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- 1: warning: inexact rename detection was skipped due to too many files.
- 2: warning: you may want to set your diff.renameLimit variable to at least 19199 and retry the command.
- 3: [Unity] Initialize engine version: 2018.1.9f2 (a6cc294b73ee)
- 4: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- 5: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- 6: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- 7: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- 8: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
- 9: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
- 10: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- 11: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- 12: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/com.unity.render-pipelines.high-definition.dll
- 13: [Unity] Compilation failed: 42 error(s), 0 warnings
- 14: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Decal/DecalProjectorComponent.cs' could not be found
- 15: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Decal/DecalSystem.cs' could not be found
- 16: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Decal/GlobalDecalSettings.cs' could not be found
- 17: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/BaseUI.cs' could not be found
- 18: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/Decal/DecalMenuItems.cs' could not be found
- 19: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDAssetFactory.cs' could not be found
- 20: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDBaseEditor.cs' could not be found
- 21: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDEditorCLI.cs' could not be found
- 22: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDEditorUtils.cs' could not be found
- 23: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDRenderPipelineMenuItems.cs' could not be found
- 24: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/HDShaderIncludePaths.cs' could not be found
- 25: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/FrameSettingsUI.cs' could not be found
- 26: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/GlobalDecalSettingsUI.cs' could not be found
- 27: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/GlobalLightLoopSettingsUI.cs' could not be found
- 28: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/HDRenderPipelineEditor.cs' could not be found
- 29: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/HDRenderPipelineUI.cs' could not be found
- 30: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/LightLoopSettingsUI.cs' could not be found
- 31: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/RenderPipelineSettingsUI.cs' could not be found
- 32: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedFrameSettings.cs' could not be found
- 33: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedGlobalDecalSettings.cs' could not be found
- 34: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedGlobalLightLoopSettings.cs' could not be found
- 35: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedHDRenderPipelineAsset.cs' could not be found
- 36: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedLightLoopSettings.cs' could not be found
- 37: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedRenderPipelineSettings.cs' could not be found
- 38: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/SerializedShadowInitParameters.cs' could not be found
- 39: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/RenderLoopSettings/ShadowInitParametersUI.cs' could not be found
- 40: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Editor/UpgradeStandardShaderMaterials.cs' could not be found
- 41: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDCustomSamplerId.cs' could not be found
- 42: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDRenderPipeline.cs' could not be found
- 43: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDRenderPipelineAsset.cs' could not be found
- 44: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDRenderQueue.cs' could not be found
- 45: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDStringConstants.cs' could not be found
- 46: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/HDUtils.cs' could not be found
- 47: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Lighting/Volumetrics/HomogeneousDensityVolume.cs' could not be found
- 48: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/Lit/LtcData.DisneyDiffuse.cs' could not be found
- 49: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/Lit/LtcData.GGX.cs' could not be found
- 50: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(120,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 51: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(188,21): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 52: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/MRTBufferManager.cs' could not be found
- 53: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/RenderPipeline/FrameSettings.cs' could not be found
- 54: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/RenderPipeline/RenderPipelineSettings.cs' could not be found
- 55: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/SceneViewDrawMode.cs' could not be found
- 56: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/com.unity.render-pipelines.core.dll
- 57: [Unity] Compilation failed: 20 error(s), 0 warnings
- 58: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CommandBufferPool.cs' could not be found
- 59: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/ComponentSingleton.cs' could not be found
- 60: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreResources/GPUCopy.cs(34,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 61: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreUtils.cs' could not be found
- 62: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/DelegateUtility.cs' could not be found
- 63: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/EncodeBC6H.cs' could not be found
- 64: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/GeometryUtils.cs' could not be found
- 65: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/MousePositionDebug.cs' could not be found
- 66: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/ObservableList.cs' could not be found
- 67: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/ProfilingSample.cs' could not be found
- 68: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/RTHandle.cs' could not be found
- 69: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/SceneRenderPipeline.cs' could not be found
- 70: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/SerializedDictionary.cs' could not be found
- 71: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(264,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 72: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(265,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 73: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(266,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 74: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(267,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 75: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Singleton.cs' could not be found
- 76: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/TextureCache.cs' could not be found
- 77: [Unity] error CS2001: Source file `/BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/TextureSettings.cs' could not be found
- 78: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreResources/GPUCopy.cs(34,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 79: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(264,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 80: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(265,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 81: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(266,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 82: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(267,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 83: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(120,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.high-definition/' to fix this error.
- 84: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(188,21): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.high-definition/' to fix this error.
- 85: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/com.unity.render-pipelines.high-definition.dll
- 86: [Unity] Compilation failed: 2 error(s), 0 warnings
- 87: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(120,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 88: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(188,21): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 89: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/com.unity.render-pipelines.core.dll
- 90: [Unity] Compilation failed: 5 error(s), 0 warnings
- 91: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreResources/GPUCopy.cs(34,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 92: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(264,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 93: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(265,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 94: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(266,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 95: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(267,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified
- 96: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/CoreResources/GPUCopy.cs(34,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 97: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(264,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 98: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(265,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 99: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(266,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 100: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Shadow/ShadowUtilities.cs(267,49): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.core/' to fix this error.
- 101: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(120,13): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.high-definition/' to fix this error.
- 102: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.high-definition@3.0.0-preview/HDRP/Material/SubsurfaceScattering/SubsurfaceScatteringManager.cs(188,21): error CS0227: Unsafe code requires the `unsafe' command line option to be specified. Enable "Allow 'unsafe' code" in the inspector for 'Packages/com.unity.render-pipelines.high-definition/' to fix this error.
- 103: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.RenderPipelines.Core.Runtime.dll
- 104: [Unity] Compilation failed: 1 error(s), 0 warnings
- 105: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Utilities/CoreUtils.cs(215,173): error CS0246: The type or namespace name `MSAASamples' could not be found. Are you missing an assembly reference?
- 106: [Unity] /UNITY_PATH/Unity/Unity-2018_1_9f2/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (Location of the symbol related to previous error)
- 107: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ShaderGraph.Editor.dll
- 108: [Unity] Compilation failed: 39 error(s), 0 warnings
- 109: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/MasterNode.cs(14,78): error CS0246: The type or namespace name `IHasSettings' could not be found. Are you missing an assembly reference?
