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- The Good:
- -Feels sharp, responsive. Movement speed across the board is just about right.
- -Difficulty tuning feels about right?
- -Gameplay-wise very little to complain about really.
- -Stage 1 theme is really solid. Good stuff.
- -Sprites look good.
- The Questionable:
- -Bullets can blend into the background sometimes. It's hard to pinpoint, but there were times where I'd just miss something existing.
- -Items are way too intrusive. Big and take effort to see through. They can also fool peripheral vision into thinking they're bullets.
- Either reduce sprite size, or if you're keeping it as is, never put similarly colored bullets in stages. Really invasive.
- -Please get someone to proofread the English for the final version. It's, honestly put, very spotty at times.
- The Subjective:
- -Artstyle isn't entirely my favorite, but that's one person's opinion. Mielikki kinda looks like a caricature.
- -I'm not saying the name is good or bad, but it doesn't exactly roll off the tongue. It's fitting, but not the most concise thing.
- -No POC? If these are the only items in the game and directly linked to your bombs, then sure.
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