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- -If you want to use spells that aren’t of your character’s magic type, they need to learn them. They also cost life force AND mana to cast unless they make a full switch.
- -The lowest possible mana cost for a spell if 50, but when a spell deals damage, it is raised to 100.
- -Don’t try and kill another player unless permission has been given.
- -Attacks have base spell strengths of low-50dmg, mid-100dmg, high-200dmg and extreme-500dmg
- -Damage is equal to spell strength x [magical or physical stat, dependent on the spell type]
- -Don’t make ridiculously overpowered spells if your character has just learnt that magic
- -Max base stat total is 55, unless a guild master or higher position.
- -just don’t be a cunt in general, it makes fighting boring.
- -For the love of nothing holy, please delete any information in brackets. I’m sick of removing them myself.
- CHARACTER OVERVIEW
- Name: Gunnzo, Vetis, Adramelech
- Age: 112
- STATISTICS: base stats
- Level: 1
- HP/Aura: 16000
- Physical Strength: 8
- [for every value=100pounds of force]
- Magical Strength: 3
- [for every value=100 magical power]
- Physical Defence: 10
- [for every value=100 pounds of force]
- Magical Defence: 6
- [for every value=100 magical power]
- Mana Power: 5000
- Wisdom: 1
- Intelligence: 6
- Stamina: 7
- [For every value=5mins]
- Movement Speed: 3
- Stealth: 2
- --------------------------------------------------------------------------------------------------------------------------------------
- Physical Appearance: [put as much information as you can about your character here]
- Strengths: Dangerous visual prowess abilities, defending against attacks, daemon heritage
- Weaknesses: Enemies being able to cloak themselves, anti-demon magic/weaponry, primarily long range attackers
- Hobbies: Hunting, meditating
- Professions: None
- Likes: Hot environmental climates, helping others fix their mistakes, admiration for certain types of paintings
- Dislikes: Talking, loud noises, people who misuse their powers
- Personality: Gunnzo remains almost entirely silent, never really uttering word unless he whispers something. He's very observant on anything going on around him, and will take notice of the slightest shift of change or trouble. If he's needed for a task, he'll accept it though he will usually not take it seriously unless he feels the situation is dire. as unsocial as he may seem, he's willing to help those who're in need of fixing their mistakes and set them back on the right path. Other than that he pretty much just observes and watches until the situation arises.
- Place of birth: Yaotzin, Hell
- Birthday: March 16th
- Race: Daemon
- Height: 1.98 meters
- Weight: 107.5 KG
- MAGIC: Daemon Soul(Eye of Oriax)
- Drawback/Curse: The user is cursed with the inability to speak normally no longer than a few seconds, and not being able to raise his voice at any point. Doing this will cause sourness in the throat, breathing problems or coughing up blood and eventually death. Though he can whisper.
- Eye of Oriax Passive:
- The user gains a powerful visual prowess feat where he is able to know the where-abouts of any living entity or magical element within a 100m radius of user. This allows to predict incoming attacks or to set up against foes.
- R(Recoil/Drawbacks): When using an arte that requires the Eye of Oriax the passive is negated for a set limit of time depending on the level of art used. The passive also reduces the amount of artes of each of the three levels by one.
- -Basic: 2 min cancellation
- -Secret: 7 min cancellation
- -forbidden 15 min cancellation
- -Takeover (When Finished) Remainder of Battle cancellation + 6 hours
- -Overdrive(When Finished) 1 day cancellation +legally blind for 24 hours. (More effects listed in drawback).
- -Takeover+Overdrive(When Finished) 72 hour cancellation, magic disabled for that time as well. Plus the 24 hour blindness.
- PASSIVE: An effect that's always there, unless in a magicless environment
- Passive- "Daemon's Crest"
- E(Effect): Reduces physical weapon damage and physical weapon piercing damage by 50%
- R(Recoil/Drawback): Weapons that are magically infused or contain the Legendary status bypass this passive, receives double damage from any weapon that's effective against demons/daemons.
- BASIC ARTES: Five if you do not wield weapons, four if you do.
- Basic Arte One- "Daemon Semblance"
- E(Effect): User's arms become hardened with daemon skin which reduce the amount of physical damage taken when hit by 10% and increase attacks an artes that involve punches by 10%.
- D(Damage): None
- C(Cost): 100
- R(Recoil/Drawback): Magical Attacks bypass and deal an additional 10% of damage.
