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StefanBashkir

Get normal from an object-space based on NormalId

Jun 10th, 2013
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Lua 0.28 KB | None | 0 0
  1. function GetNormal(part, normalId)
  2.     if normalId == Enum.NormalId.Front then
  3.         normalId = Enum.NormalId.Back
  4.     elseif normalId == Enum.NormalId.Back then
  5.         normalId = Enum.NormalId.Front
  6.     end
  7.     local v = Vector3.FromNormalId(normalId)
  8.     return (part.CFrame:vectorToWorldSpace(v))
  9. end
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