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- Starting a 'Fast' compile.
- Starting compilation of highandlow2018_hamsterkins
- ..1..Valve Software - vbsp.exe (Jun 21 2018)
- 4 threads
- materialPath: D:\Steam\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\highandlow2018_hamsterkins.vmf
- "freecity_texture_pack/materials/mirrorsedge/glass_squaretile" - "materials/freecity_texture_pack/materials/mirrorsedge/glass_squaretile.vtf": cached version doesn't exist
- "freecity_texture_pack/materials/mirrorsedge/glass_refract_blur1" - "materials/freecity_texture_pack/materials/mirrorsedge/glass_refract_blur1.vtf": cached version doesn't exist
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing D:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\highandlow2018_hamsterkins.prt...Building visibility clusters...
- done (0)
- *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
- *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (1) (1790240 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 3064 texinfos to 1789
- Reduced 58 texdatas to 45 (2605 bytes to 1524)
- Writing D:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\highandlow2018_hamsterkins.bsp
- Wrote ZIP buffer, estimated size 6945, actual size 5391
- 13 seconds elapsed
- 1.168400 -0.609600 0.000000
- -1.206500 -0.693240 0.000000
- -1.206500 -0.609600 0.000000
- 1.206500 -0.609600 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
- 1.168400 -0.609600 0.000000
- -1.206500 -0.693240 0.000000
- -1.206500 -0.609600 0.000000
- 1.206500 -0.609600 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
- D:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\highandlow2018_hamsterkins.bsp -> D:\Steam\steamapps\common\Team Fortress 2\tf\maps\highandlow2018_hamsterkins.bsp
- 1 File(s) copied
- CompilePal - Automated Packaging
- Finding sources of game content...
- Found search paths...
- Found wildcard path: D:\Steam\steamapps\common\Team Fortress 2\tf\custom\
- Found search path: D:\Steam\steamapps\common\Team Fortress 2\tf
- Found search path: D:\Steam\steamapps\common\Team Fortress 2\tf\bin
- Found search path: D:\Steam\steamapps\common\Team Fortress 2\tf\download
- Reading BSP...
- Initializing pak file...
- Writing file list...
- Running bspzip...
- Finished!
- ---------------------
- 57 materials found
- 43 models found
- 0 particle files found
- 1 sounds found
- additional files:
- -nav file
- ---------------------
- 'Fast' compile finished in 00:00:19
- 4 errors/warnings logged:
- 4 errors/warnings logged for highandlow2018_hamsterkins:
- ● 2x: Caution: Can't load skybox file [sub:1] to build the default cubemap!
- ● 2x: Warning: make_triangles:calc_triangle_representation: Cannot convert
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