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  1. 1: warning: inexact rename detection was skipped due to too many files.
  2. 2: warning: you may want to set your diff.renameLimit variable to at least 19199 and retry the command.
  3. 3: [Unity] Initialize engine version: 2018.1.9f2 (a6cc294b73ee)
  4. 4: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
  5. 5: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
  6. 6: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
  7. 7: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
  8. 8: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
  9. 9: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
  10. 10: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
  11. 11: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
  12. 12: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/com.unity.render-pipelines.high-definition.dll
  13. 13: [Unity] Compilation failed: 42 error(s), 0 warnings
  14. 14: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Decal/DecalProjectorComponent.cs' could not be found
  15. 15: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Decal/DecalSystem.cs' could not be found
  16. 16: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Decal/GlobalDecalSettings.cs' could not be found
  17. 17: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/BaseUI.cs' could not be found
  18. 18: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/Decal/DecalMenuItems.cs' could not be found
  19. 19: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDAssetFactory.cs' could not be found
  20. 20: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDBaseEditor.cs' could not be found
  21. 21: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDEditorCLI.cs' could not be found
  22. 22: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDEditorUtils.cs' could not be found
  23. 23: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDRenderPipelineMenuItems.cs' could not be found
  24. 24: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDShaderIncludePaths.cs' could not be found
  25. 25: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/FrameSettingsUI.cs' could not be found
  26. 26: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/GlobalDecalSettingsUI.cs' could not be found
  27. 27: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/GlobalLightLoopSettingsUI.cs' could not be found
  28. 28: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/HDRenderPipelineEditor.cs' could not be found
  29. 29: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/HDRenderPipelineUI.cs' could not be found
  30. 30: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/LightLoopSettingsUI.cs' could not be found
  31. 31: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/RenderPipelineSettingsUI.cs' could not be found
  32. 32: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedFrameSettings.cs' could not be found
  33. 33: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedGlobalDecalSettings.cs' could not be found
  34. 34: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedGlobalLightLoopSettings.cs' could not be found
  35. 35: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedHDRenderPipelineAsset.cs' could not be found
  36. 36: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedLightLoopSettings.cs' could not be found
  37. 37: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedRenderPipelineSettings.cs' could not be found
  38. 38: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedShadowInitParameters.cs' could not be found
  39. 39: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/ShadowInitParametersUI.cs' could not be found
  40. 40: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/UpgradeStandardShaderMaterials.cs' could not be found
  41. 41: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDCustomSamplerId.cs' could not be found
  42. 42: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDRenderPipeline.cs' could not be found
  43. 43: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDRenderPipelineAsset.cs' could not be found
  44. 44: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDRenderQueue.cs' could not be found
  45. 45: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDStringConstants.cs' could not be found
  46. 46: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDUtils.cs' could not be found
  47. 47: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Lighting/Volumetrics/HomogeneousDensityVolume.cs' could not be found
  48. 48: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/Lit/LtcData.DisneyDiffuse.cs' could not be found
  49. 49: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/Lit/LtcData.GGX.cs' could not be found
  50. 50: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(120,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  51. 51: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(188,21): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  52. 52: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/MRTBufferManager.cs' could not be found
  53. 53: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/RenderPipeline/FrameSettings.cs' could not be found
  54. 54: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/RenderPipeline/RenderPipelineSettings.cs' could not be found
  55. 55: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/SceneViewDrawMode.cs' could not be found
  56. 56: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/com.unity.render-pipelines.core.dll
  57. 57: [Unity] Compilation failed: 20 error(s), 0 warnings
  58. 58: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CommandBufferPool.cs' could not be found
  59. 59: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/ComponentSingleton.cs' could not be found
  60. 60: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreResources/GPUCopy.cs(34,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  61. 61: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreUtils.cs' could not be found
  62. 62: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/DelegateUtility.cs' could not be found
  63. 63: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/EncodeBC6H.cs' could not be found
  64. 64: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/GeometryUtils.cs' could not be found
  65. 65: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/MousePositionDebug.cs' could not be found
  66. 66: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/ObservableList.cs' could not be found
  67. 67: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/ProfilingSample.cs' could not be found
  68. 68: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/RTHandle.cs' could not be found
  69. 69: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/SceneRenderPipeline.cs' could not be found
  70. 70: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/SerializedDictionary.cs' could not be found
  71. 71: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(264,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  72. 72: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(265,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  73. 73: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(266,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  74. 74: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(267,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  75. 75: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Singleton.cs' could not be found
  76. 76: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/TextureCache.cs' could not be found
  77. 77: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/TextureSettings.cs' could not be found
  78. 78: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreResources/GPUCopy.cs(34,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  79. 79: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(264,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  80. 80: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(265,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  81. 81: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(266,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  82. 82: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(267,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  83. 83: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(120,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.high-definition/' to fix this error.
  84. 84: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(188,21): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.high-definition/' to fix this error.
  85. 85: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/com.unity.render-pipelines.high-definition.dll
  86. 86: [Unity] Compilation failed: 2 error(s), 0 warnings
  87. 87: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(120,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  88. 88: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(188,21): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  89. 89: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/com.unity.render-pipelines.core.dll
  90. 90: [Unity] Compilation failed: 5 error(s), 0 warnings
  91. 91: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreResources/GPUCopy.cs(34,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  92. 92: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(264,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  93. 93: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(265,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  94. 94: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(266,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  95. 95: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(267,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
  96. 96: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreResources/GPUCopy.cs(34,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  97. 97: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(264,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  98. 98: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(265,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  99. 99: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(266,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  100. 100: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(267,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
  101. 101: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(120,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.high-definition/' to fix this error.
  102. 102: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(188,21): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.high-definition/' to fix this error.
  103. 103: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.RenderPipelines.Core.Runtime.dll
  104. 104: [Unity] Compilation failed: 1 error(s), 0 warnings
  105. 105: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Utilities/CoreUtils.cs(215,173): error CS0246: The type or namespace name `MSAASamples' could not be found. Are you missing an assembly reference?
  106. 106: [Unity] /UNITY_PATH/Unity/Unity-2018_1_9f2/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (Location of the symbol related to previous error)
  107. 107: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ShaderGraph.Editor.dll
  108. 108: [Unity] Compilation failed: 39 error(s), 0 warnings
  109. 109: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/MasterNode.cs(14,78): error CS0246: The type or namespace name `IHasSettings' could not be found. Are you missing an assembly reference?