- Basic Arte Two- "Hellfire Barrage"
- E(Effect): User emits a corrupted flame from each hand and foot and unleashes a barrage of punches and kicks against a target. The attacks leave burns if the opponents skin makes direct contact with the punch. This burns reduce an opponents physical and magical strength by 10% for 5 minutes.
- D(Damage): Medium-800dmg
- C(Cost): 250
- R(Recoil/Drawback): Overusing this arte overheats the users segments, this cause a reduction in physical attacks involving those segments by 15%.
- Basic Arte Three- "Cursed Breath"
- E(Effect): User first inhales a large quantity of air and then exhales it in a venomous gas that covers a wide area and lingers on the field for 5 minutes before dispersing. Anyone besides the user who inhales this gas will be poisoned, this drains them of 5% of their current max HP per minute and 250 of their mana.
- D(Damage): 5% of Current Max HP per Minute.
- C(Cost): 250
- R(Recoil/Drawback): User is vulnerable while inhaling, a strong enough attack towards the stomach area will cause the user to violently cough and negate the attack. Secret or higher.
- Basic Arte Four (Only w/o weapon)- "Delusion"
- E(Effect): The user's Eye of Oriax glows and focuses on a target, that target begins to see illusions and their worst nightmares come into reality. Target cannot see the user or anyone else causing them to freak out or break down and can even cause self harm. Effect lasts until the user receives a shock or blow from anything.
- D(Damage): Unknown
- C(Cost): 300
- R(Recoil/Drawback): If the user cannot see the target, the arte will not work, a target who is subjected to can break free with ease if their intelligence when divided in half is higher the user's.
- SECRET ARTES: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
- Secret Arte One- "Grave Corruption"
- E(Effect): User places their palm against the ground and focuses on a target, after a few seconds dark jagged crystal-like spires rapidly shoot up from under the target multiple times from an angle at the target. Can break through barriers.
- D(Damage): High-1600dmg
- C(Cost): 450
- R(Recoil/Drawback): Cannot hit aerial targets who're at least 2m off the ground.
- Secret Arte Two- "Daemon Armour"
- E(Effect): The users body becomes hardened with daemon skin which increases both defenses by 25% and any physical attack done to a target is increased by 10%. The user receives a super armour effect that prevents knock back or flinching from basic artes or damage outputs that are low.
- D(Damage): None
- C(Cost): 400
- R(Recoil/Drawback): Any magical or projectile attacks done to user's back negate the current given effects.
- Secret Arte Three (Only w/o weapon)- "Amaterasu"
- E(Effect): The user's Eye of Oriax glows and focuses on the presence of a target nearby, a ring of black flame encircle's the target closing in on them. Once the ring of black flame engulf's the target, the target suffers emensely and receives burns that last for 15 minutes causing 5% damage of current max HP per 5 minutes, and physical attacks done by them are reduced by 15%. Unavoidable.
- D(Damage): High-600dmg
- C(Cost): 650
- R(Recoil/Drawback): Although the attack is unavoidable normally, a target with a substitution or teleport that transfers their body somewhere else can avoid this art.
- FORBIDDEN ARTES: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
- Forbidden Arte One- "Grand Devastation: Dark"
- E(Effect): The charges up corrupted dark energy around them. The user proceeds to smash the ground beneath him transferring all his energy into the terrain. After a few seconds, whatever the user considers a threat the target(s) are caught in series of explosions of corrupted energy around themselves. Cannot be blocked.
- D(Damage): Normal to Extreme-800dmg to 1600dmg to 4000dmg
- C(Cost): 850
- R(Recoil/Drawback): The user require's at least 20 seconds to charge up the corrupted energy. If there are more than three targets, the enemies receive a lower damage out-put and an even lower if there are more than 5 targets. User cannot use the arte again for another 10 minutes.
- Forbidden Arte Two- The user's Eye of Oriax glows and focuses on the presence and exact location of the target. The user emits an immense heat that greatly raises the temperature of the battlefield. The user then casts dark corrupted flames that encircle the target preventing them from any normal means of escaping and then proceeds to rain dark flaming meteorites from the sky onto the target. This deals magical damaged based on the physical attack stat of the user.
- D(Damage): Extreme-4000dmg
- C(Cost): 900
- R(Recoil/Drawback): Purifying water can douse the corrupted flame surrounding the target. Projectiles from within the circle can reach the user and lengthen the time it takes to rain hell from above. The following damaging arte the user does is reduced by 50%.
