Vernlage

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Feb 11th, 2018
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  1. -- Edited By .... (Vernlage,Enjoy ...)
  2. Player=game:GetService("Players").LocalPlayer
  3. Character=Player.Character
  4. PlayerGui=Player.PlayerGui
  5. Backpack=Player.Backpack
  6. Torso=Character.Torso
  7. Head=Character.Head
  8. Humanoid=Character.Humanoid
  9. m=Instance.new('Model',Character)
  10. LeftArm=Character["Left Arm"]
  11. LeftLeg=Character["Left Leg"]
  12. RightArm=Character["Right Arm"]
  13. RightLeg=Character["Right Leg"]
  14. LS=Torso["Left Shoulder"]
  15. LH=Torso["Left Hip"]
  16. RS=Torso["Right Shoulder"]
  17. RH=Torso["Right Hip"]
  18. for i,v in pairs(Character:children()) do
  19. if v:IsA("Hat") then
  20. v:Destroy()
  21. end
  22. end
  23. for i,v in pairs(Character:children()) do
  24. if v:IsA("Accessory") then
  25. v:Destroy()
  26. end
  27. end
  28. Character.Head.face.Texture = ""
  29. Character.Shirt.ShirtTemplate = ""
  30. Character.Pants.PantsTemplate = ""
  31. Character["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  32. Character["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  33. Character["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  34. Character["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  35. Character["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  36. Character["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  37. Face = Instance.new("Decal",Character.Head)
  38. Face.Texture = ""
  39. Face.Face = "Front"
  40. Face.Transparency = 0
  41. Face.Name = "Blood"
  42. spawn(function()
  43. chatfunc("Edited by Vernlage")
  44. wait(3)
  45. chatfunc("Now You're Going To Be Happy :D")
  46. end)
  47. function chatfunc(text)
  48. local chat = coroutine.wrap(function()
  49. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  50. Character:FindFirstChild("TalkingBillBoard"):destroy()
  51. end
  52. local naeeym2 = Instance.new("BillboardGui",Character)
  53. naeeym2.Size = UDim2.new(0,100,0,40)
  54. naeeym2.StudsOffset = Vector3.new(0,3,0)
  55. naeeym2.Adornee = Character.Head
  56. naeeym2.Name = "TalkingBillBoard"
  57. local tecks2 = Instance.new("TextLabel",naeeym2)
  58. tecks2.BackgroundTransparency = 1
  59. tecks2.BorderSizePixel = 0
  60. tecks2.Text = ""
  61. tecks2.Font = "SciFi"
  62. tecks2.TextSize = 30
  63. tecks2.TextStrokeTransparency = 0
  64. tecks2.TextColor3 = Color3.new(0,255,255)
  65. tecks2.TextStrokeColor3 = Color3.new(0,255,255)
  66. tecks2.Size = UDim2.new(1,0,0.5,0)
  67. local tecks3 = Instance.new("TextLabel",naeeym2)
  68. tecks3.BackgroundTransparency = 1
  69. tecks3.BorderSizePixel = 0
  70. tecks3.Text = ""
  71. tecks3.Font = "SciFi"
  72. tecks3.TextSize = 30
  73. tecks3.TextStrokeTransparency = 0
  74. tecks3.TextColor3 = Color3.new(0,255,255)
  75. tecks3.TextStrokeColor3 = Color3.new(0,255,255)
  76. tecks3.Size = UDim2.new(1,0,0.5,0)
  77. for i = 1,string.len(text),1 do
  78. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  79. tecks2.Text = string.sub(text,1,i)
  80. tecks3.Text = string.sub(text,1,i)
  81. wait(0.01)
  82. end
  83. wait(2)
  84. for i = 1, 50 do
  85. swait()
  86. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  87. tecks2.Rotation = tecks2.Rotation - .8
  88. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  89. tecks2.TextTransparency = tecks2.TextTransparency + .04
  90. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  91. tecks3.Rotation = tecks2.Rotation + .8
  92. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  93. tecks3.TextTransparency = tecks2.TextTransparency + .04
  94. end
  95. naeeym2:Destroy()
  96. end)
  97. chat()
  98. end
  99. function onChatted(msg)
  100. chatfunc(msg)
  101. end
  102. Player.Chatted:connect(onChatted)
  103.  
  104. function chatfunc(text)
  105. local chat = coroutine.wrap(function()
  106. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  107. Character:FindFirstChild("TalkingBillBoard"):destroy()
  108. end
  109. local naeeym2 = Instance.new("BillboardGui",Character)
  110. naeeym2.Size = UDim2.new(0,100,0,40)
  111. naeeym2.StudsOffset = Vector3.new(0,3,0)
  112. naeeym2.Adornee = Character.Head
  113. naeeym2.Name = "TalkingBillBoard"
  114. local tecks2 = Instance.new("TextLabel",naeeym2)
  115. tecks2.BackgroundTransparency = 100
  116. tecks2.BorderSizePixel = 0
  117. tecks2.Text = ""
  118. tecks2.Font = "SciFi"
  119. tecks2.TextSize = 30
  120. tecks2.TextStrokeTransparency = 0
  121. tecks2.TextColor3 = Color3.new(0,255,255)
  122. tecks2.TextStrokeColor3 = Color3.new(0,255,255)
  123. tecks2.Size = UDim2.new(1,0,0.5,0)
  124. local tecks3 = Instance.new("TextLabel",naeeym2)
  125. tecks3.BackgroundTransparency = 1
  126. tecks3.BorderSizePixel = 0
  127. tecks3.Text = "God Devourer"
  128. tecks3.Font = "SciFi"
  129. tecks3.TextSize = 30
  130. tecks3.TextStrokeTransparency = 0
  131. tecks3.TextColor3 = Color3.new(0,0,0)
  132. tecks3.TextStrokeColor3 = Color3.new(0,255,255)
  133. tecks3.Size = UDim2.new(1,0,0.5,0)
  134. for i = 1,string.len(text),1 do
  135. tecks2.Text = string.sub(text,1,i)
  136. tecks3.Text = string.sub(text,1,i)
  137. wait(0.01)
  138.  
  139. CV="Blue"
  140. p = game.Players.LocalPlayer
  141. char = p.Character
  142. local txt = Instance.new("BillboardGui", char)
  143. txt.Adornee = char .Head
  144. txt.Name = "_status"
  145. txt.Size = UDim2.new(2, 0, 1.2, 0)
  146. txt.StudsOffset = Vector3.new(-9, 8, 0)
  147. local text = Instance.new("TextLabel", txt)
  148. text.Size = UDim2.new(10, 0, 7, 0)
  149. text.FontSize = "Size24"
  150. text.TextScaled = true
  151. text.TextTransparency = 0
  152. text.BackgroundTransparency = 1
  153. text.TextTransparency = 0
  154. text.TextStrokeTransparency = 0
  155. text.Font = "SciFi"
  156. text.TextStrokeColor3 = Color3.new(0,255,255)
  157.  
  158. v=Instance.new("Part")
  159. v.Name = "ColorBrick"
  160. v.Parent=p.Character
  161. v.FormFactor="Symmetric"
  162. v.Anchored=true
  163. v.CanCollide=false
  164. v.BottomSurface="Smooth"
  165. v.TopSurface="Smooth"
  166. v.Size=Vector3.new(10,5,3)
  167. v.Transparency=1
  168. v.CFrame=char.Torso.CFrame
  169. v.BrickColor=BrickColor.new(CV)
  170. v.Transparency=1
  171. text.TextColor3 = Color3.new(0,255,255)
  172. v.Shape="Block"
  173. text.Text = "Snow Goddess"
  174.  
  175. end
  176. wait(2)
  177. for i = 1, 50 do
  178. wait(0.0000000000000000000001)
  179. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  180. tecks2.Rotation = tecks2.Rotation - .8
  181. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  182. tecks2.TextTransparency = tecks2.TextTransparency + .04
  183. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  184. tecks3.Rotation = tecks2.Rotation + .8
  185. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  186. tecks3.TextTransparency = tecks2.TextTransparency + .04
  187. end
  188. naeeym2:Destroy()
  189. end)
  190. chat()
  191. end
  192. function onChatted(msg)
  193. chatfunc(msg)
  194. end
  195. Face = Head.face
  196. Neck=Torso.Neck
  197. it=Instance.new
  198. attacktype=1
  199. vt=Vector3.new
  200. cf=CFrame.new
  201. euler=CFrame.fromEulerAnglesXYZ
  202. angles=CFrame.Angles
  203. cloaked=false
  204. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  205. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  206. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  207. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  208. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  209. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  210. RootPart=Character.HumanoidRootPart
  211. RootJoint=RootPart.RootJoint
  212. RootCF=euler(-1.57,0,3.14)
  213. attack = false
  214. attackdebounce = false
  215. deb=false
  216. equipped=true
  217. hand=false
  218. MMouse=nil
  219. combo=0
  220. mana=0
  221. trispeed=1
  222. pathtrans=.7
  223. attackmode='none'
  224. local idle=0
  225. local Anim="Idle"
  226. local Effects={}
  227. local gun=false
  228. local shoot=false
  229. player=nil
  230. cloak=false
  231. lightcolor='Toothpaste'
  232.  