- 110: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Interfaces/IGeneratesFunction.cs(5,62): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 111: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/ChannelMixerNode.cs(143,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 112: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/CodeFunctionNode.cs(439,77): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 113: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs(163,67): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 114: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs(178,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 115: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Mask/ChannelMaskNode.cs(106,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 116: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Normal/NormalCreateNode.cs(104,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 117: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Channel/FlipNode.cs(163,67): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 118: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Channel/FlipNode.cs(178,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 119: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Input/Scene/FogNode.cs(51,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 120: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Math/Basic/MultiplyNode.cs(79,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 121: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Math/Matrix/MatrixConstructionNode.cs(95,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 122: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/GradientNoiseNode.cs(32,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 123: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/SimpleNoiseNode.cs(44,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 124: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/VoronoiNode.cs(63,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 125: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Utility/SubGraphNode.cs(317,77): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 126: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/UV/FlipbookNode.cs(130,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 127: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/SubGraph/SubGraph.cs(59,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 128: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/SubGraph/SubGraph.cs(82,94): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 129: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
- 130: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
- 131: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 132: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 133: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 134: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 135: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 136: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 137: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 138: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 139: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 140: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 141: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 142: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 143: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 144: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
- 145: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
- 146: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 147: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
- 148: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Utilities/CoreUtils.cs(215,173): error CS0246: The type or namespace name `MSAASamples' could not be found. Are you missing an assembly reference?
- 149: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/MasterNode.cs(14,78): error CS0246: The type or namespace name `IHasSettings' could not be found. Are you missing an assembly reference?
- 150: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Interfaces/IGeneratesFunction.cs(5,62): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 151: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/ChannelMixerNode.cs(143,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 152: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/CodeFunctionNode.cs(439,77): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 153: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs(163,67): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 154: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs(178,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 155: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Mask/ChannelMaskNode.cs(106,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 156: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Artistic/Normal/NormalCreateNode.cs(104,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 157: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Channel/FlipNode.cs(163,67): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 158: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Channel/FlipNode.cs(178,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 159: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Input/Scene/FogNode.cs(51,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 160: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Math/Basic/MultiplyNode.cs(79,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 161: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Math/Matrix/MatrixConstructionNode.cs(95,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 162: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/GradientNoiseNode.cs(32,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 163: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/SimpleNoiseNode.cs(44,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 164: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Procedural/Noise/VoronoiNode.cs(63,78): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 165: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/Utility/SubGraphNode.cs(317,77): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 166: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/Nodes/UV/FlipbookNode.cs(130,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 167: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/SubGraph/SubGraph.cs(59,69): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 168: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Data/SubGraph/SubGraph.cs(82,94): error CS0246: The type or namespace name `GraphContext' could not be found. Are you missing an assembly reference?
- 169: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
- 170: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
- 171: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 172: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 173: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 174: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 175: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 176: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 177: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 178: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 179: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 180: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 181: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 182: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 183: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 184: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
- 185: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
- 186: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 187: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
- 188: [Unity] There are inconsistent line endings in the 'Packages/com.unity.mathematics/Unity.Mathematics/matrix.cs' script. Some are Mac OS X (UNIX) and some are Windows.
- 189: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.RenderPipelines.Core.Runtime.dll
- 190: [Unity] Compilation failed: 1 error(s), 0 warnings
- 191: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
- 192: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ShaderGraph.Editor.dll
- 193: [Unity] Compilation failed: 19 error(s), 0 warnings
- 194: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
- 195: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
- 196: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 197: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 198: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 199: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 200: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 201: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 202: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 203: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 204: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 205: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 206: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 207: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 208: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 209: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
- 210: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
- 211: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 212: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
- 213: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
- 214: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
- 215: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
- 216: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 217: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 218: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 219: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 220: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 221: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 222: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 223: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 224: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 225: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 226: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 227: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 228: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 229: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
- 230: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
- 231: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 232: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
- 233: [Unity] WARNING: 315505952 format is not supported, decompressing texture
- 234: [Unity] WARNING: 314013472 format is not supported, decompressing texture
- 235: [Unity] WARNING: 315427232 format is not supported, decompressing texture
- 236: [Unity] WARNING: 314020128 format is not supported, decompressing texture
- 237: [Unity] WARNING: 314020128 format is not supported, decompressing texture
- 238: [Unity] WARNING: 313990624 format is not supported, decompressing texture
- 239: [Unity] WARNING: 313991968 format is not supported, decompressing texture
- 240: [Unity] WARNING: 314017888 format is not supported, decompressing texture
- 241: [Unity] WARNING: 314007584 format is not supported, decompressing texture
- 242: [Unity] WARNING: 314041376 format is not supported, decompressing texture
- 243: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Pass '' has no vertex shader
- 244: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Setting to default shader.
- 245: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Pass '' has no vertex shader
- 246: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Setting to default shader.
- 247: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Pass '' has no vertex shader
- 248: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Deferred' - Setting to default shader.
- 249: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Pass '' has no vertex shader
- 250: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Setting to default shader.
- 251: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Pass '' has no vertex shader
- 252: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Setting to default shader.
- 253: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Pass '' has no vertex shader
- 254: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CameraMotionVectors' - Setting to default shader.
