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Mar 25th, 2019
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  1. Config = {}
  2.  
  3. Config.DrawDistance = 100.0
  4. Config.MarkerColor = { r = 102, g = 0, b = 102 }
  5. Config.MarkerSize = { x = 1.5, y = 1.5, z = 1.0 }
  6. Config.ReviveReward = 700 -- revive reward, set to 0 if you don't want it enabled
  7. Config.AntiCombatLog = true -- enable anti-combat logging?
  8. Config.LoadIpl = true -- disable if you're using fivem-ipl or other IPL loaders
  9. Config.Locale = 'en'
  10.  
  11. local second = 1000
  12. local minute = 60 * second
  13.  
  14. -- How much time before auto respawn at hospital
  15. Config.RespawnDelayAfterRPDeath = 10 * minute
  16.  
  17. -- How much time before a menu opens to ask the player if he wants to respawn at hospital now
  18. -- The player is not obliged to select YES, but he will be auto respawn
  19. -- at the end of RespawnDelayAfterRPDeath just above.
  20. Config.RespawnToHospitalMenuTimer = true
  21. Config.MenuRespawnToHospitalDelay = 9 * minute
  22.  
  23. Config.EnablePlayerManagement = true
  24. Config.EnableSocietyOwnedVehicles = false
  25.  
  26. Config.RemoveWeaponsAfterRPDeath = true
  27. Config.RemoveCashAfterRPDeath = true
  28. Config.RemoveItemsAfterRPDeath = true
  29.  
  30. -- Will display a timer that shows RespawnDelayAfterRPDeath time remaining
  31. Config.ShowDeathTimer = true
  32.  
  33. -- Will allow to respawn at any time, don't use with RespawnToHospitalMenuTimer enabled!
  34. Config.EarlyRespawn = false
  35. -- The player can have a fine (on bank account)
  36. Config.RespawnFine = false
  37. Config.RespawnFineAmount = 500
  38.  
  39. Config.Blip = {
  40. Pos = { x = 326.25, y = -586.94, z = 74.17 },
  41. Sprite = 61,
  42. Display = 4,
  43. Scale = 1.2,
  44. Colour = 2,
  45. }
  46.  
  47. Config.HelicopterSpawner = {
  48. SpawnPoint = { x = 351.45, y = -587.29, z = 74.17 - 0.955 },
  49. Heading = 0.0
  50. }
  51.  
  52. -- https://wiki.fivem.net/wiki/Vehicles
  53. Config.AuthorizedVehicles = {
  54.  
  55. {
  56. model = 'qrv',
  57. label = 'Ford Explorer'
  58. },
  59. {
  60. model = 'ambulance4',
  61. label = 'Ambulance EMS'
  62. }
  63.  
  64.  
  65. }
  66.  
  67. Config.Zones = {
  68.  
  69. HospitalInteriorEntering1 = { -- Main entrance
  70. Pos = { x = 784.84, y = -281.12, z = 51.17 - 0.955},
  71. Type = 1
  72. },
  73.  
  74. HospitalInteriorInside1 = {
  75. Pos = { x = 784.84, y = -281.12, z = 51.17 - 0.955},
  76. Type = -1
  77. },
  78.  
  79. HospitalInteriorOutside1 = {
  80. Pos = { x = 784.84, y = -281.12, z = 51.17 - 0.955},
  81. Type = -1
  82. },
  83.  
  84. HospitalInteriorExit1 = {
  85. Pos = { x = 784.84, y = -281.12, z = 51.17 - 0.955},
  86. Type = 1
  87. },
  88.  
  89. HospitalInteriorEntering2 = { -- Lift go to the roof
  90. Pos = { x = 784.84, y = -281.12, z = 54.17 - 0.955},
  91. Type = 1
  92. },
  93.  
  94. HospitalInteriorInside2 = { -- Roof outlet
  95. Pos = { x = 784.84, y = -281.12, z = 54.17},
  96. Type = -1
  97. },
  98.  
  99. HospitalInteriorOutside2 = { -- Lift back from roof
  100. Pos = { x = 784.84, y = -281.12, z = 54.17},
  101. Type = -1
  102. },
  103.  
  104. HospitalInteriorExit2 = { -- Roof entrance
  105. Pos = { x = 784.84, y = -281.12, z = 54.17 - 0.955},
  106. Type = 1
  107. },
  108.  
  109. AmbulanceActions = { -- Cloakroom
  110. Pos = { x = 310.43, y = -599.07, z = 43.29 - 0.955},
  111. Type = 1
  112. },
  113.  
  114. VehicleSpawner = {
  115. Pos = { x = 299.1, y = -598.59, z = 43.29 - 0.955},
  116. Type = 1
  117. },
  118.  
  119. VehicleSpawnPoint = {
  120. Pos = { x = 289.52, y = -593.56, z = 43.17 - 0.955},
  121. Type = -1
  122. },
  123.  
  124. VehicleDeleter = {
  125. Pos = { x = 295.61, y = -576.66, z = 43.17 - 0.955},
  126. Type = 1
  127. },
  128.  
  129. Pharmacy = {
  130. Pos = { x = 336.98, y = -579.82, z = 43.32 - 0.955},
  131. Type = 1
  132. },
  133.  
  134. ParkingDoorGoOutInside = {
  135. Pos = { x = 777.24, y = -283.59, z = 51.17},
  136. Type = 1
  137. },
  138.  
  139. ParkingDoorGoOutOutside = {
  140. Pos = { x = 777.24, y = -283.59, z = 51.17},
  141. Type = -1
  142. },
  143.  
  144. ParkingDoorGoInInside = {
  145. Pos = { x = 777.24, y = -283.59, z = 51.17},
  146. Type = -1
  147. },
  148.  
  149. ParkingDoorGoInOutside = {
  150. Pos = { x = 777.24, y = -283.59, z = 51.17},
  151. Type = 1
  152. },
  153.  
  154. StairsGoTopTop = {
  155. Pos = { x = 777.241, y = -283.59, z = 51.17},
  156. Type = -1
  157. },
  158.  
  159. StairsGoTopBottom = {
  160. Pos = { x = 777.241, y = -283.59, z = 51.17},
  161. Type = -1
  162. },
  163.  
  164. StairsGoBottomTop = {
  165. Pos = { x = 777.241, y = -283.59, z = 51.17},
  166. Type = -1
  167. },
  168.  
  169. StairsGoBottomBottom = {
  170. Pos = { x = 777.241, y = -283.59, z = 51.17},
  171. Type = -1
  172. }
  173.  
  174. }
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