  233. local Color1=Torso.BrickColor
  234.  
  235. warn'Edited by Vernlage,Enjoy'
  236. local p = game.Players.LocalPlayer
  237. local char = p.Character
  238. local hed = char.Head
  239. local hes = game.Players.LocalPlayer.Character.Humanoid
  240. for i,v in pairs(char:children()) do
  241. if v:IsA("Hat") then
  242. v:Destroy()
  243. end
  244. end
  245. for i,v in pairs(hed:children()) do
  246. if v:IsA("Sound") then
  247. v:Destroy()
  248. end
  249. end
  250. local Part = Instance.new("Part",hed)
  251. Part.BrickColor = BrickColor.new('Toothpaste')
  252. Part.Size = Vector3.new(1,1,1)
  253. Part.CanCollide = false
  254. Part.Material = "Neon"
  255. local M = Instance.new("SpecialMesh",Part)
  256. M.MeshId = "rbxassetid://227430350"
  257. M.Scale = Vector3.new(3,3,3)
  258. local Part2 = Instance.new("Weld",Part)
  259. Part2.Part0 = hed
  260. Part2.Part1 = Part
  261. Part2.C0 = CFrame.new(0, 1, -0.5)
  262. hes.MaxHealth = math.huge
  263. plr = game.Players.LocalPlayer
  264. chr = plr.Character
  265. chr.Head.face.Texture = "rbxassetid://648887959"
  266. local plr = game:service'Players'.LocalPlayer
  267. local char = plr.Character
  268. for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end
  269. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v:Remove() end end
  270. local Part = Instance.new("Part",chr)
  271. Part.BrickColor = BrickColor.new("Toothpaste")
  272. Part.Size = Vector3.new(1,1,1)
  273. Part.CanCollide = false
  274. Part.Material = "Neon"
  275. local M = Instance.new("SpecialMesh",Part)
  276. M.MeshId = "rbxassetid://0"
  277. M.Scale = Vector3.new(1.2,1.2,1.2)
  278. M.TextureId = "rbxassetid://0"
  279. local Part2 = Instance.new("Weld",Part)
  280. Part2.Part0 = chr.Head
  281. Part2.Part1 = Part
  282. Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0)
  283. local Part1 = Instance.new("Part",chr)
  284. Part1.BrickColor = BrickColor.new("Toothpaste")
  285. Part1.Size = Vector3.new(1,1,1)
  286. Part1.CanCollide = false
  287. Part1.Material = "Neon"
  288. local M1 = Instance.new("SpecialMesh",Part1)
  289. M1.MeshId = "rbxassetid://430440803"
  290. M1.Scale = Vector3.new(0.0067,0.0067,0.0067)
  291. local Part21 = Instance.new("Weld",Part1)
  292. Part21.Part0 = chr.Head
  293. Part21.Part1 = Part1
  294. Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  295. local Part = Instance.new("Part",Character)
  296. Part.BrickColor = BrickColor.new("Toothpaste")
  297. Part.Size = Vector3.new(1,1,1)
  298. Part.CanCollide = false
  299. Part.Material = "Neon"
  300. local M = Instance.new("SpecialMesh",Part)
  301. M.MeshId = "rbxassetid://0"
  302. M.TextureId = "rbxassetid://0"
  303. M.Scale = Vector3.new(1,1,1.1)
  304. local Part2 = Instance.new("Weld",Part)
  305. Part2.Part0 = Character.Head
  306. Part2.Part1 = Part
  307. Part2.C0 = CFrame.new(0,-0.5,0.9)*CFrame.Angles(math.rad(0),math.pi/90,0)
  308. Effects = { }
  309. wait(1/60)
  310. wait(3)
  311. local sky = game.Lighting
  312. game.Lighting.TimeOfDay = "00:00:00"
  313. sky.Ambient = BrickColor.new("Really black").Color
  314. sky.Brightness = 0
  315. sky.FogEnd = 50000
  316. sky.FogColor = BrickColor.new("Really black").Color
  317. CV="Really black"
  318.  
  319. mouse=Player:GetMouse()
  320. --save shoulders
  321. RSH, LSH=nil, nil
  322. --welds
  323. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  324. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  325. LH=Torso["Left Hip"]
  326. RH=Torso["Right Hip"]
  327. TorsoColor=Torso.BrickColor
  328. function NoOutline(Part)
  329. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  330. end
  331.  
  332.  
  333.  
  334. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  335. local fp=it("Part")
  336. fp.formFactor=formfactor
  337. fp.Parent=parent
  338. fp.Reflectance=reflectance
  339. fp.Transparency=transparency
  340. fp.CanCollide=false
  341. fp.Locked=true
  342. fp.BrickColor=brickcolor
  343. fp.Name=name
  344. fp.Size=size
  345. fp.Position=Torso.Position
  346. NoOutline(fp)
  347. fp.Material="Neon"
  348. fp:BreakJoints()
  349. return fp
  350. end
  351.  
  352. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  353. local mesh=it(Mesh)
  354. mesh.Parent=part
  355. if Mesh=="SpecialMesh" then
  356. mesh.MeshType=meshtype
  357. if meshid~="nil" then
  358. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  359. end
  360. end
  361. mesh.Offset=offset
  362. mesh.Scale=scale
  363. return mesh
  364. end
  365.  
  366. function weld(parent,part0,part1,c0)
  367. local weld=it("Weld")
  368. weld.Parent=parent
  369. weld.Part0=part0
  370. weld.Part1=part1
  371. weld.C0=c0
  372. return weld
  373. end
  374.  
  375. local Color1=Torso.BrickColor
  376.  
  377.  
  378.  
  379.  
  380.  
  381. Player=game:GetService('Players').LocalPlayer
  382. Character=Player.Character
  383. Mouse=Player:GetMouse()
  384. m=Instance.new('Model',Character)
  385.  
  386.  
  387. local function weldBetween(a, b)
  388. local weldd = Instance.new("ManualWeld")
  389. weldd.Part0 = a
  390. weldd.Part1 = b
  391. weldd.C0 = CFrame.new()
  392. weldd.C1 = b.CFrame:inverse() * a.CFrame
  393. weldd.Parent = a
  394. return weldd
  395. end
  396.  
  397. it=Instance.new
  398.  
  399. function nooutline(part)
  400. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  401. end
  402.  
  403. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  404. local fp=it("Part")
  405. fp.formFactor=formfactor
  406. fp.Parent=parent
  407. fp.Reflectance=reflectance
  408. fp.Transparency=transparency
  409. fp.CanCollide=false
  410. fp.Locked=true
  411. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  412. fp.Name=name
  413. fp.Size=size
  414. fp.Position=Character.Torso.Position
  415. nooutline(fp)
  416. fp.Material=material
  417. fp:BreakJoints()
  418. return fp
  419. end
  420.  
  421. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  422. local mesh=it(Mesh)
  423. mesh.Parent=part
  424. if Mesh=="SpecialMesh" then
  425. mesh.MeshType=meshtype
  426. mesh.MeshId=meshid
  427. end
  428. mesh.Offset=offset
  429. mesh.Scale=scale
  430. return mesh
  431. end
  432.  
  433. function weld(parent,part0,part1,c0,c1)
  434. local weld=it("Weld")
  435. weld.Parent=parent
  436. weld.Part0=part0
  437. weld.Part1=part1
  438. weld.C0=c0
  439. weld.C1=c1
  440. return weld
  441. end
  442.  
  443.  
  444.  
  445.  
  446.  
  447.  
  448.  
  449.  
  450.  
  451. --------------------------------
  452. local p = game.Players.LocalPlayer
  453. local char = p.Character
  454. local mouse = p:GetMouse()
  455. local larm = char["Left Arm"]
  456. local rarm = char["Right Arm"]
  457. local lleg = char["Left Leg"]
  458. local rleg = char["Right Leg"]
  459. local hed = char.Head
  460. local torso = char.Torso
  461. local hum = char.Humanoid
  462. local cam = game.Workspace.CurrentCamera
  463. local root = char.HumanoidRootPart
  464. local deb = false
  465. local shot = 0
  466. local debris=game:service"Debris"
  467. local l = game:GetService("Lighting")
  468. local rs = game:GetService("RunService").RenderStepped
  469. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  470. math.randomseed(os.time())
  471. for i,v in pairs(char:children()) do
  472. if v:IsA("Hat") then
  473. v:Destroy()
  474. end
  475. end
  476. for i,v in pairs (hed:GetChildren()) do
  477. if v:IsA("Sound") then
  478. v:Destroy()
  479. end
  480. end
  481. ----------------------------------------------------
  482. z = Instance.new("Sound", torso)
  483. z.SoundId = "rbxassetid://1008645583" -- Put Music ID Here.
  484. z.Looped = true
  485. z.Volume = 10
  486. wait(.1)
  487. z:Play()
  488. -----------------------------------------------------
  489. Debounces = {
  490. CanAttack = true;
  491. NoIdl = false;
  492. Slashing = false;
  493. Slashed = false;
  494. RPunch = false;
  495. RPunched = false;
  496. LPunch = false;
  497. LPunched = false;
  498. }
  499. local Touche = {char.Name, }
  500. ----------------------------------------------------
  501. ----------------------------------------------------
  502. ----------------------------------------------------
  503. local LocalPlayer = game:GetService("Players").LocalPlayer
  504. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  505.  