- Forbidden Arte Three (Only w/o weapon)- "Hades' Corruption"
- E(Effect): The user becomes engulfed in a dark fiery flame and his normal eye glows red. The user can emit shock waves with his fists that spread out dark flames that deal minor damage to targets. User's strength becomes doubled and cannot be blocked or shielded or stopped by a barrier and any physical arte leaves a target with a corrupted burn that lowers their speed by 10% and 5% of current max hp per 2 minutes, burn fades after 10 minutes.
- D(Damage): None
- C(Cost): 750
- R(Recoil/Drawback): User cannot use any arte's that require the Eye of Oriax in this state and cannot enter Takeover while in this state or Overdrive. The effect lasts for 10 minutes. The user's defenses are dropped by 15% in this state.
- ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
- BANNED-As of normal fights, only story line fights may use Ultimate arts.
- Ultimate Move- "Eternal Ragnarok"
- E(Effect): The user's Eye of Oriax glows uncontrollably and pierces through the vision of the target. The user traps the target's will inside their own mind. There the user unleashes eternal suffering onto the being where the target relives every nightmarish memory, dream or fear they ever had and even the creation of new ones. For target it seems like forever, but in reality everything is going on in a mere amount of seconds. And any pain the target is dealt inside his/her mind affects their real world body as well. The user then dies off from either suicide within the mind, a memory, fear or nightmare kills them or the user kills them in the outside world.
- D(Damage): Death to Eternal Suffering
- C(Cost): All Mana
- R(Recoil/Drawback): The user loses their left normal eye permanently, and is subjected into a one week coma to regain half their strength and then another week to be back to normal. Left eye cannot be replaced by an artificial or human eye, must be the eye of a powerful daemon or daemon demi-god.
- TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
- Takeover- "Altherion Transformation"
- E(Effect): The user's Eye of Oriax gleams brightly. The user undergoes a transformation where the body becomes darkened with darkened blood red demon scales, sharpened claws on both hands and feet, scars that emit a bright orange light appear on the arms and chest, a black tail with spines at the end and thick blackish purple hair that extends to the back. The user gains dark flame breath that requires a small charge up time. Direct attack the target makes on the user the target takes a rough skin damage of 10% of the damage done. Both defenses are increased by 50%, and the user obtains super armor status when hit by a basic and secret arte.
- D(Damage): None
- C(Cost): User must of used the Eye of Oriax at least twice.
- R(Recoil/Drawback): The user receives a reduction of 50% movement speed and 15% reduction in attack. The user requires more time to charge up and use artes involving the Eye of Oriax. Receives 1.5 more damage if hit while charging up a dark flame breath attack.
- Overdrive - "Gaze of Oriax"
- E: The user's Eye of Oriax and gleams brightly. The warps the terrain, atmosphere and reality around the entire battlefield into a desolate land burning with dark flames everywhere. High heat and humidity as well, along with a gazing eye sign that appears in the sky. In this terrain, unavoidable can become avoidable and all dark and fire base or variant attacks become doubled. The user can now pinpoint the location of all enemies and allies on the field.
- R: The effects of this terrain apply to the user, allies and the enemy, any sure hit attacks the user had now have a chance of missing. When activated the user's defenses are dropped for 5 minutes by 25%.
- Overdrive Art - "Ragnarok"
- E: The user first warps any ally within range out of the battlefield momentarily. The user then unleashes unstable energy surrounding him and growing ever so quickly. Once its most unstable feat, the user smashes the earth beneath then an the entie battlefield erupts in an apocalyptic frenzy, energy blazing, dark flames erupting and the earth tossing and turning over itself. Upon initiation this arte cancels the terrain effect.
- D: Extreme-Instant KO if low enough health.
- R: The user afterwards is subjected to instance muscle stress and optical stress where all stats are reduced by 99%, and the user is blind for the next 24 hours and unable to move on his own. Although ironically he can speak normally within that 24 hour span. His magic is disabled during that time as well. User is also vulnerable to heavy long range attacks while charging.
- C: All remaining mana
- Weapons- If the weapon has a magical soul inside it, a Takeover and spells from said soul may be used.
- Weapon:
- E:
- Power-ups:
- Upgrades- Made by TGN, Amitecy and various others around London. they can be used to upgrade the body, weapons, gear and pretty much anything you can think of. Some upgrades may cost.
- Upgrades:
- E:
- Power-Ups:
- Gear- Things that may relate to your character’s Armor/clothing or just things they pick up overtime that are notable.
- Gear:
- E:
- Power-Ups:
- Extra spells(Optional)
- ~~~~~~~~~~~~~~~~~~
- When your sheet is finished, put it in #sheet-submissions for a review.
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