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- [17:51:41.009] ------- Init Cemu 2.0-73 (experimental) -------
- [17:51:41.012] Init Wii U memory space (base: 0x000002a14ae00000)
- [17:51:41.012] mlc01 path: C:/Users/Pevve/cemu wiiu/mlc
- [17:51:41.012] CPU: Intel(R) N100
- [17:51:41.012] RAM: 12030MB
- [17:51:41.012] Platform: Windows 10 Home (Build 9200)
- [17:51:41.012] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
- [17:51:41.019] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [17:51:41.019] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [17:51:41.309] Mounting title 00050000101c9500
- [17:51:41.309] Base: C:/Users/Pevve/cemu wiiu/giochi/The Legend of Zelda Breath of the Wild [Game] [00050000101c9500] [Folder]
- [17:51:41.312] Update: C:/Users/Pevve/cemu wiiu/giochi/The Legend of Zelda Breath of the Wild [Update] [0005000e101c9500] [Folder]
- [17:51:41.312] DLC: C:/Users/Pevve/cemu wiiu/giochi/The Legend of Zelda Breath of the Wild [DLC] [0005000c101c9500] [Folder]
- [17:51:41.319] Thread quantum set to 60000
- [17:51:41.376] COS: System fonts found. Generated shareddata (26609KB)
- [17:51:41.394] Recompiler initialized
- [17:51:42.368] ------- Init Vulkan graphics backend -------
- [17:51:42.424] Vulkan instance version: 1.3
- [17:51:42.995] Using GPU: Intel(R) UHD Graphics
- [17:51:42.995] Driver version: Intel driver
- [17:51:42.995] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 1
- [17:51:43.006] Using available debug function: vkCreateDebugUtilsMessengerEXT()
- [17:51:43.006] Vulkan device memory info:
- [17:51:43.006] Heap 0 - Size 6015MB Flags 0x00000001
- [17:51:43.006] Memory 0 - HeapIndex 0 Flags 0x00000001
- [17:51:43.006] Memory 1 - HeapIndex 0 Flags 0x00000007
- [17:51:43.006] Memory 2 - HeapIndex 0 Flags 0x0000000f
- [17:51:43.006] VK_FORMAT_R4G4_UNORM_PACK8 not supported
- [17:51:43.162] ------- Loaded title -------
- [17:51:43.162] TitleId: 00050000-101c9500
- [17:51:43.162] TitleVersion: v208
- [17:51:43.162] TitleRegion: EU
- [17:51:43.162] Save path: C:/Users/Pevve/cemu wiiu/mlc/usr/save/00050000/101C9500/user/
- [17:51:43.162] Shader cache file: shaderCache/transferable/00050000101c9500.bin
- [17:51:43.162] gameprofile path: gameProfiles/00050000101c9500.ini
- [17:51:43.162] RPX hash (updated): fb7911ad
- [17:51:43.162] RPX hash (base): dcac9927
- [17:51:43.162] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
- [17:51:43.162] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
- [17:51:43.173] nsyshid::BackendWindowsHID: device not on whitelist: 27c6:0118
- [17:51:43.173] HID: Input packet length not available or out of range (length = -1)
- [17:51:43.173] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.173] nsyshid::BackendWindowsHID: device not on whitelist: 093a:0255
- [17:51:43.173] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.173] nsyshid::BackendWindowsHID: device not on whitelist: 8087:0a1e
- [17:51:43.173] HID: Input packet length not available or out of range (length = -1)
- [17:51:43.174] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.174] nsyshid::BackendWindowsHID: device not on whitelist: 093a:0255
- [17:51:43.174] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.174] nsyshid::BackendWindowsHID: device not on whitelist: 8087:0a1e
- [17:51:43.174] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.174] nsyshid::BackendWindowsHID: device not on whitelist: 8087:0a1e
- [17:51:43.174] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.174] nsyshid::BackendWindowsHID: device not on whitelist: 8087:0a1e
- [17:51:43.174] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.174] nsyshid::BackendWindowsHID: device not on whitelist: 045e:0000
- [17:51:43.174] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.174] nsyshid::BackendWindowsHID: device not on whitelist: 045e:0000
- [17:51:43.174] nsyshid::BackendWindowsHID: device not on whitelist: 0079:181c
- [17:51:43.174] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.174] nsyshid::BackendWindowsHID: device not on whitelist: 0079:181c
- [17:51:43.174] HID: Output packet length not available or out of range (length = -1)
- [17:51:43.174] nsyshid::BackendWindowsHID: device not on whitelist: 0079:181c
- [17:51:43.434] Loaded module 'u-king' with checksum 0x6267bfd0
- [17:51:43.435] RPL link time: 250ms
- [17:51:43.670] HLE scan time: 234ms
- [17:51:43.670] ------- Active settings -------
- [17:51:43.670] CPU-Mode: Multi-core recompiler (gameprofile)
- [17:51:43.670] Load shared libraries: true (gameprofile)
- [17:51:43.670] Use precompiled shaders: auto (gameprofile)
- [17:51:43.670] Full sync at GX2DrawDone: true
- [17:51:43.670] Strict shader mul: true
- [17:51:43.670] Async compile: true
- [17:51:43.670] Console language: 4
- [17:51:44.078] ------- Activate graphic packs -------
- [17:51:44.199] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Shadows for Intel GPUs (Vulkan)
- [17:51:44.253] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Normal Reflections,Extra Low (2 samples),Low (1x)]
- [17:51:44.658] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
- [17:51:44.658] Applying patch group 'BotW_AspectRatio_V208'
- [17:51:44.658] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
- [17:51:44.658] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
- [17:51:44.671] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),960x540,Edge HUD (Default),None,Medium (100%, Default),Low (Low Draw Distance, Sharp Shadows)]
- [17:51:44.684] Applying patch group 'BotW_ExtendedMemory_V208'
- [17:51:44.684] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
- [17:51:44.804] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803500-018038dc)
- [17:51:44.804] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803900-01803b38)
- [17:51:44.804] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803c00-01803c6c)
- [17:51:44.804] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803d00-01803fd0)
- [17:51:44.804] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804000-01804020)
- [17:51:44.804] Applying patch group 'BotW_LoadingScreen_V208'
- [17:51:44.804] Applying patch group 'BotW_MastercycleSpeed_V208' (Codecave: 01804100-01804114)
- [17:51:44.804] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804200-01804210)
- [17:51:44.804] Applying patch group 'BotW_VSync_V208' (Codecave: 01804300-018043a4)
- [17:51:44.804] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804400-01804438)
- [17:51:44.806] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
- [17:51:44.806] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,30FPS Limit,60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
- [17:51:44.806] ------- Init Audio backend -------
- [17:51:44.806] DirectSound: available
- [17:51:44.806] XAudio 2.8: available
- [17:51:44.806] Cubeb: available
- [17:51:44.806] ------- Init Audio input backend -------
- [17:51:44.806] Cubeb: available
- [17:51:44.806] ------- Run title -------
- [17:51:47.152] Shader cache loaded with 1633 shaders. Commited mem 318MB. Took 2342ms
- [17:52:33.426] IOSU_ACT: using account default in first slot
- [18:11:52.150] Unrecoverable error in Vulkan renderer
- [18:11:52.150] Msg: failed to submit command buffer. Error -4
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