382. if p[1] == Humanoid then
  1383. if(time() - p[2] <= DB) then
  1384. canHit = false
  1385. else
  1386. Hit[_] = nil
  1387. end
  1388. end
  1389. end
  1390. if(canHit)then
  1391. table.insert(Hit,{Humanoid,time()})
  1392. local HitTorso = GetTorso(Who)
  1393. local player = S.Players:GetPlayerFromCharacter(Who)
  1394. if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1395. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1396. print'Got kill'
  1397. Humanoid.Health = 0;
  1398. Who:BreakJoints();
  1399. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1400. else
  1401. local c = Instance.new("ObjectValue",Hum)
  1402. c.Name = "creator"
  1403. c.Value = Plr
  1404. S.Debris:AddItem(c,0.35)
  1405. if(Humanoid.Health > 0)then
  1406. if(Mode == 9 and not Radioactive[Who])then
  1407. Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
  1408. end
  1409. if(Who:FindFirstChild'Head')then
  1410. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
  1411. end
  1412. if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1413. Humanoid.Health = Humanoid.Health - DoneDamage
  1414. end
  1415.  
  1416. if(DamageType == 'Knockback' and HitTorso)then
  1417. local up = DamageEffects.KnockUp or 25
  1418. local back = DamageEffects.KnockBack or 25
  1419. local origin = DamageEffects.Origin or Root
  1420. local decay = DamageEffects.Decay or .5;
  1421.  
  1422. local bfos = Instance.new("BodyVelocity",HitTorso)
  1423. bfos.P = 20000
  1424. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1425. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1426. S.Debris:AddItem(bfos,decay)
  1427. end
  1428. end
  1429. end
  1430. end
  1431. end
  1432. end
  1433.  
  1434. function AOEDamage(where,range,options)
  1435. local hit = {}
  1436. for _,v in next, getRegion(where,range,{Char}) do
  1437. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1438. local callTable = {Who=v.Parent}
  1439. hit[v.Parent] = true
  1440. for _,v in next, options do callTable[_] = v end
  1441. DealDamage(callTable)
  1442. end
  1443. end
  1444. return hit
  1445. end
  1446.  
  1447. function AOEHeal(where,range,amount)
  1448. local healed = {}
  1449. for _,v in next, getRegion(where,range,{Char}) do
  1450. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1451. if(hum and not healed[hum])then
  1452. hum.Health = hum.Health + amount
  1453. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1454. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1455. end
  1456. end
  1457. end
  1458. end
  1459.  
  1460. --// Chat Function \\--
  1461.  
  1462. function Chat(text,color)
  1463. coroutine.wrap(function()
  1464. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1465. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1466. local offset = 0;
  1467. local xsize = 0;
  1468. for i = 1, #text do
  1469. offset = offset - 16
  1470. xsize = xsize + 32
  1471. delay(i/25, function()
  1472. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1473. offset = offset + 32
  1474. if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
  1475. end)
  1476. end
  1477. BBG.Size = UDim2.new(0,xsize,0,40)
  1478. delay((#text/25)+3, function()
  1479. for _,v in next, BBG:children() do
  1480. v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
  1481. end
  1482. wait(1.15)
  1483. BBG:destroy()
  1484. end)
  1485. end)()
  1486. end
  1487.  
  1488.  
  1489. --// Everything else \\--
  1490.  
  1491. function ClickGlitch()
  1492. Attack = true
  1493. NeutralAnims = false
  1494. local oWS = WalkSpeed
  1495. WalkSpeed = 0
  1496. Hum.JumpPower = 0
  1497. Hum.AutoRotate = false
  1498. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1499. for i = 0, 2, 0.1 do
  1500. swait()
  1501. local Alpha = .3
  1502. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1503. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1504. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1505. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1506. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1507. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1508. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1509. end
  1510. Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
  1511. Effect{
  1512. Effect='Fade',
  1513. Size=V3.N(1,1,1),
  1514. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
  1515. Color=Core2.Color,
  1516. Material=Enum.Material.Neon,
  1517. FXSettings = {
  1518. RandomizeCFrame=true
  1519. }
  1520. }
  1521. coroutine.wrap(function()
  1522. local MousePos = Mouse.Hit
  1523. local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
  1524. for i = 0, 6, .1 do
  1525. effect.Color = Core2.Color
  1526. MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  1527. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1528. effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
  1529. swait()
  1530. end
  1531. AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
  1532. for i = 0, 3, .1 do
  1533. effect.Color = Core2.Color
  1534. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1535. effect.Size = effect.Size + V3.N(1,1,1)
  1536. effect.Transparency = i/3
  1537. swait()
  1538. end
  1539. effect:destroy()
  1540.  