- 255: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Direct_Fptl at Deferred.compute(77) (on d3d11)
- 256: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Direct_Fptl_DebugDisplay at Deferred.compute(77) (on d3d11)
- 257: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Direct_ShadowMask_Fptl at Deferred.compute(77) (on d3d11)
- 258: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Direct_ShadowMask_Fptl_DebugDisplay at Deferred.compute(77) (on d3d11)
- 259: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant0 at Deferred.compute(77) (on d3d11)
- 260: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant1 at Deferred.compute(77) (on d3d11)
- 261: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant10 at Deferred.compute(77) (on d3d11)
- 262: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant11 at Deferred.compute(77) (on d3d11)
- 263: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant12 at Deferred.compute(77) (on d3d11)
- 264: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant13 at Deferred.compute(77) (on d3d11)
- 265: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant14 at Deferred.compute(77) (on d3d11)
- 266: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant15 at Deferred.compute(77) (on d3d11)
- 267: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant16 at Deferred.compute(77) (on d3d11)
- 268: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant17 at Deferred.compute(77) (on d3d11)
- 269: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant18 at Deferred.compute(77) (on d3d11)
- 270: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant19 at Deferred.compute(77) (on d3d11)
- 271: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant2 at Deferred.compute(77) (on d3d11)
- 272: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant20 at Deferred.compute(77) (on d3d11)
- 273: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant21 at Deferred.compute(77) (on d3d11)
- 274: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant22 at Deferred.compute(77) (on d3d11)
- 275: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant23 at Deferred.compute(77) (on d3d11)
- 276: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant24 at Deferred.compute(77) (on d3d11)
- 277: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant25 at Deferred.compute(77) (on d3d11)
- 278: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant26 at Deferred.compute(77) (on d3d11)
- 279: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant3 at Deferred.compute(77) (on d3d11)
- 280: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant4 at Deferred.compute(77) (on d3d11)
- 281: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant5 at Deferred.compute(77) (on d3d11)
- 282: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant6 at Deferred.compute(77) (on d3d11)
- 283: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant7 at Deferred.compute(77) (on d3d11)
- 284: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant8 at Deferred.compute(77) (on d3d11)
- 285: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_Fptl_Variant9 at Deferred.compute(77) (on d3d11)
- 286: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant0 at Deferred.compute(77) (on d3d11)
- 287: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant1 at Deferred.compute(77) (on d3d11)
- 288: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant10 at Deferred.compute(77) (on d3d11)
- 289: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant11 at Deferred.compute(77) (on d3d11)
- 290: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant12 at Deferred.compute(77) (on d3d11)
- 291: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant13 at Deferred.compute(77) (on d3d11)
- 292: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant14 at Deferred.compute(77) (on d3d11)
- 293: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant15 at Deferred.compute(77) (on d3d11)
- 294: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant16 at Deferred.compute(77) (on d3d11)
- 295: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant17 at Deferred.compute(77) (on d3d11)
- 296: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant18 at Deferred.compute(77) (on d3d11)
- 297: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant19 at Deferred.compute(77) (on d3d11)
- 298: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant2 at Deferred.compute(77) (on d3d11)
- 299: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant20 at Deferred.compute(77) (on d3d11)
- 300: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant21 at Deferred.compute(77) (on d3d11)
- 301: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant22 at Deferred.compute(77) (on d3d11)
- 302: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant23 at Deferred.compute(77) (on d3d11)
- 303: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant24 at Deferred.compute(77) (on d3d11)
- 304: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant25 at Deferred.compute(77) (on d3d11)
- 305: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant26 at Deferred.compute(77) (on d3d11)
- 306: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant3 at Deferred.compute(77) (on d3d11)
- 307: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant4 at Deferred.compute(77) (on d3d11)
- 308: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant5 at Deferred.compute(77) (on d3d11)
- 309: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant6 at Deferred.compute(77) (on d3d11)
- 310: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant7 at Deferred.compute(77) (on d3d11)
- 311: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant8 at Deferred.compute(77) (on d3d11)
- 312: [Unity] Shader error in 'Deferred.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel Deferred_Indirect_ShadowMask_Fptl_Variant9 at Deferred.compute(77) (on d3d11)
- 313: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ClearAtomic at lightlistbuild-clustered.compute(9) (on d3d11)
- 314: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_DepthRT at lightlistbuild-clustered.compute(9) (on d3d11)
- 315: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_DepthRT_MSAA at lightlistbuild-clustered.compute(9) (on d3d11)
- 316: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_DepthRT_MSAA_SrcBigTile at lightlistbuild-clustered.compute(9) (on d3d11)
- 317: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_DepthRT_SrcBigTile at lightlistbuild-clustered.compute(9) (on d3d11)
- 318: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_NoDepthRT at lightlistbuild-clustered.compute(9) (on d3d11)
- 319: [Unity] Shader error in 'lightlistbuild-clustered.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_NoDepthRT_SrcBigTile at lightlistbuild-clustered.compute(9) (on d3d11)
- 320: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Pass '' has no vertex shader
- 321: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Setting to default shader.
- 322: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Pass '' has no vertex shader
- 323: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Setting to default shader.
- 324: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Pass '' has no vertex shader
- 325: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/GGXConvolve' - Setting to default shader.
- 326: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_GGXDisneyDiffuse' - Pass '' has no vertex shader
- 327: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_GGXDisneyDiffuse' - Setting to default shader.
- 328: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_GGXDisneyDiffuse' - Pass '' has no vertex shader
- 329: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_GGXDisneyDiffuse' - Setting to default shader.
- 330: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFER' has no vertex shader
- 331: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - All passes removed
- 332: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Setting to default shader.
- 333: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERPROJECTOR' has no vertex shader
- 334: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERMESH' has no vertex shader
- 335: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - All passes removed
- 336: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Setting to default shader.
- 337: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERPROJECTOR' has no vertex shader
- 338: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERMESH' has no vertex shader
- 339: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - All passes removed
- 340: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Setting to default shader.
- 341: [Unity] WARNING: Shader Unsupported: 'Hidden/ProBuilder/SelectionPicker' - Setting to default shader.
- 342: [Unity] WARNING: Shader Unsupported: 'Hidden/ProBuilder/SelectionPicker' - Setting to default shader.
- 343: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Pass '' has no vertex shader
- 344: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Setting to default shader.
- 345: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Pass '' has no vertex shader
- 346: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Setting to default shader.
- 347: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Pass '' has no vertex shader
- 348: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CombineLighting' - Setting to default shader.
- 349: [Unity] Shader error in 'ApplyDistorsion.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMain at ApplyDistorsion.compute(1) (on d3d11)
- 350: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Pass '' has no vertex shader
- 351: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Setting to default shader.
- 352: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Pass '' has no vertex shader
- 353: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Setting to default shader.
- 354: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Pass '' has no vertex shader
- 355: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/OpaqueAtmosphericScattering' - Setting to default shader.
- 356: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Pass '' has no vertex shader
- 357: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Setting to default shader.
- 358: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Pass '' has no vertex shader
- 359: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Setting to default shader.
- 360: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Pass '' has no vertex shader
- 361: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Blit' - Setting to default shader.
- 362: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 363: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'DEPTH PREPASS' has no vertex shader
- 364: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'META' has no vertex shader
- 365: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'SHADOWCASTER' has no vertex shader
- 366: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'DISTORTION' has no vertex shader
- 367: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'FORWARD' has no vertex shader
- 368: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - All passes removed
- 369: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Setting to default shader.