  506. ------------------------------------------------------
  507. local sw = Instance.new("Part",torso)
  508. sw.CanCollide = false
  509. sw.BrickColor = BrickColor.new("Bright red")
  510.  
  511. local m = Instance.new("SpecialMesh",sw)
  512. m.MeshId = "rbxassetid://0"
  513. m.TextureId = "rbxassetid://0"
  514. m.Scale = Vector3.new(2.1,2.1,2.1)
  515. local w1 = Instance.new("Weld")
  516.  
  517. w1.Part1 = sw
  518. w1.Part0 = larm
  519. w1.Parent = char
  520. w1.C0 = CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1
  521. --------------------------------------------------------
  522. local h = Instance.new("Trail",Character.Head)
  523. h.Name = "Cat"
  524. h.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  525. h.LightEmission = 0.6
  526. h.Transparency = NumberSequence.new(0.6,1)
  527. h.Lifetime = 0.5
  528. --------------------------------------------------------
  529. local hl = Instance.new("Trail",Character.Head)
  530. hl.Name = "Cat"
  531. hl.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  532. hl.LightEmission = 0.6
  533. hl.Transparency = NumberSequence.new(0.6,1)
  534. hl.Lifetime = 0.5
  535. --------------------------------------------------------
  536. local Link1 = Instance.new("Attachment",Character.Head)
  537. Link1.Name = "Trail1"
  538. ----------------------------------------------------------------------
  539. local Link2 = Instance.new("Attachment",Character.Head)
  540. Link2.Name = "Trail2"
  541. ----------------------------------------------------------------------
  542. local Link3 = Instance.new("Attachment",Character.Head)
  543. Link3.Name = "Trail3"
  544. ----------------------------------------------------------------------
  545. local Link4 = Instance.new("Attachment",Character.Head)
  546. Link4.Name = "Trail4"
  547. -----------------------------------------------------
  548. h.Attachment0 = Link1
  549. h.Attachment1 = Link2
  550. hl.Attachment0 = Link3
  551. hl.Attachment1 = Link4
  552. ----------------------------------------------------------------------
  553. Link1.Position = Vector3.new(0.15,0.20,-0.8)
  554. Link2.Position = Vector3.new(0.20,0.25,-0.8)
  555. Link3.Position = Vector3.new(-0.15,0.20,-0.8)
  556. Link4.Position = Vector3.new(-0.20,0.25,-0.8)
  557. ----------------------------------------------------------------------
  558. local LocalPlayer = game:GetService("Players").LocalPlayer
  559. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  560.  
  561. ----------------------------------------
  562. local p = game.Players.LocalPlayer
  563. local char = p.Character
  564. local mouse = p:GetMouse()
  565. local larm = char["Left Arm"]
  566. local rarm = char["Right Arm"]
  567. local lleg = char["Left Leg"]
  568. local rleg = char["Right Leg"]
  569. local hed = char.Head
  570. local torso = char.Torso
  571. local hum = char.Humanoid
  572. local cam = game.Workspace.CurrentCamera
  573. local root = char.HumanoidRootPart
  574. local rj = root.RootJoint
  575. local deb = false
  576. local shot = 0
  577. local stanceToggle = "Idle1"
  578. local l = game:GetService("Lighting")
  579. local rs = game:GetService("RunService").RenderStepped
  580. local hb = game:GetService("RunService").Heartbeat
  581. local Stepped = game:GetService("RunService").Stepped
  582. math.randomseed(os.time())
  583. ----------------------------------------------------
  584. fat = Instance.new("BindableEvent",script)
  585. fat.Name = "Heartbeat"
  586.  
  587. script:WaitForChild("Heartbeat")
  588.  
  589. frame = 1/30
  590. tf = 0
  591. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  592. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  593. lastframe = tick()
  594. script.Heartbeat:Fire() --ayy lmao
  595.  
  596. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  597. tf = tf + s
  598. if tf >= frame then
  599. if allowframeloss then
  600. script.Heartbeat:Fire()
  601. lastframe=tick()
  602. else
  603. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  604. for i=1, math.floor(tf/frame) do
  605. script.Heartbeat:Fire()
  606. end
  607. lastframe=tick()
  608. end
  609. if tossremainder then
  610. tf = 0
  611. else
  612. tf = tf - frame * math.floor(tf/frame)
  613. end
  614. end
  615. end)
  616. ----------------------------------------------------
  617. for i,v in pairs(char:children()) do
  618. if v:IsA("Hat") then
  619. v:Destroy()
  620. end
  621. end
  622. for i,v in pairs (hed:GetChildren()) do
  623. if v:IsA("Sound") then
  624. v:Destroy()
  625. end
  626. end
  627. ----------------------------------------------------
  628. Debounces = {
  629. CanAttack = true;
  630. CanJoke = true;
  631. NoIdl = false;
  632. Slashing = false;
  633. Slashed = false;
  634. ks = false;
  635. }
  636. ----------------------------------------------------
  637. function weld5(part0, part1, c0, c1)
  638. weeld=Instance.new("Weld", part0)
  639. weeld.Part0=part0
  640. weeld.Part1=part1
  641. weeld.C0=c0
  642. weeld.C1=c1
  643. return weeld
  644. end
  645. ----------------------------------------------------
  646. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  647. local prt=Instance.new("Part")
  648. prt.Parent=prnt
  649. prt.Name="Part"
  650. prt.Size=siz
  651. prt.CanCollide=false
  652. prt.Anchored=anc
  653. prt.Locked=true
  654. prt.Transparency = trans
  655. prt.TopSurface=10
  656. prt.BottomSurface=10
  657. prt.FrontSurface=10
  658. prt.BackSurface=10
  659. prt.LeftSurface=10
  660. prt.RightSurface=10
  661. prt:BreakJoints()
  662. prt.CFrame=cf or CFrame.new(30,10,30)
  663. prt.Material=mat
  664. prt.BrickColor=BrickColor.new(col)
  665. m=Instance.new("SpecialMesh",prt)
  666. m.MeshType=6
  667. return prt
  668. end
  669. ----------------------------------------------------
  670. function lerp(a, b, t) -- Linear interpolation
  671. return a + (b - a)*t
  672. end
  673.  
  674. function slerp(a, b, t) --Spherical interpolation
  675. dot = a:Dot(b)
  676. if dot > 0.99999 or dot < -0.99999 then
  677. return t <= 0.5 and a or b
  678. else
  679. r = math.acos(dot)
  680. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  681. end
  682. end
  683.  
  684. function matrixInterpolate(a, b, t)
  685. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  686. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  687. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  688. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  689. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  690. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  691. local t = v1:Dot(v2)
  692. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  693. return CFrame.new()
  694. end
  695. return CFrame.new(
  696. v0.x, v0.y, v0.z,
  697. v1.x, v1.y, v1.z,
  698. v2.x, v2.y, v2.z,
  699. v3.x, v3.y, v3.z)
  700. end
  701. ----------------------------------------------------
  702. function genWeld(a,b)
  703. local w = Instance.new("Weld",a)
  704. w.Part0 = a
  705. w.Part1 = b
  706. return w
  707. end
  708. function weld(a, b)
  709. local weld = Instance.new("Weld")
  710. weld.Name = "W"
  711. weld.Part0 = a
  712. weld.Part1 = b
  713. weld.C0 = a.CFrame:inverse() * b.CFrame
  714. weld.Parent = a
  715. return weld;
  716. end
  717. ----------------------------------------------------
  718. function Lerp(c1,c2,al)
  719. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  720. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  721. for i,v in pairs(com1) do
  722. com1[i] = v+(com2[i]-v)*al
  723. end
  724. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  725. end
  726. ----------------------------------------------------
  727. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  728. local wld = Instance.new("Weld", wp1)
  729. wld.Part0 = wp0
  730. wld.Part1 = wp1
  731. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  732. end
  733. ----------------------------------------------------
  734. newWeld(torso, larm, -1.5, 0.5, 0)
  735. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  736. newWeld(torso, rarm, 1.5, 0.5, 0)
  737. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  738. newWeld(torso, hed, 0, 1.5, 0)
  739. newWeld(torso, lleg, -0.5, -1, 0)
  740. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  741. newWeld(torso, rleg, 0.5, -1, 0)
  742. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  743. newWeld(root, torso, 0, -1, 0)
  744. torso.Weld.C1 = CFrame.new(0, -1, 0)
  745. ----------------------------------------------------
  746. z = Instance.new("Sound",char) --Smile: print(".-.")
  747. z.SoundId = "rbxassetid://0"--410761150, 411368002
  748. z.Looped = true
  749. z.Pitch = 1
  750. z.Volume = 1
  751. wait(0.1)
  752. z:Play()
  753. ----------------------------------------------------
  754. New = function(Object, Parent, Name, Data)
  755. local Object = Instance.new(Object)
  756. for Index, Value in pairs(Data or {}) do
  757. Object[Index] = Value
  758. end
  759. Object.Parent = Parent
  760. Object.Name = Name
  761. return Object
  762. end
  763. ----------------------------------------------------
  764. --Left Arm
  765. m = Instance.new("Model")
  766. m.Name = "LeftArm"
  767.  
