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- // ConsoleApplication4fff.cpp : This file contains the 'main' function. Program execution begins and ends there.
- //
- /// /0 az do : 1 zadanie
- ///
- /// zadanie 3 wskaznik do 1 i odnosnik do 2 - wartosc piatki do odnosnika referencyjnego i wypisujemy wszystkie zmienne
- /// zadanie 4: wskaznik pokazujacy ostatni element i pierwszy element - petla sumujaca elementy tablicy
- /// zadanie 5: nullptr
- /// zadanie 6:
- #include "pch.h"
- #include <iostream>
- int mystrlen2(char* tablica) {
- int tmp = 0;
- while (tablica[tmp] != '\0')
- tmp++;
- return tmp;
- }
- int mystrlen(char* tablica) {
- int counter = 0;
- char* tmpref = &tablica[0];
- do {
- tmpref + 1;
- counter++;
- } while (tmpref[counter] != '\0');
- return counter;
- }
- bool isPalindrom2(char* tablica) {
- int tmp = 0;
- int lettercounter = 0;
- while (tablica[tmp] != '\0')
- tmp++;
- int size = tmp;
- for (int i = 0; i < size; i++)
- if (tablica[i] == tablica[(size - 1) - i]) {
- lettercounter++;
- }
- if (lettercounter == size) {
- return true;
- }
- else {
- return false;
- }
- }
- int main()
- {
- using std::cout;
- using std::endl;
- char tab1[] = "toot", *pt, *ptq;
- char tab2[] = "spook";
- char* ptr, *ptr2;
- ptr = tab1;
- ptr2 = tab2;
- pt = &tab1[0];
- ptq = tab1;
- cout << ptr << endl;
- cout << "metoda artymetyki: " << mystrlen(ptr) << endl;
- cout << mystrlen2(ptr);
- cout << endl;
- cout << isPalindrom2(tab1);
- cout << endl;
- cout << isPalindrom2(tab2);
- int x, y;
- x = 5;
- y = 8;
- cout <<
- }
- // Run program: Ctrl + F5 or Debug > Start Without Debugging menu
- // Debug program: F5 or Debug > Start Debugging menu
- // Tips for Getting Started:
- // 1. Use the Solution Explorer window to add/manage files
- // 2. Use the Team Explorer window to connect to source control
- // 3. Use the Output window to see build output and other messages
- // 4. Use the Error List window to view errors
- // 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
- // 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
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