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- local Library = {}
- function Library:CreateMain()
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local UIListLayout = Instance.new("UIListLayout")
- ScreenGui.Parent = game:GetService("CoreGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.168627, 0.168627, 0.168627)
- Frame.Position = UDim2.new(0.747491598, 0, 0.22850123, 0)
- Frame.Size = UDim2.new(0, 267, 0, 158)
- UIListLayout.Parent = Frame
- UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
- local GamerLibrary = {}
- function GamerLibrary:Label(name)
- local TextButton = Instance.new("TextButton")
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.Size = UDim2.new(0, 200, 0, 38)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = name
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- end
- function GamerLibrary:Labl(name)
- local TextButton = Instance.new("TextButton")
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.Size = UDim2.new(0, 200, 0, 38)
- TextButton.Font = Enum.Font.Cartoon
- TextButton.Text = name
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- end
- return GamerLibrary;
- end
- return Library;
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