  768. p4 = Instance.new("Part", m)
  769. p4.BrickColor = BrickColor.new("Really black")
  770. p4.Material = Enum.Material.SmoothPlastic
  771. p4.Name = "LeftArmPlate"
  772. p4.Size = Vector3.new(1, 2, 1)
  773. p4.Transparency = 1
  774. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  775. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  776. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  777. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  778. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  779. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  780. b4 = Instance.new("SpecialMesh", p4)
  781. b4.MeshType = Enum.MeshType.Brick
  782. b4.Name = "Mesh"
  783. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  784.  
  785.  
  786.  
  787.  
  788.  
  789. w1 = Instance.new("Weld", p4)
  790. w1.Name = "Part_Weld"
  791. w1.Part0 = p4
  792. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  793. w1.Part1 = p4
  794. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  795. w2 = Instance.new("Weld", p4)
  796. w2.Name = "Part_Weld"
  797. w2.Part0 = p4
  798. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  799. w2.Part1 = p4
  800. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  801. w3 = Instance.new("Weld", p4)
  802. w3.Name = "LeftArmPlate_Weld"
  803. w3.Part0 = p4
  804. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  805. w3.Part1 = p4
  806. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  807. w4 = Instance.new("Weld", p4)
  808. w4.Name = "Part_Weld"
  809. w4.Part0 = p4
  810. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  811. w4.Part1 = p4
  812. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  813. w5 = Instance.new("Weld", p4)
  814. w5.Name = "Part_Weld"
  815. w5.Part0 = p4
  816. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  817. w5.Part1 = p4
  818. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  819. w6 = Instance.new("Weld", p4)
  820. w6.Name = "Part_Weld"
  821. w6.Part0 = p4
  822. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  823. w6.Part1 = p7
  824. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  825. w7 = Instance.new("Weld", p7)
  826. w7.Name = "Part_Weld"
  827. w7.Part0 = p7
  828. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  829. w7.Part1 = p4
  830. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  831. w8 = Instance.new("Weld", p4)
  832. w8.Name = "Part_Weld"
  833. w8.Part0 = p4
  834. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  835. w8.Part1 = p4
  836. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  837. w9 = Instance.new("Weld", p4)
  838. w9.Name = "Part_Weld"
  839. w9.Part0 = p4
  840. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  841. w9.Part1 = p4
  842. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  843. w10 = Instance.new("Weld", p4)
  844. w10.Name = "Part_Weld"
  845. w10.Part0 = p4
  846. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  847. w10.Part1 = p4
  848. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  849. w11 = Instance.new("Weld", p4)
  850. w11.Name = "Part_Weld"
  851. w11.Part0 = p4
  852. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  853. w11.Part1 = p4
  854. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  855. w12 = Instance.new("Weld", p4)
  856. w12.Name = "Part_Weld"
  857. w12.Part0 = p4
  858. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  859. w12.Part1 = p4
  860. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  861. w13 = Instance.new("Weld", p4)
  862. w13.Name = "Part_Weld"
  863. w13.Part0 = p4
  864. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  865. w13.Part1 = p4
  866. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  867. w14 = Instance.new("Weld", p4)
  868. w14.Name = "Part_Weld"
  869. w14.Part0 = p4
  870. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  871. w14.Part1 = p4
  872. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  873. w15 = Instance.new("Weld", p4)
  874. w15.Name = "Part_Weld"
  875. w15.Part0 = p4
  876. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  877. w15.Part1 = p16
  878. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  879.  
  880. m.Parent = larm
  881. m:MakeJoints()
  882. ----------------------------------------------------
  883. local cor = Instance.new("Part", larm.LeftArm)
  884. cor.Name = "Thingy"
  885. cor.Locked = true
  886. cor.BottomSurface = 0
  887. cor.CanCollide = false
  888. cor.Size = Vector3.new(1, 1, 1)
  889. cor.Transparency = 1
  890. cor.TopSurface = 0
  891. corw = Instance.new("Weld", cor)
  892. corw.Part0 = larm
  893. corw.Part1 = cor
  894. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  895. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  896. weld1 = Instance.new("Weld", larm.LeftArm)
  897. weld1.Part0 = cor
  898. weld1.Part1 = larm.LeftArm.LeftArmPlate
  899. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  900. --Right Arm
  901. m2 = Instance.new("Model")
  902. m2.Name = "RightArm"
  903.  
  904. p7 = Instance.new("Part", m2)
  905. p7.BrickColor = BrickColor.new("Really black")
  906. p7.Material = Enum.Material.SmoothPlastic
  907. p7.Transparency = 1
  908. p7.Name = "RightArmPlate"
  909. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  910. p7.FormFactor = Enum.FormFactor.Symmetric
  911. p7.Size = Vector3.new(1, 2, 1)
  912. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  913. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  914. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  915. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  916. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  917. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  918. b7 = Instance.new("SpecialMesh", p7)
  919. b7.MeshType = Enum.MeshType.Brick
  920. b7.Name = "Mesh"
  921. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  922.  
  923.  
  924. w1 = Instance.new("Weld", p4)
  925. w1.Name = "Part_Weld"
  926. w1.Part0 = p4
  927. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  928. w1.Part1 = p4
  929. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  930. w2 = Instance.new("Weld", p4)
  931. w2.Name = "Part_Weld"
  932. w2.Part0 = p4
  933. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  934. w2.Part1 = p4
  935. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  936. w3 = Instance.new("Weld", p4)
  937. w3.Name = "Part_Weld"
  938. w3.Part0 = p4
  939. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  940. w3.Part1 = p4
  941. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  942. w4 = Instance.new("Weld", p4)
  943. w4.Name = "Part_Weld"
  944. w4.Part0 = p4
  945. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  946. w4.Part1 = p4
  947. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  948. w5 = Instance.new("Weld", p4)
  949. w5.Name = "Part_Weld"
  950. w5.Part0 = p4
  951. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  952. w5.Part1 = p4
  953. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  954. w6 = Instance.new("Weld", p4)
  955. w6.Name = "RightArmPlate_Weld"
  956. w6.Part0 = p4
  957. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  958. w6.Part1 = p7
  959. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  960. w7 = Instance.new("Weld", p7)
  961. w7.Name = "Part_Weld"
  962. w7.Part0 = p7
  963. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  964. w7.Part1 = p4
  965. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  966. w8 = Instance.new("Weld", p4)
  967. w8.Name = "Part_Weld"
  968. w8.Part0 = p4
  969. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  970. w8.Part1 = p4
  971. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  972. w9 = Instance.new("Weld", p4)
  973. w9.Name = "Part_Weld"
  974. w9.Part0 = p4
  975. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  976. w9.Part1 = p4
  977. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  978. w10 = Instance.new("Weld", p4)
  979. w10.Name = "Part_Weld"
  980. w10.Part0 = p4
  981. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  982. w10.Part1 = p4
  983. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  984. w11 = Instance.new("Weld", p4)
  985. w11.Name = "Part_Weld"
  986. w11.Part0 = p4
  987. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  988. w11.Part1 = p4
  989. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  990. w12 = Instance.new("Weld", p4)
  991. w12.Name = "Part_Weld"
  992. w12.Part0 = p4
  993. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  994. w12.Part1 = p4
  995. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  996. w13 = Instance.new("Weld", p4)
  997. w13.Name = "Part_Weld"
  998. w13.Part0 = p4
  999. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1000. w13.Part1 = p4
  1001. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1002. w14 = Instance.new("Weld", p4)
  1003. w14.Name = "Part_Weld"
  1004. w14.Part0 = p4
  1005. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1006. w14.Part1 = p4
  1007. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1008. w15 = Instance.new("Weld", p4)
  1009. w15.Name = "Part_Weld"
  1010. w15.Part0 = p4
  1011. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1012. w15.Part1 = p16
  1013. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1014. w16 = Instance.new("Weld", p16)
  1015. w16.Name = "Part_Weld"
  1016. w16.Part0 = p16
  1017. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1018. w16.Part1 = p4
  1019. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1020. w17 = Instance.new("Weld", p4)
  1021. w17.Name = "Part_Weld"
  1022. w17.Part0 = p4
  1023. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1024. w17.Part1 = p4
  1025. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1026. w18 = Instance.new("Weld", p4)
  1027. w18.Name = "Part_Weld"
  1028. w18.Part0 = p4
  1029. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1030. w18.Part1 = p4
  1031. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1032. m2.Parent = rarm
  1033. m2:MakeJoints()
  1034. ----------------------------------------------------
  1035. local cor2 = Instance.new("Part", rarm.RightArm)
  1036. cor2.Name = "Thingy"
  1037. cor2.Locked = true
  1038. cor2.BottomSurface = 0
  1039. cor2.CanCollide = false
  1040. cor2.Size = Vector3.new(1, 1, 1)
  1041. cor2.Transparency = 1
  1042. cor2.TopSurface = 0
  1043. corw2 = Instance.new("Weld", cor2)
  1044. corw2.Part0 = rarm
  1045. corw2.Part1 = cor2
  1046. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1047. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1048. weld2 = Instance.new("Weld", rarm.RightArm)
  1049. weld2.Part0 = cor2
  1050. weld2.Part1 = rarm.RightArm.RightArmPlate
  1051. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1052.  
