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- <?xml version="1.0"?>
- <Model Name="AZ_cockpit">
- <Parameter Name="RescaleFactor">1</Parameter>
- <Parameter Name="RescaleToLengthInMeters">False</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="SpecularShininess">0.8</Parameter>
- <Material Name="GlassOutside">
- <Parameter Name="SpecularIntensity">30</Parameter>
- <Parameter Name="SpecularPower">42</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="Technique">GLASS</Parameter>
- <Parameter Name="GlassSmooth">True</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Particles\SquareWindowDirt.dds</Parameter>
- <Parameter Name="AddMapsTexture">_add.dds</Parameter>
- <Parameter Name="ColorMetalTexture">_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">_ng.dds</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="GlassMaterialCW">GlassOutside</Parameter>
- <Parameter Name="GlassMaterialCCW">GlassOutside</Parameter>
- </Material>
- <Material Name="Body">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\fighter_cockpit_me.dds</Parameter>
- <Parameter Name="Technique">MESH</Parameter>
- <Parameter Name="NormalTexture"/>
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\fighter_cockpit_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\fighter_cockpit_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\fighter_cockpit_add.dds</Parameter>
- </Material>
- <Material Name="Conveyor">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\large_assembler_de.dds</Parameter>
- <Parameter Name="Technique">MESH</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\large_assembler_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\large_assembler_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\large_assembler_add.dds</Parameter>
- </Material>
- <Material Name="Bodyinside">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\ColoringTexture_me.dds</Parameter>
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\ColoringTexture_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\ColoringTexture_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\ColoringTexture_add.dds</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="Technique">MESH</Parameter>
- </Material>
- <Material Name="Leather">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\AzLeather_me.dds</Parameter>
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\AzLeather_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\AzLeather_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\AzLeather_add.dds</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="Technique">MESH</Parameter>
- </Material>
- <Material Name="Logo">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\Az_logo_me.dds</Parameter>
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\Az_logo_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\Az_logo_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\Az_logo_add.dds</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="Technique">MESH</Parameter>
- </Material>
- <Material Name="Seat">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\large_beacon_me.dds</Parameter>
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\large_beacon_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\large_beacon_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\large_beacon_add.dds</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="Technique">MESH</Parameter>
- </Material>
- <Material Name="cockpit">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\cockpit_me.dds</Parameter>
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\cockpit_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\cockpit_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\cockpit_add.dds</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="Technique">MESH</Parameter>
- </Material>
- <Material Name="Emissive">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">140</Parameter>
- <Parameter Name="DiffuseColorZ">0</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\FighterCockpitEmissive_de.dds</Parameter>
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\FighterCockpitEmissive_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\FighterCockpitEmissive_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\FighterCockpitEmissive_add.dds</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="Technique">MESH</Parameter>
- </Material>
- <Material Name="Emissive1">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\FighterCockpitEmissive_de.dds</Parameter>
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\FighterCockpitEmissive_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\FighterCockpitEmissive_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\FighterCockpitEmissive_add.dds</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="Technique">MESH</Parameter>
- </Material>
- <Material Name="Screens">
- <Parameter Name="SpecularIntensity">0</Parameter>
- <Parameter Name="SpecularPower">10</Parameter>
- <Parameter Name="DiffuseColorX">255</Parameter>
- <Parameter Name="DiffuseColorY">255</Parameter>
- <Parameter Name="DiffuseColorZ">255</Parameter>
- <Parameter Name="DiffuseTexture">Textures\Models\Cubes\A-10C_Cockpit_Layout_me.dds</Parameter>
- <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\A-10C_Cockpit_Layout_cm.dds</Parameter>
- <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\A-10C_Cockpit_Layout_ng.dds</Parameter>
- <Parameter Name="AddMapsTexture">Textures\Models\Cubes\A-10C_Cockpit_Layout_add.dds</Parameter>
- <Parameter Name="NormalTexture" />
- <Parameter Name="Technique">MESH</Parameter>
- </Material>
- <LOD Distance="60" RenderQuality="HIGH, NORMAL">
- <Model>Models\Cubes\FighterCockpit\Cockpit_test_Construction_4</Model>
- </LOD>
- <LOD Distance="70">
- <Model>Models\Cubes\FighterCockpit\Cockpit_test_Construction_2</Model>
- </LOD>
- <LOD Distance="80">
- <Model>Models\Cubes\FighterCockpit\Cockpit_test_Construction_1</Model>
- </LOD>
- </Model>
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