  110. 110: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Interfaces/IGeneratesFunction.cs(5,62): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  111. 111: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/ChannelMixerNode.cs(143,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  112. 112: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/CodeFunctionNode.cs(439,77): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  113. 113: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs(163,67): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  114. 114: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs(178,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  115. 115: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Mask/ChannelMaskNode.cs(106,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  116. 116: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Normal/NormalCreateNode.cs(104,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  117. 117: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Channel/FlipNode.cs(163,67): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  118. 118: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Channel/FlipNode.cs(178,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  119. 119: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Input/Scene/FogNode.cs(51,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  120. 120: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Math/Basic/MultiplyNode.cs(79,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  121. 121: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Math/Matrix/MatrixConstructionNode.cs(95,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  122. 122: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/GradientNoiseNode.cs(32,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  123. 123: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/SimpleNoiseNode.cs(44,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  124. 124: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/VoronoiNode.cs(63,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  125. 125: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Utility/SubGraphNode.cs(317,77): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  126. 126: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/UV/FlipbookNode.cs(130,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  127. 127: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/SubGraph/SubGraph.cs(59,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  128. 128: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/SubGraph/SubGraph.cs(82,94): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  129. 129: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
  130. 130: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
  131. 131: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  132. 132: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  133. 133: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  134. 134: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  135. 135: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  136. 136: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  137. 137: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  138. 138: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  139. 139: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  140. 140: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  141. 141: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  142. 142: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  143. 143: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  144. 144: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
  145. 145: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
  146. 146: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  147. 147: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
  148. 148: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Utilities/CoreUtils.cs(215,173): error CS0246: The type or namespace name `MSAASamples' could not be found. Are you missing an assembly reference?
  149. 149: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/MasterNode.cs(14,78): error CS0246: The type or namespace name `IHasSettings' could not be found. Are you missing an assembly reference?
  150. 150: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Interfaces/IGeneratesFunction.cs(5,62): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  151. 151: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/ChannelMixerNode.cs(143,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  152. 152: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/CodeFunctionNode.cs(439,77): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  153. 153: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs(163,67): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  154. 154: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs(178,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  155. 155: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Mask/ChannelMaskNode.cs(106,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  156. 156: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Normal/NormalCreateNode.cs(104,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  157. 157: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Channel/FlipNode.cs(163,67): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  158. 158: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Channel/FlipNode.cs(178,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  159. 159: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Input/Scene/FogNode.cs(51,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  160. 160: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Math/Basic/MultiplyNode.cs(79,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  161. 161: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Math/Matrix/MatrixConstructionNode.cs(95,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  162. 162: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/GradientNoiseNode.cs(32,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  163. 163: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/SimpleNoiseNode.cs(44,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  164. 164: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/VoronoiNode.cs(63,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  165. 165: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Utility/SubGraphNode.cs(317,77): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  166. 166: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/UV/FlipbookNode.cs(130,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  167. 167: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/SubGraph/SubGraph.cs(59,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  168. 168: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/SubGraph/SubGraph.cs(82,94): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
  169. 169: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
  170. 170: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
  171. 171: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  172. 172: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  173. 173: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  174. 174: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  175. 175: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  176. 176: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  177. 177: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  178. 178: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  179. 179: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  180. 180: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  181. 181: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  182. 182: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  183. 183: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  184. 184: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
  185. 185: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
  186. 186: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  187. 187: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
  188. 188: [Unity] There are inconsistent line endings in the 'Packages/com.unity.mathematics/Unity.Mathematics/matrix.cs' script. Some are Mac OS X (UNIX) and some are Windows.
  189. 189: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.RenderPipelines.Core.Runtime.dll
  190. 190: [Unity] Compilation failed: 1 error(s), 0 warnings
  191. 191: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
  192. 192: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ShaderGraph.Editor.dll
  193. 193: [Unity] Compilation failed: 19 error(s), 0 warnings
  194. 194: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
  195. 195: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
  196. 196: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  197. 197: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  198. 198: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  199. 199: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  200. 200: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  201. 201: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  202. 202: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  203. 203: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  204. 204: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  205. 205: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  206. 206: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  207. 207: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  208. 208: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  209. 209: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
  210. 210: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
  211. 211: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  212. 212: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
  213. 213: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
  214. 214: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
  215. 215: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
  216. 216: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  217. 217: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  218. 218: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  219. 219: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  220. 220: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  221. 221: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  222. 222: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  223. 223: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  224. 224: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  225. 225: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  226. 226: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  227. 227: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  228. 228: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  229. 229: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
  230. 230: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
  231. 231: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  232. 232: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
  233. 233: [Unity] WARNING: 315505952 format is not supported, decompressing texture
  234. 234: [Unity] WARNING: 314013472 format is not supported, decompressing texture
  235. 235: [Unity] WARNING: 315427232 format is not supported, decompressing texture
  236. 236: [Unity] WARNING: 314020128 format is not supported, decompressing texture
  237. 237: [Unity] WARNING: 314020128 format is not supported, decompressing texture
  238. 238: [Unity] WARNING: 313990624 format is not supported, decompressing texture
  239. 239: [Unity] WARNING: 313991968 format is not supported, decompressing texture
  240. 240: [Unity] WARNING: 314017888 format is not supported, decompressing texture
  241. 241: [Unity] WARNING: 314007584 format is not supported, decompressing texture
  242. 242: [Unity] WARNING: 314041376 format is not supported, decompressing texture
  243. 243: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Pass '' has no vertex shader
  244. 244: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Setting to default shader.
  245. 245: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Pass '' has no vertex shader
  246. 246: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Setting to default shader.
  247. 247: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Pass '' has no vertex shader
  248. 248: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Setting to default shader.
  249. 249: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Pass '' has no vertex shader
  250. 250: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Setting to default shader.
  251. 251: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Pass '' has no vertex shader
  252. 252: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Setting to default shader.
  253. 253: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Pass '' has no vertex shader
  254. 254: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Setting to default shader.