- 370: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 371: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'DEPTH PREPASS' has no vertex shader
- 372: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'META' has no vertex shader
- 373: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'SHADOWCASTER' has no vertex shader
- 374: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'DISTORTION' has no vertex shader
- 375: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Pass 'FORWARD' has no vertex shader
- 376: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - All passes removed
- 377: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/StackLit' - Setting to default shader.
- 378: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_CharlieClothLambert' - Pass '' has no vertex shader
- 379: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_CharlieClothLambert' - Setting to default shader.
- 380: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_CharlieClothLambert' - Pass '' has no vertex shader
- 381: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/preIntegratedFGD_CharlieClothLambert' - Setting to default shader.
- 382: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Pass 'PASS 0 - COPY STENCILREF TO OUTPUT' has no vertex shader
- 383: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Setting to default shader.
- 384: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Pass 'PASS 0 - COPY STENCILREF TO OUTPUT' has no vertex shader
- 385: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Setting to default shader.
- 386: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Pass 'PASS 0 - COPY STENCILREF TO OUTPUT' has no vertex shader
- 387: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyStencilBuffer' - Setting to default shader.
- 388: [Unity] Shader error in 'ScreenSpaceShadow.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel DeferredContactShadow at ScreenSpaceShadow.compute(10) (on d3d11)
- 389: [Unity] Shader error in 'ScreenSpaceShadow.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel DeferredDirectionalShadow at ScreenSpaceShadow.compute(10) (on d3d11)
- 390: [Unity] Shader error in 'ScreenSpaceShadow.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel DeferredDirectionalShadow_Contact at ScreenSpaceShadow.compute(10) (on d3d11)
- 391: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Pass 'COPY DEPTH' has no vertex shader
- 392: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Setting to default shader.
- 393: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Pass 'COPY DEPTH' has no vertex shader
- 394: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Setting to default shader.
- 395: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Pass 'COPY DEPTH' has no vertex shader
- 396: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/CopyDepthBuffer' - Setting to default shader.
- 397: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Pass '' has no vertex shader
- 398: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Setting to default shader.
- 399: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Pass '' has no vertex shader
- 400: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Setting to default shader.
- 401: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Pass '' has no vertex shader
- 402: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewMaterialGBuffer' - Setting to default shader.
- 403: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Pass '' has no vertex shader
- 404: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Setting to default shader.
- 405: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Pass '' has no vertex shader
- 406: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Setting to default shader.
- 407: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Pass '' has no vertex shader
- 408: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawTransmittanceGraph' - Setting to default shader.
- 409: [Unity] Shader error in 'ColorPyramid.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMain at ColorPyramid.compute(22) (on d3d11)
- 410: [Unity] Shader error in 'builddispatchindirect.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel BuildDispatchIndirect at builddispatchindirect.compute(4) (on d3d11)
- 411: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Pass '' has no vertex shader
- 412: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Setting to default shader.
- 413: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Pass '' has no vertex shader
- 414: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Setting to default shader.
- 415: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Pass '' has no vertex shader
- 416: [Unity] WARNING: Shader Unsupported: 'Hidden/CubeToPano' - Setting to default shader.
- 417: [Unity] Shader error in 'lightlistbuild-bigtile.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel BigTileLightListGen at lightlistbuild-bigtile.compute(3) (on d3d11)
- 418: [Unity] Shader error in 'DepthPyramid.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KDepthDownSample1 at DepthPyramid.compute(1) (on d3d11)
- 419: [Unity] Shader error in 'DepthPyramid.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KDepthDownSample8 at DepthPyramid.compute(1) (on d3d11)
- 420: [Unity] Shader error in 'lightlistbuild.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen at lightlistbuild.compute(11) (on d3d11)
- 421: [Unity] Shader error in 'lightlistbuild.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_FeatureFlags at lightlistbuild.compute(11) (on d3d11)
- 422: [Unity] Shader error in 'lightlistbuild.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_SrcBigTile at lightlistbuild.compute(11) (on d3d11)
- 423: [Unity] Shader error in 'lightlistbuild.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel TileLightListGen_SrcBigTile_FeatureFlags at lightlistbuild.compute(11) (on d3d11)
- 424: [Unity] Shader error in 'TexturePadding.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMainRight at TexturePadding.compute(1) (on d3d11)
- 425: [Unity] Shader error in 'TexturePadding.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMainTop at TexturePadding.compute(1) (on d3d11)
- 426: [Unity] Shader error in 'TexturePadding.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KMainTopRight at TexturePadding.compute(1) (on d3d11)
- 427: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'GBUFFER' has no vertex shader
- 428: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'META' has no vertex shader
- 429: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SHADOWCASTER' has no vertex shader
- 430: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DEPTHONLY' has no vertex shader
- 431: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'MOTION VECTORS' has no vertex shader
- 432: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DISTORTION' has no vertex shader
- 433: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
- 434: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
- 435: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'FORWARD' has no vertex shader
- 436: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
- 437: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - All passes removed
- 438: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Setting to default shader.
- 439: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 440: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'GBUFFER' has no vertex shader
- 441: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'META' has no vertex shader
- 442: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SHADOWCASTER' has no vertex shader
- 443: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DEPTHONLY' has no vertex shader
- 444: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'MOTION VECTORS' has no vertex shader
- 445: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DISTORTION' has no vertex shader
- 446: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
- 447: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
- 448: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'FORWARD' has no vertex shader
- 449: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
- 450: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - All passes removed
- 451: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Setting to default shader.
- 452: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 453: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'GBUFFER' has no vertex shader
- 454: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'META' has no vertex shader
- 455: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SHADOWCASTER' has no vertex shader
- 456: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DEPTHONLY' has no vertex shader
- 457: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'MOTION VECTORS' has no vertex shader
- 458: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DISTORTION' has no vertex shader
- 459: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
- 460: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
- 461: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'FORWARD' has no vertex shader
- 462: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
- 463: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - All passes removed
- 464: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Setting to default shader.
- 465: [Unity] Shader error in 'scrbound.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ScreenBoundsAABB at scrbound.compute(6) (on d3d11)
- 466: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'GBUFFER' has no vertex shader
- 467: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'META' has no vertex shader
- 468: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
- 469: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DEPTHONLY' has no vertex shader
- 470: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
- 471: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DISTORTION' has no vertex shader
- 472: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
- 473: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
- 474: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'FORWARD' has no vertex shader
- 475: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
- 476: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - All passes removed
- 477: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Setting to default shader.
- 478: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 479: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'GBUFFER' has no vertex shader
- 480: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'META' has no vertex shader
- 481: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
- 482: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DEPTHONLY' has no vertex shader
- 483: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
- 484: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DISTORTION' has no vertex shader
- 485: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
- 486: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
- 487: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'FORWARD' has no vertex shader
- 488: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
- 489: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - All passes removed
- 490: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Setting to default shader.
- 491: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 492: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'GBUFFER' has no vertex shader
- 493: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'META' has no vertex shader
- 494: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
- 495: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DEPTHONLY' has no vertex shader
- 496: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
- 497: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'DISTORTION' has no vertex shader
- 498: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
- 499: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
- 500: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'FORWARD' has no vertex shader
- 501: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
- 502: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - All passes removed
- 503: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LitTessellation' - Setting to default shader.
- 504: [Unity] Shader error in 'ComputeGgxIblSampleData.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ComputeGgxIblSampleData at ComputeGgxIblSampleData.compute(3) (on d3d11)
- 505: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Pass '' has no vertex shader
- 506: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Setting to default shader.
- 507: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Pass '' has no vertex shader
- 508: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Setting to default shader.
- 509: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Pass '' has no vertex shader
- 510: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugColorPicker' - Setting to default shader.
- 511: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'GBUFFER' has no vertex shader
- 512: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'META' has no vertex shader
- 513: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'MOTION VECTORS' has no vertex shader
- 514: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SHADOWCASTER' has no vertex shader
- 515: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'DEPTHONLY' has no vertex shader
- 516: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'FORWARD' has no vertex shader
- 517: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - All passes removed
- 518: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Setting to default shader.
- 519: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 520: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'GBUFFER' has no vertex shader
- 521: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'META' has no vertex shader
- 522: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'MOTION VECTORS' has no vertex shader
- 523: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SHADOWCASTER' has no vertex shader
- 524: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'DEPTHONLY' has no vertex shader
- 525: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'FORWARD' has no vertex shader
- 526: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - All passes removed
- 527: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Setting to default shader.
- 528: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 529: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'GBUFFER' has no vertex shader
- 530: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'META' has no vertex shader
- 531: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'MOTION VECTORS' has no vertex shader
- 532: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'SHADOWCASTER' has no vertex shader
- 533: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'DEPTHONLY' has no vertex shader
- 534: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Pass 'FORWARD' has no vertex shader
- 535: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - All passes removed
- 536: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLit' - Setting to default shader.
- 537: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Pass '' has no vertex shader
- 538: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Setting to default shader.
- 539: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Pass '' has no vertex shader
- 540: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Setting to default shader.
- 541: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Pass '' has no vertex shader
- 542: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/SubsurfaceScattering' - Setting to default shader.
- 543: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Pass '' has no vertex shader
- 544: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Setting to default shader.
- 545: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Pass '' has no vertex shader
- 546: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Setting to default shader.
- 547: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Pass '' has no vertex shader
- 548: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DrawDiffusionProfile' - Setting to default shader.
- 549: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Pass '' has no vertex shader
- 550: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Setting to default shader.
- 551: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Pass '' has no vertex shader
- 552: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Setting to default shader.
- 553: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Pass '' has no vertex shader
- 554: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/HDRISky' - Setting to default shader.
- 555: [Unity] Shader error in 'EncodeBC6H.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel KEncodeFastCubemapMip at EncodeBC6H.compute(1) (on d3d11)
- 556: [Unity] Shader error in 'SubsurfaceScattering.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel SubsurfaceScatteringHQ at SubsurfaceScattering.compute(41) (on d3d11)
- 557: [Unity] Shader error in 'SubsurfaceScattering.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel SubsurfaceScatteringMQ at SubsurfaceScattering.compute(41) (on d3d11)
- 558: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingBruteforceHQ at VolumetricLighting.compute(36) (on d3d11)
- 559: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingBruteforceMQ at VolumetricLighting.compute(36) (on d3d11)
- 560: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingBruteforceReprojHQ at VolumetricLighting.compute(36) (on d3d11)
- 561: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingBruteforceReprojMQ at VolumetricLighting.compute(36) (on d3d11)
- 562: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingClusteredHQ at VolumetricLighting.compute(36) (on d3d11)
- 563: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingClusteredMQ at VolumetricLighting.compute(36) (on d3d11)
- 564: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingClusteredReprojHQ at VolumetricLighting.compute(36) (on d3d11)
- 565: [Unity] Shader error in 'VolumetricLighting.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumetricLightingClusteredReprojMQ at VolumetricLighting.compute(36) (on d3d11)
- 566: [Unity] Shader error in 'BuildProbabilityTables.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ComputeConditionalDensities at BuildProbabilityTables.compute(7) (on d3d11)
- 567: [Unity] Shader error in 'BuildProbabilityTables.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel ComputeMarginalRowDensities at BuildProbabilityTables.compute(7) (on d3d11)
- 568: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Pass '' has no vertex shader
- 569: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Setting to default shader.
- 570: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Pass '' has no vertex shader
- 571: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Setting to default shader.
- 572: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Pass '' has no vertex shader
- 573: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugDisplayLatlong' - Setting to default shader.
- 574: [Unity] Shader error in 'VolumeVoxelization.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumeVoxelizationBruteforceHQ at VolumeVoxelization.compute(31) (on d3d11)
- 575: [Unity] Shader error in 'VolumeVoxelization.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumeVoxelizationBruteforceMQ at VolumeVoxelization.compute(31) (on d3d11)
- 576: [Unity] Shader error in 'VolumeVoxelization.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumeVoxelizationClusteredHQ at VolumeVoxelization.compute(31) (on d3d11)
- 577: [Unity] Shader error in 'VolumeVoxelization.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel VolumeVoxelizationClusteredMQ at VolumeVoxelization.compute(31) (on d3d11)
- 578: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DEPTH PREPASS' has no vertex shader
- 579: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'FORWARD UNLIT' has no vertex shader
- 580: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'META' has no vertex shader
- 581: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DISTORTION' has no vertex shader
- 582: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - All passes removed
- 583: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Setting to default shader.
- 584: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 585: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DEPTH PREPASS' has no vertex shader
- 586: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'FORWARD UNLIT' has no vertex shader
- 587: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'META' has no vertex shader
- 588: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DISTORTION' has no vertex shader
- 589: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - All passes removed
- 590: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Setting to default shader.
- 591: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 592: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DEPTH PREPASS' has no vertex shader
- 593: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'FORWARD UNLIT' has no vertex shader
- 594: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'META' has no vertex shader
- 595: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Pass 'DISTORTION' has no vertex shader
- 596: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - All passes removed
- 597: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Unlit' - Setting to default shader.
- 598: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Pass '' has no vertex shader
- 599: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Setting to default shader.
- 600: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Pass '' has no vertex shader
- 601: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Setting to default shader.
- 602: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Pass '' has no vertex shader
- 603: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugViewTiles' - Setting to default shader.
- 604: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Pass '' has no vertex shader
- 605: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Setting to default shader.
- 606: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Pass '' has no vertex shader
- 607: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Setting to default shader.
- 608: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Pass '' has no vertex shader
- 609: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitCubemap' - Setting to default shader.
- 610: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Pass 'CLEARSHADOW' has no vertex shader
- 611: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Setting to default shader.
- 612: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Pass 'CLEARSHADOW' has no vertex shader
- 613: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Setting to default shader.
- 614: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Pass 'CLEARSHADOW' has no vertex shader
- 615: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/ShadowClear' - Setting to default shader.
- 616: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Pass '' has no vertex shader
- 617: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Setting to default shader.
- 618: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Pass '' has no vertex shader
- 619: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Setting to default shader.
- 620: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Pass '' has no vertex shader
- 621: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/DebugFullScreen' - Setting to default shader.
- 622: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'GBUFFER' has no vertex shader
- 623: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'META' has no vertex shader
- 624: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
- 625: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
- 626: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'DEPTHONLY' has no vertex shader
- 627: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'FORWARD' has no vertex shader
- 628: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - All passes removed
- 629: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Setting to default shader.
- 630: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 631: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'GBUFFER' has no vertex shader
- 632: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'META' has no vertex shader
- 633: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
- 634: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
- 635: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'DEPTHONLY' has no vertex shader
- 636: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'FORWARD' has no vertex shader
- 637: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - All passes removed
- 638: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Setting to default shader.
- 639: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 640: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'GBUFFER' has no vertex shader
- 641: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'META' has no vertex shader
- 642: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'MOTION VECTORS' has no vertex shader
- 643: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'SHADOWCASTER' has no vertex shader
- 644: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'DEPTHONLY' has no vertex shader
- 645: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Pass 'FORWARD' has no vertex shader
- 646: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - All passes removed
- 647: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/LayeredLitTessellation' - Setting to default shader.
- 648: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Pass '' has no vertex shader
- 649: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Setting to default shader.
- 650: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Pass '' has no vertex shader
- 651: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Setting to default shader.
- 652: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Pass '' has no vertex shader
- 653: [Unity] WARNING: Shader Unsupported: 'Hidden/HDRenderPipeline/Sky/ProceduralSky' - Setting to default shader.
- 654: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Pass 'REGULARSHADOW' has no vertex shader
- 655: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Setting to default shader.
- 656: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Pass 'REGULARSHADOW' has no vertex shader
- 657: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Setting to default shader.
- 658: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Pass 'REGULARSHADOW' has no vertex shader
- 659: [Unity] WARNING: Shader Unsupported: 'Hidden/ScriptableRenderPipeline/DebugDisplayShadowMap' - Setting to default shader.
- 660: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_11 at ShadowBlurMoments.compute(80) (on d3d11)
- 661: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_13 at ShadowBlurMoments.compute(80) (on d3d11)
- 662: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_15 at ShadowBlurMoments.compute(80) (on d3d11)
- 663: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_17 at ShadowBlurMoments.compute(80) (on d3d11)
- 664: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_3 at ShadowBlurMoments.compute(80) (on d3d11)
- 665: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_5 at ShadowBlurMoments.compute(80) (on d3d11)
- 666: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_7 at ShadowBlurMoments.compute(80) (on d3d11)
- 667: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_2_9 at ShadowBlurMoments.compute(80) (on d3d11)
- 668: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_11 at ShadowBlurMoments.compute(80) (on d3d11)
- 669: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_13 at ShadowBlurMoments.compute(80) (on d3d11)
- 670: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_15 at ShadowBlurMoments.compute(80) (on d3d11)
- 671: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_17 at ShadowBlurMoments.compute(80) (on d3d11)
- 672: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_3 at ShadowBlurMoments.compute(80) (on d3d11)
- 673: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_5 at ShadowBlurMoments.compute(80) (on d3d11)
- 674: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_7 at ShadowBlurMoments.compute(80) (on d3d11)
- 675: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_EVSM_4_9 at ShadowBlurMoments.compute(80) (on d3d11)
- 676: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_11 at ShadowBlurMoments.compute(80) (on d3d11)
- 677: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_13 at ShadowBlurMoments.compute(80) (on d3d11)
- 678: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_15 at ShadowBlurMoments.compute(80) (on d3d11)
- 679: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_17 at ShadowBlurMoments.compute(80) (on d3d11)
- 680: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_3 at ShadowBlurMoments.compute(80) (on d3d11)
- 681: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_5 at ShadowBlurMoments.compute(80) (on d3d11)
- 682: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_7 at ShadowBlurMoments.compute(80) (on d3d11)
- 683: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_2_9 at ShadowBlurMoments.compute(80) (on d3d11)
- 684: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_11 at ShadowBlurMoments.compute(80) (on d3d11)
- 685: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_13 at ShadowBlurMoments.compute(80) (on d3d11)
- 686: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_15 at ShadowBlurMoments.compute(80) (on d3d11)
- 687: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_17 at ShadowBlurMoments.compute(80) (on d3d11)
- 688: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_3 at ShadowBlurMoments.compute(80) (on d3d11)
- 689: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_5 at ShadowBlurMoments.compute(80) (on d3d11)
- 690: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_7 at ShadowBlurMoments.compute(80) (on d3d11)
- 691: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_EVSM_4_9 at ShadowBlurMoments.compute(80) (on d3d11)
- 692: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_11 at ShadowBlurMoments.compute(80) (on d3d11)
- 693: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_13 at ShadowBlurMoments.compute(80) (on d3d11)
- 694: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_15 at ShadowBlurMoments.compute(80) (on d3d11)
- 695: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_17 at ShadowBlurMoments.compute(80) (on d3d11)
- 696: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_3 at ShadowBlurMoments.compute(80) (on d3d11)
- 697: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_5 at ShadowBlurMoments.compute(80) (on d3d11)
- 698: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_7 at ShadowBlurMoments.compute(80) (on d3d11)
- 699: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_MSM_9 at ShadowBlurMoments.compute(80) (on d3d11)
- 700: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_11 at ShadowBlurMoments.compute(80) (on d3d11)
- 701: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_13 at ShadowBlurMoments.compute(80) (on d3d11)
- 702: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_15 at ShadowBlurMoments.compute(80) (on d3d11)
- 703: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_17 at ShadowBlurMoments.compute(80) (on d3d11)
- 704: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_3 at ShadowBlurMoments.compute(80) (on d3d11)
- 705: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_5 at ShadowBlurMoments.compute(80) (on d3d11)
- 706: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_7 at ShadowBlurMoments.compute(80) (on d3d11)
- 707: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSAA_VSM_9 at ShadowBlurMoments.compute(80) (on d3d11)
- 708: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_11 at ShadowBlurMoments.compute(80) (on d3d11)
- 709: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_13 at ShadowBlurMoments.compute(80) (on d3d11)
- 710: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_15 at ShadowBlurMoments.compute(80) (on d3d11)
- 711: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_17 at ShadowBlurMoments.compute(80) (on d3d11)
- 712: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_3 at ShadowBlurMoments.compute(80) (on d3d11)
- 713: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_5 at ShadowBlurMoments.compute(80) (on d3d11)
- 714: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_7 at ShadowBlurMoments.compute(80) (on d3d11)
- 715: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_MSM_9 at ShadowBlurMoments.compute(80) (on d3d11)
- 716: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_11 at ShadowBlurMoments.compute(80) (on d3d11)
- 717: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_13 at ShadowBlurMoments.compute(80) (on d3d11)
- 718: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_15 at ShadowBlurMoments.compute(80) (on d3d11)
- 719: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_17 at ShadowBlurMoments.compute(80) (on d3d11)
- 720: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_3 at ShadowBlurMoments.compute(80) (on d3d11)
- 721: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_5 at ShadowBlurMoments.compute(80) (on d3d11)
- 722: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_7 at ShadowBlurMoments.compute(80) (on d3d11)
- 723: [Unity] Shader error in 'ShadowBlurMoments.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel main_VSM_9 at ShadowBlurMoments.compute(80) (on d3d11)
- 724: [Unity] Shader error in 'materialflags.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel MaterialFlagsGen_Or at materialflags.compute(6) (on d3d11)
- 725: [Unity] Shader error in 'materialflags.compute': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl' at kernel MaterialFlagsGen_Write at materialflags.compute(6) (on d3d11)
- 726: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERPROJECTOR' has no vertex shader
- 727: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Pass 'DBUFFERMESH' has no vertex shader
- 728: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - All passes removed
- 729: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Decal' - Setting to default shader.
- 730: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SCENESELECTIONPASS' has no vertex shader
- 731: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'GBUFFER' has no vertex shader
- 732: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'META' has no vertex shader
- 733: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'SHADOWCASTER' has no vertex shader
- 734: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DEPTHONLY' has no vertex shader
- 735: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'MOTION VECTORS' has no vertex shader
- 736: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'DISTORTION' has no vertex shader
- 737: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPREPASS' has no vertex shader
- 738: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTBACKFACE' has no vertex shader
- 739: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'FORWARD' has no vertex shader
- 740: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Pass 'TRANSPARENTDEPTHPOSTPASS' has no vertex shader
- 741: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - All passes removed
- 742: [Unity] WARNING: Shader Unsupported: 'HDRenderPipeline/Lit' - Setting to default shader.
- 743: [Unity] TypeLoadException: Invalid type UIBuffIndicator[] for instance field System.Collections.Generic.List`1[UIBuffIndicator]:_items
- 744: [Unity] Timestamp: Assets/Universal Sound FX/USER_INTERFACES/Errors
- 745: [Unity] Timestamp: Assets/Plugins/MoonSharp/Interpreter/Errors/DynamicExpressionException.cs
- 746: [Unity] Timestamp: Assets/Plugins/MoonSharp/Interpreter/Errors/InterpreterException.cs
- 747: [Unity] Timestamp: Assets/Plugins/MoonSharp/Interpreter/Errors/ScriptRuntimeException.cs
- 748: [Unity] Timestamp: Assets/Plugins/MoonSharp/Interpreter/Errors
- 749: [Unity] Initialize engine version: 2018.1.9f2 (a6cc294b73ee)
- 750: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- 751: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- 752: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- 753: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- 754: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
- 755: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
- 756: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- 757: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- 758: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,18): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_UAxis' is assigned but its value is never used
- 759: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,42): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_VAxis' is assigned but its value is never used
- 760: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(90,20): warning CS0219: The variable `u2' is assigned but its value is never used
- 761: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(448,20): warning CS0219: The variable `u2' is assigned but its value is never used
- 762: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.RenderPipelines.Core.Runtime.dll
- 763: [Unity] Compilation failed: 1 error(s), 0 warnings
- 764: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
- 765: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ShaderGraph.Editor.dll
- 766: [Unity] Compilation failed: 19 error(s), 0 warnings
- 767: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
- 768: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
- 769: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 770: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 771: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 772: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 773: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 774: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 775: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 776: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 777: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 778: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 779: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 780: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 781: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 782: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
- 783: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
- 784: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 785: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
- 786: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ProBuilder.Editor.dll
- 787: [Unity] Compilation failed: 1 error(s), 0 warnings
- 788: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Editor/EditorCore/ProBuilderMeshEditor.cs(25,72): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
- 789: [Unity] /UNITY_PATH/Unity/Unity-2018_1_9f2/Unity.app/Contents/Managed/UnityEditor.dll (Location of the symbol related to previous error)
- 790: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.Mathematics.Editor.dll
- 791: [Unity] Compilation failed: 2 error(s), 0 warnings
- 792: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics.Editor/PropertyDrawers.cs(144,34): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
- 793: [Unity] /UNITY_PATH/Unity/Unity-2018_1_9f2/Unity.app/Contents/Managed/UnityEditor.dll (Location of the symbol related to previous error)
- 794: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics.Editor/PropertyDrawers.cs(161,38): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
- 795: [Unity] /UNITY_PATH/Unity/Unity-2018_1_9f2/Unity.app/Contents/Managed/UnityEditor.dll (Location of the symbol related to previous error)
- 796: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(90,20): warning CS0219: The variable `u2' is assigned but its value is never used
- 797: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(448,20): warning CS0219: The variable `u2' is assigned but its value is never used
- 798: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics.Editor/PropertyDrawers.cs(144,34): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
- 799: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics.Editor/PropertyDrawers.cs(161,38): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
- 800: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,18): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_UAxis' is assigned but its value is never used
- 801: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,42): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_VAxis' is assigned but its value is never used
- 802: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Editor/EditorCore/ProBuilderMeshEditor.cs(25,72): error CS0122: `UnityEditor.EditorGUIUtility.TrTextContent(string, string, UnityEngine.Texture)' is inaccessible due to its protection level
- 803: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
- 804: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(17,35): error CS0246: The type or namespace name `BlackboardRow' could not be found. Are you missing an assembly reference?
