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wheelofrally

TF feedback

Jan 16th, 2018
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  1. The Good:
  2. -Feels sharp, responsive. Movement speed across the board is just about right.
  3. -Difficulty tuning feels about right?
  4. -Gameplay-wise very little to complain about really.
  5. -Stage 1 theme is really solid. Good stuff.
  6. -Sprites look good.
  7.  
  8. The Questionable:
  9. -Bullets can blend into the background sometimes. It's hard to pinpoint, but there were times where I'd just miss something existing.
  10. -Items are way too intrusive. Big and take effort to see through. They can also fool peripheral vision into thinking they're bullets.
  11. Either reduce sprite size, or if you're keeping it as is, never put similarly colored bullets in stages. Really invasive.
  12. -Please get someone to proofread the English for the final version. It's, honestly put, very spotty at times.
  13.  
  14. The Subjective:
  15. -Artstyle isn't entirely my favorite, but that's one person's opinion. Mielikki kinda looks like a caricature.
  16. -I'm not saying the name is good or bad, but it doesn't exactly roll off the tongue. It's fitting, but not the most concise thing.
  17. -No POC? If these are the only items in the game and directly linked to your bombs, then sure.
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