  255. 255: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Direct_Fptl at Deferred.compute(77) (on d3d11)
  256. 256: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Direct_Fptl_DebugDisplay at Deferred.compute(77) (on d3d11)
  257. 257: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Direct_ShadowMask_Fptl at Deferred.compute(77) (on d3d11)
  258. 258: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Deferred.compute(77) (on d3d11)
  259. 259: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant0 at Deferred.compute(77) (on d3d11)
  260. 260: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant1 at Deferred.compute(77) (on d3d11)
  261. 261: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant10 at Deferred.compute(77) (on d3d11)
  262. 262: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant11 at Deferred.compute(77) (on d3d11)
  263. 263: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant12 at Deferred.compute(77) (on d3d11)
  264. 264: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant13 at Deferred.compute(77) (on d3d11)
  265. 265: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant14 at Deferred.compute(77) (on d3d11)
  266. 266: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant15 at Deferred.compute(77) (on d3d11)
  267. 267: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant16 at Deferred.compute(77) (on d3d11)
  268. 268: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant17 at Deferred.compute(77) (on d3d11)
  269. 269: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant18 at Deferred.compute(77) (on d3d11)
  270. 270: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant19 at Deferred.compute(77) (on d3d11)
  271. 271: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant2 at Deferred.compute(77) (on d3d11)
  272. 272: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant20 at Deferred.compute(77) (on d3d11)
  273. 273: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant21 at Deferred.compute(77) (on d3d11)
  274. 274: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant22 at Deferred.compute(77) (on d3d11)
  275. 275: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant23 at Deferred.compute(77) (on d3d11)
  276. 276: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant24 at Deferred.compute(77) (on d3d11)
  277. 277: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant25 at Deferred.compute(77) (on d3d11)
  278. 278: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant26 at Deferred.compute(77) (on d3d11)
  279. 279: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant3 at Deferred.compute(77) (on d3d11)
  280. 280: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant4 at Deferred.compute(77) (on d3d11)
  281. 281: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant5 at Deferred.compute(77) (on d3d11)
  282. 282: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant6 at Deferred.compute(77) (on d3d11)
  283. 283: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant7 at Deferred.compute(77) (on d3d11)
  284. 284: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant8 at Deferred.compute(77) (on d3d11)
  285. 285: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant9 at Deferred.compute(77) (on d3d11)
  286. 286: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant0 at Deferred.compute(77) (on d3d11)
  287. 287: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant1 at Deferred.compute(77) (on d3d11)
  288. 288: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at Deferred.compute(77) (on d3d11)
  289. 289: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant11 at Deferred.compute(77) (on d3d11)
  290. 290: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at Deferred.compute(77) (on d3d11)
  291. 291: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant13 at Deferred.compute(77) (on d3d11)
  292. 292: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant14 at Deferred.compute(77) (on d3d11)
  293. 293: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at Deferred.compute(77) (on d3d11)
  294. 294: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant16 at Deferred.compute(77) (on d3d11)
  295. 295: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at Deferred.compute(77) (on d3d11)
  296. 296: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant18 at Deferred.compute(77) (on d3d11)
  297. 297: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant19 at Deferred.compute(77) (on d3d11)
  298. 298: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at Deferred.compute(77) (on d3d11)
  299. 299: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at Deferred.compute(77) (on d3d11)
  300. 300: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant21 at Deferred.compute(77) (on d3d11)
  301. 301: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at Deferred.compute(77) (on d3d11)
  302. 302: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant23 at Deferred.compute(77) (on d3d11)
  303. 303: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant24 at Deferred.compute(77) (on d3d11)
  304. 304: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at Deferred.compute(77) (on d3d11)
  305. 305: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Deferred.compute(77) (on d3d11)
  306. 306: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant3 at Deferred.compute(77) (on d3d11)
  307. 307: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant4 at Deferred.compute(77) (on d3d11)
  308. 308: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at Deferred.compute(77) (on d3d11)
  309. 309: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant6 at Deferred.compute(77) (on d3d11)
  310. 310: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at Deferred.compute(77) (on d3d11)
  311. 311: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant8 at Deferred.compute(77) (on d3d11)
  312. 312: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant9 at Deferred.compute(77) (on d3d11)
  313. 313: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ClearAtomic at lightlistbuild-clustered.compute(9) (on d3d11)
  314. 314: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_DepthRT at lightlistbuild-clustered.compute(9) (on d3d11)
  315. 315: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_DepthRT_MSAA at lightlistbuild-clustered.compute(9) (on d3d11)
  316. 316: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_DepthRT_MSAA_SrcBigTile at lightlistbuild-clustered.compute(9) (on d3d11)
  317. 317: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_DepthRT_SrcBigTile at lightlistbuild-clustered.compute(9) (on d3d11)
  318. 318: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_NoDepthRT at lightlistbuild-clustered.compute(9) (on d3d11)
  319. 319: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_NoDepthRT_SrcBigTile at lightlistbuild-clustered.compute(9) (on d3d11)
  320. 320: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Pass '' has no vertex shader
  321. 321: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Setting to default shader.
  322. 322: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Pass '' has no vertex shader
  323. 323: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Setting to default shader.
  324. 324: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Pass '' has no vertex shader
  325. 325: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Setting to default shader.
  326. 326: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_GGXDisneyDiffuse' - Pass '' has no vertex shader
  327. 327: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_GGXDisneyDiffuse' - Setting to default shader.
  328. 328: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_GGXDisneyDiffuse' - Pass '' has no vertex shader
  329. 329: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_GGXDisneyDiffuse' - Setting to default shader.
  330. 330: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFER' has no vertex shader
  331. 331: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - All passes removed
  332. 332: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Setting to default shader.
  333. 333: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERPROJECTOR' has no vertex shader
  334. 334: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERMESH' has no vertex shader
  335. 335: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - All passes removed
  336. 336: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Setting to default shader.
  337. 337: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERPROJECTOR' has no vertex shader
  338. 338: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERMESH' has no vertex shader
  339. 339: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - All passes removed
  340. 340: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Setting to default shader.
  341. 341: [Unity] WARNING: Shader Unsupported: 'Hidden/ProBuilder/SelectionPicker' - Setting to default shader.
  342. 342: [Unity] WARNING: Shader Unsupported: 'Hidden/ProBuilder/SelectionPicker' - Setting to default shader.
  343. 343: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Pass '' has no vertex shader
  344. 344: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Setting to default shader.
  345. 345: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Pass '' has no vertex shader
  346. 346: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Setting to default shader.
  347. 347: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Pass '' has no vertex shader
  348. 348: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Setting to default shader.
  349. 349: [Unity] Shader error in 'ApplyDistorsion.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMain at ApplyDistorsion.compute(1) (on d3d11)
  350. 350: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Pass '' has no vertex shader
  351. 351: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Setting to default shader.
  352. 352: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Pass '' has no vertex shader
  353. 353: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Setting to default shader.
  354. 354: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Pass '' has no vertex shader
  355. 355: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Setting to default shader.
  356. 356: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Pass '' has no vertex shader
  357. 357: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Setting to default shader.
  358. 358: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Pass '' has no vertex shader
  359. 359: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Setting to default shader.
  360. 360: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Pass '' has no vertex shader
  361. 361: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Setting to default shader.
  362. 362: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'SCENESELECTIONPASS' has no vertex shader
  363. 363: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'DEPTH PREPASS' has no vertex shader
  364. 364: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'META' has no vertex shader
  365. 365: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'SHADOWCASTER' has no vertex shader
  366. 366: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'DISTORTION' has no vertex shader
  367. 367: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'FORWARD' has no vertex shader
  368. 368: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - All passes removed
  369. 369: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Setting to default shader.
  370. 370: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'SCENESELECTIONPASS' has no vertex shader
  371. 371: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'DEPTH PREPASS' has no vertex shader
  372. 372: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'META' has no vertex shader
  373. 373: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'SHADOWCASTER' has no vertex shader
  374. 374: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'DISTORTION' has no vertex shader
  375. 375: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'FORWARD' has no vertex shader
  376. 376: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - All passes removed
  377. 377: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Setting to default shader.
  378. 378: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_CharlieClothLambert' - Pass '' has no vertex shader
  379. 379: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_CharlieClothLambert' - Setting to default shader.
  380. 380: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_CharlieClothLambert' - Pass '' has no vertex shader
  381. 381: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_CharlieClothLambert' - Setting to default shader.
  382. 382: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Pass 'PASS 0 - COPY STENCILREF TO OUTPUT' has no vertex shader
  383. 383: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Setting to default shader.
  384. 384: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Pass 'PASS 0 - COPY STENCILREF TO OUTPUT' has no vertex shader
  385. 385: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Setting to default shader.
  386. 386: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Pass 'PASS 0 - COPY STENCILREF TO OUTPUT' has no vertex shader
  387. 387: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Setting to default shader.
  388. 388: [Unity] Shader error in 'ScreenSpaceShadow.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel DeferredContactShadow at ScreenSpaceShadow.compute(10) (on d3d11)
  389. 389: [Unity] Shader error in 'ScreenSpaceShadow.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel DeferredDirectionalShadow at ScreenSpaceShadow.compute(10) (on d3d11)
  390. 390: [Unity] Shader error in 'ScreenSpaceShadow.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel DeferredDirectionalShadow_Contact at ScreenSpaceShadow.compute(10) (on d3d11)
  391. 391: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Pass 'COPY DEPTH' has no vertex shader
  392. 392: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Setting to default shader.
  393. 393: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Pass 'COPY DEPTH' has no vertex shader
  394. 394: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Setting to default shader.
  395. 395: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Pass 'COPY DEPTH' has no vertex shader
  396. 396: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Setting to default shader.
  397. 397: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Pass '' has no vertex shader
  398. 398: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Setting to default shader.
  399. 399: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Pass '' has no vertex shader
  400. 400: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Setting to default shader.
  401. 401: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Pass '' has no vertex shader
  402. 402: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Setting to default shader.
  403. 403: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Pass '' has no vertex shader
  404. 404: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Setting to default shader.
  405. 405: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Pass '' has no vertex shader
  406. 406: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Setting to default shader.
  407. 407: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Pass '' has no vertex shader
  408. 408: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Setting to default shader.
  409. 409: [Unity] Shader error in 'ColorPyramid.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMain at ColorPyramid.compute(22) (on d3d11)
  410. 410: [Unity] Shader error in 'builddispatchindirect.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel BuildDispatchIndirect at builddispatchindirect.compute(4) (on d3d11)
  411. 411: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Pass '' has no vertex shader
  412. 412: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Setting to default shader.
  413. 413: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Pass '' has no vertex shader
  414. 414: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Setting to default shader.
  415. 415: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Pass '' has no vertex shader
  416. 416: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Setting to default shader.
  417. 417: [Unity] Shader error in 'lightlistbuild-bigtile.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel BigTileLightListGen at lightlistbuild-bigtile.compute(3) (on d3d11)
  418. 418: [Unity] Shader error in 'DepthPyramid.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KDepthDownSample1 at DepthPyramid.compute(1) (on d3d11)
  419. 419: [Unity] Shader error in 'DepthPyramid.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KDepthDownSample8 at DepthPyramid.compute(1) (on d3d11)
  420. 420: [Unity] Shader error in 'lightlistbuild.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen at lightlistbuild.compute(11) (on d3d11)
  421. 421: [Unity] Shader error in 'lightlistbuild.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_FeatureFlags at lightlistbuild.compute(11) (on d3d11)
  422. 422: [Unity] Shader error in 'lightlistbuild.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_SrcBigTile at lightlistbuild.compute(11) (on d3d11)
  423. 423: [Unity] Shader error in 'lightlistbuild.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_SrcBigTile_FeatureFlags at lightlistbuild.compute(11) (on d3d11)
  424. 424: [Unity] Shader error in 'TexturePadding.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMainRight at TexturePadding.compute(1) (on d3d11)
  425. 425: [Unity] Shader error in 'TexturePadding.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMainTop at TexturePadding.compute(1) (on d3d11)
  426. 426: [Unity] Shader error in 'TexturePadding.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMainTopRight at TexturePadding.compute(1) (on d3d11)
  427. 427: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'GBUFFER' has no vertex shader
  428. 428: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'META' has no vertex shader
  429. 429: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SHADOWCASTER' has no vertex shader
  430. 430: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DEPTHONLY' has no vertex shader
  431. 431: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'MOTION VECTORS' has no vertex shader
  432. 432: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DISTORTION' has no vertex shader
  433. 433: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
  434. 434: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
  435. 435: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'FORWARD' has no vertex shader
  436. 436: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
  437. 437: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - All passes removed
  438. 438: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Setting to default shader.
  439. 439: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SCENESELECTIONPASS' has no vertex shader
  440. 440: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'GBUFFER' has no vertex shader
  441. 441: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'META' has no vertex shader
  442. 442: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SHADOWCASTER' has no vertex shader
  443. 443: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DEPTHONLY' has no vertex shader
  444. 444: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'MOTION VECTORS' has no vertex shader
  445. 445: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DISTORTION' has no vertex shader
  446. 446: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
  447. 447: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
  448. 448: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'FORWARD' has no vertex shader
  449. 449: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
  450. 450: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - All passes removed
  451. 451: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Setting to default shader.