  1053.  
  1054. --Zyrodoxa
  1055. m8 = Instance.new("Model")
  1056. m8.Name = "Zyrodoxa"
  1057.  
  1058. p16 = Instance.new("Part", m8)
  1059. p16.BrickColor = BrickColor.new("Really black")
  1060. p16.Material = Enum.Material.Metal
  1061. p16.Name = "Handle"
  1062. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  1063. p16.CanCollide = false
  1064. p16.Locked = true
  1065. p16.FormFactor = Enum.FormFactor.Custom
  1066. p16.Size = Vector3.new(0, 0, 0)
  1067. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. b16 = Instance.new("BlockMesh", p16)
  1074. b16.Name = "Mesh"
  1075. b16.Scale = Vector3.new(0, 0, 0)
  1076.  
  1077. w16 = Instance.new("Weld", p16)
  1078. w16.Name = "Block_Weld"
  1079. w16.Part0 = p16
  1080. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  1081. w16.Part1 = p17
  1082. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  1083.  
  1084. m8.Parent = rarm
  1085. m8:MakeJoints()
  1086. ----------------------------------------------------
  1087. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  1088. cor8.Name = "Thingy"
  1089. cor8.Locked = true
  1090. cor8.BottomSurface = 0
  1091. cor8.CanCollide = false
  1092. cor8.Size = Vector3.new(1, 1, 1)
  1093. cor8.Transparency = 1
  1094. cor8.TopSurface = 0
  1095. corw8 = Instance.new("Weld", cor8)
  1096. corw8.Part0 = rarm
  1097. corw8.Part1 = cor8
  1098. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  1099. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1100. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  1101. weld8.Part0 = cor8
  1102. weld8.Part1 = rarm.Zyrodoxa.Handle
  1103. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1104. ----------------------------------------------------
  1105. models = {m,m2,m8}
  1106. parts = {}
  1107. Stepped:connect(function()
  1108. for i,v in pairs(models) do
  1109. for _, a in pairs(v:GetChildren()) do
  1110. if v:IsA("Part") and v.Name ~= "Thingy" then
  1111. table.insert(parts, a)
  1112. for i,v in pairs(parts) do
  1113. v.CanCollide = false
  1114. end
  1115. end
  1116. end
  1117. end
  1118. end)
  1119. ----------------------------------------------------
  1120. local animpose = "Idle1"
  1121. local lastanimpose = "Idle1"
  1122. local grab = false
  1123. local Smooth = 1
  1124. local sine = 0
  1125. local change = 1
  1126. local val = 0
  1127. local ffing = false
  1128. ----------------------------------------------------
  1129. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  1130.  
  1131. function FindHumanoids()
  1132. local function c_region(Position, Size)
  1133. local SizeOffset = Size/2
  1134. local Point1 = Position - SizeOffset
  1135. local Point2 = Position + SizeOffset
  1136. local a = Instance.new("Part", workspace)
  1137. a.Anchored = true
  1138. a.Size = Size
  1139. a.Position = Position
  1140. print("Hey!, I'm making a part!")
  1141. return Region3.new(Point1, Point2)
  1142. end
  1143.  
  1144. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1145. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1146. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1147. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1148.  
  1149. local regions = {a, b, c, d}
  1150.  
  1151. local found_humanoids = {}
  1152. local already_found = {char.Name}
  1153.  
  1154. for _, region in pairs(regions) do
  1155. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  1156. print(part, part.Parent, part.Name) ---nope
  1157. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1158. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1159. local name = humanoid.Parent.Name
  1160. local exists = false
  1161. for _, n in pairs(already_found) do
  1162. if n == name then
  1163. exists = true
  1164. end
  1165. end
  1166. if not exists then
  1167. table.insert(already_found, name)
  1168. table.insert(found_humanoids, humanoid)
  1169. end
  1170. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1171. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  1172. local name = humanoid.Parent.Parent.Name
  1173. local exists = false
  1174. for _, n in pairs(already_found) do
  1175. if n == name then
  1176. exists = true
  1177. end
  1178. end
  1179. if not exists then
  1180. table.insert(already_found, name)
  1181. table.insert(found_humanoids, humanoid)
  1182. end
  1183. end
  1184. end
  1185. end
  1186. return found_humanoids
  1187. end
  1188.  
  1189. local humanoids = FindHumanoids()
  1190. if #humanoids == 0 then
  1191. for i, v in pairs(humanoids) do
  1192. print(v.Parent.Name)
  1193. if Debounces.Slashing == true then
  1194. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 100000000000 damage?
  1195. elseif Debounces.Slashing == false then
  1196. wait()
  1197. end
  1198. end
  1199. wait(0.3)
  1200. end]]--
  1201. ----------------------------------------------------
  1202. --[[mouse.KeyDown:connect(function(key)
  1203. if key == "f" then
  1204. if Debounces.CanAttack == true then
  1205. Debounces.CanAttack = false
  1206. Debounces.NoIdl = true
  1207. Debounces.on = true
  1208. for i = 1, 20 do
  1209. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1210. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1211. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1212. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1213. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1214. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1215. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1217. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1219. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1220. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1221. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1223. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1225. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1226. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1227. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1228. if Debounces.on == false then
  1229. break
  1230. end
  1231. fat.Event:wait()
  1232. end
  1233. end
  1234. end
  1235. end)]]--
  1236. ----------------------------------------------------
  1237. mod4 = Instance.new("Model",char)
  1238.  
  1239. ptez = {0.7, 0.8, 0.9, 1}
  1240.  
  1241. function FindNearestTorso(Position,Distance,SinglePlayer)
  1242. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1243. local List = {}
  1244. for i,v in pairs(workspace:GetChildren())do
  1245. if v:IsA("Model")then
  1246. if v:findFirstChild("Torso")then
  1247. if v ~= char then
  1248. if(v.Torso.Position -Position).magnitude <= Distance then
  1249. table.insert(List,v)
  1250. end
  1251. end
  1252. end
  1253. end
  1254. end
  1255. return List
  1256. end
  1257.  
  1258. function Slam()
  1259. local part=Instance.new('Part',mod4)
  1260. part.Anchored=true
  1261. part.CanCollide=false
  1262. part.FormFactor='Custom'
  1263. part.Size=Vector3.new(.2,.2,.2)
  1264. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1265. part.Transparency=.7
  1266. part.BrickColor=BrickColor.new('Really black')
  1267. mesh=Instance.new('SpecialMesh',part)
  1268. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1269. mesh.Scale=Vector3.new(10,10,10)
  1270. local part2=Instance.new('Part',mod4)
  1271. part2.Anchored=true
  1272. part2.CanCollide=false
  1273. part2.FormFactor='Custom'
  1274. part2.Size=Vector3.new(.2,.2,.2)
  1275. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1276. part2.Transparency=.7
  1277. part2.BrickColor=BrickColor.new('Bright red')
  1278. mesh2=Instance.new('SpecialMesh',part2)
  1279. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1280. mesh2.Scale=Vector3.new(9,1.5,9)
  1281. x = Instance.new("Sound",larm)
  1282. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1283. x.Pitch = ptez[math.random(1,#ptez)]
  1284. x.Volume = 1
  1285. wait(.1)
  1286. x1 = Instance.new("Sound",larm)
  1287. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1288. x1.Pitch = ptez[math.random(1,#ptez)]
  1289. x1.Volume = 1
  1290. wait(.1)
  1291. x:Play()
  1292. x1:Play()
  1293. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1294. if v:FindFirstChild('Humanoid') then
  1295. v.Humanoid:TakeDamage(math.random(30,45))
  1296. end
  1297. end
  1298. coroutine.resume(coroutine.create(function()
  1299. for i=0,0.62,0.13 do
  1300. wait()
  1301. part.CFrame=part.CFrame
  1302. part.Transparency=i
  1303. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1304. part2.CFrame=part2.CFrame
  1305. part2.Transparency=i
  1306. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1307. end
  1308. part.Parent=nil
  1309. part2.Parent=nil
  1310. x:Destroy()
  1311. end))
  1312. end
  1313. ----------------------------------------------------
  1314. wPart = function(x,y,z,color,tr,cc,an,parent)
  1315. local wp = Instance.new('WedgePart',parent or Weapon)
  1316. wp.formFactor = 'Custom'
  1317. wp.Size = Vector3.new(x,y,z)
  1318. wp.BrickColor = BrickColor.new(color)
  1319. wp.CanCollide = cc
  1320. wp.Transparency = tr
  1321. wp.Anchored = an
  1322. wp.TopSurface,wp.BottomSurface = 0,0
  1323. return wp
  1324. end
  1325.  
  1326. Mesh = function(par,num,x,y,z)
  1327. local msh = _
  1328. if num == 1 then
  1329. msh = Instance.new("CylinderMesh",par)
  1330. elseif num == 2 then
  1331. msh = Instance.new("SpecialMesh",par)
  1332. msh.MeshType = 3
  1333. elseif num == 3 then
  1334. msh = Instance.new("BlockMesh",par)
  1335. elseif num == 4 then
  1336. msh = Instance.new("SpecialMesh",par)
  1337. msh.MeshType = "Torso"
  1338. elseif type(num) == 'string' then
  1339. msh = Instance.new("SpecialMesh",par)
  1340. msh.MeshId = num
  1341. end
  1342. msh.Scale = Vector3.new(x,y,z)
  1343. return msh
  1344. end
  1345.  
  1346. local function CFrameFromTopBack(at, top, back)
  1347. local right = top:Cross(back)
  1348. return CFrame.new(at.x, at.y, at.z,
  1349. right.x, top.x, back.x,
  1350. right.y, top.y, back.y,
  1351. right.z, top.z, back.z)
  1352. end
  1353.  
  1354. function Triangle(a, b, c)
  1355. local edg1 = (c-a):Dot((b-a).unit)
  1356. local edg2 = (a-b):Dot((c-b).unit)
  1357. local edg3 = (b-c):Dot((a-c).unit)
  1358. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1359. a, b, c = a, b, c
  1360. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1361. a, b, c = b, c, a
  1362. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1363. a, b, c = c, a, b
  1364. else
  1365. print("unreachable")
  1366. end
  1367. local len1 = (c-a):Dot((b-a).unit)
  1368. local len2 = (b-a).magnitude - len1
  1369. local width = (a + (b-a).unit*len1 - c).magnitude
  1370. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1371. local list = {}
  1372. if len1 > 0.01 then
  1373. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1374. local sz = Vector3.new(0.2, width, len1)
  1375. w1.Size = sz
  1376. local sp = Mesh(w1,2,0,0,0)
  1377. sp.MeshType='Wedge'
  1378. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1379. w1:BreakJoints()
  1380. w1.Anchored = true
  1381. w1.Transparency = 0.7
  1382. Spawn(function()
  1383. for i=0,1,0.1 do
  1384. fat.Event:wait()
  1385. w1.Transparency=w1.Transparency+0.03
  1386. end
  1387. end)
  1388. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1389. table.insert(list,w1)
  1390. end
  1391. if len2 > 0.01 then
  1392. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1393. local sz = Vector3.new(0.2, width, len2)
  1394. w2.Size = sz
  1395. local sp = Mesh(w2,2,0,0,0)
  1396. sp.MeshType='Wedge'
  1397. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1398. w2:BreakJoints()
  1399. w2.Anchored = true
  1400. w2.Transparency = 0.7
  1401. Spawn(function()
  1402. for i=0,1,0.1 do
  1403. fat.Event:wait()
  1404. w2.Transparency=w2.Transparency+0.03
  1405. end
  1406. end)
  1407. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1408. table.insert(list,w2)
  1409. end
  1410. return unpack(list)
  1411. end
  1412.  
  1413. function trail(p,t,h)
  1414. Spawn(function()
  1415. local blcf = p.CFrame
  1416. local scfr = blcf
  1417. for i=1,t do
  1418. local blcf = p.CFrame
  1419. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1420. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1421. if a then game.Debris:AddItem(a,1) end
  1422. if b then game.Debris:AddItem(b,1) end
  1423. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1424. if a then game.Debris:AddItem(a,1) end
  1425. if b then game.Debris:AddItem(b,1) end
  1426. scfr = blcf
  1427. elseif not scfr then
  1428. scfr = blcf
  1429. end
  1430. fat.Event:wait()
  1431. end
  1432. scfr=nil
  1433. end)
  1434. end
  1435. --trail(char.Sword.Blade,1e1000,5)
  1436. ----------------------------------------------------
  1437. function Dmg()
  1438. local partofdeath = rarm.Zyrodoxa.Hitbox
  1439. local function CreateRegion3FromLocAndSize(Position, Size)
  1440. local SizeOffset = Size/2
  1441. local Point1 = Position - SizeOffset
  1442. local Point2 = Position + SizeOffset
  1443. return Region3.new(Point1, Point2)
  1444. end
  1445. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1446. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1447. Spawn(function()
  1448. if Debounces.Slashing == true and Debounces.Slashed == false then
  1449. Debounces.Slashed = true
  1450. ypcall(function()
  1451. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1452. humanoid:TakeDamage(math.random(10,18))
  1453. end)
  1454. wait(.4)
  1455. Debounces.Slashed = false
  1456. end
  1457. end)
  1458. end
  1459. end
  1460. ----------------------------------------------------
  1461. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1462. ptz = {0.7, 0.8, 0.9, 1}
  1463. idz = {"161006212", "161006195"}
  1464. function attackone()
  1465. for i = 1, 13 do
  1466. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1467. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1469. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1471. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1473. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1475. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1477. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1479. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1480. if Debounces.on == false then
  1481. break
  1482. end
  1483. fat.Event:wait()
  1484. end
  1485. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1486. Debounces.Slashing = true
  1487. wait(0.2)
  1488. --[[z = Instance.new("Sound", hed)
  1489. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1490. z.Pitch = ptz[math.random(1,#ptz)]
  1491. z.Volume = 1
  1492. wait(.01)
  1493. z:Play()]]--
  1494. for i = 1, 14 do
  1495. Dmg()
  1496. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1497. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1499. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1501. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1503. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1505. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1507. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1509. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1510. if Debounces.on == false then break end
  1511. rs:wait()
  1512. end
  1513. Debounces.Slashing = false
  1514. end
  1515. function attacktwo()
  1516. Debounces.Slashing = true
  1517. for i = 1, 14 do
  1518. Dmg()
  1519. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1520. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1522. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1523. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1524. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1526. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1528. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1530. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1532. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1533. if Debounces.on == false then
  1534. break
  1535. end
  1536. rs:wait()
  1537. end
  1538. end
  1539. ----------------------------------------------------
  1540.  
  1541. ----------------------------------------------------
  1542. definition = 5
  1543. bc = {}
  1544. bezierparts = {}
  1545. function NoOutline(Part)
  1546. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1547. end
  1548. function draw(p,d)
  1549. for i=1,d do
  1550. local t = i/d
  1551. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1552. end
  1553.  
  1554. Spawn(function() fat.Event:wait()
  1555. for i,v in pairs(bezierparts) do
  1556. v.Transparency = 1
  1557. end
  1558. end)
  1559. end
  1560. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1561. --draw(points,definition)
  1562.  
  1563. fat.Event:wait()
  1564.  
  1565. rpart = Instance.new("Part",rarm)
  1566. NoOutline(rpart)
  1567. rpart.Anchored = false
  1568. rpart.Size = Vector3.new(1,1,1)
  1569. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1570. rpart.Transparency = 1
  1571. newWeld(rarm, rpart, 0, 0, 0)
  1572. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1573. lpart = Instance.new("Part",larm)
  1574. NoOutline(lpart)
  1575. lpart.Anchored = false
  1576. lpart.Size = Vector3.new(1,1,1)
  1577. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1578. lpart.Transparency = 1
  1579. newWeld(larm, lpart, 0, 0, 0)
  1580. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1581. invisipart = Instance.new("Part",torso)
  1582. NoOutline(invisipart)
  1583. invisipart.Anchored = false
  1584. invisipart.Size = Vector3.new(1,1,1)
  1585. invisipart.Transparency = 1
  1586. invisipart.CFrame = torso.CFrame
  1587. newWeld(torso, invisipart, 0, 0, 0)
  1588. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1589. table.insert(bezierparts, rpart)
  1590. table.insert(bezierparts, lpart)
  1591. table.insert(bezierparts, invisipart)
  1592. for i = 1, 40 do
  1593. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1594. draw(points,definition)
  1595. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1597. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1599. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1601. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1603. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1605. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1607. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1608. if Debounces.on == false then
  1609. break
  1610. end
  1611. fat.Event:wait()
  1612. end
  1613. for i,v in pairs(bezierparts) do
  1614. v:Destroy()
  1615. end
  1616. --draw(points,definition)
  1617. if Debounces.CanAttack == false then
  1618. Debounces.CanAttack = true
  1619. Debounces.NoIdl = false
  1620. Debounces.on = false
  1621. end
  1622.  
