Advertisement
Pastebinning04

Untitled

Dec 2nd, 2016
85
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
XML 9.12 KB | None | 0 0
  1. <?xml version="1.0"?>
  2. <Model Name="AZ_cockpit">
  3.   <Parameter Name="RescaleFactor">1</Parameter>
  4.   <Parameter Name="RescaleToLengthInMeters">False</Parameter>
  5.   <Parameter Name="SpecularPower">10</Parameter>
  6.   <Parameter Name="SpecularShininess">0.8</Parameter>
  7.   <Material Name="GlassOutside">
  8.     <Parameter Name="SpecularIntensity">30</Parameter>
  9.     <Parameter Name="SpecularPower">42</Parameter>
  10.     <Parameter Name="DiffuseColorX">255</Parameter>
  11.     <Parameter Name="DiffuseColorY">255</Parameter>
  12.     <Parameter Name="DiffuseColorZ">255</Parameter>
  13.     <Parameter Name="Technique">GLASS</Parameter>
  14.     <Parameter Name="GlassSmooth">True</Parameter>
  15.     <Parameter Name="DiffuseTexture">Textures\Particles\SquareWindowDirt.dds</Parameter>
  16.     <Parameter Name="AddMapsTexture">_add.dds</Parameter>
  17.     <Parameter Name="ColorMetalTexture">_cm.dds</Parameter>
  18.     <Parameter Name="NormalGlossTexture">_ng.dds</Parameter>
  19.     <Parameter Name="NormalTexture" />
  20.     <Parameter Name="GlassMaterialCW">GlassOutside</Parameter>
  21.     <Parameter Name="GlassMaterialCCW">GlassOutside</Parameter>
  22.   </Material>
  23.   <Material Name="Body">
  24.     <Parameter Name="SpecularIntensity">0</Parameter>
  25.     <Parameter Name="SpecularPower">10</Parameter>
  26.     <Parameter Name="DiffuseColorX">255</Parameter>
  27.     <Parameter Name="DiffuseColorY">255</Parameter>
  28.     <Parameter Name="DiffuseColorZ">255</Parameter>
  29.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\fighter_cockpit_me.dds</Parameter>
  30.     <Parameter Name="Technique">MESH</Parameter>
  31.     <Parameter Name="NormalTexture"/>
  32.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\fighter_cockpit_cm.dds</Parameter>
  33.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\fighter_cockpit_ng.dds</Parameter>
  34.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\fighter_cockpit_add.dds</Parameter>
  35.   </Material>
  36.   <Material Name="Conveyor">
  37.     <Parameter Name="SpecularIntensity">0</Parameter>
  38.     <Parameter Name="SpecularPower">10</Parameter>
  39.     <Parameter Name="DiffuseColorX">255</Parameter>
  40.     <Parameter Name="DiffuseColorY">255</Parameter>
  41.     <Parameter Name="DiffuseColorZ">255</Parameter>
  42.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\large_assembler_de.dds</Parameter>
  43.     <Parameter Name="Technique">MESH</Parameter>
  44.     <Parameter Name="NormalTexture" />
  45.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\large_assembler_cm.dds</Parameter>
  46.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\large_assembler_ng.dds</Parameter>
  47.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\large_assembler_add.dds</Parameter>
  48.   </Material>
  49.   <Material Name="Bodyinside">
  50.     <Parameter Name="SpecularIntensity">0</Parameter>
  51.     <Parameter Name="SpecularPower">10</Parameter>
  52.     <Parameter Name="DiffuseColorX">255</Parameter>
  53.     <Parameter Name="DiffuseColorY">255</Parameter>
  54.     <Parameter Name="DiffuseColorZ">255</Parameter>
  55.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\ColoringTexture_me.dds</Parameter>
  56.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\ColoringTexture_cm.dds</Parameter>
  57.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\ColoringTexture_ng.dds</Parameter>
  58.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\ColoringTexture_add.dds</Parameter>
  59.     <Parameter Name="NormalTexture" />
  60.     <Parameter Name="Technique">MESH</Parameter>
  61.   </Material>
  62.   <Material Name="Leather">
  63.     <Parameter Name="SpecularIntensity">0</Parameter>
  64.     <Parameter Name="SpecularPower">10</Parameter>
  65.     <Parameter Name="DiffuseColorX">255</Parameter>
  66.     <Parameter Name="DiffuseColorY">255</Parameter>
  67.     <Parameter Name="DiffuseColorZ">255</Parameter>
  68.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\AzLeather_me.dds</Parameter>
  69.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\AzLeather_cm.dds</Parameter>
  70.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\AzLeather_ng.dds</Parameter>
  71.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\AzLeather_add.dds</Parameter>
  72.     <Parameter Name="NormalTexture" />
  73.     <Parameter Name="Technique">MESH</Parameter>
  74.   </Material>
  75.   <Material Name="Logo">
  76.     <Parameter Name="SpecularIntensity">0</Parameter>
  77.     <Parameter Name="SpecularPower">10</Parameter>
  78.     <Parameter Name="DiffuseColorX">255</Parameter>
  79.     <Parameter Name="DiffuseColorY">255</Parameter>
  80.     <Parameter Name="DiffuseColorZ">255</Parameter>
  81.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\Az_logo_me.dds</Parameter>