  452. 452: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SCENESELECTIONPASS' has no vertex shader
  453. 453: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'GBUFFER' has no vertex shader
  454. 454: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'META' has no vertex shader
  455. 455: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SHADOWCASTER' has no vertex shader
  456. 456: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DEPTHONLY' has no vertex shader
  457. 457: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'MOTION VECTORS' has no vertex shader
  458. 458: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DISTORTION' has no vertex shader
  459. 459: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
  460. 460: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
  461. 461: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'FORWARD' has no vertex shader
  462. 462: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
  463. 463: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - All passes removed
  464. 464: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Setting to default shader.
  465. 465: [Unity] Shader error in 'scrbound.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ScreenBoundsAABB at scrbound.compute(6) (on d3d11)
  466. 466: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'GBUFFER' has no vertex shader
  467. 467: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'META' has no vertex shader
  468. 468: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
  469. 469: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DEPTHONLY' has no vertex shader
  470. 470: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
  471. 471: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DISTORTION' has no vertex shader
  472. 472: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
  473. 473: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
  474. 474: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'FORWARD' has no vertex shader
  475. 475: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
  476. 476: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - All passes removed
  477. 477: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Setting to default shader.
  478. 478: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SCENESELECTIONPASS' has no vertex shader
  479. 479: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'GBUFFER' has no vertex shader
  480. 480: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'META' has no vertex shader
  481. 481: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
  482. 482: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DEPTHONLY' has no vertex shader
  483. 483: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
  484. 484: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DISTORTION' has no vertex shader
  485. 485: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
  486. 486: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
  487. 487: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'FORWARD' has no vertex shader
  488. 488: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
  489. 489: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - All passes removed
  490. 490: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Setting to default shader.
  491. 491: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SCENESELECTIONPASS' has no vertex shader
  492. 492: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'GBUFFER' has no vertex shader
  493. 493: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'META' has no vertex shader
  494. 494: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
  495. 495: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DEPTHONLY' has no vertex shader
  496. 496: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
  497. 497: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DISTORTION' has no vertex shader
  498. 498: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
  499. 499: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
  500. 500: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'FORWARD' has no vertex shader
  501. 501: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
  502. 502: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - All passes removed
  503. 503: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Setting to default shader.
  504. 504: [Unity] Shader error in 'ComputeGgxIblSampleData.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ComputeGgxIblSampleData at ComputeGgxIblSampleData.compute(3) (on d3d11)
  505. 505: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Pass '' has no vertex shader
  506. 506: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Setting to default shader.
  507. 507: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Pass '' has no vertex shader
  508. 508: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Setting to default shader.
  509. 509: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Pass '' has no vertex shader
  510. 510: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Setting to default shader.
  511. 511: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'GBUFFER' has no vertex shader
  512. 512: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'META' has no vertex shader
  513. 513: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'MOTION VECTORS' has no vertex shader
  514. 514: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SHADOWCASTER' has no vertex shader
  515. 515: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'DEPTHONLY' has no vertex shader
  516. 516: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'FORWARD' has no vertex shader
  517. 517: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - All passes removed
  518. 518: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Setting to default shader.
  519. 519: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SCENESELECTIONPASS' has no vertex shader
  520. 520: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'GBUFFER' has no vertex shader
  521. 521: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'META' has no vertex shader
  522. 522: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'MOTION VECTORS' has no vertex shader
  523. 523: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SHADOWCASTER' has no vertex shader
  524. 524: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'DEPTHONLY' has no vertex shader
  525. 525: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'FORWARD' has no vertex shader
  526. 526: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - All passes removed
  527. 527: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Setting to default shader.
  528. 528: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SCENESELECTIONPASS' has no vertex shader
  529. 529: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'GBUFFER' has no vertex shader
  530. 530: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'META' has no vertex shader
  531. 531: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'MOTION VECTORS' has no vertex shader
  532. 532: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SHADOWCASTER' has no vertex shader
  533. 533: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'DEPTHONLY' has no vertex shader
  534. 534: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'FORWARD' has no vertex shader
  535. 535: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - All passes removed
  536. 536: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Setting to default shader.
  537. 537: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Pass '' has no vertex shader
  538. 538: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Setting to default shader.
  539. 539: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Pass '' has no vertex shader
  540. 540: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Setting to default shader.
  541. 541: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Pass '' has no vertex shader
  542. 542: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Setting to default shader.
  543. 543: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Pass '' has no vertex shader
  544. 544: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Setting to default shader.
  545. 545: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Pass '' has no vertex shader
  546. 546: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Setting to default shader.
  547. 547: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Pass '' has no vertex shader
  548. 548: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Setting to default shader.
  549. 549: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Pass '' has no vertex shader
  550. 550: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Setting to default shader.
  551. 551: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Pass '' has no vertex shader
  552. 552: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Setting to default shader.
  553. 553: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Pass '' has no vertex shader
  554. 554: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Setting to default shader.
  555. 555: [Unity] Shader error in 'EncodeBC6H.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KEncodeFastCubemapMip at EncodeBC6H.compute(1) (on d3d11)
  556. 556: [Unity] Shader error in 'SubsurfaceScattering.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel SubsurfaceScatteringHQ at SubsurfaceScattering.compute(41) (on d3d11)
  557. 557: [Unity] Shader error in 'SubsurfaceScattering.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel SubsurfaceScatteringMQ at SubsurfaceScattering.compute(41) (on d3d11)
  558. 558: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingBruteforceHQ at VolumetricLighting.compute(36) (on d3d11)
  559. 559: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingBruteforceMQ at VolumetricLighting.compute(36) (on d3d11)
  560. 560: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingBruteforceReprojHQ at VolumetricLighting.compute(36) (on d3d11)
  561. 561: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingBruteforceReprojMQ at VolumetricLighting.compute(36) (on d3d11)
  562. 562: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingClusteredHQ at VolumetricLighting.compute(36) (on d3d11)
  563. 563: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingClusteredMQ at VolumetricLighting.compute(36) (on d3d11)
  564. 564: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingClusteredReprojHQ at VolumetricLighting.compute(36) (on d3d11)
  565. 565: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingClusteredReprojMQ at VolumetricLighting.compute(36) (on d3d11)
  566. 566: [Unity] Shader error in 'BuildProbabilityTables.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ComputeConditionalDensities at BuildProbabilityTables.compute(7) (on d3d11)
  567. 567: [Unity] Shader error in 'BuildProbabilityTables.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ComputeMarginalRowDensities at BuildProbabilityTables.compute(7) (on d3d11)
  568. 568: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Pass '' has no vertex shader
  569. 569: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Setting to default shader.