  1623. ----------------------------------------------------
  1624. ----------------------------------------------------
  1625. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1626. mouse.KeyDown:connect(function(key)
  1627. if key == "q" then
  1628. if Debounces.CanJoke == true then
  1629. Debounces.CanJoke = false
  1630. u = Instance.new("Sound",char)
  1631. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1632. u.Pitch = pt[math.random(1,#pt)]
  1633. u.Volume = 0.3
  1634. u2 = Instance.new("Sound",char)
  1635. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1636. u2.Pitch = u.Pitch
  1637. u2.Volume = 0.3
  1638. u3 = Instance.new("Sound",char)
  1639. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1640. u3.Pitch = u.Pitch
  1641. u3.Volume = 0.3
  1642. wait(.01)
  1643. u:Play()
  1644. u2:Play()
  1645. u3:Play()
  1646. wait(1.5)
  1647. u:Destroy()
  1648. u2:Destroy()
  1649. u3:Destroy()
  1650. if Debounces.CanJoke == false then
  1651. Debounces.CanJoke = true
  1652. end
  1653. end
  1654. end
  1655. end)
  1656. -----------------------------------------------------
  1657. mouse.KeyDown:connect(function(key)
  1658. if key == "l" then
  1659. Debounces.on = true
  1660. Debounces.NoIdl = true
  1661. Debounces.ks = true
  1662. for i = 1, 20 do
  1663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1664. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1666. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1667. if Debounces.on == false then break end
  1668. fat.Event:wait()
  1669. end
  1670. handleweld:remove()
  1671. local Weld = Instance.new("Weld",handle)
  1672. Weld.Part0 = Character["Right Arm"]
  1673. Weld.Part1 = handle
  1674. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1675. Debounces.on = false
  1676. Debounces.NoIdl = false
  1677. Debounces.ks = false
  1678. WOW:disconnect()
  1679. WOW2:disconnect()
  1680. WOW3:disconnect()
  1681. WOW4:disconnect()
  1682. mouse.Button1Down:connect(function()
  1683. print("IT WORKS LAZY")
  1684. end)
  1685. end
  1686. end)
  1687. ----------------------------------------------------
  1688. WOW = mouse.KeyDown:connect(function(key)
  1689. if key == "x" then
  1690. Character.Humanoid.WalkSpeed = 50
  1691. Debounces.on = true
  1692. Debounces.NoIdl = true
  1693. Debounces.ks = true
  1694. for i = 1, 20 do
  1695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1696. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1698. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1699. if Debounces.on == false then break end
  1700. fat.Event:wait()
  1701. end
  1702. local HitBox = Instance.new("Part",Character["Right Arm"])
  1703. HitBox.Size = Vector3.new(3,3,3)
  1704. HitBox.Transparency = 1
  1705. HitBox.CanCollide = false
  1706. local HitBox2 = Instance.new("Weld",HitBox)
  1707. HitBox2.Part0 = Character["Right Arm"]
  1708. HitBox2.Part1 = HitBox
  1709. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1710. HitBox.Touched:connect(function(hit)
  1711. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1712. HitBox:remove()
  1713. hit.Parent.Head.Transparency = 1e9
  1714. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1715. SFXZ.SoundId = "rbxassetid://206082273"
  1716. SFXZ.Volume = 1
  1717. SFXZ.Pitch = 1
  1718. SFXZ.Looped = false
  1719. wait(0.01)
  1720. SFXZ:Play()
  1721. local HitBox = Instance.new("Part",Character["Right Arm"])
  1722. HitBox.Transparency = 0
  1723. HitBox.Size = Vector3.new(1,1,1)
  1724. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1725. HitBox.CanCollide = false
  1726. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1727. HitBoxM.MeshType = "Head"
  1728. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1729. local HitBox2 = Instance.new("Weld",HitBox)
  1730. HitBox2.Part0 = Character["Right Arm"]
  1731. HitBox2.Part1 = HitBox
  1732. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1733. local D = Instance.new("Decal",HitBox)
  1734. D.Face = "Front"
  1735. D.Texture = hit.Parent.Head.face.Texture
  1736. hit.Parent.Head.face:remove()
  1737. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1738. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1739. partasdeff.LightEmission = .1
  1740. partasdeff.Size = NumberSequence.new(0.2)
  1741. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1742. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1743. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1744. partasdeff.Transparency = bbb
  1745. partasdeff.Size = aaa
  1746. partasdeff.ZOffset = .9
  1747. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1748. partasdeff.LockedToPart = false
  1749. partasdeff.EmissionDirection = "Top"
  1750. partasdeff.Lifetime = NumberRange.new(1, 2)
  1751. partasdeff.Rate = 1000
  1752. partasdeff.Rotation = NumberRange.new(-100, 100)
  1753. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1754. partasdeff.Speed = NumberRange.new(10)
  1755. partasdeff.VelocitySpread = 20
  1756. partasdeff.Enabled=true
  1757. hit.Parent.Head:remove()
  1758. wait(1)
  1759. for i = 1, 20 do
  1760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1761. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1763. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1764. if Debounces.on == false then break end
  1765. fat.Event:wait()
  1766. end
  1767. chatfunc("Bitch.")
  1768. for i = 1,14 do
  1769. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1770. game:GetService("RunService").RenderStepped:wait()
  1771. end
  1772. HitBox:remove()
  1773. wait(0.5)
  1774. partasdeff.Enabled = false
  1775. HitBox:remove()
  1776. Debounces.on = false
  1777. Debounces.NoIdl = false
  1778. Debounces.ks = false
  1779. Character.Humanoid.WalkSpeed = 50
  1780. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1781. a.Transparency = 1
  1782. a.Size = Vector3.new(.2,.2,.2)
  1783. local b = Instance.new("Weld",a.Parent.Parent)
  1784. b.Part0 = a
  1785. b.Part1 = a.Parent
  1786. b.C0 = CFrame.new(0,.3,0.65)
  1787. local p2mit = Instance.new("ParticleEmitter",a)
  1788. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1789. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1790. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1791. p2mit.Lifetime = NumberRange.new(1)
  1792. p2mit.Rate = 10
  1793. p2mit.VelocitySpread = 10
  1794. p2mit.Acceleration = Vector3.new(0,-10,0)
  1795. p2mit.Speed = NumberRange.new(0)
  1796. coroutine.wrap(function()
  1797. wait(15)
  1798. p2mit.Enabled=false
  1799. game:service'Debris':AddItem(a,2)
  1800. end)()
  1801. end
  1802. end)
  1803. for i = 1, 20 do
  1804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1805. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1807. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1808. if Debounces.on == false then break end
  1809. fat.Event:wait()
  1810. end
  1811. wait(0.5)
  1812. HitBox:remove()
  1813. wait(3)
  1814. Debounces.on = false
  1815. Debounces.NoIdl = false
  1816. Debounces.ks = false
  1817. Character.Humanoid.WalkSpeed = 50
  1818. end
  1819. end)
  1820. ----------------------------------------------------
  1821. WOW2 = mouse.KeyDown:connect(function(key)
  1822. if key == "z" then
  1823. Character.Humanoid.WalkSpeed = 50
  1824. Debounces.on = true
  1825. Debounces.NoIdl = true
  1826. Debounces.ks = true
  1827. for i = 1, 20 do
  1828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1829. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1831. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1832. if Debounces.on == false then break end
  1833. fat.Event:wait()
  1834. end
  1835. local HitBox = Instance.new("Part",Character["Right Arm"])
  1836. HitBox.Size = Vector3.new(3,3,3)
  1837. HitBox.Transparency = 1
  1838. HitBox.CanCollide = false
  1839. local HitBox2 = Instance.new("Weld",HitBox)
  1840. HitBox2.Part0 = Character["Right Arm"]
  1841. HitBox2.Part1 = HitBox
  1842. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1843. HitBox.Touched:connect(function(hit)
  1844. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1845. HitBox:remove()
  1846. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1847. SFXZ.SoundId = "rbxassetid://743886825"
  1848. SFXZ.Volume = 1
  1849. SFXZ.Pitch = 1
  1850. SFXZ.Looped = false
  1851. SFXZ:Play()
  1852. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1853. wait(1.5)
  1854. hit.Parent.Torso.Anchored = true
  1855. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1856. Head.Anchored = true
  1857. hit.Parent.Head.Anchored = true
  1858. wait(0.01)
  1859. for i = 1, 20 do
  1860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1861. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1863. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1865. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1867. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1869. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1870. if Debounces.on == false then break end
  1871. fat.Event:wait()
  1872. end
  1873. wait(1.2)
  1874. chatfunc("Rekt!!")
  1875. for i = 1, 20 do
  1876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1877. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1879. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1880. if Debounces.on == false then break end
  1881. fat.Event:wait()
  1882. end
  1883. wait(2.5)
  1884. hit.Parent:BreakJoints()
  1885. wait(2.5)
  1886. Head.Anchored = false
  1887. Debounces.on = false
  1888. Debounces.NoIdl = false
  1889. Debounces.ks = false
  1890. Character.Humanoid.WalkSpeed = 50
  1891. end
  1892. end)
  1893. for i = 1, 20 do
  1894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1895. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1897. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1898. if Debounces.on == false then break end
  1899. fat.Event:wait()
  1900. end
  1901. end
  1902. end)
  1903. ----------------------------------------------------
  1904. WOW3 = mouse.KeyDown:connect(function(key)
  1905. if key == "r" then
  1906. Debounces.on = true
  1907. Debounces.NoIdl = true
  1908. Debounces.ks = true
  1909. for i = 1, 20 do
  1910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1911. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1913. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1914. if Debounces.on == false then break end
  1915. fat.Event:wait()
  1916. end
  1917. local HitBox = Instance.new("Part",Character["Right Arm"])
  1918. HitBox.Size = Vector3.new(3,3,3)
  1919. HitBox.Transparency = 1
  1920. HitBox.CanCollide = false
  1921. local HitBox2 = Instance.new("Weld",HitBox)
  1922. HitBox2.Part0 = Character["Right Arm"]
  1923. HitBox2.Part1 = HitBox
  1924. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1925. HitBox.Touched:connect(function(hit)
  1926. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1927. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1928. SFXZ.SoundId = "rbxassetid://283674624"
  1929. SFXZ.Volume = 1
  1930. SFXZ.Pitch = 1
  1931. SFXZ.Looped = false
  1932. SFXZ:Play()
  1933. HitBox:remove()
  1934. hit.Parent.Humanoid:TakeDamage(math.huge)
  1935. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1936. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1937. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1938. wait(0.1)
  1939. Fl:remove()
  1940. coroutine.resume(coroutine.create(function()
  1941. for i = 1,30 do
  1942. local H = Instance.new("Part",hit.Parent.Head)
  1943. H.Size = Vector3.new(1,1,1)
  1944. H.BrickColor = BrickColor.new("Really red")
  1945. H.CanCollide = false
  1946. H.Anchored = true
  1947. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1948. local H2 = Instance.new("SpecialMesh",H)
  1949. H2.MeshId = "rbxassetid://3270017"
  1950. coroutine.resume(coroutine.create(function()
  1951. for i = 1,200 do
  1952. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1953. H.Transparency = H.Transparency + 0.09
  1954. wait(0.00000000001)
  1955. end
  1956. end))
  1957. wait(0.0000000000001)
  1958. end
  1959. end))
  1960. end
  1961. end)
  1962. for i = 1, 20 do
  1963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1964. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1965. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1966. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1967. if Debounces.on == false then break end
  1968. fat.Event:wait()
  1969. end
  1970. HitBox:remove()
  1971. Debounces.on = false
  1972. Debounces.NoIdl = false
  1973. Debounces.ks = false
  1974.  