  1541. end)()
  1542. for i = 0, 1, 0.1 do
  1543. swait()
  1544. local Alpha = .3
  1545. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1546. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1547. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1548. LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
  1549. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1550. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1551. end
  1552. for i = 0, 1, 0.1 do
  1553. swait()
  1554. local Alpha = .3
  1555. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1556. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1557. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1558. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1559. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1560. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1561. end
  1562. WalkSpeed = oWS
  1563. Hum.JumpPower = 50
  1564. Hum.AutoRotate = true
  1565. Attack = false
  1566. NeutralAnims = true
  1567. end
  1568.  
  1569. function PureBomb()
  1570. Attack = true
  1571. NeutralAnims = false
  1572. local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
  1573. local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
  1574. local Scale = 0.1
  1575. local Pos = 0
  1576. Hum.AutoRotate = false
  1577. Sound(orb,136007472,1,5,false,true,true)
  1578. for i = 0, 10, 0.1 do
  1579. Scale = Scale + .05
  1580. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1581. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1582. orbM.Scale = V3.N(Scale,Scale,Scale)
  1583. NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
  1584. swait()
  1585. local Alpha = .3
  1586. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1587. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1588. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1589. LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
  1590. RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
  1591. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1592. end
  1593. for i = 0, 2, 0.1 do
  1594. swait()
  1595. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1596. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1597. local Alpha = .3
  1598. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
  1599. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1600. RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1601. LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
  1602. RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
  1603. NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
  1604. end
  1605. Sound(Root,260433768,1,5.25,false,true,true)
  1606. ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
  1607. local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
  1608. AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
  1609. Effect{
  1610. Effect='ResizeAndFade',
  1611. Color=BrickColor.new'Baby blue',
  1612. Size=V3.N(Scale*2,Scale*2,Scale*2),
  1613. Material=Enum.Material.Neon,
  1614. Mesh={MeshType=Enum.MeshType.Sphere},
  1615. CFrame=CF.N(pos),
  1616. FXSettings={
  1617. EndSize=V3.N(.1,.1,.1),
  1618. EndIsIncrement=true
  1619. }
  1620. }
  1621. Effect{
  1622. Effect='ResizeAndFade',
  1623. Color=BrickColor.new'Pastel light blue',
  1624. Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
  1625. Material=Enum.Material.Neon,
  1626. Mesh={MeshType=Enum.MeshType.Sphere},
  1627. CFrame=CF.N(pos),
  1628. FXSettings={
  1629. EndSize=V3.N(.1,.1,.1),
  1630. EndIsIncrement=true
  1631. }
  1632. }
  1633. for i = 0, 49 do
  1634. NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
  1635. end
  1636. for i = 0, 9 do
  1637. NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
  1638. NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
  1639. end
  1640. end}
  1641. orb:destroy()
  1642. for i = 0, 1, 0.1 do
  1643. swait()
  1644. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1645. local Alpha = .3
  1646. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
  1647. LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
  1648. RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
  1649. LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
  1650. RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
  1651. NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
  1652. end
  1653.  
  1654. Hum.AutoRotate = true
  1655.  
  1656. Attack = false
  1657. NeutralAnims = true
  1658. end
  1659.  
  1660. function Aeroplane()
  1661. Attack = true
  1662. NeutralAnims = false
  1663. NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
  1664. local rad = 0
  1665. for i = 0, 3, 0.1 do
  1666. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  1667. swait()
  1668. Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
  1669. local Alpha = .3
  1670. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
  1671. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  1672. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  1673. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  1674. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  1675. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  1676. end
  1677. for i = 0, 18, 0.1 do
  1678. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  1679. swait()
  1680. rad = rad + .1
  1681. local Alpha = .3
  1682. Root.Velocity = Root.CFrame.lookVector*150
  1683. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
  1684. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  1685. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  1686. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  1687. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  1688. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  1689. end
  1690. Attack = false
  1691. NeutralAnims = true
  1692. end
  1693.  
  1694. function Shrek()
  1695. Attack = true
  1696. NeutralAnims = false
  1697. local oWS = WalkSpeed
  1698. for i = 0, 2, 0.1 do
  1699. swait()
  1700. local Alpha = .3
  1701. RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
  1702. LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
  1703. RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
  1704. LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
  1705. RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
  1706. NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
  1707. end
  1708. WalkSpeed = 0
  1709. Sound(Head,368794903,1.2,10,false,true,true)
  1710. local wo = IN("Model",Effects)
  1711.  
  1712. for i = 1, 3 do
  1713. local wat = 12.5+(i*2)
  1714. local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
  1715. screamPart.Transparency = .6+(i/10)
  1716. Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
  1717. Weld(screamPart,Torso)
  1718. end
  1719.  
  1720. for i = 0, 8, 0.1 do
  1721. swait()
  1722. AOEDamage(Torso.CFrame.p,20,{
  1723. MinimumDamage=5,
  1724. MaximumDamage=10
  1725. })
  1726. local Alpha = .3
  1727. RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
  1728. LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  1729. RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  1730. LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
  1731. RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
  1732. NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
  1733. end
  1734. wo:breakJoints()
  1735. wo:destroy()
  1736. WalkSpeed = oWS
  1737. Attack = false
  1738. NeutralAnims = true
  1739. end
  1740. local cansnap = true
  1741. function NeckSnap(target)
  1742. if cansnap == true then
  1743. if(target)then
  1744. local torso = GetTorso(target)
  1745. local hum = target:FindFirstChildOfClass'Humanoid'
  1746. local hed = target:FindFirstChild'Head'
  1747. if(torso and hum and hum.Health > 0 and hed)then
  1748. local oWS = WalkSpeed
  1749. local oPar = target.Parent
  1750. local originalpos = Root.CFrame
  1751. WalkSpeed = 0
  1752. Hum.JumpPower = 0
  1753. Attack = true
  1754. NeutralAnims = false
  1755. Root.Anchored = true
  1756. torso.Anchored = true
  1757. target.Parent = Char
  1758. Hum.AutoRotate = false
  1759. Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
  1760. for _,v in next, torso:children() do
  1761. if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
  1762. v:destroy()
  1763. end
  1764. end
  1765.  
  1766. local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
  1767. for i = 0, 1, 0.1 do
  1768. swait()
  1769. local Alpha = .3
  1770. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1771. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1772. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1773. LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
  1774. RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
  1775. NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1776. end
  1777. Sound(hed,1093102664,1,5,false,true,true)
  1778. for i = 0, 1.3, 0.1 do
  1779. swait()
  1780. local Alpha = .3
  1781. ---weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
  1782. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1783. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1784. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1785. LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
  1786. RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
  1787. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1788. end
  1789. target.Parent = oPar
  1790. target.Humanoid:TakeDamage(math.random(15,20))
  1791. WalkSpeed = oWS
  1792. Hum.JumpPower = 50
  1793. Hum.AutoRotate = true
  1794. Root.Anchored = false
  1795. torso.Anchored = false
  1796. Attack = false
  1797. NeutralAnims = true
  1798. cansnap = false
  1799. wait(5)
  1800. cansnap = true
  1801. warn("You Can Use Neck Snap Now")
  1802. elseif cansnap == false then
  1803. warn("Move On Cooldown")
  1804. end
  1805. end
  1806. end
  1807. end
  1808.  
  1809. function AttackOne()
  1810. Attack = true
  1811. NeutralAnims = false
  1812. for i = 0, .7, 0.1 do
  1813. swait()
  1814. local Alpha = .3
  1815. RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
  1816. LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
  1817. RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
  1818. LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
  1819. RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
  1820. NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
  1821. end
  1822. Sound(RArm,200632136,1.1,5,false,true,true)
  1823. for i = 0, .9, 0.1 do
  1824. swait()
  1825. local Alpha = .3
  1826. AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  1827. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
  1828. LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
  1829. RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
  1830. LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
  1831. RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
  1832. NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
  1833. end
  1834. Combo = 2
  1835. Attack = false
  1836. NeutralAnims = true
  1837. end
  1838.  
  1839. function AttackTwo()
  1840. Attack = true
  1841. NeutralAnims = false
  1842. for i = 0, 1, 0.1 do
  1843. swait()
  1844. local Alpha = .3
  1845. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
  1846. LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
  1847. RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
  1848. LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
  1849. RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
  1850. NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
  1851. end
  1852. Sound(LArm,200632136,.9,5,false,true,true)
  1853. for i = 0, 1, 0.1 do
  1854. swait()
  1855. local Alpha = .3
  1856. AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  1857. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
  1858. LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
  1859. RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
  1860. LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
  1861. RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
  1862. NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
  1863. end
  1864. Combo = 3
  1865. Attack = false
  1866. NeutralAnims = true
  1867. end
  1868.  
  1869. function AttackThree()
  1870. Attack = true
  1871. NeutralAnims = false
  1872. for i = 0, 1, 0.1 do
  1873. swait()
  1874. local Alpha = .3
  1875. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1876. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1877. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1878. LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
  1879. RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
  1880. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1881. end
  1882. --for a = 1, 3 do
  1883. local a = 2
  1884. coroutine.wrap(function()
  1885. for i = 5,45,10 do
  1886. local hite = Instance.new("Part",Char)
  1887. hite.Anchored = true
  1888. hite.CanCollide = false
  1889. hite.Material = "Neon"
  1890. hite.Size = V3.N(1, 1, 1)
  1891. hite.Transparency = 1
  1892. hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
  1893. CamShakeAOE(hite.CFrame.p,10,30,250)
  1894. NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
  1895. NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
  1896. for i = 1, 2 do
  1897. NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)
  1898. end
  1899. for i = 1, 5 do
  1900. NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
  1901. end
  1902. AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
  1903. Sound(hite,183763506,1,5,false,true,true)
  1904. S.Debris:AddItem(hite,2)
  1905. swait()
  1906. end
  1907. end)()
  1908. --end
  1909. for i = 0, 1, 0.1 do
  1910. swait()
  1911. local Alpha = .3
  1912. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
  1913. LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  1914. RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  1915. LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
  1916. RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
  1917. NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
  1918. end
  1919. Combo = 1
  1920. Attack = false
  1921. NeutralAnims = true
  1922. end
  1923.  
  1924.  
  1925. local WingSine = 0
  1926. local WingChange = 1
  1927.  
  1928. function SolitudeMode()
  1929. Attack = true
  1930. NeutralAnims = false
  1931. local Sin = 0
  1932. MusicID = 1564523997
  1933. Pitch = 1
  1934. WalkSpeed = 0
  1935. Sound(Core2,136007472,1.25,2.5,false,true,true)
  1936. for i = 0, 4, 0.1 do
  1937. swait()
  1938. NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
  1939. Sin = Sin + 5
  1940. local Alpha = .1
  1941. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  1942. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  1943. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  1944. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  1945. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  1946. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  1947. end
  1948. for _,v in next, LWing:children() do
  1949. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
  1950. end
  1951. for _,v in next, RWing:children() do
  1952. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  1953. end
  1954. for _,v in next, LWingEXT:children() do
  1955. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  1956. end
  1957. for _,v in next, RWingEXT:children() do
  1958. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  1959. end
  1960. for _,v in next, Halo:children() do
  1961. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
  1962. end
  1963. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
  1964. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
  1965. WalkSpeed = 16
  1966. Mode = 1
  1967. Core2.BrickColor = BrickColor.new'Black'
  1968. Core2.Material = Enum.Material.Neon
  1969. Sound(Root,"206082327",1,2.5,false,true,true)
  1970. Sound(Root,"847061203",1,5,false,true,true)
  1971. Sound(Root,"239000203",1,2.5,false,true,true)
  1972. Sound(Root,"579687077",.75,2.5,false,true,true)
  1973. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  1974. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  1975. for i = 1, 24 do
  1976. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  1977. end
  1978. for i = 0, 15 do
  1979. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  1980. end
  1981. for i = 0, 1.4, 0.1 do
  1982. swait()
  1983. local Alpha = .3
  1984. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  1985. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  1986. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  1987. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  1988. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  1989. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  1990. end
  1991. Attack = false
  1992. NeutralAnims = true
  1993. end
  1994.  
  1995. function PureMode()
  1996. for _,v in next, LWing:children() do
  1997. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
  1998. end
  1999. for _,v in next, RWing:children() do
  2000. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2001. end
  2002. for _,v in next, LWingEXT:children() do
  2003. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2004. end
  2005. for _,v in next, RWingEXT:children() do
  2006. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2007. end
  2008. for _,v in next, Halo:children() do
  2009. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
  2010. end
  2011. WalkSpeed = 16
  2012. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
  2013. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
  2014. RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
  2015. MusicID = 1539245059
  2016. Pitch = 1
  2017. Mode = 2
  2018. Core2.BrickColor = BrickColor.new'Pastel Blue'
  2019. Core2.Material = Enum.Material.Neon
  2020. end
  2021.  
  2022. function GlitchMode()
  2023. for _,v in next, LWing:children() do
  2024. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
  2025. end
  2026. for _,v in next, RWing:children() do
  2027. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2028. end
  2029. for _,v in next, LWingEXT:children() do
  2030. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2031. end
  2032. for _,v in next, RWingEXT:children() do
  2033. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2034. end
  2035. for _,v in next, Halo:children() do
  2036. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
  2037. end
  2038. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2039. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2040. WalkSpeed = 16
  2041. RecolorTextAndRename("Error",C3.N(1,1,1),C3.N(1,1,1))
  2042. MusicID = 158964012
  2043. Pitch = .93
  2044. Mode = 3
  2045. Core2.BrickColor = BrickColor.new'Dark stone grey'
  2046. Core2.Material = Enum.Material.DiamondPlate
  2047. end
  2048.  
  2049. function StressMode()
  2050. for _,v in next, LWing:children() do
  2051. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
  2052. end
  2053. for _,v in next, RWing:children() do
  2054. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
  2055. end
  2056. for _,v in next, LWingEXT:children() do
  2057. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2058. end
  2059. for _,v in next, RWingEXT:children() do
  2060. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2061. end
  2062. for _,v in next, Halo:children() do
  2063. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
  2064. end
  2065. WalkSpeed = 14
  2066. RecolorTextAndRename("Bloody Night",C3.N(.6,0,0),C3.N(0,0,0))
  2067. MusicID = 209322206
  2068. Pitch = 1
  2069. Mode = 4
  2070. Core2.BrickColor = BrickColor.new'Really red'
  2071. Core2.Material = Enum.Material.Neon
  2072. end
  2073.  
  2074. function JusticeMode()
  2075. for _,v in next, LWing:children() do
  2076. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2077. end
  2078. for _,v in next, RWing:children() do
  2079. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2080. end
  2081. for _,v in next, LWingEXT:children() do
  2082. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2083. end
  2084. for _,v in next, RWingEXT:children() do
  2085. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2086. end
  2087. for _,v in next, Halo:children() do
  2088. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
  2089. end
  2090. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2091. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2092. WalkSpeed = 50
  2093. RecolorTextAndRename("Angel",C3.N(1,1,1),C3.N(0,0,0))
  2094. MusicID = 315660031
  2095. Pitch = 1
  2096. Mode = 5
  2097. Core2.BrickColor = BrickColor.new'White'
  2098. Core2.Material = Enum.Material.Neon
  2099. end
  2100.  
  2101. function RiddleMeThis()
  2102. Attack = true
  2103. NeutralAnims = false
  2104. WalkSpeed = 0
  2105. MusicID = 1420353940
  2106. Pitch = 1
  2107. Muted = true
  2108. repeat swait() until Music.IsLoaded
  2109. Muted = false
  2110. Music.TimePosition = 0
  2111. Chat('Riddle me this..')
  2112. for i = 0,14,.1 do
  2113. local Alpha = .1
  2114. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2115. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2116. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2117. LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  2118. RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  2119. NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
  2120. swait()
  2121. end
  2122. Chat('Riddle me that..')
  2123. for i = 0,12,.1 do
  2124. local Alpha = .1
  2125. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2126. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2127. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2128. LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  2129. RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  2130. NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
  2131. swait()
  2132. end
  2133. Chat("Who's afraid of the big black..")
  2134. for i = 0,16,.1 do
  2135. local Alpha = .1
  2136. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
  2137. LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2138. RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2139. LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  2140. RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  2141. NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
  2142. swait()
  2143. end
  2144. for i = 0, .7, 0.1 do
  2145. swait()
  2146. local Alpha = .3
  2147. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2148. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2149. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2150. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  2151. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
  2152. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
  2153. end
  2154.  
  2155. for _,v in next, LWing:children() do
  2156. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2157. end
  2158. for _,v in next, RWing:children() do
  2159. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2160. end
  2161. for _,v in next, LWingEXT:children() do
  2162. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2163. end
  2164. for _,v in next, RWingEXT:children() do
  2165. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2166. end
  2167. for _,v in next, Halo:children() do
  2168. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
  2169. end
  2170. pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
  2171. pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
  2172. WalkSpeed = 50
  2173. RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
  2174. Core2.BrickColor = BrickColor.new'Really black'
  2175. Core2.Material = Enum.Material.Neon
  2176. Mode = 666666666666
  2177. Sound(Root,"206082327",1,2.5,false,true,true)
  2178. Sound(Root,"847061203",1,5,false,true,true)
  2179. Sound(Root,"239000203",1,2.5,false,true,true)
  2180. Sound(Root,"579687077",.75,2.5,false,true,true)
  2181. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2182. for i = 1, 24 do
  2183. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2184. end
  2185. for i = 0, 15 do
  2186. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2187. end
  2188. for i = 0, .7, 0.1 do
  2189. swait()
  2190. local Alpha = .3
  2191. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2192. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2193. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2194. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2195. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2196. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2197. end
  2198. Attack = false
  2199. NeutralAnims = true
  2200. end
  2201.  
  2202.  
  2203.  
  2204. function ErrorOverDrive()
  2205. Attack = true
  2206. NeutralAnims = false
  2207. WalkSpeed = 0
  2208. MusicID = 0
  2209. Pitch = 1
  2210. Muted = true
  2211. repeat swait() until Music.IsLoaded
  2212. Muted = false
  2213. Music.TimePosition = 0
  2214.  
  2215.  
  2216.  
  2217. for i = 0, .7, 0.1 do
  2218. swait()
  2219. local Alpha = .3
  2220. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2221. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2222. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2223. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  2224. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
  2225. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
  2226. end
  2227.  
  2228. for _,v in next, LWing:children() do
  2229. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2230. end
  2231. for _,v in next, RWing:children() do
  2232. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2233. end
  2234. for _,v in next, LWingEXT:children() do
  2235. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2236. end
  2237. for _,v in next, RWingEXT:children() do
  2238. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2239. end
  2240. for _,v in next, Halo:children() do
  2241. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
  2242. end
  2243. pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
  2244. pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
  2245. WalkSpeed = 16
  2246. RecolorTextAndRename("ERR0R OVERDRIVE",BrickColor.new'Really black'.Color,C3.N(1,1,1))
  2247. Core2.BrickColor = BrickColor.new'Really black'
  2248. Core2.Material = Enum.Material.Neon
  2249. Mode = 777
  2250. Sound(Root,"206082327",1,2.5,false,true,true)
  2251. Sound(Root,"847061203",1,5,false,true,true)
  2252. Sound(Root,"239000203",1,2.5,false,true,true)
  2253. Sound(Root,"579687077",.75,2.5,false,true,true)
  2254. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2255. for i = 1, 24 do
  2256. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2257. end
  2258. for i = 0, 15 do
  2259. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2260. end
  2261. for i = 0, .7, 0.1 do
  2262. swait()
  2263. local Alpha = .3
  2264. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2265. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2266. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2267. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2268. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2269. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2270. end
  2271. Attack = false
  2272. NeutralAnims = true
  2273. end
  2274.  
  2275.  
  2276. --// Wrap it all up \\--
  2277.  
  2278. function KeyPress(code)
  2279. if(code == Enum.KeyCode.One and Mode ~= 1)then
  2280. SolitudeMode()
  2281. elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
  2282. PureMode()
  2283. elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
  2284. GlitchMode()
  2285. elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
  2286. StressMode()
  2287. elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
  2288. JusticeMode()
  2289. elseif(code == Enum.KeyCode.X and Mode ~= 777)then
  2290. ClickGlitch()
  2291. -- Transformations
  2292. elseif(code == Enum.KeyCode.T)then
  2293. if(Mode == 1)then
  2294. RiddleMeThis()
  2295. elseif(Mode == 3)then
  2296. ErrorOverDrive()
  2297. end
  2298. -- Toggle player attacking
  2299. elseif(code == Enum.KeyCode.Semicolon)then
  2300. DontAttackPlayers = not DontAttackPlayers
  2301. Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
  2302. -- Attacks
  2303. elseif(code == Enum.KeyCode.Z)then
  2304. if(Mode == 1 or Mode == 666666666666 or Mode == 777)then
  2305. if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
  2306. elseif(Mode == 2)then
  2307. PureBomb()
  2308. elseif(Mode == 3)then
  2309. ClickGlitch()
  2310. elseif(Mode == 4)then
  2311. Shrek()
  2312. elseif(Mode == 5)then
  2313. Aeroplane()
  2314. end
  2315. end
  2316. end
  2317.  
  2318. function AttackCombo()
  2319. if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
  2320. end
  2321.  
  2322. UIS.InputBegan:connect(function(io,gpe)
  2323. if(Attack)then return end
  2324. if(not gpe)then
  2325. local code = io.KeyCode;
  2326. if(io.UserInputType == Enum.UserInputType.Keyboard)then
  2327. KeyPress(code)
  2328. elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
  2329. AttackCombo()
  2330. end
  2331. end
  2332. end)
  2333.  
  2334.  
  2335. coroutine.wrap(function()
  2336. -- AURAS
  2337. while true do
  2338. if(Mode == 5 or Mode == 777)then
  2339. NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
  2340. elseif(Mode == 666666666666)then
  2341. NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)
  2342. end
  2343. if(Mode == 666666666666)then
  2344. NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)
  2345. end
  2346.  
  2347. swait()
  2348. end
  2349. end)()
  2350.  
  2351. while true do
  2352. swait()
  2353. Sine = Sine + Change
  2354. WingSine = WingSine + WingChange
  2355. if(Hue > 360)then Hue = 0 end
  2356. Hue = Hue + 1
  2357.  
  2358. if(not Music or not Music.Parent)then
  2359. local tPos = 0;
  2360. if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
  2361. Music = Sound(Char,MusicID,1,3,true,false,true)
  2362. Music.Name = 'Music'
  2363. Music.TimePosition = tPos;
  2364. end
  2365. Music.SoundId = "rbxassetid://"..MusicID
  2366. Music.Parent = Char
  2367. Music.Pitch = Pitch
  2368. Music.Volume = 2
  2369. if(not Muted)then
  2370. Music:Resume()
  2371. else
  2372. Music:Pause()
  2373. end
  2374.  
  2375. if(God)then
  2376. Hum.MaxHealth = 1e100
  2377. Hum.Health = 1e100
  2378. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2379. Hum.Name = M.RNG()*100
  2380. end
  2381.  
  2382. local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2383.  
  2384. if(Mode == 3)then
  2385. for _,v in next, LWing:children() do
  2386. local what = M.RNG()
  2387. if(v:IsA'BasePart')then
  2388. v.Color = C3.N(what,what,what)
  2389. end
  2390. end
  2391. for _,v in next, RWing:children() do
  2392. local what = M.RNG()
  2393. if(v:IsA'BasePart')then
  2394. v.Color = C3.N(what,what,what)
  2395. end
  2396. end
  2397. for _,v in next, LWingEXT:children() do
  2398. local what = M.RNG()
  2399. if(v:IsA'BasePart')then
  2400. v.Color = C3.N(what,what,what)
  2401. end
  2402. end
  2403. for _,v in next, RWingEXT:children() do
  2404. local what = M.RNG()
  2405. if(v:IsA'BasePart')then
  2406. v.Color = C3.N(what,what,what)
  2407. end
  2408. end
  2409.  
  2410. local what1 = M.RNG()
  2411. local what2 = M.RNG()
  2412. local what3 = M.RNG()
  2413. local what4 = M.RNG()
  2414. Core2.Color = C3.N(what1,what1,what1)
  2415.  
  2416. for _,v in next, Halo:children() do
  2417. if(v:IsA'BasePart')then
  2418. v.Color = C3.N(what1,what1,what1)
  2419. end
  2420. end
  2421.  
  2422. text.TextStrokeColor3 = C3.N(what2,what2,what2)
  2423. text.TextColor3 = C3.N(what3,what3,what3)
  2424. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
  2425. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
  2426. elseif(Mode == 4)then
  2427. for _,v in next, LWing:children() do
  2428. local what = M.RNG()*.5
  2429. if(v:IsA'BasePart')then
  2430. v.Color = C3.N(what,0,0)
  2431. end
  2432. end
  2433. for _,v in next, LWingEXT:children() do
  2434. local what = M.RNG()*.5
  2435. if(v:IsA'BasePart')then
  2436. v.Color = C3.N(what,0,0)
  2437. end
  2438. end
  2439.  
  2440. local what1 = M.RNG()*.5
  2441. local what2 = M.RNG()*.5
  2442. local what3 = M.RNG()*.5
  2443. local what4 = M.RNG()*.5
  2444. Core2.Color = C3.N(what1,0,0)
  2445.  
  2446. for _,v in next, Halo:children() do
  2447. if(v:IsA'BasePart')then
  2448. v.Color = C3.N(what1,0,0)
  2449. end
  2450. end
  2451.  
  2452. text.TextStrokeColor3 = C3.N(what2,0,0)
  2453. text.TextColor3 = C3.N(what3,0,0)
  2454. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
  2455. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
  2456. end
  2457.  
  2458. LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
  2459. LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
  2460. LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
  2461. LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
  2462. LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
  2463. LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
  2464.  
  2465. RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
  2466. RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
  2467. RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
  2468. RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
  2469. RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
  2470. RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
  2471.  
  2472. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2473. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2474. if(not Effects or not Effects.Parent)then
  2475. Effects = IN("Model",Char)
  2476. Effects.Name = "Effects"
  2477. end
  2478. if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2479. local wsVal = 7 / (Hum.WalkSpeed/16)
  2480. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2481. Change = 1
  2482.  
  2483. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2484. local wsVal = 7 / (Hum.WalkSpeed/16)
  2485. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2486. Change = 1
  2487. if(Mode == 7)then
  2488. RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
  2489. LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
  2490. else
  2491. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2492. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2493. end
  2494. else
  2495. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2496. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2497. end
  2498.  
  2499. Hum.WalkSpeed = WalkSpeed
  2500. if(NeutralAnims)then
  2501. if(State == 'Idle')then
  2502. local Alpha = .1
  2503. if(Mode == 1 or Mode == 777)then
  2504.  
  2505. Change = 1
  2506. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
  2507. LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
  2508. RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
  2509. LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
  2510. RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2511. NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2512. elseif(Mode == 2)then
  2513. Change = 1
  2514. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2515. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
  2516. RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
  2517. LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2518. RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2519. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2520. elseif(Mode == 3)then
  2521. Change = 1
  2522. RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
  2523. LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
  2524. RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
  2525. LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2526. RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
  2527. NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
  2528. elseif(Mode == 4)then
  2529. Change = 1
  2530. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2531. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2532. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2533. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2534. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2535. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2536. elseif(Mode == 5)then
  2537. Change = 1
  2538. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2539. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2540. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2541. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
  2542. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
  2543. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2544. elseif(Mode == 666666666666)then
  2545. Change = 1
  2546. NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
  2547. RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2548. LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
  2549. RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
  2550. LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2551. RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2552. NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
  2553. else
  2554. Change = .75
  2555. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2556. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
  2557. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
  2558. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
  2559. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
  2560. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2561. end
  2562. -- idle
  2563. elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2564. local wsVal = 7 / (Hum.WalkSpeed/16)
  2565. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2566. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2567. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2568. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2569. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  2570. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2571. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2572. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
  2573. local wsVal = 7 / (Hum.WalkSpeed/16)
  2574. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2575. if(Mode == 4)then
  2576. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2577. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2578. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2579. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2580. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2581. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2582. elseif(Mode == 696969)then
  2583. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2584. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2585. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2586. LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2587. RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2588. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2589.  
  2590. elseif(Mode == 1 or Mode == 777)then
  2591. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2592. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2593. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2594. RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2595. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2596. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2597. else
  2598. if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
  2599. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2600. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2601. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2602. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
  2603. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2604. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2605. end
  2606. elseif(State == 'Walk' and Mode == 7)then
  2607. local wsVal = 7 / (Hum.WalkSpeed/16)
  2608. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2609. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2610. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2611. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
  2612. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
  2613. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2614. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2615. elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
  2616. Change = 1
  2617. local Alpha = .1
  2618. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
  2619. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2620. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2621. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2622. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2623. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
  2624. elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
  2625. Change = 1
  2626. local Alpha = .1
  2627. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
  2628. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2629. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2630. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2631. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2632. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
  2633.  
  2634. elseif((State == 'Walk' or State == 'Run'))then
  2635. Change = 1
  2636. local Alpha = .1
  2637. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
  2638. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2639. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2640. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2641. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2642. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
  2643.  
  2644. elseif(State == 'Jump')then
  2645. local Alpha = .1
  2646. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2647. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2648. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2649. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2650. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2651. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2652. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2653. elseif(State == 'Fall')then
  2654. local Alpha = .1
  2655. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2656. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2657. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2658. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2659. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2660. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2661. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2662. elseif(State == 'Paralyzed')then
  2663. -- paralyzed
  2664. elseif(State == 'Sit')then
  2665. -- sit
  2666. end
  2667. end
  2668.  
  2669.  
  2670.  
  2671. for i,v in next, BloodPuddles do
  2672. local mesh = i:FindFirstChild'CylinderMesh'
  2673. BloodPuddles[i] = v + 1
  2674. if(not mesh or i.Transparency >= 1)then
  2675. i:destroy()
  2676. BloodPuddles[i] = nil
  2677. elseif(v >= Frame_Speed*4)then
  2678. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2679. i.Transparency = trans
  2680. if(mesh.Scale.Z > 0)then
  2681. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2682. end
  2683. else
  2684. i.Transparency = 0
  2685. end
  2686. end
  2687. end
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