  570. 570: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Pass '' has no vertex shader
  571. 571: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Setting to default shader.
  572. 572: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Pass '' has no vertex shader
  573. 573: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Setting to default shader.
  574. 574: [Unity] Shader error in 'VolumeVoxelization.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumeVoxelizationBruteforceHQ at VolumeVoxelization.compute(31) (on d3d11)
  575. 575: [Unity] Shader error in 'VolumeVoxelization.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumeVoxelizationBruteforceMQ at VolumeVoxelization.compute(31) (on d3d11)
  576. 576: [Unity] Shader error in 'VolumeVoxelization.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumeVoxelizationClusteredHQ at VolumeVoxelization.compute(31) (on d3d11)
  577. 577: [Unity] Shader error in 'VolumeVoxelization.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumeVoxelizationClusteredMQ at VolumeVoxelization.compute(31) (on d3d11)
  578. 578: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DEPTH PREPASS' has no vertex shader
  579. 579: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'FORWARD UNLIT' has no vertex shader
  580. 580: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'META' has no vertex shader
  581. 581: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DISTORTION' has no vertex shader
  582. 582: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - All passes removed
  583. 583: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Setting to default shader.
  584. 584: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'SCENESELECTIONPASS' has no vertex shader
  585. 585: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DEPTH PREPASS' has no vertex shader
  586. 586: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'FORWARD UNLIT' has no vertex shader
  587. 587: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'META' has no vertex shader
  588. 588: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DISTORTION' has no vertex shader
  589. 589: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - All passes removed
  590. 590: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Setting to default shader.
  591. 591: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'SCENESELECTIONPASS' has no vertex shader
  592. 592: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DEPTH PREPASS' has no vertex shader
  593. 593: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'FORWARD UNLIT' has no vertex shader
  594. 594: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'META' has no vertex shader
  595. 595: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DISTORTION' has no vertex shader
  596. 596: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - All passes removed
  597. 597: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Setting to default shader.
  598. 598: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Pass '' has no vertex shader
  599. 599: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Setting to default shader.
  600. 600: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Pass '' has no vertex shader
  601. 601: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Setting to default shader.
  602. 602: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Pass '' has no vertex shader
  603. 603: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Setting to default shader.
  604. 604: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Pass '' has no vertex shader
  605. 605: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Setting to default shader.
  606. 606: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Pass '' has no vertex shader
  607. 607: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Setting to default shader.
  608. 608: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Pass '' has no vertex shader
  609. 609: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Setting to default shader.
  610. 610: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Pass 'CLEARSHADOW' has no vertex shader
  611. 611: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Setting to default shader.
  612. 612: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Pass 'CLEARSHADOW' has no vertex shader
  613. 613: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Setting to default shader.
  614. 614: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Pass 'CLEARSHADOW' has no vertex shader
  615. 615: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Setting to default shader.
  616. 616: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Pass '' has no vertex shader
  617. 617: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Setting to default shader.
  618. 618: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Pass '' has no vertex shader
  619. 619: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Setting to default shader.
  620. 620: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Pass '' has no vertex shader
  621. 621: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Setting to default shader.
  622. 622: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'GBUFFER' has no vertex shader
  623. 623: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'META' has no vertex shader
  624. 624: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
  625. 625: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
  626. 626: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'DEPTHONLY' has no vertex shader
  627. 627: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'FORWARD' has no vertex shader
  628. 628: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - All passes removed
  629. 629: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Setting to default shader.
  630. 630: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SCENESELECTIONPASS' has no vertex shader
  631. 631: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'GBUFFER' has no vertex shader
  632. 632: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'META' has no vertex shader
  633. 633: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
  634. 634: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
  635. 635: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'DEPTHONLY' has no vertex shader
  636. 636: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'FORWARD' has no vertex shader
  637. 637: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - All passes removed
  638. 638: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Setting to default shader.
  639. 639: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SCENESELECTIONPASS' has no vertex shader
  640. 640: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'GBUFFER' has no vertex shader
  641. 641: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'META' has no vertex shader
  642. 642: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
  643. 643: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
  644. 644: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'DEPTHONLY' has no vertex shader
  645. 645: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'FORWARD' has no vertex shader
  646. 646: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - All passes removed
  647. 647: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Setting to default shader.
  648. 648: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Pass '' has no vertex shader
  649. 649: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Setting to default shader.
  650. 650: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Pass '' has no vertex shader
  651. 651: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Setting to default shader.
  652. 652: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Pass '' has no vertex shader
  653. 653: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Setting to default shader.
  654. 654: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Pass 'REGULARSHADOW' has no vertex shader
  655. 655: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Setting to default shader.
  656. 656: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Pass 'REGULARSHADOW' has no vertex shader
  657. 657: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Setting to default shader.
  658. 658: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Pass 'REGULARSHADOW' has no vertex shader
  659. 659: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Setting to default shader.
  660. 660: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_11 at ShadowBlurMoments.compute(80) (on d3d11)
  661. 661: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_13 at ShadowBlurMoments.compute(80) (on d3d11)
  662. 662: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_15 at ShadowBlurMoments.compute(80) (on d3d11)
  663. 663: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_17 at ShadowBlurMoments.compute(80) (on d3d11)
  664. 664: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_3 at ShadowBlurMoments.compute(80) (on d3d11)
  665. 665: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_5 at ShadowBlurMoments.compute(80) (on d3d11)
  666. 666: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_7 at ShadowBlurMoments.compute(80) (on d3d11)
  667. 667: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_9 at ShadowBlurMoments.compute(80) (on d3d11)
  668. 668: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_11 at ShadowBlurMoments.compute(80) (on d3d11)
  669. 669: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_13 at ShadowBlurMoments.compute(80) (on d3d11)
  670. 670: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_15 at ShadowBlurMoments.compute(80) (on d3d11)
  671. 671: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_17 at ShadowBlurMoments.compute(80) (on d3d11)
  672. 672: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_3 at ShadowBlurMoments.compute(80) (on d3d11)
  673. 673: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_5 at ShadowBlurMoments.compute(80) (on d3d11)
  674. 674: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_7 at ShadowBlurMoments.compute(80) (on d3d11)
  675. 675: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_9 at ShadowBlurMoments.compute(80) (on d3d11)
  676. 676: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_11 at ShadowBlurMoments.compute(80) (on d3d11)
  677. 677: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_13 at ShadowBlurMoments.compute(80) (on d3d11)
  678. 678: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_15 at ShadowBlurMoments.compute(80) (on d3d11)
  679. 679: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_17 at ShadowBlurMoments.compute(80) (on d3d11)
  680. 680: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_3 at ShadowBlurMoments.compute(80) (on d3d11)
  681. 681: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_5 at ShadowBlurMoments.compute(80) (on d3d11)
  682. 682: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_7 at ShadowBlurMoments.compute(80) (on d3d11)
  683. 683: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_9 at ShadowBlurMoments.compute(80) (on d3d11)
  684. 684: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_11 at ShadowBlurMoments.compute(80) (on d3d11)
  685. 685: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_13 at ShadowBlurMoments.compute(80) (on d3d11)
  686. 686: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_15 at ShadowBlurMoments.compute(80) (on d3d11)
  687. 687: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_17 at ShadowBlurMoments.compute(80) (on d3d11)
  688. 688: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_3 at ShadowBlurMoments.compute(80) (on d3d11)
  689. 689: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_5 at ShadowBlurMoments.compute(80) (on d3d11)
  690. 690: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_7 at ShadowBlurMoments.compute(80) (on d3d11)
  691. 691: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_9 at ShadowBlurMoments.compute(80) (on d3d11)
  692. 692: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_11 at ShadowBlurMoments.compute(80) (on d3d11)
  693. 693: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_13 at ShadowBlurMoments.compute(80) (on d3d11)
  694. 694: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_15 at ShadowBlurMoments.compute(80) (on d3d11)
  695. 695: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_17 at ShadowBlurMoments.compute(80) (on d3d11)
  696. 696: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_3 at ShadowBlurMoments.compute(80) (on d3d11)
  697. 697: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_5 at ShadowBlurMoments.compute(80) (on d3d11)
  698. 698: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_7 at ShadowBlurMoments.compute(80) (on d3d11)
  699. 699: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_9 at ShadowBlurMoments.compute(80) (on d3d11)
  700. 700: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_11 at ShadowBlurMoments.compute(80) (on d3d11)
  701. 701: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_13 at ShadowBlurMoments.compute(80) (on d3d11)
  702. 702: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_15 at ShadowBlurMoments.compute(80) (on d3d11)
  703. 703: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_17 at ShadowBlurMoments.compute(80) (on d3d11)
  704. 704: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_3 at ShadowBlurMoments.compute(80) (on d3d11)
  705. 705: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_5 at ShadowBlurMoments.compute(80) (on d3d11)
  706. 706: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_7 at ShadowBlurMoments.compute(80) (on d3d11)
  707. 707: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_9 at ShadowBlurMoments.compute(80) (on d3d11)
  708. 708: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_11 at ShadowBlurMoments.compute(80) (on d3d11)
  709. 709: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_13 at ShadowBlurMoments.compute(80) (on d3d11)
  710. 710: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_15 at ShadowBlurMoments.compute(80) (on d3d11)
  711. 711: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_17 at ShadowBlurMoments.compute(80) (on d3d11)
  712. 712: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_3 at ShadowBlurMoments.compute(80) (on d3d11)
  713. 713: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_5 at ShadowBlurMoments.compute(80) (on d3d11)
  714. 714: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_7 at ShadowBlurMoments.compute(80) (on d3d11)
  715. 715: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_9 at ShadowBlurMoments.compute(80) (on d3d11)
  716. 716: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_11 at ShadowBlurMoments.compute(80) (on d3d11)
  717. 717: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_13 at ShadowBlurMoments.compute(80) (on d3d11)
  718. 718: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_15 at ShadowBlurMoments.compute(80) (on d3d11)
  719. 719: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_17 at ShadowBlurMoments.compute(80) (on d3d11)
  720. 720: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_3 at ShadowBlurMoments.compute(80) (on d3d11)
  721. 721: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_5 at ShadowBlurMoments.compute(80) (on d3d11)
  722. 722: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_7 at ShadowBlurMoments.compute(80) (on d3d11)
  723. 723: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_9 at ShadowBlurMoments.compute(80) (on d3d11)
  724. 724: [Unity] Shader error in 'materialflags.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel MaterialFlagsGen_Or at materialflags.compute(6) (on d3d11)
  725. 725: [Unity] Shader error in 'materialflags.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel MaterialFlagsGen_Write at materialflags.compute(6) (on d3d11)
  726. 726: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERPROJECTOR' has no vertex shader
  727. 727: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERMESH' has no vertex shader
  728. 728: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - All passes removed
  729. 729: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Setting to default shader.
  730. 730: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SCENESELECTIONPASS' has no vertex shader
  731. 731: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'GBUFFER' has no vertex shader
  732. 732: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'META' has no vertex shader
  733. 733: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SHADOWCASTER' has no vertex shader
  734. 734: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DEPTHONLY' has no vertex shader
  735. 735: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'MOTION VECTORS' has no vertex shader
  736. 736: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DISTORTION' has no vertex shader
  737. 737: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
  738. 738: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
  739. 739: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'FORWARD' has no vertex shader
  740. 740: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
  741. 741: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - All passes removed
  742. 742: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Setting to default shader.