- 805: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(18,18): error CS0246: The type or namespace name `BlackboardSection' could not be found. Are you missing an assembly reference?
- 806: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(21,16): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 807: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(169,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 808: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(178,31): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 809: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Blackboard/BlackboardProvider.cs(194,32): error CS0246: The type or namespace name `Blackboard' could not be found. Are you missing an assembly reference?
- 810: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Inspector/MasterPreviewView.cs(257,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 811: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/ResizeSideHandle.cs(128,33): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 812: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(119,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 813: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Manipulators/WindowDraggable.cs(152,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 814: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/MaterialGraphEditWindow.cs(524,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 815: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(343,36): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 816: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(455,38): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 817: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(460,53): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 818: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/GraphEditorView.cs(465,42): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 819: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(280,40): error CS0246: The type or namespace name `DragUpdatedEvent' could not be found. Are you missing an assembly reference?
- 820: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialGraphView.cs(310,33): error CS0246: The type or namespace name `DragPerformEvent' could not be found. Are you missing an assembly reference?
- 821: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/MaterialNodeView.cs(199,32): error CS0246: The type or namespace name `GeometryChangedEvent' could not be found. Are you missing an assembly reference?
- 822: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.shadergraph@3.0.0-preview/Editor/Drawing/Views/ShaderPort.cs(10,74): error CS0246: The type or namespace name `Capacity' could not be found. Are you missing an assembly reference?
- 823: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,18): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_UAxis' is assigned but its value is never used
- 824: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,42): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_VAxis' is assigned but its value is never used
- 825: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(90,20): warning CS0219: The variable `u2' is assigned but its value is never used
- 826: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(448,20): warning CS0219: The variable `u2' is assigned but its value is never used
- 827: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.RenderPipelines.Core.Runtime.dll
- 828: [Unity] Compilation failed: 1 error(s), 0 warnings
- 829: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
- 830: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(90,20): warning CS0219: The variable `u2' is assigned but its value is never used
- 831: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.mathematics@0.0.12-preview.15/Unity.Mathematics/matrix.cs(448,20): warning CS0219: The variable `u2' is assigned but its value is never used
- 832: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,18): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_UAxis' is assigned but its value is never used
- 833: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/Core/Projection.cs(12,42): warning CS0414: The private field `UnityEngine.ProBuilder.Projection.s_VAxis' is assigned but its value is never used
- 834: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.render-pipelines.core@3.0.0-preview/CoreRP/Common/XRGraphicsConfig.cs(17,16): error CS0246: The type or namespace name `GameViewRenderMode' could not be found. Are you missing an assembly reference?
- 835: [Unity] File 'GOBLIN@3HitComboDaggers' has animation import warnings. See Import Messages in Animation Import Settings for more details.
- 836: [Unity] File 'GOBLIN@2HitComboDaggers' has animation import warnings. See Import Messages in Animation Import Settings for more details.
- 837: [Unity] File 'GOBLIN@deathDaggers' has animation import warnings. See Import Messages in Animation Import Settings for more details.
- 838: [Unity] ImportFBX Warnings:
- 839: [Unity] Lighting data asset ‘LightingData’ is incompatible with the current Unity version. Please use Generate Lighting to rebuild the lighting data. Realtime Global Illumination cannot be used until the lighting data is rebuilt.
- 840: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
- 841: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
- 842: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
- 843: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
- 844: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 845: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
- 846: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
- 847: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'COC TEMPORAL FILTER' has no vertex shader
- 848: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
- 849: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
- 850: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
- 851: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
- 852: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
- 853: [Unity] WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
- 854: [Unity] WARNING: 293248416 format is not supported, decompressing texture
- 855: [Unity] UnityEditor.CloudBuild.BuildLogger:HighlightUnityErrors(String, String, LogType)
- 856: [Unity] WARNING: 291345568 format is not supported, decompressing texture
- 857: [Unity] WARNING: 290976544 format is not supported, decompressing texture
- 858: [Unity] WARNING: 292933280 format is not supported, decompressing texture
- 859: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.ProBuilder.dll
- 860: [Unity] Compilation failed: 1 error(s), 0 warnings
- 861: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/MeshOperations/UVEditing.cs(8,26): error CS0234: The type or namespace name `Input' does not exist in the namespace `UnityEngine.XR.WSA'. Are you missing an assembly reference?
- 862: [Unity] ERROR: /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/MeshOperations/UVEditing.cs(8,26): error CS0234: The type or namespace name `Input' does not exist in the namespace `UnityEngine.XR.WSA'. Are you missing an assembly reference?
- 863: [Unity] UnityEditor.CloudBuild.BuildLogger:HighlightUnityErrors(String, String, LogType)
- 864: [Unity] /BUILD_PATH/Library/Unity/cache/packages/staging-packages.unity.com/com.unity.probuilder@4.0.0-preview.14/Runtime/MeshOperations/UVEditing.cs(8,26): error CS0234: The type or namespace name `Input' does not exist in the namespace `UnityEngine.XR.WSA'. Are you missing an assembly reference?
- 865: [Unity] ERROR: Error building Player because scripts had compiler errors
- 866: [Unity] UnityEditor.CloudBuild.BuildLogger:HighlightUnityErrors(String, String, LogType)
- 867: [Unity] Error building Player because scripts had compiler errors
- 868: [Unity] Player export failed. Reason: Error building Player because scripts had compiler errors
- 869: publishing finished successfully.
- 870: Finished: FAILURE
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