  1975. end
  1976. end)
  1977. ----------------------------------------------------
  1978. mouse.KeyDown:connect(function(key)
  1979. if key == "c" then
  1980. if Debounces.CanJoke == true then
  1981. Debounces.CanJoke = false
  1982. z = Instance.new("Sound",hed)
  1983. z.SoundId = "rbxassetid://153317147"
  1984. z.Pitch = 1
  1985. z.Volume = 50
  1986. wait()
  1987. z:Play()
  1988. wait(5.5)
  1989. z:Destroy()
  1990. if Debounces.CanJoke == false then
  1991. Debounces.CanJoke = true
  1992. end
  1993. end
  1994. end
  1995. end)
  1996. ----------------------------------------------------
  1997. Grab = false
  1998. WOW4 = mouse.KeyDown:connect(function(key)
  1999. if key == "e" then
  2000. Debounces.on = true
  2001. Debounces.NoIdl = true
  2002. Debounces.ks = true
  2003. if Grab == false then
  2004. gp = nil
  2005. for i = 1, 20 do
  2006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2007. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  2009. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2010. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  2011. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2012. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  2013. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2014. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2015. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2017. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2018. if Debounces.on == false then break end
  2019. fat.Event:wait()
  2020. end
  2021. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  2022. ht = hit.Parent
  2023. for i,v in pairs(ht:GetChildren()) do
  2024. if v:IsA("Part") then
  2025. v.CanCollide = false
  2026. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  2027. end
  2028. end
  2029. hum1=ht:FindFirstChild('Humanoid')
  2030. if hum1 ~= nil then
  2031. if Debounces.ks==true then
  2032. z = Instance.new("Sound",hed)
  2033. z.SoundId = "rbxassetid://169380525"
  2034. z.Volume = 1
  2035. z:Play()
  2036. Debounces.ks=false
  2037. end
  2038. hum1.PlatformStand=true
  2039. hum1:ChangeState'Physics'
  2040. gp = ht
  2041. Grab = true
  2042. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  2043. asd.Parent = larm
  2044. asd.Name = "asd"
  2045. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  2046. stanceToggle = "Grabbed"
  2047. --[[elseif hum1 == nil then
  2048. con1:disconnect()
  2049. wait() return]]--
  2050. end
  2051. end)
  2052. for i = 1, 20 do
  2053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2054. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2055. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2056. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  2058. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  2060. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2062. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2063. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2064. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2065. if Debounces.on == false then break end
  2066. fat.Event:wait()
  2067. end
  2068. con1:disconnect()
  2069. Debounces.on = false
  2070. Debounces.NoIdl = false
  2071. elseif Grab == true then
  2072. Grab = false
  2073. for i = 1, 16 do
  2074. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  2075. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  2076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  2077. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  2078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  2079. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2080. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  2081. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  2083. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2085. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2086. if Debounces.on == false then end
  2087. rs:wait()
  2088. end
  2089. for i = 1, 12 do
  2090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  2091. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  2093. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2094. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  2095. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  2097. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  2098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  2099. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  2101. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  2102. if Debounces.on == false then end
  2103. rs:wait()
  2104. end
  2105. Slam()
  2106. if gp ~= nil then
  2107. for i,v in pairs(larm:GetChildren()) do
  2108. if v.Name == "asd" and v:IsA("Weld") then
  2109. v:Remove()
  2110. end
  2111. if v:IsA("Part") then
  2112. v.CanCollide = true
  2113. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  2114. end
  2115. end
  2116. end
  2117. stanceToggle = "Idle1"
  2118. Debounces.on = false
  2119. Debounces.NoIdl = false
  2120. elseif ht == nil then wait()
  2121. Grab = false
  2122. Debounces.on = false
  2123. Debounces.NoIdl = false
  2124. end
  2125. end
  2126. end)
  2127. ----------------------------------------------------
  2128. Change = false
  2129. mouse.KeyDown:connect(function(key)
  2130. if key == "n" then
  2131. if Change == false then
  2132. Change = true
  2133. stanceToggle = "Idle2"
  2134. elseif Change == true then
  2135. Change = false
  2136. stanceToggle = "Idle1"
  2137. end
  2138. end
  2139. end)
  2140. ----------------------------------------------------
  2141. mouse.KeyDown:connect(function(key)
  2142. if string.byte(key) == 48 then
  2143. Swing = 2
  2144. char.Humanoid.WalkSpeed = 200
  2145. end
  2146. end)
  2147. mouse.KeyUp:connect(function(key)
  2148. if string.byte(key) == 48 then
  2149. Swing = 1
  2150. char.Humanoid.WalkSpeed = 50
  2151. end
  2152. end)
  2153. ----------------------------------------------------
  2154.  
  2155. jump = false
  2156. rs:connect(function()
  2157. if char.Humanoid.Jump == true then
  2158. jump = true
  2159. else
  2160. jump = false
  2161. end
  2162. char.Humanoid.FreeFalling:connect(function(f)
  2163. if f then
  2164. ffing = true
  2165. else
  2166. ffing = false
  2167. end
  2168. end)
  2169. sine = sine + change
  2170. if jump == true then
  2171. animpose = "Jumping"
  2172. elseif ffing == true then
  2173. animpose = "Freefalling"
  2174. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2175. animpose = "Idle"
  2176. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2177. animpose = "Walking"
  2178. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2179. animpose = "Running"
  2180. end
  2181. RightLeg = CFrame.new(0.5,-1,0)
  2182. LeftLeg = CFrame.new(-0.5,-1,0)
  2183.  
  2184. lefth = (torso.CFrame*LeftLeg)
  2185. righth = (torso.CFrame*RightLeg)
  2186.  
  2187. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2188.  
  2189. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2190.  
  2191. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2192. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2193. if animpose ~= lastanimpose then
  2194. sine = 0
  2195. if Debounces.NoIdl == false then
  2196. if stanceToggle == "Idle1" then
  2197. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2198. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2201. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2202. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2203. elseif stanceToggle == "Idle2" then
  2204. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  2205. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  2206. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  2207. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  2208. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  2209. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2210. end
  2211. fat.Event:wait()
  2212. end
  2213. else
  2214. end
  2215. lastanimpose = animpose
  2216. if Debounces.NoIdl == false then
  2217. if animpose == "Idle" then
  2218. change = 0.5
  2219. if stanceToggle == "Idle1" then
  2220. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2221. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2222.  
  2223. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2224. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2226. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2228. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2230. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2231. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2232. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2234. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2235. elseif stanceToggle == "Idle2" then
  2236.  
  2237. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2238. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2239. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2241. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2242. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2243. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2245. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2246. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2247. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2248. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2249. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2250. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2251. elseif stanceToggle == "Grabbed" then
  2252. grab = true
  2253. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2254. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2256. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2258. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2260. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2262. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2263. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2264. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2266. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2267. end
  2268. elseif animpose == "Walking" then
  2269. if stanceToggle == "Grabbed" then
  2270. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2271. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2272. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2273. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2274. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2275. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2277. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2278. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2279. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2280. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2281. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2282. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2283. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2284. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2285. elseif stanceToggle ~= "Grabbed" then
  2286. change = 1
  2287. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2288. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2289.  
  2290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2291. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2293. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2294. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2295. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2296. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2297. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2298. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2299. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2300. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2301. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2302. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2303. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2304. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2305. end
  2306. elseif animpose == "Running" then
  2307. change = 1
  2308. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2309. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2310.  
  2311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2312. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2314. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2316. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2318. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2319. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2320. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2322. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2323. elseif animpose == "Jumping" then
  2324.  
  2325. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2326. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2328. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2330. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2333. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2335. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2337. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2338. elseif animpose == "Freefalling" then
  2339.  
  2340. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2341. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2342. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2343. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2345. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2348. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2350. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2352. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2353. end
  2354. end
  2355. end)
  2356. hum.MaxHealth = math.huge
  2357. wait(3)
  2358. hum.Health = math.huge
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