  743. 743: [Unity] TypeLoadException: Invalid type UIBuffIndicator[] for instance field System.Collections.Generic.List`1[UIBuffIndicator]:_items
  744. 744: [Unity] Timestamp: Assets/Universal Sound FX/USER_INTERFACES/Errors
  745. 745: [Unity] Timestamp: Assets/Plugins/MoonSharp/Interpreter/Errors/DynamicExpressionException.cs
  746. 746: [Unity] Timestamp: Assets/Plugins/MoonSharp/Interpreter/Errors/InterpreterException.cs
  747. 747: [Unity] Timestamp: Assets/Plugins/MoonSharp/Interpreter/Errors/ScriptRuntimeException.cs
  748. 748: [Unity] Timestamp: Assets/Plugins/MoonSharp/Interpreter/Errors
  749. 749: [Unity] Initialize engine version: 2018.1.9f2 (a6cc294b73ee)
  750. 750: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
  751. 751: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
  752. 752: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
  753. 753: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
  754. 754: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
  755. 755: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
  756. 756: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
  757. 757: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
  758. 758: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,18): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_UAxis' is assigned but its value is never used
  759. 759: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,42): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_VAxis' is assigned but its value is never used
  760. 760: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(90,20): warning CS0219: The variable `u2' is assigned but its value is never used
  761. 761: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(448,20): warning CS0219: The variable `u2' is assigned but its value is never used
  762. 762: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.RenderPipelines.Core.Runtime.dll
  763. 763: [Unity] Compilation failed: 1 error(s), 0 warnings
  764. 764: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
  765. 765: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ShaderGraph.Editor.dll
  766. 766: [Unity] Compilation failed: 19 error(s), 0 warnings
  767. 767: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
  768. 768: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
  769. 769: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  770. 770: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  771. 771: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  772. 772: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  773. 773: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  774. 774: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  775. 775: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  776. 776: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  777. 777: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  778. 778: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  779. 779: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  780. 780: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  781. 781: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  782. 782: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
  783. 783: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
  784. 784: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  785. 785: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
  786. 786: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ProBuilder.Editor.dll
  787. 787: [Unity] Compilation failed: 1 error(s), 0 warnings
  788. 788: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Editor/EditorCore/ProBuilderMeshEditor.cs(25,72): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
  789. 789: [Unity] /UNITY_PATH/Unity/Unity-2018_1_9f2/Unity.app/Contents/Managed/UnityEditor.dll (Location of the symbol related to previous error)
  790. 790: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.Mathematics.Editor.dll
  791. 791: [Unity] Compilation failed: 2 error(s), 0 warnings
  792. 792: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics.Editor/PropertyDrawers.cs(144,34): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
  793. 793: [Unity] /UNITY_PATH/Unity/Unity-2018_1_9f2/Unity.app/Contents/Managed/UnityEditor.dll (Location of the symbol related to previous error)
  794. 794: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics.Editor/PropertyDrawers.cs(161,38): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
  795. 795: [Unity] /UNITY_PATH/Unity/Unity-2018_1_9f2/Unity.app/Contents/Managed/UnityEditor.dll (Location of the symbol related to previous error)
  796. 796: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(90,20): warning CS0219: The variable `u2' is assigned but its value is never used
  797. 797: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(448,20): warning CS0219: The variable `u2' is assigned but its value is never used
  798. 798: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics.Editor/PropertyDrawers.cs(144,34): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
  799. 799: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics.Editor/PropertyDrawers.cs(161,38): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
  800. 800: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,18): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_UAxis' is assigned but its value is never used
  801. 801: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,42): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_VAxis' is assigned but its value is never used
  802. 802: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Editor/EditorCore/ProBuilderMeshEditor.cs(25,72): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
  803. 803: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
  804. 804: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
  805. 805: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
  806. 806: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  807. 807: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  808. 808: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  809. 809: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
  810. 810: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  811. 811: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  812. 812: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  813. 813: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  814. 814: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  815. 815: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  816. 816: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  817. 817: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  818. 818: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  819. 819: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
  820. 820: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
  821. 821: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
  822. 822: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
  823. 823: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,18): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_UAxis' is assigned but its value is never used
  824. 824: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,42): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_VAxis' is assigned but its value is never used
  825. 825: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(90,20): warning CS0219: The variable `u2' is assigned but its value is never used
  826. 826: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(448,20): warning CS0219: The variable `u2' is assigned but its value is never used
  827. 827: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.RenderPipelines.Core.Runtime.dll
  828. 828: [Unity] Compilation failed: 1 error(s), 0 warnings
  829. 829: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
  830. 830: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(90,20): warning CS0219: The variable `u2' is assigned but its value is never used
  831. 831: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(448,20): warning CS0219: The variable `u2' is assigned but its value is never used
  832. 832: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,18): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_UAxis' is assigned but its value is never used
  833. 833: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,42): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_VAxis' is assigned but its value is never used
  834. 834: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
  835. 835: [Unity] File 'GOBLIN@3HitComboDaggers' has animation import warnings. See Import Messages in Animation Import Settings for more details.
  836. 836: [Unity] File 'GOBLIN@2HitComboDaggers' has animation import warnings. See Import Messages in Animation Import Settings for more details.
  837. 837: [Unity] File 'GOBLIN@deathDaggers' has animation import warnings. See Import Messages in Animation Import Settings for more details.
  838. 838: [Unity] ImportFBX Warnings:
  839. 839: [Unity] Lighting data asset ‘LightingData’ is incompatible with the current Unity version. Please use Generate Lighting to rebuild the lighting data. Realtime Global Illumination cannot be used until the lighting data is rebuilt.
  840. 840: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  841. 841: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  842. 842: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  843. 843: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  844. 844: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  845. 845: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  846. 846: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  847. 847: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'COC TEMPORAL FILTER' has no vertex shader
  848. 848: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  849. 849: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  850. 850: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  851. 851: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  852. 852: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  853. 853: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  854. 854: [Unity] WARNING: 293248416 format is not supported, decompressing texture
  855. 855: [Unity] UnityEditor.CloudBuild.BuildLogger:HighlightUnityErrors(String, String, LogType)
  856. 856: [Unity] WARNING: 291345568 format is not supported, decompressing texture
  857. 857: [Unity] WARNING: 290976544 format is not supported, decompressing texture
  858. 858: [Unity] WARNING: 292933280 format is not supported, decompressing texture
  859. 859: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ProBuilder.dll
  860. 860: [Unity] Compilation failed: 1 error(s), 0 warnings
  861. 861: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/MeshOperations/UVEditing.cs(8,26): error CS0234: The type or namespace name `Input' does not exist in the namespace `UnityEngine.XR.WSA'. Are you missing an assembly reference?
  862. 862: [Unity] ERROR: /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/MeshOperations/UVEditing.cs(8,26): error CS0234: The type or namespace name `Input' does not exist in the namespace `UnityEngine.XR.WSA'. Are you missing an assembly reference?
  863. 863: [Unity] UnityEditor.CloudBuild.BuildLogger:HighlightUnityErrors(String, String, LogType)
  864. 864: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/MeshOperations/UVEditing.cs(8,26): error CS0234: The type or namespace name `Input' does not exist in the namespace `UnityEngine.XR.WSA'. Are you missing an assembly reference?
  865. 865: [Unity] ERROR: Error building Player because scripts had compiler errors
  866. 866: [Unity] UnityEditor.CloudBuild.BuildLogger:HighlightUnityErrors(String, String, LogType)
  867. 867: [Unity] Error building Player because scripts had compiler errors
  868. 868: [Unity] Player export failed. Reason: Error building Player because scripts had compiler errors
  869. 869: publishing finished successfully.
  870. 870: Finished: FAILURE
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