  82.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\Az_logo_cm.dds</Parameter>
  83.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\Az_logo_ng.dds</Parameter>
  84.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\Az_logo_add.dds</Parameter>
  85.     <Parameter Name="NormalTexture" />
  86.     <Parameter Name="Technique">MESH</Parameter>
  87.   </Material>
  88.   <Material Name="Seat">
  89.     <Parameter Name="SpecularIntensity">0</Parameter>
  90.     <Parameter Name="SpecularPower">10</Parameter>
  91.     <Parameter Name="DiffuseColorX">255</Parameter>
  92.     <Parameter Name="DiffuseColorY">255</Parameter>
  93.     <Parameter Name="DiffuseColorZ">255</Parameter>
  94.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\large_beacon_me.dds</Parameter>
  95.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\large_beacon_cm.dds</Parameter>
  96.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\large_beacon_ng.dds</Parameter>
  97.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\large_beacon_add.dds</Parameter>
  98.     <Parameter Name="NormalTexture" />
  99.     <Parameter Name="Technique">MESH</Parameter>
  100.   </Material>
  101.   <Material Name="cockpit">
  102.     <Parameter Name="SpecularIntensity">0</Parameter>
  103.     <Parameter Name="SpecularPower">10</Parameter>
  104.     <Parameter Name="DiffuseColorX">255</Parameter>
  105.     <Parameter Name="DiffuseColorY">255</Parameter>
  106.     <Parameter Name="DiffuseColorZ">255</Parameter>
  107.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\cockpit_me.dds</Parameter>
  108.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\cockpit_cm.dds</Parameter>
  109.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\cockpit_ng.dds</Parameter>
  110.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\cockpit_add.dds</Parameter>
  111.     <Parameter Name="NormalTexture" />
  112.     <Parameter Name="Technique">MESH</Parameter>
  113.   </Material>
  114.   <Material Name="Emissive">
  115.     <Parameter Name="SpecularIntensity">0</Parameter>
  116.     <Parameter Name="SpecularPower">10</Parameter>
  117.     <Parameter Name="DiffuseColorX">255</Parameter>
  118.     <Parameter Name="DiffuseColorY">140</Parameter>
  119.     <Parameter Name="DiffuseColorZ">0</Parameter>
  120.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\FighterCockpitEmissive_de.dds</Parameter>
  121.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\FighterCockpitEmissive_cm.dds</Parameter>
  122.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\FighterCockpitEmissive_ng.dds</Parameter>
  123.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\FighterCockpitEmissive_add.dds</Parameter>
  124.     <Parameter Name="NormalTexture" />
  125.     <Parameter Name="Technique">MESH</Parameter>
  126.   </Material>
  127.   <Material Name="Emissive1">
  128.     <Parameter Name="SpecularIntensity">0</Parameter>
  129.     <Parameter Name="SpecularPower">10</Parameter>
  130.     <Parameter Name="DiffuseColorX">255</Parameter>
  131.     <Parameter Name="DiffuseColorY">255</Parameter>
  132.     <Parameter Name="DiffuseColorZ">255</Parameter>
  133.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\FighterCockpitEmissive_de.dds</Parameter>
  134.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\FighterCockpitEmissive_cm.dds</Parameter>
  135.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\FighterCockpitEmissive_ng.dds</Parameter>
  136.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\FighterCockpitEmissive_add.dds</Parameter>
  137.     <Parameter Name="NormalTexture" />
  138.     <Parameter Name="Technique">MESH</Parameter>
  139.   </Material>
  140.   <Material Name="Screens">
  141.     <Parameter Name="SpecularIntensity">0</Parameter>
  142.     <Parameter Name="SpecularPower">10</Parameter>
  143.     <Parameter Name="DiffuseColorX">255</Parameter>
  144.     <Parameter Name="DiffuseColorY">255</Parameter>
  145.     <Parameter Name="DiffuseColorZ">255</Parameter>
  146.     <Parameter Name="DiffuseTexture">Textures\Models\Cubes\A-10C_Cockpit_Layout_me.dds</Parameter>
  147.     <Parameter Name="ColorMetalTexture">Textures\Models\Cubes\A-10C_Cockpit_Layout_cm.dds</Parameter>
  148.     <Parameter Name="NormalGlossTexture">Textures\Models\Cubes\A-10C_Cockpit_Layout_ng.dds</Parameter>
  149.     <Parameter Name="AddMapsTexture">Textures\Models\Cubes\A-10C_Cockpit_Layout_add.dds</Parameter>
  150.     <Parameter Name="NormalTexture" />
  151.     <Parameter Name="Technique">MESH</Parameter>
  152.   </Material>
  153.   <LOD Distance="60" RenderQuality="HIGH, NORMAL">
  154.     <Model>Models\Cubes\FighterCockpit\Cockpit_test_Construction_4</Model>
  155.   </LOD>
  156.   <LOD Distance="70">
  157.     <Model>Models\Cubes\FighterCockpit\Cockpit_test_Construction_2</Model>
  158.   </LOD>
  159.   <LOD Distance="80">
  160.     <Model>Models\Cubes\FighterCockpit\Cockpit_test_Construction_1</Model>
  161.   </LOD>
  162. </Model>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement